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Cruiser/Cruiser/AbstractStrategy.cs
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88
Cruiser/Cruiser/AbstractStrategy.cs
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@ -0,0 +1,88 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectCruiser.Drawnings;
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namespace ProjectCruiser.MovementStrategy
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{
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public abstract class AbstractStrategy
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{
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private IMoveableObject? _moveableObject;
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private Status _state = Status.NotInit;
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protected int FieldWidth { get; private set; }
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protected int FieldHeight { get; private set; }
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public Status GetStatus() { return _state; }
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public void SetData(IMoveableObject moveableObject, int width, int
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height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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protected bool MoveLeft() => MoveTo(DirectionType.Left);
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protected bool MoveRight() => MoveTo(DirectionType.Right);
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protected bool MoveUp() => MoveTo(DirectionType.Up);
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protected bool MoveDown() => MoveTo(DirectionType.Down);
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protected ObjectParameters? GetObjectParameters =>
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_moveableObject?.GetObjectPosition;
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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protected abstract void MoveToTarget();
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protected abstract bool IsTargetDestinaion();
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private bool MoveTo(DirectionType directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
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@ -4,9 +4,10 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Cruiser
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namespace ProjectCruiser.Drawnings
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{
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internal enum DirectionType
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public enum DirectionType
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{
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Up = 1,
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@ -1,114 +1,131 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing.Drawing2D;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Cruiser
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using ProjectCruiser.Entities;
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using ProjectCruiser.Drawnings;
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using System.Drawing.Drawing2D;
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namespace ProjectCruiser.DrawningObjects
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{
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internal class DrawningCruiser
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public class DrawningCruiser
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{
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public EntityCruiser? EntityCruiser { get; private set; }
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public EntityCruiser? EntityCruiser { get; protected set; }
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private int _pictureWidth;
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private int _pictureHeight;
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private int _startPosX;
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protected int _startPosX;
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private int _startPosY;
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protected int _startPosY;
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private readonly int _cruiserWidth = 150;
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protected readonly int _cruiserWidth = 145;
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private readonly int _cruiserHeight = 50;
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protected readonly int _cruiserHeight = 45;
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public bool Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool vert, bool rocket, int width, int height)
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public DrawningCruiser(int speed, double weight, Color bodyColor, int
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width, int height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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EntityCruiser = new EntityCruiser(speed, weight, bodyColor);
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}
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if (width < _pictureWidth || height < _pictureHeight)
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protected DrawningCruiser(int speed, double weight, Color bodyColor, int
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width, int height, int cruiserWidth, int cruiserHeight)
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{
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return false;
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if (width <= _pictureWidth || height <= _pictureHeight)
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{
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return;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityCruiser = new EntityCruiser();
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EntityCruiser.Init(speed, weight, bodyColor, additionalColor, vert, rocket);
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return true;
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_cruiserWidth = cruiserWidth;
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_cruiserHeight = cruiserHeight;
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EntityCruiser = new EntityCruiser(speed, weight, bodyColor);
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}
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public void SetPosition(int x, int y)
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{
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if (x <= _pictureWidth - _cruiserWidth && y <= _pictureHeight - _cruiserHeight)
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if (x < 0 || y < 0 || x + _cruiserWidth > _pictureWidth || y + _cruiserHeight > _pictureHeight)
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{
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x = 10;
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y = 10;
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}
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_startPosX = x;
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_startPosY = y;
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}
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protected int PictureWidth
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{
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get { return _pictureWidth; }
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}
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public void MoveTransport(DirectionType direction)
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protected int PictureHeight
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{
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get { return _pictureHeight; }
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}
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public int GetPosX => _startPosX;
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public int GetPosY => _startPosY;
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public int GetWidth => _cruiserWidth;
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public int GetHeight => _cruiserHeight;
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public virtual bool CanMove(DirectionType direction)
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{
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if (EntityCruiser == null)
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{
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return false;
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}
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return direction switch
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{
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DirectionType.Left => _startPosX - EntityCruiser.Step > 0,
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DirectionType.Up => _startPosY - EntityCruiser.Step > 7,
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DirectionType.Right => _startPosX + EntityCruiser.Step + _cruiserWidth <= _pictureWidth,
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DirectionType.Down => _startPosY + EntityCruiser.Step + _cruiserHeight <= _pictureHeight,
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_ => false,
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};
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}
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public virtual void MoveTransport(DirectionType direction)
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{
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if (!CanMove(direction) || EntityCruiser == null)
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{
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return;
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}
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switch (direction)
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{
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case DirectionType.Left:
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if (_startPosX - EntityCruiser.Step > 0)
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{
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_startPosX -= (int)EntityCruiser.Step;
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}
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else if (_startPosX - EntityCruiser.Step < 0)
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{
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_startPosX = _startPosX - _startPosX + 3;
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}
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break;
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case DirectionType.Up:
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if (_startPosY - EntityCruiser.Step > 0)
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{
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_startPosY -= (int)EntityCruiser.Step;
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}
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else if (_startPosY - EntityCruiser.Step < 0)
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{
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_startPosY = _startPosY - _startPosY + 0;
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}
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break;
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case DirectionType.Right:
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if (_startPosX + EntityCruiser.Step + _cruiserWidth < _pictureWidth)
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{
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_startPosX += (int)EntityCruiser.Step;
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}
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else if (_startPosX + EntityCruiser.Step + _cruiserWidth > _pictureWidth)
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{
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_startPosX += _pictureWidth - _startPosX - _cruiserWidth;
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}
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break;
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case DirectionType.Down:
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if (_startPosY + EntityCruiser.Step + _cruiserHeight < _pictureHeight)
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{
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_startPosY += (int)EntityCruiser.Step;
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}
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else if (_startPosY + EntityCruiser.Step + _cruiserHeight > _pictureHeight)
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{
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_startPosY += _pictureHeight - _startPosY - _cruiserHeight;
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}
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break;
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}
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}
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityCruiser == null)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntityCruiser.AdditionalColor);
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Brush BodyColor = new SolidBrush(EntityCruiser.BodyColor);
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GraphicsPath path1 = new GraphicsPath();
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@ -118,7 +135,7 @@ additionalColor, bool vert, bool rocket, int width, int height)
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path1.AddLine(_startPosX + 100, _startPosY + 50, _startPosX + 150, _startPosY + 25);
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path1.AddLine(_startPosX + 100, _startPosY + 0, _startPosX + 150, _startPosY + 25);
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g.FillPath(additionalBrush, path1);
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g.FillPath(BodyColor, path1);
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g.DrawPath(pen, path1);
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Brush brBlack = new SolidBrush(Color.Black);
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@ -132,25 +149,6 @@ additionalColor, bool vert, bool rocket, int width, int height)
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g.FillRectangle(brBlack, _startPosX + 60, _startPosY + 12, 20, 25);
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g.DrawRectangle(pen, _startPosX + 30, _startPosY + 19, 30, 13);
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g.FillRectangle(brBlack, _startPosX + 30, _startPosY + 19, 30, 13);
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if (EntityCruiser.Vert)
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{
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Brush brRed = new SolidBrush(Color.Red);
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g.FillEllipse(brRed, _startPosX + 95, _startPosY + 15, 20, 20);
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g.DrawEllipse(pen, _startPosX + 95, _startPosY + 15, 20, 20);
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}
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if (EntityCruiser.Rocket)
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{
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g.DrawEllipse(pen, _startPosX + 8, _startPosY + 3, 15, 12);
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g.FillEllipse(brBlack, _startPosX + 8, _startPosY + 3, 15, 12);
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g.DrawEllipse(pen, _startPosX + 8, _startPosY + 18, 15, 12);
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g.FillEllipse(brBlack, _startPosX + 8, _startPosY + 18, 15, 12);
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g.DrawEllipse(pen, _startPosX + 8, _startPosY + 33, 15, 12);
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g.FillEllipse(brBlack, _startPosX + 8, _startPosY + 33, 15, 12);
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}
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}
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}
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}
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59
Cruiser/Cruiser/DrawningCruiserDou.cs
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59
Cruiser/Cruiser/DrawningCruiserDou.cs
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@ -0,0 +1,59 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing.Drawing2D;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectCruiser.Drawnings;
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using ProjectCruiser.Entities;
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namespace ProjectCruiser.DrawningObjects
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{
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public class DrawningCruiserDou : DrawningCruiser
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{
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public DrawningCruiserDou(int speed, double weight, Color bodyColor, Color
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additionalColor, bool vert, bool rocket, int width, int height) :
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base(speed, weight, bodyColor, width, height, 145, 45)
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{
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if (EntityCruiser != null)
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{
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EntityCruiser = new EntityCruiserDou(speed, weight, bodyColor,
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additionalColor, vert, rocket);
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}
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityCruiser is not EntityCruiserDou cruiserWith)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(cruiserWith.AdditionalColor);
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Brush BodyColor = new SolidBrush(EntityCruiser.BodyColor);
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Brush brBlack = new SolidBrush(Color.Black);
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base.DrawTransport(g);
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if (cruiserWith.Vert)
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{
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Brush brRed = new SolidBrush(Color.Red);
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g.FillEllipse(brRed, _startPosX + 95, _startPosY + 15, 20, 20);
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g.DrawEllipse(pen, _startPosX + 95, _startPosY + 15, 20, 20);
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}
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if (cruiserWith.Rocket)
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{
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g.DrawEllipse(pen, _startPosX + 8, _startPosY + 3, 15, 12);
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g.FillEllipse(brBlack, _startPosX + 8, _startPosY + 3, 15, 12);
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g.DrawEllipse(pen, _startPosX + 8, _startPosY + 18, 15, 12);
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g.FillEllipse(brBlack, _startPosX + 8, _startPosY + 18, 15, 12);
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g.DrawEllipse(pen, _startPosX + 8, _startPosY + 33, 15, 12);
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g.FillEllipse(brBlack, _startPosX + 8, _startPosY + 33, 15, 12);
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}
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}
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}
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}
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@ -4,9 +4,9 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Cruiser
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namespace ProjectCruiser.Entities
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{
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internal class EntityCruiser
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public class EntityCruiser
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{
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public int Speed { get; private set; }
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@ -14,24 +14,14 @@ namespace Cruiser
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public Color BodyColor { get; private set; }
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public Color AdditionalColor { get; private set; }
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public bool Vert { get; private set; }
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public bool Rocket { get; private set; }
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public double Step => (double)Speed * 100 / Weight;
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool vert, bool rocket)
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public EntityCruiser(int speed, double weight, Color bodyColor)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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AdditionalColor = additionalColor;
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}
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}
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}
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Vert = vert;
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Rocket = rocket;
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}
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}
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}
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21
Cruiser/Cruiser/EntityCruiserDou.cs
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21
Cruiser/Cruiser/EntityCruiserDou.cs
Normal file
@ -0,0 +1,21 @@
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using System;
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namespace ProjectCruiser.Entities
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{
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public class EntityCruiserDou : EntityCruiser
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{
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public Color AdditionalColor { get; private set; }
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public bool Vert { get; private set; }
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public bool Rocket { get; private set; }
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public EntityCruiserDou(int speed, double weight, Color bodyColor, Color additionalColor, bool vert, bool rocket)
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: base(speed, weight, bodyColor)
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{
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AdditionalColor = additionalColor;
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Vert = vert;
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Rocket = rocket;
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}
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}
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}
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177
Cruiser/Cruiser/FormCruiser.Designer.cs
generated
177
Cruiser/Cruiser/FormCruiser.Designer.cs
generated
@ -1,4 +1,4 @@
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namespace Cruiser
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namespace ProjectCruiser
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{
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partial class FormCruiser
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{
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@ -28,15 +28,106 @@
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/// </summary>
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private void InitializeComponent()
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{
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this.pictureBoxCruiser = new System.Windows.Forms.PictureBox();
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this.buttonCreate = new System.Windows.Forms.Button();
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormCruiser));
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this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
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this.ButtonCreateCruiserBat = new System.Windows.Forms.Button();
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this.ButtonCreateCruiser = new System.Windows.Forms.Button();
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this.ButtonStep = new System.Windows.Forms.Button();
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this.buttonUp = new System.Windows.Forms.Button();
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this.buttonLeft = new System.Windows.Forms.Button();
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this.buttonDown = new System.Windows.Forms.Button();
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this.buttonLeft = new System.Windows.Forms.Button();
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this.buttonRight = new System.Windows.Forms.Button();
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this.pictureBoxCruiser = new System.Windows.Forms.PictureBox();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxCruiser)).BeginInit();
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this.SuspendLayout();
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//
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// comboBoxStrategy
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//
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this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
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this.comboBoxStrategy.FormattingEnabled = true;
|
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this.comboBoxStrategy.Items.AddRange(new object[] {
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"MoveToCenter",
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"MoveToBorder",
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"-"});
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this.comboBoxStrategy.Location = new System.Drawing.Point(667, 12);
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this.comboBoxStrategy.Name = "comboBoxStrategy";
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this.comboBoxStrategy.Size = new System.Drawing.Size(121, 23);
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this.comboBoxStrategy.TabIndex = 0;
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//
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// ButtonCreateCruiserBat
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//
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||||
this.ButtonCreateCruiserBat.Location = new System.Drawing.Point(19, 386);
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this.ButtonCreateCruiserBat.Name = "ButtonCreateCruiserBat";
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this.ButtonCreateCruiserBat.Size = new System.Drawing.Size(160, 57);
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this.ButtonCreateCruiserBat.TabIndex = 1;
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this.ButtonCreateCruiserBat.Text = "Создать крейсер с ракетными шахтами и площадкой под вертолет";
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this.ButtonCreateCruiserBat.UseVisualStyleBackColor = true;
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this.ButtonCreateCruiserBat.Click += new System.EventHandler(this.ButtonCreateUstaBat_Click);
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||||
//
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||||
// ButtonCreateCruiser
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||||
//
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||||
this.ButtonCreateCruiser.Location = new System.Drawing.Point(185, 386);
|
||||
this.ButtonCreateCruiser.Name = "ButtonCreateCruiser";
|
||||
this.ButtonCreateCruiser.Size = new System.Drawing.Size(157, 55);
|
||||
this.ButtonCreateCruiser.TabIndex = 2;
|
||||
this.ButtonCreateCruiser.Text = "Создать крейсер";
|
||||
this.ButtonCreateCruiser.UseVisualStyleBackColor = true;
|
||||
this.ButtonCreateCruiser.Click += new System.EventHandler(this.ButtonCreateUsta_Click);
|
||||
//
|
||||
// ButtonStep
|
||||
//
|
||||
this.ButtonStep.Location = new System.Drawing.Point(713, 50);
|
||||
this.ButtonStep.Name = "ButtonStep";
|
||||
this.ButtonStep.Size = new System.Drawing.Size(75, 23);
|
||||
this.ButtonStep.TabIndex = 3;
|
||||
this.ButtonStep.Text = "Шаг";
|
||||
this.ButtonStep.UseVisualStyleBackColor = true;
|
||||
this.ButtonStep.Click += new System.EventHandler(this.ButtonStep_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonUp.BackgroundImage")));
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonUp.Location = new System.Drawing.Point(678, 352);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(44, 38);
|
||||
this.buttonUp.TabIndex = 4;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonDown.BackgroundImage")));
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonDown.Location = new System.Drawing.Point(678, 395);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(44, 38);
|
||||
this.buttonDown.TabIndex = 5;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonLeft.BackgroundImage")));
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(629, 395);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(44, 38);
|
||||
this.buttonLeft.TabIndex = 6;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonRight.BackgroundImage")));
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonRight.Location = new System.Drawing.Point(727, 395);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(44, 38);
|
||||
this.buttonRight.TabIndex = 7;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// pictureBoxCruiser
|
||||
//
|
||||
this.pictureBoxCruiser.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
@ -44,78 +135,22 @@
|
||||
this.pictureBoxCruiser.Name = "pictureBoxCruiser";
|
||||
this.pictureBoxCruiser.Size = new System.Drawing.Size(800, 450);
|
||||
this.pictureBoxCruiser.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBoxCruiser.TabIndex = 0;
|
||||
this.pictureBoxCruiser.TabIndex = 8;
|
||||
this.pictureBoxCruiser.TabStop = false;
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreate.Location = new System.Drawing.Point(12, 408);
|
||||
this.buttonCreate.Name = "buttonCreate";
|
||||
this.buttonCreate.Size = new System.Drawing.Size(83, 30);
|
||||
this.buttonCreate.TabIndex = 1;
|
||||
this.buttonCreate.Text = "Создать";
|
||||
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::Cruiser.Properties.Resources.вверх;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonUp.Location = new System.Drawing.Point(720, 372);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 2;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::Cruiser.Properties.Resources.влево;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(684, 408);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 3;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::Cruiser.Properties.Resources.вниз;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonDown.Location = new System.Drawing.Point(720, 408);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 4;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::Cruiser.Properties.Resources.вправо;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonRight.Location = new System.Drawing.Point(756, 408);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonRight.TabIndex = 5;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// FormCruiser
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonCreate);
|
||||
this.Controls.Add(this.ButtonStep);
|
||||
this.Controls.Add(this.ButtonCreateCruiser);
|
||||
this.Controls.Add(this.ButtonCreateCruiserBat);
|
||||
this.Controls.Add(this.comboBoxStrategy);
|
||||
this.Controls.Add(this.pictureBoxCruiser);
|
||||
this.Name = "FormCruiser";
|
||||
this.Text = "FormCruiser";
|
||||
@ -126,12 +161,14 @@
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxCruiser;
|
||||
private Button buttonCreate;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button ButtonCreateCruiserBat;
|
||||
private Button ButtonCreateCruiser;
|
||||
private Button ButtonStep;
|
||||
private Button buttonUp;
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private PictureBox pictureBoxCruiser;
|
||||
}
|
||||
}
|
@ -1,11 +1,15 @@
|
||||
using System.Windows.Forms;
|
||||
using ProjectCruiser.DrawningObjects;
|
||||
using ProjectCruiser.Drawnings;
|
||||
using ProjectCruiser.MovementStrategy;
|
||||
|
||||
namespace Cruiser
|
||||
namespace ProjectCruiser
|
||||
{
|
||||
public partial class FormCruiser : Form
|
||||
{
|
||||
private DrawningCruiser? _drawningCruiser;
|
||||
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
|
||||
public FormCruiser()
|
||||
{
|
||||
InitializeComponent();
|
||||
@ -24,24 +28,36 @@ namespace Cruiser
|
||||
pictureBoxCruiser.Image = bmp;
|
||||
}
|
||||
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
private void ButtonCreateUstaBat_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningCruiser = new DrawningCruiser();
|
||||
_drawningCruiser.Init(random.Next(100, 300),
|
||||
_drawningCruiser = new DrawningCruiserDou(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), pictureBoxCruiser.Width, pictureBoxCruiser.Height);
|
||||
_drawningCruiser.SetPosition(random.Next(10, 100),
|
||||
random.Next(10, 100));
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxCruiser.Width, pictureBoxCruiser.Height);
|
||||
_drawningCruiser.SetPosition(random.Next(10, 100), random.Next(10,
|
||||
100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
private void ButtonCreateUsta_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningCruiser = new DrawningCruiser(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
pictureBoxCruiser.Width, pictureBoxCruiser.Height);
|
||||
_drawningCruiser.SetPosition(random.Next(10, 100), random.Next(10,
|
||||
100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningCruiser == null)
|
||||
{
|
||||
@ -65,5 +81,43 @@ namespace Cruiser
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningCruiser == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new
|
||||
DrawningObjectCruiser(_drawningCruiser), pictureBoxCruiser.Width,
|
||||
pictureBoxCruiser.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy != null)
|
||||
{
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
21
Cruiser/Cruiser/IMoveableObject.cs
Normal file
21
Cruiser/Cruiser/IMoveableObject.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using ProjectCruiser.Drawnings;
|
||||
namespace ProjectCruiser.MovementStrategy
|
||||
{
|
||||
public interface IMoveableObject
|
||||
{
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
int GetStep { get; }
|
||||
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
||||
|
38
Cruiser/Cruiser/IMoveableObject_Realise.cs
Normal file
38
Cruiser/Cruiser/IMoveableObject_Realise.cs
Normal file
@ -0,0 +1,38 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using ProjectCruiser.DrawningObjects;
|
||||
using ProjectCruiser.Drawnings;
|
||||
|
||||
namespace ProjectCruiser.MovementStrategy
|
||||
{
|
||||
public class DrawningObjectCruiser : IMoveableObject
|
||||
{
|
||||
private readonly DrawningCruiser? _drawningCruiser = null;
|
||||
public DrawningObjectCruiser(DrawningCruiser drawningCruiser)
|
||||
{
|
||||
_drawningCruiser = drawningCruiser;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningCruiser == null || _drawningCruiser.EntityCruiser ==
|
||||
null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawningCruiser.GetPosX,
|
||||
_drawningCruiser.GetPosY, _drawningCruiser.GetWidth, _drawningCruiser.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_drawningCruiser?.EntityCruiser?.Step ?? 0);
|
||||
public bool CheckCanMove(DirectionType direction) =>
|
||||
_drawningCruiser?.CanMove(direction) ?? false;
|
||||
public void MoveObject(DirectionType direction) =>
|
||||
_drawningCruiser?.MoveTransport(direction);
|
||||
}
|
||||
}
|
44
Cruiser/Cruiser/MoveToBorder.cs
Normal file
44
Cruiser/Cruiser/MoveToBorder.cs
Normal file
@ -0,0 +1,44 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectCruiser.MovementStrategy
|
||||
{
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder <= FieldWidth &&
|
||||
objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
var diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
64
Cruiser/Cruiser/MoveToCenter.cs
Normal file
64
Cruiser/Cruiser/MoveToCenter.cs
Normal file
@ -0,0 +1,64 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectCruiser.MovementStrategy
|
||||
{
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
|
||||
if (Math.Abs(diffX) > GetStep() || Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
36
Cruiser/Cruiser/ObjectParameters.cs
Normal file
36
Cruiser/Cruiser/ObjectParameters.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectCruiser.MovementStrategy
|
||||
{
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
|
||||
public int LeftBorder => _x;
|
||||
|
||||
public int TopBorder => _y;
|
||||
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
namespace Cruiser
|
||||
namespace ProjectCruiser
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
|
4
Cruiser/Cruiser/Properties/Resources.Designer.cs
generated
4
Cruiser/Cruiser/Properties/Resources.Designer.cs
generated
@ -8,7 +8,7 @@
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Cruiser.Properties {
|
||||
namespace ProjectCruiser.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
@ -39,7 +39,7 @@ namespace Cruiser.Properties {
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Cruiser.Properties.Resources", typeof(Resources).Assembly);
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectCruiser.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
|
15
Cruiser/Cruiser/Status.cs
Normal file
15
Cruiser/Cruiser/Status.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectCruiser.MovementStrategy
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user