PIbd-23. Kislitsa E.D. Lab work 02 #2 #2
121
AirFighter/AbstractStrategy.cs
Normal file
121
AirFighter/AbstractStrategy.cs
Normal file
@ -0,0 +1,121 @@
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using static System.Windows.Forms.VisualStyles.VisualStyleElement;
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namespace ProjectAirFighter.MovementStrategy
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{
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/// <summary>
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/// Класс-стратегия перемещения объекта
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/// </summary>
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public abstract class AbstractStrategy
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{
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/// <summary>
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/// Перемещаемый объект
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/// </summary>
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private IMoveableObject? _moveableObject;
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/// <summary>
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/// Статус перемещения
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/// </summary>
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private Status _state = Status.NotInit;
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/// <summary>
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/// Ширина поля
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/// </summary>
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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public Status GetStatus() { return _state; }
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/// <summary>
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/// Установка данных
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/// </summary>
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int
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height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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protected bool MoveLeft() => MoveTo(DirectionType.Left);
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protected bool MoveRight() => MoveTo(DirectionType.Right);
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protected bool MoveUp() => MoveTo(DirectionType.Up);
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protected bool MoveDown() => MoveTo(DirectionType.Down);
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/// <summary>
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/// Параметры объекта
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/// </summary>
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protected ObjectParameters? GetObjectParameters =>
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_moveableObject?.GetObjectPosition;
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/// <summary>
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/// Шаг объекта
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/// </summary>
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/// <returns></returns>
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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/// <summary>
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/// Перемещение к цели
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/// </summary>
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protected abstract void MoveToTarget();
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/// <summary>
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/// Достигнута ли цель
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/// </summary>
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/// <returns></returns>
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protected abstract bool IsTargetDestinaion();
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/// <summary>
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/// Попытка перемещения в требуемом направлении
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/// </summary>
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/// <param name="directionType">Направление</param>
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private bool MoveTo(DirectionType directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
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@ -1,156 +1,31 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectAirFighter.Entities;
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namespace ProjectAirFighter
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namespace ProjectAirFighter.DrawningObjects
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{
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public class DrawningAirFighter
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public class DrawningAirFighter : DrawningAirplane
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityAirFighter? EntityAirFighter { get; private set; }
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/// <summary>
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/// </summary>
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private int _pictureWidth;
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/// <summary>
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/// </summary>
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private int _pictureHeight;
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/// <summary>
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/// </summary>
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private int _startPosX;
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/// <summary>
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/// </summary>
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private int _startPosY;
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/// <summary>
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/// </summary>
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private readonly int _airfighterWidth = 163;
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/// <summary>
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/// </summary>
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private readonly int _airfighterHeight = 70;
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private readonly int _airfighterwingkorpusHeight = 90;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor"></param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="racket"
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/// <param name="wing"
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <returns>true - объект создан, false - проверка не пройдена,
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public bool Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool racket, bool wing, int width, int height)
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public DrawningAirFighter(int speed, double weight, Color bodyColor, Color
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additionalColor, bool racket, bool wing, int width, int height) :
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base(speed, weight, bodyColor, width, height, 160, 160)
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{
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// TODO: Продумать проверки
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if (width <= _airfighterWidth || height <= _airfighterHeight)
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return false;
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_pictureWidth = width;
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_pictureHeight = height;
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EntityAirFighter = new EntityAirFighter();
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EntityAirFighter.Init(speed, weight, bodyColor, additionalColor,
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racket, wing);
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return true;
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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// TODO: Изменение x, y
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_startPosX = x;
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_startPosY = y;
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if (x + _airfighterWidth >= _pictureWidth || y + _airfighterHeight >= _pictureHeight)
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if (EntityAirplane != null)
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{
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_startPosX = 1;
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_startPosY = (_airfighterHeight+_airfighterwingkorpusHeight)/2;
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EntityAirplane = new EntityAirFighter(speed, weight, bodyColor, additionalColor, racket, wing);
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}
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(DirectionType direction)
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public override void DrawTransport(Graphics g)
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{
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if (EntityAirFighter == null)
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if (EntityAirplane is not EntityAirFighter airFighter)
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{
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return;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX - EntityAirFighter.Step > 0)
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{
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_startPosX -= (int)EntityAirFighter.Step;
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}
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break;
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//вверх
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case DirectionType.Up:
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if (_startPosY - _airfighterHeight - EntityAirFighter.Step > 0)
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{
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_startPosY -= (int)EntityAirFighter.Step;
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}
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break;
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// вправо
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case DirectionType.Right:
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if (_startPosX + EntityAirFighter.Step + _airfighterWidth < _pictureWidth)
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{
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_startPosX += (int)EntityAirFighter.Step;
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}
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else
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_startPosX = _pictureWidth - _airfighterWidth;
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break;
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//вниз
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case DirectionType.Down:
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if (_startPosY + EntityAirFighter.Step + _airfighterwingkorpusHeight < _pictureHeight)
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{
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_startPosY += (int)EntityAirFighter.Step;
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}
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else
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_startPosY = _pictureHeight - _airfighterwingkorpusHeight;
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break;
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}
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}
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/// <summary>
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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{
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if (EntityAirFighter == null)
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{
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return;
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}
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Brush additionalBrush = new SolidBrush(airFighter.AdditionalColor);
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Pen pen = new(Color.Black);
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Brush additionalBrush = new
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SolidBrush(EntityAirFighter.AdditionalColor);
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// ракеты
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if (EntityAirFighter.Racket)
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base.DrawTransport(g);
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if (airFighter.Racket)
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{
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Brush brGrey = new SolidBrush(Color.LightGray);
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g.FillRectangle(brGrey, _startPosX + 70, _startPosY - 15, 10, 10);
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g.DrawRectangle(pen, _startPosX + 70, _startPosY - 15, 10, 10);
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@ -172,7 +47,6 @@ namespace ProjectAirFighter
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new Point(_startPosX + 70, _startPosY - 40),
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new Point(_startPosX + 60,_startPosY -35)
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};
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g.FillPolygon(brRed, noseracketPoints2);
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g.DrawPolygon(pen, noseracketPoints2);
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g.FillPolygon(brRed, noseracketPoints);
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@ -186,11 +60,9 @@ namespace ProjectAirFighter
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new Point(_startPosX + 70, _startPosY + 69),
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new Point(_startPosX + 60,_startPosY + 64)
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};
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g.FillPolygon(brRed, noseracketPoints3);
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g.DrawPolygon(pen, noseracketPoints3);
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g.FillRectangle(brGrey, _startPosX + 70, _startPosY + 34, 10, 10);
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g.DrawRectangle(pen, _startPosX + 70, _startPosY + 34, 10, 10);
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Point[] noseracketPoints4 =
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@ -199,88 +71,10 @@ namespace ProjectAirFighter
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new Point(_startPosX + 70, _startPosY + 44),
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new Point(_startPosX + 60,_startPosY + 39)
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};
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g.FillPolygon(brRed, noseracketPoints4);
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g.DrawPolygon(pen, noseracketPoints4);
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}
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Point[] nosePoints =
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{
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new Point(_startPosX + 20, _startPosY + 4),
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new Point(_startPosX + 20, _startPosY + 24),
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new Point(_startPosX-3,_startPosY + 12)
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};
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Brush brBlack = new SolidBrush(Color.Black);
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g.FillPolygon(brBlack, nosePoints);
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g.DrawPolygon(pen, nosePoints);
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Point[] rightwingPoints =
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{
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new Point(_startPosX + 80, _startPosY + 4),
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new Point(_startPosX+80,_startPosY - 66),
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new Point(_startPosX+85,_startPosY - 66),
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new Point(_startPosX + 100, _startPosY + 4)
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||||
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};
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g.FillPolygon(additionalBrush, rightwingPoints);
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g.DrawPolygon(pen, rightwingPoints);
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Point[] lefttwingPoints =
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||||
{
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||||
new Point(_startPosX + 80, _startPosY + 24),
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||||
new Point(_startPosX + 100, _startPosY + 24),
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||||
new Point(_startPosX+85,_startPosY + 94),
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||||
new Point(_startPosX+80,_startPosY + 94)
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||||
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};
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||||
g.FillPolygon(additionalBrush, lefttwingPoints);
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||||
g.DrawPolygon(pen, lefttwingPoints);
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||||
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||||
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||||
Point[] leftenginePoints =
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||||
{
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||||
new Point(_startPosX + 140, _startPosY + 24),
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||||
new Point(_startPosX + 160, _startPosY + 24),
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||||
new Point(_startPosX+160,_startPosY + 50),
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||||
new Point(_startPosX+140,_startPosY + 32)
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||||
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||||
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||||
|
||||
|
||||
};
|
||||
g.FillPolygon(additionalBrush, leftenginePoints);
|
||||
g.DrawPolygon(pen, leftenginePoints);
|
||||
|
||||
|
||||
|
||||
Point[] rightenginePoints =
|
||||
{
|
||||
new Point(_startPosX + 140, _startPosY + 24),
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||||
new Point(_startPosX + 160, _startPosY + 24),
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||||
new Point(_startPosX+160,_startPosY - 16),
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||||
new Point(_startPosX+140,_startPosY -4)
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||||
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||||
|
||||
|
||||
|
||||
};
|
||||
g.FillPolygon(additionalBrush, rightenginePoints);
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||||
g.DrawPolygon(pen, rightenginePoints);
|
||||
|
||||
g.FillRectangle(additionalBrush, _startPosX + 20, _startPosY + 4, 140, 20);
|
||||
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 4, 140, 20);
|
||||
|
||||
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||||
|
||||
|
||||
// крыло
|
||||
if (EntityAirFighter.Wing)
|
||||
if (airFighter.Wing)
|
||||
{
|
||||
Point[] doprightwingPoints =
|
||||
{
|
||||
@ -289,8 +83,6 @@ namespace ProjectAirFighter
|
||||
new Point(_startPosX+35,_startPosY - 34),
|
||||
new Point(_startPosX + 45, _startPosY + 4)
|
||||
|
||||
|
||||
|
||||
};
|
||||
g.FillPolygon(additionalBrush, doprightwingPoints);
|
||||
g.DrawPolygon(pen, doprightwingPoints);
|
||||
@ -305,9 +97,7 @@ namespace ProjectAirFighter
|
||||
};
|
||||
g.FillPolygon(additionalBrush, doplefttwingPoints);
|
||||
g.DrawPolygon(pen, doplefttwingPoints);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
182
AirFighter/DrawningAirplane.cs
Normal file
182
AirFighter/DrawningAirplane.cs
Normal file
@ -0,0 +1,182 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectAirFighter.Entities;
|
||||
|
||||
namespace ProjectAirFighter.DrawningObjects
|
||||
{
|
||||
public class DrawningAirplane
|
||||
{
|
||||
public EntityAirplane? EntityAirplane { get; protected set; }
|
||||
private int _pictureWidth;
|
||||
private int _pictureHeight;
|
||||
protected int _startPosX;
|
||||
protected int _startPosY;
|
||||
protected readonly int _airplaneWidth = 163;
|
||||
protected readonly int _airplaneHeight = 160;
|
||||
protected readonly int _airplanewingHeight = 70;
|
||||
protected readonly int _airplanerwingkorpusHeight = 90;
|
||||
public int GetPosX => _startPosX;
|
||||
public int GetPosY => _startPosY;
|
||||
public int GetWidth => _airplaneWidth;
|
||||
public int GetHeight => _airplaneHeight;
|
||||
|
||||
public DrawningAirplane(int speed, double weight, Color bodyColor,int width, int height)
|
||||
{
|
||||
if (width <= _airplaneWidth || height <= _airplanewingHeight)
|
||||
return;
|
||||
_pictureWidth = width;
|
||||
|
||||
_pictureHeight = height;
|
||||
|
||||
EntityAirplane = new EntityAirplane(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
protected DrawningAirplane(int speed, double weight, Color bodyColor, int
|
||||
width, int height, int airplaneWidth, int airplaneHeight)
|
||||
{
|
||||
if (width <= _airplaneWidth || height <= _airplanewingHeight)
|
||||
return;
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_airplaneWidth = airplaneWidth;
|
||||
_airplanewingHeight = airplaneHeight;
|
||||
|
||||
EntityAirplane = new EntityAirplane(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (EntityAirplane == null)
|
||||
return;
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
if (x + _airplaneWidth >= _pictureWidth || y + _airplaneHeight >= _pictureHeight)
|
||||
{
|
||||
_startPosX = 1;
|
||||
_startPosY = (_airplanewingHeight+_airplanerwingkorpusHeight)/2;
|
||||
}
|
||||
}
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityAirplane == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
DirectionType.Left => _startPosX - EntityAirplane.Step > 0,
|
||||
|
||||
DirectionType.Up => _startPosY - EntityAirplane.Step - (_airplaneHeight - _airplaneHeight * 125 / 1000) / 2 > 0,
|
||||
|
||||
DirectionType.Right => _startPosX+ EntityAirplane.Step + _airplaneWidth < _pictureWidth,
|
||||
|
||||
DirectionType.Down => _startPosY + EntityAirplane.Step + _airplanerwingkorpusHeight < _pictureHeight,
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityAirplane == null)
|
||||
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
case DirectionType.Left:
|
||||
_startPosX -= (int)EntityAirplane.Step;
|
||||
break;
|
||||
|
||||
case DirectionType.Up:
|
||||
_startPosY -= (int)EntityAirplane.Step;
|
||||
break;
|
||||
|
||||
case DirectionType.Right:
|
||||
_startPosX += (int)EntityAirplane.Step;
|
||||
break;
|
||||
|
||||
case DirectionType.Down:
|
||||
_startPosY += (int)EntityAirplane.Step;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityAirplane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
|
||||
Brush br = new SolidBrush(EntityAirplane.BodyColor);
|
||||
Point[] nosePoints =
|
||||
{
|
||||
new Point(_startPosX + 20, _startPosY + 4),
|
||||
new Point(_startPosX + 20, _startPosY + 24),
|
||||
new Point(_startPosX-3,_startPosY + 12)
|
||||
};
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
g.FillPolygon(brBlack, nosePoints);
|
||||
g.DrawPolygon(pen, nosePoints);
|
||||
|
||||
Point[] rightwingPoints =
|
||||
{
|
||||
new Point(_startPosX + 80, _startPosY + 4),
|
||||
new Point(_startPosX+80,_startPosY - 64),
|
||||
new Point(_startPosX+85,_startPosY - 64),
|
||||
new Point(_startPosX + 100, _startPosY + 4)
|
||||
|
||||
};
|
||||
|
||||
g.DrawPolygon(pen, rightwingPoints);
|
||||
g.FillPolygon(br, rightwingPoints);
|
||||
|
||||
Point[] lefttwingPoints =
|
||||
{
|
||||
new Point(_startPosX + 80, _startPosY + 24),
|
||||
new Point(_startPosX + 100, _startPosY + 24),
|
||||
new Point(_startPosX+85,_startPosY + 94),
|
||||
new Point(_startPosX+80,_startPosY + 94)
|
||||
|
||||
};
|
||||
|
||||
g.DrawPolygon(pen, lefttwingPoints);
|
||||
g.FillPolygon(br, lefttwingPoints);
|
||||
|
||||
Point[] leftenginePoints =
|
||||
{
|
||||
new Point(_startPosX + 140, _startPosY + 24),
|
||||
new Point(_startPosX + 160, _startPosY + 24),
|
||||
new Point(_startPosX+160,_startPosY + 50),
|
||||
new Point(_startPosX+140,_startPosY + 32)
|
||||
|
||||
};
|
||||
|
||||
g.DrawPolygon(pen, leftenginePoints);
|
||||
g.FillPolygon(br, leftenginePoints);
|
||||
|
||||
Point[] rightenginePoints =
|
||||
{
|
||||
new Point(_startPosX + 140, _startPosY + 24),
|
||||
new Point(_startPosX + 160, _startPosY + 24),
|
||||
new Point(_startPosX+160,_startPosY - 16),
|
||||
new Point(_startPosX+140,_startPosY -4)
|
||||
|
||||
};
|
||||
|
||||
g.DrawPolygon(pen, rightenginePoints);
|
||||
g.FillPolygon(br, rightenginePoints);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 4, 140, _airplaneHeight * 125 / 1000);
|
||||
g.FillRectangle(br, _startPosX + 20, _startPosY + 4, 140, _airplaneHeight * 125 / 1000);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
39
AirFighter/DrawningObjectAirplane.cs
Normal file
39
AirFighter/DrawningObjectAirplane.cs
Normal file
@ -0,0 +1,39 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectAirFighter.DrawningObjects;
|
||||
|
||||
namespace ProjectAirFighter.MovementStrategy
|
||||
{
|
||||
public class DrawningObjectAirplane: IMoveableObject
|
||||
{
|
||||
private readonly DrawningAirplane? _drawningAirplane = null;
|
||||
public DrawningObjectAirplane(DrawningAirplane drawningAirplane)
|
||||
{
|
||||
_drawningAirplane = drawningAirplane;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningAirplane == null || _drawningAirplane.EntityAirplane ==
|
||||
null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawningAirplane.GetPosX,
|
||||
_drawningAirplane.GetPosY, _drawningAirplane.GetWidth, _drawningAirplane.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_drawningAirplane?.EntityAirplane?.Step ?? 0);
|
||||
public bool CheckCanMove(DirectionType direction) =>
|
||||
_drawningAirplane?.CanMove(direction) ?? false;
|
||||
public void MoveObject(DirectionType direction) =>
|
||||
_drawningAirplane?.MoveTransport(direction);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -4,63 +4,21 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAirFighter
|
||||
namespace ProjectAirFighter.Entities
|
||||
|
||||
{
|
||||
public class EntityAirFighter
|
||||
public class EntityAirFighter: EntityAirplane
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия обвеса
|
||||
/// </summary>
|
||||
public bool Racket { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия антикрыла
|
||||
/// </summary>
|
||||
public bool Wing { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия гоночной полосы
|
||||
/// </summary>
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса спортивного автомобиля
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="racket">Признак наличия обвеса</param>
|
||||
/// <param name="wing"
|
||||
|
||||
public void Init(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool racket, bool wing)
|
||||
public EntityAirFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool racket, bool wing):
|
||||
base(speed,weight,bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Racket = racket;
|
||||
Wing = wing;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
25
AirFighter/EntityAirplane.cs
Normal file
25
AirFighter/EntityAirplane.cs
Normal file
@ -0,0 +1,25 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAirFighter.Entities
|
||||
{
|
||||
public class EntityAirplane
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
public double Weight { get; private set; }
|
||||
public Color BodyColor { get; private set; }
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
|
||||
public EntityAirplane(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
57
AirFighter/FormAirFighter.Designer.cs
generated
57
AirFighter/FormAirFighter.Designer.cs
generated
@ -2,15 +2,8 @@
|
||||
{
|
||||
partial class FormAirFighter
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
@ -19,7 +12,6 @@
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
@ -34,6 +26,9 @@
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
|
||||
this.ButtonCreateAirplane = new System.Windows.Forms.Button();
|
||||
this.ButtonStep = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxAirFighter)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
@ -50,11 +45,11 @@
|
||||
// ButtonCreateAirFighter
|
||||
//
|
||||
this.ButtonCreateAirFighter.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.ButtonCreateAirFighter.Location = new System.Drawing.Point(0, 424);
|
||||
this.ButtonCreateAirFighter.Location = new System.Drawing.Point(0, 405);
|
||||
this.ButtonCreateAirFighter.Name = "ButtonCreateAirFighter";
|
||||
this.ButtonCreateAirFighter.Size = new System.Drawing.Size(94, 29);
|
||||
this.ButtonCreateAirFighter.Size = new System.Drawing.Size(144, 48);
|
||||
this.ButtonCreateAirFighter.TabIndex = 1;
|
||||
this.ButtonCreateAirFighter.Text = "Создать";
|
||||
this.ButtonCreateAirFighter.Text = "Создать военный самолёт";
|
||||
this.ButtonCreateAirFighter.UseVisualStyleBackColor = true;
|
||||
this.ButtonCreateAirFighter.Click += new System.EventHandler(this.ButtonCreateAirFighter_Click);
|
||||
//
|
||||
@ -106,11 +101,47 @@
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxStrategy.FormattingEnabled = true;
|
||||
this.comboBoxStrategy.Items.AddRange(new object[] {
|
||||
"0",
|
||||
"1"});
|
||||
this.comboBoxStrategy.Location = new System.Drawing.Point(731, 0);
|
||||
this.comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
this.comboBoxStrategy.Size = new System.Drawing.Size(151, 28);
|
||||
this.comboBoxStrategy.TabIndex = 6;
|
||||
//
|
||||
// ButtonCreateAirplane
|
||||
//
|
||||
this.ButtonCreateAirplane.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.ButtonCreateAirplane.Location = new System.Drawing.Point(150, 405);
|
||||
this.ButtonCreateAirplane.Name = "ButtonCreateAirplane";
|
||||
this.ButtonCreateAirplane.Size = new System.Drawing.Size(143, 47);
|
||||
this.ButtonCreateAirplane.TabIndex = 7;
|
||||
this.ButtonCreateAirplane.Text = "Создать самолёт";
|
||||
this.ButtonCreateAirplane.UseVisualStyleBackColor = true;
|
||||
this.ButtonCreateAirplane.Click += new System.EventHandler(this.ButtonCreateAirplane_Click);
|
||||
//
|
||||
// ButtonStep
|
||||
//
|
||||
this.ButtonStep.Location = new System.Drawing.Point(788, 34);
|
||||
this.ButtonStep.Name = "ButtonStep";
|
||||
this.ButtonStep.Size = new System.Drawing.Size(94, 29);
|
||||
this.ButtonStep.TabIndex = 8;
|
||||
this.ButtonStep.Text = "Шаг";
|
||||
this.ButtonStep.UseVisualStyleBackColor = true;
|
||||
this.ButtonStep.Click += new System.EventHandler(this.ButtonStep_Click);
|
||||
//
|
||||
// FormAirFighter
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(882, 453);
|
||||
this.Controls.Add(this.ButtonStep);
|
||||
this.Controls.Add(this.ButtonCreateAirplane);
|
||||
this.Controls.Add(this.comboBoxStrategy);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
@ -127,12 +158,14 @@
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxAirFighter;
|
||||
private Button ButtonCreateAirFighter;
|
||||
private Button buttonUp;
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button ButtonCreateAirplane;
|
||||
private Button ButtonStep;
|
||||
}
|
||||
}
|
@ -1,84 +1,118 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using ProjectAirFighter.MovementStrategy;
|
||||
using ProjectAirFighter.DrawningObjects;
|
||||
|
||||
namespace ProjectAirFighter
|
||||
{
|
||||
public partial class FormAirFighter : Form
|
||||
{
|
||||
|
||||
private DrawningAirFighter? _drawningAirFighter;
|
||||
private DrawningAirplane? _drawningAirplane;
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
|
||||
public FormAirFighter()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningAirFighter == null)
|
||||
if (_drawningAirplane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxAirFighter.Width,
|
||||
pictureBoxAirFighter.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningAirFighter.DrawTransport(gr);
|
||||
_drawningAirplane.DrawTransport(gr);
|
||||
pictureBoxAirFighter.Image = bmp;
|
||||
}
|
||||
|
||||
private void ButtonCreateAirplane_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningAirplane = new DrawningAirplane(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
_drawningAirplane.SetPosition(random.Next(10, 100), random.Next(70, 100));
|
||||
|
||||
Draw();
|
||||
}
|
||||
private void ButtonCreateAirFighter_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningAirFighter = new DrawningAirFighter();
|
||||
|
||||
_drawningAirFighter.Init(random.Next(100, 300),
|
||||
_drawningAirplane = new DrawningAirFighter (random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
|
||||
pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
_drawningAirFighter.SetPosition(random.Next(10, 100),
|
||||
random.Next(70, 100));
|
||||
_drawningAirplane.SetPosition(random.Next(10, 100), random.Next(70, 100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAirFighter == null)
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
return;
|
||||
if (_drawningAirplane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningAirplane.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningAirplane.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningAirplane.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningAirplane.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
|
||||
private void ButtonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningAirFighter.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningAirFighter.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningAirFighter.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningAirFighter.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
if (_drawningAirplane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new
|
||||
DrawningObjectAirplane(_drawningAirplane), pictureBoxAirFighter.Width,
|
||||
pictureBoxAirFighter.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
28
AirFighter/IMoveableObject.cs
Normal file
28
AirFighter/IMoveableObject.cs
Normal file
@ -0,0 +1,28 @@
|
||||
namespace ProjectAirFighter.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты X объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Проверка, можно ли переместиться по нужному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
50
AirFighter/MoveToBorder.cs
Normal file
50
AirFighter/MoveToBorder.cs
Normal file
@ -0,0 +1,50 @@
|
||||
using ProjectAirFighter.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAirFighter.MovementStrategy
|
||||
{
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.RightBorder <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - (FieldWidth - 1);
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX < 0)
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.DownBorder - (FieldHeight - 1);
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY < 0)
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
51
AirFighter/MoveToCenter.cs
Normal file
51
AirFighter/MoveToCenter.cs
Normal file
@ -0,0 +1,51 @@
|
||||
namespace ProjectAirFighter.MovementStrategy
|
||||
{
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
31
AirFighter/ObjectParameters.cs
Normal file
31
AirFighter/ObjectParameters.cs
Normal file
@ -0,0 +1,31 @@
|
||||
namespace ProjectAirFighter.MovementStrategy
|
||||
{
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
|
||||
public int LeftBorder => _x;
|
||||
|
||||
public int TopBorder => _y;
|
||||
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
public int DownBorder => _y + _height * 125 / 1000 + (_height-_height * 125 / 1000)/2 ;
|
||||
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
public int ObjectMiddleVertical => _y +(_height - _height * 125 / 1000) / 2 / 2;
|
||||
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -4,18 +4,12 @@ namespace ProjectAirFighter
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI
|
||||
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormAirFighter());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
12
AirFighter/Status.cs
Normal file
12
AirFighter/Status.cs
Normal file
@ -0,0 +1,12 @@
|
||||
namespace ProjectAirFighter.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user