Готово

This commit is contained in:
goblinrf 2023-09-21 17:40:56 +03:00
parent 31af10e9f1
commit 4af7ea9e8a
19 changed files with 871 additions and 84 deletions

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<None Remove="DirectionType.enum" />
</ItemGroup>
<ItemGroup>
<Compile Include="DirectionType.enum" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectAirFighter
{
public enum DirectionType
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
}

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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectAirFighter
{
public class DrawningAirFighter
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityAirFighter? EntityAirFighter { get; private set; }
/// <summary>
/// </summary>
private int _pictureWidth;
/// <summary>
/// </summary>
private int _pictureHeight;
/// <summary>
/// </summary>
private int _startPosX;
/// <summary>
/// </summary>
private int _startPosY;
/// <summary>
/// </summary>
private readonly int _airfighterWidth = 163;
/// <summary>
/// </summary>
private readonly int _airfighterHeight = 70;
private readonly int _airfighterwingkorpusHeight = 90;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor"></param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="racket"
/// <param name="wing"
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <returns>true - объект создан, false - проверка не пройдена,
public bool Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool racket, bool wing, int width, int height)
{
// TODO: Продумать проверки
if (width <= _airfighterWidth || height <= _airfighterHeight)
return false;
_pictureWidth = width;
_pictureHeight = height;
EntityAirFighter = new EntityAirFighter();
EntityAirFighter.Init(speed, weight, bodyColor, additionalColor,
racket, wing);
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
// TODO: Изменение x, y
_startPosX = x;
_startPosY = y;
if (x + _airfighterWidth >= _pictureWidth || y + _airfighterHeight >= _pictureHeight)
{
_startPosX = 1;
_startPosY = (_airfighterHeight+_airfighterwingkorpusHeight)/2;
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (EntityAirFighter == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX - EntityAirFighter.Step > 0)
{
_startPosX -= (int)EntityAirFighter.Step;
}
break;
//вверх
case DirectionType.Up:
if (_startPosY - _airfighterHeight - EntityAirFighter.Step > 0)
{
_startPosY -= (int)EntityAirFighter.Step;
}
break;
// вправо
case DirectionType.Right:
if (_startPosX + EntityAirFighter.Step + _airfighterWidth < _pictureWidth)
{
_startPosX += (int)EntityAirFighter.Step;
}
else
_startPosX = _pictureWidth - _airfighterWidth;
break;
//вниз
case DirectionType.Down:
if (_startPosY + EntityAirFighter.Step + _airfighterwingkorpusHeight < _pictureHeight)
{
_startPosY += (int)EntityAirFighter.Step;
}
else
_startPosY = _pictureHeight - _airfighterwingkorpusHeight;
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (EntityAirFighter == null)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(EntityAirFighter.AdditionalColor);
// ракеты
if (EntityAirFighter.Racket)
{
Brush brGrey = new SolidBrush(Color.LightGray);
g.FillRectangle(brGrey, _startPosX + 70, _startPosY - 15, 10, 10);
g.DrawRectangle(pen, _startPosX + 70, _startPosY - 15, 10, 10);
Point[] noseracketPoints =
{
new Point(_startPosX + 70, _startPosY -5),
new Point(_startPosX + 70, _startPosY - 15),
new Point(_startPosX + 60,_startPosY -10)
};
Brush brRed = new SolidBrush(Color.Red);
g.FillPolygon(brRed, noseracketPoints);
g.DrawPolygon(pen, noseracketPoints);
g.FillRectangle(brGrey, _startPosX + 70, _startPosY - 40, 10, 10);
g.DrawRectangle(pen, _startPosX + 70, _startPosY - 40, 10, 10);
Point[] noseracketPoints2 =
{
new Point(_startPosX + 70, _startPosY -30),
new Point(_startPosX + 70, _startPosY - 40),
new Point(_startPosX + 60,_startPosY -35)
};
g.FillPolygon(brRed, noseracketPoints2);
g.DrawPolygon(pen, noseracketPoints2);
g.FillPolygon(brRed, noseracketPoints);
g.DrawPolygon(pen, noseracketPoints);
g.FillRectangle(brGrey, _startPosX + 70, _startPosY + 59, 10, 10);
g.DrawRectangle(pen, _startPosX + 70, _startPosY + 59, 10, 10);
Point[] noseracketPoints3 =
{
new Point(_startPosX + 70, _startPosY +59),
new Point(_startPosX + 70, _startPosY + 69),
new Point(_startPosX + 60,_startPosY + 64)
};
g.FillPolygon(brRed, noseracketPoints3);
g.DrawPolygon(pen, noseracketPoints3);
g.FillRectangle(brGrey, _startPosX + 70, _startPosY + 34, 10, 10);
g.DrawRectangle(pen, _startPosX + 70, _startPosY + 34, 10, 10);
Point[] noseracketPoints4 =
{
new Point(_startPosX + 70, _startPosY +34),
new Point(_startPosX + 70, _startPosY + 44),
new Point(_startPosX + 60,_startPosY + 39)
};
g.FillPolygon(brRed, noseracketPoints4);
g.DrawPolygon(pen, noseracketPoints4);
}
Point[] nosePoints =
{
new Point(_startPosX + 20, _startPosY + 4),
new Point(_startPosX + 20, _startPosY + 24),
new Point(_startPosX-3,_startPosY + 12)
};
Brush brBlack = new SolidBrush(Color.Black);
g.FillPolygon(brBlack, nosePoints);
g.DrawPolygon(pen, nosePoints);
Point[] rightwingPoints =
{
new Point(_startPosX + 80, _startPosY + 4),
new Point(_startPosX+80,_startPosY - 66),
new Point(_startPosX+85,_startPosY - 66),
new Point(_startPosX + 100, _startPosY + 4)
};
g.FillPolygon(additionalBrush, rightwingPoints);
g.DrawPolygon(pen, rightwingPoints);
Point[] lefttwingPoints =
{
new Point(_startPosX + 80, _startPosY + 24),
new Point(_startPosX + 100, _startPosY + 24),
new Point(_startPosX+85,_startPosY + 94),
new Point(_startPosX+80,_startPosY + 94)
};
g.FillPolygon(additionalBrush, lefttwingPoints);
g.DrawPolygon(pen, lefttwingPoints);
Point[] leftenginePoints =
{
new Point(_startPosX + 140, _startPosY + 24),
new Point(_startPosX + 160, _startPosY + 24),
new Point(_startPosX+160,_startPosY + 50),
new Point(_startPosX+140,_startPosY + 32)
};
g.FillPolygon(additionalBrush, leftenginePoints);
g.DrawPolygon(pen, leftenginePoints);
Point[] rightenginePoints =
{
new Point(_startPosX + 140, _startPosY + 24),
new Point(_startPosX + 160, _startPosY + 24),
new Point(_startPosX+160,_startPosY - 16),
new Point(_startPosX+140,_startPosY -4)
};
g.FillPolygon(additionalBrush, rightenginePoints);
g.DrawPolygon(pen, rightenginePoints);
g.FillRectangle(additionalBrush, _startPosX + 20, _startPosY + 4, 140, 20);
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 4, 140, 20);
// крыло
if (EntityAirFighter.Wing)
{
Point[] doprightwingPoints =
{
new Point(_startPosX + 30, _startPosY + 4),
new Point(_startPosX+30,_startPosY - 34),
new Point(_startPosX+35,_startPosY - 34),
new Point(_startPosX + 45, _startPosY + 4)
};
g.FillPolygon(additionalBrush, doprightwingPoints);
g.DrawPolygon(pen, doprightwingPoints);
Point[] doplefttwingPoints =
{
new Point(_startPosX + 30, _startPosY + 24),
new Point(_startPosX + 30, _startPosY + 59),
new Point(_startPosX+35,_startPosY + 59),
new Point(_startPosX+45,_startPosY + 24)
};
g.FillPolygon(additionalBrush, doplefttwingPoints);
g.DrawPolygon(pen, doplefttwingPoints);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectAirFighter
{
public class EntityAirFighter
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия обвеса
/// </summary>
public bool Racket { get; private set; }
/// <summary>
/// Признак (опция) наличия антикрыла
/// </summary>
public bool Wing { get; private set; }
/// <summary>
/// Признак (опция) наличия гоночной полосы
/// </summary>
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="racket">Признак наличия обвеса</param>
/// <param name="wing"
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool racket, bool wing)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Racket = racket;
Wing = wing;
}
}
}

138
AirFighter/FormAirFighter.Designer.cs generated Normal file
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namespace ProjectAirFighter
{
partial class FormAirFighter
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBoxAirFighter = new System.Windows.Forms.PictureBox();
this.ButtonCreateAirFighter = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxAirFighter)).BeginInit();
this.SuspendLayout();
//
// pictureBoxAirFighter
//
this.pictureBoxAirFighter.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxAirFighter.Location = new System.Drawing.Point(0, 0);
this.pictureBoxAirFighter.Name = "pictureBoxAirFighter";
this.pictureBoxAirFighter.Size = new System.Drawing.Size(882, 453);
this.pictureBoxAirFighter.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxAirFighter.TabIndex = 0;
this.pictureBoxAirFighter.TabStop = false;
//
// ButtonCreateAirFighter
//
this.ButtonCreateAirFighter.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.ButtonCreateAirFighter.Location = new System.Drawing.Point(0, 424);
this.ButtonCreateAirFighter.Name = "ButtonCreateAirFighter";
this.ButtonCreateAirFighter.Size = new System.Drawing.Size(94, 29);
this.ButtonCreateAirFighter.TabIndex = 1;
this.ButtonCreateAirFighter.Text = "Создать";
this.ButtonCreateAirFighter.UseVisualStyleBackColor = true;
this.ButtonCreateAirFighter.Click += new System.EventHandler(this.ButtonCreateAirFighter_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::AirFighter.Properties.Resources.kisspng_up_arrow_computer_icons_arrow_down_clip_art_5af6157c473cb4_0747815015260767962918;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonUp.Location = new System.Drawing.Point(816, 387);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 2;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::AirFighter.Properties.Resources.png_clipart_computer_icons_graphics_arrow_symbol_arrow_angle_desktop_wallpaper;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonLeft.Location = new System.Drawing.Point(780, 424);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 3;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::AirFighter.Properties.Resources.png_clipart_computer_icons_uma_musume_pretty_derby_fate_grand_order_saber_kemono_friends_three_arrow_game_angle;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonDown.Location = new System.Drawing.Point(816, 424);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 4;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::AirFighter.Properties.Resources.png_transparent_grammatical_person_paper_narration_direzione_didattica_statale_gestione_scuola_elementare_copy_print_right_arrow_miscellaneous_game_angle;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonRight.Location = new System.Drawing.Point(852, 423);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 5;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
//
// FormAirFighter
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(882, 453);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.ButtonCreateAirFighter);
this.Controls.Add(this.pictureBoxAirFighter);
this.Name = "FormAirFighter";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "FormAirFighter";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxAirFighter)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private PictureBox pictureBoxAirFighter;
private Button ButtonCreateAirFighter;
private Button buttonUp;
private Button buttonLeft;
private Button buttonDown;
private Button buttonRight;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ProjectAirFighter
{
public partial class FormAirFighter : Form
{
private DrawningAirFighter? _drawningAirFighter;
public FormAirFighter()
{
InitializeComponent();
}
private void Draw()
{
if (_drawningAirFighter == null)
{
return;
}
Bitmap bmp = new(pictureBoxAirFighter.Width,
pictureBoxAirFighter.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningAirFighter.DrawTransport(gr);
pictureBoxAirFighter.Image = bmp;
}
private void ButtonCreateAirFighter_Click(object sender, EventArgs e)
{
Random random = new();
_drawningAirFighter = new DrawningAirFighter();
_drawningAirFighter.Init(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
_drawningAirFighter.SetPosition(random.Next(10, 100),
random.Next(70, 100));
Draw();
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawningAirFighter == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_drawningAirFighter.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
_drawningAirFighter.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
_drawningAirFighter.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
_drawningAirFighter.MoveTransport(DirectionType.Right);
break;
}
Draw();
}
}
}

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<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

21
AirFighter/Program.cs Normal file
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using System.Drawing;
namespace ProjectAirFighter
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI
ApplicationConfiguration.Initialize();
Application.Run(new FormAirFighter());
}
}
}

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@ -1,9 +1,9 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.3.32825.248
VisualStudioVersion = 17.5.33530.505
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WinFormsApp1", "WinFormsApp1.csproj", "{855C52EB-A23F-42BD-875C-C5703182C585}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AirFighter", "AirFighter.csproj", "{22602141-1DD8-4CA2-ACE8-935BC23A9C30}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -11,15 +11,15 @@ Global
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{855C52EB-A23F-42BD-875C-C5703182C585}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{855C52EB-A23F-42BD-875C-C5703182C585}.Debug|Any CPU.Build.0 = Debug|Any CPU
{855C52EB-A23F-42BD-875C-C5703182C585}.Release|Any CPU.ActiveCfg = Release|Any CPU
{855C52EB-A23F-42BD-875C-C5703182C585}.Release|Any CPU.Build.0 = Release|Any CPU
{22602141-1DD8-4CA2-ACE8-935BC23A9C30}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{22602141-1DD8-4CA2-ACE8-935BC23A9C30}.Debug|Any CPU.Build.0 = Debug|Any CPU
{22602141-1DD8-4CA2-ACE8-935BC23A9C30}.Release|Any CPU.ActiveCfg = Release|Any CPU
{22602141-1DD8-4CA2-ACE8-935BC23A9C30}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {599F48E4-DA50-4BFB-9FCF-C72D7D505673}
SolutionGuid = {2CDBC790-EBFB-4261-A416-9D0938E15A56}
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@ -0,0 +1,106 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace AirFighter.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AirFighter.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap kisspng_up_arrow_computer_icons_arrow_down_clip_art_5af6157c473cb4_0747815015260767962918 {
get {
object obj = ResourceManager.GetObject("kisspng-up-arrow-computer-icons-arrow-down-clip-art-5af6157c473cb4.07478150152607" +
"67962918", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap png_clipart_computer_icons_graphics_arrow_symbol_arrow_angle_desktop_wallpaper {
get {
object obj = ResourceManager.GetObject("png-clipart-computer-icons-graphics-arrow-symbol-arrow-angle-desktop-wallpaper", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap png_clipart_computer_icons_uma_musume_pretty_derby_fate_grand_order_saber_kemono_friends_three_arrow_game_angle {
get {
object obj = ResourceManager.GetObject("png-clipart-computer-icons-uma-musume-pretty-derby-fate-grand-order-saber-kemono-" +
"friends-three-arrow-game-angle", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap png_transparent_grammatical_person_paper_narration_direzione_didattica_statale_gestione_scuola_elementare_copy_print_right_arrow_miscellaneous_game_angle {
get {
object obj = ResourceManager.GetObject("png-transparent-grammatical-person-paper-narration-direzione-didattica-statale-ge" +
"stione-scuola-elementare-copy-print-right-arrow-miscellaneous-game-angle", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -117,4 +117,17 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="png-clipart-computer-icons-uma-musume-pretty-derby-fate-grand-order-saber-kemono-friends-three-arrow-game-angle" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\png-clipart-computer-icons-uma-musume-pretty-derby-fate-grand-order-saber-kemono-friends-three-arrow-game-angle.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="png-transparent-grammatical-person-paper-narration-direzione-didattica-statale-gestione-scuola-elementare-copy-print-right-arrow-miscellaneous-game-angle" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\png-transparent-grammatical-person-paper-narration-direzione-didattica-statale-gestione-scuola-elementare-copy-print-right-arrow-miscellaneous-game-angle.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="png-clipart-computer-icons-graphics-arrow-symbol-arrow-angle-desktop-wallpaper" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\png-clipart-computer-icons-graphics-arrow-symbol-arrow-angle-desktop-wallpaper.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="kisspng-up-arrow-computer-icons-arrow-down-clip-art-5af6157c473cb4.0747815015260767962918" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\kisspng-up-arrow-computer-icons-arrow-down-clip-art-5af6157c473cb4.0747815015260767962918.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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After

Width:  |  Height:  |  Size: 4.6 KiB

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@ -1,39 +0,0 @@
namespace WinFormsApp1
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

View File

@ -1,10 +0,0 @@
namespace WinFormsApp1
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

View File

@ -1,17 +0,0 @@
namespace WinFormsApp1
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
}
}
}

View File

@ -1,11 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
</Project>