diff --git a/ProjectStormTrooper/ProjectStormTrooper/DirectionType.cs b/ProjectStormTrooper/ProjectStormTrooper/DirectionType.cs new file mode 100644 index 0000000..5e64c76 --- /dev/null +++ b/ProjectStormTrooper/ProjectStormTrooper/DirectionType.cs @@ -0,0 +1,27 @@ +namespace ProjectStormTrooper; + +/// +/// Направление перемещения +/// +public enum DirectionType +{ + /// + /// Вверх + /// + Up = 1, + + /// + /// Вниз + /// + Down = 2, + + /// + /// Влево + /// + Left = 3, + + /// + /// Вправо + /// + Right = 4 +} \ No newline at end of file diff --git a/ProjectStormTrooper/ProjectStormTrooper/DrawningStormTrooper.cs b/ProjectStormTrooper/ProjectStormTrooper/DrawningStormTrooper.cs new file mode 100644 index 0000000..16484a9 --- /dev/null +++ b/ProjectStormTrooper/ProjectStormTrooper/DrawningStormTrooper.cs @@ -0,0 +1,307 @@ +using System.DirectoryServices; + +namespace ProjectStormTrooper; + +public class DrawningStormTrooper +{ + /// + /// Класс-сущность + /// + + public EntityStormTrooper? EntityStormTrooper { get; private set; } + + /// + /// Ширина окна + /// + + private int? _pictureWidth; + /// + /// Высота окна + /// + + + private int? _pictureHeight; + + /// + /// Левая координата прорисовки штурмовика + /// + + private int? _startPosX; + /// + /// Верхняя кооридната прорисовки штурмовика + /// + + private int? _startPosY; + + /// + /// Ширина прорисовки штурмовика + /// + + private readonly int _drawningStormTrooperWidth = 140; + /// + /// Высота прорисовки штурмовика + /// + + private readonly int _drawningStormTrooperHeight =95; + + + + /// + /// Инициализация свойств + /// + /// Скорость + /// Вес + /// Основной цвет + /// Дополнительный цвет + /// Признак наличия ракет + /// Признак наличия бомб + + + + public void Init(int speed, double weight, Color bodyColor, Color colorOfHead, Color additionalColor, bool bombs, bool rockets) + { + EntityStormTrooper = new EntityStormTrooper(); + EntityStormTrooper.Init(speed, weight, bodyColor, colorOfHead, additionalColor, bombs,rockets); + _pictureWidth = null; + _pictureHeight = null; + _startPosX = null; + _startPosY = null; + } + /// + /// Установка границ поля + /// + /// Ширина поля + /// Высота поля + /// true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах + + + public bool SetPictureSize(int width, int height) + { + // TODO проверка, что объект "влезает" в размеры поля + // если влезает, сохраняем границы и корректируем позицию объекта, + //если она была уже установлена + + if (width <= _drawningStormTrooperWidth || height <= _drawningStormTrooperHeight) { + return false; + }; + _pictureWidth = width; + _pictureHeight = height; + if (_startPosX.HasValue && _startPosY.HasValue) + { + if (_startPosX + _drawningStormTrooperWidth > _pictureWidth) + { + _startPosX = _pictureWidth.Value - _drawningStormTrooperWidth; + } + if (_startPosY + _drawningStormTrooperHeight > _pictureHeight) + { + _startPosY = _pictureHeight.Value - _drawningStormTrooperHeight; + } + } + + return true; + } + + /// + /// Установка позиции + /// + /// Координата X + /// Координата Y + + public void SetPosition(int x, int y) + { + // TODO если при установке объекта в эти координаты, он будет + //"выходить" за границы формы + // то надо изменить координаты, чтобы он оставался в этих границах + if (!_pictureHeight.HasValue || !_pictureWidth.HasValue) + { + return; + } + + if (!_pictureHeight.HasValue || !_pictureWidth.HasValue) + { + return; + } + + _startPosX = x; + _startPosY = y; + + if (_drawningStormTrooperHeight + y > _pictureHeight || y < 0) + { + _startPosY = 0; + } + if (_drawningStormTrooperWidth + x > _pictureWidth || x < 0) + { + _startPosX = 0; + } + return; + + } + + /// + /// Изменение направления перемещения + /// + /// Направление + /// true - перемещене выполнено, false - перемещение невозможно + + public bool MoveTransport(DirectionType direction) + { + if (EntityStormTrooper == null || !_startPosX.HasValue || !_startPosY.HasValue) + { + return false; + } + + switch (direction) + { + //влево + case DirectionType.Left: + if (_startPosX.Value - EntityStormTrooper.Step > 0) + { + _startPosX -= (int)EntityStormTrooper.Step; + } + return true; + //вверх + case DirectionType.Up: + + if (_startPosY.Value - EntityStormTrooper.Step > 0) + { + _startPosY -= (int)EntityStormTrooper.Step; + } + + return true; + // вправо + case DirectionType.Right: + + if(_startPosX.Value + EntityStormTrooper.Step + _drawningStormTrooperWidth < _pictureWidth) + { + _startPosX += (int)EntityStormTrooper.Step; + } + + + return true; + //вниз + case DirectionType.Down: + + if (_startPosY.Value + EntityStormTrooper.Step + _drawningStormTrooperHeight < _pictureHeight) + { + _startPosY += (int)EntityStormTrooper.Step; + } + + + return true; + default: + return false; + } + } + + /// + /// Прорисовка объекта + /// + /// + + public void DrawTransport(Graphics g) + { + if (EntityStormTrooper == null || !_startPosX.HasValue || !_startPosY.HasValue) + { + return; + } + + Pen pen = new(Color.Black); + Brush additionalBrush = new SolidBrush(EntityStormTrooper.AdditionalColor); + Brush mainBrush = new SolidBrush(EntityStormTrooper.BodyColor); + Brush headBrush = new SolidBrush(EntityStormTrooper.ColorOfHead); + // флюзеляж + Rectangle bodyOfFighter = new Rectangle(_startPosX.Value, _startPosY.Value+40, 120,20); + + g.DrawRectangle(pen, bodyOfFighter); + g.FillRectangle(mainBrush, bodyOfFighter); + Point topOfNose = new Point(bodyOfFighter.Right, bodyOfFighter.Top); + Point bottomOfNose = new Point(bodyOfFighter.Right, bodyOfFighter.Bottom); + Point edgeOfNose = new Point(bodyOfFighter.Right+20, (bodyOfFighter.Top + bodyOfFighter.Bottom)/2); + Point[] nose = new Point[] { topOfNose, bottomOfNose, edgeOfNose }; + g.DrawPolygon(pen, nose); + g.FillPolygon(headBrush, nose); + // крылья штурмовика + int middleOfBody = (bodyOfFighter.X + bodyOfFighter.Right)/2; + // верхнее крыло + + Point topWingRightBottom = new Point(middleOfBody+30, bodyOfFighter.Top); + Point topWingRightTop = new Point(middleOfBody, bodyOfFighter.Top-40); + Point topWingLeftTop = new Point(middleOfBody - 10, bodyOfFighter.Top-40); + Point topWingLeftBottom = new Point(middleOfBody-10, bodyOfFighter.Top); + Point[] topWing = new Point[] { topWingRightBottom, topWingRightTop,topWingLeftTop, topWingLeftBottom }; + g.DrawPolygon(pen, topWing); + g.FillPolygon(mainBrush, topWing); + //нижнее крыло + Point bottomWingRightTop = new Point(middleOfBody + 30, bodyOfFighter.Bottom); + Point bottomWingRightBottom = new Point(middleOfBody, bodyOfFighter.Bottom + 40); + Point bottomWingLeftBottom = new Point(middleOfBody - 10, bodyOfFighter.Bottom + 40); + Point bottomWingLeftTop = new Point(middleOfBody - 10, bodyOfFighter.Bottom); + Point[] bottomWing = new Point[] { bottomWingRightTop, bottomWingRightBottom, bottomWingLeftBottom, bottomWingLeftTop }; + g.DrawPolygon(pen, bottomWing); + g.FillPolygon(mainBrush, bottomWing); + //задние стабилизаторы + //верхний + Point topStabRightBottom = new Point(bodyOfFighter.X + 30, bodyOfFighter.Top); + Point topStabRightTop = new Point(bodyOfFighter.X +10, bodyOfFighter.Top-20); + Point topStabLeftTop = new Point(bodyOfFighter.X, bodyOfFighter.Top - 20); + Point topStabLeftBottom = new Point(bodyOfFighter.X, bodyOfFighter.Top); + Point[] topStable = new Point[] { topStabRightBottom, topStabRightTop, topStabLeftTop, topStabLeftBottom }; + g.DrawPolygon(pen, topStable); + g.FillPolygon(mainBrush, topStable); + //нижний + Point bottomStabRightBottom = new Point(bodyOfFighter.X + 30, bodyOfFighter.Bottom); + Point bottomStabRightTop = new Point(bodyOfFighter.X + 10, bodyOfFighter.Bottom + 20); + Point bottomStabLeftTop = new Point(bodyOfFighter.X, bodyOfFighter.Bottom + 20); + Point bottomStabLeftBottom = new Point(bodyOfFighter.X, bodyOfFighter.Bottom); + Point[] bottomStable = new Point[] { bottomStabRightBottom, bottomStabRightTop, bottomStabLeftTop, bottomStabLeftBottom }; + g.DrawPolygon(pen, bottomStable); + g.FillPolygon(mainBrush, bottomStable); + // ракеты + if (EntityStormTrooper.Rockets) + { + //верхняя ракета + int middleOfWingX = (middleOfBody + 30 + middleOfBody) / 2; + int middleOfTopWingY = (2*bodyOfFighter.Top - 50) / 2; + Point topLeftTopRocket = new Point(middleOfWingX-1, middleOfTopWingY+3); + Point bottomLeftTopRocket = new Point(middleOfWingX+6, middleOfTopWingY+12); + Point edgeOfTopRocket = new Point(middleOfWingX+12, middleOfTopWingY+6); + Point[] headOfTopRocket = new Point[] { topLeftTopRocket, bottomLeftTopRocket,edgeOfTopRocket}; + g.DrawPolygon(pen,headOfTopRocket); + g.FillPolygon(additionalBrush, headOfTopRocket); + //нижняя ракета + + int middleOfBottomWingY = (bodyOfFighter.Top + bodyOfFighter.Top + 50) / 2; + Point topLeftBottomRocket = new Point(middleOfWingX+8, middleOfBottomWingY + 2); + Point bottomLeftBottomRocket = new Point(middleOfWingX+4, middleOfBottomWingY+12); + Point edgeOfBottomRocket = new Point(middleOfWingX + 16, middleOfBottomWingY + 6); + Point[] headOfBottomRocket = new Point[] { topLeftBottomRocket, bottomLeftBottomRocket, edgeOfBottomRocket}; + g.DrawPolygon(pen, headOfBottomRocket); + g.FillPolygon (additionalBrush, headOfBottomRocket); + } + // бомбы + if (EntityStormTrooper.Bombs) + { + Rectangle topBombBody = new Rectangle(middleOfBody + 40, bodyOfFighter.Top-10, 10, 10); + Rectangle bottomBombBody = new Rectangle(middleOfBody + 40, bodyOfFighter.Bottom, 10, 10); + //голова верхней бомбы + Point topTopBomb = new Point(topBombBody.Right+1, topBombBody.Top); + Point bottomTopBomb = new Point(topBombBody.Right+1, topBombBody.Bottom); + Point edgeTopBomb = new Point(topBombBody.Right+10, (topBombBody.Top+ topBombBody.Bottom)/2); + Point[] headOfTopBomb = new Point[] {topTopBomb, bottomTopBomb,edgeTopBomb}; + g.DrawPolygon(pen, headOfTopBomb); + g.FillPolygon(additionalBrush,headOfTopBomb); + Point topBottomBomb = new Point(bottomBombBody.Right + 1, bottomBombBody.Top); + Point bottomBottomBomb = new Point(bottomBombBody.Right + 1, bottomBombBody.Bottom); + Point edgeBottomBomb = new Point(bottomBombBody.Right + 10, (bottomBombBody.Top + bottomBombBody.Bottom) / 2); + Point[] headOfBottomBomb = new Point[] { topBottomBomb, bottomBottomBomb, edgeBottomBomb }; + g.DrawPolygon (pen, headOfBottomBomb); + g.FillPolygon (additionalBrush, headOfBottomBomb); + g.DrawRectangle(pen, topBombBody); + g.DrawRectangle(pen, bottomBombBody); + g.FillRectangle(additionalBrush, topBombBody); + g.FillRectangle (additionalBrush, bottomBombBody); + } + + + } +} \ No newline at end of file diff --git a/ProjectStormTrooper/ProjectStormTrooper/EntityStormTrooper.cs b/ProjectStormTrooper/ProjectStormTrooper/EntityStormTrooper.cs new file mode 100644 index 0000000..348f771 --- /dev/null +++ b/ProjectStormTrooper/ProjectStormTrooper/EntityStormTrooper.cs @@ -0,0 +1,71 @@ +namespace ProjectStormTrooper; + + +public class EntityStormTrooper +{ + /// + /// Скорость + /// + + public int Speed { get; private set; } + /// + /// Вес + /// + + public double Weight { get; private set; } + /// + /// Основной цвет + /// + + public Color BodyColor { get; private set; } + + /// + /// Дополнительный цвет (для опциональных элементов) + /// + + public Color AdditionalColor { get; private set; } + /// + /// цвет головы + /// + public Color ColorOfHead { get; private set; } + /// + /// Признак (опция) наличия бомб + /// + + public bool Bombs { get; private set; } + + /// + /// Признак (опция) наличия ракет + /// + + public bool Rockets { get; private set; } + + /// + /// Шаг перемещения штурмовика + /// + + public double Step => Speed * 200 / Weight; + + + /// + /// Инициализация полей объекта-класса штурмовика + /// + /// Скорость + /// Вес штурмовика + /// Основной цвет + /// Дополнительный цвет + /// Признак наличия бомб + /// Признак наличия ракет + + public void Init(int speed, double weight, Color bodyColor, Color colorOfHead, Color additionalColor, bool bombs, bool rockets) + { + Speed = speed; + Weight = weight; + BodyColor = bodyColor; + ColorOfHead = colorOfHead; + AdditionalColor = additionalColor; + Bombs = bombs; + Rockets = rockets; + + } +} \ No newline at end of file diff --git a/ProjectStormTrooper/ProjectStormTrooper/Form1.Designer.cs b/ProjectStormTrooper/ProjectStormTrooper/Form1.Designer.cs deleted file mode 100644 index 6a4a7cd..0000000 --- a/ProjectStormTrooper/ProjectStormTrooper/Form1.Designer.cs +++ /dev/null @@ -1,39 +0,0 @@ -namespace ProjectStormTrooper -{ - partial class Form1 - { - /// - /// Required designer variable. - /// - private System.ComponentModel.IContainer components = null; - - /// - /// Clean up any resources being used. - /// - /// true if managed resources should be disposed; otherwise, false. - protected override void Dispose(bool disposing) - { - if (disposing && (components != null)) - { - components.Dispose(); - } - base.Dispose(disposing); - } - - #region Windows Form Designer generated code - - /// - /// Required method for Designer support - do not modify - /// the contents of this method with the code editor. - /// - private void InitializeComponent() - { - this.components = new System.ComponentModel.Container(); - this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; - this.ClientSize = new System.Drawing.Size(800, 450); - this.Text = "Form1"; - } - - #endregion - } -} \ No newline at end of file diff --git a/ProjectStormTrooper/ProjectStormTrooper/Form1.cs b/ProjectStormTrooper/ProjectStormTrooper/Form1.cs deleted file mode 100644 index 7196815..0000000 --- a/ProjectStormTrooper/ProjectStormTrooper/Form1.cs +++ /dev/null @@ -1,10 +0,0 @@ -namespace ProjectStormTrooper -{ - public partial class Form1 : Form - { - public Form1() - { - InitializeComponent(); - } - } -} \ No newline at end of file diff --git a/ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.Designer.cs b/ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.Designer.cs new file mode 100644 index 0000000..7997535 --- /dev/null +++ b/ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.Designer.cs @@ -0,0 +1,141 @@ +namespace ProjectStormTrooper +{ + partial class FormStormTrooper + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + pictureBoxStormTrooper = new PictureBox(); + buttonCreateStormTrooper = new Button(); + buttonLeft = new Button(); + buttonUp = new Button(); + buttonDown = new Button(); + buttonRight = new Button(); + ((System.ComponentModel.ISupportInitialize)pictureBoxStormTrooper).BeginInit(); + SuspendLayout(); + // + // pictureBoxStormTrooper + // + pictureBoxStormTrooper.Dock = DockStyle.Fill; + pictureBoxStormTrooper.Location = new Point(0, 0); + pictureBoxStormTrooper.Margin = new Padding(3, 4, 3, 4); + pictureBoxStormTrooper.Name = "pictureBoxStormTrooper"; + pictureBoxStormTrooper.Size = new Size(950, 540); + pictureBoxStormTrooper.TabIndex = 0; + pictureBoxStormTrooper.TabStop = false; + // + // buttonCreateStormTrooper + // + buttonCreateStormTrooper.Anchor = AnchorStyles.Bottom | AnchorStyles.Left; + buttonCreateStormTrooper.Location = new Point(14, 493); + buttonCreateStormTrooper.Margin = new Padding(3, 4, 3, 4); + buttonCreateStormTrooper.Name = "buttonCreateStormTrooper"; + buttonCreateStormTrooper.Size = new Size(86, 31); + buttonCreateStormTrooper.TabIndex = 1; + buttonCreateStormTrooper.Text = "Создать"; + buttonCreateStormTrooper.UseVisualStyleBackColor = true; + buttonCreateStormTrooper.Click += ButtonCreateStormTrooper_Click; + // + // buttonLeft + // + buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; + buttonLeft.BackgroundImage = Properties.Resources.arrowLeft; + buttonLeft.BackgroundImageLayout = ImageLayout.Stretch; + buttonLeft.Location = new Point(794, 477); + buttonLeft.Margin = new Padding(3, 4, 3, 4); + buttonLeft.Name = "buttonLeft"; + buttonLeft.Size = new Size(40, 47); + buttonLeft.TabIndex = 2; + buttonLeft.UseVisualStyleBackColor = true; + buttonLeft.Click += ButtonMove_Click; + // + // buttonUp + // + buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; + buttonUp.BackgroundImage = Properties.Resources.arrowUp; + buttonUp.BackgroundImageLayout = ImageLayout.Stretch; + buttonUp.Location = new Point(841, 423); + buttonUp.Margin = new Padding(3, 4, 3, 4); + buttonUp.Name = "buttonUp"; + buttonUp.Size = new Size(40, 47); + buttonUp.TabIndex = 3; + buttonUp.UseVisualStyleBackColor = true; + buttonUp.Click += ButtonMove_Click; + // + // buttonDown + // + buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; + buttonDown.BackgroundImage = Properties.Resources.arrowDown; + buttonDown.BackgroundImageLayout = ImageLayout.Stretch; + buttonDown.Location = new Point(841, 477); + buttonDown.Margin = new Padding(3, 4, 3, 4); + buttonDown.Name = "buttonDown"; + buttonDown.Size = new Size(40, 47); + buttonDown.TabIndex = 4; + buttonDown.UseVisualStyleBackColor = true; + buttonDown.Click += ButtonMove_Click; + // + // buttonRight + // + buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; + buttonRight.BackgroundImage = Properties.Resources.arrowRight; + buttonRight.BackgroundImageLayout = ImageLayout.Stretch; + buttonRight.Location = new Point(888, 477); + buttonRight.Margin = new Padding(3, 4, 3, 4); + buttonRight.Name = "buttonRight"; + buttonRight.Size = new Size(40, 47); + buttonRight.TabIndex = 5; + buttonRight.UseVisualStyleBackColor = true; + buttonRight.Click += ButtonMove_Click; + // + // FormStormTrooper + // + AutoScaleDimensions = new SizeF(8F, 20F); + AutoScaleMode = AutoScaleMode.Font; + ClientSize = new Size(950, 540); + Controls.Add(buttonRight); + Controls.Add(buttonDown); + Controls.Add(buttonUp); + Controls.Add(buttonLeft); + Controls.Add(buttonCreateStormTrooper); + Controls.Add(pictureBoxStormTrooper); + Margin = new Padding(3, 4, 3, 4); + Name = "FormStormTrooper"; + Text = "Штурмовик"; + ((System.ComponentModel.ISupportInitialize)pictureBoxStormTrooper).EndInit(); + ResumeLayout(false); + } + + #endregion + + private PictureBox pictureBoxStormTrooper; + private Button buttonCreateStormTrooper; + private Button buttonLeft; + private Button buttonUp; + private Button buttonDown; + private Button buttonRight; + } +} \ No newline at end of file diff --git a/ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.cs b/ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.cs new file mode 100644 index 0000000..5e3fe43 --- /dev/null +++ b/ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.cs @@ -0,0 +1,99 @@ +namespace ProjectStormTrooper; + + +public partial class FormStormTrooper : Form +{ + /// + /// Поле-объект для прорисовки объекта + /// + + private DrawningStormTrooper? _drawningStormTrooper; + /// + /// Инициализация формы + /// + + + public FormStormTrooper() + { + InitializeComponent(); + } + + + /// + /// Метод прорисовки машины + /// + + private void Draw() + { + if (_drawningStormTrooper == null) + { + return; + } + + Bitmap bmp = new(pictureBoxStormTrooper.Width, pictureBoxStormTrooper.Height); + Graphics gr = Graphics.FromImage(bmp); + _drawningStormTrooper.DrawTransport(gr); + pictureBoxStormTrooper.Image = bmp; + } + + + /// + /// Обработка нажатия кнопки создать + /// + /// + /// + + private void ButtonCreateStormTrooper_Click(object sender, EventArgs e) + { + Random random = new(); + _drawningStormTrooper = new DrawningStormTrooper(); + _drawningStormTrooper.Init(random.Next(100, 300), random.Next(1000, 3000), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2))); + + _drawningStormTrooper.SetPictureSize(pictureBoxStormTrooper.Width, pictureBoxStormTrooper.Height); + _drawningStormTrooper.SetPosition(random.Next(15,100), random.Next(10,120)); + Draw(); + + + } + + /// + /// Перемещение объекта по форме (нажатие кнопок навигации) + /// + /// + /// + + private void ButtonMove_Click(object sender, EventArgs e) + { + if (_drawningStormTrooper == null) + { + return; + } + + string name = ((Button)sender)?.Name ?? string.Empty; + bool result = false; + switch (name) + { + case "buttonUp": + result = _drawningStormTrooper.MoveTransport(DirectionType.Up); + break; + case "buttonDown": + result = _drawningStormTrooper.MoveTransport(DirectionType.Down); + break; + case "buttonLeft": + result = _drawningStormTrooper.MoveTransport(DirectionType.Left); + break; + case "buttonRight": + result = _drawningStormTrooper.MoveTransport(DirectionType.Right); + break; + } + + if (result) + { + Draw(); + } + } +} \ No newline at end of file diff --git a/ProjectStormTrooper/ProjectStormTrooper/Form1.resx b/ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.resx similarity index 93% rename from ProjectStormTrooper/ProjectStormTrooper/Form1.resx rename to ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.resx index 1af7de1..af32865 100644 --- a/ProjectStormTrooper/ProjectStormTrooper/Form1.resx +++ b/ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.resx @@ -1,17 +1,17 @@  - diff --git a/ProjectStormTrooper/ProjectStormTrooper/Program.cs b/ProjectStormTrooper/ProjectStormTrooper/Program.cs index 18a9f60..7911b85 100644 --- a/ProjectStormTrooper/ProjectStormTrooper/Program.cs +++ b/ProjectStormTrooper/ProjectStormTrooper/Program.cs @@ -1,17 +1,18 @@ namespace ProjectStormTrooper { - internal static class Program - { + internal static class Program + { + + [STAThread] /// /// The main entry point for the application. /// - [STAThread] + static void Main() - { - // To customize application configuration such as set high DPI settings or default font, - // see https://aka.ms/applicationconfiguration. - ApplicationConfiguration.Initialize(); - Application.Run(new Form1()); - } - } -} \ No newline at end of file + { + + ApplicationConfiguration.Initialize(); + Application.Run(new FormStormTrooper()); + } + } +} diff --git a/ProjectStormTrooper/ProjectStormTrooper/ProjectStormTrooper.csproj b/ProjectStormTrooper/ProjectStormTrooper/ProjectStormTrooper.csproj index b57c89e..244387d 100644 --- a/ProjectStormTrooper/ProjectStormTrooper/ProjectStormTrooper.csproj +++ b/ProjectStormTrooper/ProjectStormTrooper/ProjectStormTrooper.csproj @@ -2,10 +2,25 @@ WinExe - net6.0-windows + net7.0-windows enable true enable + + + True + True + Resources.resx + + + + + + ResXFileCodeGenerator + Resources.Designer.cs + + + \ No newline at end of file diff --git a/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.Designer.cs b/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.Designer.cs new file mode 100644 index 0000000..ab0ace4 --- /dev/null +++ b/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.Designer.cs @@ -0,0 +1,103 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace ProjectStormTrooper.Properties { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectStormTrooper.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap arrowDown { + get { + object obj = ResourceManager.GetObject("arrowDown", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap arrowLeft { + get { + object obj = ResourceManager.GetObject("arrowLeft", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap arrowRight { + get { + object obj = ResourceManager.GetObject("arrowRight", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap arrowUp { + get { + object obj = ResourceManager.GetObject("arrowUp", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + } +} diff --git a/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.resx b/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.resx new file mode 100644 index 0000000..293419e --- /dev/null +++ b/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.resx @@ -0,0 +1,133 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + + ..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + \ No newline at end of file diff --git a/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowDown.jpg b/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowDown.jpg new file mode 100644 index 0000000..f21002e Binary files /dev/null and b/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowDown.jpg differ diff --git a/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowLeft.jpg b/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowLeft.jpg new file mode 100644 index 0000000..61b8dae Binary files /dev/null and b/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowLeft.jpg differ diff --git a/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowRight.jpg b/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowRight.jpg new file mode 100644 index 0000000..b440197 Binary files /dev/null and b/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowRight.jpg differ diff --git a/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowUp.jpg b/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowUp.jpg new file mode 100644 index 0000000..e630cea Binary files /dev/null and b/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowUp.jpg differ