Compare commits
6 Commits
Author | SHA1 | Date | |
---|---|---|---|
ea56167cc9 | |||
933f648c24 | |||
570494812c | |||
7603d99eb9 | |||
321144f895 | |||
d24c649c28 |
97
AircraftCarrier/AircraftCarrier/AbstractStrategy.cs
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97
AircraftCarrier/AircraftCarrier/AbstractStrategy.cs
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@ -0,0 +1,97 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using AircraftCarrier.DrawningObjects;
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namespace AircraftCarrier.MovementStrategy
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{
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public abstract class AbstractStrategy
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{
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/// Перемещаемый объект
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private IMoveableObject? _moveableObject;
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/// Статус перемещения
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private Status _state = Status.NotInit;
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/// Ширина поля
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protected int FieldWidth { get; private set; }
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/// Высота поля
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protected int FieldHeight { get; private set; }
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/// Статус перемещения
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public Status GetStatus() { return _state; }
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/// Установка данных
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int
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height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// Шаг перемещения
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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/// Перемещение влево
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/// <returns>Результат перемещения (true - удалось переместиться, false -неудача)</returns>
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protected bool MoveLeft() => MoveTo(Direction.Left);
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/// Перемещение вправо
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/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
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protected bool MoveRight() => MoveTo(Direction.Right);
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/// Перемещение вверх
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/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
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protected bool MoveUp() => MoveTo(Direction.Up);
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/// Перемещение вниз
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/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
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protected bool MoveDown() => MoveTo(Direction.Down);
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/// Параметры объекта
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protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
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/// Шаг объекта
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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/// Перемещение к цели
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protected abstract void MoveToTarget();
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/// Достигнута ли цель
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protected abstract bool IsTargetDestinaion();
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/// Попытка перемещения в требуемом направлении
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/// <param name="directionType">Направление</param>
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/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
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private bool MoveTo(Direction directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
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@ -8,4 +8,19 @@
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<ImplicitUsings>enable</ImplicitUsings>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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</Project>
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</Project>
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27
AircraftCarrier/AircraftCarrier/Direction.cs
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27
AircraftCarrier/AircraftCarrier/Direction.cs
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@ -0,0 +1,27 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AircraftCarrier
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{
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public enum Direction
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{
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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}
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}
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153
AircraftCarrier/AircraftCarrier/DrawningAircraft.cs
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153
AircraftCarrier/AircraftCarrier/DrawningAircraft.cs
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@ -0,0 +1,153 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using AircraftCarrier.Entities;
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namespace AircraftCarrier.DrawningObjects
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{
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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public class DrawningAircraft
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{
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/// Класс-сущность
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public EntityAircraft? EntityAircraft { get; protected set; }
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/// Ширина окна
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private int _pictureWidth;
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/// Высота окна
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private int _pictureHeight;
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protected int _startPosX;
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protected int _startPosY;
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protected readonly int _AircraftWidth = 164;
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protected readonly int _AircraftHeight = 40;
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/// Координата X объекта
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public int GetPosX => _startPosX;
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/// Координата Y объекта
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public int GetPosY => _startPosY;
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/// Ширина объекта
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public int GetWidth => _AircraftWidth;
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/// Высота объекта
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public int GetHeight => _AircraftHeight;
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/// Проверка, что объект может переместится по указанному направлению
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/// <param name="direction">Направление</param>
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/// <returns>true - можно переместится по указанному направлению</returns>
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public bool CanMove(Direction direction)
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{
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if (EntityAircraft == null)
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{
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return false;
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}
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return direction switch
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{
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//влево
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Direction.Left => _startPosX - EntityAircraft.Step > 0,
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//вверх
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Direction.Up => _startPosY - EntityAircraft.Step > 0,
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// вправо
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Direction.Right => _startPosX + EntityAircraft.Step + _AircraftWidth < _pictureWidth,
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//вниз
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Direction.Down => _startPosY + EntityAircraft.Step + _AircraftHeight < _pictureHeight,
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_ => false
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};
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}
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/// Изменение направления перемещения
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/// <param name="direction">Направление</param>
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public void MoveTransport(Direction direction)
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{
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if (!CanMove(direction) || EntityAircraft == null)
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{
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return;
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}
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switch (direction)
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{
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//влево
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case Direction.Left:
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_startPosX -= (int)EntityAircraft.Step;
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break;
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//вверх
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case Direction.Up:
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_startPosY -= (int)EntityAircraft.Step;
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break;
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// вправо
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case Direction.Right:
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_startPosX += (int)EntityAircraft.Step;
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|
break;
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//вниз
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case Direction.Down:
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_startPosY += (int)EntityAircraft.Step;
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break;
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}
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}
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/// Конструктор
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/// <param name="speed">Скорость</param>
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|
/// <param name="weight">Вес</param>
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|
/// <param name="bodyColor">Основной цвет</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public DrawningAircraft(int speed, double weight, Color bodyColor, int
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width, int height)
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{
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|
if (width < _AircraftWidth || height < _AircraftHeight)
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|
{
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|
return;
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||||||
|
}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityAircraft = new EntityAircraft(speed, weight, bodyColor);
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|
}
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/// Конструктор
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|
/// <param name="speed">Скорость</param>
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|
/// <param name="weight">Вес</param>
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|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="width">Ширина картинки</param>
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|
/// <param name="height">Высота картинки</param>
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|
/// <param name="carWidth">Ширина прорисовки автомобиля</param>
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|
/// <param name="carHeight">Высота прорисовки автомобиля</param>
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|
protected DrawningAircraft(int speed, double weight, Color bodyColor,int
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|
width, int height, int AircraftWidth, int AircraftHeight)
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|
{
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|
if (width < _AircraftWidth || height < _AircraftHeight)
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|
{
|
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|
return;
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|
}
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|
_pictureWidth = width;
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|
_pictureHeight = height;
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|
_AircraftWidth = AircraftWidth;
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_AircraftHeight = AircraftHeight;
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|
EntityAircraft = new EntityAircraft(speed, weight, bodyColor);
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|
|
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|
}
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/// Установка позиции
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|
public void SetPosition(int x, int y)
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|
{
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|
_startPosX = x;
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|
_startPosY = y;
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|
if (_startPosX < 0 || _startPosY < 0 || _startPosX > (_pictureWidth - _AircraftWidth) || _startPosY > (_pictureHeight - _AircraftHeight))
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|
{
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|
_startPosX = 50;
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|
_startPosY = 50;
|
||||||
|
}
|
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|
}
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|
/// Изменение направления перемещения
|
||||||
|
/// Прорисовка объекта
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|
public virtual void DrawTransport(Graphics g)
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|
{
|
||||||
|
if (EntityAircraft == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
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|
Pen pen = new(Color.Black);
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|
Brush budyBrush = new SolidBrush(EntityAircraft.BodyColor);
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|
g.DrawLine(pen, _startPosX + 4, _startPosY, _startPosX + 124, _startPosY);
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|
g.DrawLine(pen, _startPosX + 124, _startPosY, _startPosX + 164, _startPosY + 20);
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|
g.DrawLine(pen, _startPosX + 164, _startPosY + 20, _startPosX + 124, _startPosY + 40);
|
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|
g.DrawLine(pen, _startPosX + 164, _startPosY + 20, _startPosX + 124, _startPosY + 40);
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|
g.DrawLine(pen, _startPosX + 124, _startPosY + 40, _startPosX + 4, _startPosY + 40);
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|
g.DrawLine(pen, _startPosX + 4, _startPosY + 40, _startPosX + 4, _startPosY);
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|
g.FillRectangle(budyBrush, _startPosX, _startPosY + 6, 4, 12);
|
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|
g.FillRectangle(budyBrush, _startPosX, _startPosY + 24, 4, 12);
|
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|
g.DrawEllipse(pen, _startPosX + 115, _startPosY + 13, 14, 14);
|
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|
g.DrawRectangle(pen, _startPosX + 63, _startPosY + 13, 27, 14);
|
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|
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 9, 14, 22);
|
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|
}
|
||||||
|
}
|
||||||
|
}
|
43
AircraftCarrier/AircraftCarrier/DrawningAircraftCarrier.cs
Normal file
43
AircraftCarrier/AircraftCarrier/DrawningAircraftCarrier.cs
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using AircraftCarrier.Entities;
|
||||||
|
namespace AircraftCarrier.DrawningObjects
|
||||||
|
{
|
||||||
|
public class DrawningAircraftCarrier : DrawningAircraft
|
||||||
|
{
|
||||||
|
public DrawningAircraftCarrier(int speed, double weight, Color bodyColor, Color additionalColor, bool cabin, bool runway, int width, int height) :
|
||||||
|
base(speed, weight, bodyColor, width, height, 164, 40)
|
||||||
|
{
|
||||||
|
if (EntityAircraft != null)
|
||||||
|
{
|
||||||
|
EntityAircraft = new EntityAircraftCarrier(speed, weight, bodyColor,
|
||||||
|
additionalColor, cabin, runway);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public override void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityAircraft is not EntityAircraftCarrier aircraftCarrie)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Brush additionalBrush = new SolidBrush(aircraftCarrie.AdditionalColor);
|
||||||
|
Pen pen = new(Color.White);
|
||||||
|
if (aircraftCarrie.Cabin)
|
||||||
|
{
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX + 4, _startPosY + 13, 59, 14);
|
||||||
|
g.DrawLine(pen, _startPosX + 62, _startPosY + 19, _startPosX + 52, _startPosY + 19);
|
||||||
|
g.DrawLine(pen, _startPosX + 47, _startPosY + 19, _startPosX + 37, _startPosY + 19);
|
||||||
|
g.DrawLine(pen, _startPosX + 32, _startPosY + 19, _startPosX + 22, _startPosY + 19);
|
||||||
|
g.DrawLine(pen, _startPosX + 17, _startPosY + 19, _startPosX + 7, _startPosY + 19);
|
||||||
|
}
|
||||||
|
if (aircraftCarrie.Runway)
|
||||||
|
{
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX + 90, _startPosY, 15, 9);
|
||||||
|
}
|
||||||
|
base.DrawTransport(g);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
35
AircraftCarrier/AircraftCarrier/DrawningObjectAircraft.cs
Normal file
35
AircraftCarrier/AircraftCarrier/DrawningObjectAircraft.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using AircraftCarrier.DrawningObjects;
|
||||||
|
namespace AircraftCarrier.MovementStrategy
|
||||||
|
{
|
||||||
|
public class DrawningObjectAircraft : IMoveableObject
|
||||||
|
{
|
||||||
|
private readonly DrawningAircraft? _drawningAircraft = null;
|
||||||
|
public DrawningObjectAircraft(DrawningAircraft drawningAircraft)
|
||||||
|
{
|
||||||
|
_drawningAircraft = drawningAircraft;
|
||||||
|
}
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_drawningAircraft == null || _drawningAircraft.EntityAircraft ==
|
||||||
|
null)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_drawningAircraft.GetPosX,
|
||||||
|
_drawningAircraft.GetPosY, _drawningAircraft.GetWidth, _drawningAircraft.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public int GetStep => (int)(_drawningAircraft?.EntityAircraft?.Step ?? 0);
|
||||||
|
public bool CheckCanMove(Direction direction) =>
|
||||||
|
_drawningAircraft?.CanMove(direction) ?? false;
|
||||||
|
public void MoveObject(Direction direction) =>
|
||||||
|
_drawningAircraft?.MoveTransport(direction);
|
||||||
|
}
|
||||||
|
}
|
29
AircraftCarrier/AircraftCarrier/EntityAircraft.cs
Normal file
29
AircraftCarrier/AircraftCarrier/EntityAircraft.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
namespace AircraftCarrier.Entities
|
||||||
|
{
|
||||||
|
/// Класс-сущность "Автомобиль"
|
||||||
|
public class EntityAircraft
|
||||||
|
{
|
||||||
|
/// Скорость
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
/// Вес
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
/// Основной цвет
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
public double Step => (double)Speed * 100 / Weight;
|
||||||
|
/// Конструктор с параметрами
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес автомобиля</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public EntityAircraft(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
25
AircraftCarrier/AircraftCarrier/EntityAircraftCarrier.cs
Normal file
25
AircraftCarrier/AircraftCarrier/EntityAircraftCarrier.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
namespace AircraftCarrier.Entities
|
||||||
|
{
|
||||||
|
/// Класс-сущность "Спортивный автомобиль"
|
||||||
|
public class EntityAircraftCarrier : EntityAircraft
|
||||||
|
{
|
||||||
|
/// Дополнительный цвет (для опциональных элементов)
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
/// Признак (опция) наличия кабины
|
||||||
|
public bool Cabin { get; private set; }
|
||||||
|
/// Признак (опция) наличия взлетной полосы
|
||||||
|
public bool Runway { get; private set; }
|
||||||
|
public double Step => (double)Speed * 100 / Weight;
|
||||||
|
public EntityAircraftCarrier(int speed, double weight, Color bodyColor, Color additionalColor, bool cabin, bool runway) : base(speed, weight, bodyColor)
|
||||||
|
{
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
Cabin = cabin;
|
||||||
|
Runway = runway;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
39
AircraftCarrier/AircraftCarrier/Form1.Designer.cs
generated
39
AircraftCarrier/AircraftCarrier/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
|||||||
namespace AircraftCarrier
|
|
||||||
{
|
|
||||||
partial class Form1
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.components = new System.ComponentModel.Container();
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
|
||||||
this.Text = "Form1";
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,10 +0,0 @@
|
|||||||
namespace AircraftCarrier
|
|
||||||
{
|
|
||||||
public partial class Form1 : Form
|
|
||||||
{
|
|
||||||
public Form1()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
180
AircraftCarrier/AircraftCarrier/FormAircraftCarrier.Designer.cs
generated
Normal file
180
AircraftCarrier/AircraftCarrier/FormAircraftCarrier.Designer.cs
generated
Normal file
@ -0,0 +1,180 @@
|
|||||||
|
namespace AircraftCarrier
|
||||||
|
{
|
||||||
|
partial class FormAircraftCarrier
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
pictureBox = new PictureBox();
|
||||||
|
buttonUp = new Button();
|
||||||
|
buttonLeft = new Button();
|
||||||
|
buttonDown = new Button();
|
||||||
|
buttonRight = new Button();
|
||||||
|
ButtonCreateAircraftCarrier = new Button();
|
||||||
|
ButtonCreateAircraft = new Button();
|
||||||
|
comboBoxStrategy = new ComboBox();
|
||||||
|
buttonStep = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// pictureBox
|
||||||
|
//
|
||||||
|
pictureBox.Dock = DockStyle.Fill;
|
||||||
|
pictureBox.Location = new Point(0, 0);
|
||||||
|
pictureBox.Name = "pictureBox";
|
||||||
|
pictureBox.Size = new Size(882, 453);
|
||||||
|
pictureBox.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||||
|
pictureBox.TabIndex = 0;
|
||||||
|
pictureBox.TabStop = false;
|
||||||
|
pictureBox.Click += buttonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonUp.BackgroundImage = Properties.Resources.Icon_Up;
|
||||||
|
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonUp.Location = new Point(791, 366);
|
||||||
|
buttonUp.Name = "buttonUp";
|
||||||
|
buttonUp.Size = new Size(30, 30);
|
||||||
|
buttonUp.TabIndex = 2;
|
||||||
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
buttonUp.Click += buttonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonLeft.BackgroundImage = Properties.Resources.Icon_Left;
|
||||||
|
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonLeft.Location = new Point(755, 402);
|
||||||
|
buttonLeft.Name = "buttonLeft";
|
||||||
|
buttonLeft.Size = new Size(30, 30);
|
||||||
|
buttonLeft.TabIndex = 3;
|
||||||
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
buttonLeft.Click += buttonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonDown.BackgroundImage = Properties.Resources.Icon_Down;
|
||||||
|
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonDown.Location = new Point(791, 402);
|
||||||
|
buttonDown.Name = "buttonDown";
|
||||||
|
buttonDown.Size = new Size(30, 30);
|
||||||
|
buttonDown.TabIndex = 4;
|
||||||
|
buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
buttonDown.Click += buttonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonRight.BackgroundImage = Properties.Resources.Icon_Right;
|
||||||
|
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonRight.Location = new Point(827, 402);
|
||||||
|
buttonRight.Name = "buttonRight";
|
||||||
|
buttonRight.Size = new Size(30, 30);
|
||||||
|
buttonRight.TabIndex = 5;
|
||||||
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
buttonRight.Click += buttonMove_Click;
|
||||||
|
//
|
||||||
|
// ButtonCreateAircraftCarrier
|
||||||
|
//
|
||||||
|
ButtonCreateAircraftCarrier.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
ButtonCreateAircraftCarrier.Location = new Point(234, 393);
|
||||||
|
ButtonCreateAircraftCarrier.Name = "ButtonCreateAircraftCarrier";
|
||||||
|
ButtonCreateAircraftCarrier.Size = new Size(204, 39);
|
||||||
|
ButtonCreateAircraftCarrier.TabIndex = 6;
|
||||||
|
ButtonCreateAircraftCarrier.Text = "Создать военный корабль";
|
||||||
|
ButtonCreateAircraftCarrier.UseVisualStyleBackColor = true;
|
||||||
|
ButtonCreateAircraftCarrier.Click += ButtonCreateAircraftCarrier_Click;
|
||||||
|
//
|
||||||
|
// ButtonCreateAircraft
|
||||||
|
//
|
||||||
|
ButtonCreateAircraft.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
ButtonCreateAircraft.Location = new Point(12, 393);
|
||||||
|
ButtonCreateAircraft.Name = "ButtonCreateAircraft";
|
||||||
|
ButtonCreateAircraft.Size = new Size(204, 39);
|
||||||
|
ButtonCreateAircraft.TabIndex = 7;
|
||||||
|
ButtonCreateAircraft.Text = "Создать корабль";
|
||||||
|
ButtonCreateAircraft.UseVisualStyleBackColor = true;
|
||||||
|
ButtonCreateAircraft.Click += ButtonCreateAircraft_Click;
|
||||||
|
//
|
||||||
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||||
|
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToBorder" });
|
||||||
|
comboBoxStrategy.Location = new Point(706, 12);
|
||||||
|
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
comboBoxStrategy.Size = new Size(151, 28);
|
||||||
|
comboBoxStrategy.TabIndex = 8;
|
||||||
|
//
|
||||||
|
// buttonStep
|
||||||
|
//
|
||||||
|
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||||
|
buttonStep.Location = new Point(763, 46);
|
||||||
|
buttonStep.Name = "buttonStep";
|
||||||
|
buttonStep.Size = new Size(94, 29);
|
||||||
|
buttonStep.TabIndex = 9;
|
||||||
|
buttonStep.Text = "Шаг";
|
||||||
|
buttonStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStep.Click += buttonStep_Click;
|
||||||
|
//
|
||||||
|
// FormAircraftCarrier
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(882, 453);
|
||||||
|
Controls.Add(buttonStep);
|
||||||
|
Controls.Add(comboBoxStrategy);
|
||||||
|
Controls.Add(ButtonCreateAircraft);
|
||||||
|
Controls.Add(ButtonCreateAircraftCarrier);
|
||||||
|
Controls.Add(buttonRight);
|
||||||
|
Controls.Add(buttonDown);
|
||||||
|
Controls.Add(buttonLeft);
|
||||||
|
Controls.Add(buttonUp);
|
||||||
|
Controls.Add(pictureBox);
|
||||||
|
Name = "FormAircraftCarrier";
|
||||||
|
StartPosition = FormStartPosition.CenterScreen;
|
||||||
|
Text = "AircraftCarrier";
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
PerformLayout();
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBox;
|
||||||
|
private Button buttonUp;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonDown;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button ButtonCreateAircraft;
|
||||||
|
private Button ButtonCreateAircraftCarrier;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
|
private Button buttonStep;
|
||||||
|
}
|
||||||
|
}
|
115
AircraftCarrier/AircraftCarrier/FormAircraftCarrier.cs
Normal file
115
AircraftCarrier/AircraftCarrier/FormAircraftCarrier.cs
Normal file
@ -0,0 +1,115 @@
|
|||||||
|
using AircraftCarrier.DrawningObjects;
|
||||||
|
using AircraftCarrier.MovementStrategy;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace AircraftCarrier
|
||||||
|
{
|
||||||
|
public partial class FormAircraftCarrier : Form
|
||||||
|
{
|
||||||
|
private DrawningAircraft? _drawingAircraft;
|
||||||
|
|
||||||
|
private AbstractStrategy? _abstractStrategy;
|
||||||
|
public FormAircraftCarrier()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
if (_drawingAircraft == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Bitmap bmp = new(pictureBox.Width, pictureBox.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_drawingAircraft.DrawTransport(gr);
|
||||||
|
pictureBox.Image = bmp;
|
||||||
|
}
|
||||||
|
private void buttonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawingAircraft == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
_drawingAircraft.MoveTransport(Direction.Up);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
_drawingAircraft.MoveTransport(Direction.Down);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
_drawingAircraft.MoveTransport(Direction.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
_drawingAircraft.MoveTransport(Direction.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonCreateAircraft_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
_drawingAircraft = new DrawningAircraft(random.Next(100, 300),
|
||||||
|
random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||||
|
random.Next(0, 256)),
|
||||||
|
pictureBox.Width, pictureBox.Height);
|
||||||
|
_drawingAircraft.SetPosition(random.Next(10, 100), random.Next(10,
|
||||||
|
100));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonCreateAircraftCarrier_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
_drawingAircraft = new DrawningAircraftCarrier(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)), pictureBox.Width, pictureBox.Height);
|
||||||
|
_drawingAircraft.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buttonStep_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawingAircraft == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||||
|
switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToBorder(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_abstractStrategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_abstractStrategy.SetData(new
|
||||||
|
DrawningObjectAircraft(_drawingAircraft), pictureBox.Width,
|
||||||
|
pictureBox.Height);
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
}
|
||||||
|
if (_abstractStrategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_abstractStrategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_abstractStrategy = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
22
AircraftCarrier/AircraftCarrier/IMoveableObject.cs
Normal file
22
AircraftCarrier/AircraftCarrier/IMoveableObject.cs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
using AircraftCarrier.MovementStrategy;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using AircraftCarrier.DrawningObjects;
|
||||||
|
namespace AircraftCarrier.MovementStrategy
|
||||||
|
{
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
/// Получение координаты X объекта
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
/// Шаг объекта
|
||||||
|
int GetStep { get; }
|
||||||
|
/// Проверка, можно ли переместиться по нужному направлению
|
||||||
|
bool CheckCanMove(Direction direction);
|
||||||
|
/// Изменение направления пермещения объекта
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
void MoveObject(Direction direction);
|
||||||
|
}
|
||||||
|
}
|
25
AircraftCarrier/AircraftCarrier/MoveToBorder.cs
Normal file
25
AircraftCarrier/AircraftCarrier/MoveToBorder.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
using AircraftCarrier.MovementStrategy;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
namespace AircraftCarrier.MovementStrategy
|
||||||
|
{
|
||||||
|
internal class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null) return false;
|
||||||
|
return objParams.RightBorder >= FieldWidth - GetStep() && objParams.DownBorder >= FieldHeight - GetStep();
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null) return;
|
||||||
|
if (objParams.RightBorder < FieldWidth - GetStep()) MoveRight();
|
||||||
|
if (objParams.DownBorder < FieldHeight - GetStep()) MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
55
AircraftCarrier/AircraftCarrier/MoveToCenter.cs
Normal file
55
AircraftCarrier/AircraftCarrier/MoveToCenter.cs
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
namespace AircraftCarrier.MovementStrategy
|
||||||
|
{
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
39
AircraftCarrier/AircraftCarrier/ObjectParameters.cs
Normal file
39
AircraftCarrier/AircraftCarrier/ObjectParameters.cs
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
namespace AircraftCarrier.MovementStrategy
|
||||||
|
{
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
private readonly int _x;
|
||||||
|
private readonly int _y;
|
||||||
|
private readonly int _width;
|
||||||
|
private readonly int _height;
|
||||||
|
/// Левая граница
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
/// Верхняя граница
|
||||||
|
public int TopBorder => _y;
|
||||||
|
/// Правая граница
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
/// Нижняя граница
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
/// Середина объекта
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
/// Середина объекта
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
/// Конструктор
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина</param>
|
||||||
|
/// <param name="height">Высота</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,16 +2,14 @@ namespace AircraftCarrier
|
|||||||
{
|
{
|
||||||
internal static class Program
|
internal static class Program
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// The main entry point for the application.
|
/// The main entry point for the application.
|
||||||
/// </summary>
|
|
||||||
[STAThread]
|
[STAThread]
|
||||||
static void Main()
|
static void Main()
|
||||||
{
|
{
|
||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new Form1());
|
Application.Run(new FormAircraftCarrier());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
103
AircraftCarrier/AircraftCarrier/Properties/Resources.Designer.cs
generated
Normal file
103
AircraftCarrier/AircraftCarrier/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace AircraftCarrier.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AircraftCarrier.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap Icon_Down {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("Icon_Down", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap Icon_Left {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("Icon_Left", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap Icon_Right {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("Icon_Right", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap Icon_Up {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("Icon_Up", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
133
AircraftCarrier/AircraftCarrier/Properties/Resources.resx
Normal file
133
AircraftCarrier/AircraftCarrier/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="Icon_Down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\Icon_Down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon_Left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\Icon_Left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon_Right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\Icon_Right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon_Up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\Icon_Up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
BIN
AircraftCarrier/AircraftCarrier/Resources/Icon_Down.png
Normal file
BIN
AircraftCarrier/AircraftCarrier/Resources/Icon_Down.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.2 KiB |
BIN
AircraftCarrier/AircraftCarrier/Resources/Icon_Left.png
Normal file
BIN
AircraftCarrier/AircraftCarrier/Resources/Icon_Left.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.5 KiB |
BIN
AircraftCarrier/AircraftCarrier/Resources/Icon_Right.png
Normal file
BIN
AircraftCarrier/AircraftCarrier/Resources/Icon_Right.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.4 KiB |
BIN
AircraftCarrier/AircraftCarrier/Resources/Icon_Up.png
Normal file
BIN
AircraftCarrier/AircraftCarrier/Resources/Icon_Up.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.2 KiB |
14
AircraftCarrier/AircraftCarrier/Status.cs
Normal file
14
AircraftCarrier/AircraftCarrier/Status.cs
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
namespace AircraftCarrier.MovementStrategy
|
||||||
|
{
|
||||||
|
public enum Status
|
||||||
|
{
|
||||||
|
NotInit,
|
||||||
|
InProgress,
|
||||||
|
Finish
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user