ISEbd-12_Pravednikova_D._O._ LabWork02.Simple #2

Closed
Darya wants to merge 4 commits from LabWork02 into LabWork01
15 changed files with 870 additions and 177 deletions

View File

@ -0,0 +1,31 @@
namespace Excavator.Drawnings;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

View File

@ -0,0 +1,90 @@
using Excavator.Entities;
using System.Drawing.Drawing2D;
using System.Net.Sockets;
namespace Excavator.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningExcavator : DrawningTrackedVehicle
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bucket">Признак наличия ковша</param>
/// <param name="supports">Признак наличия опор</param>
public DrawningExcavator(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports) : base(150,126)
{
EntityTrackedVehicle = new EntityExcavator(speed, weight, bodyColor, additionalColor, bucket, supports);
}
public override void DrawTransport(Graphics g)
{
if (EntityTrackedVehicle == null || EntityTrackedVehicle is not EntityExcavator excavator || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(excavator.AdditionalColor);
Brush brBlue = new SolidBrush(Color.LightBlue);
Brush brGray = new SolidBrush(Color.Gray);
Brush brRed = new SolidBrush(Color.Red);
Brush brYellow = new SolidBrush(Color.Yellow);
Brush brBlack = new SolidBrush(Color.Black);
int bodyHeight = 90;
int cabineHeight = 40;
int bucketWidth = 30;
int wheelsHeight = 40;
Pen bPen = new(Color.Black);
bPen.Width = 3;
_startPosX += 20;
base.DrawTransport(g);
_startPosX -= 20;
// ковш
if (excavator.Bucket)
{
PointF p1 = new Point(_startPosX.Value + bucketWidth, _startPosY.Value + cabineHeight);
PointF p2 = new Point(_startPosX.Value, _startPosY.Value + cabineHeight);
PointF p3 = new Point(_startPosX.Value + bucketWidth , _startPosY.Value + cabineHeight + bodyHeight / 2);
g.DrawLine(pen, p1, p2);
g.DrawLine(pen, p2, p3);
g.DrawLine(pen, p3, p1);
g.FillPolygon(additionalBrush, [p1, p2, p3]);
}
// опоры
if (excavator.Supports)
{
g.DrawLine(bPen,
_startPosX.Value + bucketWidth + bodyHeight, _startPosY.Value + cabineHeight + 10,
_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + cabineHeight + 10);
g.DrawLine(bPen,
_startPosX.Value + bucketWidth + bodyHeight +15, _startPosY.Value + cabineHeight + 10,
_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + bodyHeight + wheelsHeight);
g.DrawLine(bPen,
_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + bodyHeight + wheelsHeight,
_startPosX.Value + bucketWidth + bodyHeight + 30, _startPosY.Value + bodyHeight + wheelsHeight);
}
}
}

View File

@ -1,17 +1,18 @@
using System.Drawing.Drawing2D;
using System.Net.Sockets;
using Excavator.Entities;
namespace Excavator;
namespace Excavator.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// Класс, отвечающий за прорисовку и перемещение базового объекта сущности
/// </summary>
public class DrawningExcavator
public class DrawningTrackedVehicle
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityExcavator? EntityExcavator { get; private set; }
public EntityTrackedVehicle? EntityTrackedVehicle { get; protected set; }
/// <summary>
/// Ширина окна
@ -26,50 +27,94 @@ public class DrawningExcavator
/// <summary>
/// Левая координата прорисовки эскаватора
/// </summary>
private int? _startPosX;
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки экскаватора
/// </summary>
private int? _startPosY;
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки экскаватора
/// </summary>
private readonly int _drawningExcavatorWidth = 145;
private readonly int _drawningExcavatorWidth = 110;
/// <summary>
/// Высота прорисовки экскаватора
/// </summary>
private readonly int _drawningExcavatorHeight = 125;
private readonly int _drawningExcavatorHeight = 126;
/// <summary>
/// Инициализация свойств
/// Координата X объекта
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bucket">Признак наличия ковша</param>
/// <param name="supports">Признак наличия опор</param>
public int? GetPosX => _startPosX;
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports)
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningExcavatorWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningExcavatorHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
private DrawningTrackedVehicle()
{
EntityExcavator = new EntityExcavator();
EntityExcavator.Init(speed, weight, bodyColor, additionalColor, bucket, supports);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningTrackedVehicle(int speed, double weight, Color bodyColor) : this()
{
EntityTrackedVehicle = new EntityTrackedVehicle(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawningExcavatorWidth">Ширина прорисовки гусеничной машины</param>
/// <param name="drawningExcavatorHeight">Высота прорисовки гусеничной машины</param>
protected DrawningTrackedVehicle(int drawningExcavatorWidth, int drawningExcavatorHeight) : this()
{
_drawningExcavatorWidth = drawningExcavatorWidth;
_pictureHeight = drawningExcavatorHeight;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
@ -102,11 +147,6 @@ public class DrawningExcavator
return false;
}
/// <summary>
/// Установка позиции
/// </summary>
@ -149,7 +189,7 @@ public class DrawningExcavator
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
if (EntityTrackedVehicle == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
@ -159,35 +199,33 @@ public class DrawningExcavator
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityExcavator.Step > 0)
if (_startPosX.Value - EntityTrackedVehicle.Step > 0)
{
_startPosX -= (int)EntityExcavator.Step;
_startPosX -= (int)EntityTrackedVehicle.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityExcavator.Step > 0)
if (_startPosY.Value - EntityTrackedVehicle.Step > 0)
{
_startPosY -= (int)EntityExcavator.Step;
_startPosY -= (int)EntityTrackedVehicle.Step;
}
return true;
// вправо
case DirectionType.Right:
//TODO прописать логику сдвига в право
if (_startPosX.Value + _drawningExcavatorWidth + EntityExcavator.Step < _pictureWidth)
if (_startPosX.Value + _drawningExcavatorWidth + EntityTrackedVehicle.Step < _pictureWidth)
{
_startPosX += (int)EntityExcavator.Step;
_startPosX += (int)EntityTrackedVehicle.Step;
}
return true;
//вниз
case DirectionType.Down:
//TODO прописать логику сдвига в вниз
if (_startPosY.Value + _drawningExcavatorHeight + EntityExcavator.Step < _pictureHeight)
if (_startPosY.Value + _drawningExcavatorHeight + EntityTrackedVehicle.Step < _pictureHeight)
{
_startPosY += (int)EntityExcavator.Step;
_startPosY += (int)EntityTrackedVehicle.Step;
}
return true;
default:
@ -211,18 +249,11 @@ public class DrawningExcavator
return path;
}
// top left arc
path.AddArc(arc, 180, 90);
// top right arc
path.AddArc(arc, 180, 90);
arc.X = bounds.Right - diameter;
path.AddArc(arc, 270, 90);
// bottom right arc
arc.Y = bounds.Bottom - diameter;
path.AddArc(arc, 0, 90);
// bottom left arc
arc.X = bounds.Left;
path.AddArc(arc, 90, 90);
@ -239,27 +270,27 @@ public class DrawningExcavator
/// <param name="g"></param>
///
public void DrawTransport(Graphics g)
public virtual void DrawTransport(Graphics g)
{
if (EntityExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
if (EntityTrackedVehicle == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityExcavator.AdditionalColor);
Brush brBlue = new SolidBrush(Color.LightBlue);
Brush brGray = new SolidBrush(Color.Gray);
Brush brRed = new SolidBrush(Color.Red);
Brush brYellow = new SolidBrush(Color.Yellow);
Brush brBlack = new SolidBrush(Color.Black);
Brush bodycolor = new SolidBrush(EntityTrackedVehicle.BodyColor);
int bodyHeight = 90;
int cabineHeight = 40;
int pipeHeight = 35;
int bucketWidth = 30;
int bucketWidth = 10;
int pipeWidth = 7;
int pipeOffsetX = 25;
@ -270,7 +301,7 @@ public class DrawningExcavator
//кузов
g.DrawRectangle(pen, _startPosX.Value + bucketWidth, _startPosY.Value + cabineHeight, bodyHeight, bodyHeight - cabineHeight);
g.FillRectangle(brGray, _startPosX.Value + bucketWidth, _startPosY.Value + cabineHeight, bodyHeight, bodyHeight - cabineHeight);
g.FillRectangle(bodycolor, _startPosX.Value + bucketWidth, _startPosY.Value + cabineHeight, bodyHeight, bodyHeight - cabineHeight);
//труба
g.DrawRectangle(pen, _startPosX.Value + bucketWidth + pipeOffsetX, _startPosY.Value + cabineHeight - pipeHeight, pipeWidth, pipeHeight);
@ -281,7 +312,7 @@ public class DrawningExcavator
g.FillRectangle(brBlue, _startPosX.Value + bucketWidth + cabineOffsetX, _startPosY.Value, cabineHeight, cabineHeight);
//трак
g.DrawPath(pen, RoundedRect(g, new Rectangle(_startPosX.Value + wheelsOffsetX, _startPosY.Value + bodyHeight, wheelsOffsetX + bodyHeight, wheelsHeight), 15));
g.DrawPath(pen, RoundedRect(g, new Rectangle(_startPosX.Value , _startPosY.Value + bodyHeight, wheelsOffsetX + bodyHeight, wheelsHeight), 15));
Pen bPen = new(Color.Black);
bPen.Width = 3;
@ -313,35 +344,9 @@ public class DrawningExcavator
g.DrawEllipse(bPen, _startPosX.Value + bucketWidth + wheelsOffsetX + 13, _startPosY.Value + bodyHeight + wheelsHeight / 6, 9, 9);
g.DrawEllipse(bPen, _startPosX.Value + bucketWidth + wheelsOffsetX + 28, _startPosY.Value + bodyHeight + wheelsHeight / 6, 9, 9);
g.FillEllipse(brYellow, _startPosX.Value + bucketWidth + wheelsOffsetX + 13, _startPosY.Value + bodyHeight + wheelsHeight / 6, 9, 9);
g.FillEllipse(brYellow, _startPosX.Value + bucketWidth + wheelsOffsetX + 28, _startPosY.Value + bodyHeight + wheelsHeight / 6, 9, 9);
// ковш
if (EntityExcavator.Bucket)
{
PointF p1 = new Point(_startPosX.Value + bucketWidth, _startPosY.Value + cabineHeight);
PointF p2 = new Point(_startPosX.Value, _startPosY.Value + cabineHeight);
PointF p3 = new Point(_startPosX.Value + bucketWidth, _startPosY.Value + cabineHeight + bodyHeight / 2);
g.DrawLine(pen, p1, p2);
g.DrawLine(pen, p2, p3);
g.DrawLine(pen, p3, p1);
g.FillPolygon(additionalBrush, [p1, p2, p3]);
}
// опоры
if (EntityExcavator.Supports)
{
g.DrawLine(bPen,
_startPosX.Value + bucketWidth + bodyHeight, _startPosY.Value + cabineHeight + 10,
_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + cabineHeight + 10);
g.DrawLine(bPen,
_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + cabineHeight + 10,
_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + bodyHeight + wheelsHeight);
g.DrawLine(bPen,
_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + bodyHeight + wheelsHeight,
_startPosX.Value + bucketWidth + bodyHeight + 30, _startPosY.Value + bodyHeight + wheelsHeight);
}
g.FillEllipse(brYellow, _startPosX.Value + bucketWidth + wheelsOffsetX + 28, _startPosY.Value + bodyHeight + wheelsHeight / 6, 9, 9);
}
}

View File

@ -1,26 +1,10 @@
namespace Excavator;
namespace Excavator.Entities;
/// <summary>
/// Класс-сущность "Экскаватор"
/// </summary>
public class EntityExcavator
public class EntityExcavator : EntityTrackedVehicle
{
public int m;
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
@ -45,20 +29,17 @@ public class EntityExcavator
public double Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// Инициализация полей объекта-класса экскаватора
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="weight">Вес экскаватора</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bucket">Признак наличия ковша</param>
/// <param name="supports">Признак наличия опор</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports)
public EntityExcavator(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports) : base(speed, weight, bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Bucket = bucket;
Supports = supports;

View File

@ -0,0 +1,50 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace Excavator.Entities;
/// <summary>
/// Класс-сущность "Гусеничная машина"
/// </summary>
public class EntityTrackedVehicle
{
public int m;
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения экскаватора
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityTrackedVehicle(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

View File

@ -29,11 +29,14 @@
private void InitializeComponent()
{
pictureBoxExcavator = new PictureBox();
buttonCreate = new Button();
buttonCreateExcavator = new Button();
buttonLeft = new Button();
buttonRight = new Button();
buttonUp = new Button();
buttonDown = new Button();
buttonCreateTrackedVehicle = new Button();
ComboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).BeginInit();
SuspendLayout();
//
@ -47,16 +50,16 @@
pictureBoxExcavator.TabStop = false;
//
// buttonCreate
// buttonCreateExcavator
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(12, 366);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(94, 29);
buttonCreate.TabIndex = 1;
buttonCreate.Text = "Создать";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonCreate_Click;
buttonCreateExcavator.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateExcavator.Location = new Point(12, 366);
buttonCreateExcavator.Name = "buttonCreateExcavator";
buttonCreateExcavator.Size = new Size(154, 29);
buttonCreateExcavator.TabIndex = 1;
buttonCreateExcavator.Text = "Создать экскаватор";
buttonCreateExcavator.UseVisualStyleBackColor = true;
buttonCreateExcavator.Click += buttonCreateExcavator_Click;
//
// buttonLeft
//
@ -106,20 +109,53 @@
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonCreateTrackedVehicle
//
buttonCreateTrackedVehicle.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateTrackedVehicle.Location = new Point(183, 366);
buttonCreateTrackedVehicle.Name = "buttonCreateTrackedVehicle";
buttonCreateTrackedVehicle.Size = new Size(238, 29);
buttonCreateTrackedVehicle.TabIndex = 6;
buttonCreateTrackedVehicle.Text = "Создать гусеничную машину";
buttonCreateTrackedVehicle.UseVisualStyleBackColor = true;
buttonCreateTrackedVehicle.Click += buttonCreateTrackedVehicle_Click;
//
// ComboBoxStrategy
//
ComboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
ComboBoxStrategy.FormattingEnabled = true;
ComboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
ComboBoxStrategy.Location = new Point(661, 12);
ComboBoxStrategy.Name = "ComboBoxStrategy";
ComboBoxStrategy.Size = new Size(151, 28);
ComboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(710, 46);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(102, 27);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormExcavator
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(824, 407);
Controls.Add(buttonStrategyStep);
Controls.Add(ComboBoxStrategy);
Controls.Add(buttonCreateTrackedVehicle);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(buttonLeft);
Controls.Add(buttonCreate);
Controls.Add(buttonCreateExcavator);
Controls.Add(pictureBoxExcavator);
Name = "FormExcavator";
Text = "Экскаватор";
((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).EndInit();
ResumeLayout(false);
}
@ -127,10 +163,13 @@
#endregion
private PictureBox pictureBoxExcavator;
private Button buttonCreate;
private Button buttonCreateExcavator;
private Button buttonLeft;
private Button buttonRight;
private Button buttonUp;
private Button buttonDown;
private Button buttonCreateTrackedVehicle;
private ComboBox ComboBoxStrategy;
private Button buttonStrategyStep;
}
}

View File

@ -1,4 +1,7 @@
namespace Excavator;
using Excavator.Drawnings;
using Excavator.MovementStrategy;
namespace Excavator;
/// <summary>
/// Форма работы с объектом "Экскаватор"
@ -8,8 +11,11 @@ public partial class FormExcavator : Form
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawningExcavator? _drawningExcavator;
private DrawningTrackedVehicle? _drawningTrackedVehicle;
/// <summary>
///Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
/// <summary>
/// Конструктор формы
@ -17,6 +23,7 @@ public partial class FormExcavator : Form
public FormExcavator()
{
InitializeComponent();
_strategy = null;
}
/// <summary>
/// Метод прорисовки экскаватора
@ -24,76 +31,147 @@ public partial class FormExcavator : Form
private void Draw()
{
if(_drawningExcavator == null)
{
return;
}
Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningExcavator.DrawTransport(gr);
pictureBoxExcavator.Image = bmp;
if (_drawningTrackedVehicle == null)
{
return;
}
Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningTrackedVehicle.DrawTransport(gr);
pictureBoxExcavator.Image = bmp;
}
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawningTrackedVehicle):
_drawningTrackedVehicle = new DrawningTrackedVehicle(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawningExcavator):
_drawningTrackedVehicle = new DrawningExcavator(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
_drawningTrackedVehicle.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
_drawningTrackedVehicle.SetPosition(random.Next(0, 100), random.Next(0, 100));
_strategy = null;
ComboBoxStrategy.Enabled = true;
Draw();
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// Обработка нажатия кнопки "Создать экскаватор"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreate_Click(object sender, EventArgs e)
private void buttonCreateExcavator_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningExcavator));
/// <summary>
/// Обработка нажатия кнопки "Создать гусеничную машину"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreateTrackedVehicle_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningTrackedVehicle));
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
Random random = new();
_drawningExcavator = new DrawningExcavator();
_drawningExcavator.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawningExcavator.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
_drawningExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
if (_drawningTrackedVehicle == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningTrackedVehicle.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningTrackedVehicle.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningTrackedVehicle.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningTrackedVehicle.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningTrackedVehicle == null)
{
if (_drawningExcavator == null)
return;
}
if (ComboBoxStrategy.Enabled)
{
_strategy = ComboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningExcavator.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningExcavator.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningExcavator.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningExcavator.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
_strategy.SetData(new MoveableTrackedVehicle(_drawningTrackedVehicle), pictureBoxExcavator.Width, pictureBoxExcavator.Height);
}
if (_strategy == null)
{
return;
}
ComboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
ComboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}

View File

@ -0,0 +1,139 @@
namespace Excavator.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

View File

@ -0,0 +1,24 @@
namespace Excavator.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

View File

@ -0,0 +1,51 @@
namespace Excavator.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта к границе
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth &&
objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,53 @@
namespace Excavator.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,65 @@
using Excavator.Drawnings;
namespace Excavator.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawningTrackedVehicle
/// </summary>
public class MoveableTrackedVehicle : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningTrackedVehicle или его наследника
/// </summary>
private readonly DrawningTrackedVehicle? _trackedvehicle = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="car">Объект класса DrawningCar</param>
public MoveableTrackedVehicle(DrawningTrackedVehicle trackedvehicle)
{
_trackedvehicle = trackedvehicle;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_trackedvehicle == null || _trackedvehicle.EntityTrackedVehicle == null || !_trackedvehicle.GetPosX.HasValue || !_trackedvehicle.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_trackedvehicle.GetPosX.Value, _trackedvehicle.GetPosY.Value, _trackedvehicle.GetWidth, _trackedvehicle.GetHeight);
}
}
public int GetStep => (int)(_trackedvehicle?.EntityTrackedVehicle?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_trackedvehicle == null || _trackedvehicle.EntityTrackedVehicle == null)
{
return false;
}
return _trackedvehicle.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

View File

@ -1,27 +1,23 @@
namespace Excavator;
namespace Excavator.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
}

View File

@ -0,0 +1,72 @@
namespace Excavator.MovementStrategy;
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

View File

@ -0,0 +1,19 @@
namespace Excavator.MovementStrategy;
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Всё готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}