Compare commits
3 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
7b9c27b2b6 | ||
|
4a1039d391 | ||
|
b9edd805a8 |
88
Cruiser/Cruiser/AbstractStrategy.cs
Normal file
88
Cruiser/Cruiser/AbstractStrategy.cs
Normal file
@ -0,0 +1,88 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using ProjectCruiser.Drawnings;
|
||||
namespace ProjectCruiser.MovementStrategy
|
||||
{
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
private Status _state = Status.NotInit;
|
||||
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
public Status GetStatus() { return _state; }
|
||||
|
||||
public void SetData(IMoveableObject moveableObject, int width, int
|
||||
height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = Status.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = Status.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = Status.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||
|
||||
protected bool MoveRight() => MoveTo(DirectionType.Right);
|
||||
|
||||
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||
|
||||
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||
|
||||
protected ObjectParameters? GetObjectParameters =>
|
||||
_moveableObject?.GetObjectPosition;
|
||||
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
|
||||
private bool MoveTo(DirectionType directionType)
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||
{
|
||||
_moveableObject.MoveObject(directionType);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
20
Cruiser/Cruiser/DirectionType.cs
Normal file
20
Cruiser/Cruiser/DirectionType.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectCruiser.Drawnings
|
||||
{
|
||||
|
||||
public enum DirectionType
|
||||
{
|
||||
Up = 1,
|
||||
|
||||
Down = 2,
|
||||
|
||||
Left = 3,
|
||||
|
||||
Right = 4
|
||||
}
|
||||
}
|
155
Cruiser/Cruiser/DrawningCruiser.cs
Normal file
155
Cruiser/Cruiser/DrawningCruiser.cs
Normal file
@ -0,0 +1,155 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using ProjectCruiser.Entities;
|
||||
using ProjectCruiser.Drawnings;
|
||||
using System.Drawing.Drawing2D;
|
||||
|
||||
namespace ProjectCruiser.DrawningObjects
|
||||
{
|
||||
public class DrawningCruiser
|
||||
{
|
||||
public EntityCruiser? EntityCruiser { get; protected set; }
|
||||
|
||||
private int _pictureWidth;
|
||||
|
||||
private int _pictureHeight;
|
||||
|
||||
protected int _startPosX;
|
||||
|
||||
protected int _startPosY;
|
||||
|
||||
protected readonly int _cruiserWidth = 145;
|
||||
|
||||
protected readonly int _cruiserHeight = 45;
|
||||
|
||||
public DrawningCruiser(int speed, double weight, Color bodyColor, int
|
||||
width, int height)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
EntityCruiser = new EntityCruiser(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
protected DrawningCruiser(int speed, double weight, Color bodyColor, int
|
||||
width, int height, int cruiserWidth, int cruiserHeight)
|
||||
{
|
||||
if (width <= _pictureWidth || height <= _pictureHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_cruiserWidth = cruiserWidth;
|
||||
_cruiserHeight = cruiserHeight;
|
||||
EntityCruiser = new EntityCruiser(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (x < 0 || y < 0 || x + _cruiserWidth > _pictureWidth || y + _cruiserHeight > _pictureHeight)
|
||||
{
|
||||
x = 10;
|
||||
y = 10;
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
|
||||
protected int PictureWidth
|
||||
{
|
||||
get { return _pictureWidth; }
|
||||
}
|
||||
|
||||
protected int PictureHeight
|
||||
{
|
||||
get { return _pictureHeight; }
|
||||
}
|
||||
|
||||
public int GetPosX => _startPosX;
|
||||
|
||||
public int GetPosY => _startPosY;
|
||||
|
||||
public int GetWidth => _cruiserWidth;
|
||||
|
||||
public int GetHeight => _cruiserHeight;
|
||||
|
||||
public virtual bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityCruiser == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
DirectionType.Left => _startPosX - EntityCruiser.Step > 0,
|
||||
|
||||
DirectionType.Up => _startPosY - EntityCruiser.Step > 7,
|
||||
|
||||
DirectionType.Right => _startPosX + EntityCruiser.Step + _cruiserWidth <= _pictureWidth,
|
||||
|
||||
DirectionType.Down => _startPosY + EntityCruiser.Step + _cruiserHeight <= _pictureHeight,
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
|
||||
public virtual void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityCruiser == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
case DirectionType.Left:
|
||||
_startPosX -= (int)EntityCruiser.Step;
|
||||
break;
|
||||
case DirectionType.Up:
|
||||
_startPosY -= (int)EntityCruiser.Step;
|
||||
break;
|
||||
case DirectionType.Right:
|
||||
_startPosX += (int)EntityCruiser.Step;
|
||||
break;
|
||||
case DirectionType.Down:
|
||||
_startPosY += (int)EntityCruiser.Step;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityCruiser == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Brush BodyColor = new SolidBrush(EntityCruiser.BodyColor);
|
||||
|
||||
GraphicsPath path1 = new GraphicsPath();
|
||||
path1.AddLine(_startPosX + 100, _startPosY + 0, _startPosX + 0, _startPosY + 0);
|
||||
path1.AddLine(_startPosX + 0, _startPosY + 50, _startPosX + 0, _startPosY + 0);
|
||||
path1.AddLine(_startPosX + 0, _startPosY + 50, _startPosX + 100, _startPosY + 50);
|
||||
path1.AddLine(_startPosX + 100, _startPosY + 50, _startPosX + 150, _startPosY + 25);
|
||||
path1.AddLine(_startPosX + 100, _startPosY + 0, _startPosX + 150, _startPosY + 25);
|
||||
|
||||
g.FillPath(BodyColor, path1);
|
||||
g.DrawPath(pen, path1);
|
||||
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX - 3, _startPosY + 7, 3, 15);
|
||||
g.FillRectangle(brBlack, _startPosX - 3, _startPosY + 7, 3, 15);
|
||||
g.DrawRectangle(pen, _startPosX - 3, _startPosY + 25, 3, 15);
|
||||
g.FillRectangle(brBlack, _startPosX - 3, _startPosY + 25, 3, 15);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX + 60, _startPosY + 12, 20, 25);
|
||||
g.FillRectangle(brBlack, _startPosX + 60, _startPosY + 12, 20, 25);
|
||||
g.DrawRectangle(pen, _startPosX + 30, _startPosY + 19, 30, 13);
|
||||
g.FillRectangle(brBlack, _startPosX + 30, _startPosY + 19, 30, 13);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
59
Cruiser/Cruiser/DrawningCruiserDou.cs
Normal file
59
Cruiser/Cruiser/DrawningCruiserDou.cs
Normal file
@ -0,0 +1,59 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using ProjectCruiser.Drawnings;
|
||||
using ProjectCruiser.Entities;
|
||||
namespace ProjectCruiser.DrawningObjects
|
||||
{
|
||||
public class DrawningCruiserDou : DrawningCruiser
|
||||
{
|
||||
public DrawningCruiserDou(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool vert, bool rocket, int width, int height) :
|
||||
base(speed, weight, bodyColor, width, height, 145, 45)
|
||||
{
|
||||
if (EntityCruiser != null)
|
||||
{
|
||||
EntityCruiser = new EntityCruiserDou(speed, weight, bodyColor,
|
||||
additionalColor, vert, rocket);
|
||||
}
|
||||
}
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityCruiser is not EntityCruiserDou cruiserWith)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
|
||||
Brush additionalBrush = new SolidBrush(cruiserWith.AdditionalColor);
|
||||
Brush BodyColor = new SolidBrush(EntityCruiser.BodyColor);
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
|
||||
base.DrawTransport(g);
|
||||
|
||||
if (cruiserWith.Vert)
|
||||
{
|
||||
Brush brRed = new SolidBrush(Color.Red);
|
||||
g.FillEllipse(brRed, _startPosX + 95, _startPosY + 15, 20, 20);
|
||||
g.DrawEllipse(pen, _startPosX + 95, _startPosY + 15, 20, 20);
|
||||
}
|
||||
|
||||
if (cruiserWith.Rocket)
|
||||
{
|
||||
g.DrawEllipse(pen, _startPosX + 8, _startPosY + 3, 15, 12);
|
||||
g.FillEllipse(brBlack, _startPosX + 8, _startPosY + 3, 15, 12);
|
||||
g.DrawEllipse(pen, _startPosX + 8, _startPosY + 18, 15, 12);
|
||||
g.FillEllipse(brBlack, _startPosX + 8, _startPosY + 18, 15, 12);
|
||||
g.DrawEllipse(pen, _startPosX + 8, _startPosY + 33, 15, 12);
|
||||
g.FillEllipse(brBlack, _startPosX + 8, _startPosY + 33, 15, 12);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
27
Cruiser/Cruiser/EntityCruiser.cs
Normal file
27
Cruiser/Cruiser/EntityCruiser.cs
Normal file
@ -0,0 +1,27 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectCruiser.Entities
|
||||
{
|
||||
public class EntityCruiser
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
|
||||
public double Weight { get; private set; }
|
||||
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
|
||||
public EntityCruiser(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
21
Cruiser/Cruiser/EntityCruiserDou.cs
Normal file
21
Cruiser/Cruiser/EntityCruiserDou.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System;
|
||||
|
||||
namespace ProjectCruiser.Entities
|
||||
{
|
||||
public class EntityCruiserDou : EntityCruiser
|
||||
{
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
public bool Vert { get; private set; }
|
||||
|
||||
public bool Rocket { get; private set; }
|
||||
|
||||
public EntityCruiserDou(int speed, double weight, Color bodyColor, Color additionalColor, bool vert, bool rocket)
|
||||
: base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
Vert = vert;
|
||||
Rocket = rocket;
|
||||
}
|
||||
}
|
||||
}
|
39
Cruiser/Cruiser/Form1.Designer.cs
generated
39
Cruiser/Cruiser/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
||||
namespace Cruiser
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace Cruiser
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
174
Cruiser/Cruiser/FormCruiser.Designer.cs
generated
Normal file
174
Cruiser/Cruiser/FormCruiser.Designer.cs
generated
Normal file
@ -0,0 +1,174 @@
|
||||
namespace ProjectCruiser
|
||||
{
|
||||
partial class FormCruiser
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormCruiser));
|
||||
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
|
||||
this.ButtonCreateCruiserBat = new System.Windows.Forms.Button();
|
||||
this.ButtonCreateCruiser = new System.Windows.Forms.Button();
|
||||
this.ButtonStep = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.pictureBoxCruiser = new System.Windows.Forms.PictureBox();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCruiser)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxStrategy.FormattingEnabled = true;
|
||||
this.comboBoxStrategy.Items.AddRange(new object[] {
|
||||
"MoveToCenter",
|
||||
"MoveToBorder",
|
||||
"-"});
|
||||
this.comboBoxStrategy.Location = new System.Drawing.Point(667, 12);
|
||||
this.comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
this.comboBoxStrategy.Size = new System.Drawing.Size(121, 23);
|
||||
this.comboBoxStrategy.TabIndex = 0;
|
||||
//
|
||||
// ButtonCreateCruiserBat
|
||||
//
|
||||
this.ButtonCreateCruiserBat.Location = new System.Drawing.Point(19, 386);
|
||||
this.ButtonCreateCruiserBat.Name = "ButtonCreateCruiserBat";
|
||||
this.ButtonCreateCruiserBat.Size = new System.Drawing.Size(160, 57);
|
||||
this.ButtonCreateCruiserBat.TabIndex = 1;
|
||||
this.ButtonCreateCruiserBat.Text = "Создать крейсер с ракетными шахтами и площадкой под вертолет";
|
||||
this.ButtonCreateCruiserBat.UseVisualStyleBackColor = true;
|
||||
this.ButtonCreateCruiserBat.Click += new System.EventHandler(this.ButtonCreateUstaBat_Click);
|
||||
//
|
||||
// ButtonCreateCruiser
|
||||
//
|
||||
this.ButtonCreateCruiser.Location = new System.Drawing.Point(185, 386);
|
||||
this.ButtonCreateCruiser.Name = "ButtonCreateCruiser";
|
||||
this.ButtonCreateCruiser.Size = new System.Drawing.Size(157, 55);
|
||||
this.ButtonCreateCruiser.TabIndex = 2;
|
||||
this.ButtonCreateCruiser.Text = "Создать крейсер";
|
||||
this.ButtonCreateCruiser.UseVisualStyleBackColor = true;
|
||||
this.ButtonCreateCruiser.Click += new System.EventHandler(this.ButtonCreateUsta_Click);
|
||||
//
|
||||
// ButtonStep
|
||||
//
|
||||
this.ButtonStep.Location = new System.Drawing.Point(713, 50);
|
||||
this.ButtonStep.Name = "ButtonStep";
|
||||
this.ButtonStep.Size = new System.Drawing.Size(75, 23);
|
||||
this.ButtonStep.TabIndex = 3;
|
||||
this.ButtonStep.Text = "Шаг";
|
||||
this.ButtonStep.UseVisualStyleBackColor = true;
|
||||
this.ButtonStep.Click += new System.EventHandler(this.ButtonStep_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonUp.BackgroundImage")));
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonUp.Location = new System.Drawing.Point(678, 352);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(44, 38);
|
||||
this.buttonUp.TabIndex = 4;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonDown.BackgroundImage")));
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonDown.Location = new System.Drawing.Point(678, 395);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(44, 38);
|
||||
this.buttonDown.TabIndex = 5;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonLeft.BackgroundImage")));
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(629, 395);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(44, 38);
|
||||
this.buttonLeft.TabIndex = 6;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonRight.BackgroundImage")));
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonRight.Location = new System.Drawing.Point(727, 395);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(44, 38);
|
||||
this.buttonRight.TabIndex = 7;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// pictureBoxCruiser
|
||||
//
|
||||
this.pictureBoxCruiser.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxCruiser.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxCruiser.Name = "pictureBoxCruiser";
|
||||
this.pictureBoxCruiser.Size = new System.Drawing.Size(800, 450);
|
||||
this.pictureBoxCruiser.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBoxCruiser.TabIndex = 8;
|
||||
this.pictureBoxCruiser.TabStop = false;
|
||||
//
|
||||
// FormCruiser
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.ButtonStep);
|
||||
this.Controls.Add(this.ButtonCreateCruiser);
|
||||
this.Controls.Add(this.ButtonCreateCruiserBat);
|
||||
this.Controls.Add(this.comboBoxStrategy);
|
||||
this.Controls.Add(this.pictureBoxCruiser);
|
||||
this.Name = "FormCruiser";
|
||||
this.Text = "FormCruiser";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCruiser)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button ButtonCreateCruiserBat;
|
||||
private Button ButtonCreateCruiser;
|
||||
private Button ButtonStep;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private PictureBox pictureBoxCruiser;
|
||||
}
|
||||
}
|
123
Cruiser/Cruiser/FormCruiser.cs
Normal file
123
Cruiser/Cruiser/FormCruiser.cs
Normal file
@ -0,0 +1,123 @@
|
||||
using ProjectCruiser.DrawningObjects;
|
||||
using ProjectCruiser.Drawnings;
|
||||
using ProjectCruiser.MovementStrategy;
|
||||
|
||||
namespace ProjectCruiser
|
||||
{
|
||||
public partial class FormCruiser : Form
|
||||
{
|
||||
private DrawningCruiser? _drawningCruiser;
|
||||
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
|
||||
public FormCruiser()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningCruiser == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxCruiser.Width,
|
||||
pictureBoxCruiser.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningCruiser.DrawTransport(gr);
|
||||
pictureBoxCruiser.Image = bmp;
|
||||
}
|
||||
|
||||
private void ButtonCreateUstaBat_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningCruiser = new DrawningCruiserDou(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxCruiser.Width, pictureBoxCruiser.Height);
|
||||
_drawningCruiser.SetPosition(random.Next(10, 100), random.Next(10,
|
||||
100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonCreateUsta_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningCruiser = new DrawningCruiser(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
pictureBoxCruiser.Width, pictureBoxCruiser.Height);
|
||||
_drawningCruiser.SetPosition(random.Next(10, 100), random.Next(10,
|
||||
100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningCruiser == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningCruiser.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningCruiser.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningCruiser.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningCruiser.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningCruiser == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new
|
||||
DrawningObjectCruiser(_drawningCruiser), pictureBoxCruiser.Width,
|
||||
pictureBoxCruiser.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy != null)
|
||||
{
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
1982
Cruiser/Cruiser/FormCruiser.resx
Normal file
1982
Cruiser/Cruiser/FormCruiser.resx
Normal file
File diff suppressed because it is too large
Load Diff
21
Cruiser/Cruiser/IMoveableObject.cs
Normal file
21
Cruiser/Cruiser/IMoveableObject.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using ProjectCruiser.Drawnings;
|
||||
namespace ProjectCruiser.MovementStrategy
|
||||
{
|
||||
public interface IMoveableObject
|
||||
{
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
int GetStep { get; }
|
||||
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
||||
|
38
Cruiser/Cruiser/IMoveableObject_Realise.cs
Normal file
38
Cruiser/Cruiser/IMoveableObject_Realise.cs
Normal file
@ -0,0 +1,38 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using ProjectCruiser.DrawningObjects;
|
||||
using ProjectCruiser.Drawnings;
|
||||
|
||||
namespace ProjectCruiser.MovementStrategy
|
||||
{
|
||||
public class DrawningObjectCruiser : IMoveableObject
|
||||
{
|
||||
private readonly DrawningCruiser? _drawningCruiser = null;
|
||||
public DrawningObjectCruiser(DrawningCruiser drawningCruiser)
|
||||
{
|
||||
_drawningCruiser = drawningCruiser;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningCruiser == null || _drawningCruiser.EntityCruiser ==
|
||||
null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawningCruiser.GetPosX,
|
||||
_drawningCruiser.GetPosY, _drawningCruiser.GetWidth, _drawningCruiser.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_drawningCruiser?.EntityCruiser?.Step ?? 0);
|
||||
public bool CheckCanMove(DirectionType direction) =>
|
||||
_drawningCruiser?.CanMove(direction) ?? false;
|
||||
public void MoveObject(DirectionType direction) =>
|
||||
_drawningCruiser?.MoveTransport(direction);
|
||||
}
|
||||
}
|
44
Cruiser/Cruiser/MoveToBorder.cs
Normal file
44
Cruiser/Cruiser/MoveToBorder.cs
Normal file
@ -0,0 +1,44 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectCruiser.MovementStrategy
|
||||
{
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder <= FieldWidth &&
|
||||
objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
var diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
64
Cruiser/Cruiser/MoveToCenter.cs
Normal file
64
Cruiser/Cruiser/MoveToCenter.cs
Normal file
@ -0,0 +1,64 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectCruiser.MovementStrategy
|
||||
{
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
|
||||
if (Math.Abs(diffX) > GetStep() || Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
36
Cruiser/Cruiser/ObjectParameters.cs
Normal file
36
Cruiser/Cruiser/ObjectParameters.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectCruiser.MovementStrategy
|
||||
{
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
|
||||
public int LeftBorder => _x;
|
||||
|
||||
public int TopBorder => _y;
|
||||
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
namespace Cruiser
|
||||
namespace ProjectCruiser
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
@ -11,7 +11,7 @@ namespace Cruiser
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new FormCruiser());
|
||||
}
|
||||
}
|
||||
}
|
103
Cruiser/Cruiser/Properties/Resources.Designer.cs
generated
Normal file
103
Cruiser/Cruiser/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ProjectCruiser.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectCruiser.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap вверх {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("вверх", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap влево {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("влево", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap вниз {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("вниз", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap вправо {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("вправо", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -117,4 +117,17 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="вверх" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\вверх.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="влево" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\влево.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="вниз" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\вниз.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="вправо" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\вправо.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
Cruiser/Cruiser/Resources/вверх.jpg
Normal file
BIN
Cruiser/Cruiser/Resources/вверх.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 33 KiB |
BIN
Cruiser/Cruiser/Resources/влево.jpg
Normal file
BIN
Cruiser/Cruiser/Resources/влево.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 33 KiB |
BIN
Cruiser/Cruiser/Resources/вниз.jpg
Normal file
BIN
Cruiser/Cruiser/Resources/вниз.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 32 KiB |
BIN
Cruiser/Cruiser/Resources/вправо.jpg
Normal file
BIN
Cruiser/Cruiser/Resources/вправо.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 26 KiB |
15
Cruiser/Cruiser/Status.cs
Normal file
15
Cruiser/Cruiser/Status.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectCruiser.MovementStrategy
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user