ISEbd-21. Gruzdev A.P. Lab work 01 #1

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y3nnn wants to merge 1 commits from lab01 into main
12 changed files with 759 additions and 50 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectWarmlyShip
{
internal class Direction
Review

Должно быть просто public enum DirectionType

Должно быть просто public enum DirectionType
{
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static ProjectWarmlyShip.Direction;
namespace ProjectWarmlyShip
{
// Класс, отвечающий за прорисовку и перемещение объекта-сущности
internal class DrawingWarmlyShip
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityWarmlyShip? EntityWarmlyShip { get; private set; }
/// <summary>
///Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
///Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки теплохода
/// </summary>
private int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки теплохода
/// </summary>
private int _startPosY;
/// <summary>
/// Ширина прорисовки теплохода
/// </summary>
private int _shipWidth = 200;
/// <summary>
/// Высота прорисовки теплохода
/// </summary>
private int _shipHeight = 30;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет палубы</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="shipPipes">Признак наличия труб</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool shipPipes, bool shipFuel, int width, int height)
{
if (width < _shipWidth || height < _shipHeight)
{
return false;
}
_pictureWidth = width;
_pictureHeight = height;
EntityWarmlyShip = new EntityWarmlyShip();
EntityWarmlyShip.Init(speed, weight, bodyColor, additionalColor, shipPipes, shipFuel);
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if ((x > 0) && (x < _pictureWidth)) _startPosX = x;
Review

Не учтены все условия, при которых объект может выйти за границы

Не учтены все условия, при которых объект может выйти за границы
else _startPosX = 0;
if ((y > 0) && (y < _pictureHeight)) _startPosY = y;
else _startPosY = 0;
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (EntityWarmlyShip == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX - EntityWarmlyShip.Step > 0)
{
_startPosX -= (int)EntityWarmlyShip.Step;
}
else
{
_startPosX = 0;
}
break;
//вверх
case DirectionType.Up:
if (_startPosY - EntityWarmlyShip.Step > 0)
{
_startPosY -= (int)EntityWarmlyShip.Step;
}
else
{
_startPosY = 0;
}
break;
// вправо
case DirectionType.Right:
if (_startPosX + _shipWidth + EntityWarmlyShip.Step < _pictureWidth)
{
_startPosX += (int)EntityWarmlyShip.Step;
}
else
{
_startPosX = _pictureWidth - _shipWidth;
}
break;
//вниз
case DirectionType.Down:
if (_startPosY + _shipHeight + EntityWarmlyShip.Step < _pictureHeight)
{
_startPosY += (int)EntityWarmlyShip.Step;
}
else
{
_startPosY = _pictureHeight - _shipHeight;
}
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (EntityWarmlyShip == null)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityWarmlyShip.AdditionalColor);
Brush bodyBrush = new SolidBrush(EntityWarmlyShip.BodyColor);
//трубы
if (EntityWarmlyShip.ShipPipes)
{
g.FillRectangle(additionalBrush, _startPosX + 180, _startPosY + 2, 3, 12);
g.FillRectangle(additionalBrush, _startPosX + 185, _startPosY + 4, 5, 10);
}
//границы корабля
Point point1 = new Point(_startPosX, _startPosY + 12);
Point point2 = new Point(_startPosX + 25, _startPosY + 35);
Point point3 = new Point(_startPosX + 175, _startPosY + 35);
Point point4 = new Point(_startPosX + 200, _startPosY + 12);
Point[] curvePoints1 = { point1, point2, point3, point4 };
g.FillPolygon(bodyBrush, curvePoints1);
//граница палубы
Brush brAqua = new SolidBrush(Color.Aquamarine);
g.FillRectangle(brAqua, _startPosX + 50, _startPosY + 0, 125, 12);
//топливо
if (EntityWarmlyShip.ShipFuel)
{
g.FillRectangle(additionalBrush, _startPosX + 12, _startPosY + 5, 27, 7);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectWarmlyShip
{
internal class EntityWarmlyShip
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия труб
/// </summary>
public bool ShipPipes { get; private set; }
/// <summary>
/// Признак (опция) наличия дополнительного топлива
/// </summary>
public bool ShipFuel { get; private set; }
/// <summary>
/// Шаг перемещения теплохода
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса теплохода
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес </param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="ShipPipes">Признак наличия труб</param>
/// <param name="ShipFuel">Признак наличия топлива</param>
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool shipPipes, bool shipFuel)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
ShipPipes = shipPipes;
ShipFuel = shipFuel;
}
}
}

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namespace ProjectWarmlyShip
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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namespace ProjectWarmlyShip
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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namespace ProjectWarmlyShip
{
partial class FormWarmlyShip
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormWarmlyShip));
pictureBoxWarmlyShip = new PictureBox();
buttonCreate = new Button();
buttonLeft = new Button();
buttonUp = new Button();
buttonRight = new Button();
buttonDown = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxWarmlyShip).BeginInit();
SuspendLayout();
//
// pictureBoxWarmlyShip
//
pictureBoxWarmlyShip.BackgroundImageLayout = ImageLayout.Zoom;
pictureBoxWarmlyShip.Dock = DockStyle.Fill;
pictureBoxWarmlyShip.Location = new Point(0, 0);
pictureBoxWarmlyShip.Name = "pictureBoxWarmlyShip";
pictureBoxWarmlyShip.Size = new Size(800, 450);
pictureBoxWarmlyShip.SizeMode = PictureBoxSizeMode.AutoSize;
pictureBoxWarmlyShip.TabIndex = 0;
pictureBoxWarmlyShip.TabStop = false;
//
// buttonCreate
//
buttonCreate.Location = new Point(12, 415);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(75, 23);
buttonCreate.TabIndex = 1;
buttonCreate.Text = " Создать";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonCreate_Click;
//
// buttonLeft
//
buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
buttonLeft.Location = new Point(686, 408);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(30, 30);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += buttonMove_Click;
//
// buttonUp
//
buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
buttonUp.Location = new Point(722, 372);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(30, 30);
buttonUp.TabIndex = 3;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += buttonMove_Click;
//
// buttonRight
//
buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
buttonRight.Location = new Point(758, 408);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(30, 30);
buttonRight.TabIndex = 4;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += buttonMove_Click;
//
// buttonDown
//
buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
buttonDown.Location = new Point(722, 408);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(30, 30);
buttonDown.TabIndex = 5;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += buttonMove_Click;
//
// FormWarmlyShip
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(buttonDown);
Controls.Add(buttonRight);
Controls.Add(buttonUp);
Controls.Add(buttonLeft);
Controls.Add(buttonCreate);
Controls.Add(pictureBoxWarmlyShip);
Name = "FormWarmlyShip";
Text = "FormWarmlyShip";
((System.ComponentModel.ISupportInitialize)pictureBoxWarmlyShip).EndInit();
ResumeLayout(false);
PerformLayout();
}
#endregion
private PictureBox pictureBoxWarmlyShip;
private Button buttonCreate;
private Button buttonLeft;
private Button buttonUp;
private Button buttonRight;
private Button buttonDown;
}
}

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using static ProjectWarmlyShip.Direction;
namespace ProjectWarmlyShip
{
/// <summary>
/// Ôîðìà ðàáîòû ñ îáúåêòîì "Òåïëîõîä"
/// </summary>
public partial class FormWarmlyShip : Form
{
/// <summary>
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
/// </summary>
private DrawingWarmlyShip? _drawingWarmlyShip;
/// <summary>
/// Èíèöèàëèçàöèÿ ôîðìû
/// </summary>
public FormWarmlyShip()
{
InitializeComponent();
}
/// <summary>
/// Ìåòîä ïðîðèñîâêè êîðàáëÿ
/// </summary>
private void Draw()
{
if (_drawingWarmlyShip == null)
{
return;
}
Bitmap bmp = new(pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawingWarmlyShip.DrawTransport(gr);
pictureBoxWarmlyShip.Image = bmp;
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawingWarmlyShip = new DrawingWarmlyShip();
_drawingWarmlyShip.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
_drawingWarmlyShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary>
/// Èçìåíåíèå ðàçìåðîâ ôîðìû
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawingWarmlyShip == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_drawingWarmlyShip.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
_drawingWarmlyShip.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
_drawingWarmlyShip.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
_drawingWarmlyShip.MoveTransport(DirectionType.Right);
break;
}
Draw();
}
}
}

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that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
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value : The object must be serialized with
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value : The object must be serialized with
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View File

@ -11,7 +11,7 @@ namespace ProjectWarmlyShip
// To customize application configuration such as set high DPI settings or default font, // To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration. // see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize(); ApplicationConfiguration.Initialize();
Application.Run(new Form1()); Application.Run(new FormWarmlyShip());
} }
} }
} }

View File

@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project> </Project>

View File

@ -0,0 +1,63 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectWarmlyShip.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectWarmlyShip.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}