Compare commits
No commits in common. "Lab6" and "main" have entirely different histories.
@ -1,122 +0,0 @@
|
|||||||
using ProjectBulldozer.Drawnings;
|
|
||||||
using ProjectBulldozer.MovementStrategy;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.CollectionGenericObjects;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Абстракция компании, хранящий коллецию автомобилей
|
|
||||||
/// </summary>
|
|
||||||
public abstract class AbstractCompany
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Размер места (ширина)
|
|
||||||
/// </summary>
|
|
||||||
protected readonly int _placeSizeWidth = 190;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Размер места (высота)
|
|
||||||
/// </summary>
|
|
||||||
protected readonly int _placeSizeHeight = 130;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина окна
|
|
||||||
/// </summary>
|
|
||||||
protected readonly int _pictureWidth;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота окна
|
|
||||||
/// </summary>
|
|
||||||
protected readonly int _pictureHeight;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Коллекция автомобилей
|
|
||||||
/// </summary>
|
|
||||||
protected ICollectoinGenericObjects<DrawningDozer>? _collection = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вычисление максимального количества элементов, который можно разместить в окне
|
|
||||||
/// </summary>
|
|
||||||
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="picWidth">Ширина окна</param>
|
|
||||||
/// <param name="picHeight">Высота окна</param>
|
|
||||||
/// <param name="collectoin">Коллекция автомобилей</param>
|
|
||||||
public AbstractCompany(int picWidth, int picHeight, ICollectoinGenericObjects<DrawningDozer> collectoin)
|
|
||||||
{
|
|
||||||
_pictureWidth = picWidth;
|
|
||||||
_pictureHeight = picHeight;
|
|
||||||
_collection = collectoin;
|
|
||||||
_collection.MaxCount = GetMaxCount;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перегрузка оператора сложения для класса
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="company">Компания</param>
|
|
||||||
/// <param name="dozer">Добавляемый объект</param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public static int operator +(AbstractCompany company, DrawningDozer dozer)
|
|
||||||
{
|
|
||||||
return company._collection.Insert(dozer);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перегрузка оператора удаления для класса
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="company">Компания</param>
|
|
||||||
/// <param name="position">Номер удаляемого объекта</param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public static DrawningDozer? operator -(AbstractCompany company, int position)
|
|
||||||
{
|
|
||||||
return company._collection.Remove(position);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Получение случайного объекта из коллекции
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
public DrawningDozer? GetRandomObject()
|
|
||||||
{
|
|
||||||
Random rnd = new();
|
|
||||||
return _collection?.Get(rnd.Next(GetMaxCount));
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вывод всей коллекции
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
public Bitmap? Show()
|
|
||||||
{
|
|
||||||
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
|
|
||||||
Graphics graphics = Graphics.FromImage(bitmap);
|
|
||||||
DrawBackground(graphics);
|
|
||||||
|
|
||||||
SetObjectsPosition();
|
|
||||||
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
|
|
||||||
{
|
|
||||||
DrawningDozer? obj = _collection?.Get(i);
|
|
||||||
obj?.DrawTransport(graphics);
|
|
||||||
}
|
|
||||||
|
|
||||||
return bitmap;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вывод заднего фона
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="g"></param>
|
|
||||||
protected abstract void DrawBackground(Graphics g);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Расстановка объектов
|
|
||||||
/// </summary>
|
|
||||||
protected abstract void SetObjectsPosition();
|
|
||||||
}
|
|
@ -1,28 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.CollectionGenericObjects;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Тип коллекции
|
|
||||||
/// </summary>
|
|
||||||
public enum CollectionType
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Неопределено
|
|
||||||
/// </summary>
|
|
||||||
None = 0,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Массив
|
|
||||||
/// </summary>
|
|
||||||
Massive = 1,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Список
|
|
||||||
/// </summary>
|
|
||||||
List = 2
|
|
||||||
}
|
|
@ -1,84 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using ProjectBulldozer.Drawnings;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.CollectionGenericObjects;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Реализация абстрактной компании
|
|
||||||
/// </summary>
|
|
||||||
public class Garage : AbstractCompany
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="picWidth"></param>
|
|
||||||
/// <param name="picHeight"></param>
|
|
||||||
/// <param name="collectoin"></param>
|
|
||||||
public Garage(int picWidth, int picHeight, ICollectoinGenericObjects<DrawningDozer> collectoin) : base(picWidth, picHeight, collectoin)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// отрисовка парковки
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="g"></param>
|
|
||||||
protected override void DrawBackground(Graphics g)
|
|
||||||
{
|
|
||||||
int cntVertically = _pictureHeight / _placeSizeHeight; //Колличество мест по вертикали
|
|
||||||
int cntHorizontally = _pictureWidth / _placeSizeWidth; //Колличество мест по горизонтали
|
|
||||||
Pen pen = new(Color.FromArgb(185, 140, 0))
|
|
||||||
{
|
|
||||||
Width = 3
|
|
||||||
};
|
|
||||||
|
|
||||||
for (int i = 0; i < cntHorizontally; i++)
|
|
||||||
{
|
|
||||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, cntVertically * _placeSizeHeight);
|
|
||||||
for (int j = 0; j < cntVertically + 1; j++)
|
|
||||||
{
|
|
||||||
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, (i + 1) * _placeSizeWidth - 50, j * _placeSizeHeight);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// выбор места на парковке
|
|
||||||
/// </summary>
|
|
||||||
protected override void SetObjectsPosition()
|
|
||||||
{
|
|
||||||
//Влево, вверх
|
|
||||||
int width = _pictureWidth / _placeSizeWidth - 1;
|
|
||||||
int height = _pictureHeight / _placeSizeHeight - 1;
|
|
||||||
|
|
||||||
int placeHorizontally = width;
|
|
||||||
int placeVertically = height;
|
|
||||||
|
|
||||||
for (int i = 0; i < (_collection?.Count ?? 0); i++)
|
|
||||||
{
|
|
||||||
if (placeVertically < 0)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (_collection?.Get(i) != null)
|
|
||||||
{
|
|
||||||
_collection?.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
|
|
||||||
_collection?.Get(i)?.SetPosition(_placeSizeWidth * placeHorizontally + 20, _placeSizeHeight * placeVertically + 20);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (placeHorizontally > 0)
|
|
||||||
{
|
|
||||||
placeHorizontally--;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
placeHorizontally = width;
|
|
||||||
placeVertically--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,65 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.CollectionGenericObjects;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Интерфейс описания действий для набора хранимых объектов
|
|
||||||
/// </summary>
|
|
||||||
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
|
||||||
public interface ICollectoinGenericObjects<T>
|
|
||||||
where T : class
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Колличество объектов в коллекции
|
|
||||||
/// </summary>
|
|
||||||
int Count { get; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Установка максимального колличества элементов
|
|
||||||
/// </summary>
|
|
||||||
int MaxCount { get; set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление элемента в коллекцию
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="obj">Добавляемый объект</param>
|
|
||||||
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
|
|
||||||
int Insert(T obj);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление объекта в коллекцию на конкретную позицию
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="obj">Добавляемый объект</param>
|
|
||||||
/// <param name="position">Позиция</param>
|
|
||||||
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
|
|
||||||
int Insert(T obj, int position);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Удаление объекта из коллекции на конкретной позиции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="position">Позиция</param>
|
|
||||||
/// <returns></returns>
|
|
||||||
T? Remove(int position);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Получение объекта по позиции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="position">Позиция</param>
|
|
||||||
/// <returns>Объект</returns>
|
|
||||||
T? Get(int position);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Получение типа коллекции
|
|
||||||
/// </summary>
|
|
||||||
CollectionType GetCollectionType { get; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Получение объектов коллекции по одному
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Поэлементный вывод элементов коллекции</returns>
|
|
||||||
IEnumerable<T> GetItems();
|
|
||||||
}
|
|
@ -1,116 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.CollectionGenericObjects;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Параметрезированный набор объектов
|
|
||||||
/// </summary>
|
|
||||||
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
|
||||||
public class ListGenericObjects<T> : ICollectoinGenericObjects<T>
|
|
||||||
where T : class
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Список объектов, которые храним
|
|
||||||
/// </summary>
|
|
||||||
private readonly List<T?> _collection;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Максимально допустимое число объектов в списке
|
|
||||||
/// </summary>
|
|
||||||
private int _maxCount;
|
|
||||||
|
|
||||||
public int Count => _collection.Count;
|
|
||||||
|
|
||||||
public int MaxCount {
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return _collection.Count;
|
|
||||||
}
|
|
||||||
|
|
||||||
set
|
|
||||||
{
|
|
||||||
if (value > 0)
|
|
||||||
{
|
|
||||||
_maxCount = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public CollectionType GetCollectionType => CollectionType.List;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
public ListGenericObjects()
|
|
||||||
{
|
|
||||||
_collection = new();
|
|
||||||
}
|
|
||||||
|
|
||||||
public T? Get(int position)
|
|
||||||
{
|
|
||||||
// Проверка позиции.
|
|
||||||
if (position < 0 || position >= _collection.Count || _collection == null || _collection.Count == 0)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return _collection[position];
|
|
||||||
}
|
|
||||||
public int Insert(T obj)
|
|
||||||
{
|
|
||||||
// Проверка, что не привышено максимальное колличество элементов.
|
|
||||||
if (Count == _maxCount)
|
|
||||||
{
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Вставка в конец набора.
|
|
||||||
_collection.Add(obj);
|
|
||||||
return _collection.Count;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int Insert(T obj, int position)
|
|
||||||
{
|
|
||||||
// Проверка, что не превышено максимальное колличество элементов.
|
|
||||||
if (Count == _maxCount)
|
|
||||||
{
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Проверка позиции.
|
|
||||||
if (position < 0 || position >= _collection.Count || _collection == null || _collection.Count == 0)
|
|
||||||
{
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Вставка по позиции.
|
|
||||||
_collection.Insert(position, obj);
|
|
||||||
return position;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public T? Remove(int position)
|
|
||||||
{
|
|
||||||
// Проверка позиции.
|
|
||||||
if (position < 0 || position >= _collection.Count || _collection == null || _collection.Count == 0)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Удаление объекта из списка.
|
|
||||||
T? obj = _collection[position];
|
|
||||||
_collection[position] = null;
|
|
||||||
return obj;
|
|
||||||
}
|
|
||||||
|
|
||||||
public IEnumerable<T?> GetItems()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < _collection.Count; ++i)
|
|
||||||
{
|
|
||||||
yield return _collection[i];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,147 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.CollectionGenericObjects;
|
|
||||||
|
|
||||||
public class MassiveGenericObject<T> : ICollectoinGenericObjects<T>
|
|
||||||
where T : class
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Массив объектов, который храним
|
|
||||||
/// </summary>
|
|
||||||
private T?[] _collection;
|
|
||||||
|
|
||||||
public int Count => _collection.Length;
|
|
||||||
|
|
||||||
public int MaxCount
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return _collection.Length;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
if (value > 0)
|
|
||||||
{
|
|
||||||
if (_collection.Length > 0)
|
|
||||||
{
|
|
||||||
Array.Resize(ref _collection, value);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_collection = new T[value];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public CollectionType GetCollectionType => CollectionType.Massive;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
public MassiveGenericObject()
|
|
||||||
{
|
|
||||||
_collection = Array.Empty<T>();
|
|
||||||
}
|
|
||||||
|
|
||||||
public T? Get(int position)
|
|
||||||
{
|
|
||||||
//Проверка позиции
|
|
||||||
if ((position >= 0) && (position < Count))
|
|
||||||
{
|
|
||||||
return _collection[position];
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public int Insert(T obj)
|
|
||||||
{
|
|
||||||
//Вставка в свободное место набора
|
|
||||||
for (int i = 0; i < Count; i++)
|
|
||||||
{
|
|
||||||
if (_collection[i] == null)
|
|
||||||
{
|
|
||||||
_collection[i] = obj;
|
|
||||||
return i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int Insert(T obj, int position)
|
|
||||||
{
|
|
||||||
//Проверка позиции
|
|
||||||
if ((position < 0) || (position >= Count))
|
|
||||||
{
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Проверка, что элемент массива по этой позиции пустой, если нет, то ищется свободное место после этой
|
|
||||||
//позиции и идёт вставка туда, если нет после, ищем до
|
|
||||||
if (_collection[position] != null)
|
|
||||||
{
|
|
||||||
bool placed = false;
|
|
||||||
for (int i = position + 1; i < Count; i++)
|
|
||||||
{
|
|
||||||
if (_collection[i] == null)
|
|
||||||
{
|
|
||||||
position = i;
|
|
||||||
placed = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (placed == false)
|
|
||||||
{
|
|
||||||
for (int i = position - 1; i >= 0; i--)
|
|
||||||
{
|
|
||||||
if (_collection[i] == null)
|
|
||||||
{
|
|
||||||
position = i;
|
|
||||||
placed = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (placed == false)
|
|
||||||
{
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Вставка
|
|
||||||
_collection[position] = obj;
|
|
||||||
return position;
|
|
||||||
}
|
|
||||||
|
|
||||||
public T? Remove(int position)
|
|
||||||
{
|
|
||||||
//Проверка позиции
|
|
||||||
if ((position < 0) || (position >= Count) || (_collection[position] == null))
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Удаление объекта из массива, присвоив элементу массива значение null
|
|
||||||
T? elem = _collection[position];
|
|
||||||
_collection[position] = null;
|
|
||||||
return elem;
|
|
||||||
}
|
|
||||||
|
|
||||||
public IEnumerable<T?> GetItems()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < _collection.Length; ++i)
|
|
||||||
{
|
|
||||||
yield return _collection[i];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,239 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using ProjectBulldozer.Drawnings;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.CollectionGenericObjects;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-хранилище коллекций
|
|
||||||
/// </summary>
|
|
||||||
/// <typeparam name="T"></typeparam>
|
|
||||||
public class StorageCollection<T>
|
|
||||||
where T : DrawningDozer
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Словарь (хранилище) с коллекциями
|
|
||||||
/// </summary>
|
|
||||||
readonly Dictionary<string, ICollectoinGenericObjects<T>> _storages;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Возвращение списка названий коллекций
|
|
||||||
/// </summary>
|
|
||||||
public List<string> Keys => _storages.Keys.ToList();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ключевое слово, с которого должен начианться файл
|
|
||||||
/// </summary>
|
|
||||||
private readonly string _collectionKey = "CollectionStorage";
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Разделитель для записи ключа и значения элемента словаря
|
|
||||||
/// </summary>
|
|
||||||
private readonly string _separatorForKeyValue = "|";
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Разделительдля записи коллекций данных в файл
|
|
||||||
/// </summary>
|
|
||||||
private readonly string _separatorItems = ";";
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
public StorageCollection()
|
|
||||||
{
|
|
||||||
_storages = new Dictionary<string, ICollectoinGenericObjects<T>>();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление коллекции в хранилище
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="name">название коллекции</param>
|
|
||||||
/// <param name="collectionType">тип коллекции</param>
|
|
||||||
public void AddCollection(string name, CollectionType collectionType)
|
|
||||||
{
|
|
||||||
// Проверка, что name не пустой и нет в словаре записи с таким ключом.
|
|
||||||
if (_storages.ContainsKey(name) && name == "")
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// Логика для добавления.
|
|
||||||
if (collectionType == CollectionType.Massive)
|
|
||||||
{
|
|
||||||
_storages[name] = new MassiveGenericObject<T>();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_storages[name] = new ListGenericObjects<T>();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Удаление коллекции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="name">Название коллекции</param>
|
|
||||||
public void DelCollection(string name)
|
|
||||||
{
|
|
||||||
// Логика для удаления коллекции.
|
|
||||||
if (_storages.ContainsKey(name))
|
|
||||||
{
|
|
||||||
_storages.Remove(name);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Доступ к коллекции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="name">Название коллекции</param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public ICollectoinGenericObjects<T>? this[string name]
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
// Логика получения объекта.
|
|
||||||
if (_storages.ContainsKey(name))
|
|
||||||
{
|
|
||||||
return _storages[name];
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Сохранение информации по бульдозерам в хранилище в файла
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="filename">Путь и имя файла</param>
|
|
||||||
/// <returns>true - сохранение прошло успешно, false - ошибка при сохранении данных</returns>
|
|
||||||
public bool SaveData(string filename)
|
|
||||||
{
|
|
||||||
if (_storages.Count == 0)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (File.Exists(filename))
|
|
||||||
{
|
|
||||||
File.Delete(filename);
|
|
||||||
}
|
|
||||||
|
|
||||||
StringBuilder stringBuilder = new();
|
|
||||||
|
|
||||||
stringBuilder.Append(_collectionKey);
|
|
||||||
foreach (KeyValuePair<string, ICollectoinGenericObjects<T>> value in _storages)
|
|
||||||
{
|
|
||||||
stringBuilder.Append(Environment.NewLine);
|
|
||||||
// не сохраняем пустые коллекции.
|
|
||||||
if (value.Value.Count == 0)
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
stringBuilder.Append(value.Key);
|
|
||||||
stringBuilder.Append(_separatorForKeyValue);
|
|
||||||
stringBuilder.Append(value.Value.GetCollectionType);
|
|
||||||
stringBuilder.Append(_separatorForKeyValue);
|
|
||||||
stringBuilder.Append(value.Value.MaxCount);
|
|
||||||
stringBuilder.Append(_separatorForKeyValue);
|
|
||||||
|
|
||||||
foreach (T? item in value.Value.GetItems())
|
|
||||||
{
|
|
||||||
string data = item?.GetDataForSave() ?? string.Empty;
|
|
||||||
if (string.IsNullOrEmpty(data))
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
stringBuilder.Append(data);
|
|
||||||
stringBuilder.Append(_separatorItems);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
using FileStream fileStream = new(filename, FileMode.Create);
|
|
||||||
byte[] info = new UTF8Encoding(true).GetBytes(stringBuilder.ToString());
|
|
||||||
fileStream.Write(info, 0, info.Length);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Загрузка информации по бульдозерам в хранилище из файла
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="filename">Путь и имя файла</param>
|
|
||||||
/// <returns>true- загрузка прошла успешно, false - ошибка при загрузке данных</returns>
|
|
||||||
public bool LoadData(string filename)
|
|
||||||
{
|
|
||||||
if (!File.Exists(filename)) return false;
|
|
||||||
|
|
||||||
string bufferTextfromFile = "";
|
|
||||||
using (FileStream fileStream = new(filename, FileMode.Open))
|
|
||||||
{
|
|
||||||
byte[] bytes = new byte[fileStream.Length];
|
|
||||||
UTF8Encoding temp = new(true);
|
|
||||||
while (fileStream.Read(bytes, 0, bytes.Length) > 0)
|
|
||||||
{
|
|
||||||
bufferTextfromFile += temp.GetString(bytes);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
string[] strs = bufferTextfromFile.Split(new char[] { '\r', '\n'},
|
|
||||||
StringSplitOptions.RemoveEmptyEntries);
|
|
||||||
if (strs == null || strs.Length == 0)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!strs[0].Equals(_collectionKey))
|
|
||||||
{
|
|
||||||
// если нет такой записи, то это не те данные.
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
_storages.Clear();
|
|
||||||
foreach (string data in strs)
|
|
||||||
{
|
|
||||||
string[] record = data.Split(_separatorForKeyValue,
|
|
||||||
StringSplitOptions.RemoveEmptyEntries);
|
|
||||||
if (record.Length != 4)
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
CollectionType collectionType = (CollectionType)Enum.Parse(typeof(CollectionType), record[1]);
|
|
||||||
ICollectoinGenericObjects<T>? collectoin = StorageCollection<T>.CreateCollection(collectionType);
|
|
||||||
|
|
||||||
if (collectoin == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
collectoin.MaxCount = Convert.ToInt32(record[2]);
|
|
||||||
|
|
||||||
string[] set = record[3].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
|
|
||||||
|
|
||||||
foreach (string elem in set)
|
|
||||||
{
|
|
||||||
if (elem?.CreateDrawningDozer() is T dozer)
|
|
||||||
{
|
|
||||||
if (collectoin.Insert(dozer) == -1)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
_storages.Add(record[0], collectoin);
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
private static ICollectoinGenericObjects<T>? CreateCollection(CollectionType collectionType)
|
|
||||||
{
|
|
||||||
return collectionType switch
|
|
||||||
{
|
|
||||||
CollectionType.Massive => new MassiveGenericObject<T>(),
|
|
||||||
CollectionType.List => new ListGenericObjects<T>(),
|
|
||||||
_ => null,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,10 +0,0 @@
|
|||||||
using ProjectBulldozer.Drawnings;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer;
|
|
||||||
|
|
||||||
public delegate void DozerDelegate(DrawningDozer dozer);
|
|
@ -1,36 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.Drawnings;
|
|
||||||
|
|
||||||
public enum DirectionType
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Неизвестное направление
|
|
||||||
/// </summary>
|
|
||||||
Unknow = -1,
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
/// Вверх
|
|
||||||
/// </summary>
|
|
||||||
Up = 1,
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
/// Вниз
|
|
||||||
/// </summary>
|
|
||||||
Down = 2,
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
/// Влево
|
|
||||||
/// </summary>
|
|
||||||
Left = 3,
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
/// Вправо
|
|
||||||
/// </summary>
|
|
||||||
Right = 4,
|
|
||||||
|
|
||||||
}
|
|
@ -1,82 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Numerics;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using ProjectBulldozer.Entities;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.Drawnings;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс отвечающий за прорисовку и перемещение объекта-сущности
|
|
||||||
/// </summary>
|
|
||||||
public class DrawningBulldozer : DrawningDozer
|
|
||||||
{
|
|
||||||
private EntityDozer dozer;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Другой конструктор.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="dozer"></param>
|
|
||||||
public DrawningBulldozer(EntityDozer? entityDozer) : base(150, 90)
|
|
||||||
{
|
|
||||||
if (entityDozer != null)
|
|
||||||
{
|
|
||||||
EntityDozer = entityDozer;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
///Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// ///<param name="speed">Скорость</param>
|
|
||||||
///<param name="weight">Вес</param>
|
|
||||||
///<param name="bodyColor">Основной цвет</param>
|
|
||||||
///<param name="additionalColor">Дополнительный цвет</param>
|
|
||||||
///<param name="blade">Признак наличия отвала</param>
|
|
||||||
///<param name="caterpillar">Признак наличия гусеницы</param>
|
|
||||||
public DrawningBulldozer(int speed, double weight, Color bodyColor, Color additionalColor, bool blade, bool caterpillar) : base(150, 90)
|
|
||||||
{
|
|
||||||
EntityDozer = new EntityBulldozer(speed, weight, bodyColor, additionalColor, blade, caterpillar);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void DrawTransport(Graphics g)
|
|
||||||
{
|
|
||||||
if (EntityDozer == null || !_startPosX.HasValue || !_startPosY.HasValue || EntityDozer is not EntityBulldozer bulldozer)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Pen pen = new(Color.Black);
|
|
||||||
Brush bodyBrush = new SolidBrush(EntityDozer.BodyColor);
|
|
||||||
Brush additionalBrush = new SolidBrush(bulldozer.AdditionalColor);
|
|
||||||
//BULDOZER
|
|
||||||
_startPosX += 0;
|
|
||||||
_startPosY += 0;
|
|
||||||
base.DrawTransport(g);
|
|
||||||
_startPosX -= 0;
|
|
||||||
_startPosY -= 0;
|
|
||||||
//caterpillar
|
|
||||||
if (bulldozer.Caterpillar)
|
|
||||||
{
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value, 150, 15);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value, 150, 15);
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 75, 150, 15);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 75, 150, 15);
|
|
||||||
}
|
|
||||||
|
|
||||||
//blade
|
|
||||||
if (bulldozer.Blade)
|
|
||||||
{ //smth like hands?
|
|
||||||
g.FillRectangle(bodyBrush, _startPosX.Value + 75, _startPosY.Value + 3, 75, 15);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 75, _startPosY.Value + 3, 75, 15);
|
|
||||||
g.FillRectangle(bodyBrush, _startPosX.Value + 75, _startPosY.Value + 72, 75, 15);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 75, _startPosY.Value + 72, 75, 15);
|
|
||||||
//blade itself
|
|
||||||
g.FillRectangle(bodyBrush, _startPosX.Value + 125, _startPosY.Value, 25, 90);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 125, _startPosY.Value, 25, 90);
|
|
||||||
g.DrawLine(pen, _startPosX.Value + 140, _startPosY.Value, _startPosX.Value + 140, _startPosY.Value + 90);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,285 +0,0 @@
|
|||||||
using ProjectBulldozer.Entities;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.Drawnings;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс отвечающий за прорисовку и перемещение объекта-сущности
|
|
||||||
/// </summary>
|
|
||||||
public class DrawningDozer
|
|
||||||
{
|
|
||||||
///<summary>
|
|
||||||
/// Класс-сущность
|
|
||||||
/// </summary>
|
|
||||||
public EntityDozer? EntityDozer { get; protected set; }
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
///Ширина окна
|
|
||||||
/// </summary>
|
|
||||||
private int? _pictureWidth;
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
///Высота окна
|
|
||||||
/// </summary>
|
|
||||||
private int? _pictureHeight;
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
/// Левая координата прорисовки бульдозера
|
|
||||||
/// </summary>
|
|
||||||
protected int? _startPosX;
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
/// Верхнаяя координата прорисовки бульдозера
|
|
||||||
/// </summary>
|
|
||||||
protected int? _startPosY;
|
|
||||||
private EntityDozer dozer;
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
///Ширина прорисовки бульдозера
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _drawningBulldozerWidth = 150;
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
///Высота прорисовки бульдозера
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _drawningBulldozerHeight = 90;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Координата X объекта
|
|
||||||
/// </summary>
|
|
||||||
public int? GetPosX => _startPosX;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Координата Y объекта
|
|
||||||
/// </summary>
|
|
||||||
public int? GetPosY => _startPosY;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина объекта
|
|
||||||
/// </summary>
|
|
||||||
public int GetWidth => _drawningBulldozerWidth;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота объекта
|
|
||||||
/// </summary>
|
|
||||||
public int GetHeight => _drawningBulldozerHeight;
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Пустой конструктор.
|
|
||||||
/// </summary>
|
|
||||||
private DrawningDozer()
|
|
||||||
{
|
|
||||||
_pictureWidth = null;
|
|
||||||
_pictureHeight = null;
|
|
||||||
_startPosX = null;
|
|
||||||
_startPosY = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
|
||||||
/// <param name="additionalColor">Дополнительный цвет(цвет колёс)</param>
|
|
||||||
public DrawningDozer(int speed, double weight, Color bodyColor) : this()
|
|
||||||
{
|
|
||||||
EntityDozer = new EntityDozer(speed, weight, bodyColor);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор для наследников
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="drawningBulldozerWidth">Ширина прорисовки бульдозера</param>
|
|
||||||
/// <param name="drawningBulldozerHeigh">Высота прорисовки бульдозера</param>
|
|
||||||
protected DrawningDozer (int drawningBulldozerWidth, int drawningBulldozerHeigh) :this()
|
|
||||||
{
|
|
||||||
_drawningBulldozerWidth = drawningBulldozerWidth;
|
|
||||||
_pictureHeight = drawningBulldozerHeigh;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Другой конструктор.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="dozer"></param>
|
|
||||||
public DrawningDozer(EntityDozer? entityDozer)
|
|
||||||
{
|
|
||||||
if (entityDozer == null) return;
|
|
||||||
EntityDozer = entityDozer;
|
|
||||||
}
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
///Установка границ поля
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="width">Ширина поля</param>
|
|
||||||
/// <param name="height">Высота поля</param>
|
|
||||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
|
||||||
public bool SetPictureSize(int width, int height)
|
|
||||||
{
|
|
||||||
//проверка, что объект "влезает" в размеры поля. Если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена.
|
|
||||||
if (width < _drawningBulldozerWidth || height < _drawningBulldozerHeight)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_pictureWidth = width;
|
|
||||||
_pictureHeight = height;
|
|
||||||
if (_startPosX != null || _startPosY != null)
|
|
||||||
{
|
|
||||||
if (_startPosX < 0)
|
|
||||||
{
|
|
||||||
_startPosX = 0;
|
|
||||||
}
|
|
||||||
if (_startPosX + _drawningBulldozerWidth >= _pictureWidth)
|
|
||||||
{
|
|
||||||
_startPosX = _pictureWidth - _drawningBulldozerWidth;
|
|
||||||
}
|
|
||||||
if (_startPosY < 0)
|
|
||||||
{
|
|
||||||
_startPosY = 0;
|
|
||||||
}
|
|
||||||
if (_startPosY + _drawningBulldozerHeight >= _pictureHeight)
|
|
||||||
{
|
|
||||||
_startPosY = _pictureHeight - _drawningBulldozerHeight;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
///Установка позиции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="x">Координата X</param>
|
|
||||||
/// <param name="y">Координата y</param>
|
|
||||||
public void SetPosition(int x, int y)
|
|
||||||
{
|
|
||||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
//если при установке объекта в эти координаты, он будет выходить за границы формы, то надо изменить координаты,
|
|
||||||
//чтобы он оставался в этих границах
|
|
||||||
if (x < 0)
|
|
||||||
{
|
|
||||||
_startPosX = 0;
|
|
||||||
}
|
|
||||||
else if (x + _drawningBulldozerWidth > _pictureWidth)
|
|
||||||
{
|
|
||||||
_startPosX = _pictureWidth - _drawningBulldozerWidth;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_startPosX = x;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (y < 0)
|
|
||||||
{
|
|
||||||
_startPosY = 0;
|
|
||||||
}
|
|
||||||
else if (y + _drawningBulldozerHeight > _pictureHeight)
|
|
||||||
{
|
|
||||||
_startPosY = _pictureHeight - _drawningBulldozerHeight;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_startPosY = y;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
///Изменение направления перемещения
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">Направлениие</param>
|
|
||||||
/// <returns>true - перемещениие выполнено, false - перемещение невозможно</returns>
|
|
||||||
public virtual bool MoveTransport(DirectionType direction)
|
|
||||||
{
|
|
||||||
if (EntityDozer == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (direction)
|
|
||||||
{
|
|
||||||
// влево
|
|
||||||
case DirectionType.Left:
|
|
||||||
if (_startPosX.Value - EntityDozer.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosX -= (int)EntityDozer.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
// вверх
|
|
||||||
case DirectionType.Up:
|
|
||||||
if (_startPosY.Value - EntityDozer.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosY -= (int)EntityDozer.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
// вправо
|
|
||||||
case DirectionType.Right:
|
|
||||||
if (_startPosX.Value + EntityDozer.Step + _drawningBulldozerWidth < _pictureWidth)
|
|
||||||
{
|
|
||||||
_startPosX += (int)EntityDozer.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
// вниз
|
|
||||||
case DirectionType.Down:
|
|
||||||
if (_startPosY.Value + EntityDozer.Step + _drawningBulldozerHeight < _pictureHeight)
|
|
||||||
{
|
|
||||||
_startPosY += (int)EntityDozer.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
|
|
||||||
default:
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
///<summary>
|
|
||||||
/// Прорисовка объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="g"></param>
|
|
||||||
public virtual void DrawTransport(Graphics g)
|
|
||||||
{
|
|
||||||
if (EntityDozer == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Pen pen = new(Color.Black);
|
|
||||||
Brush bodyBrush = new SolidBrush(EntityDozer.BodyColor);
|
|
||||||
Brush wheelstringBuilderrush = new SolidBrush(Color.FromArgb(60, 60, 60));
|
|
||||||
//BULDOZER
|
|
||||||
//body
|
|
||||||
g.FillRectangle(bodyBrush, _startPosX.Value + 10, _startPosY.Value + 15, _drawningBulldozerWidth - 20, _drawningBulldozerHeight - 30);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 15, _drawningBulldozerWidth - 20, _drawningBulldozerHeight - 30);
|
|
||||||
//wheels
|
|
||||||
g.FillRectangle(wheelstringBuilderrush, _startPosX.Value, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15);
|
|
||||||
g.FillRectangle(wheelstringBuilderrush, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15);
|
|
||||||
g.FillRectangle(wheelstringBuilderrush, _startPosX.Value, _startPosY.Value, 50, 15);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value, 50, 15);
|
|
||||||
g.FillRectangle(wheelstringBuilderrush, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value, 50, 15);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value, 50, 15);
|
|
||||||
//strange rectangles
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 25, 3, _drawningBulldozerHeight - 50);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 13, _startPosY.Value + 25, 20, 4);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 13, _startPosY.Value + _drawningBulldozerHeight - 29, 20, 4);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 13, _startPosY.Value + 29, 17, _drawningBulldozerHeight - 58);
|
|
||||||
//strange circles
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 45, _startPosY.Value + 42, 6, 6);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 45, _startPosY.Value + 30, 6, 6);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 45, _startPosY.Value + 54, 6, 6);
|
|
||||||
//window
|
|
||||||
Brush windowBrush = new SolidBrush(Color.FromArgb(170, 170, 215));
|
|
||||||
g.FillRectangle(windowBrush, _startPosX.Value + 55, _startPosY.Value + 20, _drawningBulldozerWidth - 90, _drawningBulldozerHeight - 40);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 55, _startPosY.Value + 20, _drawningBulldozerWidth - 90, _drawningBulldozerHeight - 40);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,59 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using ProjectBulldozer.Entities;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.Drawnings;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Расширение для класса EntityDozer
|
|
||||||
/// </summary>
|
|
||||||
public static class ExtentionDrawningDozer
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Разделитель строки для записи информации по объекту.
|
|
||||||
/// </summary>
|
|
||||||
private static readonly string _separatorForObject = ":";
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Создание объекта из строки.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="info"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public static DrawningDozer? CreateDrawningDozer(this string info)
|
|
||||||
{
|
|
||||||
string[] strs = info.Split(_separatorForObject);
|
|
||||||
EntityDozer? dozer = EntityBulldozer.CreateEntityBulldozer(strs);
|
|
||||||
if (dozer != null)
|
|
||||||
{
|
|
||||||
return new DrawningBulldozer(dozer);
|
|
||||||
}
|
|
||||||
|
|
||||||
dozer = EntityDozer.CreateEntityDozer(strs);
|
|
||||||
if (dozer != null)
|
|
||||||
{
|
|
||||||
return new DrawningDozer(dozer);
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Получение данных для сохранения в файл.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="drawningDozer"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public static string GetDataForSave(this DrawningDozer drawningDozer)
|
|
||||||
{
|
|
||||||
string[]? array = drawningDozer?.EntityDozer?.GetStringRepresentation();
|
|
||||||
|
|
||||||
if (array == null)
|
|
||||||
{
|
|
||||||
return string.Empty;
|
|
||||||
}
|
|
||||||
|
|
||||||
return string.Join(_separatorForObject, array);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,78 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.Entities;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-сущность "Бульдозер"
|
|
||||||
/// </summary>
|
|
||||||
public class EntityBulldozer : EntityDozer
|
|
||||||
{
|
|
||||||
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
/// Признак (опция) наличие отвала(ковша)
|
|
||||||
/// </summary>
|
|
||||||
public bool Blade { get; private set; }
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
/// Признак (опция) наличие гусеницы
|
|
||||||
/// </summary>
|
|
||||||
public bool Caterpillar { get; private set; }
|
|
||||||
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
/// Дополнительный цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color AdditionalColor { get; private set; }
|
|
||||||
|
|
||||||
public void SetAdditionalColor(Color color)
|
|
||||||
{
|
|
||||||
AdditionalColor = color;
|
|
||||||
}
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
///Инициализация полей объекта-класса бульдозера
|
|
||||||
/// </summary>
|
|
||||||
///<param name="speed">Скорость</param>
|
|
||||||
///<param name="weight">Вес</param>
|
|
||||||
///<param name="bodyColor">Основной цвет</param>
|
|
||||||
///<param name="additionalColor">Дополнительный цвет</param>
|
|
||||||
///<param name="blade">Признак наличия отвала</param>
|
|
||||||
///<param name="caterpillar">Признак наличия гусеницы</param>
|
|
||||||
public EntityBulldozer(int speed, double weight, Color bodyColor, Color additionalColor, bool blade, bool caterpillar) : base(speed, weight, bodyColor)
|
|
||||||
{
|
|
||||||
AdditionalColor = additionalColor;
|
|
||||||
Blade = blade;
|
|
||||||
Caterpillar = caterpillar;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Получение строк со значениями свойств объекта класса-сущности.
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
public override string[] GetStringRepresentation()
|
|
||||||
{
|
|
||||||
return new[] { nameof(EntityBulldozer), Speed.ToString(), Weight.ToString(), Weight.ToString(), BodyColor.Name,
|
|
||||||
AdditionalColor.Name, Blade.ToString(), Caterpillar.ToString() };
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Создание объекта из массива строк.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="strs"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public static EntityBulldozer? CreateEntityBulldozer(string[] strs)
|
|
||||||
{
|
|
||||||
if (strs.Length != 7 || strs[0] != nameof(EntityBulldozer))
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return new EntityBulldozer(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]),
|
|
||||||
Color.FromName(strs[4]), Convert.ToBoolean(strs[5]), Convert.ToBoolean(strs[6]));
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,72 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.Entities;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-сущность "Бульдозер"
|
|
||||||
/// </summary>
|
|
||||||
public class EntityDozer
|
|
||||||
{
|
|
||||||
///<summary>
|
|
||||||
/// Скорость
|
|
||||||
/// </summary>
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
/// Вес
|
|
||||||
/// </summary>
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
/// Основной цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
|
|
||||||
public void SetBodyColor(Color color)
|
|
||||||
{
|
|
||||||
BodyColor = color;
|
|
||||||
}
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
/// Шаг перемещения бульдозера
|
|
||||||
/// </summary>
|
|
||||||
public double Step => Speed * 100 / Weight;
|
|
||||||
|
|
||||||
///<summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
///<param name="speed">Скорость</param>
|
|
||||||
///<param name="weight">Вес</param>
|
|
||||||
///<param name="bodyColor">Основной цвет</param>
|
|
||||||
public EntityDozer(int speed, double weight, Color bodyColor)
|
|
||||||
{
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Получение строк со значениями свойств объекта класса-сущности.
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
public virtual string[] GetStringRepresentation()
|
|
||||||
{
|
|
||||||
return new[] { nameof(EntityDozer), Speed.ToString(), Weight.ToString(), BodyColor.Name };
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Создание объекта из массива строк.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="strs"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public static EntityDozer? CreateEntityDozer(string[] strs)
|
|
||||||
{
|
|
||||||
if (strs.Length != 4 || strs[0] != nameof(EntityDozer)) return null;
|
|
||||||
|
|
||||||
return new EntityDozer(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
|
|
||||||
}
|
|
||||||
}
|
|
39
ProjectBulldozer/ProjectBulldozer/Form1.Designer.cs
generated
Normal file
39
ProjectBulldozer/ProjectBulldozer/Form1.Designer.cs
generated
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
namespace ProjectBulldozer
|
||||||
|
{
|
||||||
|
partial class Form1
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
this.components = new System.ComponentModel.Container();
|
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
|
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||||
|
this.Text = "Form1";
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
10
ProjectBulldozer/ProjectBulldozer/Form1.cs
Normal file
10
ProjectBulldozer/ProjectBulldozer/Form1.cs
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
namespace ProjectBulldozer
|
||||||
|
{
|
||||||
|
public partial class Form1 : Form
|
||||||
|
{
|
||||||
|
public Form1()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,17 +1,17 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<root>
|
<root>
|
||||||
<!--
|
<!--
|
||||||
Microsoft ResX Schema
|
Microsoft ResX Schema
|
||||||
|
|
||||||
Version 2.0
|
Version 2.0
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
The primary goals of this format is to allow a simple XML format
|
||||||
that is mostly human readable. The generation and parsing of the
|
that is mostly human readable. The generation and parsing of the
|
||||||
various data types are done through the TypeConverter classes
|
various data types are done through the TypeConverter classes
|
||||||
associated with the data types.
|
associated with the data types.
|
||||||
|
|
||||||
Example:
|
Example:
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
... ado.net/XML headers & schema ...
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
<resheader name="version">2.0</resheader>
|
<resheader name="version">2.0</resheader>
|
||||||
@ -26,36 +26,36 @@
|
|||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
<comment>This is a comment</comment>
|
<comment>This is a comment</comment>
|
||||||
</data>
|
</data>
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
There are any number of "resheader" rows that contain simple
|
||||||
name/value pairs.
|
name/value pairs.
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
Each data row contains a name, and value. The row also contains a
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
text/value conversion through the TypeConverter architecture.
|
text/value conversion through the TypeConverter architecture.
|
||||||
Classes that don't support this are serialized and stored with the
|
Classes that don't support this are serialized and stored with the
|
||||||
mimetype set.
|
mimetype set.
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
The mimetype is used for serialized objects, and tells the
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
read any of the formats listed below.
|
read any of the formats listed below.
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
value : The object must be serialized with
|
value : The object must be serialized with
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
value : The object must be serialized with
|
value : The object must be serialized with
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
value : The object must be serialized into a byte array
|
value : The object must be serialized into a byte array
|
||||||
: using a System.ComponentModel.TypeConverter
|
: using a System.ComponentModel.TypeConverter
|
||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
|
||||||
-->
|
-->
|
@ -1,152 +0,0 @@
|
|||||||
namespace ProjectBulldozer
|
|
||||||
{
|
|
||||||
partial class FormBulldozer
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
pictureBoxBulldozer = new PictureBox();
|
|
||||||
buttonRight = new Button();
|
|
||||||
buttonUp = new Button();
|
|
||||||
buttonLeft = new Button();
|
|
||||||
buttonDown = new Button();
|
|
||||||
comboBoxStrategy = new ComboBox();
|
|
||||||
buttonStrategyStep = new Button();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxBulldozer).BeginInit();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// pictureBoxBulldozer
|
|
||||||
//
|
|
||||||
pictureBoxBulldozer.Dock = DockStyle.Fill;
|
|
||||||
pictureBoxBulldozer.Location = new Point(0, 0);
|
|
||||||
pictureBoxBulldozer.Name = "pictureBoxBulldozer";
|
|
||||||
pictureBoxBulldozer.Size = new Size(874, 429);
|
|
||||||
pictureBoxBulldozer.SizeMode = PictureBoxSizeMode.AutoSize;
|
|
||||||
pictureBoxBulldozer.TabIndex = 0;
|
|
||||||
pictureBoxBulldozer.TabStop = false;
|
|
||||||
//
|
|
||||||
// buttonRight
|
|
||||||
//
|
|
||||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonRight.BackgroundImage = Properties.Resources.ArrowR;
|
|
||||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonRight.Location = new Point(832, 387);
|
|
||||||
buttonRight.Name = "buttonRight";
|
|
||||||
buttonRight.Size = new Size(30, 30);
|
|
||||||
buttonRight.TabIndex = 2;
|
|
||||||
buttonRight.UseVisualStyleBackColor = true;
|
|
||||||
buttonRight.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonUp
|
|
||||||
//
|
|
||||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonUp.BackgroundImage = Properties.Resources.ArrowU;
|
|
||||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonUp.Location = new Point(796, 351);
|
|
||||||
buttonUp.Name = "buttonUp";
|
|
||||||
buttonUp.Size = new Size(30, 30);
|
|
||||||
buttonUp.TabIndex = 3;
|
|
||||||
buttonUp.UseVisualStyleBackColor = true;
|
|
||||||
buttonUp.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonLeft
|
|
||||||
//
|
|
||||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonLeft.BackgroundImage = Properties.Resources.ArrowL;
|
|
||||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonLeft.Location = new Point(760, 387);
|
|
||||||
buttonLeft.Name = "buttonLeft";
|
|
||||||
buttonLeft.Size = new Size(30, 30);
|
|
||||||
buttonLeft.TabIndex = 4;
|
|
||||||
buttonLeft.UseVisualStyleBackColor = true;
|
|
||||||
buttonLeft.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonDown
|
|
||||||
//
|
|
||||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonDown.BackgroundImage = Properties.Resources.ArrowD;
|
|
||||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonDown.Location = new Point(796, 387);
|
|
||||||
buttonDown.Name = "buttonDown";
|
|
||||||
buttonDown.Size = new Size(30, 30);
|
|
||||||
buttonDown.TabIndex = 5;
|
|
||||||
buttonDown.UseVisualStyleBackColor = true;
|
|
||||||
buttonDown.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// comboBoxStrategy
|
|
||||||
//
|
|
||||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
|
||||||
comboBoxStrategy.FlatStyle = FlatStyle.System;
|
|
||||||
comboBoxStrategy.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
|
||||||
comboBoxStrategy.FormattingEnabled = true;
|
|
||||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К левому нижнему краю", "К правому нижнему краю" });
|
|
||||||
comboBoxStrategy.Location = new Point(620, 12);
|
|
||||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
|
||||||
comboBoxStrategy.Size = new Size(242, 41);
|
|
||||||
comboBoxStrategy.TabIndex = 7;
|
|
||||||
//
|
|
||||||
// buttonStrategyStep
|
|
||||||
//
|
|
||||||
buttonStrategyStep.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
|
||||||
buttonStrategyStep.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
|
||||||
buttonStrategyStep.Location = new Point(760, 58);
|
|
||||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
|
||||||
buttonStrategyStep.Size = new Size(102, 38);
|
|
||||||
buttonStrategyStep.TabIndex = 8;
|
|
||||||
buttonStrategyStep.Text = "Шаг";
|
|
||||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
|
||||||
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
|
||||||
//
|
|
||||||
// FormBulldozer
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(13F, 32F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
ClientSize = new Size(874, 429);
|
|
||||||
Controls.Add(buttonStrategyStep);
|
|
||||||
Controls.Add(comboBoxStrategy);
|
|
||||||
Controls.Add(buttonDown);
|
|
||||||
Controls.Add(buttonLeft);
|
|
||||||
Controls.Add(buttonUp);
|
|
||||||
Controls.Add(buttonRight);
|
|
||||||
Controls.Add(pictureBoxBulldozer);
|
|
||||||
Name = "FormBulldozer";
|
|
||||||
Text = "FormBulldozer";
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxBulldozer).EndInit();
|
|
||||||
ResumeLayout(false);
|
|
||||||
PerformLayout();
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private PictureBox pictureBoxBulldozer;
|
|
||||||
private Button buttonRight;
|
|
||||||
private Button buttonUp;
|
|
||||||
private Button buttonLeft;
|
|
||||||
private Button buttonDown;
|
|
||||||
private ComboBox comboBoxStrategy;
|
|
||||||
private Button buttonStrategyStep;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,200 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Data;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
using ProjectBulldozer.Drawnings;
|
|
||||||
using ProjectBulldozer.MovementStrategy;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Форма работы с объектом "Бульдозер"
|
|
||||||
/// </summary>
|
|
||||||
public partial class FormBulldozer : Form
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Поле-объект для прорисовки объекта
|
|
||||||
/// </summary>
|
|
||||||
private DrawningDozer? _drawningDozer;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Стратегия перемещения
|
|
||||||
/// </summary>
|
|
||||||
private AbstractStrategy? _strategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Получение объекта
|
|
||||||
/// </summary>
|
|
||||||
public DrawningDozer SetCar
|
|
||||||
{
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_drawningDozer = value;
|
|
||||||
_drawningDozer.SetPictureSize(pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
_strategy = null;
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор формы
|
|
||||||
/// </summary>
|
|
||||||
public FormBulldozer()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
_strategy = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Метод прорисовки транспорта
|
|
||||||
/// </summary>
|
|
||||||
private void Draw()
|
|
||||||
{
|
|
||||||
if (_drawningDozer == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Bitmap bmp = new(pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
|
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
|
||||||
_drawningDozer.DrawTransport(gr);
|
|
||||||
pictureBoxBulldozer.Image = bmp;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*/// <summary>
|
|
||||||
/// Создание объекта класса-перемещения
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="type">Тип создаваемого объекта</param>
|
|
||||||
private void CreateObject(string type)
|
|
||||||
{
|
|
||||||
Random random = new();
|
|
||||||
switch (type)
|
|
||||||
{
|
|
||||||
case nameof(DrawningDozer):
|
|
||||||
_drawningDozer = new DrawningDozer(random.Next(100, 300), random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(170, 256), random.Next(170, 256), random.Next(30, 140)),
|
|
||||||
Color.FromArgb(random.Next(30, 120), random.Next(30, 120), random.Next(30, 120)));
|
|
||||||
break;
|
|
||||||
case nameof(DrawningBulldozer):
|
|
||||||
_drawningDozer = new DrawningBulldozer(random.Next(100, 300), random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(170, 256), random.Next(170, 256), random.Next(30, 140)),
|
|
||||||
Color.FromArgb(random.Next(30, 120), random.Next(30, 120), random.Next(30, 120)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_drawningDozer.SetPictureSize(pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
|
|
||||||
_drawningDozer.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
|
||||||
_strategy = null;
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия кнопки "Создать крутой бульдозер"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonCreateBulldozer_Click(object sender, EventArgs e) =>
|
|
||||||
CreateObject(nameof(DrawningBulldozer));
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия кнопки "Создать бульдозер"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonCreateDozer_Click(object sender, EventArgs e) =>
|
|
||||||
CreateObject(nameof(DrawningDozer));
|
|
||||||
*/
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawningDozer == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
|
||||||
bool result = false;
|
|
||||||
switch (name)
|
|
||||||
{
|
|
||||||
case "buttonUp":
|
|
||||||
result = _drawningDozer.MoveTransport(DirectionType.Up);
|
|
||||||
break;
|
|
||||||
case "buttonDown":
|
|
||||||
result = _drawningDozer.MoveTransport(DirectionType.Down);
|
|
||||||
break;
|
|
||||||
case "buttonLeft":
|
|
||||||
result = _drawningDozer.MoveTransport(DirectionType.Left);
|
|
||||||
break;
|
|
||||||
case "buttonRight":
|
|
||||||
result = _drawningDozer.MoveTransport(DirectionType.Right);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
if (result)
|
|
||||||
{
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия кнопки "Шаг"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawningDozer == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (comboBoxStrategy.Enabled)
|
|
||||||
{
|
|
||||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
|
||||||
{
|
|
||||||
0 => new MoveToCenter(),
|
|
||||||
1 => new MoveToBorderLB(),
|
|
||||||
2 => new MoveToBorderRB(),
|
|
||||||
_ => null,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (_strategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_strategy.SetData(new MoveableDozer(_drawningDozer), pictureBoxBulldozer.Width,
|
|
||||||
pictureBoxBulldozer.Height);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_strategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
comboBoxStrategy.Enabled = false;
|
|
||||||
_strategy.MakeStep();
|
|
||||||
Draw();
|
|
||||||
|
|
||||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
|
||||||
{
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
_strategy = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,358 +0,0 @@
|
|||||||
namespace ProjectBulldozer
|
|
||||||
{
|
|
||||||
partial class FormBulldozerCollection
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
groupBoxTools = new GroupBox();
|
|
||||||
panelCompanyTools = new Panel();
|
|
||||||
buttonAddDozer = new Button();
|
|
||||||
buttonDelBulldozer = new Button();
|
|
||||||
maskedTextBox = new MaskedTextBox();
|
|
||||||
buttonGoToCheck = new Button();
|
|
||||||
buttonRefresh = new Button();
|
|
||||||
panelStorage = new Panel();
|
|
||||||
listBoxCollection = new ListBox();
|
|
||||||
buttonCollectionDel = new Button();
|
|
||||||
buttonCollectionAdd = new Button();
|
|
||||||
radioButtonList = new RadioButton();
|
|
||||||
radioButtonMassive = new RadioButton();
|
|
||||||
textBoxCollectionName = new TextBox();
|
|
||||||
labelCollectionName = new Label();
|
|
||||||
buttonCreateCompany = new Button();
|
|
||||||
comboBoxSelectorCompany = new ComboBox();
|
|
||||||
pictureBox = new PictureBox();
|
|
||||||
menuStrip = new MenuStrip();
|
|
||||||
fileToolStripMenuItem = new ToolStripMenuItem();
|
|
||||||
saveToolStripMenuItem = new ToolStripMenuItem();
|
|
||||||
loadToolStripMenuItem = new ToolStripMenuItem();
|
|
||||||
saveFileDialog = new SaveFileDialog();
|
|
||||||
openFileDialog = new OpenFileDialog();
|
|
||||||
groupBoxTools.SuspendLayout();
|
|
||||||
panelCompanyTools.SuspendLayout();
|
|
||||||
panelStorage.SuspendLayout();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
|
||||||
menuStrip.SuspendLayout();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// groupBoxTools
|
|
||||||
//
|
|
||||||
groupBoxTools.Controls.Add(panelCompanyTools);
|
|
||||||
groupBoxTools.Controls.Add(panelStorage);
|
|
||||||
groupBoxTools.Controls.Add(buttonCreateCompany);
|
|
||||||
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
|
||||||
groupBoxTools.Dock = DockStyle.Right;
|
|
||||||
groupBoxTools.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
|
||||||
groupBoxTools.Location = new Point(1489, 41);
|
|
||||||
groupBoxTools.Name = "groupBoxTools";
|
|
||||||
groupBoxTools.Size = new Size(413, 963);
|
|
||||||
groupBoxTools.TabIndex = 0;
|
|
||||||
groupBoxTools.TabStop = false;
|
|
||||||
groupBoxTools.Text = "Инструменты";
|
|
||||||
//
|
|
||||||
// panelCompanyTools
|
|
||||||
//
|
|
||||||
panelCompanyTools.Controls.Add(buttonAddDozer);
|
|
||||||
panelCompanyTools.Controls.Add(buttonDelBulldozer);
|
|
||||||
panelCompanyTools.Controls.Add(maskedTextBox);
|
|
||||||
panelCompanyTools.Controls.Add(buttonGoToCheck);
|
|
||||||
panelCompanyTools.Controls.Add(buttonRefresh);
|
|
||||||
panelCompanyTools.Enabled = false;
|
|
||||||
panelCompanyTools.Location = new Point(3, 602);
|
|
||||||
panelCompanyTools.Name = "panelCompanyTools";
|
|
||||||
panelCompanyTools.Size = new Size(406, 356);
|
|
||||||
panelCompanyTools.TabIndex = 7;
|
|
||||||
//
|
|
||||||
// buttonAddDozer
|
|
||||||
//
|
|
||||||
buttonAddDozer.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
buttonAddDozer.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
|
||||||
buttonAddDozer.Location = new Point(13, 14);
|
|
||||||
buttonAddDozer.Name = "buttonAddDozer";
|
|
||||||
buttonAddDozer.Size = new Size(383, 66);
|
|
||||||
buttonAddDozer.TabIndex = 2;
|
|
||||||
buttonAddDozer.Text = "Добавление бульдозера";
|
|
||||||
buttonAddDozer.UseVisualStyleBackColor = true;
|
|
||||||
buttonAddDozer.Click += ButtonAddDozer_Click;
|
|
||||||
//
|
|
||||||
// buttonDelBulldozer
|
|
||||||
//
|
|
||||||
buttonDelBulldozer.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
buttonDelBulldozer.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
|
||||||
buttonDelBulldozer.Location = new Point(13, 135);
|
|
||||||
buttonDelBulldozer.Name = "buttonDelBulldozer";
|
|
||||||
buttonDelBulldozer.Size = new Size(383, 65);
|
|
||||||
buttonDelBulldozer.TabIndex = 3;
|
|
||||||
buttonDelBulldozer.Text = "Удаленить бульдозер";
|
|
||||||
buttonDelBulldozer.UseVisualStyleBackColor = true;
|
|
||||||
buttonDelBulldozer.Click += ButtonDelBulldozer_Click;
|
|
||||||
//
|
|
||||||
// maskedTextBox
|
|
||||||
//
|
|
||||||
maskedTextBox.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
maskedTextBox.Location = new Point(13, 87);
|
|
||||||
maskedTextBox.Mask = "00";
|
|
||||||
maskedTextBox.Name = "maskedTextBox";
|
|
||||||
maskedTextBox.Size = new Size(382, 41);
|
|
||||||
maskedTextBox.TabIndex = 5;
|
|
||||||
maskedTextBox.ValidatingType = typeof(int);
|
|
||||||
//
|
|
||||||
// buttonGoToCheck
|
|
||||||
//
|
|
||||||
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
buttonGoToCheck.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
|
||||||
buttonGoToCheck.Location = new Point(13, 206);
|
|
||||||
buttonGoToCheck.Name = "buttonGoToCheck";
|
|
||||||
buttonGoToCheck.Size = new Size(383, 65);
|
|
||||||
buttonGoToCheck.TabIndex = 3;
|
|
||||||
buttonGoToCheck.Text = "Передать на тесты";
|
|
||||||
buttonGoToCheck.UseVisualStyleBackColor = true;
|
|
||||||
buttonGoToCheck.Click += ButtonGoToCheck_Click;
|
|
||||||
//
|
|
||||||
// buttonRefresh
|
|
||||||
//
|
|
||||||
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
buttonRefresh.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
|
||||||
buttonRefresh.Location = new Point(13, 277);
|
|
||||||
buttonRefresh.Name = "buttonRefresh";
|
|
||||||
buttonRefresh.Size = new Size(383, 65);
|
|
||||||
buttonRefresh.TabIndex = 3;
|
|
||||||
buttonRefresh.Text = "Обновить";
|
|
||||||
buttonRefresh.UseVisualStyleBackColor = true;
|
|
||||||
buttonRefresh.Click += ButtonRefresh_Click;
|
|
||||||
//
|
|
||||||
// panelStorage
|
|
||||||
//
|
|
||||||
panelStorage.Controls.Add(listBoxCollection);
|
|
||||||
panelStorage.Controls.Add(buttonCollectionDel);
|
|
||||||
panelStorage.Controls.Add(buttonCollectionAdd);
|
|
||||||
panelStorage.Controls.Add(radioButtonList);
|
|
||||||
panelStorage.Controls.Add(radioButtonMassive);
|
|
||||||
panelStorage.Controls.Add(textBoxCollectionName);
|
|
||||||
panelStorage.Controls.Add(labelCollectionName);
|
|
||||||
panelStorage.Dock = DockStyle.Top;
|
|
||||||
panelStorage.Location = new Point(3, 37);
|
|
||||||
panelStorage.Name = "panelStorage";
|
|
||||||
panelStorage.Size = new Size(407, 448);
|
|
||||||
panelStorage.TabIndex = 6;
|
|
||||||
//
|
|
||||||
// listBoxCollection
|
|
||||||
//
|
|
||||||
listBoxCollection.FormattingEnabled = true;
|
|
||||||
listBoxCollection.ItemHeight = 33;
|
|
||||||
listBoxCollection.Location = new Point(13, 209);
|
|
||||||
listBoxCollection.Name = "listBoxCollection";
|
|
||||||
listBoxCollection.Size = new Size(382, 169);
|
|
||||||
listBoxCollection.TabIndex = 5;
|
|
||||||
//
|
|
||||||
// buttonCollectionDel
|
|
||||||
//
|
|
||||||
buttonCollectionDel.Location = new Point(13, 394);
|
|
||||||
buttonCollectionDel.Name = "buttonCollectionDel";
|
|
||||||
buttonCollectionDel.Size = new Size(383, 47);
|
|
||||||
buttonCollectionDel.TabIndex = 4;
|
|
||||||
buttonCollectionDel.Text = "Удалить коллекцию";
|
|
||||||
buttonCollectionDel.UseVisualStyleBackColor = true;
|
|
||||||
buttonCollectionDel.Click += ButtonCollectionDel_Click;
|
|
||||||
//
|
|
||||||
// buttonCollectionAdd
|
|
||||||
//
|
|
||||||
buttonCollectionAdd.Location = new Point(13, 144);
|
|
||||||
buttonCollectionAdd.Name = "buttonCollectionAdd";
|
|
||||||
buttonCollectionAdd.Size = new Size(383, 47);
|
|
||||||
buttonCollectionAdd.TabIndex = 4;
|
|
||||||
buttonCollectionAdd.Text = "Добавить коллекцию";
|
|
||||||
buttonCollectionAdd.UseVisualStyleBackColor = true;
|
|
||||||
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
|
|
||||||
//
|
|
||||||
// radioButtonList
|
|
||||||
//
|
|
||||||
radioButtonList.AutoSize = true;
|
|
||||||
radioButtonList.Location = new Point(211, 99);
|
|
||||||
radioButtonList.Name = "radioButtonList";
|
|
||||||
radioButtonList.Size = new Size(129, 37);
|
|
||||||
radioButtonList.TabIndex = 3;
|
|
||||||
radioButtonList.TabStop = true;
|
|
||||||
radioButtonList.Text = "Список";
|
|
||||||
radioButtonList.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// radioButtonMassive
|
|
||||||
//
|
|
||||||
radioButtonMassive.AutoSize = true;
|
|
||||||
radioButtonMassive.Location = new Point(44, 99);
|
|
||||||
radioButtonMassive.Name = "radioButtonMassive";
|
|
||||||
radioButtonMassive.Size = new Size(130, 37);
|
|
||||||
radioButtonMassive.TabIndex = 2;
|
|
||||||
radioButtonMassive.TabStop = true;
|
|
||||||
radioButtonMassive.Text = "Массив";
|
|
||||||
radioButtonMassive.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// textBoxCollectionName
|
|
||||||
//
|
|
||||||
textBoxCollectionName.Location = new Point(13, 48);
|
|
||||||
textBoxCollectionName.Name = "textBoxCollectionName";
|
|
||||||
textBoxCollectionName.Size = new Size(382, 41);
|
|
||||||
textBoxCollectionName.TabIndex = 1;
|
|
||||||
//
|
|
||||||
// labelCollectionName
|
|
||||||
//
|
|
||||||
labelCollectionName.AutoSize = true;
|
|
||||||
labelCollectionName.Location = new Point(54, 5);
|
|
||||||
labelCollectionName.Name = "labelCollectionName";
|
|
||||||
labelCollectionName.Size = new Size(263, 33);
|
|
||||||
labelCollectionName.TabIndex = 0;
|
|
||||||
labelCollectionName.Text = "Название коллекции:";
|
|
||||||
//
|
|
||||||
// buttonCreateCompany
|
|
||||||
//
|
|
||||||
buttonCreateCompany.Location = new Point(16, 547);
|
|
||||||
buttonCreateCompany.Name = "buttonCreateCompany";
|
|
||||||
buttonCreateCompany.Size = new Size(383, 47);
|
|
||||||
buttonCreateCompany.TabIndex = 4;
|
|
||||||
buttonCreateCompany.Text = "Создать компанию";
|
|
||||||
buttonCreateCompany.UseVisualStyleBackColor = true;
|
|
||||||
buttonCreateCompany.Click += ButtonCreateCompany_Click;
|
|
||||||
//
|
|
||||||
// comboBoxSelectorCompany
|
|
||||||
//
|
|
||||||
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
|
||||||
comboBoxSelectorCompany.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
|
||||||
comboBoxSelectorCompany.FormattingEnabled = true;
|
|
||||||
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
|
||||||
comboBoxSelectorCompany.Location = new Point(16, 498);
|
|
||||||
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
|
||||||
comboBoxSelectorCompany.Size = new Size(382, 41);
|
|
||||||
comboBoxSelectorCompany.TabIndex = 1;
|
|
||||||
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
|
|
||||||
//
|
|
||||||
// pictureBox
|
|
||||||
//
|
|
||||||
pictureBox.Dock = DockStyle.Fill;
|
|
||||||
pictureBox.Location = new Point(0, 41);
|
|
||||||
pictureBox.Name = "pictureBox";
|
|
||||||
pictureBox.Size = new Size(1489, 963);
|
|
||||||
pictureBox.TabIndex = 4;
|
|
||||||
pictureBox.TabStop = false;
|
|
||||||
//
|
|
||||||
// menuStrip
|
|
||||||
//
|
|
||||||
menuStrip.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
|
||||||
menuStrip.ImageScalingSize = new Size(32, 32);
|
|
||||||
menuStrip.Items.AddRange(new ToolStripItem[] { fileToolStripMenuItem });
|
|
||||||
menuStrip.Location = new Point(0, 0);
|
|
||||||
menuStrip.Name = "menuStrip";
|
|
||||||
menuStrip.Padding = new Padding(7, 2, 0, 2);
|
|
||||||
menuStrip.Size = new Size(1902, 41);
|
|
||||||
menuStrip.TabIndex = 5;
|
|
||||||
menuStrip.Text = "menuStrip";
|
|
||||||
//
|
|
||||||
// fileToolStripMenuItem
|
|
||||||
//
|
|
||||||
fileToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { saveToolStripMenuItem, loadToolStripMenuItem });
|
|
||||||
fileToolStripMenuItem.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
|
||||||
fileToolStripMenuItem.Name = "fileToolStripMenuItem";
|
|
||||||
fileToolStripMenuItem.Size = new Size(93, 37);
|
|
||||||
fileToolStripMenuItem.Text = "Файл";
|
|
||||||
//
|
|
||||||
// saveToolStripMenuItem
|
|
||||||
//
|
|
||||||
saveToolStripMenuItem.Name = "saveToolStripMenuItem";
|
|
||||||
saveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
|
|
||||||
saveToolStripMenuItem.Size = new Size(369, 44);
|
|
||||||
saveToolStripMenuItem.Text = "Сохранение";
|
|
||||||
saveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
|
|
||||||
//
|
|
||||||
// loadToolStripMenuItem
|
|
||||||
//
|
|
||||||
loadToolStripMenuItem.Name = "loadToolStripMenuItem";
|
|
||||||
loadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
|
|
||||||
loadToolStripMenuItem.Size = new Size(369, 44);
|
|
||||||
loadToolStripMenuItem.Text = "Загрузка";
|
|
||||||
loadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
|
|
||||||
//
|
|
||||||
// saveFileDialog
|
|
||||||
//
|
|
||||||
saveFileDialog.Filter = "txt file | *.txt";
|
|
||||||
//
|
|
||||||
// openFileDialog
|
|
||||||
//
|
|
||||||
openFileDialog.FileName = "openFileDialog";
|
|
||||||
openFileDialog.Filter = "txt file | *.txt";
|
|
||||||
//
|
|
||||||
// FormBulldozerCollection
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(15F, 33F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
ClientSize = new Size(1902, 1004);
|
|
||||||
Controls.Add(pictureBox);
|
|
||||||
Controls.Add(groupBoxTools);
|
|
||||||
Controls.Add(menuStrip);
|
|
||||||
Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
|
||||||
MainMenuStrip = menuStrip;
|
|
||||||
Name = "FormBulldozerCollection";
|
|
||||||
Text = "Коллекция бульдозеров";
|
|
||||||
groupBoxTools.ResumeLayout(false);
|
|
||||||
panelCompanyTools.ResumeLayout(false);
|
|
||||||
panelCompanyTools.PerformLayout();
|
|
||||||
panelStorage.ResumeLayout(false);
|
|
||||||
panelStorage.PerformLayout();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
|
||||||
menuStrip.ResumeLayout(false);
|
|
||||||
menuStrip.PerformLayout();
|
|
||||||
ResumeLayout(false);
|
|
||||||
PerformLayout();
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private GroupBox groupBoxTools;
|
|
||||||
private ComboBox comboBoxSelectorCompany;
|
|
||||||
private Button buttonAddDozer;
|
|
||||||
private PictureBox pictureBox;
|
|
||||||
private MaskedTextBox maskedTextBox;
|
|
||||||
private Button buttonDelBulldozer;
|
|
||||||
private Button buttonRefresh;
|
|
||||||
private Button buttonGoToCheck;
|
|
||||||
private Panel panelStorage;
|
|
||||||
private Label labelCollectionName;
|
|
||||||
private RadioButton radioButtonList;
|
|
||||||
private RadioButton radioButtonMassive;
|
|
||||||
private TextBox textBoxCollectionName;
|
|
||||||
private Button buttonCollectionAdd;
|
|
||||||
private ListBox listBoxCollection;
|
|
||||||
private Button buttonCollectionDel;
|
|
||||||
private Button buttonCreateCompany;
|
|
||||||
private Panel panelCompanyTools;
|
|
||||||
private MenuStrip menuStrip;
|
|
||||||
private ToolStripMenuItem fileToolStripMenuItem;
|
|
||||||
private ToolStripMenuItem saveToolStripMenuItem;
|
|
||||||
private ToolStripMenuItem loadToolStripMenuItem;
|
|
||||||
private SaveFileDialog saveFileDialog;
|
|
||||||
private OpenFileDialog openFileDialog;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,410 +0,0 @@
|
|||||||
using ProjectBulldozer.CollectionGenericObjects;
|
|
||||||
using ProjectBulldozer.Drawnings;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Data;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
using ProjectBulldozer.CollectionGenericObjects;
|
|
||||||
using ProjectBulldozer.Drawnings;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Форма работы с компанией и её коллекцией
|
|
||||||
/// </summary>
|
|
||||||
public partial class FormBulldozerCollection : Form
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Хранилище коллекций
|
|
||||||
/// </summary>
|
|
||||||
private readonly StorageCollection<DrawningDozer> _storageCollection;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Компания
|
|
||||||
/// </summary>
|
|
||||||
private AbstractCompany? _company = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
public FormBulldozerCollection()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
_storageCollection = new();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Выбор компании
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
panelCompanyTools.Enabled = false;
|
|
||||||
|
|
||||||
}
|
|
||||||
/*
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление обычного бульдозера
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonAddDozer_Click(object sender, EventArgs e) =>
|
|
||||||
CreateObject(nameof(DrawningDozer));
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление крутого бульдозера
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonAddBulldozer_Click(object sender, EventArgs e) =>
|
|
||||||
CreateObject(nameof(DrawningBulldozer));*/
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление бульдозера
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonAddDozer_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
FormBulldozerConfig form = new();
|
|
||||||
// Передача метода.
|
|
||||||
form.Show();
|
|
||||||
form.AddEvent(SetDozer);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление бульдозера в коллекцию
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="dozer"></param>
|
|
||||||
private void SetDozer(DrawningDozer? dozer)
|
|
||||||
{
|
|
||||||
if (_company == null || dozer == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_company + dozer != -1)
|
|
||||||
{
|
|
||||||
MessageBox.Show("Объект добавлен.");
|
|
||||||
pictureBox.Image = _company.Show();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MessageBox.Show("Не удалось добавить объект!");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Создание объекта класса-перемещения
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="type">Тип создаваемого объекта</param>
|
|
||||||
private void CreateObject(string type)
|
|
||||||
{
|
|
||||||
if (_company == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Random random = new();
|
|
||||||
DrawningDozer drawningDozer;
|
|
||||||
switch (type)
|
|
||||||
{
|
|
||||||
case nameof(DrawningDozer):
|
|
||||||
drawningDozer = new DrawningDozer(random.Next(100, 300), random.Next(1000, 3000),
|
|
||||||
GetBodyColor(random));
|
|
||||||
break;
|
|
||||||
case nameof(DrawningBulldozer):
|
|
||||||
//Вызов диалогового окна для выбора цвета
|
|
||||||
drawningDozer = new DrawningBulldozer(random.Next(100, 300), random.Next(1000, 3000),
|
|
||||||
GetBodyColor(random), GetWheelsColor(random),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_company + drawningDozer != -1)
|
|
||||||
{
|
|
||||||
MessageBox.Show("Объект добавлен.");
|
|
||||||
pictureBox.Image = _company.Show();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MessageBox.Show("Не удалось добавить объект...");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Получение цвета корпуса бульдозера
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="random">Генератор случайных чисел</param>
|
|
||||||
/// <returns></returns>
|
|
||||||
private static Color GetBodyColor(Random random)
|
|
||||||
{
|
|
||||||
Color color = Color.FromArgb(random.Next(170, 256), random.Next(170, 256), random.Next(30, 140));
|
|
||||||
ColorDialog dialog = new();
|
|
||||||
if (dialog.ShowDialog() == DialogResult.OK)
|
|
||||||
{
|
|
||||||
color = dialog.Color;
|
|
||||||
}
|
|
||||||
return color;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Получение цвета гусеницы бульдозера
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="random">Генератор случайных чисел</param>
|
|
||||||
/// <returns></returns>
|
|
||||||
private static Color GetWheelsColor(Random random)
|
|
||||||
{
|
|
||||||
Color color = Color.FromArgb(random.Next(30, 120), random.Next(30, 120), random.Next(30, 120));
|
|
||||||
ColorDialog dialog = new();
|
|
||||||
if (dialog.ShowDialog() == DialogResult.OK)
|
|
||||||
{
|
|
||||||
color = dialog.Color;
|
|
||||||
}
|
|
||||||
return color;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Удаление объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonDelBulldozer_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(maskedTextBox.Text) || _company == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (MessageBox.Show("Удалить объект?", "Удаление...", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int pos = Convert.ToInt32(maskedTextBox.Text);
|
|
||||||
if (_company - pos != null)
|
|
||||||
{
|
|
||||||
MessageBox.Show("Объект удалён.");
|
|
||||||
pictureBox.Image = _company.Show();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MessageBox.Show("Не удалось удалить объект...");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Передача объека в другую форму
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonGoToCheck_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_company == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
DrawningDozer? dozer = null;
|
|
||||||
int counter = 100;
|
|
||||||
while (dozer == null)
|
|
||||||
{
|
|
||||||
dozer = _company.GetRandomObject();
|
|
||||||
counter--;
|
|
||||||
if (counter <= 0)
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (dozer == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
FormBulldozer form = new()
|
|
||||||
{
|
|
||||||
SetCar = dozer
|
|
||||||
};
|
|
||||||
form.ShowDialog();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Прорисовка коллекции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonRefresh_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_company == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
pictureBox.Image = _company.Show();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление коллекции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
|
|
||||||
{
|
|
||||||
MessageBox.Show("Не все данные заполнены!", "Ошибка!", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
CollectionType collectionType = CollectionType.None;
|
|
||||||
if (radioButtonMassive.Checked)
|
|
||||||
{
|
|
||||||
collectionType = CollectionType.Massive;
|
|
||||||
}
|
|
||||||
else if (radioButtonList.Checked)
|
|
||||||
{
|
|
||||||
collectionType = CollectionType.List;
|
|
||||||
}
|
|
||||||
|
|
||||||
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
|
|
||||||
RefreshListBoxItems();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Удаление коллекции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonCollectionDel_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
// Логика удаления элемента из коллекции.
|
|
||||||
// Нужно убедиться, что есть выбранная коллекция
|
|
||||||
if (listBoxCollection.SelectedItem == null || listBoxCollection.SelectedIndex < 0)
|
|
||||||
{
|
|
||||||
MessageBox.Show("Коллекция не выбрана!");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Спросить у пользователя через MessageBox, что он подтверждает, что хочет удалить запись
|
|
||||||
if (MessageBox.Show("Удалить коллекцию?", "Удаление...", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
|
||||||
{
|
|
||||||
MessageBox.Show("Коллекция не выбрана!");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Удалить и обновить ListBox
|
|
||||||
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
|
|
||||||
RefreshListBoxItems();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обновление списка в ListBoxCollection
|
|
||||||
/// </summary>
|
|
||||||
private void RefreshListBoxItems()
|
|
||||||
{
|
|
||||||
listBoxCollection.Items.Clear();
|
|
||||||
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
|
|
||||||
{
|
|
||||||
string? colName = _storageCollection.Keys?[i];
|
|
||||||
if (!string.IsNullOrEmpty(colName))
|
|
||||||
{
|
|
||||||
listBoxCollection.Items.Add(colName);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Создание компании
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonCreateCompany_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
|
|
||||||
{
|
|
||||||
MessageBox.Show("Коллекция не выбрана!");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
ICollectoinGenericObjects<DrawningDozer>? collection = _storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
|
|
||||||
if (collection == null)
|
|
||||||
{
|
|
||||||
MessageBox.Show("Коллекция не проинициализирована!");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (comboBoxSelectorCompany.Text)
|
|
||||||
{
|
|
||||||
case "Хранилище":
|
|
||||||
_company = new Garage(pictureBox.Width, pictureBox.Height, collection);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
panelCompanyTools.Enabled = true;
|
|
||||||
RefreshListBoxItems();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия "Сохранить"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (saveFileDialog.ShowDialog() == DialogResult.OK)
|
|
||||||
{
|
|
||||||
if (_storageCollection.SaveData(saveFileDialog.FileName))
|
|
||||||
{
|
|
||||||
MessageBox.Show("Сохранение прошло успешно.", "Результат",
|
|
||||||
MessageBoxButtons.OK, MessageBoxIcon.Information);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MessageBox.Show("Не сохранено!", "Результат",
|
|
||||||
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обрработка нажати "Загрузка"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
// Логика
|
|
||||||
if (openFileDialog.ShowDialog() == DialogResult.OK)
|
|
||||||
{
|
|
||||||
if (_storageCollection.LoadData(openFileDialog.FileName))
|
|
||||||
{
|
|
||||||
MessageBox.Show("Загрузка прошла успешно.", "Результат",
|
|
||||||
MessageBoxButtons.OK, MessageBoxIcon.Information);
|
|
||||||
RefreshListBoxItems();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MessageBox.Show("Загрузка не удалась!", "Результат",
|
|
||||||
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,129 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
|
||||||
<value>17, 17</value>
|
|
||||||
</metadata>
|
|
||||||
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
|
||||||
<value>204, 17</value>
|
|
||||||
</metadata>
|
|
||||||
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
|
||||||
<value>447, 17</value>
|
|
||||||
</metadata>
|
|
||||||
</root>
|
|
@ -1,367 +0,0 @@
|
|||||||
namespace ProjectBulldozer
|
|
||||||
{
|
|
||||||
partial class FormBulldozerConfig
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
groupBoxConfig = new GroupBox();
|
|
||||||
groupBoxColors = new GroupBox();
|
|
||||||
panelBlack = new Panel();
|
|
||||||
panelOrange = new Panel();
|
|
||||||
panelSilver = new Panel();
|
|
||||||
panelRed = new Panel();
|
|
||||||
panelWhite = new Panel();
|
|
||||||
panelYellow = new Panel();
|
|
||||||
panelCadetBlue = new Panel();
|
|
||||||
panelGold = new Panel();
|
|
||||||
checkBoxCaterpillar = new CheckBox();
|
|
||||||
checkBoxBlade = new CheckBox();
|
|
||||||
numericUpDownWeight = new NumericUpDown();
|
|
||||||
labelWeight = new Label();
|
|
||||||
numericUpDownSpeed = new NumericUpDown();
|
|
||||||
labelSpeed = new Label();
|
|
||||||
labelModifiedObject = new Label();
|
|
||||||
labelSimpleObject = new Label();
|
|
||||||
pictureBoxObject = new PictureBox();
|
|
||||||
buttonAdd = new Button();
|
|
||||||
buttonCancel = new Button();
|
|
||||||
panelObject = new Panel();
|
|
||||||
labelBodyColor = new Label();
|
|
||||||
labelAdditionalColor = new Label();
|
|
||||||
groupBoxConfig.SuspendLayout();
|
|
||||||
groupBoxColors.SuspendLayout();
|
|
||||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
|
|
||||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
|
|
||||||
panelObject.SuspendLayout();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// groupBoxConfig
|
|
||||||
//
|
|
||||||
groupBoxConfig.Controls.Add(groupBoxColors);
|
|
||||||
groupBoxConfig.Controls.Add(checkBoxCaterpillar);
|
|
||||||
groupBoxConfig.Controls.Add(checkBoxBlade);
|
|
||||||
groupBoxConfig.Controls.Add(numericUpDownWeight);
|
|
||||||
groupBoxConfig.Controls.Add(labelWeight);
|
|
||||||
groupBoxConfig.Controls.Add(numericUpDownSpeed);
|
|
||||||
groupBoxConfig.Controls.Add(labelSpeed);
|
|
||||||
groupBoxConfig.Controls.Add(labelModifiedObject);
|
|
||||||
groupBoxConfig.Controls.Add(labelSimpleObject);
|
|
||||||
groupBoxConfig.Dock = DockStyle.Left;
|
|
||||||
groupBoxConfig.Font = new Font("Comic Sans MS", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
|
||||||
groupBoxConfig.Location = new Point(0, 0);
|
|
||||||
groupBoxConfig.Name = "groupBoxConfig";
|
|
||||||
groupBoxConfig.Size = new Size(851, 261);
|
|
||||||
groupBoxConfig.TabIndex = 0;
|
|
||||||
groupBoxConfig.TabStop = false;
|
|
||||||
groupBoxConfig.Text = "Параметры";
|
|
||||||
//
|
|
||||||
// groupBoxColors
|
|
||||||
//
|
|
||||||
groupBoxColors.Controls.Add(panelBlack);
|
|
||||||
groupBoxColors.Controls.Add(panelOrange);
|
|
||||||
groupBoxColors.Controls.Add(panelSilver);
|
|
||||||
groupBoxColors.Controls.Add(panelRed);
|
|
||||||
groupBoxColors.Controls.Add(panelWhite);
|
|
||||||
groupBoxColors.Controls.Add(panelYellow);
|
|
||||||
groupBoxColors.Controls.Add(panelCadetBlue);
|
|
||||||
groupBoxColors.Controls.Add(panelGold);
|
|
||||||
groupBoxColors.Location = new Point(400, 26);
|
|
||||||
groupBoxColors.Name = "groupBoxColors";
|
|
||||||
groupBoxColors.Size = new Size(429, 145);
|
|
||||||
groupBoxColors.TabIndex = 5;
|
|
||||||
groupBoxColors.TabStop = false;
|
|
||||||
groupBoxColors.Text = "Цвета";
|
|
||||||
//
|
|
||||||
// panelBlack
|
|
||||||
//
|
|
||||||
panelBlack.AllowDrop = true;
|
|
||||||
panelBlack.BackColor = Color.Black;
|
|
||||||
panelBlack.Location = new Point(324, 89);
|
|
||||||
panelBlack.Name = "panelBlack";
|
|
||||||
panelBlack.Size = new Size(100, 43);
|
|
||||||
panelBlack.TabIndex = 0;
|
|
||||||
//
|
|
||||||
// panelOrange
|
|
||||||
//
|
|
||||||
panelOrange.AllowDrop = true;
|
|
||||||
panelOrange.BackColor = Color.Orange;
|
|
||||||
panelOrange.Location = new Point(324, 40);
|
|
||||||
panelOrange.Name = "panelOrange";
|
|
||||||
panelOrange.Size = new Size(100, 43);
|
|
||||||
panelOrange.TabIndex = 0;
|
|
||||||
//
|
|
||||||
// panelSilver
|
|
||||||
//
|
|
||||||
panelSilver.AllowDrop = true;
|
|
||||||
panelSilver.BackColor = Color.Silver;
|
|
||||||
panelSilver.Location = new Point(218, 89);
|
|
||||||
panelSilver.Name = "panelSilver";
|
|
||||||
panelSilver.Size = new Size(100, 43);
|
|
||||||
panelSilver.TabIndex = 0;
|
|
||||||
//
|
|
||||||
// panelRed
|
|
||||||
//
|
|
||||||
panelRed.AllowDrop = true;
|
|
||||||
panelRed.BackColor = Color.Red;
|
|
||||||
panelRed.Location = new Point(218, 40);
|
|
||||||
panelRed.Name = "panelRed";
|
|
||||||
panelRed.Size = new Size(100, 43);
|
|
||||||
panelRed.TabIndex = 0;
|
|
||||||
//
|
|
||||||
// panelWhite
|
|
||||||
//
|
|
||||||
panelWhite.AllowDrop = true;
|
|
||||||
panelWhite.BackColor = Color.White;
|
|
||||||
panelWhite.Location = new Point(112, 89);
|
|
||||||
panelWhite.Name = "panelWhite";
|
|
||||||
panelWhite.Size = new Size(100, 43);
|
|
||||||
panelWhite.TabIndex = 0;
|
|
||||||
//
|
|
||||||
// panelYellow
|
|
||||||
//
|
|
||||||
panelYellow.AllowDrop = true;
|
|
||||||
panelYellow.BackColor = Color.Yellow;
|
|
||||||
panelYellow.Location = new Point(112, 40);
|
|
||||||
panelYellow.Name = "panelYellow";
|
|
||||||
panelYellow.Size = new Size(100, 43);
|
|
||||||
panelYellow.TabIndex = 0;
|
|
||||||
//
|
|
||||||
// panelCadetBlue
|
|
||||||
//
|
|
||||||
panelCadetBlue.AllowDrop = true;
|
|
||||||
panelCadetBlue.BackColor = Color.CadetBlue;
|
|
||||||
panelCadetBlue.Location = new Point(6, 89);
|
|
||||||
panelCadetBlue.Name = "panelCadetBlue";
|
|
||||||
panelCadetBlue.Size = new Size(100, 43);
|
|
||||||
panelCadetBlue.TabIndex = 0;
|
|
||||||
//
|
|
||||||
// panelGold
|
|
||||||
//
|
|
||||||
panelGold.AllowDrop = true;
|
|
||||||
panelGold.BackColor = Color.Gold;
|
|
||||||
panelGold.Location = new Point(6, 40);
|
|
||||||
panelGold.Name = "panelGold";
|
|
||||||
panelGold.Size = new Size(100, 43);
|
|
||||||
panelGold.TabIndex = 0;
|
|
||||||
panelGold.MouseDown += LabelObject_MouseDown;
|
|
||||||
//
|
|
||||||
// checkBoxCaterpillar
|
|
||||||
//
|
|
||||||
checkBoxCaterpillar.AutoSize = true;
|
|
||||||
checkBoxCaterpillar.Location = new Point(12, 192);
|
|
||||||
checkBoxCaterpillar.Name = "checkBoxCaterpillar";
|
|
||||||
checkBoxCaterpillar.Size = new Size(366, 37);
|
|
||||||
checkBoxCaterpillar.TabIndex = 4;
|
|
||||||
checkBoxCaterpillar.Text = "Признак наличия гусеницы";
|
|
||||||
checkBoxCaterpillar.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// checkBoxBlade
|
|
||||||
//
|
|
||||||
checkBoxBlade.AutoSize = true;
|
|
||||||
checkBoxBlade.Location = new Point(12, 147);
|
|
||||||
checkBoxBlade.Name = "checkBoxBlade";
|
|
||||||
checkBoxBlade.Size = new Size(332, 37);
|
|
||||||
checkBoxBlade.TabIndex = 4;
|
|
||||||
checkBoxBlade.Text = "Признак наличия отвала";
|
|
||||||
checkBoxBlade.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// numericUpDownWeight
|
|
||||||
//
|
|
||||||
numericUpDownWeight.Location = new Point(142, 87);
|
|
||||||
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
|
||||||
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
|
||||||
numericUpDownWeight.Name = "numericUpDownWeight";
|
|
||||||
numericUpDownWeight.Size = new Size(178, 41);
|
|
||||||
numericUpDownWeight.TabIndex = 3;
|
|
||||||
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
|
||||||
//
|
|
||||||
// labelWeight
|
|
||||||
//
|
|
||||||
labelWeight.AutoSize = true;
|
|
||||||
labelWeight.Location = new Point(12, 89);
|
|
||||||
labelWeight.Name = "labelWeight";
|
|
||||||
labelWeight.Size = new Size(62, 33);
|
|
||||||
labelWeight.TabIndex = 2;
|
|
||||||
labelWeight.Text = "Вес:";
|
|
||||||
//
|
|
||||||
// numericUpDownSpeed
|
|
||||||
//
|
|
||||||
numericUpDownSpeed.Location = new Point(142, 35);
|
|
||||||
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
|
||||||
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
|
||||||
numericUpDownSpeed.Name = "numericUpDownSpeed";
|
|
||||||
numericUpDownSpeed.Size = new Size(178, 41);
|
|
||||||
numericUpDownSpeed.TabIndex = 3;
|
|
||||||
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
|
||||||
//
|
|
||||||
// labelSpeed
|
|
||||||
//
|
|
||||||
labelSpeed.AutoSize = true;
|
|
||||||
labelSpeed.Location = new Point(12, 37);
|
|
||||||
labelSpeed.Name = "labelSpeed";
|
|
||||||
labelSpeed.Size = new Size(124, 33);
|
|
||||||
labelSpeed.TabIndex = 2;
|
|
||||||
labelSpeed.Text = "Скорость:";
|
|
||||||
//
|
|
||||||
// labelModifiedObject
|
|
||||||
//
|
|
||||||
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
|
|
||||||
labelModifiedObject.Location = new Point(629, 180);
|
|
||||||
labelModifiedObject.Name = "labelModifiedObject";
|
|
||||||
labelModifiedObject.Size = new Size(200, 70);
|
|
||||||
labelModifiedObject.TabIndex = 1;
|
|
||||||
labelModifiedObject.Text = "Продвинутый";
|
|
||||||
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
|
|
||||||
labelModifiedObject.MouseDown += LabelObject_MouseDown;
|
|
||||||
//
|
|
||||||
// labelSimpleObject
|
|
||||||
//
|
|
||||||
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
|
|
||||||
labelSimpleObject.Location = new Point(400, 180);
|
|
||||||
labelSimpleObject.Name = "labelSimpleObject";
|
|
||||||
labelSimpleObject.Size = new Size(200, 70);
|
|
||||||
labelSimpleObject.TabIndex = 0;
|
|
||||||
labelSimpleObject.Text = "Поростой";
|
|
||||||
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
|
|
||||||
labelSimpleObject.MouseDown += LabelObject_MouseDown;
|
|
||||||
//
|
|
||||||
// pictureBoxObject
|
|
||||||
//
|
|
||||||
pictureBoxObject.Location = new Point(12, 16);
|
|
||||||
pictureBoxObject.Name = "pictureBoxObject";
|
|
||||||
pictureBoxObject.Size = new Size(200, 150);
|
|
||||||
pictureBoxObject.TabIndex = 1;
|
|
||||||
pictureBoxObject.TabStop = false;
|
|
||||||
//
|
|
||||||
// buttonAdd
|
|
||||||
//
|
|
||||||
buttonAdd.Location = new Point(869, 207);
|
|
||||||
buttonAdd.Name = "buttonAdd";
|
|
||||||
buttonAdd.Size = new Size(135, 46);
|
|
||||||
buttonAdd.TabIndex = 2;
|
|
||||||
buttonAdd.Text = "Добавить";
|
|
||||||
buttonAdd.UseVisualStyleBackColor = true;
|
|
||||||
buttonAdd.Click += ButtonAdd_Click;
|
|
||||||
//
|
|
||||||
// buttonCancel
|
|
||||||
//
|
|
||||||
buttonCancel.Location = new Point(1028, 207);
|
|
||||||
buttonCancel.Name = "buttonCancel";
|
|
||||||
buttonCancel.Size = new Size(135, 46);
|
|
||||||
buttonCancel.TabIndex = 2;
|
|
||||||
buttonCancel.Text = "Отмена";
|
|
||||||
buttonCancel.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// panelObject
|
|
||||||
//
|
|
||||||
panelObject.AllowDrop = true;
|
|
||||||
panelObject.Controls.Add(labelBodyColor);
|
|
||||||
panelObject.Controls.Add(labelAdditionalColor);
|
|
||||||
panelObject.Controls.Add(pictureBoxObject);
|
|
||||||
panelObject.Location = new Point(859, 19);
|
|
||||||
panelObject.Name = "panelObject";
|
|
||||||
panelObject.Size = new Size(317, 181);
|
|
||||||
panelObject.TabIndex = 3;
|
|
||||||
panelObject.DragDrop += PanelObject_DragDrop;
|
|
||||||
panelObject.DragEnter += PanelObject_DragEnter;
|
|
||||||
//
|
|
||||||
// labelBodyColor
|
|
||||||
//
|
|
||||||
labelBodyColor.AllowDrop = true;
|
|
||||||
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
|
|
||||||
labelBodyColor.Location = new Point(218, 16);
|
|
||||||
labelBodyColor.Name = "labelBodyColor";
|
|
||||||
labelBodyColor.Size = new Size(93, 70);
|
|
||||||
labelBodyColor.TabIndex = 6;
|
|
||||||
labelBodyColor.Text = "Цвет";
|
|
||||||
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
|
|
||||||
labelBodyColor.DragDrop += LabelBodyColor_DragDrop;
|
|
||||||
labelBodyColor.DragEnter += LabelBodyColor_DragEnter;
|
|
||||||
//
|
|
||||||
// labelAdditionalColor
|
|
||||||
//
|
|
||||||
labelAdditionalColor.AllowDrop = true;
|
|
||||||
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
|
|
||||||
labelAdditionalColor.Location = new Point(218, 96);
|
|
||||||
labelAdditionalColor.Name = "labelAdditionalColor";
|
|
||||||
labelAdditionalColor.Size = new Size(93, 70);
|
|
||||||
labelAdditionalColor.TabIndex = 6;
|
|
||||||
labelAdditionalColor.Text = "Цвет колёс";
|
|
||||||
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
|
|
||||||
labelAdditionalColor.DragDrop += LabelAdditionalColor_DragDrop;
|
|
||||||
labelAdditionalColor.DragEnter += LabelAdditionalColor_DragEnter;
|
|
||||||
//
|
|
||||||
// FormBulldozerConfig
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(13F, 32F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
ClientSize = new Size(1182, 261);
|
|
||||||
Controls.Add(panelObject);
|
|
||||||
Controls.Add(buttonCancel);
|
|
||||||
Controls.Add(buttonAdd);
|
|
||||||
Controls.Add(groupBoxConfig);
|
|
||||||
Name = "FormBulldozerConfig";
|
|
||||||
Text = "Создание объекта";
|
|
||||||
groupBoxConfig.ResumeLayout(false);
|
|
||||||
groupBoxConfig.PerformLayout();
|
|
||||||
groupBoxColors.ResumeLayout(false);
|
|
||||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
|
|
||||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
|
|
||||||
panelObject.ResumeLayout(false);
|
|
||||||
ResumeLayout(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private GroupBox groupBoxConfig;
|
|
||||||
private Label labelModifiedObject;
|
|
||||||
private Label labelSimpleObject;
|
|
||||||
private NumericUpDown numericUpDownSpeed;
|
|
||||||
private Label labelSpeed;
|
|
||||||
private NumericUpDown numericUpDownWeight;
|
|
||||||
private Label labelWeight;
|
|
||||||
private CheckBox checkBoxBlade;
|
|
||||||
private CheckBox checkBoxCaterpillar;
|
|
||||||
private GroupBox groupBoxColors;
|
|
||||||
private Panel panelGold;
|
|
||||||
private Panel panelOrange;
|
|
||||||
private Panel panelRed;
|
|
||||||
private Panel panelYellow;
|
|
||||||
private Panel panelBlack;
|
|
||||||
private Panel panelSilver;
|
|
||||||
private Panel panelWhite;
|
|
||||||
private Panel panelCadetBlue;
|
|
||||||
private PictureBox pictureBoxObject;
|
|
||||||
private Button buttonAdd;
|
|
||||||
private Button buttonCancel;
|
|
||||||
private Panel panelObject;
|
|
||||||
private Label labelBodyColor;
|
|
||||||
private Label labelAdditionalColor;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,207 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Data;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
using ProjectBulldozer.Drawnings;
|
|
||||||
using ProjectBulldozer.Entities;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Форма конигурации объекта
|
|
||||||
/// </summary>
|
|
||||||
public partial class FormBulldozerConfig : Form
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Объект прорисовка бульдозера
|
|
||||||
/// </summary>
|
|
||||||
private DrawningDozer? _dozer /*= null*/;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Событие для передачи объекта
|
|
||||||
/// </summary>
|
|
||||||
public event Action<DrawningDozer>? _dozerDelegate;
|
|
||||||
|
|
||||||
//private event Action<> =
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
public FormBulldozerConfig()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
panelGold.MouseDown += Panel_MouseDown;
|
|
||||||
panelYellow.MouseDown += Panel_MouseDown;
|
|
||||||
panelRed.MouseDown += Panel_MouseDown;
|
|
||||||
panelOrange.MouseDown += Panel_MouseDown;
|
|
||||||
panelCadetBlue.MouseDown += Panel_MouseDown;
|
|
||||||
panelWhite.MouseDown += Panel_MouseDown;
|
|
||||||
panelSilver.MouseDown += Panel_MouseDown;
|
|
||||||
panelBlack.MouseDown += Panel_MouseDown;
|
|
||||||
|
|
||||||
// buttonCancel.Click привязка анонимного метода через lambda с закрытием формы.
|
|
||||||
buttonCancel.Click += (sender, e) => Close();
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Привязка внешнего метода к событию
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="dozerDelegate"></param>
|
|
||||||
public void AddEvent(Action<DrawningDozer>? dozerDelegate)
|
|
||||||
{
|
|
||||||
_dozerDelegate += dozerDelegate;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Прорисовка объекта
|
|
||||||
/// </summary>
|
|
||||||
private void DrawObject()
|
|
||||||
{
|
|
||||||
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
|
||||||
_dozer?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
|
|
||||||
_dozer?.SetPosition(25, 30);
|
|
||||||
_dozer?.DrawTransport(gr);
|
|
||||||
pictureBoxObject.Image = bmp;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Передаём информацию при нажатии на Label
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
|
|
||||||
{
|
|
||||||
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty,
|
|
||||||
DragDropEffects.Move | DragDropEffects.Copy);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Проверка получаемой информации (её типа на соответствии требуему)
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void PanelObject_DragEnter(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Действия при приёме перетаскиваемой информации
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void PanelObject_DragDrop(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
|
|
||||||
{
|
|
||||||
case "labelSimpleObject":
|
|
||||||
_dozer = new DrawningDozer((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
|
|
||||||
break;
|
|
||||||
case "labelModifiedObject":
|
|
||||||
_dozer = new DrawningBulldozer((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value,
|
|
||||||
Color.White, Color.Black, checkBoxBlade.Checked, checkBoxCaterpillar.Checked);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
DrawObject();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Передаём информацию при нажатии на Panel
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void Panel_MouseDown(object? sender, MouseEventArgs e)
|
|
||||||
{
|
|
||||||
// Отправка цвета в Drag&Drop
|
|
||||||
(sender as Control)?.DoDragDrop((sender as Control)?.BackColor,
|
|
||||||
DragDropEffects.Move | DragDropEffects.Copy);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Реализация логики смены цветов: основного и дополнительного (для смены объекта)
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Передача основного цвет
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void LabelBodyColor_DragEnter(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
if (e.Data.GetDataPresent(typeof(Color)))
|
|
||||||
{
|
|
||||||
e.Effect = DragDropEffects.Copy;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
e.Effect = DragDropEffects.None;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Закраска основным цветом
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void LabelBodyColor_DragDrop(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
if (_dozer == null) return;
|
|
||||||
_dozer.EntityDozer?.SetBodyColor((Color)e.Data.GetData(typeof(Color)));
|
|
||||||
DrawObject();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Передача дополнительного цвета
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void LabelAdditionalColor_DragEnter(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
if (_dozer is DrawningBulldozer)
|
|
||||||
{
|
|
||||||
if (e.Data.GetDataPresent(typeof(Color)))
|
|
||||||
{
|
|
||||||
e.Effect = DragDropEffects.Copy;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
e.Effect = DragDropEffects.None;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Расскраска дополнительным цветом
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void LabelAdditionalColor_DragDrop(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
if (_dozer == null) return;
|
|
||||||
if (_dozer?.EntityDozer is EntityBulldozer entityBulldozer)
|
|
||||||
{
|
|
||||||
entityBulldozer.SetAdditionalColor((Color)e.Data.GetData(typeof(Color)));
|
|
||||||
}
|
|
||||||
DrawObject();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Передача объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonAdd_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_dozer != null)
|
|
||||||
{
|
|
||||||
_dozerDelegate?.Invoke(_dozer);
|
|
||||||
Close();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,120 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
</root>
|
|
@ -1,141 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.MovementStrategy;
|
|
||||||
|
|
||||||
public abstract class AbstractStrategy
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещаемый объект
|
|
||||||
/// </summary>
|
|
||||||
private IMoveableObject? _moveableObject;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Статус перемещения
|
|
||||||
/// </summary>
|
|
||||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина поля
|
|
||||||
/// </summary>
|
|
||||||
protected int FieldWidth { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота поля
|
|
||||||
/// </summary>
|
|
||||||
protected int FieldHeight { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Статус перемещения
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
public StrategyStatus GetStatus() { return _state; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Установка данных
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
|
||||||
/// <param name="width">Ширина поля</param>
|
|
||||||
/// <param name="height">Высота поля</param>
|
|
||||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
|
||||||
{
|
|
||||||
if (moveableObject == null)
|
|
||||||
{
|
|
||||||
_state = StrategyStatus.NotInit;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_state = StrategyStatus.InProgress;
|
|
||||||
_moveableObject = moveableObject;
|
|
||||||
FieldWidth = width;
|
|
||||||
FieldHeight = height;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг перемещения
|
|
||||||
/// </summary>
|
|
||||||
public void MakeStep()
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (IsTargetDestinaion())
|
|
||||||
{
|
|
||||||
_state = StrategyStatus.Finish;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
MoveToTarget();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Пермещение влево
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Пермещение вправо
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Пермещение вверх
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Пермещение вниз
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Параметры объекта
|
|
||||||
/// </summary>
|
|
||||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
protected int? GetStep()
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return _moveableObject?.GetStep;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение к цели
|
|
||||||
/// </summary>
|
|
||||||
protected abstract void MoveToTarget();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Достигнута ли цель
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
protected abstract bool IsTargetDestinaion();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Попытка пермещения в требуемом направлении
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="movementDirection">Направление</param>
|
|
||||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
private bool MoveTo(MovementDirection movementDirection)
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,30 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Интерфейс для работы с перемещаемым объектом
|
|
||||||
/// </summary>
|
|
||||||
public interface IMoveableObject
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Получение координаты объекта
|
|
||||||
/// </summary>
|
|
||||||
ObjectParameters? GetObjectPosition { get; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг объекта
|
|
||||||
/// </summary>
|
|
||||||
int GetStep { get; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Попытка переместить объект в указанном направлении
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">Направление</param>
|
|
||||||
/// <returns>true - объект перемещён, false - перемещение невозможно</returns>
|
|
||||||
bool TryMoveObject(MovementDirection direction);
|
|
||||||
}
|
|
@ -1,43 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.MovementStrategy;
|
|
||||||
|
|
||||||
public class MoveToBorderLB : AbstractStrategy
|
|
||||||
{
|
|
||||||
|
|
||||||
protected override bool IsTargetDestinaion()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return objParams.LeftBorder - GetStep() <= 0 && objParams.BottomBorder + GetStep() >= FieldHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffX = objParams.LeftBorder - FieldWidth;
|
|
||||||
if (Math.Abs(diffX) > GetStep())
|
|
||||||
{
|
|
||||||
MoveLeft();
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffY = objParams.BottomBorder - FieldHeight;
|
|
||||||
if (Math.Abs(diffY) > GetStep())
|
|
||||||
{
|
|
||||||
MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,43 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.MovementStrategy;
|
|
||||||
|
|
||||||
public class MoveToBorderRB : AbstractStrategy
|
|
||||||
{
|
|
||||||
|
|
||||||
protected override bool IsTargetDestinaion()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return objParams.RightBorder + GetStep() >= FieldWidth && objParams.LeftBorder + GetStep() >= FieldHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffX = objParams.RightBorder - FieldWidth;
|
|
||||||
if (Math.Abs(diffX) > GetStep())
|
|
||||||
{
|
|
||||||
MoveRight();
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffY = objParams.BottomBorder - FieldHeight;
|
|
||||||
if (Math.Abs(diffY) > GetStep())
|
|
||||||
{
|
|
||||||
MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,63 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Стратегия перемещения объекта в центр экрана
|
|
||||||
/// </summary>
|
|
||||||
public class MoveToCenter : AbstractStrategy
|
|
||||||
{
|
|
||||||
|
|
||||||
protected override bool IsTargetDestinaion()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 &&
|
|
||||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
|
||||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 &&
|
|
||||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if(objParams == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
|
||||||
if (Math.Abs(diffX) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffX > 0)
|
|
||||||
{
|
|
||||||
MoveLeft();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveRight();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
|
||||||
if (Math.Abs(diffY) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffY > 0)
|
|
||||||
{
|
|
||||||
MoveUp();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,66 +0,0 @@
|
|||||||
using ProjectBulldozer.Drawnings;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-реализация IMoveableObject с использованием DrawningDozer
|
|
||||||
/// </summary>
|
|
||||||
public class MoveableDozer : IMoveableObject
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Поле-объект класса DrawningDozer или его наследника
|
|
||||||
/// </summary>
|
|
||||||
private readonly DrawningDozer? _dozer = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Констректор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="dozer">Объект класса DrawningDozer</param>
|
|
||||||
public MoveableDozer(DrawningDozer dozer)
|
|
||||||
{
|
|
||||||
_dozer = dozer;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ObjectParameters? GetObjectPosition
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if (_dozer == null || _dozer.EntityDozer == null ||
|
|
||||||
!_dozer.GetPosX.HasValue || !_dozer.GetPosY.HasValue)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return new ObjectParameters(_dozer.GetPosX.Value, _dozer.GetPosY.Value,
|
|
||||||
_dozer.GetWidth, _dozer.GetHeight);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public int GetStep => (int)(_dozer?.EntityDozer?.Step ?? 0);
|
|
||||||
|
|
||||||
public bool TryMoveObject(MovementDirection direction)
|
|
||||||
{
|
|
||||||
if (_dozer == null || _dozer.EntityDozer == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return _dozer.MoveTransport(GetDirectionType(direction));
|
|
||||||
}
|
|
||||||
|
|
||||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
|
||||||
{
|
|
||||||
return direction switch
|
|
||||||
{
|
|
||||||
MovementDirection.Left => DirectionType.Left,
|
|
||||||
MovementDirection.Right => DirectionType.Right,
|
|
||||||
MovementDirection.Up => DirectionType.Up,
|
|
||||||
MovementDirection.Down => DirectionType.Down,
|
|
||||||
_ => DirectionType.Unknow,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,30 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.MovementStrategy;
|
|
||||||
|
|
||||||
public enum MovementDirection
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Вверх
|
|
||||||
/// </summary>
|
|
||||||
Up = 1,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вниз
|
|
||||||
/// </summary>
|
|
||||||
Down = 2,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вллево
|
|
||||||
/// </summary>
|
|
||||||
Left = 3,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вправо
|
|
||||||
/// </summary>
|
|
||||||
Right = 4
|
|
||||||
}
|
|
@ -1,78 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Параметры-координаты объекта
|
|
||||||
/// </summary>
|
|
||||||
public class ObjectParameters
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Координата X
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _x;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Координата Y
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _y;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина объекта
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _width;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота объекта
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _height;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Левая граница
|
|
||||||
/// </summary>
|
|
||||||
public int LeftBorder => _x;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Верхняя граница
|
|
||||||
/// </summary>
|
|
||||||
public int TopBorder => _y;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Правая граница
|
|
||||||
/// </summary>
|
|
||||||
public int RightBorder => _x + _width;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Нижняя граница
|
|
||||||
/// </summary>
|
|
||||||
public int BottomBorder => _y + _height;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Середина объекта
|
|
||||||
/// </summary>
|
|
||||||
public int ObjectMiddleHorizontal => _x + _width / 2; //???
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Середина объекта
|
|
||||||
/// </summary>
|
|
||||||
public int ObjectMiddleVertical => _y + _height / 2;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="x">Координата X</param>
|
|
||||||
/// <param name="y">Координата Y</param>
|
|
||||||
/// <param name="width">Ширина объекта</param>
|
|
||||||
/// <param name="height">Высота объекта</param>
|
|
||||||
public ObjectParameters(int x, int y, int width, int height)
|
|
||||||
{
|
|
||||||
_x = x;
|
|
||||||
_y = y;
|
|
||||||
_width = width;
|
|
||||||
_height = height;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,28 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Статус выполнения операции перемещения
|
|
||||||
/// </summary>
|
|
||||||
public enum StrategyStatus
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Всё готово к началу
|
|
||||||
/// </summary>
|
|
||||||
NotInit,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Выполняется
|
|
||||||
/// </summary>
|
|
||||||
InProgress,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Завершено
|
|
||||||
/// </summary>
|
|
||||||
Finish
|
|
||||||
}
|
|
@ -11,7 +11,7 @@ namespace ProjectBulldozer
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new FormBulldozerCollection());
|
Application.Run(new Form1());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -8,19 +8,4 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<Compile Update="Properties\Resources.Designer.cs">
|
|
||||||
<DesignTime>True</DesignTime>
|
|
||||||
<AutoGen>True</AutoGen>
|
|
||||||
<DependentUpon>Resources.resx</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<EmbeddedResource Update="Properties\Resources.resx">
|
|
||||||
<Generator>ResXFileCodeGenerator</Generator>
|
|
||||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
|
||||||
</EmbeddedResource>
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
</Project>
|
</Project>
|
@ -1,103 +0,0 @@
|
|||||||
//------------------------------------------------------------------------------
|
|
||||||
// <auto-generated>
|
|
||||||
// Этот код создан программой.
|
|
||||||
// Исполняемая версия:4.0.30319.42000
|
|
||||||
//
|
|
||||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
|
||||||
// повторной генерации кода.
|
|
||||||
// </auto-generated>
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
namespace ProjectBulldozer.Properties {
|
|
||||||
using System;
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
|
||||||
/// </summary>
|
|
||||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
|
||||||
// с помощью такого средства, как ResGen или Visual Studio.
|
|
||||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
|
||||||
// с параметром /str или перестройте свой проект VS.
|
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
|
||||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
||||||
internal class Resources {
|
|
||||||
|
|
||||||
private static global::System.Resources.ResourceManager resourceMan;
|
|
||||||
|
|
||||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
|
||||||
|
|
||||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
|
||||||
internal Resources() {
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
|
||||||
get {
|
|
||||||
if (object.ReferenceEquals(resourceMan, null)) {
|
|
||||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectBulldozer.Properties.Resources", typeof(Resources).Assembly);
|
|
||||||
resourceMan = temp;
|
|
||||||
}
|
|
||||||
return resourceMan;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
|
||||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Globalization.CultureInfo Culture {
|
|
||||||
get {
|
|
||||||
return resourceCulture;
|
|
||||||
}
|
|
||||||
set {
|
|
||||||
resourceCulture = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap ArrowD {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("ArrowD", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap ArrowL {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("ArrowL", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap ArrowR {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("ArrowR", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap ArrowU {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("ArrowU", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,133 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
|
||||||
<data name="ArrowD" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\ArrowD.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="ArrowL" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\ArrowL.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="ArrowR" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\ArrowR.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="ArrowU" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\ArrowU.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
</root>
|
|
Binary file not shown.
Before Width: | Height: | Size: 62 KiB |
Binary file not shown.
Before Width: | Height: | Size: 52 KiB |
Binary file not shown.
Before Width: | Height: | Size: 33 KiB |
Binary file not shown.
Before Width: | Height: | Size: 62 KiB |
Loading…
x
Reference in New Issue
Block a user