diff --git a/ProjectStormTrooper/ProjectStormTrooper/DirectionType.cs b/ProjectStormTrooper/ProjectStormTrooper/DirectionType.cs
new file mode 100644
index 0000000..5e64c76
--- /dev/null
+++ b/ProjectStormTrooper/ProjectStormTrooper/DirectionType.cs
@@ -0,0 +1,27 @@
+namespace ProjectStormTrooper;
+
+///
+/// Направление перемещения
+///
+public enum DirectionType
+{
+ ///
+ /// Вверх
+ ///
+ Up = 1,
+
+ ///
+ /// Вниз
+ ///
+ Down = 2,
+
+ ///
+ /// Влево
+ ///
+ Left = 3,
+
+ ///
+ /// Вправо
+ ///
+ Right = 4
+}
\ No newline at end of file
diff --git a/ProjectStormTrooper/ProjectStormTrooper/DrawningStormTrooper.cs b/ProjectStormTrooper/ProjectStormTrooper/DrawningStormTrooper.cs
new file mode 100644
index 0000000..16484a9
--- /dev/null
+++ b/ProjectStormTrooper/ProjectStormTrooper/DrawningStormTrooper.cs
@@ -0,0 +1,307 @@
+using System.DirectoryServices;
+
+namespace ProjectStormTrooper;
+
+public class DrawningStormTrooper
+{
+ ///
+ /// Класс-сущность
+ ///
+
+ public EntityStormTrooper? EntityStormTrooper { get; private set; }
+
+ ///
+ /// Ширина окна
+ ///
+
+ private int? _pictureWidth;
+ ///
+ /// Высота окна
+ ///
+
+
+ private int? _pictureHeight;
+
+ ///
+ /// Левая координата прорисовки штурмовика
+ ///
+
+ private int? _startPosX;
+ ///
+ /// Верхняя кооридната прорисовки штурмовика
+ ///
+
+ private int? _startPosY;
+
+ ///
+ /// Ширина прорисовки штурмовика
+ ///
+
+ private readonly int _drawningStormTrooperWidth = 140;
+ ///
+ /// Высота прорисовки штурмовика
+ ///
+
+ private readonly int _drawningStormTrooperHeight =95;
+
+
+
+ ///
+ /// Инициализация свойств
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Признак наличия ракет
+ /// Признак наличия бомб
+
+
+
+ public void Init(int speed, double weight, Color bodyColor, Color colorOfHead, Color additionalColor, bool bombs, bool rockets)
+ {
+ EntityStormTrooper = new EntityStormTrooper();
+ EntityStormTrooper.Init(speed, weight, bodyColor, colorOfHead, additionalColor, bombs,rockets);
+ _pictureWidth = null;
+ _pictureHeight = null;
+ _startPosX = null;
+ _startPosY = null;
+ }
+ ///
+ /// Установка границ поля
+ ///
+ /// Ширина поля
+ /// Высота поля
+ /// true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах
+
+
+ public bool SetPictureSize(int width, int height)
+ {
+ // TODO проверка, что объект "влезает" в размеры поля
+ // если влезает, сохраняем границы и корректируем позицию объекта,
+ //если она была уже установлена
+
+ if (width <= _drawningStormTrooperWidth || height <= _drawningStormTrooperHeight) {
+ return false;
+ };
+ _pictureWidth = width;
+ _pictureHeight = height;
+ if (_startPosX.HasValue && _startPosY.HasValue)
+ {
+ if (_startPosX + _drawningStormTrooperWidth > _pictureWidth)
+ {
+ _startPosX = _pictureWidth.Value - _drawningStormTrooperWidth;
+ }
+ if (_startPosY + _drawningStormTrooperHeight > _pictureHeight)
+ {
+ _startPosY = _pictureHeight.Value - _drawningStormTrooperHeight;
+ }
+ }
+
+ return true;
+ }
+
+ ///
+ /// Установка позиции
+ ///
+ /// Координата X
+ /// Координата Y
+
+ public void SetPosition(int x, int y)
+ {
+ // TODO если при установке объекта в эти координаты, он будет
+ //"выходить" за границы формы
+ // то надо изменить координаты, чтобы он оставался в этих границах
+ if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
+ {
+ return;
+ }
+
+ if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
+ {
+ return;
+ }
+
+ _startPosX = x;
+ _startPosY = y;
+
+ if (_drawningStormTrooperHeight + y > _pictureHeight || y < 0)
+ {
+ _startPosY = 0;
+ }
+ if (_drawningStormTrooperWidth + x > _pictureWidth || x < 0)
+ {
+ _startPosX = 0;
+ }
+ return;
+
+ }
+
+ ///
+ /// Изменение направления перемещения
+ ///
+ /// Направление
+ /// true - перемещене выполнено, false - перемещение невозможно
+
+ public bool MoveTransport(DirectionType direction)
+ {
+ if (EntityStormTrooper == null || !_startPosX.HasValue || !_startPosY.HasValue)
+ {
+ return false;
+ }
+
+ switch (direction)
+ {
+ //влево
+ case DirectionType.Left:
+ if (_startPosX.Value - EntityStormTrooper.Step > 0)
+ {
+ _startPosX -= (int)EntityStormTrooper.Step;
+ }
+ return true;
+ //вверх
+ case DirectionType.Up:
+
+ if (_startPosY.Value - EntityStormTrooper.Step > 0)
+ {
+ _startPosY -= (int)EntityStormTrooper.Step;
+ }
+
+ return true;
+ // вправо
+ case DirectionType.Right:
+
+ if(_startPosX.Value + EntityStormTrooper.Step + _drawningStormTrooperWidth < _pictureWidth)
+ {
+ _startPosX += (int)EntityStormTrooper.Step;
+ }
+
+
+ return true;
+ //вниз
+ case DirectionType.Down:
+
+ if (_startPosY.Value + EntityStormTrooper.Step + _drawningStormTrooperHeight < _pictureHeight)
+ {
+ _startPosY += (int)EntityStormTrooper.Step;
+ }
+
+
+ return true;
+ default:
+ return false;
+ }
+ }
+
+ ///
+ /// Прорисовка объекта
+ ///
+ ///
+
+ public void DrawTransport(Graphics g)
+ {
+ if (EntityStormTrooper == null || !_startPosX.HasValue || !_startPosY.HasValue)
+ {
+ return;
+ }
+
+ Pen pen = new(Color.Black);
+ Brush additionalBrush = new SolidBrush(EntityStormTrooper.AdditionalColor);
+ Brush mainBrush = new SolidBrush(EntityStormTrooper.BodyColor);
+ Brush headBrush = new SolidBrush(EntityStormTrooper.ColorOfHead);
+ // флюзеляж
+ Rectangle bodyOfFighter = new Rectangle(_startPosX.Value, _startPosY.Value+40, 120,20);
+
+ g.DrawRectangle(pen, bodyOfFighter);
+ g.FillRectangle(mainBrush, bodyOfFighter);
+ Point topOfNose = new Point(bodyOfFighter.Right, bodyOfFighter.Top);
+ Point bottomOfNose = new Point(bodyOfFighter.Right, bodyOfFighter.Bottom);
+ Point edgeOfNose = new Point(bodyOfFighter.Right+20, (bodyOfFighter.Top + bodyOfFighter.Bottom)/2);
+ Point[] nose = new Point[] { topOfNose, bottomOfNose, edgeOfNose };
+ g.DrawPolygon(pen, nose);
+ g.FillPolygon(headBrush, nose);
+ // крылья штурмовика
+ int middleOfBody = (bodyOfFighter.X + bodyOfFighter.Right)/2;
+ // верхнее крыло
+
+ Point topWingRightBottom = new Point(middleOfBody+30, bodyOfFighter.Top);
+ Point topWingRightTop = new Point(middleOfBody, bodyOfFighter.Top-40);
+ Point topWingLeftTop = new Point(middleOfBody - 10, bodyOfFighter.Top-40);
+ Point topWingLeftBottom = new Point(middleOfBody-10, bodyOfFighter.Top);
+ Point[] topWing = new Point[] { topWingRightBottom, topWingRightTop,topWingLeftTop, topWingLeftBottom };
+ g.DrawPolygon(pen, topWing);
+ g.FillPolygon(mainBrush, topWing);
+ //нижнее крыло
+ Point bottomWingRightTop = new Point(middleOfBody + 30, bodyOfFighter.Bottom);
+ Point bottomWingRightBottom = new Point(middleOfBody, bodyOfFighter.Bottom + 40);
+ Point bottomWingLeftBottom = new Point(middleOfBody - 10, bodyOfFighter.Bottom + 40);
+ Point bottomWingLeftTop = new Point(middleOfBody - 10, bodyOfFighter.Bottom);
+ Point[] bottomWing = new Point[] { bottomWingRightTop, bottomWingRightBottom, bottomWingLeftBottom, bottomWingLeftTop };
+ g.DrawPolygon(pen, bottomWing);
+ g.FillPolygon(mainBrush, bottomWing);
+ //задние стабилизаторы
+ //верхний
+ Point topStabRightBottom = new Point(bodyOfFighter.X + 30, bodyOfFighter.Top);
+ Point topStabRightTop = new Point(bodyOfFighter.X +10, bodyOfFighter.Top-20);
+ Point topStabLeftTop = new Point(bodyOfFighter.X, bodyOfFighter.Top - 20);
+ Point topStabLeftBottom = new Point(bodyOfFighter.X, bodyOfFighter.Top);
+ Point[] topStable = new Point[] { topStabRightBottom, topStabRightTop, topStabLeftTop, topStabLeftBottom };
+ g.DrawPolygon(pen, topStable);
+ g.FillPolygon(mainBrush, topStable);
+ //нижний
+ Point bottomStabRightBottom = new Point(bodyOfFighter.X + 30, bodyOfFighter.Bottom);
+ Point bottomStabRightTop = new Point(bodyOfFighter.X + 10, bodyOfFighter.Bottom + 20);
+ Point bottomStabLeftTop = new Point(bodyOfFighter.X, bodyOfFighter.Bottom + 20);
+ Point bottomStabLeftBottom = new Point(bodyOfFighter.X, bodyOfFighter.Bottom);
+ Point[] bottomStable = new Point[] { bottomStabRightBottom, bottomStabRightTop, bottomStabLeftTop, bottomStabLeftBottom };
+ g.DrawPolygon(pen, bottomStable);
+ g.FillPolygon(mainBrush, bottomStable);
+ // ракеты
+ if (EntityStormTrooper.Rockets)
+ {
+ //верхняя ракета
+ int middleOfWingX = (middleOfBody + 30 + middleOfBody) / 2;
+ int middleOfTopWingY = (2*bodyOfFighter.Top - 50) / 2;
+ Point topLeftTopRocket = new Point(middleOfWingX-1, middleOfTopWingY+3);
+ Point bottomLeftTopRocket = new Point(middleOfWingX+6, middleOfTopWingY+12);
+ Point edgeOfTopRocket = new Point(middleOfWingX+12, middleOfTopWingY+6);
+ Point[] headOfTopRocket = new Point[] { topLeftTopRocket, bottomLeftTopRocket,edgeOfTopRocket};
+ g.DrawPolygon(pen,headOfTopRocket);
+ g.FillPolygon(additionalBrush, headOfTopRocket);
+ //нижняя ракета
+
+ int middleOfBottomWingY = (bodyOfFighter.Top + bodyOfFighter.Top + 50) / 2;
+ Point topLeftBottomRocket = new Point(middleOfWingX+8, middleOfBottomWingY + 2);
+ Point bottomLeftBottomRocket = new Point(middleOfWingX+4, middleOfBottomWingY+12);
+ Point edgeOfBottomRocket = new Point(middleOfWingX + 16, middleOfBottomWingY + 6);
+ Point[] headOfBottomRocket = new Point[] { topLeftBottomRocket, bottomLeftBottomRocket, edgeOfBottomRocket};
+ g.DrawPolygon(pen, headOfBottomRocket);
+ g.FillPolygon (additionalBrush, headOfBottomRocket);
+ }
+ // бомбы
+ if (EntityStormTrooper.Bombs)
+ {
+ Rectangle topBombBody = new Rectangle(middleOfBody + 40, bodyOfFighter.Top-10, 10, 10);
+ Rectangle bottomBombBody = new Rectangle(middleOfBody + 40, bodyOfFighter.Bottom, 10, 10);
+ //голова верхней бомбы
+ Point topTopBomb = new Point(topBombBody.Right+1, topBombBody.Top);
+ Point bottomTopBomb = new Point(topBombBody.Right+1, topBombBody.Bottom);
+ Point edgeTopBomb = new Point(topBombBody.Right+10, (topBombBody.Top+ topBombBody.Bottom)/2);
+ Point[] headOfTopBomb = new Point[] {topTopBomb, bottomTopBomb,edgeTopBomb};
+ g.DrawPolygon(pen, headOfTopBomb);
+ g.FillPolygon(additionalBrush,headOfTopBomb);
+ Point topBottomBomb = new Point(bottomBombBody.Right + 1, bottomBombBody.Top);
+ Point bottomBottomBomb = new Point(bottomBombBody.Right + 1, bottomBombBody.Bottom);
+ Point edgeBottomBomb = new Point(bottomBombBody.Right + 10, (bottomBombBody.Top + bottomBombBody.Bottom) / 2);
+ Point[] headOfBottomBomb = new Point[] { topBottomBomb, bottomBottomBomb, edgeBottomBomb };
+ g.DrawPolygon (pen, headOfBottomBomb);
+ g.FillPolygon (additionalBrush, headOfBottomBomb);
+ g.DrawRectangle(pen, topBombBody);
+ g.DrawRectangle(pen, bottomBombBody);
+ g.FillRectangle(additionalBrush, topBombBody);
+ g.FillRectangle (additionalBrush, bottomBombBody);
+ }
+
+
+ }
+}
\ No newline at end of file
diff --git a/ProjectStormTrooper/ProjectStormTrooper/EntityStormTrooper.cs b/ProjectStormTrooper/ProjectStormTrooper/EntityStormTrooper.cs
new file mode 100644
index 0000000..348f771
--- /dev/null
+++ b/ProjectStormTrooper/ProjectStormTrooper/EntityStormTrooper.cs
@@ -0,0 +1,71 @@
+namespace ProjectStormTrooper;
+
+
+public class EntityStormTrooper
+{
+ ///
+ /// Скорость
+ ///
+
+ public int Speed { get; private set; }
+ ///
+ /// Вес
+ ///
+
+ public double Weight { get; private set; }
+ ///
+ /// Основной цвет
+ ///
+
+ public Color BodyColor { get; private set; }
+
+ ///
+ /// Дополнительный цвет (для опциональных элементов)
+ ///
+
+ public Color AdditionalColor { get; private set; }
+ ///
+ /// цвет головы
+ ///
+ public Color ColorOfHead { get; private set; }
+ ///
+ /// Признак (опция) наличия бомб
+ ///
+
+ public bool Bombs { get; private set; }
+
+ ///
+ /// Признак (опция) наличия ракет
+ ///
+
+ public bool Rockets { get; private set; }
+
+ ///
+ /// Шаг перемещения штурмовика
+ ///
+
+ public double Step => Speed * 200 / Weight;
+
+
+ ///
+ /// Инициализация полей объекта-класса штурмовика
+ ///
+ /// Скорость
+ /// Вес штурмовика
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Признак наличия бомб
+ /// Признак наличия ракет
+
+ public void Init(int speed, double weight, Color bodyColor, Color colorOfHead, Color additionalColor, bool bombs, bool rockets)
+ {
+ Speed = speed;
+ Weight = weight;
+ BodyColor = bodyColor;
+ ColorOfHead = colorOfHead;
+ AdditionalColor = additionalColor;
+ Bombs = bombs;
+ Rockets = rockets;
+
+ }
+}
\ No newline at end of file
diff --git a/ProjectStormTrooper/ProjectStormTrooper/Form1.Designer.cs b/ProjectStormTrooper/ProjectStormTrooper/Form1.Designer.cs
deleted file mode 100644
index 6a4a7cd..0000000
--- a/ProjectStormTrooper/ProjectStormTrooper/Form1.Designer.cs
+++ /dev/null
@@ -1,39 +0,0 @@
-namespace ProjectStormTrooper
-{
- partial class Form1
- {
- ///
- /// Required designer variable.
- ///
- private System.ComponentModel.IContainer components = null;
-
- ///
- /// Clean up any resources being used.
- ///
- /// true if managed resources should be disposed; otherwise, false.
- protected override void Dispose(bool disposing)
- {
- if (disposing && (components != null))
- {
- components.Dispose();
- }
- base.Dispose(disposing);
- }
-
- #region Windows Form Designer generated code
-
- ///
- /// Required method for Designer support - do not modify
- /// the contents of this method with the code editor.
- ///
- private void InitializeComponent()
- {
- this.components = new System.ComponentModel.Container();
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.ClientSize = new System.Drawing.Size(800, 450);
- this.Text = "Form1";
- }
-
- #endregion
- }
-}
\ No newline at end of file
diff --git a/ProjectStormTrooper/ProjectStormTrooper/Form1.cs b/ProjectStormTrooper/ProjectStormTrooper/Form1.cs
deleted file mode 100644
index 7196815..0000000
--- a/ProjectStormTrooper/ProjectStormTrooper/Form1.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace ProjectStormTrooper
-{
- public partial class Form1 : Form
- {
- public Form1()
- {
- InitializeComponent();
- }
- }
-}
\ No newline at end of file
diff --git a/ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.Designer.cs b/ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.Designer.cs
new file mode 100644
index 0000000..7997535
--- /dev/null
+++ b/ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.Designer.cs
@@ -0,0 +1,141 @@
+namespace ProjectStormTrooper
+{
+ partial class FormStormTrooper
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ pictureBoxStormTrooper = new PictureBox();
+ buttonCreateStormTrooper = new Button();
+ buttonLeft = new Button();
+ buttonUp = new Button();
+ buttonDown = new Button();
+ buttonRight = new Button();
+ ((System.ComponentModel.ISupportInitialize)pictureBoxStormTrooper).BeginInit();
+ SuspendLayout();
+ //
+ // pictureBoxStormTrooper
+ //
+ pictureBoxStormTrooper.Dock = DockStyle.Fill;
+ pictureBoxStormTrooper.Location = new Point(0, 0);
+ pictureBoxStormTrooper.Margin = new Padding(3, 4, 3, 4);
+ pictureBoxStormTrooper.Name = "pictureBoxStormTrooper";
+ pictureBoxStormTrooper.Size = new Size(950, 540);
+ pictureBoxStormTrooper.TabIndex = 0;
+ pictureBoxStormTrooper.TabStop = false;
+ //
+ // buttonCreateStormTrooper
+ //
+ buttonCreateStormTrooper.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
+ buttonCreateStormTrooper.Location = new Point(14, 493);
+ buttonCreateStormTrooper.Margin = new Padding(3, 4, 3, 4);
+ buttonCreateStormTrooper.Name = "buttonCreateStormTrooper";
+ buttonCreateStormTrooper.Size = new Size(86, 31);
+ buttonCreateStormTrooper.TabIndex = 1;
+ buttonCreateStormTrooper.Text = "Создать";
+ buttonCreateStormTrooper.UseVisualStyleBackColor = true;
+ buttonCreateStormTrooper.Click += ButtonCreateStormTrooper_Click;
+ //
+ // buttonLeft
+ //
+ buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
+ buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonLeft.Location = new Point(794, 477);
+ buttonLeft.Margin = new Padding(3, 4, 3, 4);
+ buttonLeft.Name = "buttonLeft";
+ buttonLeft.Size = new Size(40, 47);
+ buttonLeft.TabIndex = 2;
+ buttonLeft.UseVisualStyleBackColor = true;
+ buttonLeft.Click += ButtonMove_Click;
+ //
+ // buttonUp
+ //
+ buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonUp.BackgroundImage = Properties.Resources.arrowUp;
+ buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonUp.Location = new Point(841, 423);
+ buttonUp.Margin = new Padding(3, 4, 3, 4);
+ buttonUp.Name = "buttonUp";
+ buttonUp.Size = new Size(40, 47);
+ buttonUp.TabIndex = 3;
+ buttonUp.UseVisualStyleBackColor = true;
+ buttonUp.Click += ButtonMove_Click;
+ //
+ // buttonDown
+ //
+ buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonDown.BackgroundImage = Properties.Resources.arrowDown;
+ buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonDown.Location = new Point(841, 477);
+ buttonDown.Margin = new Padding(3, 4, 3, 4);
+ buttonDown.Name = "buttonDown";
+ buttonDown.Size = new Size(40, 47);
+ buttonDown.TabIndex = 4;
+ buttonDown.UseVisualStyleBackColor = true;
+ buttonDown.Click += ButtonMove_Click;
+ //
+ // buttonRight
+ //
+ buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonRight.BackgroundImage = Properties.Resources.arrowRight;
+ buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonRight.Location = new Point(888, 477);
+ buttonRight.Margin = new Padding(3, 4, 3, 4);
+ buttonRight.Name = "buttonRight";
+ buttonRight.Size = new Size(40, 47);
+ buttonRight.TabIndex = 5;
+ buttonRight.UseVisualStyleBackColor = true;
+ buttonRight.Click += ButtonMove_Click;
+ //
+ // FormStormTrooper
+ //
+ AutoScaleDimensions = new SizeF(8F, 20F);
+ AutoScaleMode = AutoScaleMode.Font;
+ ClientSize = new Size(950, 540);
+ Controls.Add(buttonRight);
+ Controls.Add(buttonDown);
+ Controls.Add(buttonUp);
+ Controls.Add(buttonLeft);
+ Controls.Add(buttonCreateStormTrooper);
+ Controls.Add(pictureBoxStormTrooper);
+ Margin = new Padding(3, 4, 3, 4);
+ Name = "FormStormTrooper";
+ Text = "Штурмовик";
+ ((System.ComponentModel.ISupportInitialize)pictureBoxStormTrooper).EndInit();
+ ResumeLayout(false);
+ }
+
+ #endregion
+
+ private PictureBox pictureBoxStormTrooper;
+ private Button buttonCreateStormTrooper;
+ private Button buttonLeft;
+ private Button buttonUp;
+ private Button buttonDown;
+ private Button buttonRight;
+ }
+}
\ No newline at end of file
diff --git a/ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.cs b/ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.cs
new file mode 100644
index 0000000..5e3fe43
--- /dev/null
+++ b/ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.cs
@@ -0,0 +1,99 @@
+namespace ProjectStormTrooper;
+
+
+public partial class FormStormTrooper : Form
+{
+ ///
+ /// Поле-объект для прорисовки объекта
+ ///
+
+ private DrawningStormTrooper? _drawningStormTrooper;
+ ///
+ /// Инициализация формы
+ ///
+
+
+ public FormStormTrooper()
+ {
+ InitializeComponent();
+ }
+
+
+ ///
+ /// Метод прорисовки машины
+ ///
+
+ private void Draw()
+ {
+ if (_drawningStormTrooper == null)
+ {
+ return;
+ }
+
+ Bitmap bmp = new(pictureBoxStormTrooper.Width, pictureBoxStormTrooper.Height);
+ Graphics gr = Graphics.FromImage(bmp);
+ _drawningStormTrooper.DrawTransport(gr);
+ pictureBoxStormTrooper.Image = bmp;
+ }
+
+
+ ///
+ /// Обработка нажатия кнопки создать
+ ///
+ ///
+ ///
+
+ private void ButtonCreateStormTrooper_Click(object sender, EventArgs e)
+ {
+ Random random = new();
+ _drawningStormTrooper = new DrawningStormTrooper();
+ _drawningStormTrooper.Init(random.Next(100, 300), random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
+
+ _drawningStormTrooper.SetPictureSize(pictureBoxStormTrooper.Width, pictureBoxStormTrooper.Height);
+ _drawningStormTrooper.SetPosition(random.Next(15,100), random.Next(10,120));
+ Draw();
+
+
+ }
+
+ ///
+ /// Перемещение объекта по форме (нажатие кнопок навигации)
+ ///
+ ///
+ ///
+
+ private void ButtonMove_Click(object sender, EventArgs e)
+ {
+ if (_drawningStormTrooper == null)
+ {
+ return;
+ }
+
+ string name = ((Button)sender)?.Name ?? string.Empty;
+ bool result = false;
+ switch (name)
+ {
+ case "buttonUp":
+ result = _drawningStormTrooper.MoveTransport(DirectionType.Up);
+ break;
+ case "buttonDown":
+ result = _drawningStormTrooper.MoveTransport(DirectionType.Down);
+ break;
+ case "buttonLeft":
+ result = _drawningStormTrooper.MoveTransport(DirectionType.Left);
+ break;
+ case "buttonRight":
+ result = _drawningStormTrooper.MoveTransport(DirectionType.Right);
+ break;
+ }
+
+ if (result)
+ {
+ Draw();
+ }
+ }
+}
\ No newline at end of file
diff --git a/ProjectStormTrooper/ProjectStormTrooper/Form1.resx b/ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.resx
similarity index 93%
rename from ProjectStormTrooper/ProjectStormTrooper/Form1.resx
rename to ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.resx
index 1af7de1..af32865 100644
--- a/ProjectStormTrooper/ProjectStormTrooper/Form1.resx
+++ b/ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.resx
@@ -1,17 +1,17 @@
-
diff --git a/ProjectStormTrooper/ProjectStormTrooper/Program.cs b/ProjectStormTrooper/ProjectStormTrooper/Program.cs
index 18a9f60..7911b85 100644
--- a/ProjectStormTrooper/ProjectStormTrooper/Program.cs
+++ b/ProjectStormTrooper/ProjectStormTrooper/Program.cs
@@ -1,17 +1,18 @@
namespace ProjectStormTrooper
{
- internal static class Program
- {
+ internal static class Program
+ {
+
+ [STAThread]
///
/// The main entry point for the application.
///
- [STAThread]
+
static void Main()
- {
- // To customize application configuration such as set high DPI settings or default font,
- // see https://aka.ms/applicationconfiguration.
- ApplicationConfiguration.Initialize();
- Application.Run(new Form1());
- }
- }
-}
\ No newline at end of file
+ {
+
+ ApplicationConfiguration.Initialize();
+ Application.Run(new FormStormTrooper());
+ }
+ }
+}
diff --git a/ProjectStormTrooper/ProjectStormTrooper/ProjectStormTrooper.csproj b/ProjectStormTrooper/ProjectStormTrooper/ProjectStormTrooper.csproj
index b57c89e..244387d 100644
--- a/ProjectStormTrooper/ProjectStormTrooper/ProjectStormTrooper.csproj
+++ b/ProjectStormTrooper/ProjectStormTrooper/ProjectStormTrooper.csproj
@@ -2,10 +2,25 @@
WinExe
- net6.0-windows
+ net7.0-windows
enable
true
enable
+
+
+ True
+ True
+ Resources.resx
+
+
+
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+
+
+
\ No newline at end of file
diff --git a/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.Designer.cs b/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..ab0ace4
--- /dev/null
+++ b/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.Designer.cs
@@ -0,0 +1,103 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+namespace ProjectStormTrooper.Properties {
+ using System;
+
+
+ ///
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ ///
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ ///
+ /// Returns the cached ResourceManager instance used by this class.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectStormTrooper.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrowDown {
+ get {
+ object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrowLeft {
+ get {
+ object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrowRight {
+ get {
+ object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrowUp {
+ get {
+ object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+ }
+}
diff --git a/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.resx b/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.resx
new file mode 100644
index 0000000..293419e
--- /dev/null
+++ b/ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.resx
@@ -0,0 +1,133 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+
+ ..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
\ No newline at end of file
diff --git a/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowDown.jpg b/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowDown.jpg
new file mode 100644
index 0000000..f21002e
Binary files /dev/null and b/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowDown.jpg differ
diff --git a/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowLeft.jpg b/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowLeft.jpg
new file mode 100644
index 0000000..61b8dae
Binary files /dev/null and b/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowLeft.jpg differ
diff --git a/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowRight.jpg b/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowRight.jpg
new file mode 100644
index 0000000..b440197
Binary files /dev/null and b/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowRight.jpg differ
diff --git a/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowUp.jpg b/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowUp.jpg
new file mode 100644
index 0000000..e630cea
Binary files /dev/null and b/ProjectStormTrooper/ProjectStormTrooper/Resources/arrowUp.jpg differ