Compare commits

...

5 Commits

Author SHA1 Message Date
5419c0c52d laba3 is done 2023-11-14 22:20:19 +04:00
ce904c5005 code dubbed 2023-11-14 22:20:19 +04:00
66f19085b9 Edited from first lab 2023-11-14 22:20:19 +04:00
7e28d26868 lab2 is done with amendment 2023-11-14 22:20:19 +04:00
de4231767b lab2 is done 2023-11-14 22:20:19 +04:00
20 changed files with 1442 additions and 243 deletions

View File

@ -0,0 +1,134 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectTank.DrawningObjects;
namespace ProjectTank.MovementStrategy
{
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false -неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

View File

@ -0,0 +1,142 @@
namespace ProjectTank
{
partial class ArmoredTransportCollectionForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.ArmoredTransportCollectionFormToolsGroup = new System.Windows.Forms.GroupBox();
this.ButtonRefreshCollection = new System.Windows.Forms.Button();
this.ButtonRemoveArmoredTransport = new System.Windows.Forms.Button();
this.maskedTextBoxNumber = new System.Windows.Forms.TextBox();
this.ButtonAddArmoredTransport = new System.Windows.Forms.Button();
this.contextMenuStrip1 = new System.Windows.Forms.ContextMenuStrip(this.components);
this.pictureBoxCollection = new System.Windows.Forms.PictureBox();
this.ArmoredTransportCollectionFormToolsGroup.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).BeginInit();
this.SuspendLayout();
//
// ArmoredTransportCollectionFormToolsGroup
//
this.ArmoredTransportCollectionFormToolsGroup.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Right)));
this.ArmoredTransportCollectionFormToolsGroup.Controls.Add(this.ButtonRefreshCollection);
this.ArmoredTransportCollectionFormToolsGroup.Controls.Add(this.ButtonRemoveArmoredTransport);
this.ArmoredTransportCollectionFormToolsGroup.Controls.Add(this.maskedTextBoxNumber);
this.ArmoredTransportCollectionFormToolsGroup.Controls.Add(this.ButtonAddArmoredTransport);
this.ArmoredTransportCollectionFormToolsGroup.Location = new System.Drawing.Point(1057, -4);
this.ArmoredTransportCollectionFormToolsGroup.Name = "ArmoredTransportCollectionFormToolsGroup";
this.ArmoredTransportCollectionFormToolsGroup.Size = new System.Drawing.Size(431, 865);
this.ArmoredTransportCollectionFormToolsGroup.TabIndex = 0;
this.ArmoredTransportCollectionFormToolsGroup.TabStop = false;
this.ArmoredTransportCollectionFormToolsGroup.Text = "Инструменты";
//
// ButtonRefreshCollection
//
this.ButtonRefreshCollection.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.ButtonRefreshCollection.Location = new System.Drawing.Point(22, 394);
this.ButtonRefreshCollection.Name = "ButtonRefreshCollection";
this.ButtonRefreshCollection.Size = new System.Drawing.Size(391, 47);
this.ButtonRefreshCollection.TabIndex = 3;
this.ButtonRefreshCollection.Text = "Обновить коллекцию";
this.ButtonRefreshCollection.UseVisualStyleBackColor = true;
this.ButtonRefreshCollection.Click += new System.EventHandler(this.ButtonRefreshCollection_Click);
//
// ButtonRemoveArmoredTransport
//
this.ButtonRemoveArmoredTransport.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.ButtonRemoveArmoredTransport.Location = new System.Drawing.Point(22, 251);
this.ButtonRemoveArmoredTransport.Name = "ButtonRemoveArmoredTransport";
this.ButtonRemoveArmoredTransport.Size = new System.Drawing.Size(391, 82);
this.ButtonRemoveArmoredTransport.TabIndex = 2;
this.ButtonRemoveArmoredTransport.Text = "Удалить бронированный транспорт";
this.ButtonRemoveArmoredTransport.UseVisualStyleBackColor = true;
this.ButtonRemoveArmoredTransport.Click += new System.EventHandler(this.ButtonRemoveArmoredTransport_Click);
//
// maskedTextBoxNumber
//
this.maskedTextBoxNumber.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.maskedTextBoxNumber.Location = new System.Drawing.Point(71, 188);
this.maskedTextBoxNumber.Name = "maskedTextBoxNumber";
this.maskedTextBoxNumber.Size = new System.Drawing.Size(275, 39);
this.maskedTextBoxNumber.TabIndex = 1;
//
// ButtonAddArmoredTransport
//
this.ButtonAddArmoredTransport.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.ButtonAddArmoredTransport.Location = new System.Drawing.Point(22, 88);
this.ButtonAddArmoredTransport.Name = "ButtonAddArmoredTransport";
this.ButtonAddArmoredTransport.Size = new System.Drawing.Size(391, 82);
this.ButtonAddArmoredTransport.TabIndex = 0;
this.ButtonAddArmoredTransport.Text = "Добавить бронированный транспорт";
this.ButtonAddArmoredTransport.UseVisualStyleBackColor = true;
this.ButtonAddArmoredTransport.Click += new System.EventHandler(this.ButtonAddArmoredTransport_Click);
//
// contextMenuStrip1
//
this.contextMenuStrip1.ImageScalingSize = new System.Drawing.Size(32, 32);
this.contextMenuStrip1.Name = "contextMenuStrip1";
this.contextMenuStrip1.Size = new System.Drawing.Size(61, 4);
//
// pictureBoxCollection
//
this.pictureBoxCollection.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxCollection.Location = new System.Drawing.Point(0, 0);
this.pictureBoxCollection.Name = "pictureBoxCollection";
this.pictureBoxCollection.Size = new System.Drawing.Size(1492, 873);
this.pictureBoxCollection.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxCollection.TabIndex = 2;
this.pictureBoxCollection.TabStop = false;
//
// ArmoredTransportCollectionForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(13F, 32F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(1492, 873);
this.Controls.Add(this.ArmoredTransportCollectionFormToolsGroup);
this.Controls.Add(this.pictureBoxCollection);
this.Name = "ArmoredTransportCollectionForm";
this.Text = "ArmoredTransportCollectionForm";
this.ArmoredTransportCollectionFormToolsGroup.ResumeLayout(false);
this.ArmoredTransportCollectionFormToolsGroup.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private GroupBox ArmoredTransportCollectionFormToolsGroup;
private Button ButtonRefreshCollection;
private Button ButtonRemoveArmoredTransport;
private TextBox maskedTextBoxNumber;
private Button ButtonAddArmoredTransport;
private ContextMenuStrip contextMenuStrip1;
private PictureBox pictureBoxCollection;
}
}

View File

@ -0,0 +1,88 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using ProjectTank.DrawningObjects;
using ProjectTank.Generics;
using ProjectTank.MovementStrategy;
namespace ProjectTank
{
/// <summary>
/// Форма для работы с набором объектов класса DrawningCar
/// </summary>
public partial class ArmoredTransportCollectionForm : Form
{
/// <summary>
/// Набор объектов
/// </summary>
private readonly ArmoredTransportsGenericCollection<DrawningArmoredTransport, DrawningObjectArmoredTransport> _armoredTransports;
/// <summary>
/// Конструктор
/// </summary>
public ArmoredTransportCollectionForm()
{
InitializeComponent();
_armoredTransports = new ArmoredTransportsGenericCollection<DrawningArmoredTransport,DrawningObjectArmoredTransport>(pictureBoxCollection.Width, pictureBoxCollection.Height);
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddArmoredTransport_Click(object sender, EventArgs e)
{
TankForm form = new();
if (form.ShowDialog() == DialogResult.OK)
{
if (_armoredTransports + form.SelectedArmoredTransport != null)
{
MessageBox.Show("Объект добавлен");
pictureBoxCollection.Image = _armoredTransports.ShowArmoredTransports();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
}
/// <summary>
/// Удаление объекта из набора
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemoveArmoredTransport_Click(object sender, EventArgs e)
{
if (MessageBox.Show("Удалить объект?", "Удаление",
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
if (_armoredTransports - pos != null)
{
MessageBox.Show("Объект удален");
pictureBoxCollection.Image = _armoredTransports.ShowArmoredTransports();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
/// <summary>
/// Обновление рисунка по набору
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRefreshCollection_Click(object sender, EventArgs
e)
{
pictureBoxCollection.Image = _armoredTransports.ShowArmoredTransports();
}
}
}

View File

@ -0,0 +1,63 @@
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="contextMenuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

View File

@ -0,0 +1,150 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectTank.DrawningObjects;
using ProjectTank.MovementStrategy;
namespace ProjectTank.Generics
{
/// <summary>
/// Параметризованный класс для набора объектов DrawningArmoredTransport
/// </summary>
/// <typeparam name="T"></typeparam>
/// <typeparam name="U"></typeparam>
internal class ArmoredTransportsGenericCollection<T, U>
where T : DrawningArmoredTransport
where U : IMoveableObject
{
/// <summary>
/// Коэффициент изменения ширины парковки
/// </summary>
readonly int koefWidth = 2;
/// <summary>
/// Ширина окна прорисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна прорисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Размер занимаемого объектом места (ширина)
/// </summary>
private readonly int _placeSizeWidth = 200;
/// <summary>
/// Размер занимаемого объектом места (высота)
/// </summary>
private readonly int _placeSizeHeight = 90;
/// <summary>
/// Набор объектов
/// </summary>
private readonly SetGeneric<T> _collection;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
public ArmoredTransportsGenericCollection(int picWidth, int picHeight)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = new SetGeneric<T>(width * height);
}
/// <summary>
/// Перегрузка оператора сложения
/// </summary>
/// <param name="collect"></param>
/// <param name="obj"></param>
/// <returns></returns>
public static int operator +(ArmoredTransportsGenericCollection<T, U> collect, T? obj)
{
if (obj == null || collect == null)
{
return -1;
}
return collect._collection.Insert(obj);
}
/// <summary>
/// Перегрузка оператора вычитания
/// </summary>
/// <param name="collect"></param>
/// <param name="pos"></param>
/// <returns></returns>
public static bool operator -(ArmoredTransportsGenericCollection<T, U> collect, int pos)
{
T? obj = collect?._collection.Get(pos);
if (obj != null && collect != null)
{
return collect._collection.Remove(pos);
}
return false;
}
/// <summary>
/// Получение объекта IMoveableObject
/// </summary>
/// <param name="pos"></param>
/// <returns></returns>
public U? GetU(int pos)
{
return (U?)_collection.Get(pos)?.GetMoveableObject;
}
/// <summary>
/// Вывод всего набора объектов
/// </summary>
/// <returns></returns>
public Bitmap ShowArmoredTransports()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawObjects(gr);
return bmp;
}
/// <summary>
/// Метод отрисовки фона
/// </summary>
/// <param name="g"></param>
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < (_pictureWidth / _placeSizeWidth)/koefWidth; i++) //изменение ширины парковки
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
{
//линия рамзетки места
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight,
i * _placeSizeWidth + _placeSizeWidth / 2, j *_placeSizeHeight);
g.DrawString("P", new Font("Courier New", 30.0F), new SolidBrush(Color.Blue),
new Point(i * _placeSizeWidth, (j-1) * _placeSizeHeight));
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth,
_pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
/// <summary>
/// Метод прорисовки объектов
/// </summary>
/// <param name="g"></param>
private void DrawObjects(Graphics g)
{
int width = (_pictureWidth / _placeSizeWidth)/koefWidth; //изменение ширины парковки
int height = _pictureHeight / _placeSizeHeight;
for (int i = 0; i < _collection.Count; i++)
{
DrawningArmoredTransport? armoredTransport = _collection.Get(i);
if (armoredTransport != null)
{
int row = height - 1 - (i / width);
int col = width - 1 - (i % width);
armoredTransport.SetPosition(col * _placeSizeWidth, row * _placeSizeHeight);
armoredTransport.DrawTransport(g);
}
}
}
}
}

View File

@ -1,28 +1,28 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTank
{
public enum DirectionType
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTank
{
public enum DirectionType
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
}

View File

@ -0,0 +1,228 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectTank.Entities;
using ProjectTank.MovementStrategy;
namespace ProjectTank.DrawningObjects
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningArmoredTransport
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityArmoredTransport? EntityArmoredTransport { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки транспорта
/// </summary>
protected int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки транспорта
/// </summary>
protected int _startPosY;
/// <summary>
/// Ширина прорисовки транспорта
/// </summary>
protected readonly int _transportWidth = 200;
/// <summary>
/// Высота прорисовки транспорта
/// </summary>
protected readonly int _transportHeight = 80;
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _transportWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _transportHeight;
/// <summary>
/// Получение объекта IMoveableObject из объекта DrawningArmoredTransport
/// </summary>
public IMoveableObject GetMoveableObject => new DrawningObjectArmoredTransport(this);
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningArmoredTransport(int speed, double weight, Color bodyColor, int
width, int height)
{
if ((height > _transportHeight) && (width > _transportWidth))
{
EntityArmoredTransport = new EntityArmoredTransport(speed, weight, bodyColor);
}
_pictureWidth = width;
_pictureHeight = height;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="transportWidth">Ширина прорисовки транспорта</param>
/// <param name="transportHeight">Высота прорисовки транспорта</param>
protected DrawningArmoredTransport(int speed, double weight, Color bodyColor, int
width, int height, int transportWidth, int transportHeight)
{
if ((height > transportHeight) && (width > transportWidth))
{
EntityArmoredTransport = new EntityArmoredTransport(speed, weight, bodyColor);
}
_pictureWidth = width;
_pictureHeight = height;
_transportWidth = transportWidth;
_transportHeight = transportHeight;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if ((x < 0 || y < 0) || (x + _transportWidth > _pictureWidth || y + _transportHeight > _pictureHeight))
{
_startPosX = 0;
_startPosY = 0;
}
else
{
_startPosX = x;
_startPosY = y;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityArmoredTransport == null)
{
return;
}
Pen pen = new(Color.Black, 3);
Pen penGray = new(Color.Gray, 4);
Brush grayColorBrush = new SolidBrush(Color.Gray);
Brush blackColorBrush = new SolidBrush(Color.Black);
Brush bodyBrush = new SolidBrush(EntityArmoredTransport.BodyColor);
// Границы транспорта
// гусеницы
g.DrawEllipse(pen, _startPosX + 14, _startPosY + 44, 151, 31);
g.FillEllipse(blackColorBrush, _startPosX + 15, _startPosY + 45, 150, 30);
g.DrawEllipse(penGray, _startPosX + 24, _startPosY + 54, 10, 10);
g.DrawEllipse(penGray, _startPosX + 144, _startPosY + 54, 10, 10);
g.DrawEllipse(penGray, _startPosX + 44, _startPosY + 59, 10, 10);
g.DrawEllipse(penGray, _startPosX + 124, _startPosY + 59, 10, 10);
g.DrawEllipse(penGray, _startPosX + 64, _startPosY + 61, 10, 10);
g.DrawEllipse(penGray, _startPosX + 104, _startPosY + 61, 10, 10);
g.DrawEllipse(penGray, _startPosX + 84, _startPosY + 62, 10, 10);
// Кузов
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 34, 141, 21);
g.FillRectangle(bodyBrush, _startPosX + 20, _startPosY + 35, 140, 20);
// Башня
g.FillRectangle(blackColorBrush, _startPosX + 75, _startPosY + 10, 25, 5);
g.DrawRectangle(pen, _startPosX + 64, _startPosY + 14, 66, 21);
g.FillRectangle(bodyBrush, _startPosX + 65, _startPosY + 15, 65, 20);
//Точки для отрисовки передней и задней части
Point pointFirstBackSide = new Point(_startPosX + 18, _startPosY + 35);
Point pointSecondBackSide = new Point(_startPosX + 18, _startPosY + 55);
Point pointThirdBackSide = new Point(_startPosX + 0, _startPosY + 55);
Point pointFirstFrontSide = new Point(_startPosX + 162, _startPosY + 35);
Point pointSecondFrontSide = new Point(_startPosX + 185, _startPosY + 55);
Point pointThirdFrontSide = new Point(_startPosX + 162, _startPosY + 55);
// Задняя часть
Point[] backSide = { pointFirstBackSide, pointSecondBackSide, pointThirdBackSide };
g.DrawPolygon(pen, backSide);
g.FillPolygon(bodyBrush, backSide);
// Передняя часть
Point[] frontSide = { pointFirstFrontSide, pointSecondFrontSide, pointThirdFrontSide };
g.DrawPolygon(pen, frontSide);
g.FillPolygon(bodyBrush, frontSide);
}
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанномунаправлению</returns>
public bool CanMove(DirectionType direction)
{
if (EntityArmoredTransport == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityArmoredTransport.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityArmoredTransport.Step > 0,
// вправо
DirectionType.Right => _startPosX + _transportWidth + EntityArmoredTransport.Step < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + _transportHeight + EntityArmoredTransport.Step < _pictureHeight,
_ => false,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityArmoredTransport == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
_startPosX -= (int)EntityArmoredTransport.Step;
break;
//вверх
case DirectionType.Up:
_startPosY -= (int)EntityArmoredTransport.Step;
break;
// вправо
case DirectionType.Right:
_startPosX += (int)EntityArmoredTransport.Step;
break;
//вниз
case DirectionType.Down:
_startPosY += (int)EntityArmoredTransport.Step;
break;
}
}
}
}

View File

@ -0,0 +1,36 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectTank.DrawningObjects;
namespace ProjectTank.MovementStrategy
{
/// <summary>
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningCar(паттерн Adapter)
/// </summary>
public class DrawningObjectArmoredTransport : IMoveableObject
{
private readonly DrawningArmoredTransport? _drawningArmoredTransport = null;
public DrawningObjectArmoredTransport(DrawningArmoredTransport drawningArmoredTransport)
{
_drawningArmoredTransport = drawningArmoredTransport;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningArmoredTransport == null || _drawningArmoredTransport.EntityArmoredTransport == null)
{
return null;
}
return new ObjectParameters(_drawningArmoredTransport.GetPosX, _drawningArmoredTransport.GetPosY,
_drawningArmoredTransport.GetWidth, _drawningArmoredTransport.GetHeight);
}
}
public int GetStep => (int)(_drawningArmoredTransport?.EntityArmoredTransport?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>_drawningArmoredTransport?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>_drawningArmoredTransport?.MoveTransport(direction);
}
}

View File

@ -1,182 +1,50 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using ProjectTank.Entities;
namespace ProjectTank
namespace ProjectTank.DrawningObjects
{
public class DrawningTank
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningTank : DrawningArmoredTransport
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityTank? _EntityTank { get; private set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки танка
/// </summary>
private int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки танка
/// </summary>
private int _startPosY;
/// <summary>
/// Ширина прорисовки танка
/// </summary>
private readonly int _tankWidth = 200;
/// <summary>
/// Высота прорисовки танка
/// </summary>
private readonly int _tankHeight = 80;
/// <summary>
/// Инициализация свойств
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="gun">Пушка</param>
/// <param name="machineGun">Пулемет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <returns>true - объект создан, false - проверка не пройдена,нельзя создать объект в этих размерах</returns>
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor,
bool gun, bool machineGun, int width, int height)
public DrawningTank(int speed, double weight, Color bodyColor, Color
additionalColor, bool gun, bool machineGun, int width, int height) : base(speed,weight, bodyColor, width, height, 200, 80)
{
_pictureWidth = width;
_pictureHeight = height;
if ((_pictureHeight < _tankHeight) || (_pictureWidth < _tankWidth))
if (EntityArmoredTransport != null)
{
return false;
}
_EntityTank = new EntityTank();
_EntityTank.Init(speed, weight, gun, machineGun, bodyColor, additionalColor);
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if ((x < 0 || y < 0) || (x + _tankWidth > _pictureWidth || y + _tankHeight > _pictureHeight))
{
_startPosX = 0;
_startPosY = 0;
}
else
{
_startPosX = x;
_startPosY = y;
EntityArmoredTransport = new EntityTank(speed, weight, bodyColor,
additionalColor, gun, machineGun);
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
public override void DrawTransport(Graphics g)
{
if (_EntityTank == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX - _EntityTank.Step > 0)
{
_startPosX -= (int)_EntityTank.Step;
}
break;
//вверх
case DirectionType.Up:
if (_startPosY - _EntityTank.Step > 0)
{
_startPosY -= (int)_EntityTank.Step;
}
break;
//вправо
case DirectionType.Right:
if (_startPosX + _tankWidth + _EntityTank.Step < _pictureWidth)
{
_startPosX += (int)_EntityTank.Step;
}
break;
//вниз
case DirectionType.Down:
if (_startPosY + _tankHeight + _EntityTank.Step < _pictureHeight)
{
_startPosY += (int)_EntityTank.Step;
}
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (_EntityTank == null)
if (EntityArmoredTransport is not EntityTank tank)
{
return;
}
Pen pen = new(Color.Black, 3);
Pen penGray = new(Color.Gray, 4);
Brush grayColorBrush = new SolidBrush(Color.Gray);
Brush blackColorBrush = new SolidBrush(Color.Black);
Brush additionalBrush = new SolidBrush(_EntityTank.AdditionalColor);
Brush bodyBrush = new SolidBrush(_EntityTank.BodyColor);
// Границы автомобиля
// гусеницы
g.DrawEllipse(pen, _startPosX+14, _startPosY+44, 151, 31);
g.FillEllipse(blackColorBrush, _startPosX + 15, _startPosY + 45, 150, 30);
g.DrawEllipse(penGray, _startPosX + 24, _startPosY + 54, 10, 10);
g.DrawEllipse(penGray, _startPosX + 144, _startPosY + 54, 10, 10);
g.DrawEllipse(penGray, _startPosX + 44, _startPosY + 59, 10, 10);
g.DrawEllipse(penGray, _startPosX + 124, _startPosY + 59, 10, 10);
g.DrawEllipse(penGray, _startPosX + 64, _startPosY + 61, 10, 10);
g.DrawEllipse(penGray, _startPosX + 104, _startPosY + 61, 10, 10);
g.DrawEllipse(penGray, _startPosX + 84, _startPosY + 62, 10, 10);
// Кузов
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 34, 141, 21);
g.FillRectangle(bodyBrush, _startPosX+20, _startPosY+35, 140, 20);
// Башня
g.FillRectangle(blackColorBrush, _startPosX + 75, _startPosY + 10, 25, 5);
g.DrawRectangle(pen, _startPosX + 64, _startPosY + 14, 66, 21);
g.FillRectangle(additionalBrush, _startPosX + 65, _startPosY + 15, 65, 20);
//Точки для отрисовки передней и задней части
Point pointFirstBackSide = new Point(_startPosX + 18, _startPosY + 35);
Point pointSecondBackSide = new Point(_startPosX + 18, _startPosY + 55);
Point pointThirdBackSide = new Point(_startPosX+0, _startPosY+55);
Point pointFirstFrontSide = new Point(_startPosX + 162, _startPosY + 35);
Point pointSecondFrontSide = new Point(_startPosX + 185, _startPosY + 55);
Point pointThirdFrontSide = new Point(_startPosX + 162, _startPosY + 55);
// Задняя часть
Point[] backSide = { pointFirstBackSide, pointSecondBackSide, pointThirdBackSide };
g.DrawPolygon(pen, backSide);
g.FillPolygon(bodyBrush, backSide);
// Передняя часть
Point[] frontSide ={ pointFirstFrontSide, pointSecondFrontSide, pointThirdFrontSide };
g.DrawPolygon(pen, frontSide);
g.FillPolygon(bodyBrush, frontSide);
Brush additionalBrush = new SolidBrush(tank.AdditionalColor);
// пушка
if (_EntityTank.Gun)
if (tank.Gun)
{
g.DrawRectangle(pen, _startPosX + 129, _startPosY + 19, 56, 6);
g.FillRectangle(additionalBrush, _startPosX + 130, _startPosY + 20, 55, 5);
@ -184,7 +52,7 @@ namespace ProjectTank
g.FillRectangle(blackColorBrush, _startPosX + 185, _startPosY + 18, 15, 10);
}
// пулемет
if (_EntityTank.MachineGun)
if (tank.MachineGun)
{
g.DrawRectangle(pen, _startPosX + 104, _startPosY + 9, 16, 6);
g.FillRectangle(additionalBrush, _startPosX + 105, _startPosY + 10, 15, 5);
@ -195,6 +63,7 @@ namespace ProjectTank
g.FillRectangle(additionalBrush, _startPosX + 105, _startPosY + 3, 29, 3);
g.FillRectangle(blackColorBrush, _startPosX + 135, _startPosY, 15, 8);
}
base.DrawTransport(g);
}
}
}

View File

@ -0,0 +1,43 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTank.Entities
{
/// <summary>
/// Класс-сущность "Бронирванный транспорт"
/// </summary>
public class EntityArmoredTransport
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Конструктор с параметрами
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityArmoredTransport(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

View File

@ -1,48 +1,29 @@
using System;
using ProjectTank.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTank
namespace ProjectTank.Entities
{
public class EntityTank
/// <summary>
/// Класс-сущность "Танк"
/// </summary>
public class EntityTank : EntityArmoredTransport
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Пушка
/// </summary>
public bool Gun { get; private set; }
/// <summary>
/// Пулемет
/// </summary>
public bool MachineGun { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Расчет шага по карте
/// Пушка
/// </summary>
public double Step => (double)Speed * 100 / Weight;
public bool Gun { get; private set; }
/// <summary>
/// Пулемет
/// </summary>
public bool MachineGun { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// </summary>
@ -52,13 +33,9 @@ namespace ProjectTank
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="gun">Признак наличия пушки</param>
/// <param name="machineGun">Признак наличия пулемета</param>
///
public void Init(int speed, double weight, bool gun,
bool machineGun, Color bodyColor, Color additionalColor)
public EntityTank(int speed, double weight, Color bodyColor, Color additionalColor, bool gun,
bool machineGun) : base(speed, weight, bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Gun = gun;
MachineGun = machineGun;

View File

@ -0,0 +1,35 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectTank.DrawningObjects;
namespace ProjectTank.MovementStrategy
{
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(DirectionType direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(DirectionType direction);
}
}

View File

@ -0,0 +1,45 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTank.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth &&
objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
MoveRight();
}
var diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,59 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTank.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,57 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTank.MovementStrategy
{
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -10,8 +10,10 @@ namespace ProjectTank
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new TankForm());
Application.Run(new ArmoredTransportCollectionForm());
}
}
}

View File

@ -0,0 +1,99 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTank.Generics
{
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T"></typeparam>
internal class SetGeneric<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private readonly T?[] _places;
/// <summary>
/// Количество объектов в массиве
/// </summary>
public int Count => _places.Length;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
public SetGeneric(int count)
{
_places = new T?[count];
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="armoredTransport">Добавляемый автомобиль</param>
/// <returns></returns>
public int Insert(T armoredTransport)
{
if (_places[Count - 1] != null)
{
return -1;
}
else
{
return Insert(armoredTransport,0);
}
}
/// <summary>
/// Добавление объекта в набор на конкретную позицию
/// </summary>
/// <param name="car">Добавляемый автомобиль</param>
/// <param name="position">Позиция</param>
/// <returns></returns>
public int Insert(T armoredTransport, int position)
{
if (!(position >= 0 && position < Count))
return -1;
if (_places[position] != null)
{
int ind = position;
while (ind < Count && _places[ind] != null)
ind++;
if (ind == Count)
return -1;
for (int i = ind - 1; i >= position; i--)
_places[i + 1] = _places[i];
}
_places[position] = armoredTransport;
return position;
}
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public bool Remove(int position)
{
if (!(position >= 0 && position < Count) || _places[position] == null)
{
return false;
}
_places[position] = null;
return true;
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T? Get(int position)
{
if (!(position >= 0 && position < Count))
{
return null;
}
return _places[position];
}
}
}

View File

@ -0,0 +1,18 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTank.MovementStrategy
{
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum Status
{
NotInit,
InProgress,
Finish
}
}

View File

@ -35,6 +35,10 @@
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
this.ButtonCreateArmoredTransport = new System.Windows.Forms.Button();
this.ButtonStep = new System.Windows.Forms.Button();
this.ButtonSelectArmoredTransport = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxTanks)).BeginInit();
this.SuspendLayout();
//
@ -42,7 +46,7 @@
//
this.pictureBoxTanks.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxTanks.Location = new System.Drawing.Point(0, 0);
this.pictureBoxTanks.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6);
this.pictureBoxTanks.Margin = new System.Windows.Forms.Padding(6);
this.pictureBoxTanks.Name = "pictureBoxTanks";
this.pictureBoxTanks.Size = new System.Drawing.Size(1445, 881);
this.pictureBoxTanks.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
@ -53,11 +57,11 @@
//
this.ButtonCreateTank.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.ButtonCreateTank.Location = new System.Drawing.Point(22, 806);
this.ButtonCreateTank.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6);
this.ButtonCreateTank.Margin = new System.Windows.Forms.Padding(6);
this.ButtonCreateTank.Name = "ButtonCreateTank";
this.ButtonCreateTank.Size = new System.Drawing.Size(139, 49);
this.ButtonCreateTank.Size = new System.Drawing.Size(192, 49);
this.ButtonCreateTank.TabIndex = 1;
this.ButtonCreateTank.Text = "Создать";
this.ButtonCreateTank.Text = "Создать Танк";
this.ButtonCreateTank.UseVisualStyleBackColor = true;
this.ButtonCreateTank.Click += new System.EventHandler(this.ButtonCreateTank_Click);
//
@ -67,7 +71,7 @@
this.buttonUp.BackgroundImage = global::ProjectTank.Properties.Resources.btnUp;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonUp.Location = new System.Drawing.Point(1300, 730);
this.buttonUp.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6);
this.buttonUp.Margin = new System.Windows.Forms.Padding(6);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(56, 64);
this.buttonUp.TabIndex = 2;
@ -80,7 +84,7 @@
this.buttonRight.BackgroundImage = global::ProjectTank.Properties.Resources.btnRight;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonRight.Location = new System.Drawing.Point(1367, 806);
this.buttonRight.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6);
this.buttonRight.Margin = new System.Windows.Forms.Padding(6);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(56, 64);
this.buttonRight.TabIndex = 3;
@ -93,7 +97,7 @@
this.buttonLeft.BackgroundImage = global::ProjectTank.Properties.Resources.btnLeft;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonLeft.Location = new System.Drawing.Point(1233, 806);
this.buttonLeft.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6);
this.buttonLeft.Margin = new System.Windows.Forms.Padding(6);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(56, 64);
this.buttonLeft.TabIndex = 4;
@ -106,7 +110,7 @@
this.buttonDown.BackgroundImage = global::ProjectTank.Properties.Resources.btnDown;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonDown.Location = new System.Drawing.Point(1300, 806);
this.buttonDown.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6);
this.buttonDown.Margin = new System.Windows.Forms.Padding(6);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(56, 64);
this.buttonDown.TabIndex = 5;
@ -122,11 +126,64 @@
this.label1.Size = new System.Drawing.Size(0, 32);
this.label1.TabIndex = 6;
//
// comboBoxStrategy
//
this.comboBoxStrategy.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxStrategy.FormattingEnabled = true;
this.comboBoxStrategy.Items.AddRange(new object[] {
"0",
"1"});
this.comboBoxStrategy.Location = new System.Drawing.Point(1181, 12);
this.comboBoxStrategy.Name = "comboBoxStrategy";
this.comboBoxStrategy.Size = new System.Drawing.Size(242, 40);
this.comboBoxStrategy.TabIndex = 7;
//
// ButtonCreateArmoredTransport
//
this.ButtonCreateArmoredTransport.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.ButtonCreateArmoredTransport.Location = new System.Drawing.Point(241, 806);
this.ButtonCreateArmoredTransport.Margin = new System.Windows.Forms.Padding(6);
this.ButtonCreateArmoredTransport.Name = "ButtonCreateArmoredTransport";
this.ButtonCreateArmoredTransport.Size = new System.Drawing.Size(401, 49);
this.ButtonCreateArmoredTransport.TabIndex = 8;
this.ButtonCreateArmoredTransport.Text = "Создать Бронированную машину";
this.ButtonCreateArmoredTransport.UseVisualStyleBackColor = true;
this.ButtonCreateArmoredTransport.Click += new System.EventHandler(this.ButtonCreateArmoredTransport_Click);
//
// ButtonStep
//
this.ButtonStep.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.ButtonStep.Location = new System.Drawing.Point(1263, 61);
this.ButtonStep.Margin = new System.Windows.Forms.Padding(6);
this.ButtonStep.Name = "ButtonStep";
this.ButtonStep.Size = new System.Drawing.Size(160, 49);
this.ButtonStep.TabIndex = 9;
this.ButtonStep.Text = "Шаг";
this.ButtonStep.UseVisualStyleBackColor = true;
this.ButtonStep.Click += new System.EventHandler(this.ButtonStep_Click);
//
// ButtonSelectArmoredTransport
//
this.ButtonSelectArmoredTransport.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.ButtonSelectArmoredTransport.Location = new System.Drawing.Point(664, 806);
this.ButtonSelectArmoredTransport.Margin = new System.Windows.Forms.Padding(6);
this.ButtonSelectArmoredTransport.Name = "ButtonSelectArmoredTransport";
this.ButtonSelectArmoredTransport.Size = new System.Drawing.Size(227, 49);
this.ButtonSelectArmoredTransport.TabIndex = 10;
this.ButtonSelectArmoredTransport.Text = "Выбор";
this.ButtonSelectArmoredTransport.UseVisualStyleBackColor = true;
this.ButtonSelectArmoredTransport.Click += new System.EventHandler(this.ButtonSelectArmoredTransport_Click);
//
// TankForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(13F, 32F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(1445, 881);
this.Controls.Add(this.ButtonSelectArmoredTransport);
this.Controls.Add(this.ButtonStep);
this.Controls.Add(this.ButtonCreateArmoredTransport);
this.Controls.Add(this.comboBoxStrategy);
this.Controls.Add(this.label1);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonLeft);
@ -134,7 +191,7 @@
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.ButtonCreateTank);
this.Controls.Add(this.pictureBoxTanks);
this.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6);
this.Margin = new System.Windows.Forms.Padding(6);
this.Name = "TankForm";
this.Text = "Tank";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxTanks)).EndInit();
@ -151,5 +208,9 @@
private Button buttonDown;
public PictureBox pictureBoxTanks;
private Label label1;
private ComboBox comboBoxStrategy;
private Button ButtonCreateArmoredTransport;
private Button ButtonStep;
private Button ButtonSelectArmoredTransport;
}
}

View File

@ -1,4 +1,6 @@
using System.Reflection.Emit;
using ProjectTank.DrawningObjects;
using ProjectTank.MovementStrategy;
namespace ProjectTank
{
@ -10,26 +12,36 @@ namespace ProjectTank
/// <summary>
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
/// </summary>
private DrawningTank? _drawningTank;
private DrawningArmoredTransport? _drawningArmoredTransport;
/// <summary>
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
/// </summary>
private AbstractStrategy? _abstractStrategy;
/// <summary>
/// Âûáðàííûé àâòîìîáèëü
/// </summary>
public DrawningArmoredTransport? SelectedArmoredTransport { get; private set; }
/// <summary>
/// Èíèöèàëèçàöèÿ ôîðìû
/// </summary>
public TankForm()
{
InitializeComponent();
_abstractStrategy = null;
SelectedArmoredTransport = null;
}
/// <summary>
/// Ìåòîä ïðîðèñîâêè ìàøèíû
/// </summary>
private void Draw()
{
if (_drawningTank == null)
if (_drawningArmoredTransport == null)
{
return;
}
Bitmap bmp = new(pictureBoxTanks.Width, pictureBoxTanks.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningTank.DrawTransport(gr);
_drawningArmoredTransport.DrawTransport(gr);
pictureBoxTanks.Image = bmp;
}
/// <summary>
@ -40,12 +52,43 @@ namespace ProjectTank
private void ButtonCreateTank_Click(object sender, EventArgs e)
{
Random random = new();
_drawningTank = new DrawningTank();
_drawningTank.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
pictureBoxTanks.Width, pictureBoxTanks.Height);
_drawningTank.SetPosition(random.Next(0, 100), random.Next(0, 100));
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialogMain = new();
if (dialogMain.ShowDialog() == DialogResult.OK)
{
color = dialogMain.Color;
}
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialogDop = new();
if (dialogDop.ShowDialog() == DialogResult.OK)
{
dopColor = dialogDop.Color;
}
_drawningArmoredTransport = new DrawningTank(random.Next(100, 300), random.Next(1000, 3000),
color, dopColor,Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
pictureBoxTanks.Width, pictureBoxTanks.Height);
_drawningArmoredTransport.SetPosition(random.Next(0, 100), random.Next(0, 100));
Draw();
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü àâòîìîáèëü"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateArmoredTransport_Click(object sender, EventArgs e)
{
Random random = new();
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
//TODO âûáîð îñíîâíîãî öâåòà
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
_drawningArmoredTransport = new DrawningArmoredTransport(random.Next(100, 300),random.Next(1000, 3000), color,
pictureBoxTanks.Width, pictureBoxTanks.Height);
_drawningArmoredTransport.SetPosition(random.Next(10, 100), random.Next(10,100));
Draw();
}
/// <summary>
@ -55,7 +98,7 @@ namespace ProjectTank
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningTank == null)
if (_drawningArmoredTransport == null)
{
return;
}
@ -63,19 +106,69 @@ namespace ProjectTank
switch (name)
{
case "buttonUp":
_drawningTank.MoveTransport(DirectionType.Up);
_drawningArmoredTransport.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
_drawningTank.MoveTransport(DirectionType.Down);
_drawningArmoredTransport.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
_drawningTank.MoveTransport(DirectionType.Left);
_drawningArmoredTransport.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
_drawningTank.MoveTransport(DirectionType.Right);
_drawningArmoredTransport.MoveTransport(DirectionType.Right);
break;
}
Draw();
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonStep_Click(object sender, EventArgs e)
{
if (_drawningArmoredTransport == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(_drawningArmoredTransport.GetMoveableObject,
pictureBoxTanks.Width, pictureBoxTanks.Height);
}
if (_abstractStrategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
/// <summary>
/// Âûáîð àâòîìîáèëÿ
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonSelectArmoredTransport_Click(object sender, EventArgs e)
{
SelectedArmoredTransport = _drawningArmoredTransport;
DialogResult = DialogResult.OK;
}
}
}