37 lines
1.2 KiB
C#
37 lines
1.2 KiB
C#
using Unity.Lifetime;
|
|
using Unity.Microsoft.Logging;
|
|
using Unity;
|
|
using Project.Repositories;
|
|
using Project.Repositories.Implementations;
|
|
|
|
namespace Project
|
|
{
|
|
internal static class Program
|
|
{
|
|
/// <summary>
|
|
/// The main entry point for the application.
|
|
/// </summary>
|
|
[STAThread]
|
|
static void Main()
|
|
{
|
|
// To customize application configuration such as set high DPI settings or default font,
|
|
// see https://aka.ms/applicationconfiguration.
|
|
ApplicationConfiguration.Initialize();
|
|
Application.Run(CreateContainer().Resolve<Form1>());
|
|
}
|
|
|
|
private static IUnityContainer CreateContainer()
|
|
{
|
|
var container = new UnityContainer();
|
|
|
|
// Ðåãèñòðàöèÿ ðåïîçèòîðèåâ
|
|
container.RegisterType<IManufacturerRepository, ManufacturerRepository>();
|
|
container.RegisterType<IProductRepository, ProductRepository>();
|
|
container.RegisterType<ISaleRepository, SaleRepository>();
|
|
container.RegisterType<IWorkRepository, WorkRepository>();
|
|
container.RegisterType<IWorkTypeRepository, WorkTypeRepository>();
|
|
|
|
return container;
|
|
}
|
|
}
|
|
} |