313 lines
10 KiB
C#
313 lines
10 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectAirFighter
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{
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public class DrawningAirFighter
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityAirFighter? EntityAirFighter { get; private set; }
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/// <summary>
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/// </summary>
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private int _pictureWidth;
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/// <summary>
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/// </summary>
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private int _pictureHeight;
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/// <summary>
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/// </summary>
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private int _startPosX;
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/// <summary>
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/// </summary>
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private int _startPosY;
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/// <summary>
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/// </summary>
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private readonly int _airfighterWidth = 163;
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/// <summary>
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/// </summary>
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private readonly int _airfighterHeight = 70;
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private readonly int _airfighterwingkorpusHeight = 90;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor"></param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="racket"
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/// <param name="wing"
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <returns>true - объект создан, false - проверка не пройдена,
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public bool Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool racket, bool wing, int width, int height)
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{
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// TODO: Продумать проверки
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if (width <= _airfighterWidth || height <= _airfighterHeight)
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return false;
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_pictureWidth = width;
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_pictureHeight = height;
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EntityAirFighter = new EntityAirFighter();
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EntityAirFighter.Init(speed, weight, bodyColor, additionalColor,
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racket, wing);
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return true;
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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// TODO: Изменение x, y
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_startPosX = x;
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_startPosY = y;
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if (x + _airfighterWidth >= _pictureWidth || y + _airfighterHeight >= _pictureHeight)
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{
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_startPosX = 1;
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_startPosY = (_airfighterHeight+_airfighterwingkorpusHeight)/2;
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}
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(DirectionType direction)
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{
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if (EntityAirFighter == null)
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{
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return;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX - EntityAirFighter.Step > 0)
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{
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_startPosX -= (int)EntityAirFighter.Step;
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}
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break;
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//вверх
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case DirectionType.Up:
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if (_startPosY - _airfighterHeight - EntityAirFighter.Step > 0)
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{
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_startPosY -= (int)EntityAirFighter.Step;
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}
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break;
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// вправо
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case DirectionType.Right:
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if (_startPosX + EntityAirFighter.Step + _airfighterWidth < _pictureWidth)
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{
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_startPosX += (int)EntityAirFighter.Step;
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}
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else
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_startPosX = _pictureWidth - _airfighterWidth;
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break;
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//вниз
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case DirectionType.Down:
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if (_startPosY + EntityAirFighter.Step + _airfighterwingkorpusHeight < _pictureHeight)
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{
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_startPosY += (int)EntityAirFighter.Step;
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}
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else
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_startPosY = _pictureHeight - _airfighterwingkorpusHeight;
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break;
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}
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}
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/// <summary>
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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{
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if (EntityAirFighter == null)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new
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SolidBrush(EntityAirFighter.AdditionalColor);
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// ракеты
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if (EntityAirFighter.Racket)
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{
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Brush brGrey = new SolidBrush(Color.LightGray);
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g.FillRectangle(brGrey, _startPosX + 70, _startPosY - 15, 10, 10);
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g.DrawRectangle(pen, _startPosX + 70, _startPosY - 15, 10, 10);
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Point[] noseracketPoints =
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{
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new Point(_startPosX + 70, _startPosY -5),
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new Point(_startPosX + 70, _startPosY - 15),
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new Point(_startPosX + 60,_startPosY -10)
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};
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Brush brRed = new SolidBrush(Color.Red);
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g.FillPolygon(brRed, noseracketPoints);
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g.DrawPolygon(pen, noseracketPoints);
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g.FillRectangle(brGrey, _startPosX + 70, _startPosY - 40, 10, 10);
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g.DrawRectangle(pen, _startPosX + 70, _startPosY - 40, 10, 10);
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Point[] noseracketPoints2 =
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{
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new Point(_startPosX + 70, _startPosY -30),
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new Point(_startPosX + 70, _startPosY - 40),
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new Point(_startPosX + 60,_startPosY -35)
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};
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g.FillPolygon(brRed, noseracketPoints2);
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g.DrawPolygon(pen, noseracketPoints2);
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g.FillPolygon(brRed, noseracketPoints);
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g.DrawPolygon(pen, noseracketPoints);
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g.FillRectangle(brGrey, _startPosX + 70, _startPosY + 59, 10, 10);
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g.DrawRectangle(pen, _startPosX + 70, _startPosY + 59, 10, 10);
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Point[] noseracketPoints3 =
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{
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new Point(_startPosX + 70, _startPosY +59),
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new Point(_startPosX + 70, _startPosY + 69),
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new Point(_startPosX + 60,_startPosY + 64)
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};
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g.FillPolygon(brRed, noseracketPoints3);
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g.DrawPolygon(pen, noseracketPoints3);
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g.FillRectangle(brGrey, _startPosX + 70, _startPosY + 34, 10, 10);
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g.DrawRectangle(pen, _startPosX + 70, _startPosY + 34, 10, 10);
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Point[] noseracketPoints4 =
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{
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new Point(_startPosX + 70, _startPosY +34),
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new Point(_startPosX + 70, _startPosY + 44),
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new Point(_startPosX + 60,_startPosY + 39)
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};
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g.FillPolygon(brRed, noseracketPoints4);
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g.DrawPolygon(pen, noseracketPoints4);
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}
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Point[] nosePoints =
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{
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new Point(_startPosX + 20, _startPosY + 4),
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new Point(_startPosX + 20, _startPosY + 24),
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new Point(_startPosX-3,_startPosY + 12)
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};
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Brush brBlack = new SolidBrush(Color.Black);
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g.FillPolygon(brBlack, nosePoints);
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g.DrawPolygon(pen, nosePoints);
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Point[] rightwingPoints =
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{
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new Point(_startPosX + 80, _startPosY + 4),
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new Point(_startPosX+80,_startPosY - 66),
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new Point(_startPosX+85,_startPosY - 66),
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new Point(_startPosX + 100, _startPosY + 4)
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};
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g.FillPolygon(additionalBrush, rightwingPoints);
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g.DrawPolygon(pen, rightwingPoints);
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Point[] lefttwingPoints =
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{
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new Point(_startPosX + 80, _startPosY + 24),
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new Point(_startPosX + 100, _startPosY + 24),
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new Point(_startPosX+85,_startPosY + 94),
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new Point(_startPosX+80,_startPosY + 94)
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};
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g.FillPolygon(additionalBrush, lefttwingPoints);
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g.DrawPolygon(pen, lefttwingPoints);
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Point[] leftenginePoints =
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{
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new Point(_startPosX + 140, _startPosY + 24),
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new Point(_startPosX + 160, _startPosY + 24),
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new Point(_startPosX+160,_startPosY + 50),
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new Point(_startPosX+140,_startPosY + 32)
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};
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g.FillPolygon(additionalBrush, leftenginePoints);
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g.DrawPolygon(pen, leftenginePoints);
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Point[] rightenginePoints =
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{
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new Point(_startPosX + 140, _startPosY + 24),
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new Point(_startPosX + 160, _startPosY + 24),
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new Point(_startPosX+160,_startPosY - 16),
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new Point(_startPosX+140,_startPosY -4)
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};
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g.FillPolygon(additionalBrush, rightenginePoints);
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g.DrawPolygon(pen, rightenginePoints);
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g.FillRectangle(additionalBrush, _startPosX + 20, _startPosY + 4, 140, 20);
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g.DrawRectangle(pen, _startPosX + 20, _startPosY + 4, 140, 20);
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// крыло
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if (EntityAirFighter.Wing)
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{
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Point[] doprightwingPoints =
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{
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new Point(_startPosX + 30, _startPosY + 4),
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new Point(_startPosX+30,_startPosY - 34),
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new Point(_startPosX+35,_startPosY - 34),
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new Point(_startPosX + 45, _startPosY + 4)
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};
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g.FillPolygon(additionalBrush, doprightwingPoints);
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g.DrawPolygon(pen, doprightwingPoints);
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Point[] doplefttwingPoints =
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{
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new Point(_startPosX + 30, _startPosY + 24),
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new Point(_startPosX + 30, _startPosY + 59),
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new Point(_startPosX+35,_startPosY + 59),
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new Point(_startPosX+45,_startPosY + 24)
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};
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g.FillPolygon(additionalBrush, doplefttwingPoints);
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g.DrawPolygon(pen, doplefttwingPoints);
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}
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}
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}
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}
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