PIbd-11 Kudrinsky_O.S. LabWork02 Simple #4
@ -1,7 +1,12 @@
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namespace ProjectContainerShip;
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namespace ProjectContainerShip.Drawings;
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public enum DirectionType
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{
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/// <summary>
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/// Неизвестное направление
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/// </summary>
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Unknow = -1,
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/// <summary>
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/// Вверх
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/// </summary>
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@ -0,0 +1,70 @@
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using ProjectContainerShip.Entities;
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namespace ProjectContainerShip.Drawings;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningContainerShip : DrawningShip
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodycolor">Основной цвет</param>
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/// <param name="additionalcolor">Дополнительный цвет</param>
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/// <param name="crane">Признак наличия крана</param>
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/// <param name="container">Признак наличия контейнеров</param>
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public DrawningContainerShip(int speed, double weight, Color bodycolor, Color additionalcolor, bool crane, bool container) : base(120,40)
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{
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EntityShip = new EntityContainerShip(speed, weight, bodycolor, additionalcolor, crane, container);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityShip == null || EntityShip is not EntityContainerShip containerShip || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(containerShip.AdditionalColor);
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if (containerShip.Container)
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{
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// Верхний маленький контейнер
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Point[] container =
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{
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new Point((int)_startPosX + 30, (int)_startPosY + 10),
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new Point((int)_startPosX + 30, (int)_startPosY ),
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new Point((int)_startPosX + 55, (int)_startPosY),
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new Point((int)_startPosX + 55, (int)_startPosY + 10)
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};
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g.FillPolygon(additionalBrush, container);
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g.DrawPolygon(pen, container);
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//Контейнер под маленьким контейнером
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g.FillRectangle(additionalBrush, (int)_startPosX + 20, (int)_startPosY + 10, 27, 10);
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g.DrawRectangle(pen, (int)_startPosX + 20, (int)_startPosY + 10, 27, 10);
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}
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base.DrawTransport(g);
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if (containerShip.Crane)
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{
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g.DrawLine(pen, (int)_startPosX + 70, (int)_startPosY + 10, (int)_startPosX + 70, (int)_startPosY);
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g.DrawLine(pen, (int)_startPosX + 70, (int)_startPosY, (int)_startPosX + 110, (int)_startPosY);
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g.DrawLine(pen, (int)_startPosX + 70, (int)_startPosY, (int)_startPosX + 110, (int)_startPosY + 5);
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g.DrawLine(pen, (int)_startPosX + 110, (int)_startPosY, (int)_startPosX + 110, (int)_startPosY + 30);
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//Хваталка контейнера
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g.DrawLine(pen, (int)(_startPosX + 100), (int)(_startPosY + 30), (int)_startPosX + 120, (int)(_startPosY + 30));
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g.DrawLine(pen, (int)(_startPosX + 100), (int)(_startPosY + 30), (int)_startPosX + 100, (int)(_startPosY + 35));
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g.DrawLine(pen, (int)(_startPosX + 120), (int)(_startPosY + 30), (int)_startPosX + 120, (int)(_startPosY + 35));
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}
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}
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}
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@ -1,11 +1,18 @@
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namespace ProjectContainerShip;
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using ProjectContainerShip.Entities;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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public class DrawningContainerShip
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namespace ProjectContainerShip.Drawings;
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public class DrawningShip
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityContainerShip? EntityContainerShip { get; private set; }
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public EntityShip? EntityShip { get; protected set; }
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/// <summary>
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/// Ширина окна
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@ -20,42 +27,76 @@ public class DrawningContainerShip
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/// <summary>
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/// Левая координата прорисовки контейнеровоза
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/// </summary>
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private int? _startPosX;
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protected int? _startPosX;
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/// <summary>
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/// Верхняя координата прорисовки контейнеровоза
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/// </summary>
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private int? _startPosY;
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protected int? _startPosY;
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/// <summary>
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/// Ширина прорисовки контейнеровоза
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/// </summary>
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private readonly int _drawningContainerShipWidth = 120;
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private readonly int _drawningContainerShipWidth = 100;
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/// <summary>
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/// Высота прорисовки контейнеровоза
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/// </summary>
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private readonly int _drawningContainerShipHeight = 40;
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private readonly int _drawningContainerShipHeight = 30;
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/// <summary>
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/// Инициализация свойств
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/// Координата X объекта
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodycolor">Основной цвет</param>
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/// <param name="additionalcolor">Дополнительный цвет</param>
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/// <param name="crane">Признак наличия крана</param>
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/// <param name="container">Признак наличия контейнеров</param>
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public void Init(int speed, double weight, Color bodycolor, Color additionalcolor, bool crane, bool container)
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawningContainerShipWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _drawningContainerShipHeight;
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/// <summary>
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/// Пустой конструктор
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/// </summary>
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private DrawningShip()
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{
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EntityContainerShip = new EntityContainerShip();
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EntityContainerShip.Init(speed,weight,bodycolor,additionalcolor,crane,container);
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodycolor">Основной цвет</param>
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public DrawningShip(int speed, double weight, Color bodycolor) : this()
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{
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EntityShip = new EntityShip(speed, weight, bodycolor);
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}
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/// <summary>
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/// Конструктор для наследников
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/// </summary>
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/// <param name="drawningContainerShipWidth">Ширина прорисовки корабля</param>
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/// <param name="drawningContainerShipHeight">Высота прорисовки корабля</param>
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protected DrawningShip(int drawningContainerShipWidth, int drawningContainerShipHeight) : this()
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{
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_drawningContainerShipWidth = drawningContainerShipWidth;
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_drawningContainerShipHeight = drawningContainerShipHeight;
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}
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/// <summary>
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/// Установка границ поля
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/// </summary>
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@ -64,7 +105,7 @@ public class DrawningContainerShip
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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public bool SetPictureSize(int width, int height)
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{
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if (_drawningContainerShipWidth > width || _drawningContainerShipHeight> height)
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if (_drawningContainerShipWidth > width || _drawningContainerShipHeight > height)
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{
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return false;
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}
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@ -98,7 +139,7 @@ public class DrawningContainerShip
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{
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return;
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}
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if (x + _drawningContainerShipWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawningContainerShipWidth;
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@ -121,7 +162,7 @@ public class DrawningContainerShip
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityContainerShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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@ -130,30 +171,30 @@ public class DrawningContainerShip
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityContainerShip.Step > 0)
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if (_startPosX.Value - EntityShip.Step > 0)
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{
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_startPosX -= (int)EntityContainerShip.Step;
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_startPosX -= (int)EntityShip.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityContainerShip.Step > 0)
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if (_startPosY.Value - EntityShip.Step > 0)
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{
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_startPosY -= (int)EntityContainerShip.Step;
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_startPosY -= (int)EntityShip.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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if (_startPosX.Value + _drawningContainerShipWidth + EntityContainerShip.Step < _pictureWidth)
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if (_startPosX.Value + _drawningContainerShipWidth + EntityShip.Step < _pictureWidth)
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{
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_startPosX += (int)EntityContainerShip.Step;
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_startPosX += (int)EntityShip.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + _drawningContainerShipHeight + EntityContainerShip.Step < _pictureHeight)
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if (_startPosY.Value + _drawningContainerShipHeight + EntityShip.Step < _pictureHeight)
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{
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_startPosY += (int)EntityContainerShip.Step;
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_startPosY += (int)EntityShip.Step;
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}
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return true;
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default:
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@ -165,15 +206,14 @@ public class DrawningContainerShip
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityContainerShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntityContainerShip.AdditionalColor);
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//Корпус контейнеровоза
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g.DrawPolygon(pen, new Point[]
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@ -184,8 +224,7 @@ public class DrawningContainerShip
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}
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);
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Brush br = new SolidBrush(EntityContainerShip.BodyColor);
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Brush br = new SolidBrush(EntityShip.BodyColor);
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g.FillPolygon(br, new Point[]
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{
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new Point((int)_startPosX+10,(int)_startPosY+20),new Point((int)_startPosX+100,(int)_startPosY+20),
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@ -200,44 +239,7 @@ public class DrawningContainerShip
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g.DrawLine(pen, (int)_startPosX + 26, (int)_startPosY + 31, (int)_startPosX + 30, (int)_startPosY + 31);
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//Длинный контейнер справа
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g.DrawRectangle(pen,(int)_startPosX+40,(int)_startPosY+10,57,10);
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g.DrawRectangle(pen, (int)_startPosX + 40, (int)_startPosY + 10, 57, 10);
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g.FillRectangle(br, (int)_startPosX + 40, (int)_startPosY + 10, 57, 10);
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//Кран
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if (EntityContainerShip.Crane)
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{
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g.DrawLine(pen, (int)_startPosX + 70, (int)_startPosY + 10, (int)_startPosX + 70, (int)_startPosY);
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g.DrawLine(pen, (int)_startPosX + 70, (int)_startPosY, (int)_startPosX + 110, (int)_startPosY);
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g.DrawLine(pen, (int)_startPosX + 70, (int)_startPosY, (int)_startPosX + 110, (int)_startPosY + 5);
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g.DrawLine(pen, (int)_startPosX + 110, (int)_startPosY, (int)_startPosX + 110, (int)_startPosY + 30);
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//Хваталка крана
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g.DrawLine(pen,(int)(_startPosX + 100),(int)(_startPosY + 30), (int)_startPosX + 120, (int)(_startPosY + 30));
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g.DrawLine(pen, (int)(_startPosX + 100), (int)(_startPosY + 30), (int)_startPosX + 100, (int)(_startPosY + 35));
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g.DrawLine(pen, (int)(_startPosX + 120), (int)(_startPosY + 30), (int)_startPosX + 120, (int)(_startPosY + 35));
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}
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//Контейнер
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if (EntityContainerShip.Container)
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{
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// Верхний маленький контейнер
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Point[] container =
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{
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new Point((int)_startPosX + 30, (int)_startPosY + 10),
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new Point((int)_startPosX + 30, (int)_startPosY ),
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new Point((int)_startPosX + 55, (int)_startPosY),
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new Point((int)_startPosX + 55, (int)_startPosY + 10)
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};
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g.FillPolygon(additionalBrush, container);
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g.DrawPolygon(pen, container);
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//Контейнер под маленьким контейнером
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g.FillRectangle(additionalBrush, (int)_startPosX + 20, (int)_startPosY + 10, 27, 10);
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g.DrawRectangle(pen, (int)_startPosX + 20, (int)_startPosY + 10, 27, 10);
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}
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}
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}
|
@ -0,0 +1,39 @@
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namespace ProjectContainerShip.Entities;
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/// <summary>
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/// Класс-сущность Контейнеровоз
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/// </summary>
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public class EntityContainerShip : EntityShip
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{
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/// <summary>
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/// Дополнительный цвет (для опциональных элементов)
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/// </summary>
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public Color AdditionalColor { get; private set; }
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/// <summary>
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/// Признак (опция) наличия крана
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/// </summary>
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public bool Crane { get; private set; }
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/// <summary>
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/// Признак (опция) наличия контейнеров
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/// </summary>
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public bool Container { get; private set; }
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/// <summary>
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/// Инициализация поле объекта-класса Контейнеровоза
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес контейнеровоза</param>
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/// <param name="bodyColor">Основной цвет</param>
|
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/// <param name="additionalColor">Дополнительный цвет</param>
|
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/// <param name="crane">Признак наличия крана</param>
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/// <param name="container">Признак наличия контейнеров</param>
|
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public EntityContainerShip(int speed, double weight, Color bodyColor, Color additionalColor, bool crane, bool container) : base(speed,weight,bodyColor)
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{
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AdditionalColor = additionalColor;
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Crane = crane;
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Container = container;
|
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}
|
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|
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}
|
@ -0,0 +1,40 @@
|
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namespace ProjectContainerShip.Entities;
|
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|
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/// <summary>
|
||||
/// Класс-сущность "Корабль"
|
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/// </summary>
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public class EntityShip
|
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{
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/// <summary>
|
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/// Скорость
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/// </summary>
|
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public int Speed { get; private set; }
|
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|
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/// <summary>
|
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/// Вес
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/// </summary>
|
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public double Weight { get; private set; }
|
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|
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/// <summary>
|
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/// Основной цвет
|
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/// </summary>
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public Color BodyColor { get; private set; }
|
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|
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/// <summary>
|
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/// Шаг перемещения грузового судна
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/// </summary>
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public double Step => Speed * 100 / Weight;
|
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|
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/// <summary>
|
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/// Конструктор сущности
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/// </summary>
|
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/// <param name="speed">Скорость</param>
|
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/// <param name="weight">Вес контейнеровоза</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
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public EntityShip(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
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Weight = weight;
|
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BodyColor = bodyColor;
|
||||
}
|
||||
}
|
@ -1,62 +0,0 @@
|
||||
namespace ProjectContainerShip;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность Контейнеровоз
|
||||
/// </summary>
|
||||
public class EntityContainerShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
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/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
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/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия крана
|
||||
/// </summary>
|
||||
public bool Crane { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия контейнеров
|
||||
/// </summary>
|
||||
public bool Container { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения грузового судна
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес контейнеровоза</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="crane">Признак наличия крана</param>
|
||||
/// <param name="container">Признак наличия контейнеров</param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool crane, bool container)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Crane = crane;
|
||||
Container = container;
|
||||
}
|
||||
|
||||
}
|
@ -1,4 +1,5 @@
|
||||
namespace ProjectContainerShip
|
||||
|
||||
namespace ProjectContainerShip
|
||||
{
|
||||
partial class FormContainerShip
|
||||
{
|
||||
@ -34,6 +35,9 @@
|
||||
buttonRight = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonCreateShip = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxContainerShip).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -45,15 +49,16 @@
|
||||
pictureBoxContainerShip.Size = new Size(1256, 529);
|
||||
pictureBoxContainerShip.TabIndex = 0;
|
||||
pictureBoxContainerShip.TabStop = false;
|
||||
pictureBoxContainerShip.Click += pictureBoxContainerShip_Click;
|
||||
//
|
||||
// buttonCreateContainerShip
|
||||
//
|
||||
buttonCreateContainerShip.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateContainerShip.Location = new Point(12, 457);
|
||||
buttonCreateContainerShip.Name = "buttonCreateContainerShip";
|
||||
buttonCreateContainerShip.Size = new Size(150, 46);
|
||||
buttonCreateContainerShip.Size = new Size(316, 46);
|
||||
buttonCreateContainerShip.TabIndex = 1;
|
||||
buttonCreateContainerShip.Text = "Создать";
|
||||
buttonCreateContainerShip.Text = "Создать контейнеровоз";
|
||||
buttonCreateContainerShip.UseVisualStyleBackColor = true;
|
||||
buttonCreateContainerShip.Click += ButtonCreateContainerShip_Click;
|
||||
//
|
||||
@ -105,11 +110,47 @@
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreateShip
|
||||
//
|
||||
buttonCreateShip.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateShip.Location = new Point(358, 457);
|
||||
buttonCreateShip.Name = "buttonCreateShip";
|
||||
buttonCreateShip.Size = new Size(316, 46);
|
||||
buttonCreateShip.TabIndex = 6;
|
||||
buttonCreateShip.Text = "Создать корабль";
|
||||
buttonCreateShip.UseVisualStyleBackColor = true;
|
||||
buttonCreateShip.Click += ButtonCreateShip_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру ", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(1002, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(242, 40);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
buttonStrategyStep.Location = new Point(1094, 58);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(150, 46);
|
||||
buttonStrategyStep.TabIndex = 8;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
||||
//
|
||||
// FormContainerShip
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(13F, 32F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1256, 529);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateShip);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonRight);
|
||||
@ -122,6 +163,11 @@
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
private void pictureBoxContainerShip_Click(object sender, EventArgs e)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endregion
|
||||
@ -132,5 +178,8 @@
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private Button buttonUp;
|
||||
private Button buttonCreateShip;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
@ -1,4 +1,6 @@
|
||||
using System;
|
||||
using ProjectContainerShip.Drawings;
|
||||
using ProjectContainerShip.MovementStrategy;
|
||||
|
||||
namespace ProjectContainerShip;
|
||||
|
||||
@ -10,7 +12,12 @@ public partial class FormContainerShip : Form
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningContainerShip? _drawningContainerShip;
|
||||
private DrawningShip? _drawningShip;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения
|
||||
/// </summary>
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор формы
|
||||
@ -18,6 +25,7 @@ public partial class FormContainerShip : Form
|
||||
public FormContainerShip()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -25,34 +33,56 @@ public partial class FormContainerShip : Form
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningContainerShip == null)
|
||||
if (_drawningShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxContainerShip.Width, pictureBoxContainerShip.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningContainerShip.DrawTransport(gr);
|
||||
_drawningShip.DrawTransport(gr);
|
||||
pictureBoxContainerShip.Image = bmp;
|
||||
}
|
||||
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningShip):
|
||||
_drawningShip = new DrawningShip(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawningContainerShip):
|
||||
_drawningShip = new DrawningContainerShip(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
_drawningShip.SetPictureSize(pictureBoxContainerShip.Width, pictureBoxContainerShip.Height);
|
||||
_drawningShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_strategy = null;
|
||||
comboBoxStrategy.Enabled = true;
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// Обработка нажатия кнопки "Создать контейнеровоз"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateContainerShip_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningContainerShip = new DrawningContainerShip();
|
||||
_drawningContainerShip.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningContainerShip.SetPictureSize(pictureBoxContainerShip.Width, pictureBoxContainerShip.Height);
|
||||
_drawningContainerShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
private void ButtonCreateContainerShip_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningContainerShip));
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать корабль"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateShip_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningShip));
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
@ -61,7 +91,7 @@ public partial class FormContainerShip : Form
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningContainerShip == null)
|
||||
if (_drawningShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -71,16 +101,16 @@ public partial class FormContainerShip : Form
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningContainerShip.MoveTransport(DirectionType.Up);
|
||||
result = _drawningShip.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningContainerShip.MoveTransport(DirectionType.Down);
|
||||
result = _drawningShip.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningContainerShip.MoveTransport(DirectionType.Left);
|
||||
result = _drawningShip.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningContainerShip.MoveTransport(DirectionType.Right);
|
||||
result = _drawningShip.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -89,4 +119,44 @@ public partial class FormContainerShip : Form
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningShip == null) return;
|
||||
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableShip(_drawningShip), pictureBoxContainerShip.Width, pictureBoxContainerShip.Height);
|
||||
}
|
||||
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,132 @@
|
||||
namespace ProjectContainerShip.MovementStrategy;
|
||||
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObjects? _moveableObject;
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObjects moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
namespace ProjectContainerShip.MovementStrategy;
|
||||
|
||||
public interface IMoveableObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
namespace ProjectContainerShip.MovementStrategy;
|
||||
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null) return false;
|
||||
|
||||
return objParams.RightBorder + GetStep() >= FieldWidth
|
||||
&& objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null) return;
|
||||
|
||||
int diffX = objParams.LeftBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
|
||||
int diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
namespace ProjectContainerShip.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,64 @@
|
||||
using ProjectContainerShip.Drawings;
|
||||
|
||||
namespace ProjectContainerShip.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-реализация IMoveableObjects с использованием DrawningShip
|
||||
/// </summary>
|
||||
public class MoveableShip : IMoveableObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningCar или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningShip? _ship = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="ship">Объект класса DrawningShip</param>
|
||||
public MoveableShip(DrawningShip ship)
|
||||
{
|
||||
_ship = ship;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_ship == null || _ship.EntityShip == null || !_ship.GetPosX.HasValue || !_ship.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_ship.GetPosX.Value, _ship.GetPosY.Value, _ship.GetWidth, _ship.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_ship?.EntityShip?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_ship == null || _ship.EntityShip == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _ship.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
namespace ProjectContainerShip.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
@ -0,0 +1,69 @@
|
||||
namespace ProjectContainerShip.MovementStrategy;
|
||||
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина объекта</param>
|
||||
/// <param name="height">Высота объекта</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
namespace ProjectContainerShip.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Все готово к началу
|
||||
/// </summary>
|
||||
NotInit,
|
||||
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
|
||||
/// <summary>
|
||||
/// Завершено
|
||||
/// </summary>
|
||||
Finish
|
||||
}
|
Loading…
Reference in New Issue
Block a user