Добавление стратегии
This commit is contained in:
parent
206af8dee0
commit
d24186d58e
@ -5,6 +5,10 @@
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/// </summary>
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/// </summary>
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public enum DirectionType
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public enum DirectionType
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{
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{
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/// <summary>
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/// Неизвестное направление
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/// </summary>
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Unknow = -1,
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/// <summary>
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/// <summary>
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/// Вверх
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/// Вверх
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/// </summary>
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/// </summary>
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@ -45,6 +45,27 @@ public class DrawningTrackedVehicle
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/// Высота прорисовки экскаватора
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/// Высота прорисовки экскаватора
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/// </summary>
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/// </summary>
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private readonly int _drawningExcavatorHeight = 126;
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private readonly int _drawningExcavatorHeight = 126;
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/// <summary>
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/// Координата X объекта
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/// </summary>
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawningExcavatorWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _drawningExcavatorHeight;
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/// <summary>
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/// <summary>
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/// Пустой конструктор
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/// Пустой конструктор
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/// </summary>
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/// </summary>
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27
Excavator/Excavator/FormExcavator.Designer.cs
generated
27
Excavator/Excavator/FormExcavator.Designer.cs
generated
@ -35,6 +35,8 @@
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buttonUp = new Button();
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buttonUp = new Button();
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buttonDown = new Button();
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buttonDown = new Button();
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buttonCreateTrackedVehicle = new Button();
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buttonCreateTrackedVehicle = new Button();
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ComboBoxStrategy = new ComboBox();
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buttonStrategyStep = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).BeginInit();
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((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).BeginInit();
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SuspendLayout();
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SuspendLayout();
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//
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//
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@ -46,6 +48,7 @@
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pictureBoxExcavator.Size = new Size(824, 407);
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pictureBoxExcavator.Size = new Size(824, 407);
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pictureBoxExcavator.TabIndex = 0;
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pictureBoxExcavator.TabIndex = 0;
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pictureBoxExcavator.TabStop = false;
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pictureBoxExcavator.TabStop = false;
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//
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//
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// buttonCreateExcavator
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// buttonCreateExcavator
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//
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//
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@ -117,11 +120,33 @@
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buttonCreateTrackedVehicle.UseVisualStyleBackColor = true;
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buttonCreateTrackedVehicle.UseVisualStyleBackColor = true;
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buttonCreateTrackedVehicle.Click += buttonCreateTrackedVehicle_Click;
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buttonCreateTrackedVehicle.Click += buttonCreateTrackedVehicle_Click;
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//
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//
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// ComboBoxStrategy
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//
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ComboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
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ComboBoxStrategy.FormattingEnabled = true;
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ComboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
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ComboBoxStrategy.Location = new Point(661, 12);
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ComboBoxStrategy.Name = "ComboBoxStrategy";
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ComboBoxStrategy.Size = new Size(151, 28);
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ComboBoxStrategy.TabIndex = 7;
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//
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// buttonStrategyStep
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//
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buttonStrategyStep.Location = new Point(710, 46);
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buttonStrategyStep.Name = "buttonStrategyStep";
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buttonStrategyStep.Size = new Size(102, 27);
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buttonStrategyStep.TabIndex = 8;
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buttonStrategyStep.Text = "Шаг";
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buttonStrategyStep.UseVisualStyleBackColor = true;
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buttonStrategyStep.Click += buttonStrategyStep_Click;
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//
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// FormExcavator
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// FormExcavator
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//
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//
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AutoScaleDimensions = new SizeF(8F, 20F);
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AutoScaleDimensions = new SizeF(8F, 20F);
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AutoScaleMode = AutoScaleMode.Font;
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(824, 407);
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ClientSize = new Size(824, 407);
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Controls.Add(buttonStrategyStep);
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Controls.Add(ComboBoxStrategy);
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Controls.Add(buttonCreateTrackedVehicle);
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Controls.Add(buttonCreateTrackedVehicle);
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Controls.Add(buttonDown);
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Controls.Add(buttonDown);
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Controls.Add(buttonUp);
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Controls.Add(buttonUp);
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@ -144,5 +169,7 @@
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private Button buttonUp;
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private Button buttonUp;
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private Button buttonDown;
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private Button buttonDown;
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private Button buttonCreateTrackedVehicle;
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private Button buttonCreateTrackedVehicle;
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private ComboBox ComboBoxStrategy;
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private Button buttonStrategyStep;
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}
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}
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}
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}
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@ -1,4 +1,5 @@
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using Excavator.Drawnings;
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using Excavator.Drawnings;
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using Excavator.MovementStrategy;
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namespace Excavator;
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namespace Excavator;
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@ -11,7 +12,10 @@ public partial class FormExcavator : Form
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/// Поле-объект для прорисовки объекта
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/// Поле-объект для прорисовки объекта
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/// </summary>
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/// </summary>
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private DrawningTrackedVehicle? _drawningTrackedVehicle;
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private DrawningTrackedVehicle? _drawningTrackedVehicle;
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/// <summary>
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///Стратегия перемещения
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/// </summary>
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private AbstractStrategy? _strategy;
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/// <summary>
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/// <summary>
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/// Конструктор формы
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/// Конструктор формы
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@ -19,6 +23,7 @@ public partial class FormExcavator : Form
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public FormExcavator()
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public FormExcavator()
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{
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{
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InitializeComponent();
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InitializeComponent();
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_strategy = null;
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}
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}
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/// <summary>
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/// <summary>
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/// Метод прорисовки экскаватора
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/// Метод прорисовки экскаватора
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@ -62,7 +67,8 @@ public partial class FormExcavator : Form
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_drawningTrackedVehicle.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
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_drawningTrackedVehicle.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
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_drawningTrackedVehicle.SetPosition(random.Next(0, 100), random.Next(0, 100));
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_drawningTrackedVehicle.SetPosition(random.Next(0, 100), random.Next(0, 100));
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_strategy = null;
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ComboBoxStrategy.Enabled = true;
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Draw();
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Draw();
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}
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}
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@ -122,5 +128,50 @@ public partial class FormExcavator : Form
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void buttonStrategyStep_Click(object sender, EventArgs e)
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{
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if (_drawningTrackedVehicle == null)
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{
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return;
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}
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if (ComboBoxStrategy.Enabled)
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{
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_strategy = ComboBoxStrategy.SelectedIndex switch
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{
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0 => new MoveToCenter(),
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1 => new MoveToBorder(),
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_ => null,
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};
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if (_strategy == null)
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{
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return;
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}
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_strategy.SetData(new MoveableTrackedVehicle(_drawningTrackedVehicle), pictureBoxExcavator.Width, pictureBoxExcavator.Height);
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}
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if (_strategy == null)
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{
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return;
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}
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ComboBoxStrategy.Enabled = false;
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_strategy.MakeStep();
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Draw();
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if (_strategy.GetStatus() == StrategyStatus.Finish)
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{
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ComboBoxStrategy.Enabled = true;
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_strategy = null;
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}
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}
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}
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}
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139
Excavator/Excavator/MovementStrategy/AbstractStrategy.cs
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139
Excavator/Excavator/MovementStrategy/AbstractStrategy.cs
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@ -0,0 +1,139 @@
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namespace Excavator.MovementStrategy;
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/// <summary>
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/// Класс-стратегия перемещения объекта
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/// </summary>
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public abstract class AbstractStrategy
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{
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/// <summary>
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/// Перемещаемый объект
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/// </summary>
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private IMoveableObject? _moveableObject;
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/// <summary>
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/// Статус перемещения
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/// </summary>
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private StrategyStatus _state = StrategyStatus.NotInit;
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/// <summary>
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/// Ширина поля
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/// </summary>
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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public StrategyStatus GetStatus() { return _state; }
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/// <summary>
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/// Установка данных
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/// </summary>
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int height)
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{
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if (moveableObject == null)
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{
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_state = StrategyStatus.NotInit;
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return;
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}
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_state = StrategyStatus.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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{
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if (_state != StrategyStatus.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = StrategyStatus.Finish;
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return;
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}
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MoveToTarget();
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}
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/// <summary>
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/// Перемещение влево
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveLeft() => MoveTo(MovementDirection.Left);
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/// <summary>
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/// Перемещение вправо
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveRight() => MoveTo(MovementDirection.Right);
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/// <summary>
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/// Перемещение вверх
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveUp() => MoveTo(MovementDirection.Up);
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/// <summary>
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/// Перемещение вниз
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveDown() => MoveTo(MovementDirection.Down);
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/// <summary>
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/// Параметры объекта
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/// </summary>
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protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
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/// <summary>
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/// Шаг объекта
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/// </summary>
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/// <returns></returns>
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protected int? GetStep()
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{
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if (_state != StrategyStatus.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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/// <summary>
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/// Перемещение к цели
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/// </summary>
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protected abstract void MoveToTarget();
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/// <summary>
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/// Достигнута ли цель
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/// </summary>
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/// <returns></returns>
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protected abstract bool IsTargetDestinaion();
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/// <summary>
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/// Попытка перемещения в требуемом направлении
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/// </summary>
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/// <param name="movementDirection">Направление</param>
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/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
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private bool MoveTo(MovementDirection movementDirection)
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{
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if (_state != StrategyStatus.InProgress)
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{
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return false;
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}
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return _moveableObject?.TryMoveObject(movementDirection) ?? false;
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}
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}
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24
Excavator/Excavator/MovementStrategy/IMoveableObject.cs
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24
Excavator/Excavator/MovementStrategy/IMoveableObject.cs
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@ -0,0 +1,24 @@
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namespace Excavator.MovementStrategy;
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/// <summary>
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/// Интерфейс для работы с перемещаемым объектом
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/// </summary>
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public interface IMoveableObject
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{
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/// <summary>
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/// Получение координаты объекта
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/// </summary>
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ObjectParameters? GetObjectPosition { get; }
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/// <summary>
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/// Шаг объекта
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/// </summary>
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int GetStep { get; }
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/// <summary>
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/// Попытка переместить объект в указанном направлении
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/// </summary>
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/// <param name="direction">Направление</param>
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/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
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bool TryMoveObject(MovementDirection direction);
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}
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51
Excavator/Excavator/MovementStrategy/MoveToBorder.cs
Normal file
51
Excavator/Excavator/MovementStrategy/MoveToBorder.cs
Normal file
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namespace Excavator.MovementStrategy;
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/// <summary>
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/// Стратегия перемещения объекта к границе
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/// </summary>
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public class MoveToBorder : AbstractStrategy
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{
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protected override bool IsTargetDestinaion()
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|
{
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var objParams = GetObjectParameters;
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if (objParams == null)
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|
{
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return false;
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}
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return objParams.RightBorder <= FieldWidth &&
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objParams.RightBorder + GetStep() >= FieldWidth &&
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objParams.DownBorder <= FieldHeight &&
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objParams.DownBorder + GetStep() >= FieldHeight;
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}
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protected override void MoveToTarget()
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{
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var objParams = GetObjectParameters;
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if (objParams == null)
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{
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return;
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}
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var diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var diffY = objParams.ObjectMiddleVertical - FieldHeight;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
53
Excavator/Excavator/MovementStrategy/MoveToCenter.cs
Normal file
53
Excavator/Excavator/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,53 @@
|
|||||||
|
namespace Excavator.MovementStrategy;
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения объекта в центр экрана
|
||||||
|
/// </summary>
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,65 @@
|
|||||||
|
using Excavator.Drawnings;
|
||||||
|
|
||||||
|
|
||||||
|
namespace Excavator.MovementStrategy;
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-реализация IMoveableObject с использованием DrawningTrackedVehicle
|
||||||
|
/// </summary>
|
||||||
|
public class MoveableTrackedVehicle : IMoveableObject
|
||||||
|
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект класса DrawningTrackedVehicle или его наследника
|
||||||
|
/// </summary>
|
||||||
|
private readonly DrawningTrackedVehicle? _trackedvehicle = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="car">Объект класса DrawningCar</param>
|
||||||
|
public MoveableTrackedVehicle(DrawningTrackedVehicle trackedvehicle)
|
||||||
|
{
|
||||||
|
_trackedvehicle = trackedvehicle;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_trackedvehicle == null || _trackedvehicle.EntityTrackedVehicle == null || !_trackedvehicle.GetPosX.HasValue || !_trackedvehicle.GetPosY.HasValue)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_trackedvehicle.GetPosX.Value, _trackedvehicle.GetPosY.Value, _trackedvehicle.GetWidth, _trackedvehicle.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetStep => (int)(_trackedvehicle?.EntityTrackedVehicle?.Step ?? 0);
|
||||||
|
|
||||||
|
public bool TryMoveObject(MovementDirection direction)
|
||||||
|
{
|
||||||
|
if (_trackedvehicle == null || _trackedvehicle.EntityTrackedVehicle == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _trackedvehicle.MoveTransport(GetDirectionType(direction));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конвертация из MovementDirection в DirectionType
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">MovementDirection</param>
|
||||||
|
/// <returns>DirectionType</returns>
|
||||||
|
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||||
|
{
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
MovementDirection.Left => DirectionType.Left,
|
||||||
|
MovementDirection.Right => DirectionType.Right,
|
||||||
|
MovementDirection.Up => DirectionType.Up,
|
||||||
|
MovementDirection.Down => DirectionType.Down,
|
||||||
|
_ => DirectionType.Unknow,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
23
Excavator/Excavator/MovementStrategy/MovementDirection.cs
Normal file
23
Excavator/Excavator/MovementStrategy/MovementDirection.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
namespace Excavator.MovementStrategy;
|
||||||
|
/// <summary>
|
||||||
|
/// Направление перемещения
|
||||||
|
/// </summary>
|
||||||
|
public enum MovementDirection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4
|
||||||
|
}
|
72
Excavator/Excavator/MovementStrategy/ObjectParameters.cs
Normal file
72
Excavator/Excavator/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,72 @@
|
|||||||
|
namespace Excavator.MovementStrategy;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры-координаты объекта
|
||||||
|
/// </summary>
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Координата X
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _x;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _y;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _width;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _height;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Левая граница
|
||||||
|
/// </summary>
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int TopBorder => _y;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Правая граница
|
||||||
|
/// </summary>
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Нижняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина объекта</param>
|
||||||
|
/// <param name="height">Высота объекта</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
19
Excavator/Excavator/MovementStrategy/StrategyStatus.cs
Normal file
19
Excavator/Excavator/MovementStrategy/StrategyStatus.cs
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
namespace Excavator.MovementStrategy;
|
||||||
|
/// <summary>
|
||||||
|
/// Статус выполнения операции перемещения
|
||||||
|
/// </summary>
|
||||||
|
public enum StrategyStatus
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Всё готово к началу
|
||||||
|
/// </summary>
|
||||||
|
NotInit,
|
||||||
|
/// <summary>
|
||||||
|
/// Выполняется
|
||||||
|
/// </summary>
|
||||||
|
InProgress,
|
||||||
|
/// <summary>
|
||||||
|
/// Завершено
|
||||||
|
/// </summary>
|
||||||
|
Finish
|
||||||
|
}
|
Loading…
x
Reference in New Issue
Block a user