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147
ProjectMonorail/FormMonorail.Designer.cs generated Normal file
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namespace ProjectMonorail
{
partial class FormMonorail
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
buttonMove_Right = new Button();
buttonMove_Down = new Button();
buttonMove_Left = new Button();
buttonMove_Up = new Button();
pictureBoxMonorail = new PictureBox();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxMonorail).BeginInit();
SuspendLayout();
//
// buttonMove_Right
//
buttonMove_Right.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonMove_Right.BackgroundImage = Properties.Resources.ArrowRight;
buttonMove_Right.BackgroundImageLayout = ImageLayout.Stretch;
buttonMove_Right.Location = new Point(766, 427);
buttonMove_Right.Name = "buttonMove_Right";
buttonMove_Right.Size = new Size(35, 35);
buttonMove_Right.TabIndex = 0;
buttonMove_Right.UseVisualStyleBackColor = true;
buttonMove_Right.Click += ButtonMove_Click;
//
// buttonMove_Down
//
buttonMove_Down.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonMove_Down.BackgroundImage = Properties.Resources.ArrowDown;
buttonMove_Down.BackgroundImageLayout = ImageLayout.Stretch;
buttonMove_Down.Location = new Point(725, 427);
buttonMove_Down.Name = "buttonMove_Down";
buttonMove_Down.Size = new Size(35, 35);
buttonMove_Down.TabIndex = 1;
buttonMove_Down.UseVisualStyleBackColor = true;
buttonMove_Down.Click += ButtonMove_Click;
//
// buttonMove_Left
//
buttonMove_Left.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonMove_Left.BackgroundImage = Properties.Resources.ArrowLeft;
buttonMove_Left.BackgroundImageLayout = ImageLayout.Stretch;
buttonMove_Left.Location = new Point(684, 427);
buttonMove_Left.Name = "buttonMove_Left";
buttonMove_Left.Size = new Size(35, 35);
buttonMove_Left.TabIndex = 2;
buttonMove_Left.UseVisualStyleBackColor = true;
buttonMove_Left.Click += ButtonMove_Click;
//
// buttonMove_Up
//
buttonMove_Up.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonMove_Up.BackgroundImage = Properties.Resources.ArrowUp;
buttonMove_Up.BackgroundImageLayout = ImageLayout.Stretch;
buttonMove_Up.Location = new Point(725, 386);
buttonMove_Up.Name = "buttonMove_Up";
buttonMove_Up.Size = new Size(35, 35);
buttonMove_Up.TabIndex = 3;
buttonMove_Up.UseVisualStyleBackColor = true;
buttonMove_Up.Click += ButtonMove_Click;
//
// pictureBoxMonorail
//
pictureBoxMonorail.Dock = DockStyle.Fill;
pictureBoxMonorail.ImageLocation = "";
pictureBoxMonorail.Location = new Point(0, 0);
pictureBoxMonorail.Name = "pictureBoxMonorail";
pictureBoxMonorail.Size = new Size(813, 474);
pictureBoxMonorail.TabIndex = 4;
pictureBoxMonorail.TabStop = false;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(680, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(121, 23);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(704, 41);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(75, 23);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormMonorail
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(813, 474);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonMove_Up);
Controls.Add(buttonMove_Left);
Controls.Add(buttonMove_Down);
Controls.Add(buttonMove_Right);
Controls.Add(pictureBoxMonorail);
Name = "FormMonorail";
Text = "Монорельс";
((System.ComponentModel.ISupportInitialize)pictureBoxMonorail).EndInit();
ResumeLayout(false);
}
#endregion
private Button buttonMove_Right;
private Button buttonMove_Down;
private Button buttonMove_Left;
private Button buttonMove_Up;
private PictureBox pictureBoxMonorail;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

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using ProjectMonorail.Scripts.Monorail.Drawnings;
using ProjectMonorail.Scripts.Monorail.MovementStrategy;
namespace ProjectMonorail
{
/// <summary>
/// Форма работы с объектом "Монорельс"
/// </summary>
public partial class FormMonorail : Form
{
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawingMonorail? _drawningMonorail;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
public DrawingMonorail SetMonorail
{
set
{
_drawningMonorail = value;
_drawningMonorail.SetPictureSize(pictureBoxMonorail.Width, pictureBoxMonorail.Height);
Random random = new Random();
_drawningMonorail.SetPosition(random.Next(0, 100), random.Next(0, 100));
comboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
/// <summary>
/// Конструктор формы
/// </summary>
public FormMonorail()
{
InitializeComponent();
_strategy = null;
}
/// <summary>
/// Метод для прорисовки автомобиля
/// </summary>
private void Draw()
{
if (_drawningMonorail == null) return;
Bitmap bmp = new(pictureBoxMonorail.Width, pictureBoxMonorail.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningMonorail.DrawTransport(gr);
pictureBoxMonorail.Image = bmp;
}
/// <summary>
/// Обработка кнопок перемешения
/// </summary>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningMonorail == null) return;
string name = ((Button)sender).Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonMove_Up":
result = _drawningMonorail.MoveTransport(DirectionType.Up);
break;
case "buttonMove_Down":
result = _drawningMonorail.MoveTransport(DirectionType.Down);
break;
case "buttonMove_Right":
result = _drawningMonorail.MoveTransport(DirectionType.Right);
break;
case "buttonMove_Left":
result = _drawningMonorail.MoveTransport(DirectionType.Left);
break;
}
if (result) Draw();
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningMonorail == null) return;
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToRightDownBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableMonorail(_drawningMonorail), pictureBoxMonorail.Width, pictureBoxMonorail.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}
}

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@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->

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namespace ProjectMonorail
{
partial class FormMonorailCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
panelCompanyTools = new Panel();
buttonAddMonorail = new Button();
maskedTextBox = new MaskedTextBox();
buttonRefresh = new Button();
buttonRemoveMonorail = new Button();
buttonGoToCheck = new Button();
buttonCreateCompany = new Button();
panelStorage = new Panel();
buttonCollectionDelete = new Button();
listBoxCollection = new ListBox();
buttonCollectionAdd = new Button();
radioButtonList = new RadioButton();
radioButtonMassive = new RadioButton();
textBoxCollectionName = new TextBox();
labelCollectionName = new Label();
comboBoxSelectorCompany = new ComboBox();
pictureBox = new PictureBox();
groupBoxTools.SuspendLayout();
panelCompanyTools.SuspendLayout();
panelStorage.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(panelCompanyTools);
groupBoxTools.Controls.Add(buttonCreateCompany);
groupBoxTools.Controls.Add(panelStorage);
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(970, 0);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Size = new Size(241, 662);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "Инструменты";
//
// panelCompanyTools
//
panelCompanyTools.Controls.Add(buttonAddMonorail);
panelCompanyTools.Controls.Add(maskedTextBox);
panelCompanyTools.Controls.Add(buttonRefresh);
panelCompanyTools.Controls.Add(buttonRemoveMonorail);
panelCompanyTools.Controls.Add(buttonGoToCheck);
panelCompanyTools.Dock = DockStyle.Bottom;
panelCompanyTools.Enabled = false;
panelCompanyTools.Location = new Point(3, 337);
panelCompanyTools.Margin = new Padding(3, 2, 3, 2);
panelCompanyTools.Name = "panelCompanyTools";
panelCompanyTools.Size = new Size(235, 322);
panelCompanyTools.TabIndex = 8;
//
// buttonAddMonorail
//
buttonAddMonorail.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddMonorail.Location = new Point(8, 32);
buttonAddMonorail.Name = "buttonAddMonorail";
buttonAddMonorail.Size = new Size(221, 48);
buttonAddMonorail.TabIndex = 1;
buttonAddMonorail.Text = "Добавление монорельса";
buttonAddMonorail.UseVisualStyleBackColor = true;
buttonAddMonorail.Click += ButtonAddMonorail_Click;
//
// maskedTextBox
//
maskedTextBox.Location = new Point(5, 130);
maskedTextBox.Mask = "00";
maskedTextBox.Name = "maskedTextBox";
maskedTextBox.Size = new Size(223, 23);
maskedTextBox.TabIndex = 3;
maskedTextBox.ValidatingType = typeof(int);
//
// buttonRefresh
//
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRefresh.Location = new Point(8, 267);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(219, 48);
buttonRefresh.TabIndex = 6;
buttonRefresh.Text = "Обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += ButtonRefresh_Click;
//
// buttonRemoveMonorail
//
buttonRemoveMonorail.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRemoveMonorail.Location = new Point(8, 159);
buttonRemoveMonorail.Name = "buttonRemoveMonorail";
buttonRemoveMonorail.Size = new Size(221, 48);
buttonRemoveMonorail.TabIndex = 4;
buttonRemoveMonorail.Text = "Удалить монорельс";
buttonRemoveMonorail.UseVisualStyleBackColor = true;
buttonRemoveMonorail.Click += buttonRemoveMonorail_Click;
//
// buttonGoToCheck
//
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonGoToCheck.Location = new Point(8, 213);
buttonGoToCheck.Name = "buttonGoToCheck";
buttonGoToCheck.Size = new Size(220, 48);
buttonGoToCheck.TabIndex = 5;
buttonGoToCheck.Text = "Передать на тесты";
buttonGoToCheck.UseVisualStyleBackColor = true;
buttonGoToCheck.Click += ButtonGoToCheck_Click;
//
// buttonCreateCompany
//
buttonCreateCompany.Location = new Point(6, 291);
buttonCreateCompany.Margin = new Padding(3, 2, 3, 2);
buttonCreateCompany.Name = "buttonCreateCompany";
buttonCreateCompany.Size = new Size(222, 22);
buttonCreateCompany.TabIndex = 7;
buttonCreateCompany.Text = "Создать компанию";
buttonCreateCompany.UseVisualStyleBackColor = true;
buttonCreateCompany.Click += ButtonCreateCompany_Click;
//
// panelStorage
//
panelStorage.Controls.Add(buttonCollectionDelete);
panelStorage.Controls.Add(listBoxCollection);
panelStorage.Controls.Add(buttonCollectionAdd);
panelStorage.Controls.Add(radioButtonList);
panelStorage.Controls.Add(radioButtonMassive);
panelStorage.Controls.Add(textBoxCollectionName);
panelStorage.Controls.Add(labelCollectionName);
panelStorage.Dock = DockStyle.Top;
panelStorage.Location = new Point(3, 19);
panelStorage.Margin = new Padding(3, 2, 3, 2);
panelStorage.Name = "panelStorage";
panelStorage.Size = new Size(235, 242);
panelStorage.TabIndex = 7;
//
// buttonCollectionDelete
//
buttonCollectionDelete.Location = new Point(5, 206);
buttonCollectionDelete.Margin = new Padding(3, 2, 3, 2);
buttonCollectionDelete.Name = "buttonCollectionDelete";
buttonCollectionDelete.Size = new Size(222, 22);
buttonCollectionDelete.TabIndex = 6;
buttonCollectionDelete.Text = "Удалить коллекцию";
buttonCollectionDelete.UseVisualStyleBackColor = true;
buttonCollectionDelete.Click += ButtonCollectionDelete_Click;
//
// listBoxCollection
//
listBoxCollection.FormattingEnabled = true;
listBoxCollection.ItemHeight = 15;
listBoxCollection.Location = new Point(5, 123);
listBoxCollection.Margin = new Padding(3, 2, 3, 2);
listBoxCollection.Name = "listBoxCollection";
listBoxCollection.Size = new Size(223, 79);
listBoxCollection.TabIndex = 5;
//
// buttonCollectionAdd
//
buttonCollectionAdd.Location = new Point(5, 97);
buttonCollectionAdd.Margin = new Padding(3, 2, 3, 2);
buttonCollectionAdd.Name = "buttonCollectionAdd";
buttonCollectionAdd.Size = new Size(222, 22);
buttonCollectionAdd.TabIndex = 4;
buttonCollectionAdd.Text = "Добавить коллекцию";
buttonCollectionAdd.UseVisualStyleBackColor = true;
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
//
// radioButtonList
//
radioButtonList.AutoSize = true;
radioButtonList.Location = new Point(113, 67);
radioButtonList.Margin = new Padding(3, 2, 3, 2);
radioButtonList.Name = "radioButtonList";
radioButtonList.Size = new Size(66, 19);
radioButtonList.TabIndex = 3;
radioButtonList.TabStop = true;
radioButtonList.Text = "Список";
radioButtonList.UseVisualStyleBackColor = true;
//
// radioButtonMassive
//
radioButtonMassive.AutoSize = true;
radioButtonMassive.Location = new Point(20, 67);
radioButtonMassive.Margin = new Padding(3, 2, 3, 2);
radioButtonMassive.Name = "radioButtonMassive";
radioButtonMassive.Size = new Size(67, 19);
radioButtonMassive.TabIndex = 2;
radioButtonMassive.TabStop = true;
radioButtonMassive.Text = "Массив";
radioButtonMassive.UseVisualStyleBackColor = true;
//
// textBoxCollectionName
//
textBoxCollectionName.Location = new Point(5, 28);
textBoxCollectionName.Margin = new Padding(3, 2, 3, 2);
textBoxCollectionName.Name = "textBoxCollectionName";
textBoxCollectionName.Size = new Size(223, 23);
textBoxCollectionName.TabIndex = 1;
//
// labelCollectionName
//
labelCollectionName.AutoSize = true;
labelCollectionName.Location = new Point(47, 10);
labelCollectionName.Name = "labelCollectionName";
labelCollectionName.Size = new Size(125, 15);
labelCollectionName.TabIndex = 0;
labelCollectionName.Text = "Название коллекции:";
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(3, 265);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(229, 23);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
//
// pictureBox
//
pictureBox.Dock = DockStyle.Fill;
pictureBox.Location = new Point(0, 0);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(970, 662);
pictureBox.TabIndex = 1;
pictureBox.TabStop = false;
//
// FormMonorailCollection
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1211, 662);
Controls.Add(pictureBox);
Controls.Add(groupBoxTools);
Name = "FormMonorailCollection";
Text = "Коллекция монорельсов";
groupBoxTools.ResumeLayout(false);
panelCompanyTools.ResumeLayout(false);
panelCompanyTools.PerformLayout();
panelStorage.ResumeLayout(false);
panelStorage.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxTools;
private ComboBox comboBoxSelectorCompany;
private Button buttonRemoveMonorail;
private MaskedTextBox maskedTextBox;
private Button buttonAddMonorail;
private PictureBox pictureBox;
private Button buttonGoToCheck;
private Button buttonRefresh;
private Panel panelStorage;
private Label labelCollectionName;
private TextBox textBoxCollectionName;
private Button buttonCollectionAdd;
private RadioButton radioButtonList;
private RadioButton radioButtonMassive;
private Button buttonCollectionDelete;
private ListBox listBoxCollection;
private Button buttonCreateCompany;
private Panel panelCompanyTools;
}
}

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using ProjectMonorail.Scripts.Monorail.CollectionGenericObjects;
using ProjectMonorail.Scripts.Monorail.Drawnings;
namespace ProjectMonorail
{
/// <summary>
///
/// </summary>
public partial class FormMonorailCollection : Form
{
/// <summary>
/// Хранилище коллекций
/// </summary>
private readonly StorageCollection<DrawingMonorail> _storageCollection;
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Конструктор
/// </summary>
public FormMonorailCollection()
{
InitializeComponent();
_storageCollection = new StorageCollection<DrawingMonorail>();
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
{
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new DepotSharingService(pictureBox.Width, pictureBox.Height, new MassiveGenericObjects<DrawingMonorail>());
break;
}
}
private void ButtonAddMonorail_Click(object sender, EventArgs e)
{
FormMonorailConfig form = new FormMonorailConfig();
form.Show();
form.AddEventListener_Monorail(SetMonorail);
}
private void SetMonorail(DrawingMonorail monorail)
{
if (monorail == null || _company == null) return;
if (_company + monorail != -1)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
private void buttonRemoveMonorail_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBox.Text) || _company == null) return;
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No) return;
int position = Convert.ToInt32(maskedTextBox.Text);
if (_company - position != null)
{
MessageBox.Show("Объект удален");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
private void ButtonGoToCheck_Click(object sender, EventArgs e)
{
if (_company == null) return;
DrawingMonorail? monorail = null;
int coutner = 100;
while (monorail == null && coutner-- > 0)
{
monorail = _company.GetRandomObject();
}
if (monorail == null) return;
FormMonorail form = new FormMonorail()
{
SetMonorail = monorail
};
form.ShowDialog();
}
private void ButtonRefresh_Click(object sender, EventArgs e)
{
if (_company == null) return;
pictureBox.Image = _company.Show();
}
/// <summary>
/// Обновление списка в listBoxCollection
/// </summary>
private void RerfreshListBoxItems()
{
listBoxCollection.Items.Clear();
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
{
string? colName = _storageCollection.Keys?[i];
if (!string.IsNullOrEmpty(colName))
{
listBoxCollection.Items.Add(colName);
}
}
}
/// <summary>
/// Добавление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
{
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
CollectionType collectionType = CollectionType.None;
if (radioButtonMassive.Checked)
{
collectionType = CollectionType.Massive;
}
else if (radioButtonList.Checked)
{
collectionType = CollectionType.List;
}
_storageCollection.AddCollection(textBoxCollectionName.Text,
collectionType);
RerfreshListBoxItems();
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionDelete_Click(object sender, EventArgs e)
{
// TODO прописать логику удаления элемента из коллекции
// нужно убедиться, что есть выбранная коллекция
// спросить у пользователя через MessageBox, что он подтверждает, что хочет удалить запись
// удалить и обновить ListBox
if (listBoxCollection.SelectedItem == null || listBoxCollection.SelectedIndex < 0)
{
MessageBox.Show("Коллекция для удаления не выбрана");
return;
}
if (MessageBox.Show("Удалить коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No) return;
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
RerfreshListBoxItems();
}
/// <summary>
/// Создание компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateCompany_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
ICollectionGenericObjects<DrawingMonorail>? collection =
_storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
if (collection == null)
{
MessageBox.Show("Коллекция не проинициализирована");
return;
}
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new DepotSharingService(pictureBox.Width,
pictureBox.Height, collection);
break;
}
panelCompanyTools.Enabled = true;
RerfreshListBoxItems();
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -0,0 +1,404 @@
namespace ProjectMonorail
{
partial class FormMonorailConfig
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxConfig = new GroupBox();
groupBoxColors = new GroupBox();
panelColor_Purple = new Panel();
panelColor_Black = new Panel();
panelColor_Yellow = new Panel();
panelColor_Grey = new Panel();
panelColor_Blue = new Panel();
panelColor_White = new Panel();
panelColor_Green = new Panel();
panelColor_Red = new Panel();
checkBoxCabin = new CheckBox();
checkBoxMonorailTrack = new CheckBox();
numericUpDownWeight = new NumericUpDown();
labelWeight = new Label();
numericUpDownSpeed = new NumericUpDown();
labelSpeed = new Label();
labelModifiedObject = new Label();
labelSimpleObject = new Label();
pictureBoxObject = new PictureBox();
buttonAdd = new Button();
buttonCancel = new Button();
panelObject = new Panel();
labelBodyColor = new Label();
labelAdditionalColor = new Label();
panelBaseColor = new Panel();
panelAdditionalColor = new Panel();
groupBoxConfig.SuspendLayout();
groupBoxColors.SuspendLayout();
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
panelObject.SuspendLayout();
panelBaseColor.SuspendLayout();
panelAdditionalColor.SuspendLayout();
SuspendLayout();
//
// groupBoxConfig
//
groupBoxConfig.Controls.Add(groupBoxColors);
groupBoxConfig.Controls.Add(checkBoxCabin);
groupBoxConfig.Controls.Add(checkBoxMonorailTrack);
groupBoxConfig.Controls.Add(numericUpDownWeight);
groupBoxConfig.Controls.Add(labelWeight);
groupBoxConfig.Controls.Add(numericUpDownSpeed);
groupBoxConfig.Controls.Add(labelSpeed);
groupBoxConfig.Controls.Add(labelModifiedObject);
groupBoxConfig.Controls.Add(labelSimpleObject);
groupBoxConfig.Dock = DockStyle.Left;
groupBoxConfig.Location = new Point(0, 0);
groupBoxConfig.Margin = new Padding(3, 4, 3, 4);
groupBoxConfig.Name = "groupBoxConfig";
groupBoxConfig.Padding = new Padding(3, 4, 3, 4);
groupBoxConfig.Size = new Size(582, 236);
groupBoxConfig.TabIndex = 0;
groupBoxConfig.TabStop = false;
groupBoxConfig.Text = "Параметры";
//
// groupBoxColors
//
groupBoxColors.Controls.Add(panelColor_Purple);
groupBoxColors.Controls.Add(panelColor_Black);
groupBoxColors.Controls.Add(panelColor_Yellow);
groupBoxColors.Controls.Add(panelColor_Grey);
groupBoxColors.Controls.Add(panelColor_Blue);
groupBoxColors.Controls.Add(panelColor_White);
groupBoxColors.Controls.Add(panelColor_Green);
groupBoxColors.Controls.Add(panelColor_Red);
groupBoxColors.Location = new Point(315, 29);
groupBoxColors.Margin = new Padding(3, 4, 3, 4);
groupBoxColors.Name = "groupBoxColors";
groupBoxColors.Padding = new Padding(3, 4, 3, 4);
groupBoxColors.Size = new Size(235, 140);
groupBoxColors.TabIndex = 8;
groupBoxColors.TabStop = false;
groupBoxColors.Text = "Цвета";
//
// panelColor_Purple
//
panelColor_Purple.BackColor = Color.Purple;
panelColor_Purple.Location = new Point(198, 83);
panelColor_Purple.Margin = new Padding(3, 4, 3, 4);
panelColor_Purple.Name = "panelColor_Purple";
panelColor_Purple.Size = new Size(31, 39);
panelColor_Purple.TabIndex = 7;
//
// panelColor_Black
//
panelColor_Black.BackColor = Color.Black;
panelColor_Black.Location = new Point(138, 83);
panelColor_Black.Margin = new Padding(3, 4, 3, 4);
panelColor_Black.Name = "panelColor_Black";
panelColor_Black.Size = new Size(31, 39);
panelColor_Black.TabIndex = 6;
//
// panelColor_Yellow
//
panelColor_Yellow.BackColor = Color.Yellow;
panelColor_Yellow.Location = new Point(198, 29);
panelColor_Yellow.Margin = new Padding(3, 4, 3, 4);
panelColor_Yellow.Name = "panelColor_Yellow";
panelColor_Yellow.Size = new Size(31, 39);
panelColor_Yellow.TabIndex = 3;
//
// panelColor_Grey
//
panelColor_Grey.BackColor = Color.Gray;
panelColor_Grey.Location = new Point(71, 83);
panelColor_Grey.Margin = new Padding(3, 4, 3, 4);
panelColor_Grey.Name = "panelColor_Grey";
panelColor_Grey.Size = new Size(31, 39);
panelColor_Grey.TabIndex = 5;
//
// panelColor_Blue
//
panelColor_Blue.BackColor = Color.Blue;
panelColor_Blue.Location = new Point(138, 29);
panelColor_Blue.Margin = new Padding(3, 4, 3, 4);
panelColor_Blue.Name = "panelColor_Blue";
panelColor_Blue.Size = new Size(31, 39);
panelColor_Blue.TabIndex = 2;
//
// panelColor_White
//
panelColor_White.BackColor = Color.White;
panelColor_White.Location = new Point(7, 83);
panelColor_White.Margin = new Padding(3, 4, 3, 4);
panelColor_White.Name = "panelColor_White";
panelColor_White.Size = new Size(31, 39);
panelColor_White.TabIndex = 4;
//
// panelColor_Green
//
panelColor_Green.BackColor = Color.Green;
panelColor_Green.Location = new Point(71, 29);
panelColor_Green.Margin = new Padding(3, 4, 3, 4);
panelColor_Green.Name = "panelColor_Green";
panelColor_Green.Size = new Size(31, 39);
panelColor_Green.TabIndex = 1;
//
// panelColor_Red
//
panelColor_Red.BackColor = Color.Red;
panelColor_Red.Location = new Point(7, 29);
panelColor_Red.Margin = new Padding(3, 4, 3, 4);
panelColor_Red.Name = "panelColor_Red";
panelColor_Red.Size = new Size(31, 39);
panelColor_Red.TabIndex = 0;
//
// checkBoxCabin
//
checkBoxCabin.AutoSize = true;
checkBoxCabin.Location = new Point(14, 192);
checkBoxCabin.Margin = new Padding(3, 4, 3, 4);
checkBoxCabin.Name = "checkBoxCabin";
checkBoxCabin.Size = new Size(211, 24);
checkBoxCabin.TabIndex = 7;
checkBoxCabin.Text = "Признак наличия кабины";
checkBoxCabin.UseVisualStyleBackColor = true;
//
// checkBoxMonorailTrack
//
checkBoxMonorailTrack.AutoSize = true;
checkBoxMonorailTrack.Location = new Point(14, 159);
checkBoxMonorailTrack.Margin = new Padding(3, 4, 3, 4);
checkBoxMonorailTrack.Name = "checkBoxMonorailTrack";
checkBoxMonorailTrack.Size = new Size(312, 24);
checkBoxMonorailTrack.TabIndex = 6;
checkBoxMonorailTrack.Text = "Признак наличия монорельсового пути";
checkBoxMonorailTrack.UseVisualStyleBackColor = true;
//
// numericUpDownWeight
//
numericUpDownWeight.Location = new Point(91, 104);
numericUpDownWeight.Margin = new Padding(3, 4, 3, 4);
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownWeight.Name = "numericUpDownWeight";
numericUpDownWeight.Size = new Size(137, 27);
numericUpDownWeight.TabIndex = 5;
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelWeight
//
labelWeight.AutoSize = true;
labelWeight.Location = new Point(14, 107);
labelWeight.Name = "labelWeight";
labelWeight.Size = new Size(36, 20);
labelWeight.TabIndex = 4;
labelWeight.Text = "Вес:";
//
// numericUpDownSpeed
//
numericUpDownSpeed.Location = new Point(91, 43);
numericUpDownSpeed.Margin = new Padding(3, 4, 3, 4);
numericUpDownSpeed.Name = "numericUpDownSpeed";
numericUpDownSpeed.Size = new Size(137, 27);
numericUpDownSpeed.TabIndex = 3;
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelSpeed
//
labelSpeed.AutoSize = true;
labelSpeed.Location = new Point(14, 45);
labelSpeed.Name = "labelSpeed";
labelSpeed.Size = new Size(76, 20);
labelSpeed.TabIndex = 2;
labelSpeed.Text = "Скорость:";
//
// labelModifiedObject
//
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
labelModifiedObject.Location = new Point(437, 187);
labelModifiedObject.Name = "labelModifiedObject";
labelModifiedObject.Size = new Size(114, 30);
labelModifiedObject.TabIndex = 1;
labelModifiedObject.Text = "Продвинутый";
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
labelModifiedObject.MouseDown += LabelObject_MouseDown;
//
// labelSimpleObject
//
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
labelSimpleObject.Location = new Point(315, 188);
labelSimpleObject.Name = "labelSimpleObject";
labelSimpleObject.Size = new Size(114, 30);
labelSimpleObject.TabIndex = 0;
labelSimpleObject.Text = "Простой";
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
labelSimpleObject.MouseDown += LabelObject_MouseDown;
//
// pictureBoxObject
//
pictureBoxObject.Location = new Point(19, 16);
pictureBoxObject.Margin = new Padding(3, 4, 3, 4);
pictureBoxObject.Name = "pictureBoxObject";
pictureBoxObject.Size = new Size(226, 95);
pictureBoxObject.TabIndex = 1;
pictureBoxObject.TabStop = false;
//
// buttonAdd
//
buttonAdd.Location = new Point(600, 192);
buttonAdd.Margin = new Padding(3, 4, 3, 4);
buttonAdd.Name = "buttonAdd";
buttonAdd.Size = new Size(86, 31);
buttonAdd.TabIndex = 2;
buttonAdd.Text = "Добавить";
buttonAdd.UseVisualStyleBackColor = true;
buttonAdd.MouseClick += ButtonAdd_MouseClick;
//
// buttonCancel
//
buttonCancel.Location = new Point(777, 192);
buttonCancel.Margin = new Padding(3, 4, 3, 4);
buttonCancel.Name = "buttonCancel";
buttonCancel.Size = new Size(86, 31);
buttonCancel.TabIndex = 3;
buttonCancel.Text = "Отмена";
buttonCancel.UseVisualStyleBackColor = true;
//
// panelObject
//
panelObject.AllowDrop = true;
panelObject.Controls.Add(pictureBoxObject);
panelObject.Location = new Point(600, 59);
panelObject.Margin = new Padding(3, 4, 3, 4);
panelObject.Name = "panelObject";
panelObject.Size = new Size(263, 124);
panelObject.TabIndex = 4;
panelObject.DragDrop += PanelObject_DragDrop;
panelObject.DragEnter += PanelObject_DragEnter;
//
// labelBodyColor
//
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
labelBodyColor.Location = new Point(10, 11);
labelBodyColor.Name = "labelBodyColor";
labelBodyColor.Size = new Size(114, 30);
labelBodyColor.TabIndex = 9;
labelBodyColor.Text = "Основной цвет";
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
//
// labelAdditionalColor
//
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
labelAdditionalColor.Location = new Point(13, 13);
labelAdditionalColor.Name = "labelAdditionalColor";
labelAdditionalColor.Size = new Size(114, 30);
labelAdditionalColor.TabIndex = 10;
labelAdditionalColor.Text = "Доп. цвет";
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
labelAdditionalColor.DragDrop += PanelObject_DragDrop;
labelAdditionalColor.DragEnter += PanelObject_DragEnter;
//
// panelBaseColor
//
panelBaseColor.AllowDrop = true;
panelBaseColor.Controls.Add(labelBodyColor);
panelBaseColor.Location = new Point(600, 1);
panelBaseColor.Margin = new Padding(3, 4, 3, 4);
panelBaseColor.Name = "panelBaseColor";
panelBaseColor.Size = new Size(142, 49);
panelBaseColor.TabIndex = 11;
panelBaseColor.DragDrop += PanelColorBody_DragDrop;
panelBaseColor.DragEnter += PanelColor_DragEnter;
//
// panelAdditionalColor
//
panelAdditionalColor.AllowDrop = true;
panelAdditionalColor.Controls.Add(labelAdditionalColor);
panelAdditionalColor.Location = new Point(744, -1);
panelAdditionalColor.Margin = new Padding(3, 4, 3, 4);
panelAdditionalColor.Name = "panelAdditionalColor";
panelAdditionalColor.Size = new Size(134, 52);
panelAdditionalColor.TabIndex = 12;
panelAdditionalColor.DragDrop += PanelColorAdditional_DragDrop;
panelAdditionalColor.DragEnter += PanelColor_DragEnter;
//
// FormMonorailConfig
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(885, 236);
Controls.Add(panelAdditionalColor);
Controls.Add(panelBaseColor);
Controls.Add(panelObject);
Controls.Add(buttonCancel);
Controls.Add(buttonAdd);
Controls.Add(groupBoxConfig);
Margin = new Padding(3, 4, 3, 4);
Name = "FormMonorailConfig";
Text = "Создание объекта";
groupBoxConfig.ResumeLayout(false);
groupBoxConfig.PerformLayout();
groupBoxColors.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
panelObject.ResumeLayout(false);
panelBaseColor.ResumeLayout(false);
panelAdditionalColor.ResumeLayout(false);
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxConfig;
private Label labelSimpleObject;
private NumericUpDown numericUpDownWeight;
private Label labelWeight;
private NumericUpDown numericUpDownSpeed;
private Label labelSpeed;
private Label labelModifiedObject;
private CheckBox checkBoxMonorailTrack;
private CheckBox checkBoxCabin;
private GroupBox groupBoxColors;
private Panel panelColor_Purple;
private Panel panelColor_Black;
private Panel panelColor_Yellow;
private Panel panelColor_Grey;
private Panel panelColor_Blue;
private Panel panelColor_White;
private Panel panelColor_Green;
private Panel panelColor_Red;
private PictureBox pictureBoxObject;
private Button buttonAdd;
private Button buttonCancel;
private Panel panelObject;
private Label labelBodyColor;
private Label labelAdditionalColor;
private Panel panelBaseColor;
private Panel panelAdditionalColor;
}
}

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@ -0,0 +1,136 @@
using ProjectMonorail.Scripts.Monorail.Drawnings;
using ProjectMonorail.Scripts.Monorail.Entities;
namespace ProjectMonorail
{
/// <summary>
/// Форма конфигурации объекта
/// </summary>
public partial class FormMonorailConfig : Form
{
#region Events & Delegates
private event Action<DrawingMonorail> OnSendEvent_Monorail;
#endregion
/// <summary>
/// Объект прорисовки монорельса
/// </summary>
private DrawingMonorail? _monorail;
/// <summary>
/// Конструктор
/// </summary>
public FormMonorailConfig()
{
InitializeComponent();
panelColor_Red.MouseDown += PanelColor_MouseDown;
panelColor_Green.MouseDown += PanelColor_MouseDown;
panelColor_Blue.MouseDown += PanelColor_MouseDown;
panelColor_Yellow.MouseDown += PanelColor_MouseDown;
panelColor_Purple.MouseDown += PanelColor_MouseDown;
panelColor_White.MouseDown += PanelColor_MouseDown;
panelColor_Black.MouseDown += PanelColor_MouseDown;
panelColor_Grey.MouseDown += PanelColor_MouseDown;
// TODO buttonCancel.Click with lambda
buttonCancel.Click += (object? obj, EventArgs e) => Close();
}
public void AddEventListener_Monorail(Action<DrawingMonorail> method)
{
OnSendEvent_Monorail += method;
}
/// <summary>
/// Прорисовка объекта
/// </summary>
private void DrawObject()
{
Bitmap bmp = new Bitmap(pictureBoxObject.Width, pictureBoxObject.Height);
Graphics g = Graphics.FromImage(bmp);
_monorail?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
_monorail?.SetPosition(10, 10);
_monorail?.DrawTransport(g);
pictureBoxObject.Image = bmp;
}
/// <summary>
/// Передаем информацию при нажатии на Label
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
{
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
}
/// <summary>
/// Проверка полученной информации(ее типа на соответствие требуемому)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragEnter(object sender, DragEventArgs e)
{
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
}
/// <summary>
/// Действия при приеме перетаскиваемой информации
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragDrop(object sender, DragEventArgs e)
{
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
{
case "labelSimpleObject":
_monorail = new DrawingMonorail((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
panelAdditionalColor.AllowDrop = false;
break;
case "labelModifiedObject":
_monorail = new DrawingModernMonorail((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
Color.Black, checkBoxMonorailTrack.Checked, checkBoxCabin.Checked);
panelAdditionalColor.AllowDrop = true;
break;
}
DrawObject();
}
/// <summary>
/// Передаем информацию при нажатии на Panel
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelColor_MouseDown(object? sender, MouseEventArgs e)
{
(sender as Panel)?.DoDragDrop((sender as Panel)?.BackColor ?? Color.Black, DragDropEffects.Move | DragDropEffects.Copy);
}
private void PanelColor_DragEnter(object? sender, DragEventArgs e)
{
e.Effect = e.Data?.GetDataPresent(typeof(Color)) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
}
private void PanelColorBody_DragDrop(object sender, DragEventArgs e)
{
_monorail?.EntityMonorail?.SetBodyColor((Color)e.Data.GetData(typeof(Color)));
DrawObject();
}
private void PanelColorAdditional_DragDrop(object sender, DragEventArgs e)
{
if (_monorail is not DrawingModernMonorail) return;
((_monorail as DrawingModernMonorail)?.EntityMonorail as EntityModernMonorail)?.SetAdditionalColor((Color)e.Data.GetData(typeof(Color)));
DrawObject();
}
private void ButtonAdd_MouseClick(object sender, MouseEventArgs e)
{
if (_monorail != null) OnSendEvent_Monorail?.Invoke(_monorail);
Close();
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -1,4 +1,4 @@
namespace ProjectSportCar
namespace ProjectMonorail
{
internal static class Program
{
@ -11,7 +11,7 @@ namespace ProjectSportCar
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new FormMonorailCollection());
}
}
}

View File

@ -0,0 +1,22 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

View File

@ -1,9 +1,8 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.32002.185
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProjectSportCar", "ProjectSportCar.csproj", "{C1C061F8-FA8C-4805-AE55-2DABEB1E86B7}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProjectMonorail", "ProjectMonorail.csproj", "{C1C061F8-FA8C-4805-AE55-2DABEB1E86B7}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

View File

@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectMonorail.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectMonorail.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ArrowDown {
get {
object obj = ResourceManager.GetObject("ArrowDown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ArrowLeft {
get {
object obj = ResourceManager.GetObject("ArrowLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ArrowRight {
get {
object obj = ResourceManager.GetObject("ArrowRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ArrowUp {
get {
object obj = ResourceManager.GetObject("ArrowUp", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="ArrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Arrows\ArrowDown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ArrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Arrows\ArrowLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ArrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Arrows\ArrowRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ArrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Arrows\ArrowUp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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@ -0,0 +1,115 @@
using ProjectMonorail.Scripts.Monorail.Drawnings;
namespace ProjectMonorail.Scripts.Monorail.CollectionGenericObjects
{
/// <summary>
/// Абстракция компании, хранящий коллекцию монорельсов
/// </summary>
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 240;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 80;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция монорельсов
/// </summary>
protected ICollectionGenericObjects<DrawingMonorail>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно разместить в окне
/// </summary>
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
/// <summary>
/// Конструктор
/// </summary>
/// <param name="pictureWidth">Ширина окна</param>
/// <param name="pictureHeight">Высота окна</param>
/// <param name="collection">Коллекция монорельсов</param>
public AbstractCompany(int pictureWidth, int pictureHeight, ICollectionGenericObjects<DrawingMonorail> collection)
{
_pictureWidth = pictureWidth;
_pictureHeight = pictureHeight;
_collection = collection;
_collection.SetMaxCount = GetMaxCount;
}
/// <summary>
/// Перегрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="monorail">Добавляемый объект</param>
/// <returns></returns>
public static int operator +(AbstractCompany company, DrawingMonorail monorail)
{
return company._collection?.Insert(monorail) ?? -1;
}
/// <summary>
/// Перегрузка оператора удаления для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">Номер удаляемого объекта</param>
/// <returns></returns>
public static DrawingMonorail operator -(AbstractCompany company, int position)
{
return company._collection?.Remove(position) ?? null;
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawingMonorail? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackgound(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
DrawingMonorail? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
return bitmap;
}
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackgound(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}
}

View File

@ -0,0 +1,21 @@
namespace ProjectMonorail.Scripts.Monorail.CollectionGenericObjects
{
/// <summary>
/// Тип коллекции
/// </summary>
public enum CollectionType
{
/// <summary>
/// Неопределено
/// </summary>
None = 0,
/// <summary>
/// Массив
/// </summary>
Massive = 1,
/// <summary>
/// Список
/// </summary
List = 2
}
}

View File

@ -0,0 +1,56 @@
using ProjectMonorail.Scripts.Monorail.Drawnings;
using System.Diagnostics;
using System.Drawing;
namespace ProjectMonorail.Scripts.Monorail.CollectionGenericObjects
{
public class DepotSharingService : AbstractCompany
{
public DepotSharingService(int pictureWidth, int pictureHeight, ICollectionGenericObjects<DrawingMonorail> collection) : base(pictureWidth, pictureHeight, collection) {}
private int maxCountX;
private int maxCountY;
private int offsetX = 30;
protected override void DrawBackgound(Graphics g)
{
Pen pen = new Pen(Color.Black, 4);
int maxCountX = _pictureWidth / _placeSizeWidth;
int maxCountY = _pictureHeight / _placeSizeHeight;
for (int i = 0; i < maxCountX; i++)
{
for (int j = 0; j < maxCountY; j++)
{
g.DrawLine(pen, i * offsetX + i * _placeSizeWidth, j * _placeSizeHeight, _placeSizeWidth + i * offsetX + i * _placeSizeWidth, j * _placeSizeHeight);
g.DrawLine(pen, i * offsetX + i * _placeSizeWidth, j * _placeSizeHeight, i * offsetX + i * _placeSizeWidth, _placeSizeHeight + j * _placeSizeHeight);
g.DrawLine(pen, i * offsetX + i * _placeSizeWidth, _placeSizeHeight + j * _placeSizeHeight, _placeSizeWidth + i * offsetX + i * _placeSizeWidth, _placeSizeHeight + j * _placeSizeHeight);
}
}
}
protected override void SetObjectsPosition()
{
int maxCountX = _pictureWidth / _placeSizeWidth;
int maxCountY = _pictureHeight / _placeSizeHeight;
int boarderOffsetX = 20;
int boarderOffsetY = 20;
int currentIndex = 0;
for (int j = maxCountY - 1; j >= 0; j--)
{
for (int i = 0; i < maxCountX; i++, currentIndex++)
{
if (_collection.Get(currentIndex) == null) continue;
_collection.Get(currentIndex).SetPictureSize(_pictureWidth, _pictureHeight);
_collection.Get(currentIndex).SetPosition(boarderOffsetX + i * _placeSizeWidth + i * offsetX, boarderOffsetY + j * _placeSizeHeight);
}
}
}
}
}

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@ -0,0 +1,52 @@
using ProjectMonorail.Scripts.Monorail.Drawnings;
namespace ProjectMonorail.Scripts.Monorail.CollectionGenericObjects
{
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public interface ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int SetMaxCount { set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
T? Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
}
}

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@ -0,0 +1,76 @@
namespace ProjectMonorail.Scripts.Monorail.CollectionGenericObjects
{
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T?> _collection;
/// <summary>
/// Максимально допустимое число объектов в списке
/// </summary>
private int _maxCount;
public int Count => _collection.Count;
public int SetMaxCount { set { if (value > 0) { _maxCount = value; } } }
/// <summary>
/// Конструктор
/// </summary>
public ListGenericObjects()
{
_collection = new();
}
public T? Get(int position)
{
// TODO проверка позиции
if (position < 0 || position >= _collection.Count) return null;
return _collection[position];
}
public int Insert(T obj)
{
// TODO проверка, что не превышено максимальное количество элементов
// TODO вставка в конец набора
if (_collection.Count + 1 > _maxCount) return -1;
_collection.Add(obj);
return _collection.Count + 1;
}
public int Insert(T obj, int position)
{
// TODO проверка, что не превышено максимальное количество элементов
// TODO проверка позиции
// TODO вставка по позиции
if (position < 0 || position > _collection.Count || _collection[position] != null) return -1;
_collection.Insert(position, obj);
return position;
}
public T Remove(int position)
{
// TODO проверка позиции
// TODO удаление объекта из списка
if (position < 0 || position > _collection.Count) return null;
T temp = _collection[position];
_collection[position] = null;
return temp;
}
}
}

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using ProjectMonorail.Scripts.Monorail.Drawnings;
using System.Diagnostics;
namespace ProjectMonorail.Scripts.Monorail.CollectionGenericObjects
{
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public int SetMaxCount
{
set
{
if (value > 0)
{
if (_collection.Length > 0)
{
Array.Resize(ref _collection, value);
}
else
{
_collection = new T?[value];
}
}
}
}
/// <summary>
/// Конструктор
/// </summary>
public MassiveGenericObjects()
{
_collection = Array.Empty<T>();
}
public T? Get(int position)
{
// TODO проверка позиции
if (!(position >= 0 && position < Count) || _collection[position] == null) return null;
return _collection[position];
}
public int Insert(T obj)
{
// TODO вставка в свободное место набора
for (int i = 0; i < Count; i++)
{
if (InsertingElementCollection(i, obj)) return i;
}
return -1;
}
public int Insert(T obj, int position)
{
// TODO проверка позиции
// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
// ищется свободное место после этой позиции и идет вставка туда
// если нет после, ищем до
// TODO вставка
if (!(position >= 0 && position < Count)) return -1;
if (InsertingElementCollection(position, obj)) return position;
for (int i = position + 1; i < Count; i++)
{
if (InsertingElementCollection(i, obj)) return i;
}
for (int i = position - 1; i >= 0; i--)
{
if (InsertingElementCollection(i, obj)) return i;
}
return -1;
}
public T Remove(int position)
{
// TODO проверка позиции
// TODO удаление объекта из массива, присвоив элементу массива значение null
if (!(position >= 0 && position < Count) || _collection[position] == null) return null;
T obj = _collection[position];
_collection[position] = null;
return obj;
}
/// <summary>
/// Если элемент массива пустой, то происходит вставка нового элемента
/// </summary>
/// <param name="index">Индекс элемента</param>
/// <param name="obj">Элемент</param>
/// <returns>false - элемент массива не равен null, true - равен null</returns>
private bool InsertingElementCollection(int index, T obj)
{
if (_collection[index] != null) return false;
_collection[index] = obj;
return true;
}
}
}

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namespace ProjectMonorail.Scripts.Monorail.CollectionGenericObjects
{
/// <summary>
/// Класс-хранилище коллекций
/// </summary>
/// <typeparam name="T"></typeparam>
public class StorageCollection<T>
where T : class
{
/// <summary>
/// Словарь (хранилище) с коллекциями
/// </summary>
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
/// <summary>
/// Возвращение списка названий коллекций
/// </summary>
public List<string> Keys => _storages.Keys.ToList();
/// <summary>
/// Конструктор
/// </summary>
public StorageCollection()
{
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
}
/// <summary>
/// Добавление коллекции в хранилище
/// </summary>
/// <param name="name">Название коллекции</param>
/// <param name="collectionType">тип коллекции</param>
public void AddCollection(string name, CollectionType collectionType)
{
// TODO проверка, что name не пустой и нет в словаре записи с таким ключом
// TODO Прописать логику для добавления
if (!_storages.ContainsKey(name)) {
ICollectionGenericObjects<T> collection;
switch(collectionType)
{
case CollectionType.List:
collection = new ListGenericObjects<T>();
break;
case CollectionType.Massive:
collection = new MassiveGenericObjects<T>();
break;
default:
return;
}
_storages.Add(name, collection);
}
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
public void DelCollection(string name)
{
// TODO Прописать логику для удаления коллекции
_storages.Remove(name);
}
/// <summary>
/// Доступ к коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
/// <returns></returns>
public ICollectionGenericObjects<T>? this[string name]
{
get
{
// TODO Продумать логику получения
if (_storages.TryGetValue(name, out var value)) return value;
return null;
}
}
}
}

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using ProjectMonorail.Scripts.Monorail.Drawnings;
namespace ProjectMonorail.Scripts.Monorail.Delegates
{
public delegate void DelegateMonorail(DrawingMonorail monorail);
}

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namespace ProjectMonorail.Scripts.Monorail.Drawnings
{
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
}

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using System.Drawing.Drawing2D;
using ProjectMonorail.Scripts.Monorail.Entities;
namespace ProjectMonorail.Scripts.Monorail.Drawnings
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawingModernMonorail : DrawingMonorail
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="monorailTrack">Признак наличия монорельсового пути</param>
/// <param name="cabin">Признак наличия кабиныы</param>
public DrawingModernMonorail(int speed, double weight, Color bodyColor, Color additionalColor, bool monorailTrack, bool cabin) : base((cabin ? 170 : 90), 40)
{
EntityMonorail = new EntityModernMonorail(speed, weight, bodyColor, additionalColor, monorailTrack, cabin);
}
/// <summary>
/// Прорисовка объекта
/// </summary>
public override void DrawTransport(Graphics g)
{
if (EntityMonorail == null || EntityMonorail is not EntityModernMonorail entityModernMonorail || !_startPositionX.HasValue || !_startPositionY.HasValue) return;
Pen pen_Body = new Pen(EntityMonorail.BodyColor, 1.5f);
Pen pen_Additional = new Pen(entityModernMonorail.AdditionalColor, 1.5f);
Brush brush_Body = new SolidBrush(EntityMonorail.BodyColor);
Brush brush_Additional = new SolidBrush(entityModernMonorail.AdditionalColor);
base.DrawTransport(g);
//Перекраска окон первого монорельса
g.DrawRectangle(pen_Additional, _startPositionX.Value + 14, _startPositionY.Value + 2, 5, 6);
g.DrawRectangle(pen_Additional, _startPositionX.Value + 21, _startPositionY.Value + 2, 5, 6);
g.DrawRectangle(pen_Additional, _startPositionX.Value + 70, _startPositionY.Value + 2, 5, 6);
if (entityModernMonorail.MonorailTrack)
{
if (entityModernMonorail.Cabin)
{
g.FillRectangle(brush_Additional, _startPositionX.Value, _startPositionY.Value + 35, 170, 5);
}
else
{
g.FillRectangle(brush_Additional, _startPositionX.Value, _startPositionY.Value + 35, 86, 5);
}
}
//Колеса
Brush brush_White = new SolidBrush(Color.White);
g.FillEllipse(brush_White, _startPositionX.Value + 10, _startPositionY.Value + 30, 10, 10);
g.DrawEllipse(pen_Body, _startPositionX.Value + 10, _startPositionY.Value + 30, 10, 10);
g.FillEllipse(brush_White, _startPositionX.Value + 25, _startPositionY.Value + 30, 10, 10);
g.DrawEllipse(pen_Body, _startPositionX.Value + 25, _startPositionY.Value + 30, 10, 10);
g.FillEllipse(brush_White, _startPositionX.Value + 65, _startPositionY.Value + 30, 10, 10);
g.DrawEllipse(pen_Body, _startPositionX.Value + 65, _startPositionY.Value + 30, 10, 10);
g.FillEllipse(brush_White, _startPositionX.Value + 50, _startPositionY.Value + 30, 10, 10);
g.DrawEllipse(pen_Body, _startPositionX.Value + 50, _startPositionY.Value + 30, 10, 10);
if (entityModernMonorail.Cabin)
{
int offset = 170;
//Кузов монорельса
GraphicsPath pointsMonorailBody_RightBody = new GraphicsPath();
pointsMonorailBody_RightBody.AddLine(_startPositionX.Value - 8 + offset, _startPositionY.Value + 10, _startPositionX.Value - 13 + offset, _startPositionY.Value);
pointsMonorailBody_RightBody.AddLine(_startPositionX.Value - 13 + offset, _startPositionY.Value, _startPositionX.Value - 80 + offset, _startPositionY.Value);
pointsMonorailBody_RightBody.AddLine(_startPositionX.Value - 80 + offset, _startPositionY.Value, _startPositionX.Value - 80 + offset, _startPositionY.Value + 25);
pointsMonorailBody_RightBody.AddLine(_startPositionX.Value - 80 + offset, _startPositionY.Value + 25, _startPositionX.Value - 8 + offset, _startPositionY.Value + 25);
pointsMonorailBody_RightBody.AddLine(_startPositionX.Value - 8 + offset, _startPositionY.Value + 25, _startPositionX.Value - 8 + offset, _startPositionY.Value + 10);
g.DrawLine(pen_Body, _startPositionX.Value - 8 + offset, _startPositionY.Value + 10, _startPositionX.Value - 30 + offset, _startPositionY.Value + 10);
g.DrawLine(pen_Body, _startPositionX.Value - 39 + offset, _startPositionY.Value + 10, _startPositionX.Value - 80 + offset, _startPositionY.Value + 10);
g.DrawPath(pen_Body, pointsMonorailBody_RightBody);
//Дверь
g.DrawRectangle(pen_Body, _startPositionX.Value - 39 + offset, _startPositionY.Value + 5, 9, 15);
//Окна
g.DrawRectangle(pen_Additional, _startPositionX.Value - 20 + offset, _startPositionY.Value + 2, 5, 6);
g.DrawRectangle(pen_Additional, _startPositionX.Value - 27 + offset, _startPositionY.Value + 2, 5, 6);
g.DrawRectangle(pen_Additional, _startPositionX.Value - 76 + offset, _startPositionY.Value + 2, 5, 6);
//Связка монорельса
g.FillRectangle(brush_Body, _startPositionX.Value - 87 + offset, _startPositionY.Value + 2, 7, 22);
//Нижняя часть монорельса
PointF[] pointsLowerPartMonorail_2_LeftSide = new PointF[8];
pointsLowerPartMonorail_2_LeftSide[0] = new PointF(_startPositionX.Value + offset, _startPositionY.Value + 30);
pointsLowerPartMonorail_2_LeftSide[1] = new PointF(_startPositionX.Value - 8 + offset, _startPositionY.Value + 25);
pointsLowerPartMonorail_2_LeftSide[2] = new PointF(_startPositionX.Value - 72 + offset, _startPositionY.Value + 25);
pointsLowerPartMonorail_2_LeftSide[3] = new PointF(_startPositionX.Value - 36 + offset, _startPositionY.Value + 25);
pointsLowerPartMonorail_2_LeftSide[4] = new PointF(_startPositionX.Value - 36 + offset, _startPositionY.Value + 32);
pointsLowerPartMonorail_2_LeftSide[5] = new PointF(_startPositionX.Value - 15 + offset, _startPositionY.Value + 32);
pointsLowerPartMonorail_2_LeftSide[6] = new PointF(_startPositionX.Value - 15 + offset, _startPositionY.Value + 35);
pointsLowerPartMonorail_2_LeftSide[7] = new PointF(_startPositionX.Value + offset, _startPositionY.Value + 32);
g.FillPolygon(brush_Body, pointsLowerPartMonorail_2_LeftSide);
PointF[] pointsLowerPartMonorail_2_RightSide = new PointF[7];
pointsLowerPartMonorail_2_RightSide[0] = new PointF(_startPositionX.Value - 86 + offset, _startPositionY.Value + 30);
pointsLowerPartMonorail_2_RightSide[1] = new PointF(_startPositionX.Value - 80 + offset, _startPositionY.Value + 25);
pointsLowerPartMonorail_2_RightSide[2] = new PointF(_startPositionX.Value - 50 + offset, _startPositionY.Value + 25);
pointsLowerPartMonorail_2_RightSide[3] = new PointF(_startPositionX.Value - 50 + offset, _startPositionY.Value + 32);
pointsLowerPartMonorail_2_RightSide[4] = new PointF(_startPositionX.Value - 69 + offset, _startPositionY.Value + 32);
pointsLowerPartMonorail_2_RightSide[5] = new PointF(_startPositionX.Value - 79 + offset, _startPositionY.Value + 35);
pointsLowerPartMonorail_2_RightSide[6] = new PointF(_startPositionX.Value - 86 + offset, _startPositionY.Value + 32);
g.FillPolygon(brush_Body, pointsLowerPartMonorail_2_RightSide);
g.FillRectangle(brush_Body, _startPositionX.Value - 80 + offset, _startPositionY.Value + 25, 70, 3);
//Колеса
g.FillEllipse(brush_White, _startPositionX.Value - 20 + offset, _startPositionY.Value + 30, 10, 10);
g.DrawEllipse(pen_Body, _startPositionX.Value - 20 + offset, _startPositionY.Value + 30, 10, 10);
g.FillEllipse(brush_White, _startPositionX.Value - 35 + offset, _startPositionY.Value + 30, 10, 10);
g.DrawEllipse(pen_Body, _startPositionX.Value - 35 + offset, _startPositionY.Value + 30, 10, 10);
g.FillEllipse(brush_White, _startPositionX.Value - 75 + offset, _startPositionY.Value + 30, 10, 10);
g.DrawEllipse(pen_Body, _startPositionX.Value - 75 + offset, _startPositionY.Value + 30, 10, 10);
g.FillEllipse(brush_White, _startPositionX.Value - 60 + offset, _startPositionY.Value + 30, 10, 10);
g.DrawEllipse(pen_Body, _startPositionX.Value - 60 + offset, _startPositionY.Value + 30, 10, 10);
}
}
}
}

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using ProjectMonorail.Scripts.Monorail.Entities;
using System.Drawing.Drawing2D;
namespace ProjectMonorail.Scripts.Monorail.Drawnings
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
/// </summary>
public class DrawingMonorail
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityMonorail? EntityMonorail { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки монорельса
/// </summary>
protected int? _startPositionX;
/// <summary>
/// Верхняя кооридната прорисовки монорельса
/// </summary>
protected int? _startPositionY;
/// <summary>
/// Ширина прорисовки монорельса
/// </summary>
private readonly int _drawningMonorailWidth = 90;
/// <summary>
/// Высота прорисовки монорельса
/// </summary>
private readonly int _drawningMonorailHeight = 40;
/// <summary>
/// Координаты X объекта
/// </summary>
public int? GetPositionX => _startPositionX;
/// <summary>
/// Координаты Y объекта
/// </summary>
public int? GetPositionY => _startPositionY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningMonorailWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningMonorailHeight;
/// <summary>
/// Пустой конструкотор
/// </summary>
private DrawingMonorail()
{
_pictureWidth = null;
_pictureHeight = null;
_startPositionX = null;
_startPositionY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawingMonorail(int speed, double weight, Color bodyColor) : this()
{
EntityMonorail = new EntityMonorail(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawningMonorailWidth">Ширина прорисовки монорельса</param>
/// <param name="drawningMonorailHeight">Высота прорисовки монорельса</param>
protected DrawingMonorail(int drawningMonorailWidth, int drawningMonorailHeight) : this()
{
_drawningMonorailWidth = drawningMonorailWidth;
_drawningMonorailHeight = drawningMonorailHeight;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns> true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
// TODO проверка, что объект "влезает" в размеры поля
// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
if (_drawningMonorailWidth > width || _drawningMonorailHeight > height) return false;
if (_startPositionX.HasValue && _startPositionY.HasValue)
{
if (_startPositionX.Value + _drawningMonorailWidth > width)
{
_startPositionX = width - _drawningMonorailWidth;
}
if (_startPositionY.Value + _drawningMonorailHeight > height)
{
_startPositionY = height - _drawningMonorailHeight;
}
}
_pictureWidth = width;
_pictureHeight = height;
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue) return;
// TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы
// то надо изменить координаты, чтобы он оставался в этих границах
if (x + _drawningMonorailWidth > _pictureWidth.Value || x < 0)
{
Random random = new();
_startPositionX = random.Next(0, _pictureWidth.Value - _drawningMonorailWidth);
}
else
{
_startPositionX = x;
}
if (y + _drawningMonorailHeight > _pictureHeight.Value || y < 0)
{
Random random = new();
_startPositionY = random.Next(0, _pictureHeight.Value - _drawningMonorailHeight);
}
else
{
_startPositionY = y;
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityMonorail == null || !_startPositionX.HasValue || !_startPositionY.HasValue) return false;
switch (direction)
{
case DirectionType.Left:
if (_startPositionX.Value - EntityMonorail.Step > 0)
{
_startPositionX -= (int)EntityMonorail.Step;
}
return true;
case DirectionType.Up:
if (_startPositionY.Value - EntityMonorail.Step > 0)
{
_startPositionY -= (int)EntityMonorail.Step;
}
return true;
case DirectionType.Right:
if (_startPositionX.Value + EntityMonorail.Step + _drawningMonorailWidth < _pictureWidth)
{
_startPositionX += (int)EntityMonorail.Step;
}
return true;
case DirectionType.Down:
if (_startPositionY.Value + EntityMonorail.Step + _drawningMonorailHeight < _pictureHeight)
{
_startPositionY += (int)EntityMonorail.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
public virtual void DrawTransport(Graphics g)
{
if (EntityMonorail == null || !_startPositionX.HasValue || !_startPositionY.HasValue) return;
Pen pen_Body = new Pen(EntityMonorail.BodyColor, 1.5f);
Brush brush_Body = new SolidBrush(EntityMonorail.BodyColor);
//Кузов монорельса
GraphicsPath pointsMonorailBody_LeftBody = new GraphicsPath();
pointsMonorailBody_LeftBody.AddLine(_startPositionX.Value + 8, _startPositionY.Value + 10, _startPositionX.Value + 13, _startPositionY.Value);
pointsMonorailBody_LeftBody.AddLine(_startPositionX.Value + 13, _startPositionY.Value, _startPositionX.Value + 80, _startPositionY.Value);
pointsMonorailBody_LeftBody.AddLine(_startPositionX.Value + 80, _startPositionY.Value, _startPositionX.Value + 80, _startPositionY.Value + 25);
pointsMonorailBody_LeftBody.AddLine(_startPositionX.Value + 80, _startPositionY.Value + 25, _startPositionX.Value + 8, _startPositionY.Value + 25);
pointsMonorailBody_LeftBody.AddLine(_startPositionX.Value + 8, _startPositionY.Value + 25, _startPositionX.Value + 8, _startPositionY.Value + 10);
g.DrawLine(pen_Body, _startPositionX.Value + 8, _startPositionY.Value + 10, _startPositionX.Value + 30, _startPositionY.Value + 10);
g.DrawLine(pen_Body, _startPositionX.Value + 39, _startPositionY.Value + 10, _startPositionX.Value + 80, _startPositionY.Value + 10);
g.DrawPath(pen_Body, pointsMonorailBody_LeftBody);
//Дверь
g.DrawRectangle(pen_Body, _startPositionX.Value + 30, _startPositionY.Value + 5, 9, 15);
//Окна
g.DrawRectangle(pen_Body, _startPositionX.Value + 14, _startPositionY.Value + 2, 5, 6);
g.DrawRectangle(pen_Body, _startPositionX.Value + 21, _startPositionY.Value + 2, 5, 6);
g.DrawRectangle(pen_Body, _startPositionX.Value + 70, _startPositionY.Value + 2, 5, 6);
//Связка монорельса
g.FillRectangle(brush_Body, _startPositionX.Value + 80, _startPositionY.Value + 2, 7, 22);
//Нижняя часть монорельса
PointF[] pointsLowerPartMonorail_LeftSide = new PointF[8];
pointsLowerPartMonorail_LeftSide[0] = new PointF(_startPositionX.Value, _startPositionY.Value + 30);
pointsLowerPartMonorail_LeftSide[1] = new PointF(_startPositionX.Value + 8, _startPositionY.Value + 25);
pointsLowerPartMonorail_LeftSide[2] = new PointF(_startPositionX.Value + 72, _startPositionY.Value + 25);
pointsLowerPartMonorail_LeftSide[3] = new PointF(_startPositionX.Value + 36, _startPositionY.Value + 25);
pointsLowerPartMonorail_LeftSide[4] = new PointF(_startPositionX.Value + 36, _startPositionY.Value + 32);
pointsLowerPartMonorail_LeftSide[5] = new PointF(_startPositionX.Value + 15, _startPositionY.Value + 32);
pointsLowerPartMonorail_LeftSide[6] = new PointF(_startPositionX.Value + 15, _startPositionY.Value + 35);
pointsLowerPartMonorail_LeftSide[7] = new PointF(_startPositionX.Value, _startPositionY.Value + 32);
g.FillPolygon(brush_Body, pointsLowerPartMonorail_LeftSide);
PointF[] pointsLowerPartMonorail_RightSide = new PointF[7];
pointsLowerPartMonorail_RightSide[0] = new PointF(_startPositionX.Value + 86, _startPositionY.Value + 30);
pointsLowerPartMonorail_RightSide[1] = new PointF(_startPositionX.Value + 80, _startPositionY.Value + 25);
pointsLowerPartMonorail_RightSide[2] = new PointF(_startPositionX.Value + 50, _startPositionY.Value + 25);
pointsLowerPartMonorail_RightSide[3] = new PointF(_startPositionX.Value + 50, _startPositionY.Value + 32);
pointsLowerPartMonorail_RightSide[4] = new PointF(_startPositionX.Value + 69, _startPositionY.Value + 32);
pointsLowerPartMonorail_RightSide[5] = new PointF(_startPositionX.Value + 79, _startPositionY.Value + 35);
pointsLowerPartMonorail_RightSide[6] = new PointF(_startPositionX.Value + 86, _startPositionY.Value + 32);
g.FillPolygon(brush_Body, pointsLowerPartMonorail_RightSide);
g.FillRectangle(brush_Body, _startPositionX.Value + 8, _startPositionY.Value + 25, 70, 3);
//Колеса
Brush brush_White = new SolidBrush(Color.White);
g.FillEllipse(brush_White, _startPositionX.Value + 10, _startPositionY.Value + 30, 10, 10);
g.DrawEllipse(pen_Body, _startPositionX.Value + 10, _startPositionY.Value + 30, 10, 10);
g.FillEllipse(brush_White, _startPositionX.Value + 25, _startPositionY.Value + 30, 10, 10);
g.DrawEllipse(pen_Body, _startPositionX.Value + 25, _startPositionY.Value + 30, 10, 10);
g.FillEllipse(brush_White, _startPositionX.Value + 65, _startPositionY.Value + 30, 10, 10);
g.DrawEllipse(pen_Body, _startPositionX.Value + 65, _startPositionY.Value + 30, 10, 10);
g.FillEllipse(brush_White, _startPositionX.Value + 50, _startPositionY.Value + 30, 10, 10);
g.DrawEllipse(pen_Body, _startPositionX.Value + 50, _startPositionY.Value + 30, 10, 10);
}
}
}

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namespace ProjectMonorail.Scripts.Monorail.Entities
{
/// <summary>
/// Класс-сущности "Современный монорельс"
/// </summary>
public class EntityModernMonorail : EntityMonorail
{
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия монорельсового пути
/// </summary>
public bool MonorailTrack { get; private set; }
/// <summary>
/// Признак (опция) наличия кабины
/// </summary>
public bool Cabin { get; private set; }
public void SetAdditionalColor(Color value)
{
AdditionalColor = value;
}
/// <summary>
/// Инициальзация полей объекта-класса спортивного автомобиля
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="monorailTrack">Признак наличия монорельсового пути</param>
/// <param name="cabin">Признак наличия кабины</param>
public EntityModernMonorail(int speed, double weight, Color bodyColor, Color additionalColor, bool monorailTrack, bool cabin) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
MonorailTrack = monorailTrack;
Cabin = cabin;
}
}
}

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namespace ProjectMonorail.Scripts.Monorail.Entities
{
/// <summary>
/// Класс-сущности "Монорельс"
/// </summary>
public class EntityMonorail
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => Speed * 100 / Weight;
public void SetBodyColor(Color value)
{
BodyColor = value;
}
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityMonorail(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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namespace ProjectMonorail.Scripts.Monorail.MovementStrategy
{
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}
}

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namespace ProjectMonorail.Scripts.Monorail.MovementStrategy
{
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>I
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}
}

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namespace ProjectMonorail.Scripts.Monorail.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null) return false;
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2
&& objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null) return;
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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namespace ProjectMonorail.Scripts.Monorail.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в левый нижний угл экрана
/// </summary>
public class MoveToRightDownBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null) return false;
return objParams.RightBorder + GetStep() >= FieldWidth
&& objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null) return;
int diffX = objParams.LeftBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
MoveRight();
}
int diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
MoveDown();
}
}
}
}

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using ProjectMonorail.Scripts.Monorail.Drawnings;
namespace ProjectMonorail.Scripts.Monorail.MovementStrategy
{
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawingMonorail
/// </summary>
public class MoveableMonorail : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawingMonorail или его наследника
/// </summary>
private readonly DrawingMonorail _drawingMonorail;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="drawingMonorail">Объект класса DrawingMonorail</param>
public MoveableMonorail(DrawingMonorail drawingMonorail)
{
_drawingMonorail = drawingMonorail;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawingMonorail == null || _drawingMonorail.EntityMonorail == null || !_drawingMonorail.GetPositionX.HasValue || !_drawingMonorail.GetPositionY.HasValue) return null;
return new ObjectParameters(_drawingMonorail.GetPositionX.Value, _drawingMonorail.GetPositionY.Value, _drawingMonorail.GetWidth, _drawingMonorail.GetHeight);
}
}
public int GetStep => (int)(_drawingMonorail?.EntityMonorail?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_drawingMonorail == null || _drawingMonorail.EntityMonorail == null)
{
return false;
}
return _drawingMonorail.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}
}

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namespace ProjectMonorail.Scripts.Monorail.MovementStrategy
{
/// <summary>
/// Направление перемещения
/// </summary>
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
}

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namespace ProjectMonorail.Scripts.Monorail.MovementStrategy
{
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

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namespace ProjectMonorail.Scripts.Monorail.MovementStrategy
{
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}
}

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namespace ProjectSportCar
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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namespace ProjectSportCar
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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@ -1,11 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
</Project>