diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/AbstractStrategy.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/AbstractStrategy.cs
new file mode 100644
index 0000000..c849b30
--- /dev/null
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/AbstractStrategy.cs
@@ -0,0 +1,134 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectWarmlyShip.MovementStrategy
+{
+ ///
+ /// Класс-стратегия перемещения объекта
+ ///
+ public abstract class AbstractStrategy
+ {
+ ///
+ /// Перемещаемый объект
+ ///
+ private IMoveableObject? _moveableObject;
+ ///
+ /// Статус перемещения
+ ///
+ private Status _state = Status.NotInit;
+ ///
+ /// Ширина поля
+ ///
+ protected int FieldWidth { get; private set; }
+ ///
+ /// Высота поля
+ ///
+ protected int FieldHeight { get; private set; }
+ ///
+ /// Статус перемещения
+ ///
+ public Status GetStatus() { return _state; }
+ ///
+ /// Установка данных
+ ///
+ /// Перемещаемый объект
+ /// Ширина поля
+ /// Высота поля
+ public void SetData(IMoveableObject moveableObject, int width, int
+ height)
+ {
+ if (moveableObject == null)
+ {
+ _state = Status.NotInit;
+ return;
+ }
+ _state = Status.InProgress;
+ _moveableObject = moveableObject;
+ FieldWidth = width;
+ FieldHeight = height;
+ }
+ ///
+ /// Шаг перемещения
+ ///
+ public void MakeStep()
+ {
+ if (_state != Status.InProgress)
+ {
+ return;
+ }
+ if (IsTargetDestinaion())
+ {
+ _state = Status.Finish;
+ return;
+ }
+ MoveToTarget();
+ }
+ ///
+ /// Перемещение влево
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveLeft() => MoveTo(DirectionType.Left);
+ ///
+ /// Перемещение вправо
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveRight() => MoveTo(DirectionType.Right);
+ ///
+ /// Перемещение вверх
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveUp() => MoveTo(DirectionType.Up);
+ ///
+ /// Перемещение вниз
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveDown() => MoveTo(DirectionType.Down);
+ ///
+ /// Параметры объекта
+ ///
+ protected ObjectParameters? GetObjectParameters =>
+ _moveableObject?.GetObjectPosition;
+ ///
+ /// Шаг объекта
+ ///
+ ///
+ protected int? GetStep()
+ {
+ if (_state != Status.InProgress)
+ {
+ return null;
+ }
+ return _moveableObject?.GetStep;
+ }
+ ///
+ /// Перемещение к цели
+ ///
+ protected abstract void MoveToTarget();
+ ///
+ /// Достигнута ли цель
+ ///
+ ///
+ protected abstract bool IsTargetDestinaion();
+ ///
+ /// Попытка перемещения в требуемом направлении
+ ///
+ /// Направление
+ /// Результат попытки (true - удалось переместиться, false - неудача)
+ private bool MoveTo(DirectionType directionType)
+ {
+ if (_state != Status.InProgress)
+ {
+ return false;
+ }
+ if (_moveableObject?.CheckCanMove(directionType) ?? false)
+ {
+ _moveableObject.MoveObject(directionType);
+ return true;
+ }
+ return false;
+ }
+ }
+}
diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawDecksParal.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawDecksParal.cs
new file mode 100644
index 0000000..1eff479
--- /dev/null
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawDecksParal.cs
@@ -0,0 +1,90 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectWarmlyShip
+{
+ public class DrawDecksParal : IDrawingDecks
+ {
+ private NumDecks numDecks;
+ public int SomeProperty
+ {
+ set
+ {
+ switch (value)
+ {
+ case 1:
+ numDecks = NumDecks.OneDeck;
+ break;
+ case 2:
+ numDecks = NumDecks.TwoDecks;
+ break;
+ case 3:
+ numDecks = NumDecks.ThreeDecks;
+ break;
+ default:
+ numDecks = NumDecks.OneDeck;
+ MessageBox.Show("Было введено неверное количество палуб, поэтому была выведена 1 палуба");
+ break;
+ }
+ }
+ }
+ public void Draw(int _startPosX, int _startPosY, Color Os, Graphics g)
+ {
+ Pen pen = new Pen(Color.Black);
+ Brush os = new SolidBrush(Os);
+ if (numDecks == NumDecks.OneDeck)
+ {
+ Point point1 = new Point(_startPosX + 40, _startPosY + 12);
+ Point point2 = new Point(_startPosX + 50, _startPosY);
+ Point point3 = new Point(_startPosX + 175, _startPosY);
+ Point point4 = new Point(_startPosX + 165, _startPosY + 12);
+ Point[] curvePoints1 = { point1, point2, point3, point4 };
+ g.FillPolygon(os, curvePoints1);
+ }
+ if (numDecks == NumDecks.TwoDecks)
+ {
+ Point point1 = new Point(_startPosX + 40, _startPosY + 24);
+ Point point2 = new Point(_startPosX + 50, _startPosY + 12);
+ Point point3 = new Point(_startPosX + 175, _startPosY + 12);
+ Point point4 = new Point(_startPosX + 165, _startPosY + 24);
+ Point[] curvePoints1 = { point1, point2, point3, point4 };
+ g.FillPolygon(os, curvePoints1);
+
+
+ Point point5 = new Point(_startPosX + 62, _startPosY + 12);
+ Point point6 = new Point(_startPosX + 72, _startPosY);
+ Point point7 = new Point(_startPosX + 153, _startPosY);
+ Point point8 = new Point(_startPosX + 143, _startPosY + 12);
+ Point[] curvePoints2 = { point5, point6, point7, point8 };
+ g.FillPolygon(os, curvePoints2);
+ }
+ if (numDecks == NumDecks.ThreeDecks)
+ {
+ Point point1 = new Point(_startPosX + 40, _startPosY + 36);
+ Point point2 = new Point(_startPosX + 50, _startPosY + 24);
+ Point point3 = new Point(_startPosX + 175, _startPosY + 24);
+ Point point4 = new Point(_startPosX + 165, _startPosY + 36);
+ Point[] curvePoints1 = { point1, point2, point3, point4 };
+ g.FillPolygon(os, curvePoints1);
+
+
+ Point point5 = new Point(_startPosX + 62, _startPosY + 24);
+ Point point6 = new Point(_startPosX + 72, _startPosY + 12);
+ Point point7 = new Point(_startPosX + 153, _startPosY + 12);
+ Point point8 = new Point(_startPosX + 143, _startPosY + 24);
+ Point[] curvePoints2 = { point5, point6, point7, point8 };
+ g.FillPolygon(os, curvePoints2);
+
+ Point point9 = new Point(_startPosX + 87, _startPosY + 12);
+ Point point10 = new Point(_startPosX + 97, _startPosY);
+ Point point11 = new Point(_startPosX + 131, _startPosY);
+ Point point12 = new Point(_startPosX + 121, _startPosY + 12);
+ Point[] curvePoints3 = { point9, point10, point11, point12 };
+ g.FillPolygon(os, curvePoints3);
+ }
+ }
+ }
+}
diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DecksDrawing.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawDecksSquare.cs
similarity index 57%
rename from ProjectWarmlyShipHard/ProjectWarmlyShipHard/DecksDrawing.cs
rename to ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawDecksSquare.cs
index 62b15b4..adb393e 100644
--- a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DecksDrawing.cs
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawDecksSquare.cs
@@ -6,16 +6,12 @@ using System.Threading.Tasks;
namespace ProjectWarmlyShip
{
- public class DecksDrawing
+ public class DrawDecksSquare : IDrawingDecks
{
private NumDecks numDecks;
- public int? SomeProperty
+ public int SomeProperty
{
- get
- {
- return SomeProperty;
- }
set
{
switch (value)
@@ -34,23 +30,33 @@ namespace ProjectWarmlyShip
MessageBox.Show("Было введено неверное количество палуб, поэтому была выведена 1 палуба");
break;
}
-
}
}
- public void Draw(int _startPosX, int _startPosY, Color Os, Color Ad, Graphics g)
+ public void Draw(int _startPosX, int _startPosY, Color Os, Graphics g)
{
- Brush ad = new SolidBrush(Ad);
+ Pen pen = new Pen(Color.Black);
Brush os = new SolidBrush(Os);
+ if (numDecks == NumDecks.OneDeck)
+ {
+ g.DrawRectangle(pen, _startPosX + 50, _startPosY + 0, 125, 12);
+ g.FillRectangle(os, _startPosX + 50, _startPosY + 0, 125, 12);
+ }
if (numDecks == NumDecks.TwoDecks)
{
- g.FillRectangle(ad, _startPosX + 75, _startPosY, 75, 12);
+ g.DrawRectangle(pen, _startPosX + 50, _startPosY + 12, 125, 12);
+ g.DrawRectangle(pen, _startPosX + 75, _startPosY, 75, 12);
+ g.FillRectangle(os, _startPosX + 50, _startPosY + 12, 125, 12);
+ g.FillRectangle(os, _startPosX + 75, _startPosY, 75, 12);
}
if (numDecks == NumDecks.ThreeDecks)
{
- g.FillRectangle(ad, _startPosX + 75, _startPosY + 12, 75, 12);
+ g.DrawRectangle(pen, _startPosX + 50, _startPosY + 24, 125, 12);
+ g.DrawRectangle(pen, _startPosX + 75, _startPosY + 12, 75, 12);
+ g.DrawRectangle(pen, _startPosX + 100, _startPosY, 25, 12);
+ g.FillRectangle(os, _startPosX + 50, _startPosY + 24, 125, 12);
+ g.FillRectangle(os, _startPosX + 75, _startPosY + 12, 75, 12);
g.FillRectangle(os, _startPosX + 100, _startPosY, 25, 12);
}
-
}
}
}
diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawDecksTrapeze.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawDecksTrapeze.cs
new file mode 100644
index 0000000..fdf0c2b
--- /dev/null
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawDecksTrapeze.cs
@@ -0,0 +1,89 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectWarmlyShip
+{
+ public class DrawDecksTrapeze : IDrawingDecks
+ {
+ private NumDecks numDecks;
+ public int SomeProperty
+ {
+ set
+ {
+ switch (value)
+ {
+ case 1:
+ numDecks = NumDecks.OneDeck;
+ break;
+ case 2:
+ numDecks = NumDecks.TwoDecks;
+ break;
+ case 3:
+ numDecks = NumDecks.ThreeDecks;
+ break;
+ default:
+ numDecks = NumDecks.OneDeck;
+ MessageBox.Show("Было введено неверное количество палуб, поэтому была выведена 1 палуба");
+ break;
+ }
+ }
+ }
+ public void Draw(int _startPosX, int _startPosY, Color Os, Graphics g)
+ {
+ Pen pen = new Pen(Color.Black);
+ Brush os = new SolidBrush(Os);
+ if (numDecks == NumDecks.OneDeck)
+ {
+ Point point1 = new Point(_startPosX + 40, _startPosY + 12);
+ Point point2 = new Point(_startPosX + 50, _startPosY);
+ Point point3 = new Point(_startPosX + 165, _startPosY);
+ Point point4 = new Point(_startPosX + 175, _startPosY + 12);
+ Point[] curvePoints1 = { point1, point2, point3, point4 };
+ g.FillPolygon(os, curvePoints1);
+
+ }
+ if (numDecks == NumDecks.TwoDecks)
+ {
+ Point point1 = new Point(_startPosX + 40, _startPosY + 24);
+ Point point2 = new Point(_startPosX + 50, _startPosY + 12);
+ Point point3 = new Point(_startPosX + 165, _startPosY + 12);
+ Point point4 = new Point(_startPosX + 175, _startPosY + 24);
+ Point[] curvePoints1 = { point1, point2, point3, point4 };
+ g.FillPolygon(os, curvePoints1);
+
+ Point point5 = new Point(_startPosX + 62, _startPosY + 12);
+ Point point6 = new Point(_startPosX + 72, _startPosY);
+ Point point7 = new Point(_startPosX + 143, _startPosY);
+ Point point8 = new Point(_startPosX + 153, _startPosY + 12);
+ Point[] curvePoints2 = { point5, point6, point7, point8 };
+ g.FillPolygon(os, curvePoints2);
+ }
+ if (numDecks == NumDecks.ThreeDecks)
+ {
+ Point point1 = new Point(_startPosX + 40, _startPosY + 36);
+ Point point2 = new Point(_startPosX + 50, _startPosY + 24);
+ Point point3 = new Point(_startPosX + 165, _startPosY + 24);
+ Point point4 = new Point(_startPosX + 175, _startPosY + 36);
+ Point[] curvePoints1 = { point1, point2, point3, point4 };
+ g.FillPolygon(os, curvePoints1);
+
+ Point point5 = new Point(_startPosX + 62, _startPosY + 24);
+ Point point6 = new Point(_startPosX + 72, _startPosY + 12);
+ Point point7 = new Point(_startPosX + 143, _startPosY + 12);
+ Point point8 = new Point(_startPosX + 153, _startPosY + 24);
+ Point[] curvePoints2 = { point5, point6, point7, point8 };
+ g.FillPolygon(os, curvePoints2);
+
+ Point point9 = new Point(_startPosX + 87, _startPosY + 12);
+ Point point10 = new Point(_startPosX + 97, _startPosY);
+ Point point11 = new Point(_startPosX + 121, _startPosY);
+ Point point12 = new Point(_startPosX + 131, _startPosY + 12);
+ Point[] curvePoints3 = { point9, point10, point11, point12 };
+ g.FillPolygon(os, curvePoints3);
+ }
+ }
+ }
+}
diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawingWarmlyShip.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawingWarmlyShip.cs
index 6f55310..4b28011 100644
--- a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawingWarmlyShip.cs
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawingWarmlyShip.cs
@@ -3,50 +3,13 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
+using ProjectWarmlyShip.Entities;
-namespace ProjectWarmlyShip
+namespace ProjectWarmlyShip.DrawningObjects
{
// Класс, отвечающий за прорисовку и перемещение объекта-сущности
- internal class DrawingWarmlyShip
+ public class DrawingWarmlyShip : DrawningShip
{
- ///
- /// Класс-сущность
- ///
- public EntityWarmlyShip? EntityWarmlyShip { get; private set; }
-
- public DecksDrawing? DrawingDecks;
-
- ///
- ///Ширина окна
- ///
- private int _pictureWidth;
-
- ///
- ///Высота окна
- ///
- private int _pictureHeight;
-
- ///
- /// Левая координата прорисовки теплохода
- ///
- private int _startPosX;
-
- ///
- /// Верхняя кооридната прорисовки теплохода
- ///
- ///
- private int _startPosY;
-
- ///
- /// Ширина прорисовки теплохода
- ///
- private int _shipWidth = 200;
-
- ///
- /// Высота прорисовки теплохода
- ///
- private int _shipHeight = 30;
-
///
/// Инициализация свойств
///
@@ -58,191 +21,67 @@ namespace ProjectWarmlyShip
/// Ширина картинки
/// Высота картинки
/// true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах
- public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool shipPipes, bool shipFuel, int width, int height, int _numDecks)
+ public DrawingWarmlyShip(int speed, double weight, Color bodyColor, Color additionalColor, bool shipPipes, bool shipFuel, int width, int height, int numdecks, int nummode) :
+ base(speed, weight, bodyColor, width, height, numdecks, nummode)
{
- if (width < _shipWidth || height < _shipHeight)
+ if (EntityShip != null)
{
- return false;
+ EntityShip = new EntityWarmlyShip(speed, weight, bodyColor, additionalColor, shipPipes, shipFuel);
}
- _pictureWidth = width;
- _pictureHeight = height;
- EntityWarmlyShip = new EntityWarmlyShip();
- EntityWarmlyShip.Init(speed, weight, bodyColor, additionalColor, shipPipes, shipFuel, _numDecks);
- DrawingDecks = new DecksDrawing();
- DrawingDecks.SomeProperty = _numDecks;
- return true;
}
- ///
- /// Установка позиции
- ///
- /// Координата X
- /// Координата Y
- public void SetPosition(int x, int y)
+ public override void DrawTransport(Graphics g)
{
- if ((x > 0) && (x < _pictureWidth)) _startPosX = x;
- else _startPosX = 0;
- if ((y > 0) && (y < _pictureHeight)) _startPosY = y;
- else _startPosY = 0;
- }
- ///
- /// Изменение направления перемещения
- ///
- /// Направление
- public void MoveTransport(DirectionType direction)
- {
- if (EntityWarmlyShip == null)
+ if (EntityShip is not EntityWarmlyShip warmlyShip)
{
return;
}
- switch (direction)
+ Brush additionalBrush = new SolidBrush(warmlyShip.AdditionalColor);
+ if (_shipHeight == 30)
{
- //влево
- case DirectionType.Left:
- if (_startPosX - EntityWarmlyShip.Step > 0)
- {
- _startPosX -= (int)EntityWarmlyShip.Step;
- }
- else
- {
- _startPosX = 0;
- }
- break;
- //вверх
- case DirectionType.Up:
- if (_startPosY - EntityWarmlyShip.Step > 0)
- {
- _startPosY -= (int)EntityWarmlyShip.Step;
- }
- else
- {
- _startPosY = 0;
- }
- break;
- // вправо
- case DirectionType.Right:
- if (_startPosX + _shipWidth + EntityWarmlyShip.Step < _pictureWidth)
- {
- _startPosX += (int)EntityWarmlyShip.Step;
- }
- else
- {
- _startPosX = _pictureWidth - _shipWidth;
- }
- break;
- //вниз
- case DirectionType.Down:
- if (_startPosY + _shipHeight + EntityWarmlyShip.Step < _pictureHeight)
- {
- _startPosY += (int)EntityWarmlyShip.Step;
- }
- else
- {
- _startPosY = _pictureHeight - _shipHeight;
- }
- break;
- }
- }
- ///
- /// Прорисовка объекта
- ///
- ///
- public void DrawTransport(Graphics g)
- {
- if (EntityWarmlyShip == null)
- {
- return;
- }
-
- Brush additionalBrush = new SolidBrush(EntityWarmlyShip.AdditionalColor);
- Brush bodyBrush = new SolidBrush(EntityWarmlyShip.BodyColor);
- Brush brAqua = new SolidBrush(Color.Aquamarine);
- //границы корабля
- if (EntityWarmlyShip.numDecks == 1)
- {
- Point point1 = new Point(_startPosX, _startPosY + 12);
- Point point2 = new Point(_startPosX + 25, _startPosY + 35);
- Point point3 = new Point(_startPosX + 175, _startPosY + 35);
- Point point4 = new Point(_startPosX + 200, _startPosY + 12);
-
- Point[] curvePoints1 = { point1, point2, point3, point4 };
- g.FillPolygon(bodyBrush, curvePoints1);
-
- //граница палубы
- g.FillRectangle(brAqua, _startPosX + 50, _startPosY + 0, 125, 12);
+ //трубы
+ if (warmlyShip.ShipPipes)
+ {
+ g.FillRectangle(additionalBrush, _startPosX + 180, _startPosY + 2, 3, 12);
+ g.FillRectangle(additionalBrush, _startPosX + 185, _startPosY + 4, 5, 10);
+ }
//топливо
- if (EntityWarmlyShip.ShipFuel)
+ if (warmlyShip.ShipFuel)
{
g.FillRectangle(additionalBrush, _startPosX + 12, _startPosY + 5, 27, 7);
}
- //трубы
- if (EntityWarmlyShip.ShipPipes)
- {
- g.FillRectangle(additionalBrush, _startPosX + 180, _startPosY + 2, 3, 10);
- g.FillRectangle(additionalBrush, _startPosX + 185, _startPosY + 4, 5, 8);
- }
- //палубы
- DrawingDecks.Draw(_startPosX, _startPosY, EntityWarmlyShip.BodyColor, EntityWarmlyShip.AdditionalColor, g);
-
}
- if (EntityWarmlyShip.numDecks == 2)
+ if (_shipHeight == 42)
{
- _shipHeight = 42;
- Point point1 = new Point(_startPosX, _startPosY + 24);
- Point point2 = new Point(_startPosX + 25, _startPosY + 47);
- Point point3 = new Point(_startPosX + 175, _startPosY + 47);
- Point point4 = new Point(_startPosX + 200, _startPosY + 22);
-
- Point[] curvePoints1 = { point1, point2, point3, point4 };
- g.FillPolygon(bodyBrush, curvePoints1);
-
- //граница палубы
-
- g.FillRectangle(brAqua, _startPosX + 50, _startPosY + 12, 125, 12);
+ //трубы
+ if (warmlyShip.ShipPipes)
+ {
+ g.FillRectangle(additionalBrush, _startPosX + 180, _startPosY + 14, 3, 12);
+ g.FillRectangle(additionalBrush, _startPosX + 185, _startPosY + 16, 5, 10);
+ }
//топливо
- if (EntityWarmlyShip.ShipFuel)
+ if (warmlyShip.ShipFuel)
{
g.FillRectangle(additionalBrush, _startPosX + 12, _startPosY + 17, 27, 7);
}
- //трубы
- if (EntityWarmlyShip.ShipPipes)
- {
- g.FillRectangle(additionalBrush, _startPosX + 180, _startPosY + 14, 3, 10);
- g.FillRectangle(additionalBrush, _startPosX + 185, _startPosY + 16, 5, 8);
- }
- //палубы
- DrawingDecks.Draw(_startPosX, _startPosY, EntityWarmlyShip.BodyColor, EntityWarmlyShip.AdditionalColor, g);
}
- if (EntityWarmlyShip.numDecks == 3)
+ if (_shipHeight == 54)
{
- _shipHeight = 54;
- Point point1 = new Point(_startPosX, _startPosY + 36);
- Point point2 = new Point(_startPosX + 25, _startPosY + 59);
- Point point3 = new Point(_startPosX + 175, _startPosY + 59);
- Point point4 = new Point(_startPosX + 200, _startPosY + 34);
-
- Point[] curvePoints1 = { point1, point2, point3, point4 };
- g.FillPolygon(bodyBrush, curvePoints1);
-
- //граница палубы
-
- g.FillRectangle(brAqua, _startPosX + 50, _startPosY + 24, 125, 12);
+ //трубы
+ if (warmlyShip.ShipPipes)
+ {
+ g.FillRectangle(additionalBrush, _startPosX + 180, _startPosY + 26, 3, 12);
+ g.FillRectangle(additionalBrush, _startPosX + 185, _startPosY + 28, 5, 10);
+ }
//топливо
- if (EntityWarmlyShip.ShipFuel)
+ if (warmlyShip.ShipFuel)
{
g.FillRectangle(additionalBrush, _startPosX + 12, _startPosY + 29, 27, 7);
}
- //трубы
- if (EntityWarmlyShip.ShipPipes)
- {
- g.FillRectangle(additionalBrush, _startPosX + 180, _startPosY + 26, 3, 10);
- g.FillRectangle(additionalBrush, _startPosX + 185, _startPosY + 28, 5, 8);
- }
- //палубы
- DrawingDecks.Draw(_startPosX, _startPosY, EntityWarmlyShip.BodyColor, EntityWarmlyShip.AdditionalColor, g);
}
+ base.DrawTransport(g);
}
}
}
diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawningObjectShip.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawningObjectShip.cs
new file mode 100644
index 0000000..fa1b1ac
--- /dev/null
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawningObjectShip.cs
@@ -0,0 +1,35 @@
+using ProjectWarmlyShip.DrawningObjects;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectWarmlyShip.MovementStrategy
+{
+ ///
+ /// Реализация интерфейса IDrawningObject для работы с объектом DrawningShip (паттерн Adapter)
+ ///
+ public class DrawningObjectShip : IMoveableObject
+ {
+ private readonly DrawningShip? _drawningShip = null;
+ public DrawningObjectShip(DrawningShip drawningShip)
+ {
+ _drawningShip = drawningShip;
+ }
+ public ObjectParameters? GetObjectPosition
+ {
+ get
+ {
+ if (_drawningShip == null || _drawningShip.EntityShip == null)
+ {
+ return null;
+ }
+ return new ObjectParameters(_drawningShip.GetPosX, _drawningShip.GetPosY, _drawningShip.GetWidth, _drawningShip.GetHeight);
+ }
+ }
+ public int GetStep => (int)(_drawningShip?.EntityShip?.Step ?? 0);
+ public bool CheckCanMove(DirectionType direction) => _drawningShip?.CanMove(direction) ?? false;
+ public void MoveObject(DirectionType direction) => _drawningShip?.MoveTransport(direction);
+ }
+}
diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawningShip.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawningShip.cs
new file mode 100644
index 0000000..ee4f848
--- /dev/null
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/DrawningShip.cs
@@ -0,0 +1,236 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using ProjectWarmlyShip.Entities;
+
+namespace ProjectWarmlyShip.DrawningObjects
+{
+ ///
+ /// Класс, отвечающий за прорисовку и перемещение объекта-сущности
+ ///
+ public class DrawningShip
+ {
+ ///
+ /// Класс-сущность
+ ///
+ public EntityShip? EntityShip { get; protected set; }
+ private IDrawingDecks? DrawingDecks;
+ ///
+ /// Ширина окна
+ ///
+ private int _pictureWidth;
+ ///
+ /// Высота окна
+ ///
+ private int _pictureHeight;
+ ///
+ /// Левая координата прорисовки автомобиля
+ ///
+ protected int _startPosX;
+ ///
+ /// Верхняя кооридната прорисовки автомобиля
+ ///
+ protected int _startPosY;
+ ///
+ /// Ширина прорисовки автомобиля
+ ///
+ protected readonly int _shipWidth = 200;
+ ///
+ /// Высота прорисовки автомобиля
+ ///
+ public int _shipHeight = 30;
+ ///
+ /// Конструктор
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+ /// Ширина картинки
+ /// Высота картинки
+ public DrawningShip(int speed, double weight, Color bodyColor, int width, int height, int numDecks, int nummode)
+ {
+ // TODO: Продумать проверки
+ if (width > _shipWidth && height > _shipHeight)
+ {
+ _pictureWidth = width;
+ _pictureHeight = height;
+ EntityShip = new EntityShip(speed, weight, bodyColor);
+ int mode = nummode % 3;
+ switch (mode)
+ {
+ case 0:
+ DrawingDecks = new DrawDecksSquare();
+ break;
+ case 1:
+ DrawingDecks = new DrawDecksTrapeze();
+ break;
+ case 2:
+ DrawingDecks = new DrawDecksParal();
+ break;
+ }
+ DrawingDecks.SomeProperty = numDecks;
+ if (numDecks == 2)
+ _shipHeight = 42;
+ if (numDecks == 3)
+ _shipHeight = 54;
+ }
+ }
+ ///
+ /// Конструктор
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+ /// Ширина картинки
+ /// Высота картинки
+ /// Ширина прорисовки автомобиля
+ /// Высота прорисовки автомобиля
+ protected DrawningShip(int speed, double weight, Color bodyColor, int width, int height, int shipWidth, int shipHeight, int numDecks)
+ {
+ // TODO: Продумать проверки
+ //if (width > _shipWidth && height > _shipHeight)
+
+ _pictureWidth = width;
+ _pictureHeight = height;
+ _shipWidth = shipWidth;
+ _shipHeight = shipHeight;
+ EntityShip = new EntityShip(speed, weight, bodyColor);
+ }
+ ///
+ /// Установка позиции
+ ///
+ /// Координата X
+ /// Координата Y
+ public void SetPosition(int x, int y)
+ {
+ if ((x > 0) && (x < _pictureWidth))
+ _startPosX = x;
+ else _startPosX = 0;
+ if ((y > 0) && (y < _pictureHeight))
+ _startPosY = y;
+ else _startPosY = 0;
+ _startPosX = x;
+ _startPosY = y;
+ }
+ ///
+ /// Координата X объекта
+ ///
+ public int GetPosX => _startPosX;
+ ///
+ /// Координата Y объекта
+ ///
+ public int GetPosY => _startPosY;
+ ///
+ /// Ширина объекта
+ ///
+ public int GetWidth => _shipWidth;
+ ///
+ /// Высота объекта
+ ///
+ public int GetHeight => _shipHeight;
+ ///
+ /// Проверка, что объект может переместится по указанному направлению
+ ///
+ /// Направление
+ /// true - можно переместится по указанному направлению
+ public bool CanMove(DirectionType direction)
+ {
+ if (EntityShip == null)
+ {
+ return false;
+ }
+ return direction switch
+ {
+ //влево
+ DirectionType.Left => _startPosX - EntityShip.Step > 0,
+ //вверх
+ DirectionType.Up => _startPosY - EntityShip.Step > 0,
+ // вправо
+ DirectionType.Right => _startPosX + _shipWidth + EntityShip.Step < _pictureWidth,
+ //вниз
+ DirectionType.Down => _startPosY + _shipHeight + EntityShip.Step < _pictureHeight,
+ };
+ }
+ ///
+ /// Изменение направления перемещения
+ ///
+ /// Направление
+ public void MoveTransport(DirectionType direction)
+ {
+ if (!CanMove(direction) || EntityShip == null)
+ {
+ return;
+ }
+ switch (direction)
+ {
+ //влево
+ case DirectionType.Left:
+ _startPosX -= (int)EntityShip.Step;
+ break;
+ //вверх
+ case DirectionType.Up:
+ _startPosY -= (int)EntityShip.Step;
+ break;
+ // вправо
+ case DirectionType.Right:
+ _startPosX += (int)EntityShip.Step;
+ break;
+ //вниз
+ case DirectionType.Down:
+ _startPosY += (int)EntityShip.Step;
+ break;
+ }
+ }
+ ///
+ /// Прорисовка объекта
+ ///
+ ///
+ public virtual void DrawTransport(Graphics g)
+ {
+ if (EntityShip == null)
+ {
+ return;
+ }
+ Brush BodyBrush = new SolidBrush(EntityShip.BodyColor);
+
+ //границы корабля
+
+ if (_shipHeight == 30)
+ {
+ Point point1 = new Point(_startPosX, _startPosY + 12);
+ Point point2 = new Point(_startPosX + 25, _startPosY + 35);
+ Point point3 = new Point(_startPosX + 175, _startPosY + 35);
+ Point point4 = new Point(_startPosX + 200, _startPosY + 12);
+
+ Point[] curvePoints1 = { point1, point2, point3, point4 };
+ g.FillPolygon(BodyBrush, curvePoints1);
+
+ }
+ if (_shipHeight == 42)
+ {
+ Point point1 = new Point(_startPosX, _startPosY + 24);
+ Point point2 = new Point(_startPosX + 25, _startPosY + 47);
+ Point point3 = new Point(_startPosX + 175, _startPosY + 47);
+ Point point4 = new Point(_startPosX + 200, _startPosY + 22);
+
+ Point[] curvePoints1 = { point1, point2, point3, point4 };
+ g.FillPolygon(BodyBrush, curvePoints1);
+
+ }
+ if (_shipHeight == 54)
+ {
+ Point point1 = new Point(_startPosX, _startPosY + 36);
+ Point point2 = new Point(_startPosX + 25, _startPosY + 59);
+ Point point3 = new Point(_startPosX + 175, _startPosY + 59);
+ Point point4 = new Point(_startPosX + 200, _startPosY + 34);
+
+ Point[] curvePoints1 = { point1, point2, point3, point4 };
+ g.FillPolygon(BodyBrush, curvePoints1);
+
+ }
+ DrawingDecks.Draw(_startPosX, _startPosY, EntityShip.BodyColor, g);
+ }
+ }
+}
diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/EntityShip.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/EntityShip.cs
new file mode 100644
index 0000000..dc1f15e
--- /dev/null
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/EntityShip.cs
@@ -0,0 +1,45 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectWarmlyShip.Entities
+{
+ ///
+ /// Класс-сущность "Корабль"
+ ///
+ public class EntityShip
+ {
+ ///
+ /// Скорость
+ ///
+ public int Speed { get; private set; }
+ ///
+ /// Вес
+ ///
+ public double Weight { get; private set; }
+ ///
+ /// Основной цвет
+ ///
+ public Color BodyColor { get; private set; }
+ ///
+ /// Шаг перемещения автомобиля
+ ///
+ public double Step => (double)Speed * 100 / Weight;
+
+ public int numDecks;
+ ///
+ /// Конструктор с параметрами
+ ///
+ /// Скорость
+ /// Вес автомобиля
+ /// Основной цвет
+ public EntityShip(int speed, double weight, Color bodyColor)
+ {
+ Speed = speed;
+ Weight = weight;
+ BodyColor = bodyColor;
+ }
+ }
+}
\ No newline at end of file
diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/EntityWarmlyShip.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/EntityWarmlyShip.cs
index 1badd7a..f2a814d 100644
--- a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/EntityWarmlyShip.cs
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/EntityWarmlyShip.cs
@@ -3,23 +3,12 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
+using ProjectWarmlyShip.DrawningObjects;
-namespace ProjectWarmlyShip
+namespace ProjectWarmlyShip.Entities
{
- public class EntityWarmlyShip
+ internal class EntityWarmlyShip : EntityShip
{
- ///
- /// Скорость
- ///
- public int Speed { get; private set; }
- ///
- /// Вес
- ///
- public double Weight { get; private set; }
- ///
- /// Основной цвет
- ///
- public Color BodyColor { get; private set; }
///
/// Дополнительный цвет (для опциональных элементов)
///
@@ -31,15 +20,10 @@ namespace ProjectWarmlyShip
///
/// Признак (опция) наличия дополнительного топлива
///
- public bool ShipFuel { get; private set; }
- ///
- /// Шаг перемещения теплохода
- ///
- public double Step => (double)Speed * 100 / Weight;
- ///
+ /// ///
/// количество палуб [2;3]
///
- public int numDecks;
+ public bool ShipFuel { get; private set; }
///
/// Инициализация полей объекта-класса теплохода
///
@@ -49,17 +33,11 @@ namespace ProjectWarmlyShip
/// Дополнительный цвет
/// Признак наличия труб
/// Признак наличия топлива
- /// /// Признак наличия топлива
- public void Init(int speed, double weight, Color bodyColor, Color
- additionalColor, bool shipPipes, bool shipFuel, int _numDecks)
+ public EntityWarmlyShip(int speed, double weight, Color bodyColor, Color additionalColor, bool shipPipes, bool shipFuel) : base(speed, weight, bodyColor)
{
- Speed = speed;
- Weight = weight;
- BodyColor = bodyColor;
AdditionalColor = additionalColor;
ShipPipes = shipPipes;
ShipFuel = shipFuel;
- numDecks = _numDecks;
}
}
}
diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/FormWarmlyShip.Designer.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/FormWarmlyShip.Designer.cs
index 7a22a1a..7951362 100644
--- a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/FormWarmlyShip.Designer.cs
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/FormWarmlyShip.Designer.cs
@@ -31,6 +31,9 @@
buttonDown = new Button();
buttonUp = new Button();
buttonRight = new Button();
+ buttonCreateDeckShip = new Button();
+ comboBoxStrategy = new ComboBox();
+ buttonStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxWarmlyShip).BeginInit();
SuspendLayout();
//
@@ -45,7 +48,7 @@
//
// buttonCreate
//
- buttonCreate.Location = new Point(12, 426);
+ buttonCreate.Location = new Point(195, 426);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(75, 23);
buttonCreate.TabIndex = 1;
@@ -97,11 +100,42 @@
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += buttonMove_Click;
//
+ // buttonCreateDeckShip
+ //
+ buttonCreateDeckShip.Location = new Point(12, 426);
+ buttonCreateDeckShip.Name = "buttonCreateDeckShip";
+ buttonCreateDeckShip.Size = new Size(177, 23);
+ buttonCreateDeckShip.TabIndex = 6;
+ buttonCreateDeckShip.Text = "Создать корабль с обвесами";
+ buttonCreateDeckShip.UseVisualStyleBackColor = true;
+ buttonCreateDeckShip.Click += buttonCreateDeckShip_Click;
+ //
+ // comboBoxStrategy
+ //
+ comboBoxStrategy.FormattingEnabled = true;
+ comboBoxStrategy.Location = new Point(706, 12);
+ comboBoxStrategy.Name = "comboBoxStrategy";
+ comboBoxStrategy.Size = new Size(166, 23);
+ comboBoxStrategy.TabIndex = 7;
+ //
+ // buttonStep
+ //
+ buttonStep.Location = new Point(761, 41);
+ buttonStep.Name = "buttonStep";
+ buttonStep.Size = new Size(75, 23);
+ buttonStep.TabIndex = 8;
+ buttonStep.Text = "Шаг";
+ buttonStep.UseVisualStyleBackColor = true;
+ buttonStep.Click += ButtonStep_Click;
+ //
// FormWarmlyShip
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(884, 461);
+ Controls.Add(buttonStep);
+ Controls.Add(comboBoxStrategy);
+ Controls.Add(buttonCreateDeckShip);
Controls.Add(buttonRight);
Controls.Add(buttonUp);
Controls.Add(buttonDown);
@@ -123,5 +157,8 @@
private Button buttonDown;
private Button buttonUp;
private Button buttonRight;
+ private Button buttonCreateDeckShip;
+ private ComboBox comboBoxStrategy;
+ private Button buttonStep;
}
}
\ No newline at end of file
diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/FormWarmlyShip.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/FormWarmlyShip.cs
index 17e59c0..cd59e0a 100644
--- a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/FormWarmlyShip.cs
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/FormWarmlyShip.cs
@@ -1,4 +1,6 @@
using ProjectWarmlyShip;
+using ProjectWarmlyShip.DrawningObjects;
+using ProjectWarmlyShip.MovementStrategy;
using static ProjectWarmlyShip.DirectionType;
namespace ProjectWarmlyShipHard
{
@@ -7,13 +9,19 @@ namespace ProjectWarmlyShipHard
///
/// -
///
- private DrawingWarmlyShip? _drawingWarmlyShip;
+ private DrawningShip? _drawingWarmlyShip;
+ ///
+ ///
+ ///
+ private AbstractStrategy? _abstractStrategy;
///
///
///
public FormWarmlyShip()
{
InitializeComponent();
+ comboBoxStrategy.Items.Add(" ");
+ comboBoxStrategy.Items.Add(" ");
}
///
///
@@ -37,12 +45,25 @@ namespace ProjectWarmlyShipHard
private void buttonCreate_Click(object sender, EventArgs e)
{
Random random = new();
- _drawingWarmlyShip = new DrawingWarmlyShip();
- _drawingWarmlyShip.Init(random.Next(100, 300), random.Next(1000, 3000),
+ _drawingWarmlyShip = new DrawningShip(random.Next(100, 300), random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height, random.Next(1, 4), random.Next(1, 4));
+
+ _drawingWarmlyShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
+ Draw();
+ }
+ ///
+ /// " "
+ ///
+ ///
+ ///
+ private void buttonCreateDeckShip_Click(object sender, EventArgs e)
+ {
+ Random random = new();
+ _drawingWarmlyShip = new DrawingWarmlyShip(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
- pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height, random.Next(1, 4));
+ pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height, random.Next(1, 4), random.Next(1, 4));
_drawingWarmlyShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
@@ -75,5 +96,44 @@ namespace ProjectWarmlyShipHard
}
Draw();
}
+ ///
+ /// ""
+ ///
+ ///
+ ///
+ private void ButtonStep_Click(object sender, EventArgs e)
+ {
+ if (_drawingWarmlyShip == null)
+ {
+ return;
+ }
+ if (comboBoxStrategy.Enabled)
+ {
+ _abstractStrategy = comboBoxStrategy.SelectedIndex
+ switch
+ {
+ 0 => new MoveToCenter(),
+ 1 => new MoveToBorder(),
+
+ };
+ if (_abstractStrategy == null)
+ {
+ return;
+ }
+ _abstractStrategy.SetData(new DrawningObjectShip(_drawingWarmlyShip), pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
+ comboBoxStrategy.Enabled = false;
+ }
+ if (_abstractStrategy == null)
+ {
+ return;
+ }
+ _abstractStrategy.MakeStep();
+ Draw();
+ if (_abstractStrategy.GetStatus() == Status.Finish)
+ {
+ comboBoxStrategy.Enabled = true;
+ _abstractStrategy = null;
+ }
+ }
}
}
\ No newline at end of file
diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/FormWarmlyShip.resx b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/FormWarmlyShip.resx
index 2fe6a2a..8c18930 100644
--- a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/FormWarmlyShip.resx
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/FormWarmlyShip.resx
@@ -123,7 +123,7 @@
iVBORw0KGgoAAAANSUhEUgAAAOEAAADhCAMAAAAJbSJIAAAABGdBTUEAALGPC/xhBQAAAG9QTFRF////
AAAAWVlZ8fHx9PT0REREtLS0Ojo6+Pj4a2trp6enj4+P3t7eXl5efX1919fXh4eHw8PD6+vrdXV10dHR
5ubmDAwMy8vLTU1NlZWVvLy8iIiINjY2nJycFhYWYWFhJycnUVFRHR0dr6+vKioqoesKnwAAAAlwSFlz
- AAAOwQAADsEBuJFr7QAAAkFJREFUeF7t3GtT2zAQhWErF5JAnIQQSrmFW///b+wCR6LY/Vg3nqP3+cJE
+ AAAOvwAADr8BOAVTJAAAAkFJREFUeF7t3GtT2zAQhWErF5JAnIQQSrmFW///b+wCR6LY/Vg3nqP3+cJE
O5Nhh1kjrSQ3AAAAAAAAAAAAAAAAAAAAAAAAAAAAAACMyVQ/Tc02P1J6WuuToUP6dKfPds6VYErXGjFz
pfTCRkNWpgtl926uQSeHeMR8WWjUyFcJfpho2MdGmWVuD9PpTyWWPSngYvuqxLKVAi7OlFfxqICLnfIq
bhQwseyW4MJsOrP+pcSy1VIRE3fKq7hVwMW98iouFTCxbJVX9mC2Llw/KLFsYlaCl8qruFfAxa3yKsxm
@@ -141,7 +141,7 @@
iVBORw0KGgoAAAANSUhEUgAAAOEAAADhCAMAAAAJbSJIAAAABGdBTUEAALGPC/xhBQAAAG9QTFRF////
AAAAWVlZ8fHx9PT0REREtLS0Ojo6+Pj4a2trp6enj4+P3t7eXl5efX1919fXh4eHw8PD6+vrdXV10dHR
5ubmDAwMy8vLTU1NlZWVvLy8iIiINjY2nJycFhYWYWFhJycnUVFRHR0dr6+vKioqoesKnwAAAAlwSFlz
- AAAOwQAADsEBuJFr7QAAA2JJREFUeF7t3dtyolAQheHgIZqTicacMznO+z/jBFgoLRtwLqame9f/XUnj
+ AAAOvwAADr8BOAVTJAAAA2JJREFUeF7t3dtyolAQheHgIZqTicacMznO+z/jBFgoLRtwLqame9f/XUnj
xV6W1UBTBScAAAAAAAAAAAAAAAAA8K/MtqfbqT5n6fytKIq3c21l6OInX+lC29m5VMCiuFYlNzfKVxQr
VXIzUb6imKiSGxLGR8L4SBgfCeMjYXwkjI+E8ZEwPhLGR8L4SBgfCeMjYXwkjI+E8ZEwPhLGR8L4SBgf
CeMjYXwkjI+E8ZEwPhLGR8L4SBgfCeMjYXwkjI+E8ZEwPhLGR8L4SBgfCeMjYXwkjI+E8ZEwPhK6d7ea
@@ -164,7 +164,7 @@
iVBORw0KGgoAAAANSUhEUgAAAOEAAADhCAMAAAAJbSJIAAAABGdBTUEAALGPC/xhBQAAAG9QTFRF////
AAAAWVlZ8fHx9PT0REREtLS0Ojo6+Pj4a2trp6enj4+P3t7eXl5efX1919fXh4eHw8PD6+vrdXV10dHR
5ubmDAwMy8vLTU1NlZWVvLy8iIiINjY2nJycFhYWYWFhJycnUVFRHR0dr6+vKioqoesKnwAAAAlwSFlz
- AAAOwQAADsEBuJFr7QAAA01JREFUeF7t3dluo0AURVHwEGdO7DjznPT/f2PHcAgULsD90FKd0l5P7jKR
+ AAAOvwAADr8BOAVTJAAAA01JREFUeF7t3dluo0AURVHwEGdO7DjznPT/f2PHcAgULsD90FKd0l5P7jKR
2FF0jYuWXQAAAAAAAAAAAAAAAADA/7JZP643epyls3LnTP/K0GUVWJaX+nd2vhVYlt9aycyV8nautJaV
xZvqdt4WWs3JUnG1pVYz0kyZRnbTpp0yjcymzVZZXVs9l4W5okJzPZuDcMo0Mpo2/SnTyGbanCpo36mO
MHevnJh7HWMtPmUaOUyblVriVjrK2I1ShtzoOFuvChn2qiNNjU2ZhvW02ShinPHGzfGLGirXF3pQlhfX
@@ -186,7 +186,7 @@
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+ AAAOvwAADr8BOAVTJAAAAipJREFUeF7t3NlS20AQRmEJGzAgL+ybIQTy/s8YOfyawtJtZIWT891QVleB
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diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/IDrawingDecks.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/IDrawingDecks.cs
new file mode 100644
index 0000000..261e4fb
--- /dev/null
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/IDrawingDecks.cs
@@ -0,0 +1,14 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectWarmlyShip
+{
+ public interface IDrawingDecks
+ {
+ int SomeProperty { set;}
+ void Draw(int _startPosX, int _startPosY, Color Os, Graphics g);
+ }
+}
diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/IMoveableObject.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/IMoveableObject.cs
new file mode 100644
index 0000000..6b87d88
--- /dev/null
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/IMoveableObject.cs
@@ -0,0 +1,34 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectWarmlyShip.MovementStrategy
+{
+ ///
+ /// Интерфейс для работы с перемещаемым объектом
+ ///
+ public interface IMoveableObject
+ {
+ ///
+ /// Получение координаты X объекта
+ ///
+ ObjectParameters? GetObjectPosition { get; }
+ ///
+ /// Шаг объекта
+ ///
+ int GetStep { get; }
+ ///
+ /// Проверка, можно ли переместиться по нужному направлению
+ ///
+ ///
+ ///
+ bool CheckCanMove(DirectionType direction);
+ ///
+ /// Изменение направления пермещения объекта
+ ///
+ /// Направление
+ void MoveObject(DirectionType direction);
+ }
+}
diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/MoveToBorder.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/MoveToBorder.cs
new file mode 100644
index 0000000..cf1afe9
--- /dev/null
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/MoveToBorder.cs
@@ -0,0 +1,59 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectWarmlyShip.MovementStrategy
+{
+ ///
+ /// Стратегия перемещения объекта в центр экрана
+ ///
+ public class MoveToBorder : AbstractStrategy
+ {
+ protected override bool IsTargetDestinaion()
+ {
+ var objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return false;
+ }
+ return objParams.ObjectRightBorder <= FieldWidth &&
+ objParams.ObjectRightBorder + GetStep() >= FieldWidth &&
+ objParams.ObjectDownBorder <= FieldHeight &&
+ objParams.ObjectDownBorder + GetStep() >= FieldHeight;
+ }
+ protected override void MoveToTarget()
+ {
+ var objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return;
+ }
+ var diffX = objParams.ObjectRightBorder - FieldWidth;
+ if (Math.Abs(diffX) > GetStep())
+ {
+ if (diffX > 0)
+ {
+ MoveLeft();
+ }
+ else
+ {
+ MoveRight();
+ }
+ }
+ var diffY = objParams.ObjectDownBorder - FieldHeight;
+ if (Math.Abs(diffY) > GetStep())
+ {
+ if (diffY > 0)
+ {
+ MoveUp();
+ }
+ else
+ {
+ MoveDown();
+ }
+ }
+ }
+ }
+}
diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/MoveToBroder.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/MoveToBroder.cs
new file mode 100644
index 0000000..ebbb669
--- /dev/null
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/MoveToBroder.cs
@@ -0,0 +1,59 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectWarmlyShip.MovementStrategy
+{
+ ///
+ /// Стратегия перемещения объекта в центр экрана
+ ///
+ public class MoveToCenter : AbstractStrategy
+ {
+ protected override bool IsTargetDestinaion()
+ {
+ var objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return false;
+ }
+ return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
+ objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
+ objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
+ objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
+ }
+ protected override void MoveToTarget()
+ {
+ var objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return;
+ }
+ var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
+ if (Math.Abs(diffX) > GetStep())
+ {
+ if (diffX > 0)
+ {
+ MoveLeft();
+ }
+ else
+ {
+ MoveRight();
+ }
+ }
+ var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
+ if (Math.Abs(diffY) > GetStep())
+ {
+ if (diffY > 0)
+ {
+ MoveUp();
+ }
+ else
+ {
+ MoveDown();
+ }
+ }
+ }
+ }
+}
diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/ObjectParametrs.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/ObjectParametrs.cs
new file mode 100644
index 0000000..c76f691
--- /dev/null
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/ObjectParametrs.cs
@@ -0,0 +1,66 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Xml.Linq;
+
+namespace ProjectWarmlyShip.MovementStrategy
+{
+ ///
+ /// Параметры-координаты объекта
+ ///
+ public class ObjectParameters
+ {
+ private readonly int _x;
+ private readonly int _y;
+ private readonly int _width;
+ private readonly int _height;
+ ///
+ /// Левая граница
+ ///
+ public int LeftBorder => _x;
+ ///
+ /// Верхняя граница
+ ///
+ public int TopBorder => _y;
+ ///
+ /// Правая граница
+ ///
+ public int RightBorder => _x + _width;
+ ///
+ /// Нижняя граница
+ ///
+ public int DownBorder => _y + _height;
+ ///
+ /// Середина объекта
+ ///
+ public int ObjectMiddleHorizontal => _x + _width / 2;
+ ///
+ /// Середина объекта
+ ///
+ public int ObjectMiddleVertical => _y + _height / 2;
+ ///
+ /// Правая граница
+ ///
+ public int ObjectRightBorder => _x + _width;
+ ///
+ /// Нижняя граница
+ ///
+ public int ObjectDownBorder => _y + _height;
+ ///
+ /// Конструктор
+ ///
+ /// Координата X
+ /// Координата Y
+ /// Ширина
+ /// Высота
+ public ObjectParameters(int x, int y, int width, int height)
+ {
+ _x = x;
+ _y = y;
+ _width = width;
+ _height = height;
+ }
+ }
+}
diff --git a/ProjectWarmlyShipHard/ProjectWarmlyShipHard/Status.cs b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/Status.cs
new file mode 100644
index 0000000..4f50869
--- /dev/null
+++ b/ProjectWarmlyShipHard/ProjectWarmlyShipHard/Status.cs
@@ -0,0 +1,13 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectWarmlyShip.MovementStrategy
+{
+ public enum Status
+ {
+ NotInit, InProgress, Finish
+ }
+}