ISEbd-12_Skvortsov-A.K._AccordionBus_Simple_Lab2 #3

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Aleksey-Skvortsov wants to merge 1 commits from lab2 into lab1
15 changed files with 786 additions and 147 deletions

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@ -4,13 +4,17 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AccordionBus
namespace AccordionBus.Drawnings
{
/// <summary>
/// Направление премещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>

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@ -0,0 +1,100 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AccordionBus.Entities;
namespace AccordionBus.Drawnings
{
/// <summary>
/// Класс, отвечающий за перемещение и прорисовку объекта-сущности
/// </summary>
public class DrawningAccordionBus : DrawningBus
{
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="bodyColor"></param>
/// <param name="additionalColor"></param>
/// <param name="onePart"></param>
/// <param name="fiveDoors"></param>
public DrawningAccordionBus(int speed, double weight, Color bodyColor, Color
additionalColor, bool onePart, bool fiveDoors): base(130, 20)
{
EntityBus = new EntityAccordionBus(speed, weight, bodyColor, additionalColor, onePart, fiveDoors);
}
/// <summary>
/// Отрисовка транспорта
/// </summary>
/// <param name="g"></param>
public override void DrawTransport(Graphics g)
{
if (EntityBus == null || EntityBus is not EntityAccordionBus accordionBus || !_startPosX.HasValue ||
!_startPosY.HasValue)
{
return;
}
base.DrawTransport(g);
if (!accordionBus.OnePart)
{
Pen pen = new(Color.Black);
Brush brWhite = new SolidBrush(Color.White);
Brush br = new SolidBrush(accordionBus.BodyColor);
Brush brBlue = new SolidBrush(Color.LightBlue);
Brush additionalBrush = new SolidBrush(accordionBus.AdditionalColor);
//корпус
g.FillRectangle(br, _startPosX.Value + 70, _startPosY.Value, 60, 15);
g.DrawRectangle(pen, _startPosX.Value + 70, _startPosY.Value, 60, 15);
//колёса
g.FillEllipse(brWhite, _startPosX.Value + 75, _startPosY.Value + 10, 10, 10);
g.FillEllipse(brWhite, _startPosX.Value + 110, _startPosY.Value + 10, 10, 10);
g.DrawEllipse(pen, _startPosX.Value + 110, _startPosY.Value + 10, 10, 10);
g.DrawEllipse(pen, _startPosX.Value + 75, _startPosY.Value + 10, 10, 10);
//стёкла
g.FillRectangle(brBlue, _startPosX.Value + 72, _startPosY.Value + 3, 5, 5);
g.DrawRectangle(pen, _startPosX.Value + 72, _startPosY.Value + 3, 5, 5);
g.FillRectangle(brBlue, _startPosX.Value + 82, _startPosY.Value + 3, 5, 5);
g.DrawRectangle(pen, _startPosX.Value + 82, _startPosY.Value + 3, 5, 5);
g.FillRectangle(brBlue, _startPosX.Value + 92, _startPosY.Value + 3, 5, 5);
g.DrawRectangle(pen, _startPosX.Value + 92, _startPosY.Value + 3, 5, 5);
g.FillRectangle(brBlue, _startPosX.Value + 102, _startPosY.Value + 3, 5, 5);
g.DrawRectangle(pen, _startPosX.Value + 102, _startPosY.Value + 3, 5, 5);
g.FillRectangle(brBlue, _startPosX.Value + 112, _startPosY.Value + 3, 5, 5);
g.DrawRectangle(pen, _startPosX.Value + 112, _startPosY.Value + 3, 5, 5);
//гормошка
g.DrawLine(pen, _startPosX.Value + 60, _startPosY.Value, _startPosX.Value + 62, _startPosY.Value + 3);
g.DrawLine(pen, _startPosX.Value + 62, _startPosY.Value + 3, _startPosX.Value + 65, _startPosY.Value);
g.DrawLine(pen, _startPosX.Value + 65, _startPosY.Value, _startPosX.Value + 67, _startPosY.Value + 3);
g.DrawLine(pen, _startPosX.Value + 67, _startPosY.Value + 3, _startPosX.Value + 70, _startPosY.Value);
g.DrawLine(pen, _startPosX.Value + 60, _startPosY.Value + 15, _startPosX.Value + 62, _startPosY.Value + 12);
g.DrawLine(pen, _startPosX.Value + 62, _startPosY.Value + 12, _startPosX.Value + 65, _startPosY.Value + 15);
g.DrawLine(pen, _startPosX.Value + 65, _startPosY.Value + 15, _startPosX.Value + 67, _startPosY.Value + 12);
g.DrawLine(pen, _startPosX.Value + 67, _startPosY.Value + 12, _startPosX.Value + 70, _startPosY.Value + 15);
g.DrawLine(pen, _startPosX.Value + 62, _startPosY.Value + 3, _startPosX.Value + 62, _startPosY.Value + 12);
g.DrawLine(pen, _startPosX.Value + 67, _startPosY.Value + 3, _startPosX.Value + 67, _startPosY.Value + 12);
g.DrawLine(pen, _startPosX.Value + 65, _startPosY.Value, _startPosX.Value + 65, _startPosY.Value + 15);
//двери
g.FillRectangle(additionalBrush, _startPosX.Value + 123, _startPosY.Value + 5, 5, 10);
g.DrawRectangle(pen, _startPosX.Value + 123, _startPosY.Value + 5, 5, 10);
if (accordionBus.FiveDoors)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 87, _startPosY.Value + 9, 21, 5);
g.DrawRectangle(pen, _startPosX.Value + 87, _startPosY.Value + 9, 21, 5);
g.FillRectangle(additionalBrush, _startPosX.Value + 53, _startPosY.Value + 5, 5, 10);
g.DrawRectangle(pen, _startPosX.Value + 53, _startPosY.Value + 5, 5, 10);
g.FillRectangle(additionalBrush, _startPosX.Value + 27, _startPosY.Value + 9, 11, 5);
g.DrawRectangle(pen, _startPosX.Value + 27, _startPosY.Value + 9, 11, 5);
}
}
}
}
}

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@ -1,20 +1,19 @@
using System;
using AccordionBus.Entities;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AccordionBus
namespace AccordionBus.Drawnings
{
/// <summary>
/// Класс, отвечающий за перемещение и прорисовку объекта-сущности
/// </summary>
public class DrawningAccordionBus
public class DrawningBus
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityAccordionBus? EntityAccordionBus { get; private set; }
public EntityBus? EntityBus { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
@ -26,39 +25,70 @@ namespace AccordionBus
/// <summary>
/// Левая координата прорисовки авто
/// </summary>
private int? _startPosX;
protected int? _startPosX;
/// <summary>
/// Верхняя координата прорисовки авто
/// </summary>
private int? _startPosY;
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки авто
/// </summary>
private readonly int _drawningBusWeight = 130;
private readonly int _drawningBusWeight = 60;
/// <summary>
/// Высота прорисовки авто
/// </summary>
private readonly int _drawningBusHeight = 20;
/// <summary>
/// Инициализация свойств
/// Координата Х объекта
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="bodyColor"></param>
/// <param name="additionalColor"></param>
/// <param name="threeDoors"></param>
/// <param name="fourDoors"></param>
/// <param name="fiveDoors"></param>
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool onePart, bool fiveDoors)
/// <returns></returns>
public int? GetPosX() => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
/// <returns></returns>
public int? GetPosY() => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
/// <returns></returns>
public int GetWidth() => _drawningBusWeight;
/// <summary>
/// Высота объекта
/// </summary>
/// <returns></returns>
public int GetHeight() => _drawningBusHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
private DrawningBus()
{
EntityAccordionBus = new EntityAccordionBus();
EntityAccordionBus.Init(speed, weight, bodyColor, additionalColor, onePart, fiveDoors);
_pictureWeight = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор границ объекта
/// </summary>
/// <param name="drawningBusWeight">Ширина</param>
/// <param name="drawningBusHeight">Высота</param>
protected DrawningBus(int drawningBusWeight, int drawningBusHeight) : this()
{
_drawningBusWeight = drawningBusWeight;
_drawningBusHeight = drawningBusHeight;
}
/// <summary>
/// Конструктор пораметров
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningBus(int speed, double weight, Color bodyColor) : this()
{
EntityBus = new EntityBus(speed, weight, bodyColor);
}
/// <summary>
/// Установка границ поля
/// </summary>
@ -84,6 +114,8 @@ namespace AccordionBus
_startPosY -= _startPosY.Value + _drawningBusHeight - _pictureHeight;
}
return true;
}
/// <summary>
/// Установка позиции
@ -99,7 +131,7 @@ namespace AccordionBus
if (x + _drawningBusWeight > _pictureWeight)
{
_startPosX = x - ( x + _drawningBusWeight - _pictureWeight);
_startPosX = x - (x + _drawningBusWeight - _pictureWeight);
}
else if (x < 0)
{
@ -112,7 +144,7 @@ namespace AccordionBus
if (y + _drawningBusHeight > _pictureHeight)
{
_startPosY = y - ( y + _drawningBusHeight - _pictureHeight);
_startPosY = y - (y + _drawningBusHeight - _pictureHeight);
}
else if (y < 0)
{
@ -130,7 +162,7 @@ namespace AccordionBus
/// <returns>true - перемещение выполнено, false - перемещение невозможнор</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityAccordionBus == null || !_startPosX.HasValue ||
if (EntityBus == null || !_startPosX.HasValue ||
!_startPosY.HasValue)
{
return false;
@ -140,9 +172,9 @@ namespace AccordionBus
{
case DirectionType.Left:
if (_startPosX.Value - EntityAccordionBus.Step > 0)
if (_startPosX.Value - EntityBus.Step > 0)
{
_startPosX -= (int)EntityAccordionBus.Step;
_startPosX -= (int)EntityBus.Step;
}
else
{
@ -151,9 +183,9 @@ namespace AccordionBus
return true;
case DirectionType.Right:
if (_startPosX.Value + EntityAccordionBus.Step + _drawningBusWeight < _pictureWeight)
if (_startPosX.Value + EntityBus.Step + _drawningBusWeight < _pictureWeight)
{
_startPosX += (int)EntityAccordionBus.Step;
_startPosX += (int)EntityBus.Step;
}
else
{
@ -162,9 +194,9 @@ namespace AccordionBus
return true;
case DirectionType.Up:
if (_startPosY.Value - EntityAccordionBus.Step > 0)
if (_startPosY.Value - EntityBus.Step > 0)
{
_startPosY -= (int)EntityAccordionBus.Step;
_startPosY -= (int)EntityBus.Step;
}
else
{
@ -173,9 +205,9 @@ namespace AccordionBus
return true;
case DirectionType.Down:
if (_startPosY.Value + EntityAccordionBus.Step + _drawningBusHeight < _pictureHeight)
if (_startPosY.Value + EntityBus.Step + _drawningBusHeight < _pictureHeight)
{
_startPosY += (int)EntityAccordionBus.Step;
_startPosY += (int)EntityBus.Step;
}
else
{
@ -191,19 +223,19 @@ namespace AccordionBus
/// Отрисовка транспорта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
public virtual void DrawTransport(Graphics g)
{
if (EntityAccordionBus == null || !_startPosX.HasValue ||
!_startPosY.HasValue)
if (EntityBus == null || !_startPosX.HasValue ||
!_startPosY.HasValue)
{
return;
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityAccordionBus.AdditionalColor);
Brush brDoor = new SolidBrush(Color.Gray);
//корпус
Brush br = new SolidBrush(EntityAccordionBus.BodyColor);
Brush br = new SolidBrush(EntityBus.BodyColor);
g.FillRectangle(br, _startPosX.Value, _startPosY.Value, 60, 15);
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value, 60, 15);
@ -226,59 +258,8 @@ namespace AccordionBus
g.DrawRectangle(pen, _startPosX.Value + 42, _startPosY.Value + 3, 5, 5);
//дверь
g.FillRectangle(additionalBrush, _startPosX.Value + 20, _startPosY.Value + 5, 5, 10);
g.FillRectangle(brDoor, _startPosX.Value + 20, _startPosY.Value + 5, 5, 10);
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 5, 5, 10);
if (!EntityAccordionBus.OnePart)
{
//корпус
g.FillRectangle(br, _startPosX.Value + 70, _startPosY.Value, 60, 15);
g.DrawRectangle(pen, _startPosX.Value + 70, _startPosY.Value, 60, 15);
//колёса
g.FillEllipse(brWhite, _startPosX.Value + 75, _startPosY.Value + 10, 10, 10);
g.FillEllipse(brWhite, _startPosX.Value + 110, _startPosY.Value + 10, 10, 10);
g.DrawEllipse(pen, _startPosX.Value + 110, _startPosY.Value + 10, 10, 10);
g.DrawEllipse(pen, _startPosX.Value + 75, _startPosY.Value + 10, 10, 10);
//стёкла
g.FillRectangle(brBlue, _startPosX.Value + 72, _startPosY.Value + 3, 5, 5);
g.DrawRectangle(pen, _startPosX.Value + 72, _startPosY.Value + 3, 5, 5);
g.FillRectangle(brBlue, _startPosX.Value + 82, _startPosY.Value + 3, 5, 5);
g.DrawRectangle(pen, _startPosX.Value + 82, _startPosY.Value + 3, 5, 5);
g.FillRectangle(brBlue, _startPosX.Value + 92, _startPosY.Value + 3, 5, 5);
g.DrawRectangle(pen, _startPosX.Value + 92, _startPosY.Value + 3, 5, 5);
g.FillRectangle(brBlue, _startPosX.Value + 102, _startPosY.Value + 3, 5, 5);
g.DrawRectangle(pen, _startPosX.Value + 102, _startPosY.Value + 3, 5, 5);
g.FillRectangle(brBlue, _startPosX.Value + 112, _startPosY.Value + 3, 5, 5);
g.DrawRectangle(pen, _startPosX.Value + 112, _startPosY.Value + 3, 5, 5);
//гормошка
g.DrawLine(pen, _startPosX.Value + 60, _startPosY.Value, _startPosX.Value + 62, _startPosY.Value + 3);
g.DrawLine(pen, _startPosX.Value + 62, _startPosY.Value + 3, _startPosX.Value + 65, _startPosY.Value);
g.DrawLine(pen, _startPosX.Value + 65, _startPosY.Value, _startPosX.Value + 67, _startPosY.Value + 3);
g.DrawLine(pen, _startPosX.Value + 67, _startPosY.Value + 3, _startPosX.Value + 70, _startPosY.Value);
g.DrawLine(pen, _startPosX.Value + 60, _startPosY.Value + 15, _startPosX.Value + 62, _startPosY.Value + 12);
g.DrawLine(pen, _startPosX.Value + 62, _startPosY.Value + 12, _startPosX.Value + 65, _startPosY.Value + 15);
g.DrawLine(pen, _startPosX.Value + 65, _startPosY.Value + 15, _startPosX.Value + 67, _startPosY.Value + 12);
g.DrawLine(pen, _startPosX.Value + 67, _startPosY.Value + 12, _startPosX.Value + 70, _startPosY.Value + 15);
g.DrawLine(pen, _startPosX.Value + 62, _startPosY.Value + 3, _startPosX.Value + 62, _startPosY.Value + 12);
g.DrawLine(pen, _startPosX.Value + 67, _startPosY.Value + 3, _startPosX.Value + 67, _startPosY.Value + 12);
g.DrawLine(pen, _startPosX.Value + 65, _startPosY.Value, _startPosX.Value + 65, _startPosY.Value + 15);
//двери
g.FillRectangle(additionalBrush, _startPosX.Value + 123, _startPosY.Value + 5, 5, 10);
g.DrawRectangle(pen, _startPosX.Value + 123, _startPosY.Value + 5, 5, 10);
if (EntityAccordionBus.FiveDoors)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 87, _startPosY.Value + 9, 21, 5);
g.DrawRectangle(pen, _startPosX.Value + 87, _startPosY.Value + 9, 21, 5);
g.FillRectangle(additionalBrush, _startPosX.Value + 53, _startPosY.Value + 5, 5, 10);
g.DrawRectangle(pen, _startPosX.Value + 53, _startPosY.Value + 5, 5, 10);
g.FillRectangle(additionalBrush, _startPosX.Value + 27, _startPosY.Value + 9, 11, 5);
g.DrawRectangle(pen, _startPosX.Value + 27, _startPosY.Value + 9, 11, 5);
}
}
}
}
}
}

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@ -4,25 +4,13 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AccordionBus
namespace AccordionBus.Entities
{
/// <summary>
/// класс-сущность "автобус с гормошкой"
/// </summary>
public class EntityAccordionBus
public class EntityAccordionBus : EntityBus
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; set; }
/// <summary>
/// Дополнительный цвет
/// </summary>
@ -36,25 +24,17 @@ namespace AccordionBus
/// </summary>
public bool FiveDoors { get; set; }
/// <summary>
/// Шаг
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// инициализация полей объекта-класса
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="threeDoors">3 двери</param>
/// <param name="fourDoors">4 двери</param>
/// <param name="onePart">1 часть</param>
/// <param name="fiveDoors">5 дверей</param>
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool onePart, bool fiveDoors)
public EntityAccordionBus(int speed, double weight, Color bodyColor,
Color additionalColor, bool onePart, bool fiveDoors) : base(speed, weight, bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
OnePart = onePart;
FiveDoors = fiveDoors;

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@ -0,0 +1,43 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AccordionBus.Entities
{
/// <summary>
/// класс-сущность "Автобус"
/// </summary>
public class EntityBus
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; set; }
/// <summary>
/// Шаг
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityBus(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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@ -29,17 +29,20 @@
private void InitializeComponent()
{
pictureBoxAccordionBus = new PictureBox();
buttonCreate = new Button();
buttonCreateAccordionBus = new Button();
ButtonUp = new Button();
ButtonRight = new Button();
ButtonLeft = new Button();
ButtonDown = new Button();
buttonCreateBus = new Button();
comboBoxStratregy = new ComboBox();
buttonStrategyStap = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxAccordionBus).BeginInit();
SuspendLayout();
//
// pictureBoxAccordionBus
//
pictureBoxAccordionBus.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
pictureBoxAccordionBus.Dock = DockStyle.Fill;
pictureBoxAccordionBus.Location = new Point(0, 0);
pictureBoxAccordionBus.Name = "pictureBoxAccordionBus";
pictureBoxAccordionBus.Size = new Size(882, 453);
@ -47,16 +50,16 @@
pictureBoxAccordionBus.TabIndex = 0;
pictureBoxAccordionBus.TabStop = false;
//
// buttonCreate
// buttonCreateAccordionBus
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(12, 412);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(94, 29);
buttonCreate.TabIndex = 1;
buttonCreate.Text = "создать";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += ButtonCreate_Click;
buttonCreateAccordionBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateAccordionBus.Location = new Point(12, 412);
buttonCreateAccordionBus.Name = "buttonCreateAccordionBus";
buttonCreateAccordionBus.Size = new Size(235, 29);
buttonCreateAccordionBus.TabIndex = 1;
buttonCreateAccordionBus.Text = "создать автобус с гормошкой";
buttonCreateAccordionBus.UseVisualStyleBackColor = true;
buttonCreateAccordionBus.Click += ButtonCreate_Click;
//
// ButtonUp
//
@ -110,16 +113,50 @@
ButtonDown.UseVisualStyleBackColor = true;
ButtonDown.Click += ButtonMove_Click;
//
// buttonCreateBus
//
buttonCreateBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateBus.Location = new Point(253, 411);
buttonCreateBus.Name = "buttonCreateBus";
buttonCreateBus.Size = new Size(235, 29);
buttonCreateBus.TabIndex = 6;
buttonCreateBus.Text = "создать автобус";
buttonCreateBus.UseVisualStyleBackColor = true;
buttonCreateBus.Click += ButtonCreateBus_Click;
//
// comboBoxStratregy
//
comboBoxStratregy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStratregy.FormattingEnabled = true;
comboBoxStratregy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStratregy.Location = new Point(688, 12);
comboBoxStratregy.Name = "comboBoxStratregy";
comboBoxStratregy.Size = new Size(151, 28);
comboBoxStratregy.TabIndex = 7;
//
// buttonStrategyStap
//
buttonStrategyStap.Location = new Point(761, 46);
buttonStrategyStap.Name = "buttonStrategyStap";
buttonStrategyStap.Size = new Size(78, 29);
buttonStrategyStap.TabIndex = 8;
buttonStrategyStap.Text = "Шаг";
buttonStrategyStap.UseVisualStyleBackColor = true;
buttonStrategyStap.Click += buttonStrategyStap_Click;
//
// FormAccordionBus
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(882, 453);
Controls.Add(buttonStrategyStap);
Controls.Add(comboBoxStratregy);
Controls.Add(buttonCreateBus);
Controls.Add(ButtonDown);
Controls.Add(ButtonLeft);
Controls.Add(ButtonRight);
Controls.Add(ButtonUp);
Controls.Add(buttonCreate);
Controls.Add(buttonCreateAccordionBus);
Controls.Add(pictureBoxAccordionBus);
Name = "FormAccordionBus";
StartPosition = FormStartPosition.CenterScreen;
@ -132,10 +169,13 @@
#endregion
private PictureBox pictureBoxAccordionBus;
private Button buttonCreate;
private Button buttonCreateAccordionBus;
private Button ButtonUp;
private Button ButtonRight;
private Button ButtonLeft;
private Button ButtonDown;
private Button buttonCreateBus;
private ComboBox comboBoxStratregy;
private Button buttonStrategyStap;
}
}

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@ -7,44 +7,71 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using AccordionBus.Drawnings;
using AccordionBus.MovementStrategy;
namespace AccordionBus
{
public partial class FormAccordionBus : Form
{
private DrawningAccordionBus? _drawningAccordionBus;
private DrawningBus? _drawningBus;
private AbstractStrategy? _strategy;
public FormAccordionBus()
{
InitializeComponent();
_strategy = null;
}
private void Draw()
{
if (_drawningAccordionBus == null)
if (_drawningBus == null)
{
return;
}
Bitmap bmp = new(pictureBoxAccordionBus.Width, pictureBoxAccordionBus.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningAccordionBus.DrawTransport(gr);
_drawningBus.DrawTransport(gr);
pictureBoxAccordionBus.Image = bmp;
}
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawningBus):
_drawningBus = new DrawningBus(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 255), random.Next(0, 255), random.Next(0, 255)));
break;
case nameof(DrawningAccordionBus):
_drawningBus = new DrawningAccordionBus(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 255), random.Next(0, 255), random.Next(0, 255)),
Color.FromArgb(random.Next(0, 255), random.Next(0, 255), random.Next(0, 255)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
_drawningBus.SetPictureSize(pictureBoxAccordionBus.Width, pictureBoxAccordionBus.Height);
_drawningBus.SetPosition(random.Next(50, 300), random.Next(50, 300));
_strategy = null;
comboBoxStratregy.Enabled = true;
Draw();
}
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawningAccordionBus = new DrawningAccordionBus();
_drawningAccordionBus.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 255), random.Next(0, 255), random.Next(0, 255)),
Color.FromArgb(random.Next(0, 255), random.Next(0, 255), random.Next(0, 255)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawningAccordionBus.SetPictureSize(pictureBoxAccordionBus.Width, pictureBoxAccordionBus.Height);
_drawningAccordionBus.SetPosition(random.Next(50, 300), random.Next(50, 300));
Draw();
CreateObject(nameof(DrawningAccordionBus));
}
private void ButtonCreateBus_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawningBus));
}
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningAccordionBus == null)
if (_drawningBus == null)
{
return;
}
@ -54,16 +81,16 @@ namespace AccordionBus
switch (name)
{
case "ButtonUp":
result = _drawningAccordionBus.MoveTransport(DirectionType.Up);
result = _drawningBus.MoveTransport(DirectionType.Up);
break;
case "ButtonDown":
result = _drawningAccordionBus.MoveTransport(DirectionType.Down);
result = _drawningBus.MoveTransport(DirectionType.Down);
break;
case "ButtonLeft":
result = _drawningAccordionBus.MoveTransport(DirectionType.Left);
result = _drawningBus.MoveTransport(DirectionType.Left);
break;
case "ButtonRight":
result = _drawningAccordionBus.MoveTransport(DirectionType.Right);
result = _drawningBus.MoveTransport(DirectionType.Right);
break;
}
@ -72,5 +99,32 @@ namespace AccordionBus
Draw();
}
}
private void buttonStrategyStap_Click(object sender, EventArgs e)
{
if (_drawningBus == null) return;
if (comboBoxStratregy.Enabled)
{
_strategy = comboBoxStratregy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null
};
if (_strategy == null) return;
_strategy.SetData(new MoveableBus(_drawningBus), pictureBoxAccordionBus.Width, pictureBoxAccordionBus.Height);
}
if (_strategy == null) return;
comboBoxStratregy.Enabled = false;
_strategy.MakeStap();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStratregy.Enabled = true;
_strategy = null;
}
}
}
}

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@ -0,0 +1,125 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AccordionBus.MovementStrategy
{
public abstract class AbstractStrategy
{
/// <summary>
/// Объект
/// </summary>
private IMoveableObjects? _moveableObject;
/// <summary>
/// Статус стратегии
/// </summary>
private StrategyStatus? _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Получение статуса
/// </summary>
/// <returns></returns>
public StrategyStatus? GetStatus() { return _state; }
/// <summary>
/// Инициализация полей
/// </summary>
/// <param name="moveableObject"></param>
/// <param name="width"></param>
/// <param name="height"></param>
public void SetData(IMoveableObjects moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Напавление
/// </summary>
public void MakeStap()
{
if (_state != StrategyStatus.InProgress) return;
if (IsTargetDestination())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Шаг влево
/// </summary>
/// <returns></returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Шаг вправо
/// </summary>
/// <returns></returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Шаг вверх
/// </summary>
/// <returns></returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Шаг вниз
/// </summary>
/// <returns></returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Получение параметров
/// </summary>
/// <returns></returns>
protected ObjectParameters? GetObjectParameters() => _moveableObject?.GetObjectPosition;
/// <summary>
/// Получение шага
/// </summary>
/// <returns></returns>
protected int? GetStap()
{
if(_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Шаг к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достижение цели
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestination();
/// <summary>
/// Сделать шаг
/// </summary>
/// <param name="movementDirection"></param>
/// <returns></returns>
private bool MoveTo(MovementDirection movementDirection)
{
if(_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}
}

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@ -0,0 +1,29 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AccordionBus.MovementStrategy
{
/// <summary>
/// Интерфейс для работы с пперемещаемым объектом
/// </summary>
public interface IMoveableObjects
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// попытка переместить объект в указаном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещение удалось false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}
}

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@ -0,0 +1,33 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AccordionBus.MovementStrategy
{
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestination()
{
ObjectParameters? objParams = GetObjectParameters();
if (objParams == null)
{
return false;
}
return objParams.RightBorder() == FieldWidth && objParams.DownBorder() == FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters();
if (objParams == null)
{
return;
}
if (objParams.RightBorder() < FieldWidth) MoveRight();
if (objParams.DownBorder() < FieldHeight) MoveDown();
}
}
}

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@ -0,0 +1,56 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AccordionBus.MovementStrategy
{
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestination()
{
ObjectParameters? objParams = GetObjectParameters();
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal() - GetStap() <= FieldWidth / 2
&& objParams.ObjectMiddleHorizontal() + GetStap() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical() - GetStap() <= FieldHeight / 2
&& objParams.ObjectMiddleVertical() + GetStap() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters();
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal() - FieldWidth / 2;
if (Math.Abs(diffX) > GetStap())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical() - FieldHeight / 2;
if (Math.Abs(diffY) > GetStap())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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@ -0,0 +1,67 @@
using AccordionBus.Drawnings;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AccordionBus.MovementStrategy
{
/// <summary>
/// Класс-реализация IMoveableObjects с использованием DrawningBus
/// </summary>
public class MoveableBus : IMoveableObjects
{
/// <summary>
/// Поле-объект DrawningBus
/// </summary>
private readonly DrawningBus? _car;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="car">Объект класса DrawningBus</param>
public MoveableBus(DrawningBus? car)
{
_car = car;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_car == null || _car.EntityBus == null || _car.GetPosX() == null || _car.GetPosY() == null)
{
return null;
}
return new ObjectParameters(_car.GetPosX().Value, _car.GetPosY().Value, _car.GetWidth(), _car.GetHeight());
}
}
public int GetStep => (int)(_car?.EntityBus?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_car == null || _car.EntityBus == null)
{
return false;
}
return _car.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}
}

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@ -0,0 +1,28 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AccordionBus.MovementStrategy
{
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
}

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@ -0,0 +1,75 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AccordionBus.MovementStrategy
{
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата Х
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина
/// </summary>
private readonly int _width;
/// <summary>
/// Высота
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
/// <returns></returns>
public int LeftBorder() => _x;
/// <summary>
/// Верхняя граница
/// </summary>
/// <returns></returns>
public int TopBorder() => _y;
/// <summary>
/// Правая граница
/// </summary>
/// <returns></returns>
public int RightBorder() => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
/// <returns></returns>
public int DownBorder() => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
/// <returns></returns>
public int ObjectMiddleHorizontal() => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
/// <returns></returns>
public int ObjectMiddleVertical() => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата Х</param>
/// <param name="y">Координата Y</param>
/// <param name="width"Ширина></param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

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@ -0,0 +1,24 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AccordionBus.MovementStrategy
{
public enum StrategyStatus
{
/// <summary>
/// всё готово к началу
/// </summary>
NotInit,
/// <summary>
/// В процессе
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}
}