Добавьте файлы проекта.

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yuran4ik 2024-11-22 21:00:20 +04:00
parent 94dad1ef06
commit 812abb34bf
141 changed files with 7281 additions and 0 deletions

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// 11.cpp : Определяет точку входа для приложения.
//
#include "stdio.h"
#include "framework.h"
#include "11.h"
#include "time.h"
//TODO: мои зависимости
#include "Function.h"
enum images image_now = (enum images)0;
COLORREF colors1[9] = {
RGB(255,0,0),
RGB(255,127,0),
RGB(255,255,0),
RGB(127,255,0),
RGB(0,255,0),
RGB(0,255,127),
RGB(0,255,255),
RGB(0,127,255),
RGB(0,0,255),
};
#define L12
const int v = 10;
IMAGE img = { 20,20,v,v,RGB(255,0,255),arrow };
IMAGE imgs[4] = {
{ 420,220,v,0,RGB(0,0,0),triangle },
{ 420,220,-v,0,RGB(255,0,0),diamond },
{ 420,220,0,v,RGB(0,0,255),crown },
{ 420,220,0,-v,RGB(0,255,0),flag },
};
#define MAX_LOADSTRING 100
// Глобальные переменные:
HINSTANCE hInst; // текущий экземпляр
WCHAR szTitle[MAX_LOADSTRING]; // Текст строки заголовка
WCHAR szWindowClass[MAX_LOADSTRING]; // имя класса главного окна
// Отправить объявления функций, включенных в этот модуль кода:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Разместите код здесь.
// Инициализация глобальных строк
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_MY1112, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Выполнить инициализацию приложения:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_MY1112));
MSG msg;
// Цикл основного сообщения:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// ФУНКЦИЯ: MyRegisterClass()
//
// ЦЕЛЬ: Регистрирует класс окна.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_MY1112));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_MY1112);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// ФУНКЦИЯ: InitInstance(HINSTANCE, int)
//
// ЦЕЛЬ: Сохраняет маркер экземпляра и создает главное окно
//
// КОММЕНТАРИИ:
//
// В этой функции маркер экземпляра сохраняется в глобальной переменной, а также
// создается и выводится главное окно программы.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Сохранить маркер экземпляра в глобальной переменной
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// ФУНКЦИЯ: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// ЦЕЛЬ: Обрабатывает сообщения в главном окне.
//
// WM_COMMAND - обработать меню приложения
// WM_PAINT - Отрисовка главного окна
// WM_DESTROY - отправить сообщение о выходе и вернуться
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Разобрать выбор в меню:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Добавьте сюда любой код прорисовки, использующий HDC...
#ifndef L12
void (*d[5])(HDC, int, int, COLORREF) = {
triangle,
arrow,
diamond,
flag,
crown
};
pattern1(hdc, (*d[image_now]));
#endif
#ifdef L12
img.func(hdc, img.x, img.y, img.color);
for (int i = 0; i < 4; i++) {
imgs[i].func(hdc, imgs[i].x, imgs[i].y, imgs[i].color);
}
#endif
EndPaint(hWnd, &ps);
}
break;
#ifdef L12
case WM_CREATE:
SetTimer(hWnd, 1, 40, 0);
SetTimer(hWnd, 2, 100, 0);
srand(time(NULL));
break;
case WM_TIMER:
switch (wParam) {
case 1:
RECT rect;
GetClientRect(hWnd, &rect);
if (img.x + 20 > rect.right) {
img.vx = -v;
}
if (img.x - 20 < rect.left) {
img.vx = v;
}
if (img.y + 20 > rect.bottom) {
img.vy = -v;
}
if (img.y - 20 < rect.top) {
img.vy = v;
}
img.x += img.vx;
img.y += img.vy;
for (int i = 0; i < 4; i++) {
if (imgs[i].x + 20 > rect.right) {
imgs[i].vx = -v;
}
if (imgs[i].x - 20 < rect.left) {
imgs[i].vx = v;
}
if (imgs[i].y + 20 > rect.bottom) {
imgs[i].vy = -v;
}
if (imgs[i].y - 20 < rect.top) {
imgs[i].vy = v;
}
imgs[i].x += imgs[i].vx;
imgs[i].y += imgs[i].vy;
}
break;
case 2:
//img.color = colors1[rand() % 9];
img.color = RGB(rand()%256, rand()%256, rand()%256);
for (int i = 0; i < 4; i++) {
imgs[i].color = RGB(rand() % 256, rand() % 256, rand() % 256);
}
break;
}
InvalidateRect(hWnd, NULL, TRUE);
break;
break;
#endif
case WM_KEYDOWN:
switch (wParam)
{
case VK_RIGHT:
image_now = (enum images)(image_now + 1);
break;
case VK_LEFT:
image_now = (enum images)(image_now - 1);
break;
}
#ifndef L12
if (image_now > 4 ) {
image_now = (enum images)0;
}
if (image_now < 0) {
image_now = (enum images)3;
}
#endif
#ifdef L12
if (image_now > 8) {
image_now = (enum images)0;
}
if (image_now < 0) {
image_now = (enum images)8;
}
#endif
//RedrawWindow(hWnd, NULL, NULL, RDW_ERASE | RDW_INVALIDATE);
InvalidateRect(hWnd, NULL, TRUE);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Обработчик сообщений для окна "О программе".
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}

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#pragma once
#include "resource.h"

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{fd72aa5a-14f6-4851-83a9-b1d6948b0c86}</ProjectGuid>
<RootNamespace>My1112</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>11</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<ClCompile>
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<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
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<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ClInclude Include="11.h" />
<ClInclude Include="framework.h" />
<ClInclude Include="Function.h" />
<ClInclude Include="Resource.h" />
<ClInclude Include="targetver.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="11.cpp" />
<ClCompile Include="Function.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="11.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="11.ico" />
<Image Include="small.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
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<?xml version="1.0" encoding="utf-8"?>
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#include "Function.h"
void triangle(HDC hdc, int x, int y, COLORREF color) {
HPEN hpen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hpen);
SelectObject(hdc, GetStockObject(NULL_BRUSH));
POINT pt[3] = {
{x,y - 20},
{x + 20,y + 20},
{x - 20, y + 20}
};
Polygon(hdc, pt, 3);
DeleteObject(hpen);
SelectObject(hdc, GetStockObject(DC_PEN));
SelectObject(hdc, GetStockObject(DC_BRUSH));
}
void arrow(HDC hdc, int x, int y, COLORREF color) {
HPEN hpen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hpen);
SelectObject(hdc, GetStockObject(NULL_BRUSH));
POINT pt[4] = {
{x, y},
{x + 20, y - 20},
{x, y + 20},
{x - 20, y - 20}
};
Polygon(hdc, pt, 4);
DeleteObject(hpen);
SelectObject(hdc, GetStockObject(DC_PEN));
SelectObject(hdc, GetStockObject(DC_BRUSH));
}
void diamond(HDC hdc, int x, int y, COLORREF color) {
HPEN hpen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hpen);
SelectObject(hdc, GetStockObject(NULL_BRUSH));
POINT pt[4] = {
{x, y - 20},
{x + 20, y},
{x, y + 20},
{x - 20, y}
};
Polygon(hdc, pt, 4);
DeleteObject(hpen);
SelectObject(hdc, GetStockObject(DC_PEN));
SelectObject(hdc, GetStockObject(DC_BRUSH));
}
void flag(HDC hdc, int x, int y, COLORREF color) {
HPEN hpen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hpen);
POINT pt[6] = {
{x - 20, y},
{x + 20, y},
{x, y - 10},
{x + 20, y - 20},
{x - 20, y - 20},
{x - 20, y + 20}
};
Polyline(hdc, pt, 6);
DeleteObject(hpen);
SelectObject(hdc, GetStockObject(DC_PEN));
}
void crown(HDC hdc, int x, int y, COLORREF color) {
HPEN hpen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hpen);
SelectObject(hdc, GetStockObject(NULL_BRUSH));
POINT pt[5] = {
{x, y},
{x + 20, y - 20},
{x + 20, y + 20},
{x - 20, y + 20},
{x - 20, y - 20},
};
Polygon(hdc, pt, 5);
DeleteObject(hpen);
SelectObject(hdc, GetStockObject(DC_PEN));
SelectObject(hdc, GetStockObject(DC_BRUSH));
}
void pattern1(HDC hdc, void (*f)(HDC, int, int, COLORREF)) {
COLORREF colors[Length] = {
RGB(255,0,0),
RGB(0,255,0),
RGB(0,0,255),
RGB(255,0,255),
RGB(255,255,0)
};
POINT pt[Length] = {
{40,40},
{240,40},
{440,40},
{40,240},
{440,240}
};
for (int i = 0; i < Length; i++) {
(*f)(hdc, pt[i].x, pt[i].y, colors[i]);
}
}

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#pragma once
#include <Windows.h>
#define Length 5
enum images {
i_triangle,
i_arrow,
i_diamond,
i_flag,
i_crown
};
typedef struct Image_cords {
int x;
int y;
int vx;
int vy;
COLORREF color;
void (*func)(HDC, int, int, COLORREF);
} IMAGE;
void triangle(HDC hdc, int x, int y, COLORREF color);
void arrow(HDC hdc, int x, int y, COLORREF color);
void diamond(HDC hdc, int x, int y, COLORREF color);
void flag(HDC hdc, int x, int y, COLORREF color);
void crown(HDC hdc, int x, int y, COLORREF color);
void pattern1(HDC hdc, void (*f)(HDC, int, int, COLORREF));

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//{{NO_DEPENDENCIES}}
// Включаемый файл, созданный в Microsoft Visual C++.
// Используется 11-12.rc
#define IDS_APP_TITLE 103
#define IDR_MAINFRAME 128
#define IDD_MY1112_DIALOG 102
#define IDD_ABOUTBOX 103
#define IDM_ABOUT 104
#define IDM_EXIT 105
#define IDI_MY1112 107
#define IDI_SMALL 108
#define IDC_MY1112 109
#define IDC_MYICON 2
#ifndef IDC_STATIC
#define IDC_STATIC -1
#endif
// Следующие стандартные значения для новых объектов
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 130
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 110
#endif
#endif

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[.ShellClassInfo]
IconResource=C:\Program Files\Google\Drive File Stream\100.0.2.0\GoogleDriveFS.exe,26

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// header.h: включаемый файл для стандартных системных включаемых файлов
// или включаемые файлы для конкретного проекта
//
#pragma once
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Исключите редко используемые компоненты из заголовков Windows
// Файлы заголовков Windows
#include <windows.h>
// Файлы заголовков среды выполнения C
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>

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#pragma once
// // При включении SDKDDKVer.h будет задана самая новая из доступных платформ Windows.
// Если вы планируете сборку приложения для предыдущей версии платформы Windows, включите WinSDKVer.h и
// задайте желаемую платформу в макросе _WIN32_WINNT, прежде чем включать SDKDDKVer.h.
#include <SDKDDKVer.h>

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#include "Function.h"
int arr[DEFAULT_LENGHT];
int lenght = 0;
Element getMax(), getMin();
//13
void setArray() {
printf("n = ");
scanf_s("%d", &lenght);
printf("Ââåäèòå %d ÷èñåë: ", lenght);
for (int i = 0; i < lenght; i++) {
scanf_s("%d", &arr[i]);
}
}
void oddX10() {
for (int i = 0; i < lenght; i++) {
if (arr[i] % 2 != 0) {
arr[i] *= 10;
}
}
}
int countGreaterThen(int greater) {
int k = 0;
for (int i = 0; i < lenght; i++) {
if (arr[i] > greater) {
k++;
}
}
return k;
}
void timesLastEven(int times) {
for (int i = lenght-1; i >= 0; i--) {
if (arr[i] % 2 == 0) {
arr[i] *= times;
break;
}
}
}
int countEvenLeftOfMin() {
Element min = getMin();
int k = 0;
for (int i = 0; i < min.index; i++) {
if (arr[i] % 2 == 0) {
k++;
}
}
return k;
}
void timesOddRightOfMin(int times) {
Element min = getMin();
for (int i = min.index + 1; i < lenght; i++) {
if (arr[i] % 2 != 0) {
arr[i] *= times;
}
}
}
void ReplaceMinMax() {
Element minGet = getMin();
Element maxGet = getMax();
arr[minGet.index] = maxGet.value;
arr[maxGet.index] = minGet.value;
}
void allEven(int times) {
for (int i = 0; i < lenght; i++) {
if (arr[i] % 2 == 0) arr[i] *= times;
}
}
void allLess4() {
for (int i = 0; i < lenght; i++) {
if (arr[i] < 4) arr[i] = 4;
}
}
void right0() {
Element max = getMax();
for (int i = max.index + 1; i < lenght; i++) {
arr[i] = 0;
}
}
Element getMin() {
int min = arr[0];
int index = 0;
for (int i = 1; i < lenght; i++) {
if (arr[i] < min) {
min = arr[i];
index = i;
}
}
Element answer = { min, index };
return answer;
}
Element getMax() {
int max = arr[0];
int index = 0;
for (int i = 1; i < lenght; i++) {
if (arr[i] > max) {
max = arr[i];
index = i;
}
}
Element answer = { max, index };
return answer;
}
//14
void deleteElement(int index) {
if (! (index >= 0 && index <= lenght)) {
return;
}
lenght -= 1;
for (int i = index; i < lenght; i++) {
arr[i] = arr[i+1];
}
}
void insertElement(int value, int index) {
if (! (index >= 0 && index <= lenght)) {
return;
}
for (int i = lenght; i >index; i--) {
arr[i] = arr[i-1];
}
lenght += 1;
arr[index] = value;
}
void printArr() {
printf("< ");
for (int i = 0; i < lenght; i++) {
printf("%d ", arr[i]);
}
printf(">\n");
}
void menuText() {
printf("\n\n");
if (lenght != 0) {
printf("äëèííà: %d\n", lenght);
printArr();
}
printf("--------------\n");
printf("âûáåðèòå íóæíóþ âàì îïåðàöèÿ:\n");
printf("1) Ââåñòè ñ êëàâèàòóðó\n");
printf("2) õ10 äëÿ âñåõ íå÷åòíûõ\n");
printf("3) Íàéòè ìèíèìàëüíûé ýëåìåíò\n");
printf("4) Êîëè÷åñòâî ýë > 10\n");
printf("5) õ2 äëÿ ïîñëåäíåãî ÷åòíîãî\n");
printf("6) ñêîëüêî ÷åòíûõ ëåâåå ìèíèìàëüíîãî\n");
printf("7) õ10 äëÿ íå÷åòíûõ ïðàâåå ìèíèìàëüíîãî\n");
printf("8) ïåìåíÿòü ìåñòàìè min è max\n");
printf("9) x-1\n");
printf("10) çàìåíèòü íà 4 el<4\n");
printf("11) el>>max çàìåíèòü íà 0\n");
printf("21) óäàëèòü ïî èíäåêñó\n");
printf("22) âñòàâèòü ïî èíäåêñó\n");
printf("23) óäàëèòü ìèíèìàëüíûé\n");
printf("24) ïåðåä ìèíèìàëüíûì âñòàâèòü 0\n");
printf("25) óäàëèòü ìàêñèìàëüíûé ÷åòíûé\n");
printf("\n");
printf("0) âûéòè\n");
printf("âûáðàííàÿ îïåðàöèÿ >>> ");
}
void startProg() {
int ans;
int ind, value;
do {
menuText();
scanf_s("%d", &ans);
switch (ans)
{
case 1:
setArray();
break;
case 2:
oddX10();
break;
case 3:
printf("min = %d", getMin().index);
break;
case 4:
printf("k = %d", countGreaterThen(10));
break;
case 5:
timesLastEven(2);
break;
case 6:
printf("k = %d", countEvenLeftOfMin());
break;
case 7:
timesOddRightOfMin(10);
break;
case 8:
ReplaceMinMax();
break;
case 9:
allEven(-1);
break;
case 10:
allLess4();
break;
case 11:
right0();
break;
case 21:
printf("index: ");
;
scanf_s("%d", &ind);
deleteElement(ind);
break;
case 22:
printf("index: ");
scanf_s("%d", &ind);
printf("value: ");
scanf_s("%d", &value);
insertElement(value,ind);
break;
case 23:
deleteElement(getMin().index);
break;
case 24:
insertElement(0, getMin().index);
break;
case 25:
value = arr[0];
ind = 0;
for (int i = 1; i < lenght; i++) {
if (arr[i] % 2 == 0 && arr[i] > value) {
value = arr[i];
ind = i;
}
}
deleteElement(ind);
break;
case 0:
break;
default:
break;
}
} while (ans != 0);
}

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#pragma once
#include <stdio.h>
#include <stdbool.h>
#define DEFAULT_LENGHT 10
extern int arr[DEFAULT_LENGHT];
typedef struct {
int value, index;
} Element;
void startProg();

12
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#include <stdio.h>
#include <Windows.h>
#include "Function.h"
int main() {
SetConsoleCP(1251);
SetConsoleOutputCP(1251);
startProg();
return 0;
}

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[.ShellClassInfo]
IconResource=C:\Program Files\Google\Drive File Stream\100.0.2.0\GoogleDriveFS.exe,26

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15/Main.c Normal file
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#include <stdio.h>
#include <Windows.h>
int main() {
SetConsoleCP(1251);
SetConsoleOutputCP(1251);
startProg();
return 0;
}

240
15/TwoDimentionalArray.c Normal file
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#include "TwoDimentionalArray.h"
int arr[MAX_LENGTH][MAX_LENGTH];
int width, height;
void inputdem() {
printf("height ");
scanf_s("%d", &height);
printf("width ");
scanf_s("%d", &width);
}
void randomEl() {
if (width == 0 || height == 0) inputdem();
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
arr[i][j] = rand() % 10 + 1;
}
}
}
void iX10j() {
if (width == 0 || height == 0) inputdem();
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
arr[i][j] = (i+1)*10+j+1;
}
}
}
void setZero() {
if (width == 0 || height == 0) inputdem();
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
arr[i][j] = 0;
}
}
}
void inputArr() {
inputdem();
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
scanf_s("%d", &arr[i][j]);
}
}
}
void oddX10() {
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
if (arr[i][j] % 2 != 0) {
arr[i][j] = arr[i][j] * 10;
}
}
}
}
void del10() {
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
if (arr[i][j] % 10 == 0) {
arr[i][j] = arr[i][j] / 10;
}
}
}
}
void save() {
FILE* fout = fopen("D:\\university\\ÎÀÈÏ\\lab\\Temp\\test.txt", "wt");
if (fout == NULL) {
printf("Âûõîäíîé ôàéë íå ñîçäàëñÿ");
return;
}
fprintf(fout, "%d ", height);
fprintf(fout, "%d\n", width);
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
fprintf(fout, "%d ", arr[i][j]);
}
fprintf(fout, "\n");
}
printf("ñîõðàíåíèå\n");
fclose(fout);
}
void load() {
FILE* fin = fopen("D:\\university\\ÎÀÈÏ\\lab\\Temp\\test.txt", "rt");
if (fin == NULL) {
printf("Âûõîäíîé ôàéë íå íàéäåí");
return;
}
fscanf_s(fin, "%d", &height);
fscanf_s(fin, "%d", &width);
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
fscanf_s(fin, "%d", &arr[i][j]);
}
}
printf("çàãðóçêà\n");
fclose(fin);
}
void dublicateCol() {
int index;
printf("index ");
scanf_s("%d", &index);
for (int i = width; i > index; i--) {
for (int j = 0; j < height; j++) {
arr[j][i] = arr[j][i - 1];
}
}
width += 1;
}
void DeleteRow() {
int index;
printf("index ");
scanf_s("%d", &index);
height -= 1;
for (int i = index; i < height; i++) {
for (int j = 0; j < width; j++) {
arr[i][j] = arr[i + 1][j];
}
}
}
void zeroWhereRepeat() {
for (int j = 0; j < width; j++) {
bool DO = false;
for (int i = 0; i < height - 1; i++) {
for (int ii = i + 1; ii < height; ii++) {
if (arr[i][j] == arr[ii][j]) {
DO = true;
goto end;
}
}
}
end:
if (DO) {
for (int i = 0; i < height; i++) {
arr[i][j] = 0;
}
}
}
}
void printArr() {
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
printf("%3d ", arr[i][j]);
}
printf("\n");
}
}
void menuText() {
printf("\n\n");
if (height != 0) {
printf("äëèííà: %d\n", height);
printArr(arr, width, height);
}
printf("--------------\n");
printf("âûáåðèòå íóæíóþ âàì îïåðàöèÿ:\n");
printf("1) Çàïîëíèòü çíà÷åíèÿìè i * 10 + j\n");
printf("2) Çàïîëíèòü 0\n");
printf("3) Çàïîëíèòü ñëó÷àéíûìè\n");
printf("4) Âñå íå÷åòíûå õ10\n");
printf("5) Âñå % 10 õ1del10\n");
printf("6) Ìàññèâ ñ êëàâèàòóðû\n");
printf("71) Ñîõðàíèòü\n");
printf("72) Çàãðóçèòü\n");
printf("8) 0 ãäå ïîñòîðÿåòñÿ\n");
printf("9) Äóáëèðîâàòü êîëîíêó\n");
printf("10) Óäàëèòü ñòðîêó\n");
printf("\n");
printf("-1) âûéòè\n");
printf("âûáðàííàÿ îïåðàöèÿ >>> ");
}
void startProg() {
srand(time(NULL));
int ans;
do {
menuText();
scanf_s("%d", &ans);
switch (ans)
{
case 1:
iX10j();
break;
case 2:
setZero();
break;
case 3:
randomEl();
break;
case 4:
oddX10();
break;
case 5:
del10();
break;
case 6:
inputArr();
break;
case 71:
save();
break;
case 72:
load();
break;
case 8:
zeroWhereRepeat();
break;
case 9:
dublicateCol();
break;
case 10:
DeleteRow();
default:
break;
}
} while (ans != -1);
}

10
15/TwoDimentionalArray.h Normal file
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#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <time.h>
#include <string.h>
#define MAX_LENGTH 10
void startProg();

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15/desktop.ini Normal file
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[.ShellClassInfo]
IconResource=C:\Program Files\Google\Drive File Stream\100.0.2.0\GoogleDriveFS.exe,26

514
16/16.cpp Normal file
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// 16.cpp : Определяет точку входа для приложения.
//
#include "framework.h"
#include "16.h"
#include <stdio.h>
enum Material {
void_m,
player_m,
wall_m,
gold_m
};
#define WIDTH_MAP 30
#define HEIGHT_MAP 20
#define WIDTH_1 20
#define HEIGHT_1 20
int map[HEIGHT_MAP][WIDTH_MAP] = {
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 1, 0, 0, 3, 0, 0, 0, 0, 0},
{0, 0, 0, 3, 3, 3, 3, 0, 0, 0, 3, 3, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 3, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 0, 2, 0},
{0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0, 2, 0},
{0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
};
int step = 0, gold = 0;
POINT getPlayerCoord() {
for (int i = 0; i < WIDTH_MAP; i++) {
for (int j = 0; j < WIDTH_MAP; j++) {
if (map[i][j] == 1) return { j,i };
}
}
return { -1,-1 };
}
void right() {
POINT c = getPlayerCoord();
if (c.x < 0 || map[c.y][c.x + 1] == wall_m) return;
if (map[c.y][c.x + 1] == gold_m) {
gold += 1;
}
map[c.y][c.x + 1] = 1;
map[c.y][c.x] = void_m;
step++;
}
void left() {
POINT c = getPlayerCoord();
if (c.x < 0 || map[c.y][c.x - 1] == wall_m) return;
if (map[c.y][c.x - 1] == gold_m) {
gold += 1;
}
map[c.y][c.x - 1] = 1;
map[c.y][c.x] = void_m;
step++;
}
void down() {
POINT c = getPlayerCoord();
if (c.x < 0 || map[c.y + 1][c.x] == wall_m) return;
if (map[c.y + 1][c.x] == gold_m) {
gold += 1;
}
map[c.y + 1][c.x] = 1;
map[c.y][c.x] = void_m;
step++;
}
void up() {
POINT c = getPlayerCoord();
if (c.x < 0 || map[c.y - 1][c.x] == wall_m) return;
if (map[c.y - 1][c.x] == gold_m) {
gold += 1;
}
map[c.y - 1][c.x] = 1;
map[c.y][c.x] = void_m;
step++;
}
void createWall() {
POINT c = getPlayerCoord();
if (c.x < 0 || c.x - 1 < 0) return;
map[c.y][c.x - 1] = wall_m;
}
void dropGold() {
POINT c = getPlayerCoord();
if (c.x < 0 || c.x + 1 > WIDTH_MAP || map[c.y][c.x + 1] == gold_m || map[c.y][c.x + 1] == wall_m) return;
if (gold > 0) {
map[c.y][c.x + 1] = gold_m;
gold--;
}
}
void Z() {
POINT c = getPlayerCoord();
if (c.x < 0) return;
for (int i = c.x + 1; i < WIDTH_MAP; i++) {
if (map[c.y][i] == wall_m) map[c.y][i] = void_m;
}
}
void U() {
POINT c = getPlayerCoord();
if (c.x < 0) return;
for (int i = -2; i < 3; i++) {
if (i == 0 || c.x+i < 0 || c.x + i >= WIDTH_MAP || c.y + i < 0 || c.y - i >= HEIGHT_MAP) continue;
map[c.y + i][c.x + i] = wall_m;
}
for (int i = -2; i < 3; i++) {
if (i == 0 || c.x + i < 0 || c.x + i >= WIDTH_MAP || c.y - i < 0 || c.y + i >= HEIGHT_MAP) continue;
map[c.y - i][c.x + i] = wall_m;
}
}
void D() {
POINT c = getPlayerCoord();
if (c.x < 0) return;
for (int i = -2; i < 3; i++) {
if (gold <= 0) break;
if (i == 0 || c.x + i < 0 || c.x + i >= WIDTH_MAP || c.y + i < 0 || c.y - i >= HEIGHT_MAP) continue;
if (map[c.y + i][c.x + i] == wall_m) continue;
map[c.y + i][c.x + i] = gold_m;
gold--;
}
for (int i = -2; i < 3; i++) {
if (gold <= 0) break;
if (i == 0 || c.x + i < 0 || c.x + i >= WIDTH_MAP || c.y - i < 0 || c.y + i >= HEIGHT_MAP) continue;
if (map[c.y - i][c.x + i] == wall_m) continue;
map[c.y - i][c.x + i] = gold_m;
gold--;
}
}
void save() {
FILE* fout;
fopen_s(&fout, "D:\\university\\ОАИП\\lab\\Temp\\game.bin", "wb");
if (fout == NULL) {
printf("");
return;
}
int width = WIDTH_MAP, height = HEIGHT_MAP;
fwrite(&width, sizeof(width), 1, fout);
fwrite(&height, sizeof(height), 1, fout);
fwrite(&map, sizeof(map), 1, fout);
fwrite(&step, sizeof(step), 1, fout);
fwrite(&gold, sizeof(gold), 1, fout);
fclose(fout);
}
void load() {
FILE* fin;
fopen_s(&fin, "D:\\university\\ОАИП\\lab\\Temp\\game.bin", "rb");
if (fin == NULL) {
printf("");
return;
}
int width, height;
fread(&width, sizeof(width), 1, fin);
fread(&height, sizeof(height), 1, fin);
fread(&map, sizeof(map), 1, fin);
fread(&step, sizeof(step), 1, fin);
fread(&gold, sizeof(gold), 1, fin);
fclose(fin);
}
void restartGame() {
FILE* fin;
fopen_s(&fin, "D:\\university\\ОАИП\\lab\\Temp\\start.bin", "rb");
if (fin == NULL) {
printf("");
return;
}
int width, height;
fread(&width, sizeof(width), 1, fin);
fread(&height, sizeof(height), 1, fin);
fread(&map, sizeof(map), 1, fin);
fread(&step, sizeof(step), 1, fin);
fread(&gold, sizeof(gold), 1, fin);
fclose(fin);
}
void drawMap(HDC hdc) {
HBRUSH materials[4] = {
(HBRUSH)CreateSolidBrush(RGB(127,127,127)),
(HBRUSH)CreateSolidBrush(RGB(0,0,255)),
(HBRUSH)CreateSolidBrush(RGB(0,0,0)),
(HBRUSH)CreateSolidBrush(RGB(255,255,0))
};
for (int i = 0; i < HEIGHT_MAP; i++) {
for (int j = 0; j < WIDTH_MAP; j++) {
RECT r = { j * WIDTH_1, i * HEIGHT_1, (j + 1) * WIDTH_1, (i + 1) * HEIGHT_1 };
FillRect(hdc, &r, materials[map[i][j]]);
}
}
char text[80];
sprintf_s(text, "steps = %d, gold = %d", step, gold);
TextOutA(hdc, 10, HEIGHT_MAP * HEIGHT_1, (LPCSTR)text, strlen(text));
for (int i = 0; i < 4; i++) DeleteObject(materials[i]);
}
void Midas(int i, int j) {
if (map[i][j] == 2) {
map[i][j] = 3;
if (i > 0) Midas(i - 1, j);
if (i < HEIGHT_MAP - 1) Midas(i + 1, j);
if (j > 0) Midas(i, j - 1);
if (i < WIDTH_MAP) Midas(i, j + 1);
}
}
void M() {
POINT c = getPlayerCoord();
Midas(c.y, c.x + 1);
}
#define MAX_LOADSTRING 100
// Глобальные переменные:
HINSTANCE hInst; // текущий экземпляр
WCHAR szTitle[MAX_LOADSTRING]; // Текст строки заголовка
WCHAR szWindowClass[MAX_LOADSTRING]; // имя класса главного окна
// Отправить объявления функций, включенных в этот модуль кода:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Разместите код здесь.
// Инициализация глобальных строк
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_MY16, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Выполнить инициализацию приложения:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_MY16));
MSG msg;
// Цикл основного сообщения:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// ФУНКЦИЯ: MyRegisterClass()
//
// ЦЕЛЬ: Регистрирует класс окна.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_MY16));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_MY16);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// ФУНКЦИЯ: InitInstance(HINSTANCE, int)
//
// ЦЕЛЬ: Сохраняет маркер экземпляра и создает главное окно
//
// КОММЕНТАРИИ:
//
// В этой функции маркер экземпляра сохраняется в глобальной переменной, а также
// создается и выводится главное окно программы.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Сохранить маркер экземпляра в глобальной переменной
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// ФУНКЦИЯ: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// ЦЕЛЬ: Обрабатывает сообщения в главном окне.
//
// WM_COMMAND - обработать меню приложения
// WM_PAINT - Отрисовка главного окна
// WM_DESTROY - отправить сообщение о выходе и вернуться
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Разобрать выбор в меню:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case ISave:
save();
break;
case ILoad:
load();
InvalidateRect(hWnd, NULL, TRUE);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Добавьте сюда любой код прорисовки, использующий HDC...
drawMap(hdc);
EndPaint(hWnd, &ps);
}
break;
case WM_CHAR:
switch (wParam) {
case 'l':
createWall();
InvalidateRect(hWnd, NULL, TRUE);
break;
case 'r':
dropGold();
InvalidateRect(hWnd, NULL, TRUE);
break;
case 'z':
Z();
InvalidateRect(hWnd, NULL, TRUE);
break;
case 'u':
U();
InvalidateRect(hWnd, NULL, TRUE);
break;
case 'd':
D();
InvalidateRect(hWnd, NULL, TRUE);
break;
case 'm':
M();
InvalidateRect(hWnd, NULL, TRUE);
break;
}
break;
case WM_KEYDOWN:
switch (wParam)
{
case VK_RIGHT:
right();
InvalidateRect(hWnd, NULL, TRUE);
break;
case VK_LEFT:
left();
InvalidateRect(hWnd, NULL, TRUE);
break;
case VK_UP:
up();
InvalidateRect(hWnd, NULL, TRUE);
break;
case VK_DOWN:
down();
InvalidateRect(hWnd, NULL, TRUE);
break;
case VK_F5:
save();
break;
case VK_F9:
load();
InvalidateRect(hWnd, NULL, TRUE);
break;
case VK_F6:
restartGame();
InvalidateRect(hWnd, NULL, TRUE);
break;
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Обработчик сообщений для окна "О программе".
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}

3
16/16.h Normal file
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#pragma once
#include "resource.h"

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16/16.ico Normal file

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</ProjectConfiguration>
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</ProjectConfiguration>
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</ProjectConfiguration>
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<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
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<ConfigurationType>Application</ConfigurationType>
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<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
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<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="16.h" />
<ClInclude Include="framework.h" />
<ClInclude Include="Resource.h" />
<ClInclude Include="targetver.h" />
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15
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// header.h: включаемый файл для стандартных системных включаемых файлов
// или включаемые файлы для конкретного проекта
//
#pragma once
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Исключите редко используемые компоненты из заголовков Windows
// Файлы заголовков Windows
#include <windows.h>
// Файлы заголовков среды выполнения C
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>

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//{{NO_DEPENDENCIES}}
// Включаемый файл, созданный в Microsoft Visual C++.
// Используется 16.rc
//
#define IDC_MYICON 2
#define IDD_MY16_DIALOG 102
#define IDS_APP_TITLE 103
#define IDD_ABOUTBOX 103
#define IDM_ABOUT 104
#define IDM_EXIT 105
#define IDI_MY16 107
#define IDI_SMALL 108
#define IDC_MY16 109
#define IDR_MAINFRAME 128
#define ID_32771 32771
#define ID_32772 32772
#define ILoad 32773
#define ISave 32774
#define IDC_STATIC -1
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 1
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32775
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 110
#endif
#endif

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#pragma once
// // При включении SDKDDKVer.h будет задана самая новая из доступных платформ Windows.
// Если вы планируете сборку приложения для предыдущей версии платформы Windows, включите WinSDKVer.h и
// задайте желаемую платформу в макросе _WIN32_WINNT, прежде чем включать SDKDDKVer.h.
#include <SDKDDKVer.h>

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#include <stdio.h>
int fact(int);
void f1(int), f2(int), f3(int);
void recEGE1(int);
void Z5(int);
void Z6(int);
void Z7G(int), Z7F(int);
void Z9V8(int);
int main() {
printf("%d", fact(5));
printf("\n");
f1(11);
printf("\n");
f2(11);
printf("\n");
f3(11);
printf("\n");
recEGE1(3);
printf("\n\n");
Z5(10);
printf("\n\n");
Z6(1);
printf("\n\n");
Z7F(11);
printf("\n\n");
Z9V8(5);
return 0;
}
int fact(int a) {
if (a < 0) return -1;
if (a == 0) return 1;
return fact(a - 1) * a;
}
void f1(int a) {
if (a < 0) return;
printf("%d ", a);
if (a >= 2) f1(a - 2);
}
void f2(int a) {
if (a < 0) return;
if (a >= 2) f2(a - 2);
printf("%d ", a);
}
void f3(int a) {
if (a < 0) return;
if (a < 2) {
printf("%d ", a);
return;
}
printf("%d ", a);
if (a >= 2) f3(a - 2);
printf("%d ", a);
}
void recEGE1(int n) {
if (n >= 1) {
printf("%d ", n);
recEGE1(n - 1);
recEGE1(n - 1);
}
}
void Z5(int n) {
if (n >= 1) {
printf("%d\n", n);
Z5(n - 3);
Z5(n - 4);
}
}
void Z6(int n) {
if (n < 5) {
printf("%d\n", n);
Z5(n + 1);
Z5(n + 3);
}
}
void Z7F(int a) {
if (a > 0) Z7G(a - 1);
};
void Z7G(int a) {
printf("*");
if (a > 1) Z7F(a - 3);
};
void Z9V8(int a) {
if (a < 0) return;
printf("<*%d*", a);
if (a > 1) Z9V8(a - 1);
printf("%d>", a);
}

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{85e1e279-bfca-48f2-ad89-22f8b3934ca4}</ProjectGuid>
<RootNamespace>My17</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="Shared">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
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<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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22
17/17.vcxproj.filters Normal file
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2
17/desktop.ini Normal file
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[.ShellClassInfo]
IconResource=C:\Program Files\Google\Drive File Stream\100.0.2.0\GoogleDriveFS.exe,26

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// 18.cpp : Определяет точку входа для приложения.
//
#include "framework.h"
#include "stdio.h"
#include "18.h"
#define MAX_LOADSTRING 100
int count = 0;
int Action = 0;
void triangle(HDC hdc, int cx, int cy, int size) {
SelectObject(hdc, GetStockObject(NULL_BRUSH));
POINT pt[3] = {
{cx,cy + size},
{cx + size,cy - size},
{cx - size,cy - size}
};
Polygon(hdc, pt, 3);
SelectObject(hdc, GetStockObject(DC_BRUSH));
}
void triangleFact1(HDC hdc, int cx, int cy, int size) {
if (size <= 10) return;
triangle(hdc, cx, cy, size);
triangleFact1(hdc, cx - size, cy - size, size / 2);
triangleFact1(hdc, cx, cy + size, size / 2);
}
void triangleFact2(HDC hdc, int cx, int cy, int size) {
if (size <= 10) return;
triangle(hdc, cx, cy, size);
triangleFact2(hdc, cx - size, cy - size, size / 2);
triangleFact2(hdc, cx + size, cy - size, size / 2);
}
void triangleFact3(HDC hdc, int cx, int cy, int size) {
if (size <= 10) return;
triangle(hdc, cx, cy, size);
triangleFact3(hdc, cx - size, cy - size, size / 2);
triangleFact3(hdc, cx + size, cy - size, size / 2);
triangleFact3(hdc, cx, cy + size, size / 2);
}
void time(HDC hdc, int cx, int cy, int size) {
SelectObject(hdc, GetStockObject(NULL_BRUSH));
POINT pt[4] = {
{cx + size,cy + size},
{cx - size,cy + size},
{cx + size / 2,cy - size},
{cx - size / 2,cy - size},
};
Polygon(hdc, pt, 4);
SelectObject(hdc, GetStockObject(DC_BRUSH));
}
void timeFact1(HDC hdc, int cx, int cy, int size) {
if (size <= 10) return;
time(hdc, cx, cy, size);
timeFact1(hdc, cx - size / 2 , cy - size, size / 2);
}
void timeFact2(HDC hdc, int cx, int cy, int size) {
if (size <= 10) return;
time(hdc, cx, cy, size);
timeFact2(hdc, cx - size / 2, cy - size, size / 2);
timeFact2(hdc, cx + size / 2, cy - size, size / 2);
}
void timeFact3(HDC hdc, int cx, int cy, int size) {
if (size <= 10) return;
time(hdc, cx, cy, size);
timeFact3(hdc, cx - size / 2, cy - size, size / 2);
timeFact3(hdc, cx - size, cy + size, size / 2);
timeFact3(hdc, cx + size / 2, cy - size, size / 2);
timeFact3(hdc, cx + size, cy + size, size / 2);
}
void dimond(HDC hdc, int cx, int cy, int size) {
SelectObject(hdc, GetStockObject(NULL_BRUSH));
POINT pt[4] = {
{cx,cy - size},
{cx + size,cy},
{cx,cy + size},
{cx - size,cy},
};
Polygon(hdc, pt, 4);
SelectObject(hdc, GetStockObject(DC_BRUSH));
}
void dimondFact1(HDC hdc, int cx, int cy, int size) {
if (size <= 10) return;
dimond(hdc, cx, cy, size);
dimondFact1(hdc, cx - size, cy, size / 2);
dimondFact1(hdc, cx + size, cy, size / 2);
}
void dimondFact2(HDC hdc, int cx, int cy, int size) {
if (size <= 10) return;
dimond(hdc, cx, cy, size);
dimondFact2(hdc, cx - size, cy, size / 2);
dimondFact2(hdc, cx + size, cy, size / 2);
dimondFact2(hdc, cx, cy + size, size / 2);
}
void dimondFact3(HDC hdc, int cx, int cy, int size) {
if (size <= 10) return;
dimond(hdc, cx, cy, size);
dimondFact2(hdc, cx - size, cy, size / 2);
dimondFact2(hdc, cx + size, cy, size / 2);
dimondFact2(hdc, cx, cy - size, size / 2);
}
void dimondFact4(HDC hdc, int cx, int cy, int size) {
if (size <= 10) return;
dimond(hdc, cx, cy, size);
dimondFact3(hdc, cx - size, cy, size / 2);
dimondFact3(hdc, cx + size, cy, size / 2);
dimondFact3(hdc, cx, cy + size, size / 2);
dimondFact3(hdc, cx, cy - size, size / 2);
}
void star(HDC hdc, int cx, int cy, int size) {
SelectObject(hdc, GetStockObject(NULL_BRUSH));
POINT pt[8] = {
{cx,cy - size},
{cx + size / 4,cy - size / 4},
{cx + size,cy},
{cx + size / 4,cy + size / 4},
{cx,cy + size},
{cx - size / 4,cy + size / 4},
{cx - size,cy},
{cx - size / 4,cy - size / 4},
};
Polygon(hdc, pt, 8);
SelectObject(hdc, GetStockObject(DC_BRUSH));
}
void starFact1(HDC hdc, int cx, int cy, int size) {
if (size <= 10) return;
star(hdc, cx, cy, size);
starFact1(hdc, cx - size, cy, size / 2);
starFact1(hdc, cx + size, cy, size / 2);
}
void starFact2(HDC hdc, int cx, int cy, int size) {
if (size <= 10) return;
star(hdc, cx, cy, size);
starFact2(hdc, cx, cy - size, size / 2);
starFact2(hdc, cx, cy + size, size / 2);
}
void starFact3(HDC hdc, int cx, int cy, int size) {
if (size <= 10) return;
star(hdc, cx, cy, size);
starFact3(hdc, cx, cy - size, size / 2);
starFact3(hdc, cx, cy + size, size / 2);
starFact3(hdc, cx - size, cy, size / 2);
}
void arrow(HDC hdc, int cx, int cy, int size) {
SelectObject(hdc, GetStockObject(NULL_BRUSH));
POINT pt[7] = {
{cx - size / 2,cy - size},
{cx + size / 2,cy - size},
{cx + size / 2,cy},
{cx + size,cy},
{cx,cy + size},
{cx - size,cy},
{cx - size / 2,cy},
};
Polygon(hdc, pt, 7);
SelectObject(hdc, GetStockObject(DC_BRUSH));
}
void arrowFactMini(HDC hdc, int cx, int cy, int size) {
if (size <= 10) return;
arrow(hdc, cx, cy, size);
count++;
char text[80];
sprintf_s(text, "%d", count);
TextOutA(hdc, cx, cy, (LPCSTR)text, strlen(text));
arrowFactMini(hdc, cx - size / 2, cy - size, size / 2);
arrowFactMini(hdc, cx + size / 2, cy - size, size / 2);
arrowFactMini(hdc, cx + size, cy, size / 2);
arrowFactMini(hdc, cx, cy + size, size / 2);
arrowFactMini(hdc, cx - size, cy, size / 2);
}
void arrowFactMaxi(HDC hdc, int cx, int cy, int size) {
if (size <= 10) return;
arrow(hdc, cx, cy, size);
count++;
char text[80];
sprintf_s(text, "%d", count);
TextOutA(hdc, cx, cy, (LPCSTR)text, strlen(text));
arrowFactMaxi(hdc, cx - size / 2, cy - size, size / 3);
arrowFactMaxi(hdc, cx + size / 2, cy - size, size / 3);
arrowFactMaxi(hdc, cx + size, cy, size / 3);
arrowFactMaxi(hdc, cx, cy + size, size / 3);
arrowFactMaxi(hdc, cx - size, cy, size / 3);
}
// Глобальные переменные:
HINSTANCE hInst; // текущий экземпляр
WCHAR szTitle[MAX_LOADSTRING]; // Текст строки заголовка
WCHAR szWindowClass[MAX_LOADSTRING]; // имя класса главного окна
// Отправить объявления функций, включенных в этот модуль кода:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Разместите код здесь.
// Инициализация глобальных строк
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_MY18, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Выполнить инициализацию приложения:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_MY18));
MSG msg;
// Цикл основного сообщения:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// ФУНКЦИЯ: MyRegisterClass()
//
// ЦЕЛЬ: Регистрирует класс окна.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_MY18));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_MY18);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// ФУНКЦИЯ: InitInstance(HINSTANCE, int)
//
// ЦЕЛЬ: Сохраняет маркер экземпляра и создает главное окно
//
// КОММЕНТАРИИ:
//
// В этой функции маркер экземпляра сохраняется в глобальной переменной, а также
// создается и выводится главное окно программы.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Сохранить маркер экземпляра в глобальной переменной
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// ФУНКЦИЯ: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// ЦЕЛЬ: Обрабатывает сообщения в главном окне.
//
// WM_COMMAND - обработать меню приложения
// WM_PAINT - Отрисовка главного окна
// WM_DESTROY - отправить сообщение о выходе и вернуться
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Разобрать выбор в меню:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
count = 0;
switch (Action % 15) {
case 0:
triangleFact1(hdc, 200, 200, 100);
break;
case 1:
triangleFact2(hdc, 200, 200, 100);
break;
case 2:
triangleFact3(hdc, 200, 200, 100);
break;
case 3:
timeFact1(hdc, 200, 200, 100);
break;
case 4:
timeFact2(hdc, 200, 200, 100);
break;
case 5:
timeFact3(hdc, 200, 200, 100);
break;
case 6:
dimondFact1(hdc, 200, 200, 100);
break;
case 7:
dimondFact2(hdc, 200, 200, 100);
break;
case 8:
dimondFact3(hdc, 200, 200, 100);
break;
case 9:
dimondFact4(hdc, 200, 200, 100);
break;
case 10:
starFact1(hdc, 200, 200, 100);
break;
case 11:
starFact2(hdc, 200, 200, 100);
break;
case 12:
starFact3(hdc, 200, 200, 100);
break;
case 13:
arrowFactMini(hdc, 200, 200, 100);
break;
case 14:
arrowFactMaxi(hdc, 200, 200, 100);
break;
}
EndPaint(hWnd, &ps);
}
break;
case WM_KEYDOWN:
Action ++;
InvalidateRect(hWnd, NULL, TRUE);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Обработчик сообщений для окна "О программе".
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}

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#pragma once
#include "resource.h"

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{4839da26-feba-494b-aa4a-af4a46c6ba51}</ProjectGuid>
<RootNamespace>My18</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="18.h" />
<ClInclude Include="framework.h" />
<ClInclude Include="Resource.h" />
<ClInclude Include="targetver.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="18.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="18.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="18.ico" />
<Image Include="small.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Исходные файлы">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Файлы заголовков">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Файлы ресурсов">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="framework.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
<ClInclude Include="targetver.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
<ClInclude Include="Resource.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
<ClInclude Include="18.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="18.cpp">
<Filter>Исходные файлы</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="18.rc">
<Filter>Файлы ресурсов</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<Image Include="small.ico">
<Filter>Файлы ресурсов</Filter>
</Image>
<Image Include="18.ico">
<Filter>Файлы ресурсов</Filter>
</Image>
</ItemGroup>
</Project>

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//{{NO_DEPENDENCIES}}
// Включаемый файл, созданный в Microsoft Visual C++.
// Используется 18.rc
#define IDS_APP_TITLE 103
#define IDR_MAINFRAME 128
#define IDD_MY18_DIALOG 102
#define IDD_ABOUTBOX 103
#define IDM_ABOUT 104
#define IDM_EXIT 105
#define IDI_MY18 107
#define IDI_SMALL 108
#define IDC_MY18 109
#define IDC_MYICON 2
#ifndef IDC_STATIC
#define IDC_STATIC -1
#endif
// Следующие стандартные значения для новых объектов
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 130
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 110
#endif
#endif

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[.ShellClassInfo]
IconResource=C:\Program Files\Google\Drive File Stream\100.0.2.0\GoogleDriveFS.exe,26

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// header.h: включаемый файл для стандартных системных включаемых файлов
// или включаемые файлы для конкретного проекта
//
#pragma once
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Исключите редко используемые компоненты из заголовков Windows
// Файлы заголовков Windows
#include <windows.h>
// Файлы заголовков среды выполнения C
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>

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18/targetver.h Normal file
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#pragma once
// // При включении SDKDDKVer.h будет задана самая новая из доступных платформ Windows.
// Если вы планируете сборку приложения для предыдущей версии платформы Windows, включите WinSDKVer.h и
// задайте желаемую платформу в макросе _WIN32_WINNT, прежде чем включать SDKDDKVer.h.
#include <SDKDDKVer.h>

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
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<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{969ad85f-9a3b-4a45-b60c-147307ec5453}</ProjectGuid>
<RootNamespace>My1920</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
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@ -0,0 +1,25 @@
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19-20/19.c Normal file
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#include <stdio.h>
#include <Windows.h>
void srar(), Load();
void Psrar(), PLoad(int);
void Psrar3();
void Z4();
int arr[1000];
int* parr;
int n;
int main1() {
SetConsoleCP(1251);
SetConsoleOutputCP(1251);
Load();
srar();
PLoad(0);
Psrar();
free(parr);
PLoad(1);
Psrar3();
free(parr);
PLoad(2);
Z4();
free(parr);
return 0;
}
void Load() {
FILE* fin = fopen("D:\\university\\ÎÀÈÏ\\lab\\Temp\\19-20\\in1.txt", "rt");
if (fin == NULL) {
printf("Âõîäíîé ôàéë íå íàéäåí\n");
return;
}
fscanf_s(fin, "%d", &n);
for (int i = 0; i < n; i++) {
fscanf_s(fin, "%d", &arr[i]);
}
fclose(fin);
}
void srar() {
float sa = 0;
float s = 0;
for (int i = 0; i < n; i++) {
s += arr[i];
}
sa = s / n;
int m = 0;
for (int i = 0; i < n; i++) {
if (arr[i] > sa) {
m++;
}
}
FILE* fout = fopen("D:\\university\\ÎÀÈÏ\\lab\\Temp\\19-20\\out\\out1.txt", "wt");
if (fout == NULL) {
printf("Âûõîäíîé ôàéë íå íàéäåí\n");
return;
}
fprintf(fout, "%d\n", m);
for (int i = 0; i < n; i++) {
if (arr[i] > sa) {
fprintf(fout, "%d ", arr[i]);
}
}
fclose(fout);
}
void PLoad(int action) {
FILE* fin = NULL;
if (action == 0) {
fopen_s(&fin, "D:\\university\\ÎÀÈÏ\\lab\\Temp\\19-20\\in2.txt", "rt");
}
else if (action == 1) {
fopen_s(&fin, "D:\\university\\ÎÀÈÏ\\lab\\Temp\\19-20\\in3.txt", "rt");
}
else if (action == 2) {
fopen_s(&fin, "D:\\university\\ÎÀÈÏ\\lab\\Temp\\19-20\\in4.txt", "rt");
}
if (fin == NULL) {
printf("Âõîäíîé ôàéë íå íàéäåí\n");
return;
}
fscanf_s(fin, "%d", &n);
parr = (int*)malloc(sizeof(int) * n);
for (int i = 0; i < n; i++) {
fscanf_s(fin, "%d", &parr[i]);
}
fclose(fin);
}
void Psrar() {
float sa = 0;
float s = 0;
for (int i = 0; i < n; i++) {
s += parr[i];
}
sa = s / n;
int m = 0;
for (int i = 0; i < n; i++) {
if (parr[i] > sa) {
m++;
}
}
FILE* fout = fopen("D:\\university\\ÎÀÈÏ\\lab\\Temp\\19-20\\out\\out2.txt", "wt");
if (fout == NULL) {
printf("Âûõîäíîé ôàéë íå íàéäåí\n");
return;
}
fprintf(fout, "%d\n", m);
for (int i = 0; i < n; i++) {
if (parr[i] > sa) {
fprintf(fout, "%d ", parr[i]);
}
}
fclose(fout);
}
void Psrar3() {
float sa = 0;
float s = 0;
for (int i = 0; i < n; i++) {
s += parr[i];
}
sa = s / n;
int m = 0;
for (int i = 0; i < n; i++) {
if (parr[i] < sa && parr[i] > 0) {
m++;
}
}
FILE* fout = fopen("D:\\university\\ÎÀÈÏ\\lab\\Temp\\19-20\\out\\out3.txt", "wt");
if (fout == NULL) {
printf("Âûõîäíîé ôàéë íå íàéäåí\n");
return;
}
fprintf(fout, "%d\n", m);
for (int i = 0; i < n; i++) {
if (parr[i] < sa && parr[i] > 0) {
fprintf(fout, "%d ", parr[i]);
}
}
fclose(fout);
}
void Z4() {
float max = parr[0];
for (int i = 1; i < n; i++) {
if (parr[i] > max) {
max = parr[i];
}
}
float more_then = max*2/3;
int k = 0;
for (int i = 0; i < n; i++) {
if (parr[i] >= more_then) {
k++;
}
}
FILE* fout = fopen("D:\\university\\ÎÀÈÏ\\lab\\Temp\\19-20\\out\\out4.txt", "wt");
if (fout == NULL) {
printf("Âûõîäíîé ôàéë íå íàéäåí\n");
return;
}
fprintf(fout, "%d\n", k);
for (int i = 0; i < n; i++) {
if (parr[i] >= more_then) {
fprintf(fout, "%d ", parr[i]);
}
}
fclose(fout);
}

169
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#include <stdio.h>
#include <Windows.h>
void printList(), clearList(), addToHead(int);
int deleteFromHead(), contains(int);
void oddX10(), iX100(int), lessiX10(int);
typedef struct NODE {
int data;
struct NODE* next;
} Node;
Node* arr = NULL;
int main() {
arr = NULL;
printList();
addToHead(1);
printList();
addToHead(2);
printList();
addToHead(3);
printList();
addToHead(4);
addToHead(5);
printList();
printf("DELETE\n");
deleteFromHead();
printList();
int ans = 0;
scanf_s("%d", &ans);
printf("contains %d %d\n\n", ans, contains(ans));
printf("summ = %d\n\n", sum());
printf("k%%2==0 = %d\n\n", evenCount());
printf("ODD X 10\n");
oddX10();
printList();
scanf_s("%d", &ans);
printf("a[%d] X 100\n", ans);
iX100(ans);
printList();
scanf_s("%d", &ans);
printf("less a[%d] X 10\n", ans);
lessiX10(ans);
printList();
clearList();
printList();
}
void printList() {
Node* ptr = arr;
while (ptr != NULL) {
printf("(%d) -> ", ptr->data);
ptr = ptr->next;
}
printf("NULL\n\n");
}
void addToHead(int value) {
Node* newNode = (struct Node*)malloc(sizeof(Node));
newNode->next = arr;
newNode->data = value;
arr = newNode;
}
int deleteFromHead() {
int value = arr->data;
Node* delNode = arr;
arr = arr->next;
free(delNode);
return value;
}
int contains(int value) {
Node* ptr = arr;
while (ptr != NULL) {
if (ptr->data == value) {
return 1;
}
ptr = ptr->next;
}
return 0;
}
void clearList() {
while (arr != NULL)
{
Node* delNode = arr;
arr = arr->next;
free(delNode);
}
}
int sum() {
Node* ptr = arr;
int s = 0;
while (ptr != NULL) {
s += ptr->data;
ptr = ptr->next;
}
return s;
}
int evenCount() {
Node* ptr = arr;
int k = 0;
while (ptr != NULL) {
if (ptr->data % 2 == 0) {
k++;
}
ptr = ptr->next;
}
return k;
}
void oddX10() {
Node* ptr = arr;
while (ptr != NULL) {
if (ptr->data % 2 != 0) {
ptr->data *= 10;
}
ptr = ptr->next;
}
}
void iX100(int i) {
Node* ptr = arr;
int index = 0;
while (ptr != NULL) {
if (index == i) {
ptr->data *= 100;
return;
}
index += 1;
ptr = ptr->next;
}
}
void lessiX10(int i) {
Node* ptr = arr;
int index = 0;
while (ptr != NULL) {
if (index < i) {
ptr->data = ptr->data * 10;
}
if (index == i) {
return;
}
index += 1;
ptr = ptr->next;
}
}

2
19-20/desktop.ini Normal file
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[.ShellClassInfo]
IconResource=C:\Program Files\Google\Drive File Stream\100.0.2.0\GoogleDriveFS.exe,26

136
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{5fa1270b-cd23-45e0-85b8-08b50975c2b9}</ProjectGuid>
<RootNamespace>My2122</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
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<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
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<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
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<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="21.c" />
<ClCompile Include="22.c" />
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<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Исходные файлы">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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<Filter Include="Файлы заголовков">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
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<Filter Include="Файлы ресурсов">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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<ItemGroup>
<ClCompile Include="21.c">
<Filter>Исходные файлы</Filter>
</ClCompile>
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<Filter>Исходные файлы</Filter>
</ClCompile>
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</Project>

110
21-22/21.c Normal file
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#include "stdio.h"
#include "Windows.h"
int isDigit(char);
char toUpperCase(char);
int main1() {
SetConsoleCP(1251);
SetConsoleOutputCP(1251);
printf("Ââåäèòå ñèìâîë: ");
char ch = ' ';
scanf_s("%c", &ch);
printf("Çàäà÷à 1\n");
for (int i = ch; i <= ch + 19; i++) {
printf("%c, %d\n", i, i);
}
printf("\nÇàäà÷à 2\n");
for (int i = ch; i >= ch - 29; i--) {
printf("%c, %d\n", i, i);
}
printf("\nÇàäà÷à 3\n");
char str[100];
int k = 0;
scanf_s(" %[^\n]", &str, 100);
printf("%s\n", str);
for (int i = 0; i < strlen(str); i++)
if (str[i] == ' ') k++;
printf("êîëè÷åñòâî ïðîáåëîâ = %d\n", k);
printf("\nÇàäà÷à 4\n");
scanf_s(" %[^\n]", &str, 100);
printf("%s\n", str);
for (int i = 0; i < strlen(str); i++)
if (str[i] == ' ') str[i] = '#';
printf("%s\n", str);
printf("\nÇàäà÷à 5\n");
scanf_s(" %[^\n]", &str, 100);
printf("%s\n", str);
for (int i = 0; i < strlen(str); i++)
if (isDigit(str[i])) str[i] = '$';
printf("%s\n", str);
printf("\nÇàäà÷à 6\n");
scanf_s(" %[^\n]", &str, 100);
printf("%s\n", str);
for (int i = 0; i < strlen(str); i++)
str[i] = toUpperCase(str[i]);
printf("%s\n", str);
printf("\nÇàäà÷à 9 Â8\n");
scanf_s(" %[^\n]", &str, 100);
printf("%s\n", str);
for (int i = 0; i < strlen(str); i++)
if(!(str[i] >= 'a' && str[i] <= 'z' || str[i] >= 'A' && str[i] <= 'Z'))
str[i] = '_';
printf("%s\n", str);
return 0;
}
int isDigit(char c) {
return c > '0' && c <= '9';
}
char toUpperCase(char c) {
if (c >= 'a' && c <= 'z') return 'A' + (c - 'a');
if (c == '¸') return '¨';
return c;
}

99
21-22/22.c Normal file
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@ -0,0 +1,99 @@
#include "stdio.h"
#include "string.h"
#include "Windows.h"
int mystrlen(char[]), mystrlenpoint(char*);
int mystrcmp(char[], char[]), mystrcmppoint(char*, char*);
void mystrcpy(char*, char*);
void mystrcat(char*, char*);
void mystrcpyn(char*, char*, int);
int main() {
char str[100];
char str1[100];
int n;
printf("cpyn\n");
scanf_s(" %[^\n]", &str1, 100);
scanf_s("%d", &n);
mystrcpyn(&str, &str1, n);
printf("1 = %s, 2 = %s\n", str, str1);
printf("len\n");
scanf_s(" %[^\n]", &str, 100);
printf("len = %d\n", mystrlen(str));
printf("len pointer\n");
scanf_s(" %[^\n]", &str, 100);
printf("len pointer = %d\n", mystrlenpoint(&str));
printf("cmp\n");
scanf_s(" %[^\n]", &str, 100);
scanf_s(" %[^\n]", &str1, 100);
printf("str - str1 = %d\n", mystrcmp(str, str1));
printf("cmp pointer\n");
scanf_s(" %[^\n]", &str, 100);
scanf_s(" %[^\n]", &str1, 100);
printf("str - str1 = %d\n", mystrcmppoint(&str, &str1));
printf("cpy\n");
scanf_s(" %[^\n]", &str1, 100);
mystrcpy(str, str1);
printf("1 = %s, 2 = %s\n", str, str1);
printf("cat\n");
scanf_s(" %[^\n]", &str, 100);
scanf_s(" %[^\n]", &str1, 100);
mystrcat(str, str1);
printf("%s", str);
return 0;
}
int mystrlen(char c[]) {
int k = 0;
for (int i = 0; c[i] != '\0'; i++) k++;
return k;
}
int mystrlenpoint(char *c) {
char* p = c;
while (*p++);
return p - c - 1;
}
int mystrcmp(char f[], char s[]) {
int i;
for (i = 0; f[i] != '\0' && s[i] != "\0"; i++) {
if (f[i] - s[i] != 0) break;
}
return f[i] - s[i];
}
int mystrcmppoint(char *f, char *s) {
int i;
for (i = 0; f[i] != '\0' && s[i] != "\0"; i++) {
if (f[i] - s[i] != 0) break;
}
return f[i] - s[i];
}
void mystrcpy(char *f, char *s) {
while (*f++ = *s++);
}
void mystrcat(char* f, char* s) {
while (*f) *f++;
while (*f++ = *s++);
}
void mystrcpyn(char* f, char* s, int n) {
int i = 0;
for (i = 0; s[i] != '\0' && i < n; i++) {
f[i] = s[i];
}
f[i] = '\0';
}

2
21-22/desktop.ini Normal file
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[.ShellClassInfo]
IconResource=C:\Program Files\Google\Drive File Stream\100.0.2.0\GoogleDriveFS.exe,26

136
23-24/23-24.vcxproj Normal file
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@ -0,0 +1,136 @@
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<Platform>Win32</Platform>
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<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
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</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
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<PropertyGroup Label="Globals">
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<Keyword>Win32Proj</Keyword>
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@ -0,0 +1,25 @@
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<Filter Include="Файлы заголовков">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Файлы ресурсов">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="23.c">
<Filter>Исходные файлы</Filter>
</ClCompile>
<ClCompile Include="24.c">
<Filter>Исходные файлы</Filter>
</ClCompile>
</ItemGroup>
</Project>

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#include "stdio.h"
#include "Windows.h"
#define MAX_LEN 80
char s[MAX_LEN];
void Z1(), Z2(), Z4();
int main1() {
SetConsoleCP(1251);
SetConsoleOutputCP(1251);
Z1();
Z2();
Z4();
return 0;
}
void Z1() {
FILE* fin;
fopen_s(&fin, "D:\\university\\ÎÀÈÏ\\lab\\Temp\\23-24\\in1.txt", "rt");
if (fin == NULL) {
printf("Âõîäíîé ôàéë íå íàéäåí");
return;
}
FILE* fout;
fopen_s(&fout, "D:\\university\\ÎÀÈÏ\\lab\\Temp\\23-24\\out1.txt", "wt");
if (fout == NULL) {
printf("Âûõîäíîé ôàéë íå ñîçäàëñÿ");
return;
}
while (!feof(fin)) {
if (fgets(s, MAX_LEN, fin) != NULL) {
for (int i = 0; s[i] != '\0'; i++) {
if (s[i] == '\t') {
s[i] = '%';
}
}
fprintf(fout, "%s", s);
printf(">>%s<<\n", s);
}
}
fclose(fin);
fclose(fout);
}
char toUpperCase(char c) {
if (c >= 'a' && c <= 'z') return 'A' + (c - 'a');
//printf(" %d = %c ", c, c);
if (c >= 'à' && c <= 'ÿ') return 'À' + (c - 'à');
if (c == '¸') return '¨';
return c;
}
void Z2() {
FILE* fin;
fopen_s(&fin, "D:\\university\\ÎÀÈÏ\\lab\\Temp\\23-24\\in2.txt", "rt");
if (fin == NULL) {
printf("Âõîäíîé ôàéë íå íàéäåí");
return;
}
FILE* fout;
fopen_s(&fout, "D:\\university\\ÎÀÈÏ\\lab\\Temp\\23-24\\out2.txt", "wt");
if (fout == NULL) {
printf("Âûõîäíîé ôàéë íå ñîçäàëñÿ");
return;
}
while (!feof(fin)) {
if (fgets(s, MAX_LEN, fin) != NULL) {
for (int i = 0; s[i] != '\0'; i++) {
s[i] = toUpperCase(s[i]);
}
fprintf(fout, "%s", s);
printf(">>%s<<\n", s);
}
}
fclose(fin);
fclose(fout);
}
void Z4() {
FILE* fin;
fopen_s(&fin, "D:\\university\\ÎÀÈÏ\\lab\\Temp\\23-24\\in4.txt", "rt");
if (fin == NULL) {
printf("Âõîäíîé ôàéë íå íàéäåí");
return;
}
FILE* fout;
fopen_s(&fout, "D:\\university\\ÎÀÈÏ\\lab\\Temp\\23-24\\out4.txt", "wt");
if (fout == NULL) {
printf("Âûõîäíîé ôàéë íå ñîçäàëñÿ");
return;
}
while (!feof(fin)) {
if (fgets(s, MAX_LEN, fin) != NULL) {
for (int i = 0; s[i] != '\0'; i++) {
if (!((s[i] >= 'a' && s[i] <= 'z') || (s[i] >= 'A' && s[i] <= 'Z')))
s[i] = '_';
}
fprintf(fout, "%s", s);
printf(">>%s<<\n", s);
}
}
fclose(fin);
fclose(fout);
}

110
23-24/24.c Normal file
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@ -0,0 +1,110 @@
#include "stdio.h"
#include "Windows.h"
#define MAX_LEN 80
char s[MAX_LEN];
void Z1html(), Z2html();
int main() {
SetConsoleCP(1251);
SetConsoleOutputCP(1251);
Z1html();
Z2html();
return 0;
}
void Z1html() {
FILE* fin;
fopen_s(&fin, "D:\\university\\ÎÀÈÏ\\lab\\Temp\\23-24\\in1html.txt", "rt");
if (fin == NULL) {
printf("Âõîäíîé ôàéë íå íàéäåí");
return;
}
FILE* fout;
fopen_s(&fout, "D:\\university\\ÎÀÈÏ\\lab\\Temp\\23-24\\out1html.html", "wt");
if (fout == NULL) {
printf("Âûõîäíîé ôàéë íå ñîçäàëñÿ");
return;
}
fprintf(fout, "<!DOCTYPE html><html><head><meta http - equiv = \"Content-Type\" content = \"text/html; charset=utf-8\"/><title>HTML Document</title></head><body>");
while (!feof(fin)) {
if (fgets(s, MAX_LEN, fin) != NULL) {
fprintf(fout, "%s<br>", s);
}
}
fprintf(fout, "</body></html>");
fclose(fin);
fclose(fout);
}
void Z2html() {
FILE* fin;
fopen_s(&fin, "D:\\university\\ÎÀÈÏ\\lab\\Temp\\23-24\\in2html.txt", "rt");
if (fin == NULL) {
printf("Âõîäíîé ôàéë íå íàéäåí");
return;
}
FILE* fout;
fopen_s(&fout, "D:\\university\\ÎÀÈÏ\\lab\\Temp\\23-24\\out2html.html", "wt");
if (fout == NULL) {
printf("Âûõîäíîé ôàéë íå ñîçäàëñÿ");
return;
}
fprintf(fout, "<!DOCTYPE html><html><head><meta http - equiv = \"Content-Type\" content = \"text/html; charset=utf-8\"/><title>HTML Document</title></head><body>");
while (!feof(fin)) {
if (fgets(s, MAX_LEN, fin) != NULL) {
int bold = 0;
for (int i = 0; s[i] != '\0'; i++) {
if (s[i + 1] == '\0') break;
for (int j = i+1; s[j] != '\0'; j++) {
if (s[i] == s[j]) {
bold = 1;
break;
}
}
if (bold) break;
}
int italic = 1;
for (int i = 0; s[i] != '\0'; i++) {
if ((s[i] >= 'a' && s[i] <= 'z') || (s[i] >= 'à' && s[i] <= 'ÿ'))
{
italic = 0;
break;
}
}
if (bold && italic) {
fprintf(fout, "<i><b>%s</b></i><br>", s);
continue;
}
if (bold) {
fprintf(fout, "<b>%s</b><br>", s);
continue;
}
if (italic) {
fprintf(fout, "<i>%s</i><br>", s);
continue;
}
fprintf(fout, "%s<br>", s);
}
}
fprintf(fout, "</body></html>");
fclose(fin);
fclose(fout);
}

2
23-24/desktop.ini Normal file
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@ -0,0 +1,2 @@
[.ShellClassInfo]
IconResource=C:\Program Files\Google\Drive File Stream\100.0.2.0\GoogleDriveFS.exe,26

140
910/910.vcxproj Normal file
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@ -0,0 +1,140 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{123e7787-05e1-478d-9cb1-f08abc0ab429}</ProjectGuid>
<RootNamespace>My910</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>9-10</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="func.c" />
<ClCompile Include="lab.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="func.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

30
910/910.vcxproj.filters Normal file
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@ -0,0 +1,30 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Исходные файлы">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Файлы заголовков">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Файлы ресурсов">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="lab.c">
<Filter>Исходные файлы</Filter>
</ClCompile>
<ClCompile Include="func.c">
<Filter>Исходные файлы</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="func.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
</ItemGroup>
</Project>

2
910/desktop.ini Normal file
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[.ShellClassInfo]
IconResource=C:\Program Files\Google\Drive File Stream\100.0.2.0\GoogleDriveFS.exe,26

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910/func.c Normal file
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#include "func.h"
#ifdef Z1
void ot1do10(), ot10do1(), ot1_5odd(), ot1do100_10(), ot1000do100_100(), ot1000do0();
void Menu() {
int n;
do
{
printf("Âűáĺđčňĺ íóćíóţ âŕě îďĺđŕöčţ:\n");
printf("1) Âűâĺńňč ÷čńëŕ îň 1 äî 10\n");
printf("2) Âűâĺńňč ÷čńëŕ îň 10 äî 1\n");
printf("3) Âűâĺńňč 5 ďĺđâűé íĺ÷ĺňíűő ÷čńĺë ń 1\n");
printf("11) Âűâĺńňč 10 ÷čńĺë îň 10 äî 100\n");
printf("12) Âűâĺńňč 10 ÷čńĺë îň 1000 äî 100\n");
printf("20) Âűâĺńňč ÷čńĺëŕ îň 1000 äî 0 ń řŕăîě\n\n");
printf("99) Âűéňč čç ďđîăđŕěěű\n");
scanf_s("%d", &n);
switch (n)
{
case 1:
ot1do10();
break;
case 2:
ot10do1();
break;
case 3:
ot1_5odd();
break;
case 11:
ot1do100_10();
break;
case 12:
ot1000do100_100();
break;
case 20:
ot1000do0();
break;
}
} while (n != 99);
}
void twospace() {
printf("\n\n");
}
void ot1do10() {
int i = 1;
while (i <= 10) {
printf("%d ", i++);
}
twospace();
}
void ot10do1() {
int i = 10;
while (i >= 1) {
printf("%d ", i--);
}
twospace();
}
void ot1_5odd() {
int i = 0;
while (i <= 4) {
printf("%d ", 2 * i + 1);
i++;
}
twospace();
}
void ot1do100_10() {
int i = 1;
while (i <= 10) {
printf("%d ", i * 10);
i++;
}
twospace();
}
void ot1000do100_100() {
int i = 10;
while (i >= 1) {
printf("%d ", i * 100);
i--;
}
twospace();
}
void ot1000do0() {
int i = 1000;
int shag;
printf("ââĺäčňĺ řŕă:");
scanf_s("%d", &shag);
cycle:
printf("%d ", i);
i -= shag;
if (i > 0) goto cycle;
printf("%d", 0);
twospace();
}
#endif
#ifdef Z2
void pif(), MN(), triangle();
void Menu() {
int n;
do
{
printf("Âűáĺđčňĺ íóćíóţ âŕě îďĺđŕöčţ:\n");
printf("1) âűâĺńňč ňŕáëčöó ďčôŕăîđŕ\n");
printf("2) Âűâĺńňč ňŕáëčöó ń M ńňđîę č N ńňîëáöîâ\n");
printf("3) Âűâĺńňč ňđĺóăîëüíóţ ěŕňđčöó íĺďđŕâčëüíóţ\n\n");
printf("99) Âűéňč čç ďđîăđŕěěű\n");
scanf_s("%d", &n);
switch (n)
{
case 1:
pif();
break;
case 2:
MN();
break;
case 3:
triangle();
break;
}
} while (n != 99);
}
void MN() {
int M = 0, N = 0;
printf("ââĺäčňĺ M č N\n");
scanf_s("%d%d", &M, &N);
int i = 1;
while (i <= M) {
int j = 1;
while (j <= N) {
printf("%d%d ", i, j);
j++;
}
printf("\n\n");
i++;
}
}
void triangle() {
int i = 0;
do {
int j = 0;
while (j < i+1) {
printf("%d ", 5-j);
j++;
}
i++;
printf("\n");
} while (i < 5);
}
void pif() {
int i = 1;
while (i <= 10) {
int j = 1;
while (j <= 10) {
printf("%3d ", i * j);
j++;
}
printf("\n\n");
i++;
}
}
#endif

6
910/func.h Normal file
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#pragma once
#include <stdio.h>
#define Z2
void Menu();

13
910/lab.c Normal file
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#include <stdio.h>
#include <Windows.h>
#include "func.h"
int main() {
SetConsoleCP(1251);
SetConsoleOutputCP(1251);
Menu();
return 0;
}

2
Temp/19-20/desktop.ini Normal file
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[.ShellClassInfo]
IconResource=C:\Program Files\Google\Drive File Stream\100.0.2.0\GoogleDriveFS.exe,26

2
Temp/19-20/in1.txt Normal file
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@ -0,0 +1,2 @@
6
3 2 4 2 2 5

2
Temp/19-20/in2.txt Normal file
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@ -0,0 +1,2 @@
6
3 2 4 2 2 5

2
Temp/19-20/in3.txt Normal file
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@ -0,0 +1,2 @@
6
-10 -5 -1 2 6 25

2
Temp/19-20/in4.txt Normal file
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@ -0,0 +1,2 @@
8
10000 20000 35000 20000 50000 60000 18000 45000

2
Temp/23-24/desktop.ini Normal file
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@ -0,0 +1,2 @@
[.ShellClassInfo]
IconResource=C:\Program Files\Google\Drive File Stream\100.0.2.0\GoogleDriveFS.exe,26

1
Temp/23-24/in1.txt Normal file
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@ -0,0 +1 @@
asdasd assdasdasd asd

17
Temp/23-24/in1html.txt Normal file
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@ -0,0 +1,17 @@
asdasd assdasdasd asd
asd
asdasd
asdasd
asd
asdasd
asd

1
Temp/23-24/in2.txt Normal file
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@ -0,0 +1 @@
asdфывASD123fh

5
Temp/23-24/in2html.txt Normal file
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@ -0,0 +1,5 @@
aasd
ASD
AASD
aaaaaa
asdgasfgafsg

1
Temp/23-24/in4.txt Normal file
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@ -0,0 +1 @@
asd asd фывфвыа фыап 12312 2451 231235

1
Temp/23-24/out1.txt Normal file
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@ -0,0 +1 @@
asdasd%assdasdasd%%%asd

17
Temp/23-24/out1html.html Normal file
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@ -0,0 +1,17 @@
<!DOCTYPE html><html><head><meta http - equiv = "Content-Type" content = "text/html; charset=utf-8"/><title>HTML Document</title></head><body>asdasd assdasdasd asd
<br>asd
<br>asdasd
<br>asdasd
<br>
<br>
<br>asd
<br>
<br>
<br>
<br>
<br>
<br>asdasd
<br>
<br>
<br>
<br>asd<br></body></html>

1
Temp/23-24/out2.txt Normal file
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@ -0,0 +1 @@
ASDфывASD123FH

5
Temp/23-24/out2html.html Normal file
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@ -0,0 +1,5 @@
<!DOCTYPE html><html><head><meta http - equiv = "Content-Type" content = "text/html; charset=utf-8"/><title>HTML Document</title></head><body><b>aasd
</b><br><i>ASD
</i><br><i><b>AASD
</b></i><br><b>aaaaaa
</b><br><b>asdgasfgafsg</b><br></body></html>

1
Temp/23-24/out4.txt Normal file
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@ -0,0 +1 @@
asd_asd____________________________________________

2
Temp/desktop.ini Normal file
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@ -0,0 +1,2 @@
[.ShellClassInfo]
IconResource=C:\Program Files\Google\Drive File Stream\100.0.2.0\GoogleDriveFS.exe,26

BIN
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BIN
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3 3
1 2 3
4 5 6
7 8 9

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[.ShellClassInfo]
IconResource=C:\Program Files\Google\Drive File Stream\100.0.2.0\GoogleDriveFS.exe,26

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[.ShellClassInfo]
IconResource=C:\Program Files\Google\Drive File Stream\100.0.2.0\GoogleDriveFS.exe,26

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