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using System;
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using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
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namespace ProjectAirFighter.Entities
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{
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public class EntityAirFighter: EntityAirplane
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{
public Color AdditionalColor { get; private set; }
public bool Racket { get; private set; }
public bool Wing { get; private set; }
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public EntityAirFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool racket, bool wing):
base(speed,weight,bodyColor)
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{
AdditionalColor = additionalColor;
Racket = racket;
Wing = wing;
}
}
}