кнопки зло

This commit is contained in:
Extrimal 2023-10-17 23:50:10 +03:00
parent d24c649c28
commit 321144f895
11 changed files with 474 additions and 131 deletions

View File

@ -0,0 +1,97 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AircraftCarrier.DrawningObjects;
namespace AircraftCarrier.MovementStrategy
{
public abstract class AbstractStrategy
{
/// Перемещаемый объект
private IMoveableObject? _moveableObject;
/// Статус перемещения
private Status _state = Status.NotInit;
/// Ширина поля
protected int FieldWidth { get; private set; }
/// Высота поля
protected int FieldHeight { get; private set; }
/// Статус перемещения
public Status GetStatus() { return _state; }
/// Установка данных
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// Шаг перемещения
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// Перемещение влево
/// <returns>Результат перемещения (true - удалось переместиться, false -неудача)</returns>
protected bool MoveLeft() => MoveTo(Direction.Left);
/// Перемещение вправо
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveRight() => MoveTo(Direction.Right);
/// Перемещение вверх
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveUp() => MoveTo(Direction.Up);
/// Перемещение вниз
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveDown() => MoveTo(Direction.Down);
/// Параметры объекта
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// Шаг объекта
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// Перемещение к цели
protected abstract void MoveToTarget();
/// Достигнута ли цель
protected abstract bool IsTargetDestinaion();
/// Попытка перемещения в требуемом направлении
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(Direction directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

View File

@ -0,0 +1,153 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AircraftCarrier.Entities;
namespace AircraftCarrier.DrawningObjects
{
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
public class DrawningAircraft
{
/// Класс-сущность
public EntityAircraft? EntityAircraft { get; protected set; }
/// Ширина окна
private int _pictureWidth;
/// Высота окна
private int _pictureHeight;
protected int _startPosX;
protected int _startPosY;
protected readonly int _AircraftWidth = 164;
protected readonly int _AircraftHeight = 40;
/// Координата X объекта
public int GetPosX => _startPosX;
/// Координата Y объекта
public int GetPosY => _startPosY;
/// Ширина объекта
public int GetWidth => _AircraftWidth;
/// Высота объекта
public int GetHeight => _AircraftHeight;
/// Проверка, что объект может переместится по указанному направлению
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанному направлению</returns>
public bool CanMove(Direction direction)
{
if (EntityAircraft == null)
{
return false;
}
return direction switch
{
//влево
Direction.Left => _startPosX - EntityAircraft.Step > 0,
//вверх
Direction.Up => _startPosY - EntityAircraft.Step > 0,
// вправо
Direction.Right => _startPosX + EntityAircraft.Step + _AircraftWidth < _pictureWidth,
//вниз
Direction.Down => _startPosY + EntityAircraft.Step + _AircraftHeight < _pictureHeight,
_ => false
};
}
/// Изменение направления перемещения
/// <param name="direction">Направление</param>
public void MoveTransport(Direction direction)
{
if (!CanMove(direction) || EntityAircraft == null)
{
return;
}
switch (direction)
{
//влево
case Direction.Left:
_startPosX -= (int)EntityAircraft.Step;
break;
//вверх
case Direction.Up:
_startPosY -= (int)EntityAircraft.Step;
break;
// вправо
case Direction.Right:
_startPosX += (int)EntityAircraft.Step;
break;
//вниз
case Direction.Down:
_startPosY += (int)EntityAircraft.Step;
break;
}
}
/// Конструктор
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningAircraft(int speed, double weight, Color bodyColor, int
width, int height)
{
if (width < _AircraftWidth || height < _AircraftHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityAircraft = new EntityAircraft(speed, weight, bodyColor);
}
/// Конструктор
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="carWidth">Ширина прорисовки автомобиля</param>
/// <param name="carHeight">Высота прорисовки автомобиля</param>
protected DrawningAircraft(int speed, double weight, Color bodyColor,int
width, int height, int AircraftWidth, int AircraftHeight)
{
if (width < _AircraftWidth || height < _AircraftHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_AircraftWidth = AircraftWidth;
_AircraftHeight = AircraftHeight;
EntityAircraft = new EntityAircraft(speed, weight, bodyColor);
}
/// Установка позиции
public void SetPosition(int x, int y)
{
_startPosX = x;
_startPosY = y;
if (_startPosX < 0 || _startPosY < 0 || _startPosX > (_pictureWidth - _AircraftWidth) || _startPosY > (_pictureHeight - _AircraftHeight))
{
_startPosX = 50;
_startPosY = 50;
}
}
/// Изменение направления перемещения
/// Прорисовка объекта
public virtual void DrawTransport(Graphics g)
{
if (EntityAircraft == null)
{
return;
}
Pen pen = new(Color.Black);
Brush budyBrush = new SolidBrush(EntityAircraft.BodyColor);
g.DrawLine(pen, _startPosX + 4, _startPosY, _startPosX + 124, _startPosY);
g.DrawLine(pen, _startPosX + 124, _startPosY, _startPosX + 164, _startPosY + 20);
g.DrawLine(pen, _startPosX + 164, _startPosY + 20, _startPosX + 124, _startPosY + 40);
g.DrawLine(pen, _startPosX + 164, _startPosY + 20, _startPosX + 124, _startPosY + 40);
g.DrawLine(pen, _startPosX + 124, _startPosY + 40, _startPosX + 4, _startPosY + 40);
g.DrawLine(pen, _startPosX + 4, _startPosY + 40, _startPosX + 4, _startPosY);
g.FillRectangle(budyBrush, _startPosX, _startPosY + 6, 4, 12);
g.FillRectangle(budyBrush, _startPosX, _startPosY + 24, 4, 12);
g.DrawEllipse(pen, _startPosX + 115, _startPosY + 13, 14, 14);
g.DrawRectangle(pen, _startPosX + 63, _startPosY + 13, 27, 14);
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 9, 14, 22);
}
}
}

View File

@ -3,108 +3,37 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AircraftCarrier
using AircraftCarrier.Entities;
namespace AircraftCarrier.DrawningObjects
{
internal class DrawningAircraftCarrier
public class DrawningAircraftCarrier : DrawningAircraft
{
public EntityAircraftCarrier? EntityAircraftCarrier { get; private set; }
private int _pictureWidth;
private int _pictureHeight;
private int _startPosX;
private int _startPosY;
private readonly int _AircraftCarrierWidth = 164;
private readonly int _AircraftCarrierHeight = 40;
public bool Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool bodyKit, bool wing, bool sportLine, int width, int height)
public DrawningAircraftCarrier(int speed, double weight, Color bodyColor, Color additionalColor, bool cabin, bool runway, int width, int height) :
base(speed, weight, bodyColor, width, height, 164, 40)
{
_pictureWidth = width;
_pictureHeight = height;
if(_AircraftCarrierWidth <_pictureWidth || _AircraftCarrierHeight <_pictureHeight)
if (EntityAircraft != null)
{
EntityAircraftCarrier = new EntityAircraftCarrier();
EntityAircraftCarrier.Init(speed, weight, bodyColor, additionalColor,
bodyKit, wing, sportLine);
return true;
}
return false;
}
public void SetPosition(int x, int y)
{
_startPosX = x;
_startPosY = y;
if (_startPosX < 0 || _startPosY < 0 || _startPosX > (_pictureWidth - _AircraftCarrierWidth) || _startPosY>(_pictureHeight - _AircraftCarrierHeight))
{
_startPosX = 50;
_startPosY = 50;
EntityAircraft = new EntityAircraftCarrier(speed, weight, bodyColor,
additionalColor, cabin, runway);
}
}
public void MoveTransport(Direction direction)
public override void DrawTransport(Graphics g)
{
if (EntityAircraftCarrier == null)
if (EntityAircraft is not EntityAircraftCarrier aircraftCarrie)
{
return;
}
switch (direction)
{
//влево
case Direction.Left:
if (_startPosX - EntityAircraftCarrier.Step > 0)
{
_startPosX -= (int)EntityAircraftCarrier.Step;
}
break;
//вверх
case Direction.Up:
if (_startPosY - EntityAircraftCarrier.Step > 0)
{
_startPosY -= (int)EntityAircraftCarrier.Step;
}
break;
// вправо
case Direction.Right:
if (_startPosX + EntityAircraftCarrier.Step + _AircraftCarrierWidth < _pictureWidth)
{
_startPosX += (int)EntityAircraftCarrier.Step;
}
break;
//вниз
case Direction.Down:
if(_startPosY + EntityAircraftCarrier.Step + _AircraftCarrierHeight < _pictureHeight)
{
_startPosY += (int)EntityAircraftCarrier.Step;
}
break;
}
}
public void DrawTransport(Graphics g)
{
if (EntityAircraftCarrier == null)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityAircraftCarrier.AdditionalColor);
g.DrawLine(pen, _startPosX+4, _startPosY, _startPosX + 124, _startPosY);
g.DrawLine(pen, _startPosX+124, _startPosY, _startPosX + 164, _startPosY+20);
g.DrawLine(pen, _startPosX + 164, _startPosY+20, _startPosX + 124, _startPosY + 40);
g.DrawLine(pen, _startPosX + 164, _startPosY + 20, _startPosX + 124, _startPosY + 40);
g.DrawLine(pen, _startPosX + 124, _startPosY + 40, _startPosX + 4, _startPosY + 40);
g.DrawLine(pen, _startPosX+4, _startPosY + 40, _startPosX + 4, _startPosY);
g.FillRectangle(additionalBrush, _startPosX, _startPosY + 6, 4, 12);
g.FillRectangle(additionalBrush, _startPosX, _startPosY + 24, 4, 12);
g.DrawEllipse(pen, _startPosX + 115, _startPosY + 13, 14, 14);
g.DrawRectangle(pen, _startPosX + 63, _startPosY + 13, 27, 14);
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 9, 14, 22);
Pen penWhite = new(Color.White);
if (EntityAircraftCarrier.BodyKit)
Brush additionalBrush = new SolidBrush(aircraftCarrie.AdditionalColor);
Pen pen = new(Color.White);
if (aircraftCarrie.Cabin)
{
g.FillRectangle(additionalBrush, _startPosX + 4, _startPosY + 13, 59, 14);
g.DrawLine(penWhite, _startPosX + 62, _startPosY + 19, _startPosX + 52, _startPosY + 19);
g.DrawLine(penWhite, _startPosX + 47, _startPosY + 19, _startPosX + 37, _startPosY + 19);
g.DrawLine(penWhite, _startPosX + 32, _startPosY + 19, _startPosX + 22, _startPosY + 19);
g.DrawLine(penWhite, _startPosX + 17, _startPosY + 19, _startPosX + 7, _startPosY + 19);
g.DrawLine(pen, _startPosX + 62, _startPosY + 19, _startPosX + 52, _startPosY + 19);
g.DrawLine(pen, _startPosX + 47, _startPosY + 19, _startPosX + 37, _startPosY + 19);
g.DrawLine(pen, _startPosX + 32, _startPosY + 19, _startPosX + 22, _startPosY + 19);
g.DrawLine(pen, _startPosX + 17, _startPosY + 19, _startPosX + 7, _startPosY + 19);
}
if (EntityAircraftCarrier.Wing)
if (aircraftCarrie.Runway)
{
g.FillRectangle(additionalBrush, _startPosX + 90, _startPosY, 15, 9);
}

View File

@ -0,0 +1,36 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AircraftCarrier.DrawningObjects;
namespace AircraftCarrier.MovementStrategy
{
public class DrawningObjectAircraft : IMoveableObject
{
private readonly DrawningAircraft? _drawningAircraft = null;
public DrawningObjectAircraft(DrawningAircraft drawningAircraft)
{
_drawningAircraft = drawningAircraft;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningAircraft == null || _drawningAircraft.EntityAircraft ==
null)
{
return null;
}
return new ObjectParameters(_drawningAircraft.GetPosX,
_drawningAircraft.GetPosY, _drawningAircraft.GetWidth, _drawningAircraft.GetHeight);
}
}
public int GetStep => (int)(_drawningAircraft?.EntityAircraft?.Step ?? 0);
public bool CheckCanMove(Direction direction) =>
_drawningAircraft?.CanMove(direction) ?? false;
public void MoveObject(Direction direction) =>
_drawningAircraft?.MoveTransport(direction);
}
}

View File

@ -0,0 +1,29 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AircraftCarrier.Entities
{
/// Класс-сущность "Автомобиль"
public class EntityAircraft
{
/// Скорость
public int Speed { get; private set; }
/// Вес
public double Weight { get; private set; }
/// Основной цвет
public Color BodyColor { get; private set; }
public double Step => (double)Speed * 100 / Weight;
/// Конструктор с параметрами
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityAircraft(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

View File

@ -3,53 +3,23 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AircraftCarrier
namespace AircraftCarrier.Entities
{
public class EntityAircraftCarrier
/// Класс-сущность "Спортивный автомобиль"
public class EntityAircraftCarrier : EntityAircraft
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия обвеса
/// </summary>
public bool BodyKit { get; private set; }
/// <summary>
/// Признак (опция) наличия антикрыла
/// </summary>
public bool Wing { get; private set; }
/// <summary>
/// Признак (опция) наличия гоночной полосы
/// </summary>
public bool SportLine { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
/// Признак (опция) наличия кабины
public bool Cabin { get; private set; }
/// Признак (опция) наличия взлетной полосы
public bool Runway { get; private set; }
public double Step => (double)Speed * 100 / Weight;
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool bodyKit, bool wing, bool sportLine)
public EntityAircraftCarrier(int speed, double weight, Color bodyColor, Color additionalColor, bool cabin, bool runway) : base(speed, weight, bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
BodyKit = bodyKit;
Wing = wing;
SportLine = sportLine;
Cabin = cabin;
Runway = runway;
}
}
}

View File

@ -0,0 +1,22 @@
using AircraftCarrier.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AircraftCarrier.DrawningObjects;
namespace AircraftCarrier.MovementStrategy
{
public interface IMoveableObject
{
/// Получение координаты X объекта
ObjectParameters? GetObjectPosition { get; }
/// Шаг объекта
int GetStep { get; }
/// Проверка, можно ли переместиться по нужному направлению
bool CheckCanMove(Direction direction);
/// Изменение направления пермещения объекта
/// <param name="direction">Направление</param>
void MoveObject(Direction direction);
}
}

View File

@ -0,0 +1,56 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AircraftCarrier.MovementStrategy
{
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,39 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AircraftCarrier.MovementStrategy
{
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// Левая граница
public int LeftBorder => _x;
/// Верхняя граница
public int TopBorder => _y;
/// Правая граница
public int RightBorder => _x + _width;
/// Нижняя граница
public int DownBorder => _y + _height;
/// Середина объекта
public int ObjectMiddleHorizontal => _x + _width / 2;
/// Середина объекта
public int ObjectMiddleVertical => _y + _height / 2;
/// Конструктор
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -2,9 +2,7 @@ namespace AircraftCarrier
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{

View File

@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AircraftCarrier.MovementStrategy
{
public enum Status
{
NotInit,
InProgress,
Finish
}
}