diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Class1.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Class1.cs
new file mode 100644
index 0000000..7584e99
--- /dev/null
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Class1.cs
@@ -0,0 +1,62 @@
+namespace ProjectAntiAircraftGun;
+
+///
+/// Класс-сущность "Зенитная установка"
+///
+public class EntityAntiAircraftGun
+{
+ ///
+ /// Скорость
+ ///
+ public int Speed { get; private set; }
+
+ ///
+ /// Вес
+ ///
+ public double Weight { get; private set; }
+
+ ///
+ /// Основной цвет
+ ///
+ public Color BodyColor { get; private set; }
+
+ ///
+ /// Дополнительный цвет (для опциональных элементов)
+ ///
+ public Color AdditionalColor { get; private set; }
+
+ ///
+ /// Признак (опция) наличия радара
+ ///
+ public bool Radar { get; private set; }
+
+ ///
+ /// Признак (опция) наличия зенитного орудия
+ ///
+ public bool AAG { get; private set; }
+
+ ///
+ /// Шаг перемещения зенитной установки
+ ///
+ public double Step => Speed * 150 / Weight;
+
+ ///
+ /// Инициализация полей объекта-класса зенитой установки
+ ///
+ /// Скорость
+ /// Вес зенитной установки
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Признак наличия радара
+ /// Признак наличия зенитного орудия
+ public void Init(int speed, double weight, Color bodyColor, Color
+ additionalColor, bool radar, bool aag)
+ {
+ Speed = speed;
+ Weight = weight;
+ BodyColor = bodyColor;
+ AdditionalColor = additionalColor;
+ Radar = radar;
+ AAG = aag;
+ }
+}
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/DirectionType.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/DirectionType.cs
new file mode 100644
index 0000000..1707abb
--- /dev/null
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/DirectionType.cs
@@ -0,0 +1,24 @@
+namespace ProjectAntiAircraftGun;
+
+ ///
+ /// Направление перемещения
+ ///
+ public enum DirectionType
+ {
+ ///
+ /// Вверх
+ ///
+ Up = 1,
+ ///
+ /// Вниз
+ ///
+ Down = 2,
+ ///
+ /// Влево
+ ///
+ Left = 3,
+ ///
+ /// Вправо
+ ///
+ Right = 4
+ }
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/DrawningAntiAircraftGun.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/DrawningAntiAircraftGun.cs
new file mode 100644
index 0000000..7395878
--- /dev/null
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/DrawningAntiAircraftGun.cs
@@ -0,0 +1,212 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectAntiAircraftGun;
+
+public class DrawingAntiAircraftGun
+{
+ ///
+ /// Класс-сущность
+ ///
+ public EntityAntiAircraftGun? EntityAntiAircraftGun { get; private set; }
+
+ ///
+ /// Ширина окна
+ ///
+ private int? _pictureWidth;
+
+ ///
+ /// Высота окна
+ ///
+ private int? _pictureHeight;
+
+ ///
+ /// Левая координата прорисовки зенитки
+ ///
+ private int? _startPosX;
+
+ ///
+ /// Верхняя кооридната прорисовки зенитки
+ ///
+ private int? _startPosY;
+ ///
+ /// Длина прорисовки зенитки
+ ///
+ private readonly int _drawingAntiAircraftGunWidth = 100;
+
+ ///
+ /// Высота прорисовки зенитки
+ ///
+ private readonly int _drawingAntiAircraftGunHeight = 60;
+
+ ///
+ /// Инициализация полей объекта-класса зенитой установки
+ ///
+ /// Скорость
+ /// Вес зенитной установки
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Признак наличия радара
+ /// Признак наличия зенитного орудия
+ public void Init(int speed, double weight, Color bodyColor, Color
+ additionalColor, bool radar, bool aag)
+ {
+ EntityAntiAircraftGun = new EntityAntiAircraftGun();
+ EntityAntiAircraftGun.Init(speed, weight, bodyColor, additionalColor, radar, aag);
+ _pictureWidth = null;
+ _pictureHeight = null;
+ _startPosX = null;
+ _startPosY = null;
+ }
+
+ ///
+ /// Установка границ поля
+ ///
+ /// Ширина поля
+ /// Высота поля
+ /// true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах
+ public bool SetPictureSize(int width, int height)
+ {
+ if (_drawingAntiAircraftGunHeight > height || _drawingAntiAircraftGunWidth > width) return false;
+
+ _pictureWidth = width;
+ _pictureHeight = height;
+ return true;
+ }
+
+ ///
+ /// Установка позиции
+ ///
+ /// Координата X
+ /// Координата Y
+ public void SetPosition(int x, int y)
+ {
+ if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
+ {
+ return;
+ }
+
+ if (x < 0 || y < 0 || x + _drawingAntiAircraftGunWidth > _pictureWidth || y + _drawingAntiAircraftGunHeight > _pictureHeight) return;
+
+ _startPosX = x;
+ _startPosY = y;
+ }
+
+ ///
+ /// Изменение направления перемещения
+ ///
+ /// Направление
+ /// true - перемещене выполнено, false - перемещение невозможно
+ public bool MoveTransport(DirectionType direction)
+ {
+ if (EntityAntiAircraftGun == null || !_startPosX.HasValue ||
+ !_startPosY.HasValue)
+ {
+ return false;
+ }
+
+ switch (direction)
+ {
+ //влево
+ case DirectionType.Left:
+ if (_startPosX.Value - EntityAntiAircraftGun.Step > 0)
+ {
+ _startPosX -= (int)EntityAntiAircraftGun.Step;
+ }
+ return true;
+ //вверх
+ case DirectionType.Up:
+ if (_startPosY.Value - EntityAntiAircraftGun.Step > 0)
+ {
+ _startPosY -= (int)EntityAntiAircraftGun.Step;
+ }
+ return true;
+ // вправо
+ case DirectionType.Right:
+ if (_startPosX.Value + EntityAntiAircraftGun.Step + _drawingAntiAircraftGunWidth < _pictureWidth)
+ {
+ _startPosX += (int)EntityAntiAircraftGun.Step;
+ }
+ return true;
+ //вниз
+ case DirectionType.Down:
+ if (_startPosY.Value + EntityAntiAircraftGun.Step + _drawingAntiAircraftGunHeight < _pictureHeight)
+ {
+ _startPosY += (int)EntityAntiAircraftGun.Step;
+ }
+ return true;
+ default:
+ return false;
+ }
+ }
+
+ ///
+ /// Прорисовка объекта
+ ///
+ ///
+
+ public void DrawTransport(Graphics g)
+ {
+ if (EntityAntiAircraftGun == null || !_startPosX.HasValue ||
+ !_startPosY.HasValue)
+ {
+ return;
+ }
+
+ Pen pen = new(EntityAntiAircraftGun.BodyColor);
+ Pen additionalPen = new(EntityAntiAircraftGun.AdditionalColor);
+
+
+
+ //зенитные орудия
+ if (EntityAntiAircraftGun.AAG)
+ {
+
+ g.DrawLine(additionalPen, _startPosX.Value + 85, _startPosY.Value + 15, _startPosX.Value + 40, _startPosY.Value + 3);
+ g.DrawLine(additionalPen, _startPosX.Value + 83, _startPosY.Value + 13, _startPosX.Value + 38, _startPosY.Value + 1);
+ g.DrawLine(additionalPen, _startPosX.Value + 84, _startPosY.Value + 14, _startPosX.Value + 39, _startPosY.Value + 2);
+ }
+ //радар
+ if (EntityAntiAircraftGun.Radar)
+ {
+ g.DrawArc(additionalPen, _startPosX.Value + 5, _startPosY.Value + 5, 20, 20, -45, 180);
+ g.DrawArc(additionalPen, _startPosX.Value + 4, _startPosY.Value + 4, 20, 20, -45, 180);
+ g.DrawArc(additionalPen, _startPosX.Value + 6, _startPosY.Value + 6, 20, 20, -45, 180);
+ }
+
+
+ //гусеница
+ g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 30, 100,
+ 30);
+
+ //колеса для гусеницы
+ Brush brBlack = new SolidBrush(EntityAntiAircraftGun.BodyColor);
+ g.FillEllipse(brBlack, _startPosX.Value + 5, _startPosY.Value + 35, 20,
+ 20);
+
+ g.FillEllipse(brBlack, _startPosX.Value + 75, _startPosY.Value + 35, 20,
+ 20);
+
+
+ g.FillEllipse(brBlack, _startPosX.Value + 25, _startPosY.Value + 45, 10,
+ 10);
+ g.FillEllipse(brBlack, _startPosX.Value + 55, _startPosY.Value + 45, 10,
+ 10);
+ g.FillEllipse(brBlack, _startPosX.Value + 35, _startPosY.Value + 45, 10,
+ 10);
+ g.FillEllipse(brBlack, _startPosX.Value + 45, _startPosY.Value + 45, 10,
+ 10);
+ g.FillEllipse(brBlack, _startPosX.Value + 65, _startPosY.Value + 45, 10,
+ 10);
+ //корпус+башня
+ g.FillRectangle(brBlack, _startPosX.Value + 5, _startPosY.Value + 25, 90,
+ 10);
+
+ g.FillRectangle(brBlack, _startPosX.Value + 30, _startPosY.Value + 9, 30,
+ 15);
+ }
+}
+
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.Designer.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.Designer.cs
deleted file mode 100644
index 952ff78..0000000
--- a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.Designer.cs
+++ /dev/null
@@ -1,39 +0,0 @@
-namespace ProjectAntiAircraftGun
-{
- partial class Form1
- {
- ///
- /// Required designer variable.
- ///
- private System.ComponentModel.IContainer components = null;
-
- ///
- /// Clean up any resources being used.
- ///
- /// true if managed resources should be disposed; otherwise, false.
- protected override void Dispose(bool disposing)
- {
- if (disposing && (components != null))
- {
- components.Dispose();
- }
- base.Dispose(disposing);
- }
-
- #region Windows Form Designer generated code
-
- ///
- /// Required method for Designer support - do not modify
- /// the contents of this method with the code editor.
- ///
- private void InitializeComponent()
- {
- this.components = new System.ComponentModel.Container();
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.ClientSize = new System.Drawing.Size(800, 450);
- this.Text = "Form1";
- }
-
- #endregion
- }
-}
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.cs
deleted file mode 100644
index 5f5aa0b..0000000
--- a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace ProjectAntiAircraftGun
-{
- public partial class Form1 : Form
- {
- public Form1()
- {
- InitializeComponent();
- }
- }
-}
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircraftGun.Designer.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircraftGun.Designer.cs
new file mode 100644
index 0000000..555c1ae
--- /dev/null
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircraftGun.Designer.cs
@@ -0,0 +1,138 @@
+namespace ProjectAntiAircraftGun
+{
+ partial class FormAntiAircraftGun
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ pictureBoxAntiAircraftGun = new PictureBox();
+ buttonCreate = new Button();
+ buttonLeft = new Button();
+ buttonUp = new Button();
+ buttonRight = new Button();
+ buttonDown = new Button();
+ ((System.ComponentModel.ISupportInitialize)pictureBoxAntiAircraftGun).BeginInit();
+ SuspendLayout();
+ //
+ // pictureBoxAntiAircraftGun
+ //
+ pictureBoxAntiAircraftGun.Dock = DockStyle.Fill;
+ pictureBoxAntiAircraftGun.Location = new Point(0, 0);
+ pictureBoxAntiAircraftGun.Name = "pictureBoxAntiAircraftGun";
+ pictureBoxAntiAircraftGun.Size = new Size(1309, 651);
+ pictureBoxAntiAircraftGun.SizeMode = PictureBoxSizeMode.AutoSize;
+ pictureBoxAntiAircraftGun.TabIndex = 0;
+ pictureBoxAntiAircraftGun.TabStop = false;
+ pictureBoxAntiAircraftGun.Click += pictureBoxAntiAircraftGun_Click;
+ //
+ // buttonCreate
+ //
+ buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
+ buttonCreate.Location = new Point(12, 610);
+ buttonCreate.Name = "buttonCreate";
+ buttonCreate.Size = new Size(94, 29);
+ buttonCreate.TabIndex = 1;
+ buttonCreate.Text = "Создать";
+ buttonCreate.UseVisualStyleBackColor = true;
+ buttonCreate.Click += buttonCreate_Click;
+ //
+ // buttonLeft
+ //
+ buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonLeft.BackgroundImage = Properties.Resources.StrLUp;
+ buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonLeft.Location = new Point(1179, 612);
+ buttonLeft.Name = "buttonLeft";
+ buttonLeft.Size = new Size(35, 35);
+ buttonLeft.TabIndex = 2;
+ buttonLeft.UseVisualStyleBackColor = true;
+ buttonLeft.Click += buttonMove_Click;
+ //
+ // buttonUp
+ //
+ buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonUp.BackgroundImage = Properties.Resources.Up;
+ buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonUp.Location = new Point(1220, 571);
+ buttonUp.Name = "buttonUp";
+ buttonUp.Size = new Size(35, 35);
+ buttonUp.TabIndex = 3;
+ buttonUp.UseVisualStyleBackColor = true;
+ buttonUp.Click += buttonMove_Click;
+ //
+ // buttonRight
+ //
+ buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonRight.BackgroundImage = Properties.Resources.StrRight;
+ buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonRight.Location = new Point(1261, 612);
+ buttonRight.Name = "buttonRight";
+ buttonRight.Size = new Size(35, 35);
+ buttonRight.TabIndex = 4;
+ buttonRight.UseVisualStyleBackColor = true;
+ buttonRight.Click += buttonMove_Click;
+ //
+ // buttonDown
+ //
+ buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonDown.BackgroundImage = Properties.Resources.StrLDown;
+ buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonDown.Location = new Point(1220, 612);
+ buttonDown.Name = "buttonDown";
+ buttonDown.Size = new Size(35, 35);
+ buttonDown.TabIndex = 5;
+ buttonDown.UseVisualStyleBackColor = true;
+ buttonDown.Click += buttonMove_Click;
+ //
+ // FormAntiAircraftGun
+ //
+ AutoScaleDimensions = new SizeF(8F, 20F);
+ AutoScaleMode = AutoScaleMode.Font;
+ ClientSize = new Size(1309, 651);
+ Controls.Add(buttonDown);
+ Controls.Add(buttonRight);
+ Controls.Add(buttonUp);
+ Controls.Add(buttonLeft);
+ Controls.Add(buttonCreate);
+ Controls.Add(pictureBoxAntiAircraftGun);
+ Name = "FormAntiAircraftGun";
+ Text = "Зенитная установка";
+ Click += buttonMove_Click;
+ ((System.ComponentModel.ISupportInitialize)pictureBoxAntiAircraftGun).EndInit();
+ ResumeLayout(false);
+ PerformLayout();
+ }
+
+ #endregion
+
+ private PictureBox pictureBoxAntiAircraftGun;
+ private Button buttonCreate;
+ private Button buttonLeft;
+ private Button buttonUp;
+ private Button buttonRight;
+ private Button buttonDown;
+ }
+}
\ No newline at end of file
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircraftGun.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircraftGun.cs
new file mode 100644
index 0000000..288f9d5
--- /dev/null
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircraftGun.cs
@@ -0,0 +1,95 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace ProjectAntiAircraftGun
+{
+ public partial class FormAntiAircraftGun : Form
+ {
+
+ private DrawingAntiAircraftGun? _drawingAntiAircraftGun;
+ public FormAntiAircraftGun()
+ {
+ InitializeComponent();
+ }
+ private void Draw()
+ {
+ if (_drawingAntiAircraftGun == null)
+ {
+ return;
+ }
+
+ Bitmap bmp = new(pictureBoxAntiAircraftGun.Width,
+ pictureBoxAntiAircraftGun.Height);
+ Graphics gr = Graphics.FromImage(bmp);
+ _drawingAntiAircraftGun.DrawTransport(gr);
+ pictureBoxAntiAircraftGun.Image = bmp;
+ }
+
+ private void pictureBoxAntiAircraftGun_Click(object sender, EventArgs e)
+ {
+
+ }
+
+ private void buttonCreate_Click(object sender, EventArgs e)
+ {
+ Random random = new();
+ _drawingAntiAircraftGun = new DrawingAntiAircraftGun();
+
+
+
+ _drawingAntiAircraftGun.Init(random.Next(100, 300), random.Next(1000,
+3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Convert.ToBoolean(random.Next(0, 2)),
+Convert.ToBoolean(random.Next(0, 2)));
+ _drawingAntiAircraftGun.SetPictureSize(pictureBoxAntiAircraftGun.Width,
+ pictureBoxAntiAircraftGun.Height);
+ _drawingAntiAircraftGun.SetPosition(random.Next(10, 100), random.Next(10,
+ 100));
+ Draw();
+ }
+ private void buttonMove_Click(object sender, EventArgs e)
+ {
+ if (_drawingAntiAircraftGun == null)
+ {
+ return;
+ }
+
+ string name = ((Button)sender)?.Name ?? string.Empty;
+ bool result = false;
+ switch (name)
+ {
+ case "buttonUp":
+ result =
+ _drawingAntiAircraftGun.MoveTransport(DirectionType.Up);
+ break;
+ case "buttonDown":
+ result =
+ _drawingAntiAircraftGun.MoveTransport(DirectionType.Down);
+ break;
+ case "buttonLeft":
+ result =
+ _drawingAntiAircraftGun.MoveTransport(DirectionType.Left);
+ break;
+ case "buttonRight":
+ result =
+ _drawingAntiAircraftGun.MoveTransport(DirectionType.Right);
+ break;
+ }
+
+ if (result)
+ {
+ Draw();
+ }
+ }
+ }
+}
+
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.resx b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircraftGun.resx
similarity index 92%
rename from ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.resx
rename to ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircraftGun.resx
index 1af7de1..8b2ff64 100644
--- a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.resx
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircraftGun.resx
@@ -1,17 +1,17 @@
-
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Program.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Program.cs
index f60dd13..e5ff67e 100644
--- a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Program.cs
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Program.cs
@@ -11,7 +11,7 @@ namespace ProjectAntiAircraftGun
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
- Application.Run(new Form1());
+ Application.Run(new FormAntiAircraftGun());
}
}
}
\ No newline at end of file
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/ProjectAntiAircraftGun.csproj b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/ProjectAntiAircraftGun.csproj
index 663fdb8..af03d74 100644
--- a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/ProjectAntiAircraftGun.csproj
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/ProjectAntiAircraftGun.csproj
@@ -8,4 +8,19 @@
enable
+
+
+ True
+ True
+ Resources.resx
+
+
+
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+
+
+
\ No newline at end of file
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Properties/Resources.Designer.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..c6518a4
--- /dev/null
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Properties/Resources.Designer.cs
@@ -0,0 +1,143 @@
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+namespace ProjectAntiAircraftGun.Properties {
+ using System;
+
+
+ ///
+ /// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
+ ///
+ // Этот класс создан автоматически классом StronglyTypedResourceBuilder
+ // с помощью такого средства, как ResGen или Visual Studio.
+ // Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
+ // с параметром /str или перестройте свой проект VS.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ ///
+ /// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectAntiAircraftGun.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Перезаписывает свойство CurrentUICulture текущего потока для всех
+ /// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap StrLDown {
+ get {
+ object obj = ResourceManager.GetObject("StrLDown", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap StrLUp {
+ get {
+ object obj = ResourceManager.GetObject("StrLUp", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap StrRight {
+ get {
+ object obj = ResourceManager.GetObject("StrRight", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap Up {
+ get {
+ object obj = ResourceManager.GetObject("Up", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap СтрелкаDown {
+ get {
+ object obj = ResourceManager.GetObject("СтрелкаDown", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap СтрелкаLeft {
+ get {
+ object obj = ResourceManager.GetObject("СтрелкаLeft", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap СтрелкаRight {
+ get {
+ object obj = ResourceManager.GetObject("СтрелкаRight", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap СтрелкаUp {
+ get {
+ object obj = ResourceManager.GetObject("СтрелкаUp", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+ }
+}
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Properties/Resources.resx b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Properties/Resources.resx
new file mode 100644
index 0000000..c2780f7
--- /dev/null
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Properties/Resources.resx
@@ -0,0 +1,145 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+
+ ..\Resources\СтрелкаUp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\StrLDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\СтрелкаLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\СтрелкаDown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\StrRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\СтрелкаRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\StrLUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\Up.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
\ No newline at end of file
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/StrLDown.jpg b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/StrLDown.jpg
new file mode 100644
index 0000000..a52b1b6
Binary files /dev/null and b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/StrLDown.jpg differ
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/StrLUp.jpg b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/StrLUp.jpg
new file mode 100644
index 0000000..593b7d3
Binary files /dev/null and b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/StrLUp.jpg differ
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/StrRight.jpg b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/StrRight.jpg
new file mode 100644
index 0000000..e552e86
Binary files /dev/null and b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/StrRight.jpg differ
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/Up.jpg b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/Up.jpg
new file mode 100644
index 0000000..8f83aab
Binary files /dev/null and b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/Up.jpg differ
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/СтрелкаDown.png b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/СтрелкаDown.png
new file mode 100644
index 0000000..cc99f30
Binary files /dev/null and b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/СтрелкаDown.png differ
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/СтрелкаLeft.png b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/СтрелкаLeft.png
new file mode 100644
index 0000000..09845f2
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diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/СтрелкаRight.png b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/СтрелкаRight.png
new file mode 100644
index 0000000..89da6c1
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diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/СтрелкаUp.png b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/СтрелкаUp.png
new file mode 100644
index 0000000..f06b8e9
Binary files /dev/null and b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/СтрелкаUp.png differ