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main ... lab3

Author SHA1 Message Date
Александр Чегодаев
160e1ae53b lab3 2023-12-14 00:48:20 +04:00
Александр Чегодаев
7b9c27b2b6 lab2 2023-12-14 00:21:22 +04:00
Александр Чегодаев
4a1039d391 lab1 2023-12-13 23:10:44 +04:00
Александр Чегодаев
b9edd805a8 lab1 2023-12-13 23:02:38 +04:00
29 changed files with 3562 additions and 76 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectCruiser.Drawnings;
namespace ProjectCruiser.MovementStrategy
{
public abstract class AbstractStrategy
{
private IMoveableObject? _moveableObject;
private Status _state = Status.NotInit;
protected int FieldWidth { get; private set; }
protected int FieldHeight { get; private set; }
public Status GetStatus() { return _state; }
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
protected bool MoveLeft() => MoveTo(DirectionType.Left);
protected bool MoveRight() => MoveTo(DirectionType.Right);
protected bool MoveUp() => MoveTo(DirectionType.Up);
protected bool MoveDown() => MoveTo(DirectionType.Down);
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
protected abstract void MoveToTarget();
protected abstract bool IsTargetDestinaion();
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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using ProjectCruiser.DrawningObjects;
using ProjectCruiser.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectCruiser
{
internal class CruiserGenericCollection<T, U>
where T : DrawningCruiser
where U : IMoveableObject
{
private readonly int _pictureWidth;
private readonly int _pictureHeight;
private readonly int _placeSizeWidth = 210;
private readonly int _placeSizeHeight = 100;
private readonly SetGeneric<T> _collection;
public CruiserGenericCollection(int picWidth, int picHeight)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = new SetGeneric<T>(width * height);
}
public static int? operator +(CruiserGenericCollection<T, U> collect, T? obj)
{
if (obj == null)
{
return -1;
}
return collect?._collection.Insert(obj);
}
public static bool operator -(CruiserGenericCollection<T, U> collect, int pos)
{
T? obj = collect._collection.Get(pos);
if (obj != null)
{
return collect._collection.Remove(pos);
}
return false;
}
public U? GetU(int pos)
{
return (U?)_collection.Get(pos)?.GetMoveableObject;
}
public Bitmap ShowCruiser()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawObjects(gr);
return bmp;
}
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
1; ++j)
{
g.DrawLine(pen, i * _placeSizeWidth, j *
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2 + 2, j *
_placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
private void DrawObjects(Graphics g)
{
int Ix = 3;
int Iy = 15;
for (int i = 0; i < _collection.Count - 1; i++)
{
_collection.Get(i)?.SetPosition(Ix, Iy);
_collection.Get(i)?.DrawTransport(g);
Ix += _placeSizeWidth;
if (Ix + _placeSizeHeight > _pictureWidth)
{
Ix = 0;
Iy = _placeSizeHeight;
}
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectCruiser.Drawnings
{
public enum DirectionType
{
Up = 1,
Down = 2,
Left = 3,
Right = 4
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectCruiser.Entities;
using ProjectCruiser.Drawnings;
using System.Drawing.Drawing2D;
using ProjectCruiser.MovementStrategy;
namespace ProjectCruiser.DrawningObjects
{
public class DrawningCruiser
{
public EntityCruiser? EntityCruiser { get; protected set; }
private int _pictureWidth;
private int _pictureHeight;
protected int _startPosX;
protected int _startPosY;
protected readonly int _carWidth = 145;
protected readonly int _carHeight = 45;
public DrawningCruiser(int speed, double weight, Color bodyColor, int
width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
EntityCruiser = new EntityCruiser(speed, weight, bodyColor);
}
protected DrawningCruiser(int speed, double weight, Color bodyColor, int
width, int height, int carWidth, int carHeight)
{
if (width <= _pictureWidth || height <= _pictureHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_carWidth = carWidth;
_carHeight = carHeight;
EntityCruiser = new EntityCruiser(speed, weight, bodyColor);
}
public void SetPosition(int x, int y)
{
if (x < 0 || y < 0 || x + _carWidth > _pictureWidth || y + _carHeight > _pictureHeight)
{
x = 10;
y = 10;
}
_startPosX = x;
_startPosY = y;
}
public IMoveableObject GetMoveableObject => new DrawningObjectCruiser(this);
protected int PictureWidth
{
get { return _pictureWidth; }
}
protected int PictureHeight
{
get { return _pictureHeight; }
}
public int GetPosX => _startPosX;
public int GetPosY => _startPosY;
public int GetWidth => _carWidth;
public int GetHeight => _carHeight;
public virtual bool CanMove(DirectionType direction)
{
if (EntityCruiser == null)
{
return false;
}
return direction switch
{
DirectionType.Left => _startPosX - EntityCruiser.Step > 0,
DirectionType.Up => _startPosY - EntityCruiser.Step > 7,
DirectionType.Right => _startPosX + EntityCruiser.Step + _carWidth <= _pictureWidth,
DirectionType.Down => _startPosY + EntityCruiser.Step + _carHeight <= _pictureHeight,
_ => false,
};
}
public virtual void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityCruiser == null)
{
return;
}
switch (direction)
{
case DirectionType.Left:
_startPosX -= (int)EntityCruiser.Step;
break;
case DirectionType.Up:
_startPosY -= (int)EntityCruiser.Step;
break;
case DirectionType.Right:
_startPosX += (int)EntityCruiser.Step;
break;
case DirectionType.Down:
_startPosY += (int)EntityCruiser.Step;
break;
}
}
public virtual void DrawTransport(Graphics g)
{
if (EntityCruiser == null)
{
return;
}
Pen pen = new(Color.Black);
Brush BodyColor = new SolidBrush(EntityCruiser.BodyColor);
GraphicsPath path1 = new GraphicsPath();
path1.AddLine(_startPosX + 100, _startPosY + 0, _startPosX + 0, _startPosY + 0);
path1.AddLine(_startPosX + 0, _startPosY + 50, _startPosX + 0, _startPosY + 0);
path1.AddLine(_startPosX + 0, _startPosY + 50, _startPosX + 100, _startPosY + 50);
path1.AddLine(_startPosX + 100, _startPosY + 50, _startPosX + 150, _startPosY + 25);
path1.AddLine(_startPosX + 100, _startPosY + 0, _startPosX + 150, _startPosY + 25);
g.FillPath(BodyColor, path1);
g.DrawPath(pen, path1);
Brush brBlack = new SolidBrush(Color.Black);
g.DrawRectangle(pen, _startPosX - 3, _startPosY + 7, 3, 15);
g.FillRectangle(brBlack, _startPosX - 3, _startPosY + 7, 3, 15);
g.DrawRectangle(pen, _startPosX - 3, _startPosY + 25, 3, 15);
g.FillRectangle(brBlack, _startPosX - 3, _startPosY + 25, 3, 15);
g.DrawRectangle(pen, _startPosX + 60, _startPosY + 12, 20, 25);
g.FillRectangle(brBlack, _startPosX + 60, _startPosY + 12, 20, 25);
g.DrawRectangle(pen, _startPosX + 30, _startPosY + 19, 30, 13);
g.FillRectangle(brBlack, _startPosX + 30, _startPosY + 19, 30, 13);
}
}
}

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using System;
using System.Collections.Generic;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectCruiser.Drawnings;
using ProjectCruiser.Entities;
namespace ProjectCruiser.DrawningObjects
{
public class DrawningCruiserDou : DrawningCruiser
{
public DrawningCruiserDou(int speed, double weight, Color bodyColor, Color
additionalColor, bool vert, bool rocket, int width, int height) :
base(speed, weight, bodyColor, width, height, 145, 45)
{
if (EntityCruiser != null)
{
EntityCruiser = new EntityCruiserDou(speed, weight, bodyColor,
additionalColor, vert, rocket);
}
}
public override void DrawTransport(Graphics g)
{
if (EntityCruiser is not EntityCruiserDou cruiserDou)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(cruiserDou.AdditionalColor);
Brush brBlack = new SolidBrush(Color.Black);
base.DrawTransport(g);
if (cruiserDou.Vert)
{
Brush brRed = new SolidBrush(Color.Red);
g.FillEllipse(additionalBrush, _startPosX + 95, _startPosY + 15, 20, 20);
g.DrawEllipse(pen, _startPosX + 95, _startPosY + 15, 20, 20);
}
if (cruiserDou.Rocket)
{
g.DrawEllipse(pen, _startPosX + 8, _startPosY + 3, 15, 12);
g.FillEllipse(additionalBrush, _startPosX + 8, _startPosY + 3, 15, 12);
g.DrawEllipse(pen, _startPosX + 8, _startPosY + 18, 15, 12);
g.FillEllipse(additionalBrush, _startPosX + 8, _startPosY + 18, 15, 12);
g.DrawEllipse(pen, _startPosX + 8, _startPosY + 33, 15, 12);
g.FillEllipse(additionalBrush, _startPosX + 8, _startPosY + 33, 15, 12);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectCruiser.Entities
{
public class EntityCruiser
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
public double Step => (double)Speed * 100 / Weight;
public EntityCruiser(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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using System;
namespace ProjectCruiser.Entities
{
public class EntityCruiserDou : EntityCruiser
{
public Color AdditionalColor { get; private set; }
public bool Vert { get; private set; }
public bool Rocket { get; private set; }
public EntityCruiserDou(int speed, double weight, Color bodyColor, Color additionalColor, bool vert, bool rocket)
: base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Vert = vert;
Rocket = rocket;
}
}
}

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namespace Cruiser
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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namespace Cruiser
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

187
Cruiser/Cruiser/FormCruiser.Designer.cs generated Normal file
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namespace ProjectCruiser
{
partial class FormCruiser
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormCruiser));
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
this.ButtonCreateCruiserBat = new System.Windows.Forms.Button();
this.ButtonCreateCruiser = new System.Windows.Forms.Button();
this.ButtonStep = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.pictureBoxCruiser = new System.Windows.Forms.PictureBox();
this.ButtonSelectCruiser = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCruiser)).BeginInit();
this.SuspendLayout();
//
// comboBoxStrategy
//
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxStrategy.FormattingEnabled = true;
this.comboBoxStrategy.Items.AddRange(new object[] {
"MoveToCenter",
"MoveToBorder",
"-"});
this.comboBoxStrategy.Location = new System.Drawing.Point(667, 12);
this.comboBoxStrategy.Name = "comboBoxStrategy";
this.comboBoxStrategy.Size = new System.Drawing.Size(121, 23);
this.comboBoxStrategy.TabIndex = 0;
//
// ButtonCreateCruiserBat
//
this.ButtonCreateCruiserBat.Location = new System.Drawing.Point(19, 386);
this.ButtonCreateCruiserBat.Name = "ButtonCreateCruiserBat";
this.ButtonCreateCruiserBat.Size = new System.Drawing.Size(160, 57);
this.ButtonCreateCruiserBat.TabIndex = 1;
this.ButtonCreateCruiserBat.Text = "Создать крейсер с ракетными шахтами и площадкой под вертолет";
this.ButtonCreateCruiserBat.UseVisualStyleBackColor = true;
this.ButtonCreateCruiserBat.Click += new System.EventHandler(this.ButtonCreateCruiserBat_Click);
//
// ButtonCreateCruiser
//
this.ButtonCreateCruiser.Location = new System.Drawing.Point(185, 386);
this.ButtonCreateCruiser.Name = "ButtonCreateCruiser";
this.ButtonCreateCruiser.Size = new System.Drawing.Size(160, 57);
this.ButtonCreateCruiser.TabIndex = 2;
this.ButtonCreateCruiser.Text = "Создать крейсер";
this.ButtonCreateCruiser.UseVisualStyleBackColor = true;
this.ButtonCreateCruiser.Click += new System.EventHandler(this.ButtonCreateCruiser_Click);
//
// ButtonStep
//
this.ButtonStep.Location = new System.Drawing.Point(713, 50);
this.ButtonStep.Name = "ButtonStep";
this.ButtonStep.Size = new System.Drawing.Size(75, 23);
this.ButtonStep.TabIndex = 3;
this.ButtonStep.Text = "Шаг";
this.ButtonStep.UseVisualStyleBackColor = true;
this.ButtonStep.Click += new System.EventHandler(this.ButtonStep_Click);
//
// buttonUp
//
this.buttonUp.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonUp.BackgroundImage")));
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonUp.Location = new System.Drawing.Point(678, 352);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(44, 38);
this.buttonUp.TabIndex = 4;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
this.buttonDown.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonDown.BackgroundImage")));
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonDown.Location = new System.Drawing.Point(678, 395);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(44, 38);
this.buttonDown.TabIndex = 5;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonLeft.BackgroundImage")));
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonLeft.Location = new System.Drawing.Point(629, 395);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(44, 38);
this.buttonLeft.TabIndex = 6;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
this.buttonRight.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonRight.BackgroundImage")));
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonRight.Location = new System.Drawing.Point(727, 395);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(44, 38);
this.buttonRight.TabIndex = 7;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// pictureBoxCruiser
//
this.pictureBoxCruiser.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxCruiser.Location = new System.Drawing.Point(0, 0);
this.pictureBoxCruiser.Name = "pictureBoxCruiser";
this.pictureBoxCruiser.Size = new System.Drawing.Size(800, 450);
this.pictureBoxCruiser.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxCruiser.TabIndex = 8;
this.pictureBoxCruiser.TabStop = false;
//
// ButtonSelectCruiser
//
this.ButtonSelectCruiser.Location = new System.Drawing.Point(351, 386);
this.ButtonSelectCruiser.Name = "ButtonSelectCruiser";
this.ButtonSelectCruiser.Size = new System.Drawing.Size(160, 57);
this.ButtonSelectCruiser.TabIndex = 9;
this.ButtonSelectCruiser.Text = "Выбор";
this.ButtonSelectCruiser.UseVisualStyleBackColor = true;
this.ButtonSelectCruiser.Click += new System.EventHandler(this.ButtonSelectCruiser_Click);
//
// FormCruiser
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.ButtonSelectCruiser);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.ButtonStep);
this.Controls.Add(this.ButtonCreateCruiser);
this.Controls.Add(this.ButtonCreateCruiserBat);
this.Controls.Add(this.comboBoxStrategy);
this.Controls.Add(this.pictureBoxCruiser);
this.Name = "FormCruiser";
this.Text = "FormCruiser";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCruiser)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private ComboBox comboBoxStrategy;
private Button ButtonCreateCruiserBat;
private Button ButtonCreateCruiser;
private Button ButtonStep;
private Button buttonUp;
private Button buttonDown;
private Button buttonLeft;
private Button buttonRight;
private PictureBox pictureBoxCruiser;
private Button ButtonSelectCruiser;
}
}

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using ProjectCruiser.DrawningObjects;
using ProjectCruiser.Drawnings;
using ProjectCruiser.MovementStrategy;
namespace ProjectCruiser
{
public partial class FormCruiser : Form
{
private DrawningCruiser? _drawningCruiser;
private AbstractStrategy? _abstractStrategy;
public DrawningCruiser? SelectedCruiser { get; private set; }
public FormCruiser()
{
InitializeComponent();
_abstractStrategy = null;
SelectedCruiser = null;
}
private void Draw()
{
if (_drawningCruiser == null)
{
return;
}
Bitmap bmp = new(pictureBoxCruiser.Width,
pictureBoxCruiser.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningCruiser.DrawTransport(gr);
pictureBoxCruiser.Image = bmp;
}
private void ButtonCreateCruiserBat_Click(object sender, EventArgs e)
{
Random random = new();
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog_dop = new();
if (dialog_dop.ShowDialog() == DialogResult.OK)
{
dopColor = dialog_dop.Color;
}
_drawningCruiser = new DrawningCruiserDou(random.Next(100, 300),
random.Next(1000, 3000),
color,
dopColor,
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
pictureBoxCruiser.Width, pictureBoxCruiser.Height);
_drawningCruiser.SetPosition(random.Next(10, 100), random.Next(10,100));
Draw();
}
private void ButtonCreateCruiser_Click(object sender, EventArgs e)
{
Random random = new();
Color color = Color.FromArgb(random.Next(0, 256),
random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
_drawningCruiser = new DrawningCruiser(random.Next(100, 300),
random.Next(1000, 3000),
color,
pictureBoxCruiser.Width, pictureBoxCruiser.Height);
_drawningCruiser.SetPosition(random.Next(10, 100), random.Next(10,100));
Draw();
}
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningCruiser == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_drawningCruiser.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
_drawningCruiser.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
_drawningCruiser.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
_drawningCruiser.MoveTransport(DirectionType.Right);
break;
}
Draw();
}
private void ButtonStep_Click(object sender, EventArgs e)
{
if (_drawningCruiser == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new
DrawningObjectCruiser(_drawningCruiser), pictureBoxCruiser.Width,
pictureBoxCruiser.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy != null)
{
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
}
private void ButtonSelectCruiser_Click(object sender, EventArgs e)
{
SelectedCruiser = _drawningCruiser;
DialogResult = DialogResult.OK;
}
}
}

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@ -0,0 +1,126 @@
namespace ProjectCruiser
{
partial class FormCruiserCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBox1 = new GroupBox();
maskedTextBoxNumber = new MaskedTextBox();
ButtonRefreshCollection = new Button();
ButtonRemoveCruiser = new Button();
buttonAddCruiser = new Button();
pictureBoxCollection = new PictureBox();
groupBox1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).BeginInit();
SuspendLayout();
//
// groupBox1
//
groupBox1.Controls.Add(maskedTextBoxNumber);
groupBox1.Controls.Add(ButtonRefreshCollection);
groupBox1.Controls.Add(ButtonRemoveCruiser);
groupBox1.Controls.Add(buttonAddCruiser);
groupBox1.Location = new Point(844, 12);
groupBox1.Name = "groupBox1";
groupBox1.Size = new Size(196, 319);
groupBox1.TabIndex = 0;
groupBox1.TabStop = false;
groupBox1.Text = "Инструменты";
//
// maskedTextBoxNumber
//
maskedTextBoxNumber.Font = new Font("Lucida Sans Unicode", 9F, FontStyle.Regular, GraphicsUnit.Point);
maskedTextBoxNumber.Location = new Point(29, 78);
maskedTextBoxNumber.Mask = "00";
maskedTextBoxNumber.Name = "maskedTextBoxNumber";
maskedTextBoxNumber.Size = new Size(130, 26);
maskedTextBoxNumber.TabIndex = 3;
//
// ButtonRefreshCollection
//
ButtonRefreshCollection.Location = new Point(6, 195);
ButtonRefreshCollection.Name = "ButtonRefreshCollection";
ButtonRefreshCollection.Size = new Size(184, 33);
ButtonRefreshCollection.TabIndex = 2;
ButtonRefreshCollection.Text = "Обовить коллекцию";
ButtonRefreshCollection.UseVisualStyleBackColor = true;
ButtonRefreshCollection.Click += ButtonRefreshCollection_Click;
//
// ButtonRemoveCruiser
//
ButtonRemoveCruiser.Location = new Point(6, 136);
ButtonRemoveCruiser.Name = "ButtonRemoveCruiser";
ButtonRemoveCruiser.Size = new Size(184, 33);
ButtonRemoveCruiser.TabIndex = 1;
ButtonRemoveCruiser.Text = "Удалить Крейсер";
ButtonRemoveCruiser.UseVisualStyleBackColor = true;
ButtonRemoveCruiser.Click += ButtonRemoveCruiser_Click;
//
// buttonAddCruiser
//
buttonAddCruiser.Location = new Point(6, 22);
buttonAddCruiser.Name = "buttonAddCruiser";
buttonAddCruiser.Size = new Size(184, 33);
buttonAddCruiser.TabIndex = 0;
buttonAddCruiser.Text = "Добавить Крейсер";
buttonAddCruiser.UseVisualStyleBackColor = true;
buttonAddCruiser.Click += buttonAddCruiser_Click;
//
// pictureBoxCollection
//
pictureBoxCollection.Location = new Point(0, -1);
pictureBoxCollection.Name = "pictureBoxCollection";
pictureBoxCollection.Size = new Size(838, 432);
pictureBoxCollection.SizeMode = PictureBoxSizeMode.Zoom;
pictureBoxCollection.TabIndex = 1;
pictureBoxCollection.TabStop = false;
//
// FormCruiserCollection
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1062, 489);
Controls.Add(pictureBoxCollection);
Controls.Add(groupBox1);
Name = "FormCruiserCollection";
Text = "FormCruiserCollection";
groupBox1.ResumeLayout(false);
groupBox1.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).EndInit();
ResumeLayout(false);
}
#endregion
private GroupBox groupBox1;
private MaskedTextBox maskedTextBoxNumber;
private Button ButtonRefreshCollection;
private Button ButtonRemoveCruiser;
private Button buttonAddCruiser;
private PictureBox pictureBoxCollection;
}
}

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@ -0,0 +1,65 @@
using ProjectCruiser.DrawningObjects;
using ProjectCruiser.MovementStrategy;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ProjectCruiser
{
public partial class FormCruiserCollection : Form
{
private readonly CruiserGenericCollection<DrawningCruiser, DrawningObjectCruiser> _cruiser;
public FormCruiserCollection()
{
InitializeComponent();
_cruiser = new CruiserGenericCollection<DrawningCruiser, DrawningObjectCruiser>(pictureBoxCollection.Width, pictureBoxCollection.Height);
}
private void buttonAddCruiser_Click(object sender, EventArgs e)
{
FormCruiser form = new();
if (form.ShowDialog() == DialogResult.OK)
{
if (_cruiser + form.SelectedCruiser > -1)
{
MessageBox.Show("Объект добавлен");
pictureBoxCollection.Image = _cruiser.ShowCruiser();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
}
private void ButtonRemoveCruiser_Click(object sender, EventArgs e)
{
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
if (_cruiser - pos != null)
{
MessageBox.Show("Объект удален");
pictureBoxCollection.Image = _cruiser.ShowCruiser();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
private void ButtonRefreshCollection_Click(object sender, EventArgs e)
{
pictureBoxCollection.Image = _cruiser.ShowCruiser();
}
}
}

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@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<root> <root>
<!-- <!--
Microsoft ResX Schema Microsoft ResX Schema
Version 2.0 Version 2.0
The primary goals of this format is to allow a simple XML format The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes various data types are done through the TypeConverter classes
associated with the data types. associated with the data types.
Example: Example:
... ado.net/XML headers & schema ... ... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader> <resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader> <resheader name="version">2.0</resheader>
@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment> <comment>This is a comment</comment>
</data> </data>
There are any number of "resheader" rows that contain simple There are any number of "resheader" rows that contain simple
name/value pairs. name/value pairs.
Each data row contains a name, and value. The row also contains a Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture. text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the Classes that don't support this are serialized and stored with the
mimetype set. mimetype set.
The mimetype is used for serialized objects, and tells the The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly: extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below. read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64 mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64 mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64 mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter : using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
--> -->

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@ -0,0 +1,26 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectCruiser.Drawnings;
namespace ProjectCruiser.MovementStrategy
{
public interface IMoveableObject
{
ObjectParameters? GetObjectPosition { get; }
int GetStep { get; }
bool CheckCanMove(DirectionType direction);
void MoveObject(DirectionType direction);
void SetPosition(int x, int y);
void Draw(Graphics g);
}
}

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@ -0,0 +1,54 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectCruiser.DrawningObjects;
using ProjectCruiser.Drawnings;
namespace ProjectCruiser.MovementStrategy
{
public class DrawningObjectCruiser : IMoveableObject
{
private readonly DrawningCruiser? _drawningCruiser = null;
public DrawningObjectCruiser(DrawningCruiser drawningCruiser)
{
_drawningCruiser = drawningCruiser;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningCruiser == null || _drawningCruiser.EntityCruiser ==
null)
{
return null;
}
return new ObjectParameters(_drawningCruiser.GetPosX,
_drawningCruiser.GetPosY, _drawningCruiser.GetWidth, _drawningCruiser.GetHeight);
}
}
public int GetStep => (int)(_drawningCruiser?.EntityCruiser?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>
_drawningCruiser?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>
_drawningCruiser?.MoveTransport(direction);
public void SetPosition(int x, int y)
{
if (_drawningCruiser != null)
{
_drawningCruiser.SetPosition(x, y);
}
}
public void Draw(Graphics g)
{
if (_drawningCruiser != null)
{
_drawningCruiser.DrawTransport(g);
}
}
}
}

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@ -0,0 +1,44 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectCruiser.MovementStrategy
{
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth &&
objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
MoveRight();
}
var diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
MoveDown();
}
}
}
}

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@ -0,0 +1,63 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectCruiser.MovementStrategy
{
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffX) > GetStep() || Math.Abs(diffY) > GetStep())
{
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}
}

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@ -0,0 +1,36 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectCruiser.MovementStrategy
{
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
public int LeftBorder => _x;
public int TopBorder => _y;
public int RightBorder => _x + _width;
public int DownBorder => _y + _height;
public int ObjectMiddleHorizontal => _x + _width / 2;
public int ObjectMiddleVertical => _y + _height / 2;
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -1,4 +1,4 @@
namespace Cruiser namespace ProjectCruiser
{ {
internal static class Program internal static class Program
{ {
@ -11,7 +11,7 @@ namespace Cruiser
// To customize application configuration such as set high DPI settings or default font, // To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration. // see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize(); ApplicationConfiguration.Initialize();
Application.Run(new Form1()); Application.Run(new FormCruiserCollection());
} }
} }
} }

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@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectCruiser.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectCruiser.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap вверх {
get {
object obj = ResourceManager.GetObject("вверх", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap влево {
get {
object obj = ResourceManager.GetObject("влево", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap вниз {
get {
object obj = ResourceManager.GetObject("вниз", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap вправо {
get {
object obj = ResourceManager.GetObject("вправо", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="вверх" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\вверх.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="влево" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\влево.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="вниз" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\вниз.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="вправо" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\вправо.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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@ -0,0 +1,76 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectCruiser
{
internal class SetGeneric<T>
where T : class
{
private readonly T?[] _places;
public int Count => _places.Length;
public SetGeneric(int count)
{
_places = new T?[count];
}
public int Insert(T cruiser)
{
return Insert(cruiser, 0);
}
public int Insert(T cruiser, int position)
{
if (position < 0 && position > Count)
{
return -1;
}
if (_places[position] != null)
{
int d = 0;
for (int j = 1; j < Count - position; j++)
{
if (_places[position + j] == null)
{
d = position + j;
break;
}
}
if (d == 0)
{
return -1;
}
for (int j = d; j > position; j--)
{
_places[j] = _places[j - 1];
}
}
_places[position] = cruiser;
return position;
}
public bool Remove(int position)
{
if (position < 0 || position >= _places.Length)
{
return false;
}
_places[position] = null;
return true;
}
public T? Get(int position)
{
if (position < 0 || position >= _places.Length)
{
return null;
}
return _places[position];
}
}
}

15
Cruiser/Cruiser/Status.cs Normal file
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@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectCruiser.MovementStrategy
{
public enum Status
{
NotInit,
InProgress,
Finish
}
}