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16 changed files with 808 additions and 21 deletions

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@ -0,0 +1,152 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Warship
{
internal abstract class AbstractMap
{
private IDrawingObject _drawingObject = null;
protected int[,] _map = null;
protected int _width;
protected int _height;
protected float _size_x;
protected float _size_y;
protected readonly Random _random = new();
protected readonly int _freeWaterArea = 0;
protected readonly int _land = 1;
public Bitmap CreateMap(int width,int height,IDrawingObject drawingObject)
{
_width = width;
_height = height;
_drawingObject = drawingObject;
GenerateMap();
while (!SetObjectOnMap())
{
GenerateMap();
}
return DrawMapWithObject();
}
public Bitmap MoveObject(Direction direction)
{
(float Left, float Right, float Top, float Bottom) = _drawingObject.GetCurrentPosition();
if (CheckLand(Left, Right, Top, Bottom) != 0)
{
_drawingObject.MoveObject(SetOppositDirection(direction));
}
if (true)
{
_drawingObject.MoveObject(direction);
}
return DrawMapWithObject();
}
private bool SetObjectOnMap()
{
if (_drawingObject==null || _map == null)
{
return false;
}
int x = _random.Next(0, 10);
int y = _random.Next(0, 10);
_drawingObject.SetObject(x, y, _width, _height);
(float Left, float Right, float Top, float Bottom) = _drawingObject.GetCurrentPosition();
while (CheckLand(Left, Right, Top, Bottom) != 2)
{
int res;
do
{
res = CheckLand(Left, Right, Top, Bottom);
if (res == 0)
{
_drawingObject.SetObject((int)Left, (int)Right, _width, _height);
return true;
}
else
{
Left += _size_x;
}
} while (res != 2);
Left = x;
Right += _size_y;
}
return false;
}
private Bitmap DrawMapWithObject()
{
Bitmap bmp = new(_width, _height);
if (_drawingObject == null || _map == null)
{
return bmp;
}
Graphics gr = Graphics.FromImage(bmp);
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
if (_map[i,j] == _freeWaterArea)
{
DrawWaterPart(gr, i, j);
}
else if (_map[i, j] == _land)
{
DrawLandPart(gr, i, j);
}
}
}
_drawingObject.DrawingObject(gr);
return bmp;
}
private int CheckLand(float Left, float Right, float Top, float Bottom)
{
int RUi = (int)(Left / _size_x);
int RUj = (int)(Right / _size_y);
int LDi = (int)(Top / _size_x);
int LDj = (int)(Bottom / _size_y);
if (RUi < 0 || RUj < 0 || LDi >= _map.GetLength(1) || LDj >= _map.GetLength(0))
{
return -1;
}
for (int x = RUi; x <= LDi; x++)
{
for (int y = RUj; y <= LDj; y++)
{
if (_map[x, y] == _land)
{
return 1;
}
}
}
return 0;
}
private Direction SetOppositDirection(Direction dir)
{
switch (dir)
{
case Direction.Up:
return Direction.Down;
case Direction.Down:
return Direction.Up;
case Direction.Left:
return Direction.Right;
case Direction.Right:
return Direction.Left;
}
return Direction.None;
}
protected abstract void GenerateMap();
protected abstract void DrawWaterPart(Graphics gr, int i, int j);
protected abstract void DrawLandPart(Graphics gr, int i, int j);
}
}

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@ -8,9 +8,10 @@ namespace Warship
{ {
internal enum Direction internal enum Direction
{ {
None=0,
Up=1, Up=1,
Down=2, Down=2,
Left=3, Left=3,
Right=4 Right=4,
} }
} }

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@ -0,0 +1,71 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Warship
{
internal class DrawingAdvancedWarship : DrawingWarship
{
public DrawingAdvancedWarship(int speed,float weight, Color bodyColor, Color dopColor, bool Helipad, bool Antenna, bool Missile) : base(speed, weight, bodyColor, 120, 50)
{
Warship = new EntityAdvancedWarship(speed, weight, bodyColor, dopColor, Helipad, Antenna, Missile);
}
public override void DrawTransport(Graphics g)
{
if (Warship is not EntityAdvancedWarship advancedWarship)
{
return;
}
Pen pen = new(Color.Black);
Brush dopBrush = new SolidBrush(advancedWarship.DopColor);
if (advancedWarship.Missile)
{
g.FillPolygon(dopBrush, new Point[]
{
new Point(_startPosX+25,_startPosY+5-5),new Point(_startPosX+65,_startPosY+5-5),
new Point(_startPosX+75,_startPosY+10-5),new Point(_startPosX+25,_startPosY+10-5),
new Point(_startPosX+25,_startPosY+5-5)
}
);
g.DrawLine(pen, new Point(_startPosX + 25, _startPosY + 5 - 5), new Point(_startPosX + 65, _startPosY + 5 - 5));
g.DrawLine(pen, new Point(_startPosX + 65, _startPosY + 5 - 5), new Point(_startPosX + 75, _startPosY + 10 - 5));
g.DrawLine(pen, new Point(_startPosX + 75, _startPosY + 10 - 5), new Point(_startPosX + 25, _startPosY + 10 - 5));
g.DrawLine(pen, new Point(_startPosX + 25, _startPosY + 10 - 5), new Point(_startPosX + 25, _startPosY + 5 - 5));
g.FillPolygon(dopBrush, new Point[]
{
new Point(_startPosX+25,_startPosY+50-5),new Point(_startPosX+75,_startPosY+50-5),
new Point(_startPosX+65,_startPosY+55-5),new Point(_startPosX+25,_startPosY+55-5),
new Point(_startPosX+25,_startPosY+50-5)
}
);
g.DrawLine(pen, new Point(_startPosX + 25, _startPosY + 50 - 5), new Point(_startPosX + 75, _startPosY + 50 - 5));
g.DrawLine(pen, new Point(_startPosX + 75, _startPosY + 50 - 5), new Point(_startPosX + 65, _startPosY + 55 - 5));
g.DrawLine(pen, new Point(_startPosX + 65, _startPosY + 55 - 5), new Point(_startPosX + 25, _startPosY + 55 - 5));
g.DrawLine(pen, new Point(_startPosX + 25, _startPosY + 55 - 5), new Point(_startPosX + 25, _startPosY + 50 - 5));
}
_startPosY += 5;
base.DrawTransport(g);
_startPosY -= 5;
if (advancedWarship.Helipad)
{
g.FillEllipse(dopBrush, _startPosX + 85, _startPosY + 20-5, 20, 20);
g.DrawEllipse(pen, _startPosX + 85, _startPosY + 20-5, 20, 20);
g.DrawLine(pen, _startPosX + 90, _startPosY + 25 - 5, _startPosX + 90, _startPosY + 35 - 5);
g.DrawLine(pen, _startPosX + 90+10, _startPosY + 25 - 5, _startPosX + 90+10, _startPosY + 35 - 5);
g.DrawLine(pen, _startPosX + 90, _startPosY + 30 - 5, _startPosX + 100, _startPosY + 30 - 5);
}
if (advancedWarship.Antenna)
{
g.DrawLine(pen, _startPosX + 15, _startPosY + 20 - 5, _startPosX + 15, _startPosY + 40 - 5);
g.DrawLine(pen, _startPosX +10, _startPosY + 30 - 5, _startPosX + 20, _startPosY + 30 - 5);
}
}
}
}

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@ -0,0 +1,39 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Warship
{
internal class DrawingObjectWarship : IDrawingObject
{
private DrawingWarship _warship=null;
public DrawingObjectWarship(DrawingWarship warship)
{
_warship= warship;
}
public float Step => _warship?.Warship?.Step ?? 0;
void IDrawingObject.DrawingObject(Graphics g)
{
_warship.DrawTransport(g);
}
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return _warship?.GetCurrentPosition() ?? default;
}
public void MoveObject(Direction direction)
{
_warship?.MoveTransport(direction);
}
public void SetObject(int x, int y, int width, int height)
{
_warship.SetPosition(x,y,width,height);
}
}
}

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@ -8,20 +8,26 @@ namespace Warship
{ {
internal class DrawingWarship internal class DrawingWarship
{ {
public EntityWarship Warship { get; private set; } public EntityWarship Warship { get; protected set; }
private int _startPosX; protected int _startPosX;
private int _startPosY; protected int _startPosY;
private int? _pictureWidth = null; private int? _pictureWidth = null;
private int? _pictureHeight = null; private int? _pictureHeight = null;
private readonly int _warshipWidth = 120; private readonly int _warshipWidth = 120;
private readonly int _warshipHeight = 40; private readonly int _warshipHeight = 40;
public void Init(int speed, float weight,Color bodyColor) public DrawingWarship(int speed, float weight, Color bodyColor)
{ {
Warship = new EntityWarship(); Warship=new EntityWarship(speed, weight, bodyColor);
Warship.Init(speed, weight, bodyColor);
} }
protected DrawingWarship(int speed, float weight,Color bodyColor, int warshipWidth, int warshipHeight) : this(speed,weight,bodyColor)
{
_warshipWidth = warshipWidth;
_warshipHeight = warshipHeight;
}
public void SetPosition(int x, int y, int width, int height) public void SetPosition(int x, int y, int width, int height)
{ {
if (x >= 0 && x+_warshipWidth <= width && y >= 0 && y+_warshipHeight <= height) if (x >= 0 && x+_warshipWidth <= width && y >= 0 && y+_warshipHeight <= height)
@ -72,7 +78,7 @@ namespace Warship
} }
} }
public void DrawTransport(Graphics g) public virtual void DrawTransport(Graphics g)
{ {
if (_startPosX < 0 || _startPosY < 0 || !_pictureHeight.HasValue || !_pictureWidth.HasValue) if (_startPosX < 0 || _startPosY < 0 || !_pictureHeight.HasValue || !_pictureWidth.HasValue)
{ {
@ -134,5 +140,9 @@ namespace Warship
_startPosY = _pictureHeight.Value - _warshipHeight; _startPosY = _pictureHeight.Value - _warshipHeight;
} }
} }
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return (_startPosX, _startPosY, _startPosX + _warshipWidth, _startPosY + _warshipHeight);
}
} }
} }

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@ -0,0 +1,23 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Warship
{
internal class EntityAdvancedWarship : EntityWarship
{
public Color DopColor { get; private set; }
public bool Helipad { get;private set; }
public bool Antenna { get; private set; }
public bool Missile { get; private set; }
public EntityAdvancedWarship(int speed, float weight, Color bodyColor, Color dopColor, bool helipad, bool antenna, bool missile) : base(speed,weight,bodyColor) {
DopColor = dopColor;
Helipad = helipad;
Antenna = antenna;
Missile = missile;
}
}
}

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@ -13,7 +13,7 @@ namespace Warship
public Color BodyColor { get; private set; } public Color BodyColor { get; private set; }
public int Step => (int)(Speed * 2000 / Weight); public int Step => (int)(Speed * 2000 / Weight);
public void Init(int speed, float weight, Color bodyColor) public EntityWarship(int speed, float weight, Color bodyColor)
{ {
Random rnd = new(); Random rnd = new();
Speed = speed <= 0 ? rnd.Next(10, 60) : speed; Speed = speed <= 0 ? rnd.Next(10, 60) : speed;

211
Warship/Warship/FormMap.Designer.cs generated Normal file
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@ -0,0 +1,211 @@
namespace Warship
{
partial class FormMap
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBoxWarship = new System.Windows.Forms.PictureBox();
this.statusStrip = new System.Windows.Forms.StatusStrip();
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
this.buttonCreate = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonCreateModif = new System.Windows.Forms.Button();
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxWarship)).BeginInit();
this.statusStrip.SuspendLayout();
this.SuspendLayout();
//
// pictureBoxWarship
//
this.pictureBoxWarship.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxWarship.Location = new System.Drawing.Point(0, 0);
this.pictureBoxWarship.Name = "pictureBoxWarship";
this.pictureBoxWarship.Size = new System.Drawing.Size(800, 428);
this.pictureBoxWarship.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxWarship.TabIndex = 0;
this.pictureBoxWarship.TabStop = false;
//
// statusStrip
//
this.statusStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripStatusLabelSpeed,
this.toolStripStatusLabelWeight,
this.toolStripStatusLabelBodyColor});
this.statusStrip.Location = new System.Drawing.Point(0, 428);
this.statusStrip.Name = "statusStrip";
this.statusStrip.Size = new System.Drawing.Size(800, 22);
this.statusStrip.TabIndex = 1;
//
// toolStripStatusLabelSpeed
//
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(62, 17);
this.toolStripStatusLabelSpeed.Text = "Скорость:";
//
// toolStripStatusLabelWeight
//
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(29, 17);
this.toolStripStatusLabelWeight.Text = "Вес:";
//
// toolStripStatusLabelBodyColor
//
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(36, 17);
this.toolStripStatusLabelBodyColor.Text = "Цвет:";
//
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(12, 393);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(75, 23);
this.buttonCreate.TabIndex = 2;
this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::Warship.Properties.Resources.arrowDown;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(716, 386);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 3;
this.buttonDown.Text = " ";
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::Warship.Properties.Resources.arrowUp;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonUp.Location = new System.Drawing.Point(716, 314);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 4;
this.buttonUp.Text = " ";
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::Warship.Properties.Resources.arrowRight;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(752, 350);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 5;
this.buttonRight.Text = " ";
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::Warship.Properties.Resources.arrowLeft;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(680, 350);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 6;
this.buttonLeft.Text = " ";
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonCreateModif
//
this.buttonCreateModif.Location = new System.Drawing.Point(93, 393);
this.buttonCreateModif.Name = "buttonCreateModif";
this.buttonCreateModif.Size = new System.Drawing.Size(110, 23);
this.buttonCreateModif.TabIndex = 7;
this.buttonCreateModif.Text = "Модификация";
this.buttonCreateModif.UseVisualStyleBackColor = true;
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
//
// comboBoxSelectorMap
//
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxSelectorMap.FormattingEnabled = true;
this.comboBoxSelectorMap.Items.AddRange(new object[] {
"Простая карта",
"Вторая карта"});
this.comboBoxSelectorMap.Location = new System.Drawing.Point(667, 12);
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
this.comboBoxSelectorMap.Size = new System.Drawing.Size(121, 23);
this.comboBoxSelectorMap.TabIndex = 8;
this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
//
// FormMap
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.comboBoxSelectorMap);
this.Controls.Add(this.buttonCreateModif);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.pictureBoxWarship);
this.Controls.Add(this.statusStrip);
this.Name = "FormMap";
this.Text = "Военный корабль";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxWarship)).EndInit();
this.statusStrip.ResumeLayout(false);
this.statusStrip.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private PictureBox pictureBoxWarship;
private StatusStrip statusStrip;
private ToolStripStatusLabel toolStripStatusLabelSpeed;
private ToolStripStatusLabel toolStripStatusLabelWeight;
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
private Button buttonCreate;
private Button buttonDown;
private Button buttonUp;
private Button buttonRight;
private Button buttonLeft;
private Button buttonCreateModif;
private ComboBox comboBoxSelectorMap;
}
}

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@ -0,0 +1,78 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Warship
{
public partial class FormMap : Form
{
private AbstractMap _abstractMap;
public FormMap()
{
InitializeComponent();
_abstractMap = new SimpleMap();
}
private void SetData(DrawingWarship warship)
{
toolStripStatusLabelSpeed.Text = $"Cкорость: {warship.Warship.Speed}";
toolStripStatusLabelWeight.Text = $"Вес: {warship.Warship.Weight}";
toolStripStatusLabelBodyColor.Text = $"Цвет: {warship.Warship.BodyColor.Name}";
pictureBoxWarship.Image = _abstractMap.CreateMap(pictureBoxWarship.Width, pictureBoxWarship.Height, new DrawingObjectWarship(warship));
}
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
var warship = new DrawingWarship(rnd.Next(10, 60), rnd.Next(20000, 25000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
SetData(warship);
}
private void ButtonMove_Click(object sender, EventArgs e)
{
string name = ((Button)sender)?.Name ?? string.Empty;
Direction dir = Direction.None;
switch (name)
{
case "buttonUp":
dir=Direction.Up;
break;
case "buttonDown":
dir = Direction.Down;
break;
case "buttonLeft":
dir = Direction.Left;
break;
case "buttonRight":
dir = Direction.Right;
break;
}
pictureBoxWarship.Image = _abstractMap?.MoveObject(dir);
}
private void ButtonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
var warship = new DrawingAdvancedWarship(rnd.Next(10, 60), rnd.Next(20000, 25000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
SetData(warship);
}
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
{
switch (comboBoxSelectorMap.Text)
{
case "Простая карта":
_abstractMap = new SimpleMap();
break;
case "Вторая карта":
_abstractMap = new SecondMap();
break;
}
}
}
}

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@ -0,0 +1,63 @@
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

View File

@ -38,6 +38,7 @@
this.buttonUp = new System.Windows.Forms.Button(); this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button(); this.buttonRight = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button(); this.buttonLeft = new System.Windows.Forms.Button();
this.buttonCreateModif = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxWarship)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.pictureBoxWarship)).BeginInit();
this.statusStrip.SuspendLayout(); this.statusStrip.SuspendLayout();
this.SuspendLayout(); this.SuspendLayout();
@ -51,7 +52,7 @@
this.pictureBoxWarship.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize; this.pictureBoxWarship.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxWarship.TabIndex = 0; this.pictureBoxWarship.TabIndex = 0;
this.pictureBoxWarship.TabStop = false; this.pictureBoxWarship.TabStop = false;
this.pictureBoxWarship.Resize += new System.EventHandler(this.pictureBoxWarship_Resize); this.pictureBoxWarship.Resize += new System.EventHandler(this.PictureBoxWarship_Resize);
// //
// statusStrip // statusStrip
// //
@ -91,7 +92,7 @@
this.buttonCreate.TabIndex = 2; this.buttonCreate.TabIndex = 2;
this.buttonCreate.Text = "Создать"; this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true; this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click); this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
// //
// buttonDown // buttonDown
// //
@ -104,7 +105,7 @@
this.buttonDown.TabIndex = 3; this.buttonDown.TabIndex = 3;
this.buttonDown.Text = " "; this.buttonDown.Text = " ";
this.buttonDown.UseVisualStyleBackColor = true; this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click); this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
// //
// buttonUp // buttonUp
// //
@ -117,7 +118,7 @@
this.buttonUp.TabIndex = 4; this.buttonUp.TabIndex = 4;
this.buttonUp.Text = " "; this.buttonUp.Text = " ";
this.buttonUp.UseVisualStyleBackColor = true; this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click); this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
// //
// buttonRight // buttonRight
// //
@ -130,7 +131,7 @@
this.buttonRight.TabIndex = 5; this.buttonRight.TabIndex = 5;
this.buttonRight.Text = " "; this.buttonRight.Text = " ";
this.buttonRight.UseVisualStyleBackColor = true; this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click); this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
// //
// buttonLeft // buttonLeft
// //
@ -143,13 +144,24 @@
this.buttonLeft.TabIndex = 6; this.buttonLeft.TabIndex = 6;
this.buttonLeft.Text = " "; this.buttonLeft.Text = " ";
this.buttonLeft.UseVisualStyleBackColor = true; this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click); this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonCreateModif
//
this.buttonCreateModif.Location = new System.Drawing.Point(93, 393);
this.buttonCreateModif.Name = "buttonCreateModif";
this.buttonCreateModif.Size = new System.Drawing.Size(110, 23);
this.buttonCreateModif.TabIndex = 7;
this.buttonCreateModif.Text = "Модификация";
this.buttonCreateModif.UseVisualStyleBackColor = true;
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
// //
// FormWarship // FormWarship
// //
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F); this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450); this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.buttonCreateModif);
this.Controls.Add(this.buttonLeft); this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonRight); this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp); this.Controls.Add(this.buttonUp);
@ -179,5 +191,6 @@
private Button buttonUp; private Button buttonUp;
private Button buttonRight; private Button buttonRight;
private Button buttonLeft; private Button buttonLeft;
private Button buttonCreateModif;
} }
} }

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@ -15,18 +15,23 @@ namespace Warship
pictureBoxWarship.Image = bmp; pictureBoxWarship.Image = bmp;
} }
private void buttonCreate_Click(object sender, EventArgs e) private void SetData()
{ {
Random rnd = new(); Random rnd = new();
_warship = new DrawingWarship();
_warship.Init(rnd.Next(10, 60), rnd.Next(20000, 25000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_warship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxWarship.Width, pictureBoxWarship.Height); _warship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxWarship.Width, pictureBoxWarship.Height);
toolStripStatusLabelSpeed.Text = $"Cêîðîñòü: {_warship.Warship.Speed}"; toolStripStatusLabelSpeed.Text = $"Cêîðîñòü: {_warship.Warship.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ: {_warship.Warship.Weight}"; toolStripStatusLabelWeight.Text = $"Âåñ: {_warship.Warship.Weight}";
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_warship.Warship.BodyColor.Name}"; toolStripStatusLabelBodyColor.Text = $"Öâåò: {_warship.Warship.BodyColor.Name}";
}
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
_warship = new DrawingWarship(rnd.Next(10, 60), rnd.Next(20000, 25000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
SetData();
Draw(); Draw();
} }
private void buttonMove_Click(object sender, EventArgs e) private void ButtonMove_Click(object sender, EventArgs e)
{ {
string name = ((Button)sender)?.Name ?? string.Empty; string name = ((Button)sender)?.Name ?? string.Empty;
switch (name) switch (name)
@ -47,10 +52,18 @@ namespace Warship
Draw(); Draw();
} }
private void pictureBoxWarship_Resize(object sender, EventArgs e) private void PictureBoxWarship_Resize(object sender, EventArgs e)
{ {
_warship?.ChangeBorders(pictureBoxWarship.Width, pictureBoxWarship.Height); _warship?.ChangeBorders(pictureBoxWarship.Width, pictureBoxWarship.Height);
Draw(); Draw();
} }
private void ButtonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
_warship = new DrawingAdvancedWarship(rnd.Next(10, 60), rnd.Next(20000, 25000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Convert.ToBoolean(rnd.Next(0,2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
SetData();
Draw();
}
} }
} }

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@ -0,0 +1,17 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Warship
{
internal interface IDrawingObject
{
public float Step { get; }
void SetObject(int x, int y, int width, int height);
void MoveObject(Direction direction);
void DrawingObject(Graphics g);
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
}
}

View File

@ -11,7 +11,7 @@ namespace Warship
// To customize application configuration such as set high DPI settings or default font, // To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration. // see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize(); ApplicationConfiguration.Initialize();
Application.Run(new FormWarship()); Application.Run(new FormMap());
} }
} }
} }

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@ -0,0 +1,48 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Warship
{
internal class SecondMap : AbstractMap
{
private readonly Brush waterColor = new SolidBrush(Color.White);
private readonly Brush landColor = new SolidBrush(Color.Black);
protected override void DrawLandPart(Graphics gr, int i, int j)
{
gr.FillRectangle(landColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void DrawWaterPart(Graphics gr, int i, int j)
{
gr.FillRectangle(waterColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeWaterArea;
}
}
while (counter < 20)
{
int x = _random.Next(0, 100);
int y = _random.Next(0, 100);
if (_map[x, y] == _freeWaterArea)
{
_map[x, y] = _land;
counter++;
}
}
}
}
}

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@ -0,0 +1,48 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Warship
{
internal class SimpleMap : AbstractMap
{
private readonly Brush waterColor = new SolidBrush(Color.Blue);
private readonly Brush landColor = new SolidBrush(Color.Brown);
protected override void DrawLandPart(Graphics gr, int i, int j)
{
gr.FillRectangle(landColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void DrawWaterPart(Graphics gr, int i, int j)
{
gr.FillRectangle(waterColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y=(float)_height / _map.GetLength(1);
int counter = 0;
for (int i=0;i<_map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeWaterArea;
}
}
while (counter < 50)
{
int x = _random.Next(0, 100);
int y = _random.Next(0, 100);
if (_map[x, y] == _freeWaterArea)
{
_map[x, y] = _land;
counter++;
}
}
}
}
}