PIbd-23_Lisov_N.A._AirFight.../AirFighter/DrawingMilitaryAircraft.cs

99 lines
3.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirFighter
{
internal class DrawingMilitaryAircraft : DrawingAircraft
{
public DrawingMilitaryAircraft(int speed, float weight, Color bodyColor, Color extraColor, bool rockets, bool extraWings) : base(speed,weight,bodyColor, 100, 100)
{
Plane = new EntityMilitaryAircraft(speed, weight, bodyColor, extraColor, rockets, extraWings);
}
public override void DrawTransport(Graphics g)
{
if (Plane is not EntityMilitaryAircraft militaryAircraft)
{
return;
}
Pen pen = new(Color.Black);
Brush extraBrush = new SolidBrush(militaryAircraft.ExtraColor);
base.DrawTransport(g);
if (militaryAircraft.ExtraWings)
{
GraphicsPath pathExtraWing1 = new GraphicsPath();
Point point1W1 = new Point((int)(_startPosX + 30), (int)(_startPosY + 45));
Point point2W1 = new Point(point1W1.X , point1W1.Y - 40);
Point point3W1 = new Point(point2W1.X + 10,point1W1.Y);
Point[] pointsExtraWing1 = new Point[] { point1W1,point2W1,point3W1};
pathExtraWing1.AddLines(pointsExtraWing1);
g.DrawPath(pen, pathExtraWing1);
g.FillPath(extraBrush, pathExtraWing1);
GraphicsPath pathExtraWing2 = new GraphicsPath();
Point point1W2 = new Point((int)(_startPosX + 30),(int)(_startPosY + 60));
Point point2W2 = new Point(point1W2.X , point1W2.Y + 40);
Point point3W3 = new Point(point2W2.X + 10,point1W2.Y);
Point[] pointsExtraWing2 = new Point[] {point1W2,point2W2,point3W3};
pathExtraWing2.AddLines(pointsExtraWing2);
g.DrawPath(pen, pathExtraWing2);
g.FillPath(extraBrush, pathExtraWing2);
}
if (militaryAircraft.Rockets)
{
g.DrawRectangle(pen, _startPosX + 50, _startPosY + 30,17,4);
GraphicsPath pathRocketHead1 = new GraphicsPath();
Point point1R1 = new Point((int)(_startPosX + 50),(int)(_startPosY + 30));
Point point2R1 = new Point(point1R1.X - 5,point1R1.Y + 2);
Point point3R1 = new Point(point1R1.X , point1R1.Y + 4);
Point[] pointsExtraRocketHead1 = new Point[] { point1R1, point2R1, point3R1 };
pathRocketHead1.AddLines(pointsExtraRocketHead1);
g.DrawPath(pen, pathRocketHead1);
g.FillPath(extraBrush, pathRocketHead1);
g.DrawRectangle(pen, _startPosX + 50, _startPosY + 70, 17, 4);
GraphicsPath pathRocketHead2 = new GraphicsPath();
Point point1R2 = new Point((int)(_startPosX + 50),(int)(_startPosY + 70));
Point point2R2 = new Point(point1R2.X - 5,point1R2.Y + 2);
Point point3R2 = new Point(point1R2.X, point1R2.Y + 4);
Point[] pointsExtraRocketHead2 = new Point[] { point1R2, point2R2, point3R2 };
pathRocketHead2.AddLines(pointsExtraRocketHead2);
g.DrawPath(pen, pathRocketHead2);
g.FillPath(extraBrush, pathRocketHead2);
}
}
}
}