Lisov N.A. Lab_work2 #2
@ -34,8 +34,108 @@ namespace AirFighter
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public Bitmap MoveObject(Direction direction)
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{
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//ПРОВЕРКА НА СТОЛКНОВЕНИЕ
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if (true)
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int CollisionFlag = 0;
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Size objSize1 = new Size(100,100);
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//COLLISION CHECK
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if (direction == Direction.Up)
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{
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for (int i = 0; i < _map.GetLength(0); i++)
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{
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for (int j = 0; j < _map.GetLength(1); j++)
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{
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if (_map[i, j] == _barrier)
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{
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Point LeftTop = new Point((int)_drawingObject.GetCurrentPosition().Left, (int)(_drawingObject.GetCurrentPosition().Top - _drawingObject.Step));
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Rectangle objectRect = new Rectangle(LeftTop, objSize1);
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Rectangle rectBarrier = new Rectangle((int)(i * _size_x), (int)(j * _size_y), (int)_size_x, (int)(_size_y));
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if (objectRect.Contains(rectBarrier))
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{
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CollisionFlag = 1;
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}
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}
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}
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}
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}
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else if (direction == Direction.Down)
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{
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for (int i = 0; i < _map.GetLength(0); i++)
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{
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for (int j = 0; j < _map.GetLength(1); j++)
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{
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if (_map[i, j] == _barrier)
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{
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Point LeftTop = new Point((int)_drawingObject.GetCurrentPosition().Left, (int)(_drawingObject.GetCurrentPosition().Top + _drawingObject.Step));
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Rectangle objectRect = new Rectangle(LeftTop, objSize1);
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Rectangle rectBarrier = new Rectangle((int)(i * _size_x), (int)(j * _size_y), (int)(_size_x + 1), (int)(_size_y + 1));
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if (objectRect.Contains(rectBarrier))
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{
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CollisionFlag = 1;
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}
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}
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}
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}
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}
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else if (direction == Direction.Left)
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{
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for (int i = 0; i < _map.GetLength(0); i++)
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{
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for (int j = 0; j < _map.GetLength(1); j++)
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{
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if (_map[i, j] == _barrier)
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{
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Point LeftTop = new Point((int)(_drawingObject.GetCurrentPosition().Left - _drawingObject.Step), (int)_drawingObject.GetCurrentPosition().Top);
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Rectangle objectRect = new Rectangle(LeftTop, objSize1);
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Rectangle rectBarrier = new Rectangle((int)(i * _size_x), (int)(j * _size_y), (int)(_size_x + 1), (int)(_size_y + 1));
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if (objectRect.Contains(rectBarrier))
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{
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CollisionFlag = 1;
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}
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}
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}
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}
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}
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else if (direction == Direction.Right)
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{
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for (int i = 0; i < _map.GetLength(0); i++)
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{
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for (int j = 0; j < _map.GetLength(1); j++)
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{
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if (_map[i, j] == _barrier)
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{
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Point LeftTop = new Point((int)(_drawingObject.GetCurrentPosition().Left + _drawingObject.Step), (int)_drawingObject.GetCurrentPosition().Top);
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Rectangle objectRect = new Rectangle(LeftTop, objSize1);
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Rectangle rectBarrier = new Rectangle((int)(i * _size_x), (int)(j * _size_y), (int)(_size_x + 1), (int)(_size_y + 1));
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if (objectRect.Contains(rectBarrier))
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{
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CollisionFlag = 1;
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}
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}
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}
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}
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}
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if (CollisionFlag != 1)
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{
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_drawingObject.MoveObject(direction);
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}
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@ -53,7 +153,7 @@ namespace AirFighter
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int x = _random.Next(0, 10);
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int y = _random.Next(0,10);
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_drawingObject.SetObject(x, y, _width, _height);
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//ПРОВЕРКА ЕСТЬ ЛИ УЖЕ НА ЭТОМ МЕСТЕ ОБЪЕКТ
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//CHECK IF BARRIER IS ALREADY SPAWANED ON OBJECT SPAWN
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return true;
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}
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@ -242,7 +242,7 @@ namespace AirFighter
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}
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public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
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public (float Left, float Top, float Right, float Bottom) GetCurrentPosition()
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{
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return (_startPosX, _startPosY, _startPosX + _aircraftWidth, _startPosY + _aircraftHeight);
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}
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3
AirFighter/FormMap.Designer.cs
generated
3
AirFighter/FormMap.Designer.cs
generated
@ -157,7 +157,8 @@
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this.comboBoxMapSelection.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
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this.comboBoxMapSelection.FormattingEnabled = true;
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this.comboBoxMapSelection.Items.AddRange(new object[] {
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"1. Simple map"});
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"1. Simple map",
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"2. NightSky map"});
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this.comboBoxMapSelection.Location = new System.Drawing.Point(12, 12);
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this.comboBoxMapSelection.Name = "comboBoxMapSelection";
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this.comboBoxMapSelection.Size = new System.Drawing.Size(121, 23);
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@ -91,6 +91,11 @@ namespace AirFighter
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_abstractMap = new SimpleMap();
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}
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break;
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case "2. NightSky map":
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{
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_abstractMap = new NightSkyMap();
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}
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break;
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}
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}
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}
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60
AirFighter/NightSkyMap.cs
Normal file
60
AirFighter/NightSkyMap.cs
Normal file
@ -0,0 +1,60 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirFighter
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{
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internal class NightSkyMap : AbstractMap
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{
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Brush ThundercloudColor = new SolidBrush(Color.FromArgb(0, 0, 139));
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Brush NightSkyColor = new SolidBrush(Color.Black);
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protected override void DrawBarrierPart(Graphics g, int i, int j)
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{
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g.FillRectangle(ThundercloudColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
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}
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protected override void DrawRoadPart(Graphics g, int i, int j)
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{
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g.FillRectangle(NightSkyColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
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}
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protected override void GenerateMap()
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{
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_map = new int[100, 100];
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_size_x = (float)_width / _map.GetLength(0);
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_size_y = (float)_height / _map.GetLength(1);
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int counter = 0;
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for (int i = 0; i < _map.GetLength(0); i++)
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{
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for (int j = 0; j < _map.GetLength(1); j++)
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{
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_map[i, j] = _freeRoad;
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}
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}
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while (counter < 20)
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{
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int x = _random.Next(10,90);
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int y = _random.Next(10,90);
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_map[x, y] = _barrier;
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_map[x-1,y] = _barrier;
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_map[x + 1, y] = _barrier;
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_map[x,y - 1] = _barrier;
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counter++;
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}
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}
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}
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}
|
@ -34,7 +34,7 @@ namespace AirFighter
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{
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for (int j = 0; j < _map.GetLength(1); j++)
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{
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if (_random.Next(0, 50) == 5)
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if (_random.Next(0, 90) == 5)
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{
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_map[i, j] = _barrier;
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}
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