2022-09-26 21:06:20 +04:00
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using System;
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using System.Collections.Generic;
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using System.Drawing.Drawing2D;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirFighter
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{
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internal class DrawingMilitaryAircraft : DrawingAircraft
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{
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public DrawingMilitaryAircraft(int speed, float weight, Color bodyColor, Color extraColor, bool rockets, bool extraWings) : base(speed,weight,bodyColor, 100, 100)
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{
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Plane = new EntityMilitaryAircraft(speed, weight, bodyColor, extraColor, rockets, extraWings);
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}
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public override void DrawTransport(Graphics g)
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{
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if (Plane is not EntityMilitaryAircraft militaryAircraft)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush extraBrush = new SolidBrush(militaryAircraft.ExtraColor);
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base.DrawTransport(g);
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2022-09-27 16:07:42 +04:00
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2022-09-26 21:06:20 +04:00
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if (militaryAircraft.ExtraWings)
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{
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GraphicsPath pathExtraWing1 = new GraphicsPath();
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Point point1W1 = new Point((int)(_startPosX + 30), (int)(_startPosY + 45));
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Point point2W1 = new Point(point1W1.X , point1W1.Y - 40);
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Point point3W1 = new Point(point2W1.X + 10,point1W1.Y);
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Point[] pointsExtraWing1 = new Point[] { point1W1,point2W1,point3W1};
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pathExtraWing1.AddLines(pointsExtraWing1);
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g.DrawPath(pen, pathExtraWing1);
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g.FillPath(extraBrush, pathExtraWing1);
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GraphicsPath pathExtraWing2 = new GraphicsPath();
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Point point1W2 = new Point((int)(_startPosX + 30),(int)(_startPosY + 60));
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Point point2W2 = new Point(point1W2.X , point1W2.Y + 40);
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Point point3W3 = new Point(point2W2.X + 10,point1W2.Y);
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Point[] pointsExtraWing2 = new Point[] {point1W2,point2W2,point3W3};
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pathExtraWing2.AddLines(pointsExtraWing2);
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g.DrawPath(pen, pathExtraWing2);
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g.FillPath(extraBrush, pathExtraWing2);
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}
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if (militaryAircraft.Rockets)
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{
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g.DrawRectangle(pen, _startPosX + 50, _startPosY + 30,17,4);
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GraphicsPath pathRocketHead1 = new GraphicsPath();
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Point point1R1 = new Point((int)(_startPosX + 50),(int)(_startPosY + 30));
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Point point2R1 = new Point(point1R1.X - 5,point1R1.Y + 2);
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Point point3R1 = new Point(point1R1.X , point1R1.Y + 4);
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Point[] pointsExtraRocketHead1 = new Point[] { point1R1, point2R1, point3R1 };
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pathRocketHead1.AddLines(pointsExtraRocketHead1);
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g.DrawPath(pen, pathRocketHead1);
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g.FillPath(extraBrush, pathRocketHead1);
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g.DrawRectangle(pen, _startPosX + 50, _startPosY + 70, 17, 4);
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GraphicsPath pathRocketHead2 = new GraphicsPath();
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Point point1R2 = new Point((int)(_startPosX + 50),(int)(_startPosY + 70));
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Point point2R2 = new Point(point1R2.X - 5,point1R2.Y + 2);
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Point point3R2 = new Point(point1R2.X, point1R2.Y + 4);
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Point[] pointsExtraRocketHead2 = new Point[] { point1R2, point2R2, point3R2 };
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pathRocketHead2.AddLines(pointsExtraRocketHead2);
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g.DrawPath(pen, pathRocketHead2);
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g.FillPath(extraBrush, pathRocketHead2);
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}
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}
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}
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}
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