PIbd-21_MasenkinMS_LabWork02 #2
149
AccordionBus/AccordionBus/AbstractStrategy.cs
Normal file
149
AccordionBus/AccordionBus/AbstractStrategy.cs
Normal file
@ -0,0 +1,149 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using AccordionBus.Drawings;
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namespace AccordionBus.MovementStrategy
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{
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/// <summary>
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/// Класс-стратегия перемещения объекта
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/// </summary>
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internal abstract class AbstractStrategy
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{
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/// <summary>
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/// Перемещаемый объект
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/// </summary>
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private IMoveableObject? _moveableObject;
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/// <summary>
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/// Статус перемещения
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/// </summary>
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private Status _state = Status.NotInit;
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/// <summary>
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/// Ширина поля
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/// </summary>
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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/// <returns></returns>
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public Status GetStatus() { return _state; }
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/// <summary>
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/// Установка данных
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/// </summary>
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestination())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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/// <summary>
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/// Перемещение влево
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/// </summary>
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/// <returns>Результат перемещения (true - удалость переместиться, false - неудача)</returns>
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protected bool MoveLeft() => MoveTo(DirectionType.Left);
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/// <summary>
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/// Перемещение вправо
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/// </summary>
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/// <returns>Результат перемещения (true - удалость переместиться, false - неудача)</returns>
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protected bool MoveRight() => MoveTo(DirectionType.Right);
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/// <summary>
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/// Перемещение вверх
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/// </summary>
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/// <returns>Результат перемещения (true - удалость переместиться, false - неудача)</returns>
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protected bool MoveUp() => MoveTo(DirectionType.Up);
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/// <summary>
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/// Перемещение вниз
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/// </summary>
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/// <returns>Результат перемещения (true - удалость переместиться, false - неудача)</returns>
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protected bool MoveDown() => MoveTo(DirectionType.Down);
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/// <summary>
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/// Параметры объекта
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/// </summary>
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protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
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/// <summary>
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/// Шаг объекта
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/// </summary>
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/// <returns></returns>
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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/// <summary>
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/// Перемещение к цели
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/// </summary>
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protected abstract void MoveToTarget();
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/// <summary>
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/// Достигнута ли цель
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/// </summary>
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protected abstract bool IsTargetDestination();
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/// <summary>
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/// Попытка перемещения в требуемом направлении
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/// </summary>
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/// <param name="directionType">Направление</param>
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/// <returns>Результат перемещения (true - удалость переместиться, false - неудача)</returns>
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private bool MoveTo(DirectionType directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
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@ -29,25 +29,30 @@
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(AccordionBusForm));
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buttonCreate = new Button();
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buttonCreateAccordionBus = new Button();
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buttonRight = new Button();
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buttonDown = new Button();
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buttonLeft = new Button();
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buttonUp = new Button();
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pictureBoxAccordionBus = new PictureBox();
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comboBoxStrategy = new ComboBox();
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buttonCreateBus = new Button();
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buttonStep = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBoxAccordionBus).BeginInit();
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SuspendLayout();
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//
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// buttonCreate
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// buttonCreateAccordionBus
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//
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buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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buttonCreate.Location = new Point(10, 420);
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buttonCreate.Name = "buttonCreate";
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buttonCreate.Size = new Size(75, 30);
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buttonCreate.TabIndex = 0;
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buttonCreate.Text = "Создать";
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buttonCreate.UseVisualStyleBackColor = true;
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buttonCreate.Click += buttonCreate_Click;
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buttonCreateAccordionBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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buttonCreateAccordionBus.AutoSizeMode = AutoSizeMode.GrowAndShrink;
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buttonCreateAccordionBus.Location = new Point(15, 409);
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buttonCreateAccordionBus.Name = "buttonCreateAccordionBus";
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buttonCreateAccordionBus.RightToLeft = RightToLeft.No;
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buttonCreateAccordionBus.Size = new Size(124, 41);
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buttonCreateAccordionBus.TabIndex = 0;
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buttonCreateAccordionBus.Text = "Создать автобус-гармошку";
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buttonCreateAccordionBus.UseVisualStyleBackColor = true;
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buttonCreateAccordionBus.Click += buttonCreateAccordionBus_Click;
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//
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// buttonRight
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//
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@ -106,16 +111,52 @@
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pictureBoxAccordionBus.TabIndex = 5;
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pictureBoxAccordionBus.TabStop = false;
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//
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// comboBoxStrategy
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//
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comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
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comboBoxStrategy.FormattingEnabled = true;
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comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToBorder" });
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comboBoxStrategy.Location = new Point(768, 12);
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comboBoxStrategy.Name = "comboBoxStrategy";
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comboBoxStrategy.Size = new Size(102, 23);
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comboBoxStrategy.TabIndex = 6;
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//
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// buttonCreateBus
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//
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buttonCreateBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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buttonCreateBus.AutoSizeMode = AutoSizeMode.GrowAndShrink;
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buttonCreateBus.Location = new Point(145, 409);
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buttonCreateBus.Name = "buttonCreateBus";
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buttonCreateBus.RightToLeft = RightToLeft.No;
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buttonCreateBus.Size = new Size(124, 41);
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buttonCreateBus.TabIndex = 7;
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buttonCreateBus.Text = "Создать автобус";
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buttonCreateBus.UseVisualStyleBackColor = true;
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buttonCreateBus.Click += buttonCreateBus_Click;
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//
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// buttonStep
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//
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buttonStep.Location = new Point(795, 41);
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buttonStep.Name = "buttonStep";
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buttonStep.Size = new Size(75, 30);
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buttonStep.TabIndex = 8;
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buttonStep.Text = "Шаг";
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buttonStep.UseVisualStyleBackColor = true;
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buttonStep.Click += buttonStep_Click;
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//
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// AccordionBusForm
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//
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AutoScaleDimensions = new SizeF(7F, 15F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(884, 461);
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Controls.Add(buttonStep);
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Controls.Add(buttonCreateBus);
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Controls.Add(comboBoxStrategy);
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Controls.Add(buttonUp);
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Controls.Add(buttonLeft);
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Controls.Add(buttonDown);
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Controls.Add(buttonRight);
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Controls.Add(buttonCreate);
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Controls.Add(buttonCreateAccordionBus);
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Controls.Add(pictureBoxAccordionBus);
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Name = "AccordionBusForm";
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((System.ComponentModel.ISupportInitialize)pictureBoxAccordionBus).EndInit();
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@ -124,11 +165,14 @@
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#endregion
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private Button buttonCreate;
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private Button buttonCreateAccordionBus;
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private Button buttonRight;
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private Button buttonDown;
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private Button buttonLeft;
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private Button buttonUp;
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private PictureBox pictureBoxAccordionBus;
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private ComboBox comboBoxStrategy;
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private Button buttonCreateBus;
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private Button buttonStep;
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}
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}
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@ -1,3 +1,8 @@
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using AccordionBus.Drawings;
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using AccordionBus.MovementStrategy;
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using System;
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using System.Diagnostics.PerformanceData;
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namespace AccordionBus
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{
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/// <summary>
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@ -8,7 +13,12 @@ namespace AccordionBus
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/// <summary>
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/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
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/// </summary>
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private DrawingAccordionBus? _drawingAccordionBus;
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private DrawingBus? _drawingBus;
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/// <summary>
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/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
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/// </summary>
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private AbstractStrategy? _abstractStrategy;
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/// <summary>
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/// Èíèöèàëèçàöèÿ ôîðìû
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@ -23,7 +33,7 @@ namespace AccordionBus
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/// </summary>
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private void Draw()
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{
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if (_drawingAccordionBus == null)
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if (_drawingBus == null)
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{
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return;
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}
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@ -31,20 +41,19 @@ namespace AccordionBus
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Bitmap bmp = new(pictureBoxAccordionBus.Width,
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pictureBoxAccordionBus.Height);
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Graphics gr = Graphics.FromImage(bmp);
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_drawingAccordionBus.DrawTransport(gr);
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_drawingBus.DrawTransport(gr);
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pictureBoxAccordionBus.Image = bmp;
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}
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/// <summary>
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/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
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/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü àâòîáóñ-ãàðìîøêó"
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void buttonCreate_Click(object sender, EventArgs e)
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private void buttonCreateAccordionBus_Click(object sender, EventArgs e)
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{
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Random random = new Random();
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_drawingAccordionBus = new DrawingAccordionBus();
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_drawingAccordionBus.Init(random.Next(100, 300),
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_drawingBus = new DrawingAccordionBus(random.Next(100, 300),
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random.Next(1000, 3000),
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
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@ -53,11 +62,29 @@ namespace AccordionBus
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pictureBoxAccordionBus.Width,
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pictureBoxAccordionBus.Height);
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_drawingAccordionBus.SetPosition(random.Next(10, 100),
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random.Next(10, 100));
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_drawingBus.SetPosition(random.Next(10, 100),
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random.Next(10, 100));
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Draw();
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}
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/// <summary>
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/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü àâòîáóñ"
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void buttonCreateBus_Click(object sender, EventArgs e)
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{
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Random random = new Random();
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_drawingBus = new DrawingBus(random.Next(100, 300),
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random.Next(1000, 3000),
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
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pictureBoxAccordionBus.Width,
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pictureBoxAccordionBus.Height);
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_drawingBus.SetPosition(random.Next(10, 100),
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random.Next(10, 100));
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Draw();
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}
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/// <summary>
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/// Îáðàáîòêà äâèæåíèÿ îáúåêòà
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@ -66,7 +93,7 @@ namespace AccordionBus
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/// <param name="e"></param>
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private void buttonMove_Click(object sender, EventArgs e)
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{
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if (_drawingAccordionBus == null)
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if (_drawingBus == null)
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{
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return;
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}
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@ -75,19 +102,65 @@ namespace AccordionBus
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switch (name)
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{
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case "buttonUp":
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_drawingAccordionBus.MoveTransport(DirectionType.Up);
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_drawingBus.MoveTransport(DirectionType.Up);
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break;
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case "buttonDown":
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_drawingAccordionBus.MoveTransport(DirectionType.Down);
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_drawingBus.MoveTransport(DirectionType.Down);
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break;
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||||
case "buttonLeft":
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_drawingAccordionBus.MoveTransport(DirectionType.Left);
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_drawingBus.MoveTransport(DirectionType.Left);
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break;
|
||||
case "buttonRight":
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||||
_drawingAccordionBus.MoveTransport(DirectionType.Right);
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||||
_drawingBus.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_abstractStrategy.SetData(new DrawingObjectBus(_drawingBus),
|
||||
pictureBoxAccordionBus.Width,
|
||||
pictureBoxAccordionBus.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -121,7 +121,7 @@
|
||||
<data name="buttonDown.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAA4QAAAOECAYAAAD5Tv87AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAS
|
||||
cgAAEnIBXmVb4wAAxL5JREFUeF7s/VHO3Ii6Xdke97+fuxuuCvuwKkwPUTMilZkSuRYwcIC7M+bTL/Ij
|
||||
cQAAEnEB89x6jgAAxL5JREFUeF7s/VHO3Ii6Xdke97+fuxuuCvuwKkwPUTMilZkSuRYwcIC7M+bTL/Ij
|
||||
XMD9r/+5bdv24P3Xf/3X//wf/+N/XHr9N99Sr1KvUq9Sr1KvUq9Sr1KvUq9Sr1KvUq9Sr1KvUq9Sr7rq
|
||||
bNu23WV7om3b9uidjz45H4KfUK9Sr1KvUq9Sr1KvUq9Sr1KvUq9Sr1KvUq9Sr1KvUq+66mzbtt1le6Jt
|
||||
2/bonY8+OR+Cn1CvUq9Sr1KvUq9Sr1KvUq9Sr1KvUq9Sr1KvUq9Sr1Kvumps27bdZXuibdv26L0Ou/fj
|
||||
@ -966,7 +966,7 @@
|
||||
<data name="buttonLeft.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAA4QAAAOECAYAAAD5Tv87AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAS
|
||||
cgAAEnIBXmVb4wAAtdhJREFUeF7s3QFyG4mVbdvu8b4R9oQ8jf8bFaADnV6SNkgkRTLPiVjh91zgdkkE
|
||||
cQAAEnEB89x6jgAAtdhJREFUeF7s3QFyG4mVbdvu8b4R9oQ8jf8bFaADnV6SNkgkRTLPiVjh91zgdkkE
|
||||
wnmD7tJ//X/btm3btm3btm3bJbeDcNu2bdu2bdu27aLbQbht27Zt27Zt23bR7SDctm3btm3btm276HYQ
|
||||
btu2bdu2bdu2XXQ7CLdt27Zt27Zt2y66HYTbtm3btm3btm0X3Q7Cbdu2bdu2bdu2i24H4bZt27Zt27Zt
|
||||
20W3g3Dbtm3btm3btu2i20G4bdu2bdu2bdt20e0g3LZt27Zt27Ztu+h2EG7btm3btm3btl10Owi3bdu2
|
||||
@ -1748,7 +1748,7 @@
|
||||
<data name="buttonUp.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAA4QAAAOECAYAAAD5Tv87AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAS
|
||||
cgAAEnIBXmVb4wAAw+5JREFUeF7s3VFyI9liZdmq8WqEb0I5je5yVbmEBy0itoOMCBI4x2zZMxOA3f1B
|
||||
cQAAEnEB89x6jgAAw+5JREFUeF7s3VFyI9liZdmq8WqEb0I5je5yVbmEBy0itoOMCBI4x2zZMxOA3f1B
|
||||
Xly3ZGX+r/9v27Zt27Zt27Zte8vtgXDbtm3btm3btu1NtwfCbdu2bdu2bdu2N90eCLdt27Zt27Zt2950
|
||||
eyDctm3btm3btm170+2BcNu2bdu2bdu27U23B8Jt27Zt27Zt27Y33R4It23btm3btm3b3nR7INy2bdu2
|
||||
bdu2bXvT7YFw27Zt27Zt27btTbcHwm3btm3btm3btjfdHgi3bdu2bdu2bdvedHsg3LZt27Zt27Zte9Pt
|
||||
|
@ -1,53 +1,20 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using AccordionBus.Entities;
|
||||
|
||||
namespace AccordionBus
|
||||
namespace AccordionBus.Drawings
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawingAccordionBus
|
||||
internal class DrawingAccordionBus : DrawingBus
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityAccordionBus? EntityAccordionBus { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int _pictureWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int _pictureHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки автобуса
|
||||
/// </summary>
|
||||
private int _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя координата прорисовки автобуса
|
||||
/// </summary>
|
||||
private int _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина прорисовки автобуса
|
||||
/// </summary>
|
||||
private int _busWidth = 100;
|
||||
|
||||
/// <summary>
|
||||
/// Высота прорисовки автобуса
|
||||
/// </summary>
|
||||
private readonly int _busHeight = 50;
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
@ -55,85 +22,13 @@ namespace AccordionBus
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="additionalBody">Дополнительный отсек</param>
|
||||
/// <param name="additionalDoor">Дополнительная дверь</param>
|
||||
/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах<</returns>
|
||||
public bool Init(int speed, int weight, Color bodyColor, Color additionalColor, bool additionalBody, bool additionalDoor, int width, int height)
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public DrawingAccordionBus(int speed, double weight, Color bodyColor, Color additionalColor, bool additionalBody, bool additionalDoor, int width, int height) : base(speed, weight, bodyColor, width, height, 215, 50)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
EntityAccordionBus = new EntityAccordionBus();
|
||||
if (additionalBody)
|
||||
if (EntityBus != null)
|
||||
{
|
||||
_busWidth = 215;
|
||||
}
|
||||
EntityAccordionBus.Init(speed, weight,
|
||||
bodyColor, additionalColor,
|
||||
additionalBody, additionalDoor);
|
||||
|
||||
// Проверка на вместимость объекта в размеры картинки
|
||||
if ((_busWidth >= _pictureWidth) || (_busHeight >= _pictureHeight))
|
||||
{
|
||||
Console.WriteLine("Ошибка! Нельзя создать рбъект такого размера");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if ((x + _busWidth > _pictureWidth) || (y + _busHeight > _pictureHeight))
|
||||
{
|
||||
_startPosX = _pictureWidth - _busWidth;
|
||||
_startPosY = _pictureHeight - _busHeight;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityAccordionBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
case DirectionType.Left:
|
||||
if (_startPosX - EntityAccordionBus.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityAccordionBus.Step;
|
||||
}
|
||||
break;
|
||||
case DirectionType.Up:
|
||||
if (_startPosY - EntityAccordionBus.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityAccordionBus.Step;
|
||||
}
|
||||
break;
|
||||
case DirectionType.Right:
|
||||
if (_startPosX + EntityAccordionBus.Step < _pictureWidth - _busWidth)
|
||||
{
|
||||
_startPosX += (int)EntityAccordionBus.Step;
|
||||
}
|
||||
break;
|
||||
case DirectionType.Down:
|
||||
if (_startPosY + EntityAccordionBus.Step < _pictureHeight - _busHeight)
|
||||
{
|
||||
_startPosY += (int)EntityAccordionBus.Step;
|
||||
}
|
||||
break;
|
||||
EntityBus = new EntityAccordionBus(speed, weight, bodyColor, additionalColor, additionalBody, additionalDoor);
|
||||
}
|
||||
}
|
||||
|
||||
@ -141,46 +36,20 @@ namespace AccordionBus
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityAccordionBus == null)
|
||||
if (EntityBus is not EntityAccordionBus accordionBus)
|
||||
{
|
||||
return;
|
||||
}
|
||||
base.DrawTransport(g);
|
||||
|
||||
Pen pen = new Pen(Color.Black, 3);
|
||||
Brush bodyBrush = new SolidBrush(EntityAccordionBus.BodyColor);
|
||||
Brush additionalBrush = new SolidBrush(EntityAccordionBus.AdditionalColor);
|
||||
|
||||
// Граница главного отсека
|
||||
g.DrawRectangle(pen, _startPosX, _startPosY, 100, 40);
|
||||
|
||||
// Кузов главного отсека
|
||||
g.FillRectangle(bodyBrush, _startPosX + 1, _startPosY + 1, 99, 39);
|
||||
|
||||
// Колеса главного отсека
|
||||
Brush brush = new SolidBrush(Color.White);
|
||||
g.DrawEllipse(pen, _startPosX + 15, _startPosY + 33, 15, 15);
|
||||
g.FillEllipse(brush, _startPosX + 16, _startPosY + 34, 14, 14);
|
||||
g.DrawEllipse(pen, _startPosX + 70, _startPosY + 33, 15, 15);
|
||||
g.FillEllipse(brush, _startPosX + 71, _startPosY + 34, 14, 14);
|
||||
|
||||
// Дверь главного отсека
|
||||
pen = new Pen(Color.Black, 2);
|
||||
g.DrawRectangle(pen, _startPosX + 35, _startPosY + 10, 15, 30);
|
||||
g.FillRectangle(brush, _startPosX + 36, _startPosY + 11, 14, 29);
|
||||
|
||||
// Окна главного отсека
|
||||
pen = new Pen(Color.DodgerBlue, 2);
|
||||
g.DrawEllipse(pen, _startPosX + 10, _startPosY + 5, 15, 20);
|
||||
g.FillEllipse(brush, _startPosX + 11, _startPosY + 6, 14, 19);
|
||||
g.DrawEllipse(pen, _startPosX + 55, _startPosY + 5, 15, 20);
|
||||
g.FillEllipse(brush, _startPosX + 56, _startPosY + 6, 14, 19);
|
||||
g.DrawEllipse(pen, _startPosX + 75, _startPosY + 5, 15, 20);
|
||||
g.FillEllipse(brush, _startPosX + 76, _startPosY + 6, 14, 19);
|
||||
Brush additionalBrush = new SolidBrush(accordionBus.AdditionalColor);
|
||||
|
||||
// Дополнительный отсек
|
||||
if (EntityAccordionBus.AdditionalBody)
|
||||
if (accordionBus.AdditionalBody)
|
||||
{
|
||||
// Граница дополнительного отсека
|
||||
pen = new Pen(Color.Black, 3);
|
||||
@ -196,7 +65,7 @@ namespace AccordionBus
|
||||
g.FillEllipse(brush, _startPosX + 186, _startPosY + 34, 14, 14);
|
||||
|
||||
// Дверь дополнительного отсека
|
||||
if (EntityAccordionBus.AdditionalDoor)
|
||||
if (accordionBus.AdditionalDoor)
|
||||
{
|
||||
pen = new Pen(Color.Black, 2);
|
||||
g.DrawRectangle(pen, _startPosX + 160, _startPosY + 10, 15, 30);
|
||||
@ -219,7 +88,6 @@ namespace AccordionBus
|
||||
g.DrawLine(pen, _startPosX + 100 + i * 3, _startPosY, _startPosX + 100 + i * 3, _startPosY + 40);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
237
AccordionBus/AccordionBus/DrawingBus.cs
Normal file
237
AccordionBus/AccordionBus/DrawingBus.cs
Normal file
@ -0,0 +1,237 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using AccordionBus.Entities;
|
||||
|
||||
namespace AccordionBus.Drawings
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawingBus
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityBus? EntityBus { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int _pictureWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int _pictureHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки автобуса
|
||||
/// </summary>
|
||||
protected int _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
public int GetPosX => _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя координата прорисовки автобуса
|
||||
/// </summary>
|
||||
protected int _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int GetPosY => _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина прорисовки автобуса
|
||||
/// </summary>
|
||||
private readonly int _busWidth = 100;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _busWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота прорисовки автобуса
|
||||
/// </summary>
|
||||
private readonly int _busHeight = 50;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeigth => _busHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Проверка, что объект может перемещаться по указанному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction">направление</param>
|
||||
/// <returns>true - может переместиться по указанному направлению</returns>
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityBus == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return direction switch
|
||||
{
|
||||
// Влево
|
||||
DirectionType.Left => _startPosX - EntityBus.Step > 0,
|
||||
// Вверх
|
||||
DirectionType.Up => _startPosY - EntityBus.Step > 0,
|
||||
// Вправо
|
||||
DirectionType.Right => _startPosX + EntityBus.Step < _pictureWidth - _busWidth,
|
||||
// Вниз
|
||||
DirectionType.Down => _startPosY + EntityBus.Step < _pictureHeight - _busHeight,
|
||||
_ => false
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public DrawingBus(int speed, int weight, Color bodyColor, int width, int height)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
EntityBus = new EntityBus(speed, weight, bodyColor);
|
||||
|
||||
// Проверка на вместимость объекта в размеры картинки
|
||||
if ((_busWidth >= _pictureWidth) || (_busHeight >= _pictureHeight))
|
||||
{
|
||||
Console.WriteLine("Ошибка! Нельзя создать рбъект такого размера!");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <param name="busWidth">Ширинка прорисовки автобуса</param>
|
||||
/// <param name="busHeight">Выоста прорисовки автобуса</param>
|
||||
protected DrawingBus(int speed, double weight, Color bodyColor, int width, int height, int busWidth, int busHeight)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_busWidth = busWidth;
|
||||
_busHeight = busHeight;
|
||||
EntityBus = new EntityBus(speed, weight, bodyColor);
|
||||
|
||||
// Проверка на вместимость объекта в размеры картинки
|
||||
if ((_busWidth >= _pictureWidth) || (_busHeight >= _pictureHeight))
|
||||
{
|
||||
Console.WriteLine("Ошибка! Нельзя создать рбъект такого размера!");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if ((x + _busWidth > _pictureWidth) || (y + _busHeight > _pictureHeight))
|
||||
{
|
||||
_startPosX = _pictureWidth - _busWidth;
|
||||
_startPosY = _pictureHeight - _busHeight;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
// Влево
|
||||
case DirectionType.Left:
|
||||
_startPosX -= (int)EntityBus.Step;
|
||||
break;
|
||||
// Вверх
|
||||
case DirectionType.Up:
|
||||
_startPosY -= (int)EntityBus.Step;
|
||||
break;
|
||||
// Вправо
|
||||
case DirectionType.Right:
|
||||
_startPosX += (int)EntityBus.Step;
|
||||
break;
|
||||
// Вниз
|
||||
case DirectionType.Down:
|
||||
_startPosY += (int)EntityBus.Step;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new Pen(Color.Black, 3);
|
||||
Brush brush = new SolidBrush(Color.White);
|
||||
Brush bodyBrush = new SolidBrush(EntityBus.BodyColor);
|
||||
|
||||
// Граница главного отсека
|
||||
g.DrawRectangle(pen, _startPosX, _startPosY, 100, 40);
|
||||
|
||||
// Кузов главного отсека
|
||||
g.FillRectangle(bodyBrush, _startPosX + 1, _startPosY + 1, 99, 39);
|
||||
|
||||
// Колеса главного отсека
|
||||
g.DrawEllipse(pen, _startPosX + 15, _startPosY + 33, 15, 15);
|
||||
g.FillEllipse(brush, _startPosX + 16, _startPosY + 34, 14, 14);
|
||||
g.DrawEllipse(pen, _startPosX + 70, _startPosY + 33, 15, 15);
|
||||
g.FillEllipse(brush, _startPosX + 71, _startPosY + 34, 14, 14);
|
||||
|
||||
// Дверь главного отсека
|
||||
pen = new Pen(Color.Black, 2);
|
||||
g.DrawRectangle(pen, _startPosX + 35, _startPosY + 10, 15, 30);
|
||||
g.FillRectangle(brush, _startPosX + 36, _startPosY + 11, 14, 29);
|
||||
|
||||
// Окна главного отсека
|
||||
pen = new Pen(Color.DodgerBlue, 2);
|
||||
g.DrawEllipse(pen, _startPosX + 10, _startPosY + 5, 15, 20);
|
||||
g.FillEllipse(brush, _startPosX + 11, _startPosY + 6, 14, 19);
|
||||
g.DrawEllipse(pen, _startPosX + 55, _startPosY + 5, 15, 20);
|
||||
g.FillEllipse(brush, _startPosX + 56, _startPosY + 6, 14, 19);
|
||||
g.DrawEllipse(pen, _startPosX + 75, _startPosY + 5, 15, 20);
|
||||
g.FillEllipse(brush, _startPosX + 76, _startPosY + 6, 14, 19);
|
||||
}
|
||||
}
|
||||
}
|
40
AccordionBus/AccordionBus/DrawingObjectBus.cs
Normal file
40
AccordionBus/AccordionBus/DrawingObjectBus.cs
Normal file
@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using AccordionBus.Drawings;
|
||||
|
||||
namespace AccordionBus.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Реализация интерфейса IMoveableObject для работы с объектом DrawingBus (паттерн Adapter)
|
||||
/// </summary>
|
||||
internal class DrawingObjectBus : IMoveableObject
|
||||
{
|
||||
private readonly DrawingBus? _drawingBus = null;
|
||||
|
||||
public DrawingObjectBus(DrawingBus drawingBus)
|
||||
{
|
||||
_drawingBus = drawingBus;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawingBus == null || _drawingBus.EntityBus == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawingBus.GetPosX, _drawingBus.GetPosY, _drawingBus.GetWidth, _drawingBus.GetHeigth);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_drawingBus?.EntityBus?.Step ?? 0);
|
||||
|
||||
public bool CheckCanMove(DirectionType direction) => _drawingBus?.CanMove(direction) ?? false;
|
||||
|
||||
public void MoveObject(DirectionType direction) => _drawingBus?.MoveTransport(direction);
|
||||
}
|
||||
}
|
@ -4,25 +4,13 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AccordionBus
|
||||
namespace AccordionBus.Entities
|
||||
{
|
||||
public class EntityAccordionBus
|
||||
/// <summary>
|
||||
/// Класс-сущность "Автобус-гармошка"
|
||||
/// </summary>
|
||||
internal class EntityAccordionBus : EntityBus
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
@ -39,12 +27,7 @@ namespace AccordionBus
|
||||
public bool AdditionalDoor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения автобуса
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация полей обЪекта-класса автобуса
|
||||
/// Конструктор с параметрами
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
@ -52,11 +35,8 @@ namespace AccordionBus
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="additionalBody">Дополнительный отсек</param>
|
||||
/// <param name="additionalDoor">Дополнительная дверь</param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool additionalBody, bool additionalDoor)
|
||||
public EntityAccordionBus(int speed, double weight, Color bodyColor, Color additionalColor, bool additionalBody, bool additionalDoor) : base(speed, weight, bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
AdditionalBody = additionalBody;
|
||||
AdditionalDoor = additionalDoor;
|
||||
|
47
AccordionBus/AccordionBus/EntityBus.cs
Normal file
47
AccordionBus/AccordionBus/EntityBus.cs
Normal file
@ -0,0 +1,47 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AccordionBus.Entities
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Автобус"
|
||||
/// </summary>
|
||||
public class EntityBus
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения автобуса
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор с параметрами
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityBus(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
39
AccordionBus/AccordionBus/IMoveableObject.cs
Normal file
39
AccordionBus/AccordionBus/IMoveableObject.cs
Normal file
@ -0,0 +1,39 @@
|
||||
using AccordionBus.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using AccordionBus.Drawings;
|
||||
|
||||
namespace AccordionBus.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
internal interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты X объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Проверка, можно ли переместиться по нужному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
48
AccordionBus/AccordionBus/MoveToBorder.cs
Normal file
48
AccordionBus/AccordionBus/MoveToBorder.cs
Normal file
@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AccordionBus.MovementStrategy
|
||||
{
|
||||
// Стратегия перемещения объекта в правый нижний угол экрана
|
||||
internal class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.RightBorder <= FieldWidth &&
|
||||
objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldWidth;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
61
AccordionBus/AccordionBus/MoveToCenter.cs
Normal file
61
AccordionBus/AccordionBus/MoveToCenter.cs
Normal file
@ -0,0 +1,61 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AccordionBus.MovementStrategy
|
||||
{
|
||||
// Стратегия перемещения объекта в центр экрана
|
||||
internal class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
64
AccordionBus/AccordionBus/ObjectParameters.cs
Normal file
64
AccordionBus/AccordionBus/ObjectParameters.cs
Normal file
@ -0,0 +1,64 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AccordionBus.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметры-координаты рбъекта
|
||||
/// </summary>
|
||||
internal class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
20
AccordionBus/AccordionBus/Status.cs
Normal file
20
AccordionBus/AccordionBus/Status.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AccordionBus.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
internal enum Status
|
||||
{
|
||||
NotInit,
|
||||
|
||||
InProgress,
|
||||
|
||||
Finish
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user