PIbd-13 BelkinaM.I. LabWork03 Simple #3
@ -0,0 +1,121 @@
|
||||
using ProjectBulldozer.Drawnings;
|
||||
using ProjectBulldozer.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectBulldozer.CollectionGenericObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Абстракция компании, хранящий коллецию автомобилей
|
||||
/// </summary>
|
||||
public abstract class AbstractCompany
|
||||
{
|
||||
/// <summary>
|
||||
/// Размер места (ширина)
|
||||
/// </summary>
|
||||
protected readonly int _placeSizeWidth = 190;
|
||||
|
||||
/// <summary>
|
||||
/// Размер места (высота)
|
||||
/// </summary>
|
||||
protected readonly int _placeSizeHeight = 130;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
protected readonly int _pictureWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
protected readonly int _pictureHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Коллекция автомобилей
|
||||
/// </summary>
|
||||
protected ICollectoinGenericObjects<DrawningDozer>? _collection = null;
|
||||
|
||||
/// <summary>
|
||||
/// Вычисление максимального количества элементов, который можно разместить в окне
|
||||
/// </summary>
|
||||
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth">Ширина окна</param>
|
||||
/// <param name="picHeight">Высота окна</param>
|
||||
/// <param name="collectoin">Коллекция автомобилей</param>
|
||||
public AbstractCompany(int picWidth, int picHeight, ICollectoinGenericObjects<DrawningDozer> collectoin)
|
||||
{
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = collectoin;
|
||||
_collection.SetMaxCount = GetMaxCount;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения для класса
|
||||
/// </summary>
|
||||
/// <param name="company">Компания</param>
|
||||
/// <param name="dozer">Добавляемый объект</param>
|
||||
/// <returns></returns>
|
||||
public static int operator +(AbstractCompany company, DrawningDozer dozer)
|
||||
{
|
||||
return company._collection.Insert(dozer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перегрузка оператора удаления для класса
|
||||
/// </summary>
|
||||
/// <param name="company">Компания</param>
|
||||
/// <param name="position">Номер удаляемого объекта</param>
|
||||
/// <returns></returns>
|
||||
public static DrawningDozer? operator -(AbstractCompany company, int position)
|
||||
{
|
||||
return company._collection.Remove(position);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение случайного объекта из коллекции
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public DrawningDozer? GetRandomObject()
|
||||
{
|
||||
Random rnd = new();
|
||||
return _collection?.Get(rnd.Next(GetMaxCount));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Вывод всей коллекции
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap? Show()
|
||||
{
|
||||
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
|
||||
Graphics graphics = Graphics.FromImage(bitmap);
|
||||
DrawBackground(graphics);
|
||||
|
||||
SetObjectsPosition();
|
||||
for (int i = 0; i < (_collection?.Count ?? 0); i++) {
|
||||
DrawningDozer? obj = _collection?.Get(i);
|
||||
obj?.DrawTransport(graphics);
|
||||
}
|
||||
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Вывод заднего фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
protected abstract void DrawBackground(Graphics g);
|
||||
|
||||
/// <summary>
|
||||
/// Расстановка объектов
|
||||
/// </summary>
|
||||
protected abstract void SetObjectsPosition();
|
||||
}
|
@ -0,0 +1,84 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectBulldozer.Drawnings;
|
||||
|
||||
namespace ProjectBulldozer.CollectionGenericObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Реализация абстрактной компании
|
||||
/// </summary>
|
||||
public class Garage : AbstractCompany
|
||||
{
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
/// <param name="collectoin"></param>
|
||||
public Garage(int picWidth, int picHeight, ICollectoinGenericObjects<DrawningDozer> collectoin) : base(picWidth, picHeight, collectoin)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// отрисовка парковки
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
protected override void DrawBackground(Graphics g)
|
||||
{
|
||||
int cntVertically = _pictureHeight / _placeSizeHeight; //Колличество мест по вертикали
|
||||
int cntHorizontally = _pictureWidth / _placeSizeWidth; //Колличество мест по горизонтали
|
||||
Pen pen = new(Color.FromArgb(185, 140, 0))
|
||||
{
|
||||
Width = 3
|
||||
};
|
||||
|
||||
for (int i = 0; i < cntHorizontally; i++)
|
||||
{
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, cntVertically * _placeSizeHeight);
|
||||
for (int j = 0; j < cntVertically + 1; j++)
|
||||
{
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, (i + 1) * _placeSizeWidth - 50, j * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// выбор места на парковке
|
||||
/// </summary>
|
||||
protected override void SetObjectsPosition()
|
||||
{
|
||||
//Влево, вверх
|
||||
int width = _pictureWidth / _placeSizeWidth - 1;
|
||||
int height = _pictureHeight / _placeSizeHeight - 1;
|
||||
|
||||
int placeHorizontally = width;
|
||||
int placeVertically = height;
|
||||
|
||||
for (int i = 0; i < (_collection?.Count ?? 0); i++)
|
||||
{
|
||||
if (placeVertically < 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (_collection?.Get(i) != null)
|
||||
{
|
||||
_collection?.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
|
||||
_collection?.Get(i)?.SetPosition(_placeSizeWidth * placeHorizontally + 20, _placeSizeHeight * placeVertically + 20);
|
||||
}
|
||||
|
||||
if (placeHorizontally > 0)
|
||||
{
|
||||
placeHorizontally--;
|
||||
}
|
||||
else
|
||||
{
|
||||
placeHorizontally = width;
|
||||
placeVertically--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectBulldozer.CollectionGenericObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Интерфейс описания действий для набора хранимых объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
||||
public interface ICollectoinGenericObjects<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Колличество объектов в коллекции
|
||||
/// </summary>
|
||||
int Count { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка максимального колличества элементов
|
||||
/// </summary>
|
||||
int SetMaxCount { set; }
|
||||
|
||||
/// <summary>
|
||||
/// Добавление элемента в коллекцию
|
||||
/// </summary>
|
||||
/// <param name="obj">Добавляемый объект</param>
|
||||
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
|
||||
int Insert(T obj);
|
||||
|
||||
/// <summary>
|
||||
/// Добавление объекта в коллекцию на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="obj">Добавляемый объект</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
|
||||
int Insert(T obj, int position);
|
||||
|
||||
/// <summary>
|
||||
/// Удаление объекта из коллекции на конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
T? Remove(int position);
|
||||
|
||||
/// <summary>
|
||||
/// Получение объекта по позиции
|
||||
/// </summary>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns>Объект</returns>
|
||||
T? Get(int position);
|
||||
}
|
@ -0,0 +1,130 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectBulldozer.CollectionGenericObjects;
|
||||
|
||||
public class MassiveGenericObject<T> : ICollectoinGenericObjects<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, который храним
|
||||
/// </summary>
|
||||
private T?[] _collection;
|
||||
|
||||
public int Count => _collection.Length;
|
||||
|
||||
public int SetMaxCount
|
||||
{
|
||||
set
|
||||
{
|
||||
if (value > 0)
|
||||
{
|
||||
Array.Resize(ref _collection, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
_collection =new T?[value];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public MassiveGenericObject()
|
||||
{
|
||||
_collection = Array.Empty<T>();
|
||||
}
|
||||
|
||||
public T? Get(int position)
|
||||
{
|
||||
//Проверка позиции
|
||||
if ((position >= 0) && (position < Count))
|
||||
{
|
||||
return _collection[position];
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public int Insert(T obj)
|
||||
{
|
||||
//Вставка в свободное место набора
|
||||
for (int i = 0; i < Count; i++)
|
||||
|
||||
{
|
||||
if (_collection[i] == null)
|
||||
{
|
||||
_collection[i] = obj;
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public int Insert(T obj, int position)
|
||||
{
|
||||
//Проверка позиции
|
||||
if ((position < 0) || (position >= Count))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
//Проверка, что элемент массива по этой позиции пустой, если нет, то ищется свободное место после этой
|
||||
//позиции и идёт вставка туда, если нет после, ищем до
|
||||
if (_collection[position] != null)
|
||||
{
|
||||
bool placed = false;
|
||||
for (int i = position + 1; i < Count; i++)
|
||||
{
|
||||
if (_collection[i] == null)
|
||||
{
|
||||
position = i;
|
||||
placed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (placed == false)
|
||||
{
|
||||
for (int i = position - 1; i >= 0; i--)
|
||||
{
|
||||
if (_collection[i] == null)
|
||||
{
|
||||
position = i;
|
||||
placed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (placed == false)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
//Вставка
|
||||
_collection[position] = obj;
|
||||
return position;
|
||||
}
|
||||
|
||||
public T? Remove(int position)
|
||||
{
|
||||
//Проверка позиции
|
||||
if ((position < 0) || (position >= Count) || (_collection[position] == null))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
//Удаление объекта из массива, присвоив элементу массива значение null
|
||||
T? elem = _collection[position];
|
||||
_collection[position] = null;
|
||||
return elem;
|
||||
}
|
||||
}
|
@ -35,7 +35,7 @@ public class DrawningBulldozer : DrawningDozer
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush bodyBrush = new SolidBrush(EntityDozer.BodyColor);
|
||||
Brush additionalBrush = new SolidBrush(EntityDozer.AdditionalColor);
|
||||
Brush additionalBrush = new SolidBrush(bulldozer.AdditionalColor);
|
||||
//BULDOZER
|
||||
_startPosX += 0;
|
||||
_startPosY += 0;
|
||||
|
@ -86,9 +86,9 @@ public class DrawningDozer
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет(цвет колёс)</param>
|
||||
public DrawningDozer(int speed, double weight, Color bodyColor, Color additionalColor) : this()
|
||||
public DrawningDozer(int speed, double weight, Color bodyColor) : this()
|
||||
{
|
||||
EntityDozer = new EntityDozer(speed, weight, bodyColor, additionalColor);
|
||||
EntityDozer = new EntityDozer(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -99,9 +99,7 @@ public class DrawningDozer
|
||||
protected DrawningDozer (int drawningBulldozerWidth, int drawningBulldozerHeigh) :this()
|
||||
{
|
||||
_drawningBulldozerWidth = drawningBulldozerWidth;
|
||||
//????????
|
||||
_pictureHeight = drawningBulldozerHeigh;
|
||||
//????????
|
||||
}
|
||||
|
||||
///<summary>
|
||||
@ -245,19 +243,19 @@ public class DrawningDozer
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush bodyBrush = new SolidBrush(EntityDozer.BodyColor);
|
||||
Brush additionalBrush = new SolidBrush(EntityDozer.AdditionalColor);
|
||||
Brush wheelsBrush = new SolidBrush(Color.FromArgb(60, 60, 60));
|
||||
//BULDOZER
|
||||
//body
|
||||
g.FillRectangle(bodyBrush, _startPosX.Value + 10, _startPosY.Value + 15, _drawningBulldozerWidth - 20, _drawningBulldozerHeight - 30);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 15, _drawningBulldozerWidth - 20, _drawningBulldozerHeight - 30);
|
||||
//wheels
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15);
|
||||
g.FillRectangle(wheelsBrush, _startPosX.Value, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15);
|
||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15);
|
||||
g.FillRectangle(wheelsBrush, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15);
|
||||
g.DrawRectangle(pen, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value, 50, 15);
|
||||
g.FillRectangle(wheelsBrush, _startPosX.Value, _startPosY.Value, 50, 15);
|
||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value, 50, 15);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value, 50, 15);
|
||||
g.FillRectangle(wheelsBrush, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value, 50, 15);
|
||||
g.DrawRectangle(pen, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value, 50, 15);
|
||||
//strange rectangles
|
||||
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 25, 3, _drawningBulldozerHeight - 50);
|
||||
|
@ -22,28 +22,25 @@ public class EntityBulldozer : EntityDozer
|
||||
/// Признак (опция) наличие гусеницы
|
||||
/// </summary>
|
||||
public bool Caterpillar { get; private set; }
|
||||
/*
|
||||
|
||||
|
||||
///<summary>
|
||||
/// Шаг перемещения бульдозера
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;*/
|
||||
/*
|
||||
///<summary>
|
||||
///Инициализация полей объекта-класса бульдозера
|
||||
/// </summary>
|
||||
///<param name="speed">Скорость</param>
|
||||
///<param name="weight">Вес</param>
|
||||
///<param name="bodyColor">Основной цвет</param>
|
||||
///<param name="additionalColor">Дополнительный цвет</param>
|
||||
///<param name="blade">Признак наличия отвала</param>
|
||||
///<param name="caterpillar">Признак наличия гусеницы</param>
|
||||
public void EntityBulldozer(bool blade, bool caterpillar) base(speed, )
|
||||
{
|
||||
Blade = blade;
|
||||
Caterpillar = caterpillar;
|
||||
}*/
|
||||
public EntityBulldozer(int speed, double weight, Color bodyColor, Color additionalColor, bool blade, bool caterpillar) : base(speed, weight, bodyColor, additionalColor)
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
///<summary>
|
||||
///Инициализация полей объекта-класса бульдозера
|
||||
/// </summary>
|
||||
///<param name="speed">Скорость</param>
|
||||
///<param name="weight">Вес</param>
|
||||
///<param name="bodyColor">Основной цвет</param>
|
||||
///<param name="additionalColor">Дополнительный цвет</param>
|
||||
///<param name="blade">Признак наличия отвала</param>
|
||||
///<param name="caterpillar">Признак наличия гусеницы</param>
|
||||
public EntityBulldozer(int speed, double weight, Color bodyColor, Color additionalColor, bool blade, bool caterpillar) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
Blade = blade;
|
||||
Caterpillar = caterpillar;
|
||||
}
|
||||
|
@ -26,11 +26,6 @@ public class EntityDozer
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
///<summary>
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
///<summary>
|
||||
/// Шаг перемещения бульдозера
|
||||
/// </summary>
|
||||
@ -42,13 +37,11 @@ public class EntityDozer
|
||||
///<param name="speed">Скорость</param>
|
||||
///<param name="weight">Вес</param>
|
||||
///<param name="bodyColor">Основной цвет</param>
|
||||
///<param name="additionalColor">Дополнительный цвет</param>
|
||||
public EntityDozer(int speed, double weight, Color bodyColor, Color additionalColor)
|
||||
public EntityDozer(int speed, double weight, Color bodyColor/*, Color additionalColor*/)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -29,12 +29,10 @@
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxBulldozer = new PictureBox();
|
||||
ButtonCreateBulldozer = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonDown = new Button();
|
||||
ButtonCreateDozer = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxBulldozer).BeginInit();
|
||||
@ -50,18 +48,6 @@
|
||||
pictureBoxBulldozer.TabIndex = 0;
|
||||
pictureBoxBulldozer.TabStop = false;
|
||||
//
|
||||
// ButtonCreateBulldozer
|
||||
//
|
||||
ButtonCreateBulldozer.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
ButtonCreateBulldozer.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
ButtonCreateBulldozer.Location = new Point(12, 371);
|
||||
ButtonCreateBulldozer.Name = "ButtonCreateBulldozer";
|
||||
ButtonCreateBulldozer.Size = new Size(325, 46);
|
||||
ButtonCreateBulldozer.TabIndex = 1;
|
||||
ButtonCreateBulldozer.Text = "Создать крутой бульдозер";
|
||||
ButtonCreateBulldozer.UseVisualStyleBackColor = true;
|
||||
ButtonCreateBulldozer.Click += ButtonCreateBulldozer_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
@ -110,18 +96,6 @@
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// ButtonCreateDozer
|
||||
//
|
||||
ButtonCreateDozer.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
ButtonCreateDozer.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
ButtonCreateDozer.Location = new Point(343, 371);
|
||||
ButtonCreateDozer.Name = "ButtonCreateDozer";
|
||||
ButtonCreateDozer.Size = new Size(248, 46);
|
||||
ButtonCreateDozer.TabIndex = 6;
|
||||
ButtonCreateDozer.Text = "Создать бульдозер";
|
||||
ButtonCreateDozer.UseVisualStyleBackColor = true;
|
||||
ButtonCreateDozer.Click += ButtonCreateDozer_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
@ -151,12 +125,10 @@
|
||||
ClientSize = new Size(874, 429);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(ButtonCreateDozer);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(ButtonCreateBulldozer);
|
||||
Controls.Add(pictureBoxBulldozer);
|
||||
Name = "FormBulldozer";
|
||||
Text = "FormBulldozer";
|
||||
@ -168,12 +140,10 @@
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxBulldozer;
|
||||
private Button ButtonCreateBulldozer;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private Button ButtonCreateDozer;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
|
@ -28,6 +28,21 @@ public partial class FormBulldozer : Form
|
||||
/// </summary>
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
/// <summary>
|
||||
/// Получение объекта
|
||||
/// </summary>
|
||||
public DrawningDozer SetCar
|
||||
{
|
||||
set
|
||||
{
|
||||
_drawningDozer = value;
|
||||
_drawningDozer.SetPictureSize(pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор формы
|
||||
/// </summary>
|
||||
@ -53,7 +68,7 @@ public partial class FormBulldozer : Form
|
||||
pictureBoxBulldozer.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/*/// <summary>
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type">Тип создаваемого объекта</param>
|
||||
@ -99,6 +114,7 @@ public partial class FormBulldozer : Form
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateDozer_Click(object sender, EventArgs e) =>
|
||||
CreateObject(nameof(DrawningDozer));
|
||||
*/
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
@ -135,7 +151,11 @@ public partial class FormBulldozer : Form
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Шаг"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningDozer == null)
|
||||
@ -178,5 +198,3 @@ public partial class FormBulldozer : Form
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//2
|
||||
|
177
ProjectBulldozer/ProjectBulldozer/FormBulldozerCollection.Designer.cs
generated
Normal file
177
ProjectBulldozer/ProjectBulldozer/FormBulldozerCollection.Designer.cs
generated
Normal file
@ -0,0 +1,177 @@
|
||||
namespace ProjectBulldozer
|
||||
{
|
||||
partial class FormBulldozerCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxTools = new GroupBox();
|
||||
maskedTextBox = new MaskedTextBox();
|
||||
buttonRefresh = new Button();
|
||||
buttonGoToCheck = new Button();
|
||||
buttonDelBulldozer = new Button();
|
||||
buttonAddBulldozer = new Button();
|
||||
buttonAddDozer = new Button();
|
||||
comboBoxSelectorCompany = new ComboBox();
|
||||
pictureBox = new PictureBox();
|
||||
groupBoxTools.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxTools
|
||||
//
|
||||
groupBoxTools.Controls.Add(maskedTextBox);
|
||||
groupBoxTools.Controls.Add(buttonRefresh);
|
||||
groupBoxTools.Controls.Add(buttonGoToCheck);
|
||||
groupBoxTools.Controls.Add(buttonDelBulldozer);
|
||||
groupBoxTools.Controls.Add(buttonAddBulldozer);
|
||||
groupBoxTools.Controls.Add(buttonAddDozer);
|
||||
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||
groupBoxTools.Dock = DockStyle.Right;
|
||||
groupBoxTools.Location = new Point(1290, 0);
|
||||
groupBoxTools.Name = "groupBoxTools";
|
||||
groupBoxTools.Size = new Size(358, 914);
|
||||
groupBoxTools.TabIndex = 0;
|
||||
groupBoxTools.TabStop = false;
|
||||
groupBoxTools.Text = "Инструменты";
|
||||
//
|
||||
// maskedTextBox
|
||||
//
|
||||
maskedTextBox.Location = new Point(14, 340);
|
||||
maskedTextBox.Name = "maskedTextBox";
|
||||
maskedTextBox.Size = new Size(332, 39);
|
||||
maskedTextBox.TabIndex = 5;
|
||||
maskedTextBox.ValidatingType = typeof(int);
|
||||
//
|
||||
// buttonRefresh
|
||||
//
|
||||
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRefresh.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
buttonRefresh.Location = new Point(14, 719);
|
||||
buttonRefresh.Name = "buttonRefresh";
|
||||
buttonRefresh.Size = new Size(332, 63);
|
||||
buttonRefresh.TabIndex = 3;
|
||||
buttonRefresh.Text = "Обновить";
|
||||
buttonRefresh.UseVisualStyleBackColor = true;
|
||||
buttonRefresh.Click += ButtonRefresh_Click;
|
||||
//
|
||||
// buttonGoToCheck
|
||||
//
|
||||
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonGoToCheck.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
buttonGoToCheck.Location = new Point(14, 520);
|
||||
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||
buttonGoToCheck.Size = new Size(332, 63);
|
||||
buttonGoToCheck.TabIndex = 3;
|
||||
buttonGoToCheck.Text = "Передать на тесты";
|
||||
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||
buttonGoToCheck.Click += ButtonGoToCheck_Click;
|
||||
//
|
||||
// buttonDelBulldozer
|
||||
//
|
||||
buttonDelBulldozer.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonDelBulldozer.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
buttonDelBulldozer.Location = new Point(14, 385);
|
||||
buttonDelBulldozer.Name = "buttonDelBulldozer";
|
||||
buttonDelBulldozer.Size = new Size(332, 63);
|
||||
buttonDelBulldozer.TabIndex = 3;
|
||||
buttonDelBulldozer.Text = "Удаленить бульдозер";
|
||||
buttonDelBulldozer.UseVisualStyleBackColor = true;
|
||||
buttonDelBulldozer.Click += ButtonDelBulldozer_Click;
|
||||
//
|
||||
// buttonAddBulldozer
|
||||
//
|
||||
buttonAddBulldozer.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddBulldozer.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
buttonAddBulldozer.Location = new Point(14, 210);
|
||||
buttonAddBulldozer.Name = "buttonAddBulldozer";
|
||||
buttonAddBulldozer.Size = new Size(332, 79);
|
||||
buttonAddBulldozer.TabIndex = 3;
|
||||
buttonAddBulldozer.Text = "Добавление крутого бульдозера";
|
||||
buttonAddBulldozer.UseVisualStyleBackColor = true;
|
||||
buttonAddBulldozer.Click += ButtonAddBulldozer_Click;
|
||||
//
|
||||
// buttonAddDozer
|
||||
//
|
||||
buttonAddDozer.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddDozer.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
buttonAddDozer.Location = new Point(14, 140);
|
||||
buttonAddDozer.Name = "buttonAddDozer";
|
||||
buttonAddDozer.Size = new Size(332, 64);
|
||||
buttonAddDozer.TabIndex = 2;
|
||||
buttonAddDozer.Text = "Добавление бульдозера";
|
||||
buttonAddDozer.UseVisualStyleBackColor = true;
|
||||
buttonAddDozer.Click += ButtonAddDozer_Click;
|
||||
//
|
||||
// comboBoxSelectorCompany
|
||||
//
|
||||
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxSelectorCompany.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||
comboBoxSelectorCompany.Location = new Point(14, 52);
|
||||
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||
comboBoxSelectorCompany.Size = new Size(332, 41);
|
||||
comboBoxSelectorCompany.TabIndex = 1;
|
||||
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
pictureBox.Location = new Point(12, 12);
|
||||
pictureBox.Name = "pictureBox";
|
||||
pictureBox.Size = new Size(1272, 890);
|
||||
pictureBox.TabIndex = 4;
|
||||
pictureBox.TabStop = false;
|
||||
//
|
||||
// FormBulldozerCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(13F, 32F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1648, 914);
|
||||
Controls.Add(pictureBox);
|
||||
Controls.Add(groupBoxTools);
|
||||
Name = "FormBulldozerCollection";
|
||||
Text = "Коллекция бульдозеров";
|
||||
groupBoxTools.ResumeLayout(false);
|
||||
groupBoxTools.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxTools;
|
||||
private ComboBox comboBoxSelectorCompany;
|
||||
private Button buttonAddDozer;
|
||||
private Button buttonAddBulldozer;
|
||||
private PictureBox pictureBox;
|
||||
private MaskedTextBox maskedTextBox;
|
||||
private Button buttonDelBulldozer;
|
||||
private Button buttonRefresh;
|
||||
private Button buttonGoToCheck;
|
||||
}
|
||||
}
|
217
ProjectBulldozer/ProjectBulldozer/FormBulldozerCollection.cs
Normal file
217
ProjectBulldozer/ProjectBulldozer/FormBulldozerCollection.cs
Normal file
@ -0,0 +1,217 @@
|
||||
using ProjectBulldozer.CollectionGenericObjects;
|
||||
using ProjectBulldozer.Drawnings;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ProjectBulldozer;
|
||||
|
||||
/// <summary>
|
||||
/// Форма работы с компанией и её коллекцией
|
||||
/// </summary>
|
||||
public partial class FormBulldozerCollection : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Компания
|
||||
/// </summary>
|
||||
private AbstractCompany? _company = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormBulldozerCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Выбор компании
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
switch (comboBoxSelectorCompany.Text)
|
||||
{
|
||||
case "Хранилище":
|
||||
_company = new Garage(pictureBox.Width, pictureBox.Height, new MassiveGenericObject<DrawningDozer>());
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление обычного бульдозера
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddDozer_Click(object sender, EventArgs e) =>
|
||||
CreateObject(nameof(DrawningDozer));
|
||||
|
||||
/// <summary>
|
||||
/// Добавление крутого бульдозера
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddBulldozer_Click(object sender, EventArgs e) =>
|
||||
CreateObject(nameof(DrawningBulldozer));
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type">Тип создаваемого объекта</param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Random random = new();
|
||||
DrawningDozer drawningDozer;
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningDozer):
|
||||
drawningDozer = new DrawningDozer(random.Next(100, 300), random.Next(1000, 3000),
|
||||
GetBodyColor(random));
|
||||
break;
|
||||
case nameof(DrawningBulldozer):
|
||||
//Вызов диалогового окна для выбора цвета
|
||||
drawningDozer = new DrawningBulldozer(random.Next(100, 300), random.Next(1000, 3000),
|
||||
GetBodyColor(random), GetWheelsColor(random),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
if (_company + drawningDozer != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен.");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект...");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение цвета корпуса бульдозера
|
||||
/// </summary>
|
||||
/// <param name="random">Генератор случайных чисел</param>
|
||||
/// <returns></returns>
|
||||
private static Color GetBodyColor(Random random)
|
||||
{
|
||||
Color color = Color.FromArgb(random.Next(170, 256), random.Next(170, 256), random.Next(30, 140));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
return color;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение цвета гусеницы бульдозера
|
||||
/// </summary>
|
||||
/// <param name="random">Генератор случайных чисел</param>
|
||||
/// <returns></returns>
|
||||
private static Color GetWheelsColor(Random random)
|
||||
{
|
||||
Color color = Color.FromArgb(random.Next(30, 120), random.Next(30, 120), random.Next(30, 120));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
return color;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonDelBulldozer_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBox.Text) || _company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление...", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int pos = Convert.ToInt32(maskedTextBox.Text);
|
||||
if (_company - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удалён.");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект...");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передача объека в другую форму
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonGoToCheck_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
DrawningDozer? dozer = null;
|
||||
int counter = 100;
|
||||
while (dozer == null)
|
||||
{
|
||||
dozer = _company.GetRandomObject();
|
||||
counter--;
|
||||
if (counter <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (dozer == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
FormBulldozer form = new()
|
||||
{
|
||||
SetCar = dozer
|
||||
};
|
||||
form.ShowDialog();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRefresh_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
}
|
120
ProjectBulldozer/ProjectBulldozer/FormBulldozerCollection.resx
Normal file
120
ProjectBulldozer/ProjectBulldozer/FormBulldozerCollection.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -11,7 +11,7 @@ namespace ProjectBulldozer
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormBulldozer());
|
||||
Application.Run(new FormBulldozerCollection());
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user
Правильнее было вызвать Insert(T obj, 0);