Merge pull request '[Л/Р 6] Гренадерова Анастасия' (#146) from Grenaderova_Anastasia/distributed-computing:grenaderova-aa-lab-6 into main
Reviewed-on: http://student.git.athene.tech/v.moiseev/distributed-computing/pulls/146
484
tasks/grenaderova-aa/lab_6/Lab6/.gitignore
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@ -0,0 +1,484 @@
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|
46
tasks/grenaderova-aa/lab_6/Lab6/Alg1.cs
Normal file
@ -0,0 +1,46 @@
|
||||
namespace Lab6
|
||||
{
|
||||
public class Alg1
|
||||
{
|
||||
public int Begin(int[,] matrix)
|
||||
{
|
||||
return CalculateDeterminant(matrix);
|
||||
}
|
||||
|
||||
static int CalculateDeterminant(int[,] matrix)
|
||||
{
|
||||
int n = matrix.GetLength(0);
|
||||
|
||||
if (n == 1)
|
||||
{
|
||||
return matrix[0, 0];
|
||||
}
|
||||
|
||||
int determinant = 0;
|
||||
|
||||
for (int j = 0; j < n; j++)
|
||||
{
|
||||
int[,] submatrix = new int[n - 1, n - 1];
|
||||
|
||||
for (int i = 1; i < n; i++)
|
||||
{
|
||||
for (int k = 0; k < n; k++)
|
||||
{
|
||||
if (k < j)
|
||||
{
|
||||
submatrix[i - 1, k] = matrix[i, k];
|
||||
}
|
||||
else if (k > j)
|
||||
{
|
||||
submatrix[i - 1, k - 1] = matrix[i, k];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
determinant += (int)Math.Pow(-1, j) * matrix[0, j] * CalculateDeterminant(submatrix);
|
||||
}
|
||||
|
||||
return determinant;
|
||||
}
|
||||
}
|
||||
}
|
90
tasks/grenaderova-aa/lab_6/Lab6/Alg2.cs
Normal file
@ -0,0 +1,90 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Drawing.Drawing2D;
|
||||
|
||||
namespace Lab6
|
||||
{
|
||||
public class Alg2
|
||||
{
|
||||
public double Begin(double[,] matrixA, int threadCount)
|
||||
{
|
||||
int size = matrixA.GetLength(0);
|
||||
|
||||
if (size == 1)
|
||||
{
|
||||
return matrixA[0, 0];
|
||||
}
|
||||
else if (size == 2)
|
||||
{
|
||||
return matrixA[0, 0] * matrixA[1, 1] - matrixA[0, 1] * matrixA[1, 0];
|
||||
}
|
||||
else
|
||||
{
|
||||
double determinant = 0;
|
||||
object lockObject = new object();
|
||||
|
||||
Parallel.For(0, size, new ParallelOptions { MaxDegreeOfParallelism = threadCount }, i =>
|
||||
{
|
||||
double[,] subMatrix = GetSubMatrix(matrixA, i);
|
||||
double subDeterminant = matrixA[0, i] * Determinant(subMatrix);
|
||||
|
||||
lock (lockObject)
|
||||
{
|
||||
determinant += Math.Pow(-1, i) * subDeterminant;
|
||||
}
|
||||
});
|
||||
|
||||
return determinant;
|
||||
}
|
||||
}
|
||||
|
||||
static double[,] GetSubMatrix(double[,] matrix, int columnIndex)
|
||||
{
|
||||
int size = matrix.GetLength(0);
|
||||
double[,] subMatrix = new double[size - 1, size - 1];
|
||||
|
||||
for (int i = 1; i < size; i++)
|
||||
{
|
||||
for (int j = 0; j < size; j++)
|
||||
{
|
||||
if (j < columnIndex)
|
||||
{
|
||||
subMatrix[i - 1, j] = matrix[i, j];
|
||||
}
|
||||
else if (j > columnIndex)
|
||||
{
|
||||
subMatrix[i - 1, j - 1] = matrix[i, j];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return subMatrix;
|
||||
}
|
||||
|
||||
static double Determinant(double[,] matrix)
|
||||
{
|
||||
int size = matrix.GetLength(0);
|
||||
|
||||
if (size == 1)
|
||||
{
|
||||
return matrix[0, 0];
|
||||
}
|
||||
else if (size == 2)
|
||||
{
|
||||
return matrix[0, 0] * matrix[1, 1] - matrix[0, 1] * matrix[1, 0];
|
||||
}
|
||||
else
|
||||
{
|
||||
double determinant = 0;
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
double[,] subMatrix = GetSubMatrix(matrix, i);
|
||||
|
||||
determinant += Math.Pow(-1, i) * matrix[0, i] * Determinant(subMatrix);
|
||||
}
|
||||
|
||||
return determinant;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
95
tasks/grenaderova-aa/lab_6/Lab6/Controller.cs
Normal file
@ -0,0 +1,95 @@
|
||||
using System.Drawing;
|
||||
|
||||
namespace Lab6
|
||||
{
|
||||
public class Controller
|
||||
{
|
||||
public double[,] ConvertArray(int[,] intArray)
|
||||
{
|
||||
int rows = intArray.GetLength(0);
|
||||
int cols = intArray.GetLength(1);
|
||||
|
||||
double[,] doubleArray = new double[rows, cols];
|
||||
|
||||
for (int i = 0; i < rows; i++)
|
||||
{
|
||||
for (int j = 0; j < cols; j++)
|
||||
{
|
||||
doubleArray[i, j] = (double)intArray[i, j];
|
||||
}
|
||||
}
|
||||
|
||||
return doubleArray;
|
||||
}
|
||||
|
||||
public string PrintResultMatrix(int[,] result)
|
||||
{
|
||||
string resultString = "";
|
||||
|
||||
for (int i = 0; i < result.GetLength(0); i++)
|
||||
{
|
||||
for (int j = 0; j < result.GetLength(1); j++)
|
||||
{
|
||||
resultString += result[i, j];
|
||||
if (j != result.GetLength(1) - 1)
|
||||
{
|
||||
resultString += " ";
|
||||
}
|
||||
}
|
||||
resultString += Environment.NewLine;
|
||||
}
|
||||
|
||||
return resultString;
|
||||
}
|
||||
|
||||
public int[,] GetMatrixFromTextbox(string inputText)
|
||||
{
|
||||
string[] lines = inputText.Split(Environment.NewLine);
|
||||
|
||||
int numRows = lines.Length;
|
||||
int numCol = lines[0].Split(' ').Length;
|
||||
|
||||
int[,] matrix = new int[numRows, numCol];
|
||||
|
||||
for (int i = 0; i < numRows; i++)
|
||||
{
|
||||
string[] elements = lines[i].Split(' ');
|
||||
|
||||
for (int j = 0; j < numCol; j++)
|
||||
{
|
||||
matrix[i, j] = int.Parse(elements[j]);
|
||||
}
|
||||
}
|
||||
return matrix;
|
||||
}
|
||||
|
||||
public string GetTextFromFile(string filePath)
|
||||
{
|
||||
string text = "";
|
||||
|
||||
using (StreamReader sr = new StreamReader(filePath))
|
||||
{
|
||||
text = sr.ReadToEnd();
|
||||
}
|
||||
|
||||
return text;
|
||||
}
|
||||
|
||||
public int[,] GenerateNewMatrix(int count)
|
||||
{
|
||||
Random random = new Random();
|
||||
|
||||
int[,] matrix = new int[count, count];
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
for (int j = 0; j < count; j++)
|
||||
{
|
||||
matrix[i, j] = random.Next(1, 5);
|
||||
}
|
||||
}
|
||||
|
||||
return matrix;
|
||||
}
|
||||
}
|
||||
}
|
235
tasks/grenaderova-aa/lab_6/Lab6/Form1.Designer.cs
generated
Normal file
@ -0,0 +1,235 @@
|
||||
namespace Lab6
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
textBoxMatrix1 = new TextBox();
|
||||
textBoxResult = new TextBox();
|
||||
buttonAlg1 = new Button();
|
||||
buttonAlg2 = new Button();
|
||||
openFileDialog1 = new OpenFileDialog();
|
||||
label3 = new Label();
|
||||
labelResultTime = new Label();
|
||||
label4 = new Label();
|
||||
countStream = new NumericUpDown();
|
||||
buttonGenerateMatrix1 = new Button();
|
||||
label5 = new Label();
|
||||
genCountRowCol = new NumericUpDown();
|
||||
button1 = new Button();
|
||||
label1 = new Label();
|
||||
((System.ComponentModel.ISupportInitialize)countStream).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)genCountRowCol).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// textBoxMatrix1
|
||||
//
|
||||
textBoxMatrix1.Location = new Point(14, 67);
|
||||
textBoxMatrix1.Margin = new Padding(3, 4, 3, 4);
|
||||
textBoxMatrix1.Multiline = true;
|
||||
textBoxMatrix1.Name = "textBoxMatrix1";
|
||||
textBoxMatrix1.Size = new Size(294, 343);
|
||||
textBoxMatrix1.TabIndex = 0;
|
||||
//
|
||||
// textBoxResult
|
||||
//
|
||||
textBoxResult.Location = new Point(335, 67);
|
||||
textBoxResult.Margin = new Padding(3, 4, 3, 4);
|
||||
textBoxResult.Multiline = true;
|
||||
textBoxResult.Name = "textBoxResult";
|
||||
textBoxResult.Size = new Size(294, 52);
|
||||
textBoxResult.TabIndex = 1;
|
||||
//
|
||||
// buttonAlg1
|
||||
//
|
||||
buttonAlg1.Font = new Font("Arial Narrow", 10.2F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
buttonAlg1.Location = new Point(334, 162);
|
||||
buttonAlg1.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonAlg1.Name = "buttonAlg1";
|
||||
buttonAlg1.Size = new Size(295, 53);
|
||||
buttonAlg1.TabIndex = 2;
|
||||
buttonAlg1.Text = "Обычный алгоритм";
|
||||
buttonAlg1.UseVisualStyleBackColor = true;
|
||||
buttonAlg1.Click += buttonAlg1_Click;
|
||||
//
|
||||
// buttonAlg2
|
||||
//
|
||||
buttonAlg2.Font = new Font("Arial Narrow", 10.2F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
buttonAlg2.Location = new Point(335, 242);
|
||||
buttonAlg2.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonAlg2.Name = "buttonAlg2";
|
||||
buttonAlg2.Size = new Size(295, 52);
|
||||
buttonAlg2.TabIndex = 8;
|
||||
buttonAlg2.Text = "Паралелльный алгоритм";
|
||||
buttonAlg2.UseVisualStyleBackColor = true;
|
||||
buttonAlg2.Click += buttonAlg2_Click;
|
||||
//
|
||||
// openFileDialog1
|
||||
//
|
||||
openFileDialog1.FileName = "openFileDialog1";
|
||||
//
|
||||
// label3
|
||||
//
|
||||
label3.AutoSize = true;
|
||||
label3.Font = new Font("Arial", 10.2F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
label3.Location = new Point(661, 168);
|
||||
label3.Name = "label3";
|
||||
label3.Size = new Size(97, 19);
|
||||
label3.TabIndex = 9;
|
||||
label3.Text = "Результат:";
|
||||
//
|
||||
// labelResultTime
|
||||
//
|
||||
labelResultTime.AutoSize = true;
|
||||
labelResultTime.Font = new Font("Segoe UI", 15.75F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
labelResultTime.Location = new Point(777, 168);
|
||||
labelResultTime.Name = "labelResultTime";
|
||||
labelResultTime.Size = new Size(0, 37);
|
||||
labelResultTime.TabIndex = 10;
|
||||
//
|
||||
// label4
|
||||
//
|
||||
label4.AutoSize = true;
|
||||
label4.Font = new Font("Arial", 10.2F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
label4.Location = new Point(648, 94);
|
||||
label4.Name = "label4";
|
||||
label4.Size = new Size(184, 19);
|
||||
label4.TabIndex = 12;
|
||||
label4.Text = "Количество потоков:";
|
||||
//
|
||||
// countStream
|
||||
//
|
||||
countStream.Location = new Point(838, 86);
|
||||
countStream.Margin = new Padding(3, 4, 3, 4);
|
||||
countStream.Maximum = new decimal(new int[] { 10, 0, 0, 0 });
|
||||
countStream.Minimum = new decimal(new int[] { 1, 0, 0, 0 });
|
||||
countStream.Name = "countStream";
|
||||
countStream.Size = new Size(75, 27);
|
||||
countStream.TabIndex = 13;
|
||||
countStream.Value = new decimal(new int[] { 4, 0, 0, 0 });
|
||||
//
|
||||
// buttonGenerateMatrix1
|
||||
//
|
||||
buttonGenerateMatrix1.Font = new Font("Arial Narrow", 10.2F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
buttonGenerateMatrix1.Location = new Point(14, 16);
|
||||
buttonGenerateMatrix1.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonGenerateMatrix1.Name = "buttonGenerateMatrix1";
|
||||
buttonGenerateMatrix1.Size = new Size(294, 43);
|
||||
buttonGenerateMatrix1.TabIndex = 14;
|
||||
buttonGenerateMatrix1.Text = "Сгенерировать";
|
||||
buttonGenerateMatrix1.UseVisualStyleBackColor = true;
|
||||
buttonGenerateMatrix1.Click += buttonGenerateMatrix1_Click;
|
||||
//
|
||||
// label5
|
||||
//
|
||||
label5.AutoSize = true;
|
||||
label5.Font = new Font("Arial", 10.2F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
label5.Location = new Point(648, 55);
|
||||
label5.Name = "label5";
|
||||
label5.Size = new Size(246, 19);
|
||||
label5.TabIndex = 16;
|
||||
label5.Text = "Размерность при генерации:";
|
||||
//
|
||||
// genCountRowCol
|
||||
//
|
||||
genCountRowCol.Location = new Point(900, 47);
|
||||
genCountRowCol.Margin = new Padding(3, 4, 3, 4);
|
||||
genCountRowCol.Maximum = new decimal(new int[] { 500, 0, 0, 0 });
|
||||
genCountRowCol.Minimum = new decimal(new int[] { 2, 0, 0, 0 });
|
||||
genCountRowCol.Name = "genCountRowCol";
|
||||
genCountRowCol.Size = new Size(75, 27);
|
||||
genCountRowCol.TabIndex = 17;
|
||||
genCountRowCol.Value = new decimal(new int[] { 3, 0, 0, 0 });
|
||||
//
|
||||
// button1
|
||||
//
|
||||
button1.Font = new Font("Arial Narrow", 10.2F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
button1.Location = new Point(334, 314);
|
||||
button1.Margin = new Padding(3, 4, 3, 4);
|
||||
button1.Name = "button1";
|
||||
button1.Size = new Size(295, 61);
|
||||
button1.TabIndex = 22;
|
||||
button1.Text = "Очистить матрицы";
|
||||
button1.UseVisualStyleBackColor = true;
|
||||
button1.Click += button1_Click;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
label1.AutoSize = true;
|
||||
label1.Font = new Font("Arial", 10.2F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
label1.Location = new Point(377, 28);
|
||||
label1.Name = "label1";
|
||||
label1.Size = new Size(202, 19);
|
||||
label1.TabIndex = 23;
|
||||
label1.Text = "Детерминант матрицы:";
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
BackColor = SystemColors.ActiveCaption;
|
||||
ClientSize = new Size(1037, 428);
|
||||
Controls.Add(label1);
|
||||
Controls.Add(button1);
|
||||
Controls.Add(genCountRowCol);
|
||||
Controls.Add(label5);
|
||||
Controls.Add(buttonGenerateMatrix1);
|
||||
Controls.Add(countStream);
|
||||
Controls.Add(label4);
|
||||
Controls.Add(labelResultTime);
|
||||
Controls.Add(label3);
|
||||
Controls.Add(buttonAlg2);
|
||||
Controls.Add(buttonAlg1);
|
||||
Controls.Add(textBoxResult);
|
||||
Controls.Add(textBoxMatrix1);
|
||||
Margin = new Padding(3, 4, 3, 4);
|
||||
Name = "Form1";
|
||||
Text = "Умножение матриц";
|
||||
((System.ComponentModel.ISupportInitialize)countStream).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)genCountRowCol).EndInit();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private TextBox textBoxMatrix1;
|
||||
private TextBox textBoxResult;
|
||||
private Button buttonAlg1;
|
||||
private Button buttonAlg2;
|
||||
private OpenFileDialog openFileDialog1;
|
||||
private Label label3;
|
||||
private Label labelResultTime;
|
||||
private Label label4;
|
||||
private NumericUpDown countStream;
|
||||
private Button buttonGenerateMatrix1;
|
||||
private Label label5;
|
||||
private NumericUpDown genCountRowCol;
|
||||
private Button button1;
|
||||
private Label label1;
|
||||
}
|
||||
}
|
84
tasks/grenaderova-aa/lab_6/Lab6/Form1.cs
Normal file
@ -0,0 +1,84 @@
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Lab6
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Controller service;
|
||||
public Alg1 Alg1;
|
||||
public Alg2 Alg2;
|
||||
public Stopwatch stopwatch;
|
||||
public int[,] matrixA;
|
||||
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
this.service = new Controller();
|
||||
this.Alg1 = new Alg1();
|
||||
this.Alg2 = new Alg2();
|
||||
this.stopwatch = new Stopwatch();
|
||||
}
|
||||
|
||||
private void buttonAlg1_Click(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
stopwatch.Start();
|
||||
int result = Alg1.Begin(matrixA);
|
||||
stopwatch.Stop();
|
||||
|
||||
labelResultTime.Text = "" + stopwatch.Elapsed;
|
||||
textBoxResult.Text = Convert.ToString(result);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
stopwatch.Reset();
|
||||
}
|
||||
|
||||
private void buttonAlg2_Click(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
double[,] doubleMatrix = service.ConvertArray(matrixA);
|
||||
|
||||
stopwatch.Start();
|
||||
textBoxResult.Text = Convert.ToString(Alg2.Begin(doubleMatrix, (int)countStream.Value));
|
||||
stopwatch.Stop();
|
||||
|
||||
labelResultTime.Text = "" + stopwatch.Elapsed;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
stopwatch.Reset();
|
||||
}
|
||||
|
||||
private void buttonLoadMatrix1_Click(object sender, EventArgs e)
|
||||
{
|
||||
openFileDialog1.ShowDialog();
|
||||
string filePath = openFileDialog1.FileName;
|
||||
string result = service.GetTextFromFile(filePath);
|
||||
|
||||
textBoxMatrix1.Text = result;
|
||||
|
||||
matrixA = service.GetMatrixFromTextbox(result);
|
||||
}
|
||||
|
||||
private void buttonGenerateMatrix1_Click(object sender, EventArgs e)
|
||||
{
|
||||
matrixA = service.GenerateNewMatrix((int)genCountRowCol.Value);
|
||||
textBoxMatrix1.Text = service.PrintResultMatrix(matrixA);
|
||||
}
|
||||
|
||||
private void button1_Click(object sender, EventArgs e)
|
||||
{
|
||||
textBoxMatrix1.Text = "";
|
||||
textBoxResult.Text = "";
|
||||
matrixA = null;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
126
tasks/grenaderova-aa/lab_6/Lab6/Form1.resx
Normal file
@ -0,0 +1,126 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="openFileDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>7, 19</value>
|
||||
</metadata>
|
||||
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>71</value>
|
||||
</metadata>
|
||||
</root>
|
11
tasks/grenaderova-aa/lab_6/Lab6/Lab6.csproj
Normal file
@ -0,0 +1,11 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
25
tasks/grenaderova-aa/lab_6/Lab6/Lab6.sln
Normal file
@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.3.32811.315
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lab6", "Lab6.csproj", "{5E467820-7298-4466-AD82-CEDEB780CA68}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{5E467820-7298-4466-AD82-CEDEB780CA68}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{5E467820-7298-4466-AD82-CEDEB780CA68}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{5E467820-7298-4466-AD82-CEDEB780CA68}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{5E467820-7298-4466-AD82-CEDEB780CA68}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {7933D480-E7B1-4658-8726-83CCD3BED00D}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
17
tasks/grenaderova-aa/lab_6/Lab6/Program.cs
Normal file
@ -0,0 +1,17 @@
|
||||
namespace Lab6
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
48
tasks/grenaderova-aa/lab_6/README.md
Normal file
@ -0,0 +1,48 @@
|
||||
# Отчет по лабораторной работе №6
|
||||
|
||||
Выполнила студентка гр. ИСЭбд-41 Гренадерова А.А.
|
||||
|
||||
## Создание приложения
|
||||
|
||||
Выбрала язык C#, Windows Forms.
|
||||
|
||||
Приложение имеет поле ввода матрицы, в которое можно через пробел вносить элементы матрицы.
|
||||
Можно сгенерировать матрицу указав её размерность.
|
||||
При необходимости можно очистить матрицу и определитель.
|
||||
Количество потоков в параллельном алгоритме регулируется в соответствующем поле.
|
||||
|
||||
Попробуем запустить обычный и паралелльный алгоритмы на матрицах 2 на 2 и зафиксировать результат выполнения по времени.
|
||||
|
||||
![](screens/2.1.png)
|
||||
![](screens/2.2.png)
|
||||
|
||||
В результате обычный алгоритм выполнился за 0,0004332 секунды, в то время как паралелльный выполнился за 0,0047348 секунды.
|
||||
|
||||
## Бенчмарки
|
||||
|
||||
Протестируем обычный и параллельный алгоритм определение детерминанта на различной размерности матрицы.
|
||||
|
||||
В ходе экспериментов было установлено, что обработка матрицы размеров больше 11 на 11 занимает слишком много времени в обычном алгоритме, поэтому для тестирования возьмем матрицы 4 на 4, 6 на 6 и 11 на 11.
|
||||
|
||||
Сверху отображен результат обычного алгоритма, снизу паралелльного.
|
||||
|
||||
Матрица 4 на 4
|
||||
|
||||
![](screens/4.1.png)
|
||||
![](screens/4.2.png)
|
||||
|
||||
Матрицы 6 на 6
|
||||
|
||||
![](screens/6.1.png)
|
||||
![](screens/6.2.png)
|
||||
|
||||
Матрицы 11 на 11
|
||||
|
||||
![](screens/11.1.png)
|
||||
![](screens/11.2.png)
|
||||
|
||||
Сравнение обработки матрицы 11 на 11 на различном количестве потоков паралельного алгоритма.
|
||||
|
||||
![](screens/11СРазнымиПотоками.png)
|
||||
|
||||
Вывод: Параллельный алгоритм работает быстрее только при наличии большого количества операций. Если операций не так много, то обычный алгоритм справляется быстрее.
|
BIN
tasks/grenaderova-aa/lab_6/screens/11.1.png
Normal file
After Width: | Height: | Size: 21 KiB |
BIN
tasks/grenaderova-aa/lab_6/screens/11.2.png
Normal file
After Width: | Height: | Size: 21 KiB |
BIN
tasks/grenaderova-aa/lab_6/screens/11СРазнымиПотоками.png
Normal file
After Width: | Height: | Size: 42 KiB |
BIN
tasks/grenaderova-aa/lab_6/screens/2.1.png
Normal file
After Width: | Height: | Size: 18 KiB |
BIN
tasks/grenaderova-aa/lab_6/screens/2.2.png
Normal file
After Width: | Height: | Size: 18 KiB |
BIN
tasks/grenaderova-aa/lab_6/screens/4.1.png
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
tasks/grenaderova-aa/lab_6/screens/4.2.png
Normal file
After Width: | Height: | Size: 17 KiB |
BIN
tasks/grenaderova-aa/lab_6/screens/6.1.png
Normal file
After Width: | Height: | Size: 18 KiB |
BIN
tasks/grenaderova-aa/lab_6/screens/6.2.png
Normal file
After Width: | Height: | Size: 18 KiB |