ISEBD-11 Ivanova.A.A. LabWork05 Simple #5
@ -267,12 +267,6 @@ public class DrawingWarship
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g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 45, _startPosX.Value + 67, _startPosY.Value + 35);
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g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 45, _startPosX.Value + 67, _startPosY.Value + 55);
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//Моторы
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Brush br = new SolidBrush(Color.Black);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 59, 5, 15);
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g.FillRectangle(br, _startPosX.Value, _startPosY.Value + 59, 5, 15);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 10, 5, 15);
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g.FillRectangle(br, _startPosX.Value, _startPosY.Value + 10, 5, 15);
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}
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@ -46,7 +46,7 @@ public class DrawningLinkor : DrawingWarship
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g.FillEllipse(additionalBrush, _startPosX.Value + 95, _startPosY.Value + 32, 20, 20);
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}
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//Дополнительнst ракетs
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//Дополнительная ракета
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if (linkor.Сompartment)
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{
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//границы ракет
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@ -61,5 +61,15 @@ public class DrawningLinkor : DrawingWarship
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}
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//Мотор
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if (linkor.LinkorMotor)
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{
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Brush br = new SolidBrush(Color.Black);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 59, 5, 15);
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g.FillRectangle(br, _startPosX.Value, _startPosY.Value + 59, 5, 15);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 10, 5, 15);
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g.FillRectangle(br, _startPosX.Value, _startPosY.Value + 10, 5, 15);
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}
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}
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}
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@ -23,18 +23,23 @@ public class EntityLinkor : EntityWarship
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/// </summary>
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public Color AdditionalColor { get; private set; }
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public void SetAdditionalColor(Color color)
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{
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AdditionalColor = color;
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}
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/// <summary>
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/// Признак (опция) наличия орудийной башни
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/// </summary>
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public bool GunTurret { get; private set; }
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/// <summary>
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/// Признак (опция) наличия отсека под ракеты
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/// Признак (опция) наличия доп. ракеты
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/// </summary>
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public bool Сompartment { get; private set; }
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/// <summary>
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/// Признак (опция) наличия
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/// Признак (опция) наличия моторов
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/// </summary>
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public bool LinkorMotor { get; private set; }
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@ -17,6 +17,11 @@ public class EntityWarship
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/// Основной цвет
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/// </summary>
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public Color BodyColor { get; private set; }
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public void SetBodyColor(Color color)
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{
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BodyColor = color;
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}
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/// <summary>
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/// Перемещение военного корабля
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/// </summary>
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@ -29,6 +29,12 @@
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private void InitializeComponent()
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{
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groupBoxTools = new GroupBox();
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panelCompanyTools = new Panel();
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buttonAddWarship = new Button();
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maskedTextBox1 = new MaskedTextBox();
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buttonRemoveWarship = new Button();
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buttonRefresh = new Button();
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buttonGoToCheck = new Button();
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buttonCreateCompany = new Button();
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panelStorage = new Panel();
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buttonCollectionDel = new Button();
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@ -38,18 +44,11 @@
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radioButtonMassive = new RadioButton();
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textBoxCollectionName = new TextBox();
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labelCollectionName = new Label();
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maskedTextBox1 = new MaskedTextBox();
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buttonRefresh = new Button();
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buttonGoToCheck = new Button();
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buttonRemoveWarship = new Button();
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buttonAddBattleship = new Button();
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buttonAddWarship = new Button();
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comboBoxSelectionCompany = new ComboBox();
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panelCompanyTools = new Panel();
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pictureBox = new PictureBox();
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groupBoxTools.SuspendLayout();
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panelStorage.SuspendLayout();
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panelCompanyTools.SuspendLayout();
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panelStorage.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
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SuspendLayout();
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//
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@ -67,6 +66,73 @@
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groupBoxTools.TabStop = false;
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groupBoxTools.Text = "Инструменты";
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//
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// panelCompanyTools
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//
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panelCompanyTools.Controls.Add(buttonAddWarship);
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panelCompanyTools.Controls.Add(maskedTextBox1);
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panelCompanyTools.Controls.Add(buttonRemoveWarship);
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panelCompanyTools.Controls.Add(buttonRefresh);
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panelCompanyTools.Controls.Add(buttonGoToCheck);
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panelCompanyTools.Dock = DockStyle.Bottom;
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panelCompanyTools.Enabled = false;
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panelCompanyTools.Location = new Point(3, 390);
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panelCompanyTools.Name = "panelCompanyTools";
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panelCompanyTools.Size = new Size(286, 311);
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panelCompanyTools.TabIndex = 9;
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//
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// buttonAddWarship
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//
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buttonAddWarship.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
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buttonAddWarship.Location = new Point(3, 16);
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buttonAddWarship.Name = "buttonAddWarship";
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buttonAddWarship.Size = new Size(271, 33);
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buttonAddWarship.TabIndex = 1;
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buttonAddWarship.Text = "Добавление военного корабля";
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buttonAddWarship.UseVisualStyleBackColor = true;
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buttonAddWarship.Click += ButtonAddWarship_Click;
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//
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// maskedTextBox1
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//
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maskedTextBox1.Anchor = AnchorStyles.Left | AnchorStyles.Right;
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maskedTextBox1.Location = new Point(3, 91);
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maskedTextBox1.Mask = "00";
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maskedTextBox1.Name = "maskedTextBox1";
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maskedTextBox1.Size = new Size(271, 27);
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maskedTextBox1.TabIndex = 7;
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//
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// buttonRemoveWarship
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//
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buttonRemoveWarship.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
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buttonRemoveWarship.Location = new Point(3, 124);
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buttonRemoveWarship.Name = "buttonRemoveWarship";
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buttonRemoveWarship.Size = new Size(271, 42);
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buttonRemoveWarship.TabIndex = 4;
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buttonRemoveWarship.Text = "Удалить корабль";
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buttonRemoveWarship.UseVisualStyleBackColor = true;
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buttonRemoveWarship.Click += ButtonRemoveWarship_Click_1;
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//
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// buttonRefresh
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//
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buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
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buttonRefresh.Location = new Point(3, 220);
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buttonRefresh.Name = "buttonRefresh";
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buttonRefresh.Size = new Size(271, 30);
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buttonRefresh.TabIndex = 6;
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buttonRefresh.Text = "Обновить";
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buttonRefresh.UseVisualStyleBackColor = true;
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buttonRefresh.Click += ButtonRefresh_Click;
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//
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// buttonGoToCheck
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//
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buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
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buttonGoToCheck.Location = new Point(3, 172);
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buttonGoToCheck.Name = "buttonGoToCheck";
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buttonGoToCheck.Size = new Size(271, 42);
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buttonGoToCheck.TabIndex = 5;
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buttonGoToCheck.Text = "Передать на тесты";
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buttonGoToCheck.UseVisualStyleBackColor = true;
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buttonGoToCheck.Click += ButtonGoToCheck_Click;
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//
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// buttonCreateCompany
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//
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buttonCreateCompany.Location = new Point(6, 339);
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@ -159,70 +225,6 @@
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labelCollectionName.TabIndex = 0;
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labelCollectionName.Text = "Название коллекции:";
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//
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// maskedTextBox1
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//
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maskedTextBox1.Anchor = AnchorStyles.Left | AnchorStyles.Right;
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maskedTextBox1.Location = new Point(3, 91);
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maskedTextBox1.Mask = "00";
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maskedTextBox1.Name = "maskedTextBox1";
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maskedTextBox1.Size = new Size(271, 27);
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maskedTextBox1.TabIndex = 7;
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//
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// buttonRefresh
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//
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buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
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buttonRefresh.Location = new Point(3, 220);
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buttonRefresh.Name = "buttonRefresh";
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buttonRefresh.Size = new Size(271, 30);
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buttonRefresh.TabIndex = 6;
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buttonRefresh.Text = "Обновить";
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buttonRefresh.UseVisualStyleBackColor = true;
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buttonRefresh.Click += ButtonRefresh_Click;
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//
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// buttonGoToCheck
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//
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buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
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buttonGoToCheck.Location = new Point(3, 172);
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buttonGoToCheck.Name = "buttonGoToCheck";
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buttonGoToCheck.Size = new Size(271, 42);
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buttonGoToCheck.TabIndex = 5;
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buttonGoToCheck.Text = "Передать на тесты";
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buttonGoToCheck.UseVisualStyleBackColor = true;
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buttonGoToCheck.Click += ButtonGoToCheck_Click;
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//
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// buttonRemoveWarship
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//
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buttonRemoveWarship.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
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buttonRemoveWarship.Location = new Point(3, 124);
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buttonRemoveWarship.Name = "buttonRemoveWarship";
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buttonRemoveWarship.Size = new Size(271, 42);
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buttonRemoveWarship.TabIndex = 4;
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buttonRemoveWarship.Text = "Удалить корабль";
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buttonRemoveWarship.UseVisualStyleBackColor = true;
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buttonRemoveWarship.Click += ButtonRemoveWarship_Click_1;
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//
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// buttonAddBattleship
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//
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buttonAddBattleship.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
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buttonAddBattleship.Location = new Point(3, 55);
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buttonAddBattleship.Name = "buttonAddBattleship";
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buttonAddBattleship.Size = new Size(271, 30);
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buttonAddBattleship.TabIndex = 2;
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buttonAddBattleship.Text = "Добавление линкора";
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buttonAddBattleship.UseVisualStyleBackColor = true;
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buttonAddBattleship.Click += ButtonAddLinkor_Click;
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//
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// buttonAddWarship
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//
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buttonAddWarship.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
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buttonAddWarship.Location = new Point(3, 16);
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buttonAddWarship.Name = "buttonAddWarship";
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buttonAddWarship.Size = new Size(271, 33);
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buttonAddWarship.TabIndex = 1;
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buttonAddWarship.Text = "Добавление военного корабля";
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buttonAddWarship.UseVisualStyleBackColor = true;
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buttonAddWarship.Click += ButtonAddWarship_Click;
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//
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// comboBoxSelectionCompany
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//
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comboBoxSelectionCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
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@ -235,21 +237,6 @@
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comboBoxSelectionCompany.TabIndex = 0;
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comboBoxSelectionCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
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//
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// panelCompanyTools
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//
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panelCompanyTools.Controls.Add(buttonAddWarship);
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panelCompanyTools.Controls.Add(buttonAddBattleship);
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panelCompanyTools.Controls.Add(maskedTextBox1);
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panelCompanyTools.Controls.Add(buttonRemoveWarship);
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panelCompanyTools.Controls.Add(buttonRefresh);
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panelCompanyTools.Controls.Add(buttonGoToCheck);
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panelCompanyTools.Dock = DockStyle.Bottom;
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panelCompanyTools.Enabled = false;
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panelCompanyTools.Location = new Point(3, 390);
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panelCompanyTools.Name = "panelCompanyTools";
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panelCompanyTools.Size = new Size(286, 311);
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panelCompanyTools.TabIndex = 9;
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//
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// pictureBox
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//
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pictureBox.Dock = DockStyle.Fill;
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@ -269,10 +256,10 @@
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Name = "FormWarshipCollection";
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Text = "Коллекция кораблей";
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groupBoxTools.ResumeLayout(false);
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panelStorage.ResumeLayout(false);
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panelStorage.PerformLayout();
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panelCompanyTools.ResumeLayout(false);
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panelCompanyTools.PerformLayout();
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panelStorage.ResumeLayout(false);
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panelStorage.PerformLayout();
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((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
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ResumeLayout(false);
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}
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@ -280,7 +267,6 @@
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private GroupBox groupBoxTools;
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private ComboBox comboBoxSelectionCompany;
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private Button buttonAddBattleship;
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private Button buttonAddWarship;
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private Button buttonRemoveWarship;
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private PictureBox pictureBox;
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|
@ -37,60 +37,6 @@ public partial class FormWarshipCollection : Form
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panelCompanyTools.Enabled = false;
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}
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/// <summary>
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/// Создание объекта
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/// </summary>
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/// <param name="type"></param>
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private void CreateObject(string type)
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{
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if (_company == null)
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{
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return;
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}
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Random random = new();
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DrawingWarship drawingWarship;
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switch (type)
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{
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case nameof(DrawingWarship):
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drawingWarship = new DrawingWarship(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
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break;
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case nameof(DrawningLinkor):
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drawingWarship = new DrawningLinkor(random.Next(100, 300), random.Next(1000, 3000),
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GetColor(random),
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GetColor(random),
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Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
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break;
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default:
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return;
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}
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if (_company + drawingWarship != -1)
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{
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MessageBox.Show("Объект добавлен");
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pictureBox.Image = _company.Show();
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}
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else
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{
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MessageBox.Show("Не удалось добавить объект");
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}
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}
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/// <summary>
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/// Получение цвета
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/// </summary>
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/// <param name="random">Генератор случайных чисел</param>
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/// <returns></returns>
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private static Color GetColor(Random random)
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{
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Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
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ColorDialog dialog = new();
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if (dialog.ShowDialog() == DialogResult.OK)
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{
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color = dialog.Color;
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}
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return color;
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}
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/// <summary>
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||||
/// Передача на тесты
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/// </summary>
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@ -126,23 +72,38 @@ public partial class FormWarshipCollection : Form
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}
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/// <summary>
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||||
/// Добавление линкора
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void ButtonAddLinkor_Click(object sender, EventArgs e)
|
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{
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CreateObject(nameof(DrawningLinkor));
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}
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/// <summary>
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||||
/// Добавление военного корабля
|
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/// Добавление корабля
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/// </summary>
|
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void ButtonAddWarship_Click(object sender, EventArgs e)
|
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{
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CreateObject(nameof(DrawingWarship));
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FormWarshipConfig form = new();
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form.Show();
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form.AddEvent(SetWarship);
|
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}
|
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|
||||
/// <summary>
|
||||
/// Добавление корабля в коллекцию
|
||||
/// </summary>
|
||||
/// <param name="warship"></param>
|
||||
private void SetWarship(DrawingWarship warship)
|
||||
{
|
||||
if (_company == null || warship == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_company + warship != -1)
|
||||
{
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||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
370
ProjectSportCar/ProjectSportCar/FormWarshipConfig.Designer.cs
generated
Normal file
370
ProjectSportCar/ProjectSportCar/FormWarshipConfig.Designer.cs
generated
Normal file
@ -0,0 +1,370 @@
|
||||
namespace ProjectLinkor
|
||||
{
|
||||
partial class FormWarshipConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxConfig = new GroupBox();
|
||||
groupBoxColors = new GroupBox();
|
||||
panelPurple = new Panel();
|
||||
panelBlack = new Panel();
|
||||
panelGray = new Panel();
|
||||
panelWhite = new Panel();
|
||||
panelYellow = new Panel();
|
||||
panelBlue = new Panel();
|
||||
panelGreen = new Panel();
|
||||
panelRed = new Panel();
|
||||
checkBoxLinkorMotor = new CheckBox();
|
||||
checkBoxСompartment = new CheckBox();
|
||||
checkBoxGunTurret = new CheckBox();
|
||||
numericUpDownWeight = new NumericUpDown();
|
||||
labelWeight = new Label();
|
||||
numericUpDownSpeed = new NumericUpDown();
|
||||
labelSpeed = new Label();
|
||||
labelModifiedObject = new Label();
|
||||
labelSimpleObject = new Label();
|
||||
pictureBoxObject = new PictureBox();
|
||||
buttonAdd = new Button();
|
||||
buttonCancel = new Button();
|
||||
panelObject = new Panel();
|
||||
labelAdditionalColor = new Label();
|
||||
labelBodyColor = new Label();
|
||||
groupBoxConfig.SuspendLayout();
|
||||
groupBoxColors.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
|
||||
panelObject.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxConfig
|
||||
//
|
||||
groupBoxConfig.Controls.Add(groupBoxColors);
|
||||
groupBoxConfig.Controls.Add(checkBoxLinkorMotor);
|
||||
groupBoxConfig.Controls.Add(checkBoxСompartment);
|
||||
groupBoxConfig.Controls.Add(checkBoxGunTurret);
|
||||
groupBoxConfig.Controls.Add(numericUpDownWeight);
|
||||
groupBoxConfig.Controls.Add(labelWeight);
|
||||
groupBoxConfig.Controls.Add(numericUpDownSpeed);
|
||||
groupBoxConfig.Controls.Add(labelSpeed);
|
||||
groupBoxConfig.Controls.Add(labelModifiedObject);
|
||||
groupBoxConfig.Controls.Add(labelSimpleObject);
|
||||
groupBoxConfig.Dock = DockStyle.Left;
|
||||
groupBoxConfig.Location = new Point(0, 0);
|
||||
groupBoxConfig.Name = "groupBoxConfig";
|
||||
groupBoxConfig.Size = new Size(591, 331);
|
||||
groupBoxConfig.TabIndex = 0;
|
||||
groupBoxConfig.TabStop = false;
|
||||
groupBoxConfig.Text = "Параметры";
|
||||
//
|
||||
// groupBoxColors
|
||||
//
|
||||
groupBoxColors.Controls.Add(panelPurple);
|
||||
groupBoxColors.Controls.Add(panelBlack);
|
||||
groupBoxColors.Controls.Add(panelGray);
|
||||
groupBoxColors.Controls.Add(panelWhite);
|
||||
groupBoxColors.Controls.Add(panelYellow);
|
||||
groupBoxColors.Controls.Add(panelBlue);
|
||||
groupBoxColors.Controls.Add(panelGreen);
|
||||
groupBoxColors.Controls.Add(panelRed);
|
||||
groupBoxColors.Location = new Point(305, 26);
|
||||
groupBoxColors.Name = "groupBoxColors";
|
||||
groupBoxColors.Size = new Size(268, 141);
|
||||
groupBoxColors.TabIndex = 9;
|
||||
groupBoxColors.TabStop = false;
|
||||
groupBoxColors.Text = "Цвета";
|
||||
//
|
||||
// panelPurple
|
||||
//
|
||||
panelPurple.BackColor = Color.Purple;
|
||||
panelPurple.Location = new Point(211, 80);
|
||||
panelPurple.Name = "panelPurple";
|
||||
panelPurple.Size = new Size(51, 48);
|
||||
panelPurple.TabIndex = 1;
|
||||
//
|
||||
// panelBlack
|
||||
//
|
||||
panelBlack.BackColor = Color.Black;
|
||||
panelBlack.Location = new Point(143, 80);
|
||||
panelBlack.Name = "panelBlack";
|
||||
panelBlack.Size = new Size(51, 48);
|
||||
panelBlack.TabIndex = 1;
|
||||
//
|
||||
// panelGray
|
||||
//
|
||||
panelGray.BackColor = Color.Gray;
|
||||
panelGray.Location = new Point(75, 80);
|
||||
panelGray.Name = "panelGray";
|
||||
panelGray.Size = new Size(51, 48);
|
||||
panelGray.TabIndex = 1;
|
||||
//
|
||||
// panelWhite
|
||||
//
|
||||
panelWhite.BackColor = Color.White;
|
||||
panelWhite.Location = new Point(6, 80);
|
||||
panelWhite.Name = "panelWhite";
|
||||
panelWhite.Size = new Size(51, 48);
|
||||
panelWhite.TabIndex = 1;
|
||||
//
|
||||
// panelYellow
|
||||
//
|
||||
panelYellow.BackColor = Color.Yellow;
|
||||
panelYellow.Location = new Point(211, 26);
|
||||
panelYellow.Name = "panelYellow";
|
||||
panelYellow.Size = new Size(51, 48);
|
||||
panelYellow.TabIndex = 1;
|
||||
//
|
||||
// panelBlue
|
||||
//
|
||||
panelBlue.BackColor = Color.Blue;
|
||||
panelBlue.Location = new Point(143, 26);
|
||||
panelBlue.Name = "panelBlue";
|
||||
panelBlue.Size = new Size(51, 48);
|
||||
panelBlue.TabIndex = 1;
|
||||
//
|
||||
// panelGreen
|
||||
//
|
||||
panelGreen.BackColor = Color.Green;
|
||||
panelGreen.Location = new Point(75, 26);
|
||||
panelGreen.Name = "panelGreen";
|
||||
panelGreen.Size = new Size(51, 48);
|
||||
panelGreen.TabIndex = 1;
|
||||
//
|
||||
// panelRed
|
||||
//
|
||||
panelRed.BackColor = Color.Red;
|
||||
panelRed.Location = new Point(6, 26);
|
||||
panelRed.Name = "panelRed";
|
||||
panelRed.Size = new Size(51, 48);
|
||||
panelRed.TabIndex = 0;
|
||||
//
|
||||
// checkBoxLinkorMotor
|
||||
//
|
||||
checkBoxLinkorMotor.AutoSize = true;
|
||||
checkBoxLinkorMotor.Location = new Point(12, 173);
|
||||
checkBoxLinkorMotor.Name = "checkBoxLinkorMotor";
|
||||
checkBoxLinkorMotor.Size = new Size(219, 24);
|
||||
checkBoxLinkorMotor.TabIndex = 8;
|
||||
checkBoxLinkorMotor.Text = "Признак наличия моторов";
|
||||
checkBoxLinkorMotor.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoxСompartment
|
||||
//
|
||||
checkBoxСompartment.AutoSize = true;
|
||||
checkBoxСompartment.Location = new Point(12, 143);
|
||||
checkBoxСompartment.Name = "checkBoxСompartment";
|
||||
checkBoxСompartment.Size = new Size(229, 24);
|
||||
checkBoxСompartment.TabIndex = 7;
|
||||
checkBoxСompartment.Text = "Признак наличия доп. ракет";
|
||||
checkBoxСompartment.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoxGunTurret
|
||||
//
|
||||
checkBoxGunTurret.AutoSize = true;
|
||||
checkBoxGunTurret.Location = new Point(12, 113);
|
||||
checkBoxGunTurret.Name = "checkBoxGunTurret";
|
||||
checkBoxGunTurret.Size = new Size(287, 24);
|
||||
checkBoxGunTurret.TabIndex = 6;
|
||||
checkBoxGunTurret.Text = "Признак наличия орудийной башни";
|
||||
checkBoxGunTurret.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// numericUpDownWeight
|
||||
//
|
||||
numericUpDownWeight.Location = new Point(94, 63);
|
||||
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
numericUpDownWeight.Name = "numericUpDownWeight";
|
||||
numericUpDownWeight.Size = new Size(87, 27);
|
||||
numericUpDownWeight.TabIndex = 5;
|
||||
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// labelWeight
|
||||
//
|
||||
labelWeight.AutoSize = true;
|
||||
labelWeight.Location = new Point(12, 70);
|
||||
labelWeight.Name = "labelWeight";
|
||||
labelWeight.Size = new Size(36, 20);
|
||||
labelWeight.TabIndex = 4;
|
||||
labelWeight.Text = "Вес:";
|
||||
//
|
||||
// numericUpDownSpeed
|
||||
//
|
||||
numericUpDownSpeed.Location = new Point(94, 32);
|
||||
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
numericUpDownSpeed.Name = "numericUpDownSpeed";
|
||||
numericUpDownSpeed.Size = new Size(87, 27);
|
||||
numericUpDownSpeed.TabIndex = 3;
|
||||
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// labelSpeed
|
||||
//
|
||||
labelSpeed.AutoSize = true;
|
||||
labelSpeed.Location = new Point(12, 34);
|
||||
labelSpeed.Name = "labelSpeed";
|
||||
labelSpeed.Size = new Size(76, 20);
|
||||
labelSpeed.TabIndex = 2;
|
||||
labelSpeed.Text = "Скорость:";
|
||||
//
|
||||
// labelModifiedObject
|
||||
//
|
||||
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelModifiedObject.Location = new Point(458, 192);
|
||||
labelModifiedObject.Name = "labelModifiedObject";
|
||||
labelModifiedObject.Size = new Size(115, 46);
|
||||
labelModifiedObject.TabIndex = 1;
|
||||
labelModifiedObject.Text = "Продвинутый";
|
||||
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelModifiedObject.MouseDown += LabelObject_MouseDown;
|
||||
//
|
||||
// labelSimpleObject
|
||||
//
|
||||
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelSimpleObject.Location = new Point(305, 192);
|
||||
labelSimpleObject.Name = "labelSimpleObject";
|
||||
labelSimpleObject.Size = new Size(115, 46);
|
||||
labelSimpleObject.TabIndex = 0;
|
||||
labelSimpleObject.Text = "Простой";
|
||||
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelSimpleObject.MouseDown += LabelObject_MouseDown;
|
||||
//
|
||||
// pictureBoxObject
|
||||
//
|
||||
pictureBoxObject.Location = new Point(25, 73);
|
||||
pictureBoxObject.Name = "pictureBoxObject";
|
||||
pictureBoxObject.Size = new Size(205, 128);
|
||||
pictureBoxObject.TabIndex = 1;
|
||||
pictureBoxObject.TabStop = false;
|
||||
//
|
||||
// buttonAdd
|
||||
//
|
||||
buttonAdd.Location = new Point(622, 249);
|
||||
buttonAdd.Name = "buttonAdd";
|
||||
buttonAdd.Size = new Size(94, 29);
|
||||
buttonAdd.TabIndex = 2;
|
||||
buttonAdd.Text = "Добавить";
|
||||
buttonAdd.UseVisualStyleBackColor = true;
|
||||
buttonAdd.Click += ButtonAdd_Click;
|
||||
//
|
||||
// buttonCancel
|
||||
//
|
||||
buttonCancel.Location = new Point(733, 249);
|
||||
buttonCancel.Name = "buttonCancel";
|
||||
buttonCancel.Size = new Size(94, 29);
|
||||
buttonCancel.TabIndex = 3;
|
||||
buttonCancel.Text = "Отмена";
|
||||
buttonCancel.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// panelObject
|
||||
//
|
||||
panelObject.AllowDrop = true;
|
||||
panelObject.Controls.Add(labelAdditionalColor);
|
||||
panelObject.Controls.Add(labelBodyColor);
|
||||
panelObject.Controls.Add(pictureBoxObject);
|
||||
panelObject.Location = new Point(597, 12);
|
||||
panelObject.Name = "panelObject";
|
||||
panelObject.Size = new Size(255, 226);
|
||||
panelObject.TabIndex = 4;
|
||||
panelObject.DragDrop += PanelObject_DragDrop;
|
||||
panelObject.DragEnter += PanelObject_DragEnter;
|
||||
//
|
||||
// labelAdditionalColor
|
||||
//
|
||||
labelAdditionalColor.AllowDrop = true;
|
||||
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelAdditionalColor.Location = new Point(136, 35);
|
||||
labelAdditionalColor.Name = "labelAdditionalColor";
|
||||
labelAdditionalColor.Size = new Size(110, 27);
|
||||
labelAdditionalColor.TabIndex = 11;
|
||||
labelAdditionalColor.Text = "Доп. цвет";
|
||||
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelAdditionalColor.DragDrop += LabelAdditionalColor_DragDrop;
|
||||
labelAdditionalColor.DragEnter += LabelAdditionalColor_DragEnter;
|
||||
//
|
||||
// labelBodyColor
|
||||
//
|
||||
labelBodyColor.AllowDrop = true;
|
||||
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelBodyColor.Location = new Point(14, 35);
|
||||
labelBodyColor.Name = "labelBodyColor";
|
||||
labelBodyColor.Size = new Size(116, 27);
|
||||
labelBodyColor.TabIndex = 10;
|
||||
labelBodyColor.Text = "Цвет";
|
||||
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelBodyColor.DragDrop += LabelBodyColor_DragDrop;
|
||||
labelBodyColor.DragEnter += LabelBodyColor_DragEnter;
|
||||
//
|
||||
// FormWarshipConfig
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(855, 331);
|
||||
Controls.Add(panelObject);
|
||||
Controls.Add(buttonCancel);
|
||||
Controls.Add(buttonAdd);
|
||||
Controls.Add(groupBoxConfig);
|
||||
Name = "FormWarshipConfig";
|
||||
Text = "Создание объекта";
|
||||
groupBoxConfig.ResumeLayout(false);
|
||||
groupBoxConfig.PerformLayout();
|
||||
groupBoxColors.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
|
||||
panelObject.ResumeLayout(false);
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxConfig;
|
||||
private Label labelSimpleObject;
|
||||
private NumericUpDown numericUpDownSpeed;
|
||||
private Label labelSpeed;
|
||||
private Label labelModifiedObject;
|
||||
private NumericUpDown numericUpDownWeight;
|
||||
private Label labelWeight;
|
||||
private CheckBox checkBoxGunTurret;
|
||||
private CheckBox checkBoxСompartment;
|
||||
private GroupBox groupBoxColors;
|
||||
private CheckBox checkBoxLinkorMotor;
|
||||
private Panel panelPurple;
|
||||
private Panel panelBlack;
|
||||
private Panel panelGray;
|
||||
private Panel panelWhite;
|
||||
private Panel panelYellow;
|
||||
private Panel panelBlue;
|
||||
private Panel panelGreen;
|
||||
private Panel panelRed;
|
||||
private PictureBox pictureBoxObject;
|
||||
private Button buttonAdd;
|
||||
private Button buttonCancel;
|
||||
private Panel panelObject;
|
||||
private Label labelAdditionalColor;
|
||||
private Label labelBodyColor;
|
||||
}
|
||||
}
|
190
ProjectSportCar/ProjectSportCar/FormWarshipConfig.cs
Normal file
190
ProjectSportCar/ProjectSportCar/FormWarshipConfig.cs
Normal file
@ -0,0 +1,190 @@
|
||||
using ProjectLinkor.Drawnings;
|
||||
using ProjectLinkor.Entities;
|
||||
|
||||
namespace ProjectLinkor;
|
||||
|
||||
/// <summary>
|
||||
/// Форма конфигурации объекта
|
||||
/// </summary>
|
||||
public partial class FormWarshipConfig : Form
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Объект - прорисовка корабля
|
||||
/// </summary>
|
||||
private DrawingWarship? _warship;
|
||||
|
||||
/// <summary>
|
||||
/// Событие для передачи объекта
|
||||
/// </summary>
|
||||
private event Action<DrawingWarship>? WarshipDelegate;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormWarshipConfig()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
panelRed.MouseDown += Panel_MouseDown;
|
||||
panelGreen.MouseDown += Panel_MouseDown;
|
||||
panelBlue.MouseDown += Panel_MouseDown;
|
||||
panelYellow.MouseDown += Panel_MouseDown;
|
||||
panelWhite.MouseDown += Panel_MouseDown;
|
||||
panelGray.MouseDown += Panel_MouseDown;
|
||||
panelBlack.MouseDown += Panel_MouseDown;
|
||||
panelPurple.MouseDown += Panel_MouseDown;
|
||||
|
||||
//к buttonCancel.Click привязать анонимный метод через lambda с закрытием формы
|
||||
buttonCancel.Click += (sender, e) => Close();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Привязка внешнего метода к событию
|
||||
/// </summary>
|
||||
/// <param name="warshipDelegate"></param>
|
||||
public void AddEvent(Action<DrawingWarship> warshipDelegate)
|
||||
{
|
||||
if (WarshipDelegate == null)
|
||||
{
|
||||
WarshipDelegate = warshipDelegate;
|
||||
}
|
||||
else
|
||||
{
|
||||
WarshipDelegate += warshipDelegate;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
private void DrawObject()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_warship?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
_warship?.SetPosition(5, 5);
|
||||
_warship?.DrawTransport(gr);
|
||||
pictureBoxObject.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передаем информацию при нажатии Label
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка получаемой информации (ее типа на соответствие требуемому)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data?.GetDataPresent(DataFormats.Text) ?? false)
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Действие при приеме перетаскивающей информации
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
|
||||
{
|
||||
case "labelSimpleObject":
|
||||
_warship = new DrawingWarship((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
|
||||
break;
|
||||
case "labelModifiedObject":
|
||||
_warship = new DrawningLinkor((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
|
||||
Color.Black, checkBoxGunTurret.Checked, checkBoxСompartment.Checked, checkBoxLinkorMotor.Checked);
|
||||
break;
|
||||
}
|
||||
|
||||
DrawObject();
|
||||
}
|
||||
|
||||
//Логика смены цветов
|
||||
|
||||
private void LabelBodyColor_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
|
||||
private void LabelBodyColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
if (_warship != null)
|
||||
{
|
||||
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
|
||||
{
|
||||
_warship.EntityWarship.SetBodyColor((Color)e.Data.GetData(typeof(Color)));
|
||||
|
||||
}
|
||||
DrawObject();
|
||||
}
|
||||
}
|
||||
|
||||
private void LabelAdditionalColor_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (_warship != null && _warship is DrawningLinkor)
|
||||
{
|
||||
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void LabelAdditionalColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
if (_warship != null && _warship.EntityWarship is EntityLinkor _battleship)
|
||||
{
|
||||
if (e.Data.GetDataPresent(typeof(Color)))
|
||||
{
|
||||
_battleship.SetAdditionalColor((Color)e.Data.GetData(typeof(Color)));
|
||||
|
||||
}
|
||||
DrawObject();
|
||||
}
|
||||
}
|
||||
|
||||
private void Panel_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
// TODO отправка цвета в Drag&Drop
|
||||
(sender as Control).DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
|
||||
private void ButtonAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_warship != null)
|
||||
{
|
||||
WarshipDelegate?.Invoke(_warship);
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
120
ProjectSportCar/ProjectSportCar/FormWarshipConfig.resx
Normal file
120
ProjectSportCar/ProjectSportCar/FormWarshipConfig.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
10
ProjectSportCar/ProjectSportCar/WarshipDelegate.cs
Normal file
10
ProjectSportCar/ProjectSportCar/WarshipDelegate.cs
Normal file
@ -0,0 +1,10 @@
|
||||
using ProjectLinkor.Drawnings;
|
||||
|
||||
namespace ProjectLinkor;
|
||||
|
||||
/// <summary>
|
||||
/// Делегат передачи объекта прорисовки
|
||||
/// </summary>
|
||||
/// <param name="warship"></param>
|
||||
public delegate void WarshipDelegate(DrawingWarship warship);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user
Не используется