Реализация интерфейсов моделей.

This commit is contained in:
Programmist73 2023-02-10 14:25:11 +04:00
parent 3b4adf6001
commit cdcdfa9709
5 changed files with 216 additions and 3 deletions

View File

@ -5,11 +5,13 @@ VisualStudioVersion = 17.4.33103.184
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BlacksmithWorkshop", "BlacksmithWorkshop\BlacksmithWorkshop.csproj", "{FEF2DC94-D11E-4D77-9F59-5B89A09D0996}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BlacksmithWorkshopDataModels", "BlacksmithWorkshopDataModels\BlacksmithWorkshopDataModels.csproj", "{842406BF-3B58-4F5C-A4EB-AAB84F66ABEC}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BlacksmithWorkshopDataModels", "BlacksmithWorkshopDataModels\BlacksmithWorkshopDataModels.csproj", "{842406BF-3B58-4F5C-A4EB-AAB84F66ABEC}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BlacksmithWorkshopContracts", "BlacksmithWorkshopContracts\BlacksmithWorkshopContracts.csproj", "{EBDA1A18-346F-4427-BC86-ED41C062A75B}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BlacksmithWorkshopContracts", "BlacksmithWorkshopContracts\BlacksmithWorkshopContracts.csproj", "{EBDA1A18-346F-4427-BC86-ED41C062A75B}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BlacksmithWorkshopBusinessLogic", "BlacksmithWorkshopBusinessLogic\BlacksmithWorkshopBusinessLogic.csproj", "{B3C97222-2894-4D74-B0D7-B3BEB347081D}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BlacksmithWorkshopBusinessLogic", "BlacksmithWorkshopBusinessLogic\BlacksmithWorkshopBusinessLogic.csproj", "{B3C97222-2894-4D74-B0D7-B3BEB347081D}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BlacksmithWorkshopListImplement", "BlacksmithWorkshopListImplement\BlacksmithWorkshopListImplement.csproj", "{2942D468-0C3B-4B8D-A15F-184F5D7C969A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -33,6 +35,10 @@ Global
{B3C97222-2894-4D74-B0D7-B3BEB347081D}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B3C97222-2894-4D74-B0D7-B3BEB347081D}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B3C97222-2894-4D74-B0D7-B3BEB347081D}.Release|Any CPU.Build.0 = Release|Any CPU
{2942D468-0C3B-4B8D-A15F-184F5D7C969A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2942D468-0C3B-4B8D-A15F-184F5D7C969A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2942D468-0C3B-4B8D-A15F-184F5D7C969A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2942D468-0C3B-4B8D-A15F-184F5D7C969A}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>

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@ -0,0 +1,63 @@
using BlacksmithWorkshopContracts.BindingModels;
using BlacksmithWorkshopContracts.ViewModels;
using BlacksmithWorkshopDataModels.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BlacksmithWorkshopListImplement.Models
{
//класс реализующий интерфейс модели изделия
public class Article : IArticleModel
{
//методы set делаем приватным, чтобы исключить неразрешённые манипуляции
public int Id { get; private set; }
public string ArticleName { get; private set; } = string.Empty;
public double Price { get; private set; }
public Dictionary<int, (IWorkPieceModel, int)> ArticleWorkPiece { get; private set; } = new Dictionary<int, (IWorkPieceModel, int)>();
//метод для создания объекта от класса-компонента на основе класса-BindingModel
public static Article? Create(ArticleBindingModel? model)
{
if (model == null)
{
return null;
}
return new Article()
{
Id = model.Id,
ArticleName = model.ArticleName,
Price = model.Price,
ArticleWorkPiece = model.ArticleWorkPiece
};
}
//метод изменения существующего объекта
public void Update(ArticleBindingModel? model)
{
if (model == null)
{
return;
}
ArticleName = model.ArticleName;
Price = model.Price;
ArticleWorkPiece = model.ArticleWorkPiece;
}
//метод для создания объекта класса ViewModel на основе данных объекта класса-компонента
public ArticleViewModel GetViewModel() => new()
{
Id = Id,
ArticleName = ArticleName,
Price = Price,
ArticleWorkPiece = ArticleWorkPiece
};
}
}

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@ -0,0 +1,77 @@
using BlacksmithWorkshopContracts.BindingModels;
using BlacksmithWorkshopContracts.ViewModels;
using BlacksmithWorkshopDataModels.Enums;
using BlacksmithWorkshopDataModels.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection.PortableExecutable;
using System.Text;
using System.Threading.Tasks;
namespace BlacksmithWorkshopListImplement.Models
{
//класс, реализующий интерфейс модели заказа
public class Order : IOrderModel
{
//методы set сделали приватными, чтобы исключить неразрешённые манипуляции
public int Id { get; private set; }
public int ArticleId { get; private set; }
public int Count { get; private set; }
public double Sum { get; private set; }
public OrderStatus Status { get; private set; }
public DateTime DateCreate { get; private set; }
public DateTime? DateImplement { get; private set; }
public static Order? Create(OrderBindingModel? model)
{
if (model == null)
{
return null;
}
return new Order()
{
ArticleId = model.ArticleId,
Count = model.Count,
Sum = model.Sum,
Status = model.Status,
DateCreate = model.DateCreate, //а надо ли?
DateImplement = model.DateImplement //а надо ли?
};
}
//метод изменения существующего объекта
public void Update(OrderBindingModel? model)
{
if(model == null)
{
return;
}
ArticleId = model.ArticleId;
Count = model.Count;
Sum = model.Sum;
Status = model.Status;
DateCreate = model.DateCreate; //а надо ли?
DateImplement = model.DateImplement; //а надо ли?
}
//метод для создания объекта класса ViewModel на основе данных объекта класса-компонента
public OrderViewModel GetViewModel() => new()
{
ArticleId = ArticleId,
Count = Count,
Sum = Sum,
Status = Status,
DateCreate = DateCreate, //а надо ли?
DateImplement = DateImplement //а надо ли?
};
}
}

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@ -0,0 +1,58 @@
using BlacksmithWorkshopContracts.BindingModels;
using BlacksmithWorkshopContracts.ViewModels;
using BlacksmithWorkshopDataModels.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BlacksmithWorkshopListImplement.Models
{
//реализация интерфейса модели заготовки
public class WorkPiece : IWorkPieceModel
{
//методы set делаем приватным, чтобы исключить неразрешённые манипуляции
public int Id { get; private set; }
public string WorkPieceName { get; private set; } = string.Empty;
public double Cost { get; private set; }
//метод для создания объекта от класса-компонента на основе класса-BindingModel
public static WorkPiece? Create(WorkPieceBindingModel? model)
{
if(model == null)
{
return null;
}
return new WorkPiece()
{
Id = model.Id,
WorkPieceName = model.WorkPieceName,
Cost = model.Cost
};
}
//метод изменения существующего объекта
public void Update(WorkPieceBindingModel? model)
{
if(model == null)
{
return;
}
WorkPieceName = model.WorkPieceName;
Cost = model.Cost;
}
//метод для создания объекта класса ViewModel на основе данных объекта класса-компонента
public WorkPieceViewModel GetViewModel => new()
{
Id = Id,
WorkPieceName = WorkPieceName,
Cost = Cost
};
}
}