ISEbd-11.Evtishina.E.V.05 #5
@ -36,4 +36,9 @@ public class EntityMachine
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
|
||||
internal void SetBodyColor(Color color)
|
||||
{
|
||||
BodyColor = color;
|
||||
}
|
||||
}
|
||||
|
@ -33,4 +33,9 @@ public class EntityTank : EntityMachine
|
||||
Pulemet = pulemet;
|
||||
|
||||
}
|
||||
|
||||
public void SetAdditional(Color color)
|
||||
{
|
||||
AdditionalColor = color;
|
||||
}
|
||||
}
|
16
Tank/Tank/FormTankCollection.Designer.cs
generated
16
Tank/Tank/FormTankCollection.Designer.cs
generated
@ -31,7 +31,6 @@
|
||||
groupBoxTools = new GroupBox();
|
||||
panelCompanyTools = new Panel();
|
||||
buttonAddTank = new Button();
|
||||
buttonAddMachine = new Button();
|
||||
maskedTextBoxPosition = new MaskedTextBox();
|
||||
buttonRefresh = new Button();
|
||||
buttonDelTank = new Button();
|
||||
@ -70,7 +69,6 @@
|
||||
// panelCompanyTools
|
||||
//
|
||||
panelCompanyTools.Controls.Add(buttonAddTank);
|
||||
panelCompanyTools.Controls.Add(buttonAddMachine);
|
||||
panelCompanyTools.Controls.Add(maskedTextBoxPosition);
|
||||
panelCompanyTools.Controls.Add(buttonRefresh);
|
||||
panelCompanyTools.Controls.Add(buttonDelTank);
|
||||
@ -92,18 +90,7 @@
|
||||
buttonAddTank.TabIndex = 1;
|
||||
buttonAddTank.Text = "Добавление танка";
|
||||
buttonAddTank.UseVisualStyleBackColor = true;
|
||||
buttonAddTank.Click += ButtonAddTank_Click;
|
||||
//
|
||||
// buttonAddMachine
|
||||
//
|
||||
buttonAddMachine.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddMachine.Location = new Point(33, 59);
|
||||
buttonAddMachine.Name = "buttonAddMachine";
|
||||
buttonAddMachine.Size = new Size(307, 50);
|
||||
buttonAddMachine.TabIndex = 2;
|
||||
buttonAddMachine.Text = "Добавление машины";
|
||||
buttonAddMachine.UseVisualStyleBackColor = true;
|
||||
buttonAddMachine.Click += ButtonAddMachine_Click;
|
||||
buttonAddTank.Click += buttonAddTank_Click;
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
@ -281,7 +268,6 @@
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxTools;
|
||||
private Button buttonAddMachine;
|
||||
private Button buttonAddTank;
|
||||
private PictureBox pictureBox;
|
||||
private Button buttonGoToCheck;
|
||||
|
@ -42,50 +42,17 @@ public partial class FormTankCollection : Form
|
||||
{
|
||||
panelCompanyTools.Enabled = false;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Добавление обычного автомобиля
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddMachine_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningMachine));
|
||||
/// <summary>
|
||||
/// Добавление спортивного автомобиля
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddTank_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningTank));
|
||||
///<summary>
|
||||
///Создание объекта класса-перемещения
|
||||
///</summary>
|
||||
/// <param name="type">Тип создаваемого объётека</param>
|
||||
|
||||
private void CreateObject(string type)
|
||||
private void SetMachine(DrawningMachine machine)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Random rnd = new Random();
|
||||
DrawningMachine drawningMachine;
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningMachine):
|
||||
drawningMachine = new DrawningMachine(rnd.Next(100, 300), rnd.Next(1000, 3000), GetColor(rnd));
|
||||
break;
|
||||
case nameof(DrawningTank):
|
||||
drawningMachine = new DrawningTank(rnd.Next(650, 700), rnd.Next(15760, 16130),
|
||||
GetColor(rnd),
|
||||
GetColor(rnd),
|
||||
Convert.ToBoolean(rnd.Next(0, 2)),
|
||||
Convert.ToBoolean(rnd.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
if (_company + drawningMachine != -1)
|
||||
if (_company == null || machine == null) return;
|
||||
if (_company + machine != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image = _company.Show();
|
||||
@ -96,23 +63,6 @@ public partial class FormTankCollection : Form
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение цвета
|
||||
/// </summary>
|
||||
/// <param name="random">Генератор случайных чисел</param>
|
||||
/// <returns></returns>
|
||||
private static Color GetColor(Random random)
|
||||
{
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0,
|
||||
256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
return color;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
@ -268,4 +218,16 @@ public partial class FormTankCollection : Form
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonAddTank_Click(object sender, EventArgs e)
|
||||
{
|
||||
FormTankConfig form = new();
|
||||
form.Show();
|
||||
form.AddEvent(SetMachine);
|
||||
}
|
||||
}
|
357
Tank/Tank/FormTankConfig.Designer.cs
generated
Normal file
357
Tank/Tank/FormTankConfig.Designer.cs
generated
Normal file
@ -0,0 +1,357 @@
|
||||
namespace Tank
|
||||
{
|
||||
partial class FormTankConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxConfig = new GroupBox();
|
||||
groupBoxColors = new GroupBox();
|
||||
panelPurple = new Panel();
|
||||
panelBlack = new Panel();
|
||||
panelGray = new Panel();
|
||||
panelWhite = new Panel();
|
||||
panelYellow = new Panel();
|
||||
panelBlue = new Panel();
|
||||
panelGreen = new Panel();
|
||||
panelRed = new Panel();
|
||||
checkBoxPulemet = new CheckBox();
|
||||
checkBoxPushka = new CheckBox();
|
||||
numericUpDownWeight = new NumericUpDown();
|
||||
labelWeight = new Label();
|
||||
numericUpDownSpeed = new NumericUpDown();
|
||||
labelSpeed = new Label();
|
||||
labelModifiedObject = new Label();
|
||||
labelSimpleObject = new Label();
|
||||
pictureBoxObject = new PictureBox();
|
||||
buttonAdd = new Button();
|
||||
buttonCancel = new Button();
|
||||
panelObject = new Panel();
|
||||
labelAdditionalColor = new Label();
|
||||
labelBodyColor = new Label();
|
||||
groupBoxConfig.SuspendLayout();
|
||||
groupBoxColors.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
|
||||
panelObject.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxConfig
|
||||
//
|
||||
groupBoxConfig.Controls.Add(groupBoxColors);
|
||||
groupBoxConfig.Controls.Add(checkBoxPulemet);
|
||||
groupBoxConfig.Controls.Add(checkBoxPushka);
|
||||
groupBoxConfig.Controls.Add(numericUpDownWeight);
|
||||
groupBoxConfig.Controls.Add(labelWeight);
|
||||
groupBoxConfig.Controls.Add(numericUpDownSpeed);
|
||||
groupBoxConfig.Controls.Add(labelSpeed);
|
||||
groupBoxConfig.Controls.Add(labelModifiedObject);
|
||||
groupBoxConfig.Controls.Add(labelSimpleObject);
|
||||
groupBoxConfig.Dock = DockStyle.Left;
|
||||
groupBoxConfig.Location = new Point(0, 0);
|
||||
groupBoxConfig.Name = "groupBoxConfig";
|
||||
groupBoxConfig.Size = new Size(891, 432);
|
||||
groupBoxConfig.TabIndex = 0;
|
||||
groupBoxConfig.TabStop = false;
|
||||
groupBoxConfig.Text = "Параметры";
|
||||
//
|
||||
// groupBoxColors
|
||||
//
|
||||
groupBoxColors.Controls.Add(panelPurple);
|
||||
groupBoxColors.Controls.Add(panelBlack);
|
||||
groupBoxColors.Controls.Add(panelGray);
|
||||
groupBoxColors.Controls.Add(panelWhite);
|
||||
groupBoxColors.Controls.Add(panelYellow);
|
||||
groupBoxColors.Controls.Add(panelBlue);
|
||||
groupBoxColors.Controls.Add(panelGreen);
|
||||
groupBoxColors.Controls.Add(panelRed);
|
||||
groupBoxColors.Location = new Point(385, 12);
|
||||
groupBoxColors.Name = "groupBoxColors";
|
||||
groupBoxColors.Size = new Size(500, 249);
|
||||
groupBoxColors.TabIndex = 8;
|
||||
groupBoxColors.TabStop = false;
|
||||
groupBoxColors.Text = "Цвета";
|
||||
//
|
||||
// panelPurple
|
||||
//
|
||||
panelPurple.BackColor = Color.Purple;
|
||||
panelPurple.Location = new Point(388, 151);
|
||||
panelPurple.Name = "panelPurple";
|
||||
panelPurple.Size = new Size(70, 66);
|
||||
panelPurple.TabIndex = 1;
|
||||
//
|
||||
// panelBlack
|
||||
//
|
||||
panelBlack.BackColor = Color.Black;
|
||||
panelBlack.Location = new Point(274, 151);
|
||||
panelBlack.Name = "panelBlack";
|
||||
panelBlack.Size = new Size(70, 66);
|
||||
panelBlack.TabIndex = 1;
|
||||
//
|
||||
// panelGray
|
||||
//
|
||||
panelGray.BackColor = Color.Gray;
|
||||
panelGray.Location = new Point(154, 151);
|
||||
panelGray.Name = "panelGray";
|
||||
panelGray.Size = new Size(70, 66);
|
||||
panelGray.TabIndex = 1;
|
||||
//
|
||||
// panelWhite
|
||||
//
|
||||
panelWhite.BackColor = Color.White;
|
||||
panelWhite.Location = new Point(31, 151);
|
||||
panelWhite.Name = "panelWhite";
|
||||
panelWhite.Size = new Size(70, 66);
|
||||
panelWhite.TabIndex = 1;
|
||||
//
|
||||
// panelYellow
|
||||
//
|
||||
panelYellow.BackColor = Color.Yellow;
|
||||
panelYellow.Location = new Point(388, 58);
|
||||
panelYellow.Name = "panelYellow";
|
||||
panelYellow.Size = new Size(70, 66);
|
||||
panelYellow.TabIndex = 1;
|
||||
//
|
||||
// panelBlue
|
||||
//
|
||||
panelBlue.BackColor = Color.Blue;
|
||||
panelBlue.Location = new Point(274, 58);
|
||||
panelBlue.Name = "panelBlue";
|
||||
panelBlue.Size = new Size(70, 66);
|
||||
panelBlue.TabIndex = 1;
|
||||
//
|
||||
// panelGreen
|
||||
//
|
||||
panelGreen.BackColor = Color.Green;
|
||||
panelGreen.Location = new Point(154, 58);
|
||||
panelGreen.Name = "panelGreen";
|
||||
panelGreen.Size = new Size(70, 66);
|
||||
panelGreen.TabIndex = 1;
|
||||
//
|
||||
// panelRed
|
||||
//
|
||||
panelRed.BackColor = Color.Red;
|
||||
panelRed.Location = new Point(31, 58);
|
||||
panelRed.Name = "panelRed";
|
||||
panelRed.Size = new Size(70, 66);
|
||||
panelRed.TabIndex = 0;
|
||||
//
|
||||
// checkBoxPulemet
|
||||
//
|
||||
checkBoxPulemet.AutoSize = true;
|
||||
checkBoxPulemet.Location = new Point(12, 225);
|
||||
checkBoxPulemet.Name = "checkBoxPulemet";
|
||||
checkBoxPulemet.Size = new Size(351, 36);
|
||||
checkBoxPulemet.TabIndex = 7;
|
||||
checkBoxPulemet.Text = "Признак наличия пулемета";
|
||||
checkBoxPulemet.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoxPushka
|
||||
//
|
||||
checkBoxPushka.AutoSize = true;
|
||||
checkBoxPushka.Location = new Point(12, 163);
|
||||
checkBoxPushka.Name = "checkBoxPushka";
|
||||
checkBoxPushka.Size = new Size(318, 36);
|
||||
checkBoxPushka.TabIndex = 6;
|
||||
checkBoxPushka.Text = "Признак наличия пушки";
|
||||
checkBoxPushka.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// numericUpDownWeight
|
||||
//
|
||||
numericUpDownWeight.Location = new Point(139, 97);
|
||||
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
numericUpDownWeight.Name = "numericUpDownWeight";
|
||||
numericUpDownWeight.Size = new Size(240, 39);
|
||||
numericUpDownWeight.TabIndex = 5;
|
||||
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// labelWeight
|
||||
//
|
||||
labelWeight.AutoSize = true;
|
||||
labelWeight.Location = new Point(12, 97);
|
||||
labelWeight.Name = "labelWeight";
|
||||
labelWeight.Size = new Size(57, 32);
|
||||
labelWeight.TabIndex = 4;
|
||||
labelWeight.Text = "Вес:";
|
||||
//
|
||||
// numericUpDownSpeed
|
||||
//
|
||||
numericUpDownSpeed.Location = new Point(139, 45);
|
||||
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
numericUpDownSpeed.Name = "numericUpDownSpeed";
|
||||
numericUpDownSpeed.Size = new Size(240, 39);
|
||||
numericUpDownSpeed.TabIndex = 3;
|
||||
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// labelSpeed
|
||||
//
|
||||
labelSpeed.AutoSize = true;
|
||||
labelSpeed.Location = new Point(12, 45);
|
||||
labelSpeed.Name = "labelSpeed";
|
||||
labelSpeed.Size = new Size(121, 32);
|
||||
labelSpeed.TabIndex = 2;
|
||||
labelSpeed.Text = "Скорость:";
|
||||
//
|
||||
// labelModifiedObject
|
||||
//
|
||||
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelModifiedObject.Location = new Point(659, 280);
|
||||
labelModifiedObject.Name = "labelModifiedObject";
|
||||
labelModifiedObject.Size = new Size(184, 64);
|
||||
labelModifiedObject.TabIndex = 1;
|
||||
labelModifiedObject.Text = "Продвинутый";
|
||||
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelModifiedObject.MouseDown += LabelObject_MouseDown;
|
||||
//
|
||||
// labelSimpleObject
|
||||
//
|
||||
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelSimpleObject.Location = new Point(425, 280);
|
||||
labelSimpleObject.Name = "labelSimpleObject";
|
||||
labelSimpleObject.Size = new Size(184, 64);
|
||||
labelSimpleObject.TabIndex = 0;
|
||||
labelSimpleObject.Text = "Простой";
|
||||
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelSimpleObject.MouseDown += LabelObject_MouseDown;
|
||||
//
|
||||
// pictureBoxObject
|
||||
//
|
||||
pictureBoxObject.Location = new Point(3, 85);
|
||||
pictureBoxObject.Name = "pictureBoxObject";
|
||||
pictureBoxObject.Size = new Size(319, 197);
|
||||
pictureBoxObject.TabIndex = 1;
|
||||
pictureBoxObject.TabStop = false;
|
||||
//
|
||||
// buttonAdd
|
||||
//
|
||||
buttonAdd.Location = new Point(897, 333);
|
||||
buttonAdd.Name = "buttonAdd";
|
||||
buttonAdd.Size = new Size(150, 46);
|
||||
buttonAdd.TabIndex = 2;
|
||||
buttonAdd.Text = "Добавить";
|
||||
buttonAdd.UseVisualStyleBackColor = true;
|
||||
buttonAdd.Click += ButtonAdd_Click;
|
||||
//
|
||||
// buttonCancel
|
||||
//
|
||||
buttonCancel.Location = new Point(1072, 333);
|
||||
buttonCancel.Name = "buttonCancel";
|
||||
buttonCancel.Size = new Size(150, 46);
|
||||
buttonCancel.TabIndex = 3;
|
||||
buttonCancel.Text = "Отмена";
|
||||
buttonCancel.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// panelObject
|
||||
//
|
||||
panelObject.AllowDrop = true;
|
||||
panelObject.Controls.Add(labelAdditionalColor);
|
||||
panelObject.Controls.Add(labelBodyColor);
|
||||
panelObject.Controls.Add(pictureBoxObject);
|
||||
panelObject.Location = new Point(897, 12);
|
||||
panelObject.Name = "panelObject";
|
||||
panelObject.Size = new Size(325, 297);
|
||||
panelObject.TabIndex = 4;
|
||||
panelObject.DragDrop += PanelObject_DragDrop;
|
||||
panelObject.DragEnter += PanelObject_DragEnter;
|
||||
//
|
||||
// labelAdditionalColor
|
||||
//
|
||||
labelAdditionalColor.AllowDrop = true;
|
||||
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelAdditionalColor.Location = new Point(175, 8);
|
||||
labelAdditionalColor.Name = "labelAdditionalColor";
|
||||
labelAdditionalColor.Size = new Size(147, 47);
|
||||
labelAdditionalColor.TabIndex = 10;
|
||||
labelAdditionalColor.Text = "Доп. цвет";
|
||||
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelAdditionalColor.DragDrop += LabelAdditionalColor_DragDrop;
|
||||
labelAdditionalColor.DragEnter += LabelAdditionalColor_DragEnter;
|
||||
//
|
||||
// labelBodyColor
|
||||
//
|
||||
labelBodyColor.AllowDrop = true;
|
||||
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelBodyColor.Location = new Point(3, 8);
|
||||
labelBodyColor.Name = "labelBodyColor";
|
||||
labelBodyColor.Size = new Size(147, 47);
|
||||
labelBodyColor.TabIndex = 9;
|
||||
labelBodyColor.Text = "Цвет";
|
||||
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelBodyColor.DragDrop += LabelBodyColor_DragDrop;
|
||||
labelBodyColor.DragEnter += LabelBodyColor_DragEnter;
|
||||
//
|
||||
// FormTankConfig
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(13F, 32F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1234, 432);
|
||||
Controls.Add(panelObject);
|
||||
Controls.Add(buttonCancel);
|
||||
Controls.Add(buttonAdd);
|
||||
Controls.Add(groupBoxConfig);
|
||||
Name = "FormTankConfig";
|
||||
Text = "FormTankConfig";
|
||||
groupBoxConfig.ResumeLayout(false);
|
||||
groupBoxConfig.PerformLayout();
|
||||
groupBoxColors.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
|
||||
panelObject.ResumeLayout(false);
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxConfig;
|
||||
private Label labelModifiedObject;
|
||||
private Label labelSimpleObject;
|
||||
private NumericUpDown numericUpDownWeight;
|
||||
private Label labelWeight;
|
||||
private NumericUpDown numericUpDownSpeed;
|
||||
private Label labelSpeed;
|
||||
private CheckBox checkBoxPushka;
|
||||
private CheckBox checkBoxPulemet;
|
||||
private GroupBox groupBoxColors;
|
||||
private Panel panelRed;
|
||||
private Panel panelPurple;
|
||||
private Panel panelBlack;
|
||||
private Panel panelGray;
|
||||
private Panel panelWhite;
|
||||
private Panel panelYellow;
|
||||
private Panel panelBlue;
|
||||
private Panel panelGreen;
|
||||
private PictureBox pictureBoxObject;
|
||||
private Button buttonAdd;
|
||||
private Button buttonCancel;
|
||||
private Panel panelObject;
|
||||
private Label labelAdditionalColor;
|
||||
private Label labelBodyColor;
|
||||
}
|
||||
}
|
139
Tank/Tank/FormTankConfig.cs
Normal file
139
Tank/Tank/FormTankConfig.cs
Normal file
@ -0,0 +1,139 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using Tank.Drowings;
|
||||
using Tank.Entities;
|
||||
|
||||
namespace Tank;
|
||||
|
||||
public partial class FormTankConfig : Form
|
||||
{
|
||||
private DrawningMachine? _machine = null;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
private event Action<DrawningMachine>? _machineDelegate;
|
||||
|
||||
public FormTankConfig()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
panelRed.MouseDown += Panel_MouseDown;
|
||||
panelGreen.MouseDown += Panel_MouseDown;
|
||||
panelBlue.MouseDown += Panel_MouseDown;
|
||||
panelYellow.MouseDown += Panel_MouseDown;
|
||||
panelWhite.MouseDown += Panel_MouseDown;
|
||||
panelGray.MouseDown += Panel_MouseDown;
|
||||
panelBlack.MouseDown += Panel_MouseDown;
|
||||
panelPurple.MouseDown += Panel_MouseDown;
|
||||
|
||||
buttonCancel.Click += (sender, e) => Close();
|
||||
}
|
||||
|
||||
private void LabelBodyColor_DragDrop(object sender, DragEventArgs? e)
|
||||
{
|
||||
if (_machine == null) return;
|
||||
_machine.EntityMachine?.SetBodyColor((Color)e.Data.GetData(typeof(Color)));
|
||||
DrawObject();
|
||||
}
|
||||
|
||||
private void DrawObject()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_machine?.SetPictureSize(pictureBoxObject.Width,
|
||||
pictureBoxObject.Height);
|
||||
_machine?.SetPosition(15, 15);
|
||||
_machine?.DrawTransport(gr);
|
||||
pictureBoxObject.Image = bmp;
|
||||
}
|
||||
|
||||
public void AddEvent(Action<DrawningMachine> machineDelegate)
|
||||
{
|
||||
_machineDelegate += machineDelegate;
|
||||
}
|
||||
|
||||
private void ButtonAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
{
|
||||
if (_machine != null)
|
||||
{
|
||||
_machineDelegate?.Invoke(_machine);
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Label)?.DoDragDrop((sender as Label)?.Name, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
|
||||
private void PanelObject_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? e.Effect = DragDropEffects.Copy : e.Effect = DragDropEffects.None;
|
||||
}
|
||||
|
||||
private void PanelObject_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
{
|
||||
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
|
||||
{
|
||||
case "labelSimpleObject":
|
||||
_machine = new DrawningMachine((int)numericUpDownSpeed.Value,
|
||||
(double)numericUpDownWeight.Value, Color.White);
|
||||
break;
|
||||
case "labelModifiedObject":
|
||||
_machine = new
|
||||
DrawningTank((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value,
|
||||
Color.White,
|
||||
Color.Black, checkBoxPushka.Checked,
|
||||
checkBoxPulemet.Checked);
|
||||
break;
|
||||
}
|
||||
DrawObject();
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private void LabelBodyColor_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data.GetDataPresent(typeof(Color))) e.Effect = DragDropEffects.Copy;
|
||||
else e.Effect = DragDropEffects.None;
|
||||
}
|
||||
|
||||
private void LabelAdditionalColor_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (_machine is DrawningTank)
|
||||
{
|
||||
if (e.Data.GetDataPresent(typeof(Color)))
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
}
|
||||
private void LabelAdditionalColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
if (_machine?.EntityMachine is EntityTank _tank)
|
||||
{
|
||||
_tank.SetAdditional((Color)e.Data.GetData(typeof(Color)));
|
||||
}
|
||||
DrawObject();
|
||||
}
|
||||
|
||||
private void Panel_MouseDown(object? sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Control)?.DoDragDrop((sender as Control)?.BackColor!, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
}
|
120
Tank/Tank/FormTankConfig.resx
Normal file
120
Tank/Tank/FormTankConfig.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -1,135 +0,0 @@
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
class Item {
|
||||
private:
|
||||
std::string name;
|
||||
int weight;
|
||||
int price;
|
||||
public:
|
||||
|
||||
int GetItemWeight() {
|
||||
return weight;
|
||||
}
|
||||
int GetItemPrice() {
|
||||
return price;
|
||||
}
|
||||
double GetPriceOfWeight() {
|
||||
return price / (double)weight;
|
||||
}
|
||||
void PrintParametres() {
|
||||
std::cout << "\tName item: " << name << "\n\t\tWeight: " << weight << "\n\t\tPrice:" << price << std::endl;
|
||||
}
|
||||
void SetParametresOfItem() {
|
||||
std::cout << "Enter name of item: ";
|
||||
std::cin >> name;
|
||||
std::cout << std::endl;
|
||||
std::cout << "Enter weight of item: ";
|
||||
std::cin >> weight;
|
||||
std::cout << std::endl;
|
||||
std::cout << "Enter price of item: ";
|
||||
std::cin >> price;
|
||||
std::cout << std::endl;
|
||||
}
|
||||
};
|
||||
|
||||
class ItemsHeap {
|
||||
private:
|
||||
bool sorted = false;
|
||||
std::vector <Item> itemsHeap;
|
||||
void m_swap(int i_1, int i_2) {
|
||||
Item tmp = itemsHeap[i_1];
|
||||
itemsHeap[i_1] = itemsHeap[i_2];
|
||||
itemsHeap[i_2] = tmp;
|
||||
}
|
||||
void sort_items() {
|
||||
int i_mx = 0;
|
||||
for (int i = 0; i < itemsHeap.size(); ++i) {
|
||||
i_mx = i;
|
||||
for (int j = i + 1; j < itemsHeap.size(); ++j) {
|
||||
if (itemsHeap[j].GetPriceOfWeight() > itemsHeap[i_mx].GetPriceOfWeight()) {
|
||||
i_mx = j;
|
||||
}
|
||||
}
|
||||
if (i != i_mx)
|
||||
m_swap(i, i_mx);
|
||||
}
|
||||
}
|
||||
public:
|
||||
int GetSizeHeap() {
|
||||
return itemsHeap.size();
|
||||
}
|
||||
void AddItemInHeap() {
|
||||
Item newItem;
|
||||
newItem.SetParametresOfItem();
|
||||
itemsHeap.push_back(newItem);
|
||||
}
|
||||
Item getItem() {
|
||||
if (!sorted) {
|
||||
sort_items();
|
||||
sorted = true;
|
||||
}
|
||||
Item temp = itemsHeap[0];
|
||||
itemsHeap.erase(itemsHeap.begin());
|
||||
return temp;
|
||||
}
|
||||
};
|
||||
|
||||
class Knapsack {
|
||||
private:
|
||||
int max_weight;
|
||||
int weight = 0;
|
||||
int price = 0;
|
||||
ItemsHeap heap;
|
||||
std::vector <Item> items;
|
||||
void SumOfItems(Item temp) {
|
||||
price += temp.GetItemPrice();
|
||||
}
|
||||
void WeightOfItems(Item temp) {
|
||||
weight += temp.GetItemWeight();
|
||||
}
|
||||
public:
|
||||
int GetSizeOfHeapOnFloor() {
|
||||
return heap.GetSizeHeap();
|
||||
}
|
||||
void SetMaxWeight() {
|
||||
std::cout << "Enter max weight: ";
|
||||
std::cin >> max_weight;
|
||||
std::cout << std::endl;
|
||||
}
|
||||
void PrintItems() {
|
||||
std::cout << "Items:\n";
|
||||
for (int i = 0; i < items.size(); ++i) {
|
||||
items[i].PrintParametres();
|
||||
}
|
||||
}
|
||||
void PrintParametresKnapsack() {
|
||||
std::cout << "Backpack parametres:\n" << "\tPrice: " << price << " " << "\n\tWeight: " << weight << " " << "\n\tMax weight: " << max_weight << std::endl;
|
||||
PrintItems();
|
||||
}
|
||||
void AddItemOnFloor() {
|
||||
heap.AddItemInHeap();
|
||||
}
|
||||
void AddItemInKnapsack() {
|
||||
while (heap.GetSizeHeap() > 0) {
|
||||
Item temp = heap.getItem();
|
||||
if (temp.GetItemWeight() + weight <= max_weight)
|
||||
{
|
||||
items.push_back(temp);
|
||||
SumOfItems(temp);
|
||||
WeightOfItems(temp);
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
std::cout << "Complete task" << std::endl;
|
||||
}
|
||||
};
|
||||
|
||||
void main() {
|
||||
Knapsack backpack;
|
||||
backpack.SetMaxWeight();
|
||||
backpack.AddItemOnFloor();
|
||||
backpack.AddItemInKnapsack();
|
||||
backpack.PrintParametresKnapsack();
|
||||
}
|
@ -1,135 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{94371f76-b2cc-4212-8f44-31c220e94e22}</ProjectGuid>
|
||||
<RootNamespace>lab2</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
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#include <iostream>
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void m_swap(int* arr, int i_1, int i_2) {
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int tmp = arr[i_1];
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arr[i_1] = arr[i_2];
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int fib(int n) { //O(2**n)
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int index;
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arr[left] = arr[right];
|
||||
left++;
|
||||
}
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while ((arr[left] < piv) && (left < right))
|
||||
left++;
|
||||
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|
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|
||||
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|
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right--;
|
||||
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|
||||
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|
||||
arr[left] = piv;
|
||||
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||||
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|
||||
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Microsoft Visual Studio Solution File, Format Version 12.00
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VisualStudioVersion = 17.7.34221.43
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lab2z3", "lab2z3\lab2z3.vcxproj", "{5E968207-3ACE-4F80-968B-65CD0841B6DE}"
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EndProject
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||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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||||
Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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{78A2C6D7-BAB1-4CE3-B6B6-B52B3BDCBE5E}.Debug|x86.Build.0 = Debug|Win32
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{78A2C6D7-BAB1-4CE3-B6B6-B52B3BDCBE5E}.Release|x86.ActiveCfg = Release|Win32
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{78A2C6D7-BAB1-4CE3-B6B6-B52B3BDCBE5E}.Release|x86.Build.0 = Release|Win32
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{94371F76-B2CC-4212-8F44-31C220E94E22}.Debug|x64.ActiveCfg = Debug|x64
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{94371F76-B2CC-4212-8F44-31C220E94E22}.Debug|x64.Build.0 = Debug|x64
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{94371F76-B2CC-4212-8F44-31C220E94E22}.Debug|x86.ActiveCfg = Debug|Win32
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{94371F76-B2CC-4212-8F44-31C220E94E22}.Debug|x86.Build.0 = Debug|Win32
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{94371F76-B2CC-4212-8F44-31C220E94E22}.Release|x64.ActiveCfg = Release|x64
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{94371F76-B2CC-4212-8F44-31C220E94E22}.Release|x64.Build.0 = Release|x64
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{94371F76-B2CC-4212-8F44-31C220E94E22}.Release|x86.ActiveCfg = Release|Win32
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{94371F76-B2CC-4212-8F44-31C220E94E22}.Release|x86.Build.0 = Release|Win32
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EndGlobal
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@ -1,154 +0,0 @@
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
|
||||
|
||||
class Item {
|
||||
private:
|
||||
std::string name;
|
||||
int weight;
|
||||
int price;
|
||||
public:
|
||||
int GetItemWeight() {
|
||||
return weight;
|
||||
}
|
||||
int GetItemPrice() {
|
||||
return price;
|
||||
}
|
||||
double GetPriceOfWeight() {
|
||||
return price / (double)weight;
|
||||
}
|
||||
void PrintParametres() {
|
||||
std::cout << "\tName item: " << name << "\n\tWeight: " << weight << "\n\tPrice:" << price << std::endl;
|
||||
}
|
||||
void SetParametresOfItem() {
|
||||
std::cout << "Enter name of item: ";
|
||||
std::cin >> name;
|
||||
std::cout << std::endl;
|
||||
std::cout << "Enter weight of item: ";
|
||||
std::cin >> weight;
|
||||
std::cout << std::endl;
|
||||
std::cout << "Enter price of item: ";
|
||||
std::cin >> price;
|
||||
std::cout << std::endl;
|
||||
}
|
||||
};
|
||||
|
||||
class ItemsHeap {
|
||||
private:
|
||||
std::vector <Item> itemsHeap;
|
||||
public:
|
||||
int GetSizeHeap() {
|
||||
return itemsHeap.size();
|
||||
}
|
||||
void AddItemInHeap() {
|
||||
Item newItem;
|
||||
newItem.SetParametresOfItem();
|
||||
itemsHeap.push_back(newItem);
|
||||
}
|
||||
Item getItem(int i) {
|
||||
return itemsHeap[i];
|
||||
}
|
||||
};
|
||||
class Knapsack {
|
||||
private:
|
||||
int max_weight;
|
||||
int weight = 0;
|
||||
int price = 0;
|
||||
ItemsHeap heap;
|
||||
std::vector <Item> items;
|
||||
|
||||
void SumOfItems(Item temp) {
|
||||
price += temp.GetItemPrice();
|
||||
}
|
||||
void WeightOfItems(Item temp) {
|
||||
weight += temp.GetItemWeight();
|
||||
}
|
||||
void PushItem(Item temp) {
|
||||
items.push_back(temp);
|
||||
SumOfItems(temp);
|
||||
WeightOfItems(temp);
|
||||
}
|
||||
void PrintItems() {
|
||||
std::cout << "Items:\n";
|
||||
for (int i = 0; i < items.size(); ++i) {
|
||||
items[i].PrintParametres();
|
||||
}
|
||||
}
|
||||
public:
|
||||
int GetPiceOfKnapsack() {
|
||||
return price;
|
||||
}
|
||||
int GetSizeOfHeapOnFloor() {
|
||||
return heap.GetSizeHeap();
|
||||
}
|
||||
void SetMaxWeight() {
|
||||
std::cout << "Enter max weight: ";
|
||||
std::cin >> max_weight;
|
||||
std::cout << std::endl;
|
||||
}
|
||||
void PrintParametresKnapsack() {
|
||||
std::cout << "Backpack parametres:\n" << "\tPrice: " << price << " " << "\n\tWeight: " << weight << " " << "\n\tMax weight: " << max_weight << std::endl;
|
||||
PrintItems();
|
||||
}
|
||||
void AddItemOnFloor() {
|
||||
heap.AddItemInHeap();
|
||||
}
|
||||
void AddItemInKnapsack() {
|
||||
if (heap.GetSizeHeap() > 1) {
|
||||
Knapsack** kp = new Knapsack * [heap.GetSizeHeap() + 1];
|
||||
Knapsack temp, temp2;
|
||||
int max_price = 0, i_mx = 0, j_mx = 0;
|
||||
for (int i = 0; i < max_weight; ++i) {
|
||||
kp[i] = new Knapsack[max_weight + 1];
|
||||
}
|
||||
for (int i = 0; i < heap.GetSizeHeap() + 1; ++i) {
|
||||
for (int j = 0; j < max_weight + 1; ++j) {
|
||||
if (i == 0 || j == 0)
|
||||
{
|
||||
kp[i][j] = temp;
|
||||
}
|
||||
else if (i == 1) {
|
||||
if (heap.getItem(0).GetItemWeight() <= j)
|
||||
kp[1][j].PushItem(heap.getItem(0));
|
||||
else
|
||||
kp[1][j] = temp;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (heap.getItem(i - 1).GetItemWeight() > j)
|
||||
kp[i][j] = kp[i - 1][j];
|
||||
else
|
||||
{
|
||||
int newPrice = heap.getItem(i - 1).GetItemPrice() + kp[i - 1][j - heap.getItem(i - 1).GetItemWeight()].GetPiceOfKnapsack();
|
||||
if (kp[i - 1][j].GetPiceOfKnapsack() > newPrice)
|
||||
kp[i][j] = kp[i - 1][j];
|
||||
else
|
||||
{
|
||||
kp[i][j] = kp[i - 1][j - heap.getItem(i - 1).GetItemWeight()];
|
||||
kp[i][j].PushItem(heap.getItem(i - 1));
|
||||
temp2 = kp[i][j];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < temp2.items.size(); ++i) {
|
||||
PushItem(temp2.items[i]);
|
||||
}
|
||||
std::cout << "Complete task" << std::endl;
|
||||
}
|
||||
else {
|
||||
PushItem(heap.getItem(0));
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void main() {
|
||||
Knapsack backpack;
|
||||
backpack.SetMaxWeight();
|
||||
backpack.AddItemOnFloor();
|
||||
backpack.AddItemOnFloor();
|
||||
backpack.AddItemInKnapsack();
|
||||
backpack.PrintParametresKnapsack();
|
||||
}
|
@ -1,135 +0,0 @@
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@ -1,135 +0,0 @@
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@ -1,82 +0,0 @@
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#include <iostream>
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||||
#include <vector>
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||||
#include <list>
|
||||
#include <set>
|
||||
#include <utility>
|
||||
#include <climits>
|
||||
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||||
using namespace std;
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||||
typedef pair<int, int> iPair;
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int V;
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list<pair<int, int>>* adj;
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Graph(int V) {
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this->V = V;
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void addEdge(int u, int v, int w) {
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||||
adj[u].push_back(make_pair(v, w));
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||||
adj[v].push_back(make_pair(u, w));
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||||
}
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||||
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||||
void shortestPath(int src) {
|
||||
vector<int> dist(V, INT_MAX);
|
||||
set<iPair> pq;
|
||||
|
||||
dist[src] = 0;
|
||||
pq.insert(make_pair(0, src));
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||||
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||||
while (!pq.empty()) {
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||||
int u = pq.begin()->second;
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pq.erase(pq.begin());
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||||
for (auto i = adj[u].begin(); i != adj[u].end(); ++i) {
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||||
int v = (*i).first;
|
||||
int weight = (*i).second;
|
||||
|
||||
if (dist[v] > dist[u] + weight) {
|
||||
if (dist[v] != INT_MAX) {
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pq.erase(pq.find(make_pair(dist[v], v)));
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}
|
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||||
dist[v] = dist[u] + weight;
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pq.insert(make_pair(dist[v], v));
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}
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}
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}
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||||
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cout << "Vertex Distance from Source\n";
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for (int i = 0; i < V; ++i) {
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cout << i << "\t\t" << dist[i] << endl;
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}
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}
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};
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int main() {
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int V = 9;
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Graph g(V);
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g.addEdge(0, 1, 4);
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g.addEdge(0, 7, 8);
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g.addEdge(1, 2, 8);
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g.addEdge(1, 7, 11);
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g.addEdge(2, 3, 7);
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g.addEdge(2, 8, 2);
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g.addEdge(2, 5, 4);
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g.addEdge(3, 4, 9);
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g.addEdge(3, 5, 14);
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g.addEdge(4, 5, 10);
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g.addEdge(5, 6, 2);
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g.addEdge(6, 7, 1);
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g.addEdge(6, 8, 6);
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g.addEdge(7, 8, 7);
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g.shortestPath(0);
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return 0;
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@ -1,59 +0,0 @@
|
||||
#include <iostream>
|
||||
#include <list>
|
||||
#include <queue>
|
||||
|
||||
using namespace std;
|
||||
|
||||
class Graph {
|
||||
int V;
|
||||
list<int>* adj;
|
||||
|
||||
public:
|
||||
Graph(int V) {
|
||||
this->V = V;
|
||||
adj = new list<int>[V];
|
||||
}
|
||||
|
||||
void addEdge(int v, int w) {
|
||||
adj[v].push_back(w);
|
||||
}
|
||||
|
||||
void BFS(int s) {
|
||||
bool* visited = new bool[V];
|
||||
for (int i = 0; i < V; i++)
|
||||
visited[i] = false;
|
||||
|
||||
queue<int> queue;
|
||||
|
||||
visited[s] = true;
|
||||
queue.push(s);
|
||||
|
||||
while (!queue.empty()) {
|
||||
s = queue.front();
|
||||
cout << s << " ";
|
||||
queue.pop();
|
||||
|
||||
for (auto i = adj[s].begin(); i != adj[s].end(); ++i) {
|
||||
if (!visited[*i]) {
|
||||
visited[*i] = true;
|
||||
queue.push(*i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
int main() {
|
||||
Graph g(4);
|
||||
g.addEdge(0, 1);
|
||||
g.addEdge(0, 2);
|
||||
g.addEdge(1, 2);
|
||||
g.addEdge(2, 0);
|
||||
g.addEdge(2, 3);
|
||||
g.addEdge(3, 3);
|
||||
|
||||
cout << "Breadth First Traversal (starting from vertex 2): ";
|
||||
g.BFS(2);
|
||||
|
||||
return 0;
|
||||
}
|
@ -1,135 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{79f0852a-46f9-4575-999c-013a7dddcc2d}</ProjectGuid>
|
||||
<RootNamespace>llll</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="zadanie3.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
@ -1,22 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Исходные файлы">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы заголовков">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы ресурсов">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="zadanie3.cpp">
|
||||
<Filter>Исходные файлы</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -1,59 +0,0 @@
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <climits>
|
||||
|
||||
using namespace std;
|
||||
|
||||
#define V 5
|
||||
|
||||
int minKey(int key[], bool mstSet[]) {
|
||||
int min = INT_MAX, min_index;
|
||||
|
||||
for (int v = 0; v < V; v++)
|
||||
if (mstSet[v] == false && key[v] < min)
|
||||
min = key[v], min_index = v;
|
||||
|
||||
return min_index;
|
||||
}
|
||||
|
||||
void printMST(int parent[], int graph[V][V]) {
|
||||
cout << "Edge \tWeight\n";
|
||||
for (int i = 1; i < V; i++)
|
||||
cout << parent[i] << " - " << i << " \t" << graph[i][parent[i]] << " \n";
|
||||
}
|
||||
|
||||
void primMST(int graph[V][V]) {
|
||||
int parent[V];
|
||||
int key[V];
|
||||
bool mstSet[V];
|
||||
|
||||
for (int i = 0; i < V; i++)
|
||||
key[i] = INT_MAX, mstSet[i] = false;
|
||||
|
||||
key[0] = 0;
|
||||
parent[0] = -1;
|
||||
|
||||
for (int count = 0; count < V - 1; count++) {
|
||||
int u = minKey(key, mstSet);
|
||||
|
||||
mstSet[u] = true;
|
||||
|
||||
for (int v = 0; v < V; v++)
|
||||
if (graph[u][v] && mstSet[v] == false && graph[u][v] < key[v])
|
||||
parent[v] = u, key[v] = graph[u][v];
|
||||
}
|
||||
|
||||
printMST(parent, graph);
|
||||
}
|
||||
|
||||
int main() {
|
||||
int graph[V][V] = { { 0, 2, 0, 6, 0 },
|
||||
{ 2, 0, 3, 8, 5 },
|
||||
{ 0, 3, 0, 0, 7 },
|
||||
{ 6, 8, 0, 0, 9 },
|
||||
{ 0, 5, 7, 9, 0 } };
|
||||
|
||||
primMST(graph);
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user