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5 Commits
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...
5419c0c52d
Author | SHA1 | Date | |
---|---|---|---|
5419c0c52d | |||
ce904c5005 | |||
66f19085b9 | |||
7e28d26868 | |||
de4231767b |
134
ProjectTank/ProjectTank/AbstractStrategy.cs
Normal file
134
ProjectTank/ProjectTank/AbstractStrategy.cs
Normal file
@ -0,0 +1,134 @@
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||||
using System;
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||||
using System.Collections.Generic;
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||||
using System.Linq;
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||||
using System.Text;
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||||
using System.Threading.Tasks;
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||||
using ProjectTank.DrawningObjects;
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||||
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||||
namespace ProjectTank.MovementStrategy
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{
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/// <summary>
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/// Класс-стратегия перемещения объекта
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/// </summary>
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public abstract class AbstractStrategy
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{
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/// <summary>
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/// Перемещаемый объект
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/// </summary>
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private IMoveableObject? _moveableObject;
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/// <summary>
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/// Статус перемещения
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/// </summary>
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private Status _state = Status.NotInit;
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/// <summary>
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/// Ширина поля
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/// </summary>
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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public Status GetStatus() { return _state; }
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/// <summary>
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/// Установка данных
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/// </summary>
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int
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height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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/// <summary>
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/// Перемещение влево
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false -неудача)</returns>
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protected bool MoveLeft() => MoveTo(DirectionType.Left);
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/// <summary>
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/// Перемещение вправо
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
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protected bool MoveRight() => MoveTo(DirectionType.Right);
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/// <summary>
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/// Перемещение вверх
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
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protected bool MoveUp() => MoveTo(DirectionType.Up);
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/// <summary>
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/// Перемещение вниз
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
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protected bool MoveDown() => MoveTo(DirectionType.Down);
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/// <summary>
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/// Параметры объекта
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/// </summary>
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protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
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/// <summary>
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/// Шаг объекта
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/// </summary>
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/// <returns></returns>
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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/// <summary>
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/// Перемещение к цели
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/// </summary>
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protected abstract void MoveToTarget();
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/// <summary>
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/// Достигнута ли цель
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/// </summary>
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/// <returns></returns>
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protected abstract bool IsTargetDestinaion();
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/// <summary>
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/// Попытка перемещения в требуемом направлении
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/// </summary>
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/// <param name="directionType">Направление</param>
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/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
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private bool MoveTo(DirectionType directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
|
142
ProjectTank/ProjectTank/ArmoredTransportCollectionForm.Designer.cs
generated
Normal file
142
ProjectTank/ProjectTank/ArmoredTransportCollectionForm.Designer.cs
generated
Normal file
@ -0,0 +1,142 @@
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namespace ProjectTank
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{
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partial class ArmoredTransportCollectionForm
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{
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/// <summary>
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/// Required designer variable.
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||||
/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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||||
protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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||||
{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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||||
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||||
#region Windows Form Designer generated code
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||||
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||||
/// <summary>
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||||
/// Required method for Designer support - do not modify
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||||
/// the contents of this method with the code editor.
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||||
/// </summary>
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||||
private void InitializeComponent()
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||||
{
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this.components = new System.ComponentModel.Container();
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||||
this.ArmoredTransportCollectionFormToolsGroup = new System.Windows.Forms.GroupBox();
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||||
this.ButtonRefreshCollection = new System.Windows.Forms.Button();
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this.ButtonRemoveArmoredTransport = new System.Windows.Forms.Button();
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||||
this.maskedTextBoxNumber = new System.Windows.Forms.TextBox();
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||||
this.ButtonAddArmoredTransport = new System.Windows.Forms.Button();
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||||
this.contextMenuStrip1 = new System.Windows.Forms.ContextMenuStrip(this.components);
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||||
this.pictureBoxCollection = new System.Windows.Forms.PictureBox();
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this.ArmoredTransportCollectionFormToolsGroup.SuspendLayout();
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||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).BeginInit();
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||||
this.SuspendLayout();
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||||
//
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||||
// ArmoredTransportCollectionFormToolsGroup
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||||
//
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||||
this.ArmoredTransportCollectionFormToolsGroup.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.ArmoredTransportCollectionFormToolsGroup.Controls.Add(this.ButtonRefreshCollection);
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this.ArmoredTransportCollectionFormToolsGroup.Controls.Add(this.ButtonRemoveArmoredTransport);
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this.ArmoredTransportCollectionFormToolsGroup.Controls.Add(this.maskedTextBoxNumber);
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this.ArmoredTransportCollectionFormToolsGroup.Controls.Add(this.ButtonAddArmoredTransport);
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this.ArmoredTransportCollectionFormToolsGroup.Location = new System.Drawing.Point(1057, -4);
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this.ArmoredTransportCollectionFormToolsGroup.Name = "ArmoredTransportCollectionFormToolsGroup";
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this.ArmoredTransportCollectionFormToolsGroup.Size = new System.Drawing.Size(431, 865);
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this.ArmoredTransportCollectionFormToolsGroup.TabIndex = 0;
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this.ArmoredTransportCollectionFormToolsGroup.TabStop = false;
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this.ArmoredTransportCollectionFormToolsGroup.Text = "Инструменты";
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//
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// ButtonRefreshCollection
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//
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this.ButtonRefreshCollection.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
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||||
this.ButtonRefreshCollection.Location = new System.Drawing.Point(22, 394);
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||||
this.ButtonRefreshCollection.Name = "ButtonRefreshCollection";
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||||
this.ButtonRefreshCollection.Size = new System.Drawing.Size(391, 47);
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||||
this.ButtonRefreshCollection.TabIndex = 3;
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||||
this.ButtonRefreshCollection.Text = "Обновить коллекцию";
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this.ButtonRefreshCollection.UseVisualStyleBackColor = true;
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this.ButtonRefreshCollection.Click += new System.EventHandler(this.ButtonRefreshCollection_Click);
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||||
//
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// ButtonRemoveArmoredTransport
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//
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this.ButtonRemoveArmoredTransport.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
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||||
this.ButtonRemoveArmoredTransport.Location = new System.Drawing.Point(22, 251);
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||||
this.ButtonRemoveArmoredTransport.Name = "ButtonRemoveArmoredTransport";
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||||
this.ButtonRemoveArmoredTransport.Size = new System.Drawing.Size(391, 82);
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||||
this.ButtonRemoveArmoredTransport.TabIndex = 2;
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||||
this.ButtonRemoveArmoredTransport.Text = "Удалить бронированный транспорт";
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this.ButtonRemoveArmoredTransport.UseVisualStyleBackColor = true;
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||||
this.ButtonRemoveArmoredTransport.Click += new System.EventHandler(this.ButtonRemoveArmoredTransport_Click);
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||||
//
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||||
// maskedTextBoxNumber
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||||
//
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||||
this.maskedTextBoxNumber.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.maskedTextBoxNumber.Location = new System.Drawing.Point(71, 188);
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||||
this.maskedTextBoxNumber.Name = "maskedTextBoxNumber";
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||||
this.maskedTextBoxNumber.Size = new System.Drawing.Size(275, 39);
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||||
this.maskedTextBoxNumber.TabIndex = 1;
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||||
//
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||||
// ButtonAddArmoredTransport
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||||
//
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||||
this.ButtonAddArmoredTransport.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ButtonAddArmoredTransport.Location = new System.Drawing.Point(22, 88);
|
||||
this.ButtonAddArmoredTransport.Name = "ButtonAddArmoredTransport";
|
||||
this.ButtonAddArmoredTransport.Size = new System.Drawing.Size(391, 82);
|
||||
this.ButtonAddArmoredTransport.TabIndex = 0;
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||||
this.ButtonAddArmoredTransport.Text = "Добавить бронированный транспорт";
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||||
this.ButtonAddArmoredTransport.UseVisualStyleBackColor = true;
|
||||
this.ButtonAddArmoredTransport.Click += new System.EventHandler(this.ButtonAddArmoredTransport_Click);
|
||||
//
|
||||
// contextMenuStrip1
|
||||
//
|
||||
this.contextMenuStrip1.ImageScalingSize = new System.Drawing.Size(32, 32);
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||||
this.contextMenuStrip1.Name = "contextMenuStrip1";
|
||||
this.contextMenuStrip1.Size = new System.Drawing.Size(61, 4);
|
||||
//
|
||||
// pictureBoxCollection
|
||||
//
|
||||
this.pictureBoxCollection.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxCollection.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxCollection.Name = "pictureBoxCollection";
|
||||
this.pictureBoxCollection.Size = new System.Drawing.Size(1492, 873);
|
||||
this.pictureBoxCollection.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBoxCollection.TabIndex = 2;
|
||||
this.pictureBoxCollection.TabStop = false;
|
||||
//
|
||||
// ArmoredTransportCollectionForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(13F, 32F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(1492, 873);
|
||||
this.Controls.Add(this.ArmoredTransportCollectionFormToolsGroup);
|
||||
this.Controls.Add(this.pictureBoxCollection);
|
||||
this.Name = "ArmoredTransportCollectionForm";
|
||||
this.Text = "ArmoredTransportCollectionForm";
|
||||
this.ArmoredTransportCollectionFormToolsGroup.ResumeLayout(false);
|
||||
this.ArmoredTransportCollectionFormToolsGroup.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox ArmoredTransportCollectionFormToolsGroup;
|
||||
private Button ButtonRefreshCollection;
|
||||
private Button ButtonRemoveArmoredTransport;
|
||||
private TextBox maskedTextBoxNumber;
|
||||
private Button ButtonAddArmoredTransport;
|
||||
private ContextMenuStrip contextMenuStrip1;
|
||||
private PictureBox pictureBoxCollection;
|
||||
}
|
||||
}
|
88
ProjectTank/ProjectTank/ArmoredTransportCollectionForm.cs
Normal file
88
ProjectTank/ProjectTank/ArmoredTransportCollectionForm.cs
Normal file
@ -0,0 +1,88 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using ProjectTank.DrawningObjects;
|
||||
using ProjectTank.Generics;
|
||||
using ProjectTank.MovementStrategy;
|
||||
|
||||
namespace ProjectTank
|
||||
{
|
||||
/// <summary>
|
||||
/// Форма для работы с набором объектов класса DrawningCar
|
||||
/// </summary>
|
||||
public partial class ArmoredTransportCollectionForm : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly ArmoredTransportsGenericCollection<DrawningArmoredTransport, DrawningObjectArmoredTransport> _armoredTransports;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public ArmoredTransportCollectionForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
_armoredTransports = new ArmoredTransportsGenericCollection<DrawningArmoredTransport,DrawningObjectArmoredTransport>(pictureBoxCollection.Width, pictureBoxCollection.Height);
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddArmoredTransport_Click(object sender, EventArgs e)
|
||||
{
|
||||
TankForm form = new();
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (_armoredTransports + form.SelectedArmoredTransport != null)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBoxCollection.Image = _armoredTransports.ShowArmoredTransports();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveArmoredTransport_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление",
|
||||
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
|
||||
if (_armoredTransports - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBoxCollection.Image = _armoredTransports.ShowArmoredTransports();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Обновление рисунка по набору
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRefreshCollection_Click(object sender, EventArgs
|
||||
e)
|
||||
{
|
||||
pictureBoxCollection.Image = _armoredTransports.ShowArmoredTransports();
|
||||
}
|
||||
}
|
||||
}
|
63
ProjectTank/ProjectTank/ArmoredTransportCollectionForm.resx
Normal file
63
ProjectTank/ProjectTank/ArmoredTransportCollectionForm.resx
Normal file
@ -0,0 +1,63 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="contextMenuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
150
ProjectTank/ProjectTank/ArmoredTransportsGenericCollection.cs
Normal file
150
ProjectTank/ProjectTank/ArmoredTransportsGenericCollection.cs
Normal file
@ -0,0 +1,150 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectTank.DrawningObjects;
|
||||
using ProjectTank.MovementStrategy;
|
||||
|
||||
namespace ProjectTank.Generics
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный класс для набора объектов DrawningArmoredTransport
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <typeparam name="U"></typeparam>
|
||||
internal class ArmoredTransportsGenericCollection<T, U>
|
||||
where T : DrawningArmoredTransport
|
||||
where U : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Коэффициент изменения ширины парковки
|
||||
/// </summary>
|
||||
readonly int koefWidth = 2;
|
||||
/// <summary>
|
||||
/// Ширина окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 200;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 90;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetGeneric<T> _collection;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
public ArmoredTransportsGenericCollection(int picWidth, int picHeight)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = new SetGeneric<T>(width * height);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="obj"></param>
|
||||
/// <returns></returns>
|
||||
public static int operator +(ArmoredTransportsGenericCollection<T, U> collect, T? obj)
|
||||
{
|
||||
if (obj == null || collect == null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
return collect._collection.Insert(obj);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public static bool operator -(ArmoredTransportsGenericCollection<T, U> collect, int pos)
|
||||
{
|
||||
T? obj = collect?._collection.Get(pos);
|
||||
if (obj != null && collect != null)
|
||||
{
|
||||
return collect._collection.Remove(pos);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject
|
||||
/// </summary>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public U? GetU(int pos)
|
||||
{
|
||||
return (U?)_collection.Get(pos)?.GetMoveableObject;
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowArmoredTransports()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawObjects(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
for (int i = 0; i < (_pictureWidth / _placeSizeWidth)/koefWidth; i++) //изменение ширины парковки
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
|
||||
{
|
||||
//линия рамзетки места
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight,
|
||||
i * _placeSizeWidth + _placeSizeWidth / 2, j *_placeSizeHeight);
|
||||
g.DrawString("P", new Font("Courier New", 30.0F), new SolidBrush(Color.Blue),
|
||||
new Point(i * _placeSizeWidth, (j-1) * _placeSizeHeight));
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth,
|
||||
_pictureHeight / _placeSizeHeight * _placeSizeHeight);
|
||||
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawObjects(Graphics g)
|
||||
{
|
||||
int width = (_pictureWidth / _placeSizeWidth)/koefWidth; //изменение ширины парковки
|
||||
int height = _pictureHeight / _placeSizeHeight;
|
||||
for (int i = 0; i < _collection.Count; i++)
|
||||
{
|
||||
DrawningArmoredTransport? armoredTransport = _collection.Get(i);
|
||||
if (armoredTransport != null)
|
||||
{
|
||||
int row = height - 1 - (i / width);
|
||||
int col = width - 1 - (i % width);
|
||||
armoredTransport.SetPosition(col * _placeSizeWidth, row * _placeSizeHeight);
|
||||
armoredTransport.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,28 +1,28 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank
|
||||
{
|
||||
public enum DirectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
||||
}
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank
|
||||
{
|
||||
public enum DirectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
||||
}
|
228
ProjectTank/ProjectTank/DrawningArmoredTransport.cs
Normal file
228
ProjectTank/ProjectTank/DrawningArmoredTransport.cs
Normal file
@ -0,0 +1,228 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectTank.Entities;
|
||||
using ProjectTank.MovementStrategy;
|
||||
|
||||
namespace ProjectTank.DrawningObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningArmoredTransport
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityArmoredTransport? EntityArmoredTransport { get; protected set; }
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки транспорта
|
||||
/// </summary>
|
||||
protected int _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки транспорта
|
||||
/// </summary>
|
||||
protected int _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина прорисовки транспорта
|
||||
/// </summary>
|
||||
protected readonly int _transportWidth = 200;
|
||||
/// <summary>
|
||||
/// Высота прорисовки транспорта
|
||||
/// </summary>
|
||||
protected readonly int _transportHeight = 80;
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
public int GetPosX => _startPosX;
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int GetPosY => _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _transportWidth;
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _transportHeight;
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject из объекта DrawningArmoredTransport
|
||||
/// </summary>
|
||||
public IMoveableObject GetMoveableObject => new DrawningObjectArmoredTransport(this);
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public DrawningArmoredTransport(int speed, double weight, Color bodyColor, int
|
||||
width, int height)
|
||||
{
|
||||
if ((height > _transportHeight) && (width > _transportWidth))
|
||||
{
|
||||
EntityArmoredTransport = new EntityArmoredTransport(speed, weight, bodyColor);
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
}
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <param name="transportWidth">Ширина прорисовки транспорта</param>
|
||||
/// <param name="transportHeight">Высота прорисовки транспорта</param>
|
||||
protected DrawningArmoredTransport(int speed, double weight, Color bodyColor, int
|
||||
width, int height, int transportWidth, int transportHeight)
|
||||
{
|
||||
if ((height > transportHeight) && (width > transportWidth))
|
||||
{
|
||||
EntityArmoredTransport = new EntityArmoredTransport(speed, weight, bodyColor);
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_transportWidth = transportWidth;
|
||||
_transportHeight = transportHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if ((x < 0 || y < 0) || (x + _transportWidth > _pictureWidth || y + _transportHeight > _pictureHeight))
|
||||
{
|
||||
_startPosX = 0;
|
||||
_startPosY = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityArmoredTransport == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black, 3);
|
||||
Pen penGray = new(Color.Gray, 4);
|
||||
Brush grayColorBrush = new SolidBrush(Color.Gray);
|
||||
Brush blackColorBrush = new SolidBrush(Color.Black);
|
||||
Brush bodyBrush = new SolidBrush(EntityArmoredTransport.BodyColor);
|
||||
|
||||
// Границы транспорта
|
||||
// гусеницы
|
||||
g.DrawEllipse(pen, _startPosX + 14, _startPosY + 44, 151, 31);
|
||||
g.FillEllipse(blackColorBrush, _startPosX + 15, _startPosY + 45, 150, 30);
|
||||
g.DrawEllipse(penGray, _startPosX + 24, _startPosY + 54, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 144, _startPosY + 54, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 44, _startPosY + 59, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 124, _startPosY + 59, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 64, _startPosY + 61, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 104, _startPosY + 61, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 84, _startPosY + 62, 10, 10);
|
||||
// Кузов
|
||||
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 34, 141, 21);
|
||||
g.FillRectangle(bodyBrush, _startPosX + 20, _startPosY + 35, 140, 20);
|
||||
// Башня
|
||||
g.FillRectangle(blackColorBrush, _startPosX + 75, _startPosY + 10, 25, 5);
|
||||
g.DrawRectangle(pen, _startPosX + 64, _startPosY + 14, 66, 21);
|
||||
g.FillRectangle(bodyBrush, _startPosX + 65, _startPosY + 15, 65, 20);
|
||||
|
||||
//Точки для отрисовки передней и задней части
|
||||
Point pointFirstBackSide = new Point(_startPosX + 18, _startPosY + 35);
|
||||
Point pointSecondBackSide = new Point(_startPosX + 18, _startPosY + 55);
|
||||
Point pointThirdBackSide = new Point(_startPosX + 0, _startPosY + 55);
|
||||
Point pointFirstFrontSide = new Point(_startPosX + 162, _startPosY + 35);
|
||||
Point pointSecondFrontSide = new Point(_startPosX + 185, _startPosY + 55);
|
||||
Point pointThirdFrontSide = new Point(_startPosX + 162, _startPosY + 55);
|
||||
// Задняя часть
|
||||
Point[] backSide = { pointFirstBackSide, pointSecondBackSide, pointThirdBackSide };
|
||||
g.DrawPolygon(pen, backSide);
|
||||
g.FillPolygon(bodyBrush, backSide);
|
||||
// Передняя часть
|
||||
Point[] frontSide = { pointFirstFrontSide, pointSecondFrontSide, pointThirdFrontSide };
|
||||
g.DrawPolygon(pen, frontSide);
|
||||
g.FillPolygon(bodyBrush, frontSide);
|
||||
}
|
||||
/// <summary>
|
||||
/// Проверка, что объект может переместится по указанному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - можно переместится по указанномунаправлению</returns>
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityArmoredTransport == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
//влево
|
||||
DirectionType.Left => _startPosX - EntityArmoredTransport.Step > 0,
|
||||
//вверх
|
||||
DirectionType.Up => _startPosY - EntityArmoredTransport.Step > 0,
|
||||
// вправо
|
||||
DirectionType.Right => _startPosX + _transportWidth + EntityArmoredTransport.Step < _pictureWidth,
|
||||
//вниз
|
||||
DirectionType.Down => _startPosY + _transportHeight + EntityArmoredTransport.Step < _pictureHeight,
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityArmoredTransport == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
_startPosX -= (int)EntityArmoredTransport.Step;
|
||||
break;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
_startPosY -= (int)EntityArmoredTransport.Step;
|
||||
break;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
_startPosX += (int)EntityArmoredTransport.Step;
|
||||
break;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
_startPosY += (int)EntityArmoredTransport.Step;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
36
ProjectTank/ProjectTank/DrawningObjectArmoredTransport.cs
Normal file
36
ProjectTank/ProjectTank/DrawningObjectArmoredTransport.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectTank.DrawningObjects;
|
||||
|
||||
namespace ProjectTank.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningCar(паттерн Adapter)
|
||||
/// </summary>
|
||||
public class DrawningObjectArmoredTransport : IMoveableObject
|
||||
{
|
||||
private readonly DrawningArmoredTransport? _drawningArmoredTransport = null;
|
||||
public DrawningObjectArmoredTransport(DrawningArmoredTransport drawningArmoredTransport)
|
||||
{
|
||||
_drawningArmoredTransport = drawningArmoredTransport;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningArmoredTransport == null || _drawningArmoredTransport.EntityArmoredTransport == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawningArmoredTransport.GetPosX, _drawningArmoredTransport.GetPosY,
|
||||
_drawningArmoredTransport.GetWidth, _drawningArmoredTransport.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_drawningArmoredTransport?.EntityArmoredTransport?.Step ?? 0);
|
||||
public bool CheckCanMove(DirectionType direction) =>_drawningArmoredTransport?.CanMove(direction) ?? false;
|
||||
public void MoveObject(DirectionType direction) =>_drawningArmoredTransport?.MoveTransport(direction);
|
||||
}
|
||||
}
|
@ -1,182 +1,50 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using ProjectTank.Entities;
|
||||
|
||||
namespace ProjectTank
|
||||
namespace ProjectTank.DrawningObjects
|
||||
{
|
||||
public class DrawningTank
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningTank : DrawningArmoredTransport
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityTank? _EntityTank { get; private set; }
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки танка
|
||||
/// </summary>
|
||||
private int _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки танка
|
||||
/// </summary>
|
||||
private int _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина прорисовки танка
|
||||
/// </summary>
|
||||
private readonly int _tankWidth = 200;
|
||||
/// <summary>
|
||||
/// Высота прорисовки танка
|
||||
/// </summary>
|
||||
private readonly int _tankHeight = 80;
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Цвет кузова</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="gun">Пушка</param>
|
||||
/// <param name="machineGun">Пулемет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <returns>true - объект создан, false - проверка не пройдена,нельзя создать объект в этих размерах</returns>
|
||||
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor,
|
||||
bool gun, bool machineGun, int width, int height)
|
||||
public DrawningTank(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool gun, bool machineGun, int width, int height) : base(speed,weight, bodyColor, width, height, 200, 80)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
|
||||
if ((_pictureHeight < _tankHeight) || (_pictureWidth < _tankWidth))
|
||||
if (EntityArmoredTransport != null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
_EntityTank = new EntityTank();
|
||||
_EntityTank.Init(speed, weight, gun, machineGun, bodyColor, additionalColor);
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if ((x < 0 || y < 0) || (x + _tankWidth > _pictureWidth || y + _tankHeight > _pictureHeight))
|
||||
{
|
||||
_startPosX = 0;
|
||||
_startPosY = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
EntityArmoredTransport = new EntityTank(speed, weight, bodyColor,
|
||||
additionalColor, gun, machineGun);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(DirectionType direction)
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (_EntityTank == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX - _EntityTank.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)_EntityTank.Step;
|
||||
}
|
||||
break;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY - _EntityTank.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)_EntityTank.Step;
|
||||
}
|
||||
break;
|
||||
//вправо
|
||||
case DirectionType.Right:
|
||||
if (_startPosX + _tankWidth + _EntityTank.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)_EntityTank.Step;
|
||||
}
|
||||
break;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY + _tankHeight + _EntityTank.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)_EntityTank.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
{
|
||||
if (_EntityTank == null)
|
||||
if (EntityArmoredTransport is not EntityTank tank)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black, 3);
|
||||
Pen penGray = new(Color.Gray, 4);
|
||||
Brush grayColorBrush = new SolidBrush(Color.Gray);
|
||||
Brush blackColorBrush = new SolidBrush(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(_EntityTank.AdditionalColor);
|
||||
Brush bodyBrush = new SolidBrush(_EntityTank.BodyColor);
|
||||
|
||||
// Границы автомобиля
|
||||
// гусеницы
|
||||
g.DrawEllipse(pen, _startPosX+14, _startPosY+44, 151, 31);
|
||||
g.FillEllipse(blackColorBrush, _startPosX + 15, _startPosY + 45, 150, 30);
|
||||
g.DrawEllipse(penGray, _startPosX + 24, _startPosY + 54, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 144, _startPosY + 54, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 44, _startPosY + 59, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 124, _startPosY + 59, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 64, _startPosY + 61, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 104, _startPosY + 61, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 84, _startPosY + 62, 10, 10);
|
||||
// Кузов
|
||||
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 34, 141, 21);
|
||||
g.FillRectangle(bodyBrush, _startPosX+20, _startPosY+35, 140, 20);
|
||||
|
||||
// Башня
|
||||
g.FillRectangle(blackColorBrush, _startPosX + 75, _startPosY + 10, 25, 5);
|
||||
g.DrawRectangle(pen, _startPosX + 64, _startPosY + 14, 66, 21);
|
||||
g.FillRectangle(additionalBrush, _startPosX + 65, _startPosY + 15, 65, 20);
|
||||
|
||||
//Точки для отрисовки передней и задней части
|
||||
Point pointFirstBackSide = new Point(_startPosX + 18, _startPosY + 35);
|
||||
Point pointSecondBackSide = new Point(_startPosX + 18, _startPosY + 55);
|
||||
Point pointThirdBackSide = new Point(_startPosX+0, _startPosY+55);
|
||||
Point pointFirstFrontSide = new Point(_startPosX + 162, _startPosY + 35);
|
||||
Point pointSecondFrontSide = new Point(_startPosX + 185, _startPosY + 55);
|
||||
Point pointThirdFrontSide = new Point(_startPosX + 162, _startPosY + 55);
|
||||
|
||||
// Задняя часть
|
||||
Point[] backSide = { pointFirstBackSide, pointSecondBackSide, pointThirdBackSide };
|
||||
g.DrawPolygon(pen, backSide);
|
||||
g.FillPolygon(bodyBrush, backSide);
|
||||
// Передняя часть
|
||||
Point[] frontSide ={ pointFirstFrontSide, pointSecondFrontSide, pointThirdFrontSide };
|
||||
g.DrawPolygon(pen, frontSide);
|
||||
g.FillPolygon(bodyBrush, frontSide);
|
||||
|
||||
Brush additionalBrush = new SolidBrush(tank.AdditionalColor);
|
||||
// пушка
|
||||
if (_EntityTank.Gun)
|
||||
if (tank.Gun)
|
||||
{
|
||||
g.DrawRectangle(pen, _startPosX + 129, _startPosY + 19, 56, 6);
|
||||
g.FillRectangle(additionalBrush, _startPosX + 130, _startPosY + 20, 55, 5);
|
||||
@ -184,7 +52,7 @@ namespace ProjectTank
|
||||
g.FillRectangle(blackColorBrush, _startPosX + 185, _startPosY + 18, 15, 10);
|
||||
}
|
||||
// пулемет
|
||||
if (_EntityTank.MachineGun)
|
||||
if (tank.MachineGun)
|
||||
{
|
||||
g.DrawRectangle(pen, _startPosX + 104, _startPosY + 9, 16, 6);
|
||||
g.FillRectangle(additionalBrush, _startPosX + 105, _startPosY + 10, 15, 5);
|
||||
@ -195,6 +63,7 @@ namespace ProjectTank
|
||||
g.FillRectangle(additionalBrush, _startPosX + 105, _startPosY + 3, 29, 3);
|
||||
g.FillRectangle(blackColorBrush, _startPosX + 135, _startPosY, 15, 8);
|
||||
}
|
||||
base.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
43
ProjectTank/ProjectTank/EntityArmoredTransport.cs
Normal file
43
ProjectTank/ProjectTank/EntityArmoredTransport.cs
Normal file
@ -0,0 +1,43 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank.Entities
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Бронирванный транспорт"
|
||||
/// </summary>
|
||||
public class EntityArmoredTransport
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Конструктор с параметрами
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityArmoredTransport(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,48 +1,29 @@
|
||||
using System;
|
||||
using ProjectTank.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank
|
||||
namespace ProjectTank.Entities
|
||||
{
|
||||
public class EntityTank
|
||||
/// <summary>
|
||||
/// Класс-сущность "Танк"
|
||||
/// </summary>
|
||||
public class EntityTank : EntityArmoredTransport
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Пушка
|
||||
/// </summary>
|
||||
public bool Gun { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Пулемет
|
||||
/// </summary>
|
||||
public bool MachineGun { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Расчет шага по карте
|
||||
/// Пушка
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
|
||||
public bool Gun { get; private set; }
|
||||
/// <summary>
|
||||
/// Пулемет
|
||||
/// </summary>
|
||||
public bool MachineGun { get; private set; }
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса спортивного автомобиля
|
||||
/// </summary>
|
||||
@ -52,13 +33,9 @@ namespace ProjectTank
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="gun">Признак наличия пушки</param>
|
||||
/// <param name="machineGun">Признак наличия пулемета</param>
|
||||
///
|
||||
public void Init(int speed, double weight, bool gun,
|
||||
bool machineGun, Color bodyColor, Color additionalColor)
|
||||
public EntityTank(int speed, double weight, Color bodyColor, Color additionalColor, bool gun,
|
||||
bool machineGun) : base(speed, weight, bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Gun = gun;
|
||||
MachineGun = machineGun;
|
||||
|
35
ProjectTank/ProjectTank/IMoveableObject.cs
Normal file
35
ProjectTank/ProjectTank/IMoveableObject.cs
Normal file
@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectTank.DrawningObjects;
|
||||
|
||||
namespace ProjectTank.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты X объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Проверка, можно ли переместиться по нужному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
45
ProjectTank/ProjectTank/MoveToBorder.cs
Normal file
45
ProjectTank/ProjectTank/MoveToBorder.cs
Normal file
@ -0,0 +1,45 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder <= FieldWidth &&
|
||||
objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
var diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
59
ProjectTank/ProjectTank/MoveToCenter.cs
Normal file
59
ProjectTank/ProjectTank/MoveToCenter.cs
Normal file
@ -0,0 +1,59 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
57
ProjectTank/ProjectTank/ObjectParameters.cs
Normal file
57
ProjectTank/ProjectTank/ObjectParameters.cs
Normal file
@ -0,0 +1,57 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметры-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
@ -10,8 +10,10 @@ namespace ProjectTank
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new TankForm());
|
||||
Application.Run(new ArmoredTransportCollectionForm());
|
||||
}
|
||||
}
|
||||
}
|
99
ProjectTank/ProjectTank/SetGeneric.cs
Normal file
99
ProjectTank/ProjectTank/SetGeneric.cs
Normal file
@ -0,0 +1,99 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank.Generics
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
internal class SetGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly T?[] _places;
|
||||
/// <summary>
|
||||
/// Количество объектов в массиве
|
||||
/// </summary>
|
||||
public int Count => _places.Length;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
public SetGeneric(int count)
|
||||
{
|
||||
_places = new T?[count];
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="armoredTransport">Добавляемый автомобиль</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T armoredTransport)
|
||||
{
|
||||
if (_places[Count - 1] != null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Insert(armoredTransport,0);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="car">Добавляемый автомобиль</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T armoredTransport, int position)
|
||||
{
|
||||
if (!(position >= 0 && position < Count))
|
||||
return -1;
|
||||
if (_places[position] != null)
|
||||
{
|
||||
int ind = position;
|
||||
while (ind < Count && _places[ind] != null)
|
||||
ind++;
|
||||
if (ind == Count)
|
||||
return -1;
|
||||
for (int i = ind - 1; i >= position; i--)
|
||||
_places[i + 1] = _places[i];
|
||||
}
|
||||
_places[position] = armoredTransport;
|
||||
return position;
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public bool Remove(int position)
|
||||
{
|
||||
if (!(position >= 0 && position < Count) || _places[position] == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
_places[position] = null;
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта из набора по позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T? Get(int position)
|
||||
{
|
||||
if (!(position >= 0 && position < Count))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _places[position];
|
||||
}
|
||||
}
|
||||
}
|
18
ProjectTank/ProjectTank/Status.cs
Normal file
18
ProjectTank/ProjectTank/Status.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
79
ProjectTank/ProjectTank/TankForm.Designer.cs
generated
79
ProjectTank/ProjectTank/TankForm.Designer.cs
generated
@ -35,6 +35,10 @@
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
|
||||
this.ButtonCreateArmoredTransport = new System.Windows.Forms.Button();
|
||||
this.ButtonStep = new System.Windows.Forms.Button();
|
||||
this.ButtonSelectArmoredTransport = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxTanks)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
@ -42,7 +46,7 @@
|
||||
//
|
||||
this.pictureBoxTanks.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxTanks.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxTanks.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6);
|
||||
this.pictureBoxTanks.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.pictureBoxTanks.Name = "pictureBoxTanks";
|
||||
this.pictureBoxTanks.Size = new System.Drawing.Size(1445, 881);
|
||||
this.pictureBoxTanks.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
@ -53,11 +57,11 @@
|
||||
//
|
||||
this.ButtonCreateTank.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.ButtonCreateTank.Location = new System.Drawing.Point(22, 806);
|
||||
this.ButtonCreateTank.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6);
|
||||
this.ButtonCreateTank.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.ButtonCreateTank.Name = "ButtonCreateTank";
|
||||
this.ButtonCreateTank.Size = new System.Drawing.Size(139, 49);
|
||||
this.ButtonCreateTank.Size = new System.Drawing.Size(192, 49);
|
||||
this.ButtonCreateTank.TabIndex = 1;
|
||||
this.ButtonCreateTank.Text = "Создать";
|
||||
this.ButtonCreateTank.Text = "Создать Танк";
|
||||
this.ButtonCreateTank.UseVisualStyleBackColor = true;
|
||||
this.ButtonCreateTank.Click += new System.EventHandler(this.ButtonCreateTank_Click);
|
||||
//
|
||||
@ -67,7 +71,7 @@
|
||||
this.buttonUp.BackgroundImage = global::ProjectTank.Properties.Resources.btnUp;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonUp.Location = new System.Drawing.Point(1300, 730);
|
||||
this.buttonUp.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6);
|
||||
this.buttonUp.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(56, 64);
|
||||
this.buttonUp.TabIndex = 2;
|
||||
@ -80,7 +84,7 @@
|
||||
this.buttonRight.BackgroundImage = global::ProjectTank.Properties.Resources.btnRight;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonRight.Location = new System.Drawing.Point(1367, 806);
|
||||
this.buttonRight.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6);
|
||||
this.buttonRight.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(56, 64);
|
||||
this.buttonRight.TabIndex = 3;
|
||||
@ -93,7 +97,7 @@
|
||||
this.buttonLeft.BackgroundImage = global::ProjectTank.Properties.Resources.btnLeft;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(1233, 806);
|
||||
this.buttonLeft.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6);
|
||||
this.buttonLeft.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(56, 64);
|
||||
this.buttonLeft.TabIndex = 4;
|
||||
@ -106,7 +110,7 @@
|
||||
this.buttonDown.BackgroundImage = global::ProjectTank.Properties.Resources.btnDown;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonDown.Location = new System.Drawing.Point(1300, 806);
|
||||
this.buttonDown.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6);
|
||||
this.buttonDown.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(56, 64);
|
||||
this.buttonDown.TabIndex = 5;
|
||||
@ -122,11 +126,64 @@
|
||||
this.label1.Size = new System.Drawing.Size(0, 32);
|
||||
this.label1.TabIndex = 6;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
this.comboBoxStrategy.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxStrategy.FormattingEnabled = true;
|
||||
this.comboBoxStrategy.Items.AddRange(new object[] {
|
||||
"0",
|
||||
"1"});
|
||||
this.comboBoxStrategy.Location = new System.Drawing.Point(1181, 12);
|
||||
this.comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
this.comboBoxStrategy.Size = new System.Drawing.Size(242, 40);
|
||||
this.comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// ButtonCreateArmoredTransport
|
||||
//
|
||||
this.ButtonCreateArmoredTransport.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.ButtonCreateArmoredTransport.Location = new System.Drawing.Point(241, 806);
|
||||
this.ButtonCreateArmoredTransport.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.ButtonCreateArmoredTransport.Name = "ButtonCreateArmoredTransport";
|
||||
this.ButtonCreateArmoredTransport.Size = new System.Drawing.Size(401, 49);
|
||||
this.ButtonCreateArmoredTransport.TabIndex = 8;
|
||||
this.ButtonCreateArmoredTransport.Text = "Создать Бронированную машину";
|
||||
this.ButtonCreateArmoredTransport.UseVisualStyleBackColor = true;
|
||||
this.ButtonCreateArmoredTransport.Click += new System.EventHandler(this.ButtonCreateArmoredTransport_Click);
|
||||
//
|
||||
// ButtonStep
|
||||
//
|
||||
this.ButtonStep.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ButtonStep.Location = new System.Drawing.Point(1263, 61);
|
||||
this.ButtonStep.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.ButtonStep.Name = "ButtonStep";
|
||||
this.ButtonStep.Size = new System.Drawing.Size(160, 49);
|
||||
this.ButtonStep.TabIndex = 9;
|
||||
this.ButtonStep.Text = "Шаг";
|
||||
this.ButtonStep.UseVisualStyleBackColor = true;
|
||||
this.ButtonStep.Click += new System.EventHandler(this.ButtonStep_Click);
|
||||
//
|
||||
// ButtonSelectArmoredTransport
|
||||
//
|
||||
this.ButtonSelectArmoredTransport.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.ButtonSelectArmoredTransport.Location = new System.Drawing.Point(664, 806);
|
||||
this.ButtonSelectArmoredTransport.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.ButtonSelectArmoredTransport.Name = "ButtonSelectArmoredTransport";
|
||||
this.ButtonSelectArmoredTransport.Size = new System.Drawing.Size(227, 49);
|
||||
this.ButtonSelectArmoredTransport.TabIndex = 10;
|
||||
this.ButtonSelectArmoredTransport.Text = "Выбор";
|
||||
this.ButtonSelectArmoredTransport.UseVisualStyleBackColor = true;
|
||||
this.ButtonSelectArmoredTransport.Click += new System.EventHandler(this.ButtonSelectArmoredTransport_Click);
|
||||
//
|
||||
// TankForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(13F, 32F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(1445, 881);
|
||||
this.Controls.Add(this.ButtonSelectArmoredTransport);
|
||||
this.Controls.Add(this.ButtonStep);
|
||||
this.Controls.Add(this.ButtonCreateArmoredTransport);
|
||||
this.Controls.Add(this.comboBoxStrategy);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
@ -134,7 +191,7 @@
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.ButtonCreateTank);
|
||||
this.Controls.Add(this.pictureBoxTanks);
|
||||
this.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6);
|
||||
this.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.Name = "TankForm";
|
||||
this.Text = "Tank";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxTanks)).EndInit();
|
||||
@ -151,5 +208,9 @@
|
||||
private Button buttonDown;
|
||||
public PictureBox pictureBoxTanks;
|
||||
private Label label1;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button ButtonCreateArmoredTransport;
|
||||
private Button ButtonStep;
|
||||
private Button ButtonSelectArmoredTransport;
|
||||
}
|
||||
}
|
@ -1,4 +1,6 @@
|
||||
using System.Reflection.Emit;
|
||||
using ProjectTank.DrawningObjects;
|
||||
using ProjectTank.MovementStrategy;
|
||||
|
||||
namespace ProjectTank
|
||||
{
|
||||
@ -10,26 +12,36 @@ namespace ProjectTank
|
||||
/// <summary>
|
||||
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
|
||||
/// </summary>
|
||||
private DrawningTank? _drawningTank;
|
||||
private DrawningArmoredTransport? _drawningArmoredTransport;
|
||||
/// <summary>
|
||||
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
|
||||
/// </summary>
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
/// <summary>
|
||||
/// Âûáðàííûé àâòîìîáèëü
|
||||
/// </summary>
|
||||
public DrawningArmoredTransport? SelectedArmoredTransport { get; private set; }
|
||||
/// <summary>
|
||||
/// Èíèöèàëèçàöèÿ ôîðìû
|
||||
/// </summary>
|
||||
public TankForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
_abstractStrategy = null;
|
||||
SelectedArmoredTransport = null;
|
||||
}
|
||||
/// <summary>
|
||||
/// Ìåòîä ïðîðèñîâêè ìàøèíû
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningTank == null)
|
||||
if (_drawningArmoredTransport == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxTanks.Width, pictureBoxTanks.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningTank.DrawTransport(gr);
|
||||
_drawningArmoredTransport.DrawTransport(gr);
|
||||
pictureBoxTanks.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
@ -40,12 +52,43 @@ namespace ProjectTank
|
||||
private void ButtonCreateTank_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningTank = new DrawningTank();
|
||||
_drawningTank.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxTanks.Width, pictureBoxTanks.Height);
|
||||
_drawningTank.SetPosition(random.Next(0, 100), random.Next(0, 100));
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialogMain = new();
|
||||
if (dialogMain.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialogMain.Color;
|
||||
}
|
||||
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialogDop = new();
|
||||
if (dialogDop.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
dopColor = dialogDop.Color;
|
||||
}
|
||||
_drawningArmoredTransport = new DrawningTank(random.Next(100, 300), random.Next(1000, 3000),
|
||||
color, dopColor,Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxTanks.Width, pictureBoxTanks.Height);
|
||||
_drawningArmoredTransport.SetPosition(random.Next(0, 100), random.Next(0, 100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü àâòîìîáèëü"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateArmoredTransport_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
//TODO âûáîð îñíîâíîãî öâåòà
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
_drawningArmoredTransport = new DrawningArmoredTransport(random.Next(100, 300),random.Next(1000, 3000), color,
|
||||
pictureBoxTanks.Width, pictureBoxTanks.Height);
|
||||
_drawningArmoredTransport.SetPosition(random.Next(10, 100), random.Next(10,100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
@ -55,7 +98,7 @@ namespace ProjectTank
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningTank == null)
|
||||
if (_drawningArmoredTransport == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -63,19 +106,69 @@ namespace ProjectTank
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningTank.MoveTransport(DirectionType.Up);
|
||||
_drawningArmoredTransport.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningTank.MoveTransport(DirectionType.Down);
|
||||
_drawningArmoredTransport.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningTank.MoveTransport(DirectionType.Left);
|
||||
_drawningArmoredTransport.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningTank.MoveTransport(DirectionType.Right);
|
||||
_drawningArmoredTransport.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningArmoredTransport == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(_drawningArmoredTransport.GetMoveableObject,
|
||||
pictureBoxTanks.Width, pictureBoxTanks.Height);
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Âûáîð àâòîìîáèëÿ
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonSelectArmoredTransport_Click(object sender, EventArgs e)
|
||||
{
|
||||
SelectedArmoredTransport = _drawningArmoredTransport;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user