Polevoy S.V Lab_work3 #3
@ -6,7 +6,7 @@ using System.Threading.Tasks;
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namespace Artilleries
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{
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internal enum Direction
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public enum Direction
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{
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Up = 1,
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Down = 2,
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@ -8,7 +8,7 @@ using System.Threading.Tasks;
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namespace Artilleries
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{
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internal class DrawingArtillery
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public class DrawingArtillery
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{
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public EntityArtillery Artillery { protected set; get; }
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protected float _startPosX;
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@ -6,7 +6,7 @@ using System.Threading.Tasks;
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namespace Artilleries
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{
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internal class EntityArtillery
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public class EntityArtillery
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{
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public int Speed { get; private set; }
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public float Weight { get; private set; }
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28
SelfPropelledArtilleryUnit/FormArtillery.Designer.cs
generated
28
SelfPropelledArtilleryUnit/FormArtillery.Designer.cs
generated
@ -39,6 +39,8 @@
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this.buttonUp = new System.Windows.Forms.Button();
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this.buttonDown = new System.Windows.Forms.Button();
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this.buttonRight = new System.Windows.Forms.Button();
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this.createAdvancedButton = new System.Windows.Forms.Button();
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this.selectArtilleryButton = new System.Windows.Forms.Button();
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this.statusStrip1.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxArtilleries)).BeginInit();
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this.SuspendLayout();
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@ -147,11 +149,35 @@
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this.buttonRight.UseVisualStyleBackColor = true;
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this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
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//
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// createAdvancedButton
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//
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this.createAdvancedButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.createAdvancedButton.Location = new System.Drawing.Point(106, 382);
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this.createAdvancedButton.Name = "createAdvancedButton";
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this.createAdvancedButton.Size = new System.Drawing.Size(113, 23);
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this.createAdvancedButton.TabIndex = 7;
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this.createAdvancedButton.Text = "Модифицировать";
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this.createAdvancedButton.UseVisualStyleBackColor = true;
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this.createAdvancedButton.Click += new System.EventHandler(this.createAdvancedButton_Click);
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//
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// selectArtilleryButton
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//
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this.selectArtilleryButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.selectArtilleryButton.Location = new System.Drawing.Point(410, 379);
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this.selectArtilleryButton.Name = "selectArtilleryButton";
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this.selectArtilleryButton.Size = new System.Drawing.Size(75, 23);
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this.selectArtilleryButton.TabIndex = 8;
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this.selectArtilleryButton.Text = "Выбрать";
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this.selectArtilleryButton.UseVisualStyleBackColor = true;
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this.selectArtilleryButton.Click += new System.EventHandler(this.selectArtilleryButton_Click);
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//
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// FormArtillery
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(624, 441);
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this.Controls.Add(this.selectArtilleryButton);
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this.Controls.Add(this.createAdvancedButton);
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this.Controls.Add(this.buttonRight);
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this.Controls.Add(this.buttonDown);
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this.Controls.Add(this.buttonUp);
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@ -183,5 +209,7 @@
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private Button buttonUp;
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private Button buttonDown;
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private Button buttonRight;
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private Button createAdvancedButton;
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private Button selectArtilleryButton;
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}
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}
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@ -4,6 +4,8 @@ namespace Artilleries
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{
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private DrawingArtillery _artillery;
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public DrawingArtillery SelectedArtillery { get; private set; }
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public FormArtillery()
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{
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InitializeComponent();
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@ -17,14 +19,53 @@ namespace Artilleries
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pictureBoxArtilleries.Image = bmp;
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}
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private void SetData(DrawingArtillery artillery)
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{
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Random rnd = new();
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artillery.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxArtilleries.Width, pictureBoxArtilleries.Height);
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SpeedStatusLabel.Text = $"Ñêîðîñòü: {artillery.Artillery.Speed}";
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WeightStatusLabel.Text = $"Âåñ: {artillery.Artillery.Weight}";
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ColorStatusLabel.Text = $"Öâåò: {artillery.Artillery.BodyColor.Name}";
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}
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private void buttonCreate_Click(object sender, EventArgs e)
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{
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Random rnd = new();
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_artillery = new DrawingArtillery(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
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_artillery.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxArtilleries.Width, pictureBoxArtilleries.Height);
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SpeedStatusLabel.Text = $"Ñêîðîñòü: {_artillery.Artillery.Speed}";
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WeightStatusLabel.Text = $"Âåñ: {_artillery.Artillery.Weight}";
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ColorStatusLabel.Text = $"Öâåò: {_artillery.Artillery.BodyColor.Name}";
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Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
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ColorDialog dialog = new();
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if (dialog.ShowDialog() == DialogResult.OK)
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{
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color = dialog.Color;
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}
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_artillery = new DrawingArtillery(rnd.Next(100, 300), rnd.Next(1000, 2000), color);
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SetData(_artillery);
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Draw();
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}
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private void createAdvancedButton_Click(object sender, EventArgs e)
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{
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Random rnd = new();
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Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
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ColorDialog dialog = new();
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if (dialog.ShowDialog() == DialogResult.OK)
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{
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color = dialog.Color;
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}
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Color dopColor = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
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ColorDialog dialogDop = new();
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if (dialogDop.ShowDialog() == DialogResult.OK)
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{
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dopColor = dialogDop.Color;
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}
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_artillery = new DrawingAdvancedArtillery(
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rnd.Next(100, 300),
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rnd.Next(1000, 2000),
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color,
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dopColor,
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rnd.Next(0, 2) == 1, rnd.Next(0, 2) == 1
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);
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SetData(_artillery);
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Draw();
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}
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@ -54,5 +95,11 @@ namespace Artilleries
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_artillery?.ChangeBorders(pictureBoxArtilleries.Width, pictureBoxArtilleries.Height);
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Draw();
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}
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private void selectArtilleryButton_Click(object sender, EventArgs e)
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{
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SelectedArtillery = _artillery;
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DialogResult = DialogResult.OK;
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}
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}
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}
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@ -1,88 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace Artilleries
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{
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public partial class FormMap : Form
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{
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private AbstractMap _abstractMap;
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public FormMap()
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{
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InitializeComponent();
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_abstractMap = new SimpleMap();
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}
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private void SetData(DrawingArtillery artillery)
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{
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Random rnd = new();
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artillery.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxArtilleries.Width, pictureBoxArtilleries.Height);
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SpeedStatusLabel.Text = $"Скорость: {artillery.Artillery.Speed}";
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WeightStatusLabel.Text = $"Вес: {artillery.Artillery.Weight}";
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ColorStatusLabel.Text = $"Цвет: {artillery.Artillery.BodyColor.Name}";
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pictureBoxArtilleries.Image = _abstractMap.CreateMap(pictureBoxArtilleries.Width, pictureBoxArtilleries.Height, new DrawingObjectArtillery(artillery));
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}
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private void createAdvancedButton_Click(object sender, EventArgs e)
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{
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Random rnd = new();
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var artillery = new DrawingAdvancedArtillery(
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rnd.Next(100, 300),
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rnd.Next(1000, 2000),
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Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
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Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
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rnd.Next(0, 2) == 1, rnd.Next(0, 2) == 1
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);
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SetData(artillery);
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}
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private void buttonCreate_Click(object sender, EventArgs e)
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{
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Random rnd = new();
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var artillery = new DrawingArtillery(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
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SetData(artillery);
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}
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private void buttonMove_Click(object sender, EventArgs e)
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{
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string name = ((Button)sender)?.Name ?? string.Empty;
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Direction dir = Direction.None;
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switch (name)
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{
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case "buttonUp":
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dir = Direction.Up;
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break;
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case "buttonDown":
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dir = Direction.Down;
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break;
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case "buttonLeft":
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dir = Direction.Left;
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break;
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case "buttonRight":
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dir = Direction.Right;
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break;
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}
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pictureBoxArtilleries.Image = _abstractMap?.MoveObject(dir);
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}
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private void comboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
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{
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switch (comboBoxSelectorMap.Text)
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{
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case "Простая карта":
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_abstractMap = new SimpleMap();
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break;
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case "Лесная карта":
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_abstractMap = new ForestMap();
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break;
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}
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}
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}
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}
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@ -1,6 +1,6 @@
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namespace Artilleries
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{
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partial class FormMap
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partial class FormMapWithSetArtilleries
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{
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/// <summary>
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/// Required designer variable.
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@ -28,130 +28,89 @@
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/// </summary>
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private void InitializeComponent()
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{
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this.createAdvancedButton = new System.Windows.Forms.Button();
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this.toolsGroupBox = new System.Windows.Forms.GroupBox();
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this.buttonShowOnMap = new System.Windows.Forms.Button();
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this.buttonShowStorage = new System.Windows.Forms.Button();
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this.buttonRemoveArtillery = new System.Windows.Forms.Button();
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this.maskedTextBoxPosition = new System.Windows.Forms.MaskedTextBox();
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this.buttonAddArtillery = new System.Windows.Forms.Button();
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this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
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this.buttonRight = new System.Windows.Forms.Button();
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this.buttonDown = new System.Windows.Forms.Button();
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this.buttonUp = new System.Windows.Forms.Button();
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this.buttonLeft = new System.Windows.Forms.Button();
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this.buttonCreate = new System.Windows.Forms.Button();
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this.pictureBoxArtilleries = new System.Windows.Forms.PictureBox();
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this.statusStrip1 = new System.Windows.Forms.StatusStrip();
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this.SpeedStatusLabel = new System.Windows.Forms.ToolStripStatusLabel();
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this.WeightStatusLabel = new System.Windows.Forms.ToolStripStatusLabel();
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this.ColorStatusLabel = new System.Windows.Forms.ToolStripStatusLabel();
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this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
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this.toolsGroupBox.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxArtilleries)).BeginInit();
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this.statusStrip1.SuspendLayout();
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this.SuspendLayout();
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//
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// createAdvancedButton
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// toolsGroupBox
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//
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this.createAdvancedButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.createAdvancedButton.Location = new System.Drawing.Point(105, 382);
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this.createAdvancedButton.Name = "createAdvancedButton";
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this.createAdvancedButton.Size = new System.Drawing.Size(95, 23);
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this.createAdvancedButton.TabIndex = 15;
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this.createAdvancedButton.Text = "Модификация";
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this.createAdvancedButton.UseVisualStyleBackColor = true;
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this.createAdvancedButton.Click += new System.EventHandler(this.createAdvancedButton_Click);
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this.toolsGroupBox.Controls.Add(this.buttonShowOnMap);
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this.toolsGroupBox.Controls.Add(this.buttonShowStorage);
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this.toolsGroupBox.Controls.Add(this.buttonRemoveArtillery);
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this.toolsGroupBox.Controls.Add(this.maskedTextBoxPosition);
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this.toolsGroupBox.Controls.Add(this.buttonAddArtillery);
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this.toolsGroupBox.Controls.Add(this.comboBoxSelectorMap);
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this.toolsGroupBox.Controls.Add(this.buttonRight);
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this.toolsGroupBox.Controls.Add(this.buttonDown);
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this.toolsGroupBox.Controls.Add(this.buttonUp);
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this.toolsGroupBox.Controls.Add(this.buttonLeft);
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this.toolsGroupBox.Dock = System.Windows.Forms.DockStyle.Right;
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this.toolsGroupBox.Location = new System.Drawing.Point(600, 0);
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this.toolsGroupBox.Name = "toolsGroupBox";
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this.toolsGroupBox.Size = new System.Drawing.Size(200, 450);
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this.toolsGroupBox.TabIndex = 0;
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this.toolsGroupBox.TabStop = false;
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this.toolsGroupBox.Text = "Инструменты";
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//
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// buttonRight
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// buttonShowOnMap
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//
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this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.buttonRight.BackgroundImage = global::SelfPropelledArtilleryUnit.Properties.Resources.ArrowRight;
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this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
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this.buttonRight.Location = new System.Drawing.Point(579, 375);
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this.buttonRight.Name = "buttonRight";
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this.buttonRight.Size = new System.Drawing.Size(30, 30);
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this.buttonRight.TabIndex = 14;
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this.buttonRight.UseVisualStyleBackColor = true;
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this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
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this.buttonShowOnMap.Location = new System.Drawing.Point(13, 315);
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this.buttonShowOnMap.Name = "buttonShowOnMap";
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this.buttonShowOnMap.Size = new System.Drawing.Size(175, 32);
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this.buttonShowOnMap.TabIndex = 24;
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this.buttonShowOnMap.Text = "Посмотреть карту";
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this.buttonShowOnMap.UseVisualStyleBackColor = true;
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||||
this.buttonShowOnMap.Click += new System.EventHandler(this.buttonShowOnMap_Click);
|
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//
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// buttonDown
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// buttonShowStorage
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//
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this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
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this.buttonDown.BackgroundImage = global::SelfPropelledArtilleryUnit.Properties.Resources.ArrowDown;
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||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonDown.Location = new System.Drawing.Point(543, 375);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 13;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
this.buttonShowStorage.Location = new System.Drawing.Point(13, 249);
|
||||
this.buttonShowStorage.Name = "buttonShowStorage";
|
||||
this.buttonShowStorage.Size = new System.Drawing.Size(175, 32);
|
||||
this.buttonShowStorage.TabIndex = 23;
|
||||
this.buttonShowStorage.Text = "Посмотреть хранилище";
|
||||
this.buttonShowStorage.UseVisualStyleBackColor = true;
|
||||
this.buttonShowStorage.Click += new System.EventHandler(this.buttonShowStorage_Click);
|
||||
//
|
||||
// buttonUp
|
||||
// buttonRemoveArtillery
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::SelfPropelledArtilleryUnit.Properties.Resources.ArrowUp;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonUp.Location = new System.Drawing.Point(543, 342);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 12;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
this.buttonRemoveArtillery.Location = new System.Drawing.Point(13, 177);
|
||||
this.buttonRemoveArtillery.Name = "buttonRemoveArtillery";
|
||||
this.buttonRemoveArtillery.Size = new System.Drawing.Size(175, 32);
|
||||
this.buttonRemoveArtillery.TabIndex = 22;
|
||||
this.buttonRemoveArtillery.Text = "Удалить артиллерию";
|
||||
this.buttonRemoveArtillery.UseVisualStyleBackColor = true;
|
||||
this.buttonRemoveArtillery.Click += new System.EventHandler(this.buttonRemoveArtillery_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::SelfPropelledArtilleryUnit.Properties.Resources.ArrowLeft;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(509, 375);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 11;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
this.maskedTextBoxPosition.Location = new System.Drawing.Point(13, 148);
|
||||
this.maskedTextBoxPosition.Mask = "00";
|
||||
this.maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
this.maskedTextBoxPosition.Size = new System.Drawing.Size(175, 23);
|
||||
this.maskedTextBoxPosition.TabIndex = 21;
|
||||
//
|
||||
// buttonCreate
|
||||
// buttonAddArtillery
|
||||
//
|
||||
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreate.Location = new System.Drawing.Point(12, 382);
|
||||
this.buttonCreate.Name = "buttonCreate";
|
||||
this.buttonCreate.Size = new System.Drawing.Size(75, 23);
|
||||
this.buttonCreate.TabIndex = 10;
|
||||
this.buttonCreate.Text = "Создать";
|
||||
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
|
||||
//
|
||||
// pictureBoxArtilleries
|
||||
//
|
||||
this.pictureBoxArtilleries.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxArtilleries.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxArtilleries.Name = "pictureBoxArtilleries";
|
||||
this.pictureBoxArtilleries.Size = new System.Drawing.Size(624, 419);
|
||||
this.pictureBoxArtilleries.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBoxArtilleries.TabIndex = 9;
|
||||
this.pictureBoxArtilleries.TabStop = false;
|
||||
//
|
||||
// statusStrip1
|
||||
//
|
||||
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.SpeedStatusLabel,
|
||||
this.WeightStatusLabel,
|
||||
this.ColorStatusLabel});
|
||||
this.statusStrip1.Location = new System.Drawing.Point(0, 419);
|
||||
this.statusStrip1.Name = "statusStrip1";
|
||||
this.statusStrip1.Size = new System.Drawing.Size(624, 22);
|
||||
this.statusStrip1.TabIndex = 8;
|
||||
//
|
||||
// SpeedStatusLabel
|
||||
//
|
||||
this.SpeedStatusLabel.Name = "SpeedStatusLabel";
|
||||
this.SpeedStatusLabel.Size = new System.Drawing.Size(62, 17);
|
||||
this.SpeedStatusLabel.Text = "Скорость:";
|
||||
//
|
||||
// WeightStatusLabel
|
||||
//
|
||||
this.WeightStatusLabel.Name = "WeightStatusLabel";
|
||||
this.WeightStatusLabel.Size = new System.Drawing.Size(29, 17);
|
||||
this.WeightStatusLabel.Text = "Вес:";
|
||||
//
|
||||
// ColorStatusLabel
|
||||
//
|
||||
this.ColorStatusLabel.Name = "ColorStatusLabel";
|
||||
this.ColorStatusLabel.Size = new System.Drawing.Size(36, 17);
|
||||
this.ColorStatusLabel.Text = "Цвет:";
|
||||
this.buttonAddArtillery.Location = new System.Drawing.Point(13, 83);
|
||||
this.buttonAddArtillery.Name = "buttonAddArtillery";
|
||||
this.buttonAddArtillery.Size = new System.Drawing.Size(175, 32);
|
||||
this.buttonAddArtillery.TabIndex = 20;
|
||||
this.buttonAddArtillery.Text = "Добавить артиллерию";
|
||||
this.buttonAddArtillery.UseVisualStyleBackColor = true;
|
||||
this.buttonAddArtillery.Click += new System.EventHandler(this.buttonAddArtillery_Click);
|
||||
//
|
||||
// comboBoxSelectorMap
|
||||
//
|
||||
@ -160,49 +119,98 @@
|
||||
this.comboBoxSelectorMap.Items.AddRange(new object[] {
|
||||
"Простая карта",
|
||||
"Лесная карта"});
|
||||
this.comboBoxSelectorMap.Location = new System.Drawing.Point(12, 12);
|
||||
this.comboBoxSelectorMap.Location = new System.Drawing.Point(13, 22);
|
||||
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
|
||||
this.comboBoxSelectorMap.Size = new System.Drawing.Size(121, 23);
|
||||
this.comboBoxSelectorMap.TabIndex = 16;
|
||||
this.comboBoxSelectorMap.Size = new System.Drawing.Size(175, 23);
|
||||
this.comboBoxSelectorMap.TabIndex = 19;
|
||||
this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.comboBoxSelectorMap_SelectedIndexChanged);
|
||||
//
|
||||
// FormMap
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::SelfPropelledArtilleryUnit.Properties.Resources.ArrowRight;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonRight.Location = new System.Drawing.Point(124, 399);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonRight.TabIndex = 18;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::SelfPropelledArtilleryUnit.Properties.Resources.ArrowDown;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonDown.Location = new System.Drawing.Point(88, 399);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 17;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::SelfPropelledArtilleryUnit.Properties.Resources.ArrowUp;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonUp.Location = new System.Drawing.Point(88, 366);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 16;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::SelfPropelledArtilleryUnit.Properties.Resources.ArrowLeft;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(54, 399);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 15;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// pictureBoxArtilleries
|
||||
//
|
||||
this.pictureBoxArtilleries.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxArtilleries.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxArtilleries.Name = "pictureBoxArtilleries";
|
||||
this.pictureBoxArtilleries.Size = new System.Drawing.Size(600, 450);
|
||||
this.pictureBoxArtilleries.TabIndex = 1;
|
||||
this.pictureBoxArtilleries.TabStop = false;
|
||||
//
|
||||
// FormMapWithSetArtilleries
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(624, 441);
|
||||
this.Controls.Add(this.comboBoxSelectorMap);
|
||||
this.Controls.Add(this.createAdvancedButton);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonCreate);
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.pictureBoxArtilleries);
|
||||
this.Controls.Add(this.statusStrip1);
|
||||
this.Name = "FormMap";
|
||||
this.Controls.Add(this.toolsGroupBox);
|
||||
this.Name = "FormMapWithSetArtilleries";
|
||||
this.Text = "Artillery";
|
||||
this.toolsGroupBox.ResumeLayout(false);
|
||||
this.toolsGroupBox.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxArtilleries)).EndInit();
|
||||
this.statusStrip1.ResumeLayout(false);
|
||||
this.statusStrip1.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private Button createAdvancedButton;
|
||||
private GroupBox toolsGroupBox;
|
||||
private PictureBox pictureBoxArtilleries;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private Button buttonUp;
|
||||
private Button buttonLeft;
|
||||
private Button buttonCreate;
|
||||
private PictureBox pictureBoxArtilleries;
|
||||
private StatusStrip statusStrip1;
|
||||
private ToolStripStatusLabel SpeedStatusLabel;
|
||||
private ToolStripStatusLabel WeightStatusLabel;
|
||||
private ToolStripStatusLabel ColorStatusLabel;
|
||||
private ComboBox comboBoxSelectorMap;
|
||||
private Button buttonShowOnMap;
|
||||
private Button buttonShowStorage;
|
||||
private Button buttonRemoveArtillery;
|
||||
private MaskedTextBox maskedTextBoxPosition;
|
||||
private Button buttonAddArtillery;
|
||||
}
|
||||
}
|
134
SelfPropelledArtilleryUnit/FormMapWithSetArtilleries.cs
Normal file
134
SelfPropelledArtilleryUnit/FormMapWithSetArtilleries.cs
Normal file
@ -0,0 +1,134 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using static System.Windows.Forms.DataFormats;
|
||||
|
||||
namespace Artilleries
|
||||
{
|
||||
public partial class FormMapWithSetArtilleries : Form
|
||||
{
|
||||
private MapWithSetArtilleriesGeneric<DrawingObjectArtillery, AbstractMap> _mapArtilleriesCollectionGeneric;
|
||||
|
||||
public FormMapWithSetArtilleries()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void comboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
AbstractMap map = null;
|
||||
switch (comboBoxSelectorMap.Text)
|
||||
{
|
||||
case "Простая карта":
|
||||
map = new SimpleMap();
|
||||
break;
|
||||
case "Лесная карта":
|
||||
map = new ForestMap();
|
||||
break;
|
||||
}
|
||||
if (map != null)
|
||||
{
|
||||
_mapArtilleriesCollectionGeneric = new MapWithSetArtilleriesGeneric<DrawingObjectArtillery, AbstractMap>(pictureBoxArtilleries.Width, pictureBoxArtilleries.Height, map);
|
||||
}
|
||||
else
|
||||
{
|
||||
_mapArtilleriesCollectionGeneric = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonAddArtillery_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapArtilleriesCollectionGeneric == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
FormArtillery form = new();
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
DrawingObjectArtillery car = new(form.SelectedArtillery);
|
||||
if (_mapArtilleriesCollectionGeneric + car != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBoxArtilleries.Image = _mapArtilleriesCollectionGeneric.ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonRemoveArtillery_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
if (_mapArtilleriesCollectionGeneric - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBoxArtilleries.Image = _mapArtilleriesCollectionGeneric.ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonShowStorage_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapArtilleriesCollectionGeneric == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBoxArtilleries.Image = _mapArtilleriesCollectionGeneric.ShowSet();
|
||||
}
|
||||
|
||||
private void buttonShowOnMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapArtilleriesCollectionGeneric == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBoxArtilleries.Image = _mapArtilleriesCollectionGeneric.ShowOnMap();
|
||||
}
|
||||
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapArtilleriesCollectionGeneric == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
Direction dir = Direction.None;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
dir = Direction.Up;
|
||||
break;
|
||||
case "buttonDown":
|
||||
dir = Direction.Down;
|
||||
break;
|
||||
case "buttonLeft":
|
||||
dir = Direction.Left;
|
||||
break;
|
||||
case "buttonRight":
|
||||
dir = Direction.Right;
|
||||
break;
|
||||
}
|
||||
pictureBoxArtilleries.Image = _mapArtilleriesCollectionGeneric.MoveObject(dir);
|
||||
}
|
||||
}
|
||||
}
|
@ -57,7 +57,4 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
134
SelfPropelledArtilleryUnit/MapWithSetArtilleriesGeneric.cs
Normal file
134
SelfPropelledArtilleryUnit/MapWithSetArtilleriesGeneric.cs
Normal file
@ -0,0 +1,134 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Artilleries
|
||||
{
|
||||
internal class MapWithSetArtilleriesGeneric<T, U>
|
||||
where T : class, IDrawingObject
|
||||
where U : AbstractMap
|
||||
{
|
||||
private readonly int _pictureWidth;
|
||||
private readonly int _pictureHeight;
|
||||
private readonly int _placeSizeWidth = 210;
|
||||
private readonly int _placeSizeHeight = 90;
|
||||
private readonly SetArtilleriesGeneric<T> _setArtilleries;
|
||||
private readonly U _map;
|
||||
|
||||
public MapWithSetArtilleriesGeneric(int picWidth, int picHeight, U map)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_setArtilleries = new SetArtilleriesGeneric<T>(width * height);
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_map = map;
|
||||
}
|
||||
|
||||
public static int operator +(MapWithSetArtilleriesGeneric<T, U> map, T artillery)
|
||||
{
|
||||
return map._setArtilleries.Insert(artillery);
|
||||
}
|
||||
|
||||
public static T operator -(MapWithSetArtilleriesGeneric<T, U> map, int position)
|
||||
{
|
||||
return map._setArtilleries.Remove(position);
|
||||
}
|
||||
|
||||
public Bitmap ShowSet()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawArtilleries(gr);
|
||||
return bmp;
|
||||
}
|
||||
|
||||
public Bitmap ShowOnMap()
|
||||
{
|
||||
Shaking();
|
||||
for (int i = 0; i < _setArtilleries.Count; i++)
|
||||
{
|
||||
var car = _setArtilleries.Get(i);
|
||||
if (car != null)
|
||||
{
|
||||
return _map.CreateMap(_pictureWidth, _pictureHeight, car);
|
||||
}
|
||||
}
|
||||
return new(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
|
||||
public Bitmap MoveObject(Direction direction)
|
||||
{
|
||||
if (_map != null)
|
||||
{
|
||||
return _map.MoveObject(direction);
|
||||
}
|
||||
return new(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
|
||||
private void Shaking()
|
||||
{
|
||||
int j = _setArtilleries.Count - 1;
|
||||
for (int i = 0; i < _setArtilleries.Count; i++)
|
||||
{
|
||||
if (_setArtilleries.Get(i) == null)
|
||||
{
|
||||
for (; j > i; j--)
|
||||
{
|
||||
var car = _setArtilleries.Get(j);
|
||||
if (car != null)
|
||||
{
|
||||
_setArtilleries.Insert(car, i);
|
||||
_setArtilleries.Remove(j);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (j <= i)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
Brush boxBrush = new SolidBrush(Color.DarkGreen);
|
||||
Pen thinPen = new Pen(Color.Black, 2);
|
||||
Brush flagBrush = new SolidBrush(Color.Red);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
|
||||
{
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
|
||||
g.FillRectangle(boxBrush, i * _placeSizeWidth + 5, j * _placeSizeHeight + _placeSizeHeight * 3 / 4 - 5, _placeSizeWidth / 3 - 5, _placeSizeHeight / 3 - 5);
|
||||
g.DrawLine(thinPen, i * _placeSizeWidth + 5, j * _placeSizeHeight + _placeSizeHeight * 3 / 4 - 5, i * _placeSizeWidth + _placeSizeWidth / 3, j * _placeSizeHeight + _placeSizeHeight * 3 / 4 + _placeSizeHeight / 3 - 10);
|
||||
g.DrawLine(thinPen, i * _placeSizeWidth + 5, j * _placeSizeHeight + _placeSizeHeight * 3 / 4 + _placeSizeHeight / 3 - 10, i * _placeSizeWidth + _placeSizeWidth / 3, j * _placeSizeHeight + _placeSizeHeight * 3 / 4 - 5);
|
||||
g.FillRectangle(flagBrush, i * _placeSizeWidth + _placeSizeWidth * 5 / 12, j * _placeSizeHeight + _placeSizeHeight * 5 / 8 - 5, _placeSizeWidth / 5, _placeSizeHeight / 5);
|
||||
g.DrawLine(thinPen, i * _placeSizeWidth + _placeSizeWidth * 5 / 12, j * _placeSizeHeight + _placeSizeHeight - 5, i * _placeSizeWidth + _placeSizeWidth * 5 / 12, j * _placeSizeHeight + _placeSizeHeight * 5 / 8 - 5);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawArtilleries(Graphics g)
|
||||
{
|
||||
int width = _pictureWidth / _placeSizeWidth;
|
||||
int height = _pictureHeight / _placeSizeHeight;
|
||||
|
||||
for (int i = 0; i < _setArtilleries.Count; i++)
|
||||
{
|
||||
var artillery = _setArtilleries.Get(i);
|
||||
if (artillery != null)
|
||||
{
|
||||
artillery.SetObject(i % width * _placeSizeWidth + 10, (height - 1 - i / width) * _placeSizeHeight + 10, _pictureWidth, _pictureHeight);
|
||||
artillery.DrawingObject(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -6,7 +6,7 @@ namespace Artilleries
|
||||
static void Main()
|
||||
{
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormMap());
|
||||
Application.Run(new FormMapWithSetArtilleries());
|
||||
}
|
||||
}
|
||||
}
|
86
SelfPropelledArtilleryUnit/SetArtilleriesGeneric.cs
Normal file
86
SelfPropelledArtilleryUnit/SetArtilleriesGeneric.cs
Normal file
@ -0,0 +1,86 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Artilleries
|
||||
{
|
||||
internal class SetArtilleriesGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
private readonly T[] _places;
|
||||
public int Count => _places.Length;
|
||||
|
||||
public SetArtilleriesGeneric(int count)
|
||||
{
|
||||
_places = new T[count];
|
||||
}
|
||||
|
||||
public int Insert(T artillery)
|
||||
{
|
||||
return Insert(artillery, 0);
|
||||
}
|
||||
|
||||
public int Insert(T artillery, int position)
|
||||
{
|
||||
if (position < 0 || position >= Count)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (_places[position] == null)
|
||||
{
|
||||
_places[position] = artillery;
|
||||
return position;
|
||||
}
|
||||
|
||||
int firstNull = -1;
|
||||
|
||||
for (int i = position + 1; i < Count; i++)
|
||||
{
|
||||
if (_places[i] == null)
|
||||
{
|
||||
firstNull = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (firstNull == -1)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
for (int i = firstNull; i > position; i--)
|
||||
{
|
||||
_places[i] = _places[i - 1];
|
||||
}
|
||||
|
||||
_places[position] = artillery;
|
||||
return position;
|
||||
}
|
||||
|
||||
public T Remove(int position)
|
||||
{
|
||||
if (position < 0 || position >= Count)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var result = _places[position];
|
||||
|
||||
_places[position] = null;
|
||||
return result;
|
||||
}
|
||||
|
||||
public T Get(int position)
|
||||
{
|
||||
if (position < 0 || position >= Count)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return _places[position];
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user