lab2 is done

This commit is contained in:
vladimir_zinovev 2023-10-06 10:43:19 +04:00
parent a552939e52
commit de4231767b
13 changed files with 818 additions and 207 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectTank.DrawningObjects;
namespace ProjectTank.MovementStrategy
{
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false -неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectTank.Entities;
namespace ProjectTank.DrawningObjects
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningArmoredTransport
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityArmoredTransport? EntityArmoredTransport { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки автомобиля
/// </summary>
protected int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автомобиля
/// </summary>
protected int _startPosY;
/// <summary>
/// Ширина прорисовки автомобиля
/// </summary>
protected readonly int _transportWidth = 200;
/// <summary>
/// Высота прорисовки автомобиля
/// </summary>
protected readonly int _transportHeight = 80;
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _transportWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _transportHeight;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningArmoredTransport(int speed, double weight, Color bodyColor, int
width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if ((_pictureHeight > _transportHeight) && (_pictureWidth > _transportWidth))
{
EntityArmoredTransport = new EntityArmoredTransport(speed, weight, bodyColor);
}
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="transportWidth">Ширина прорисовки автомобиля</param>
/// <param name="transportHeight">Высота прорисовки автомобиля</param>
protected DrawningArmoredTransport(int speed, double weight, Color bodyColor, int
width, int height, int transportWidth, int transportHeight)
{
_pictureWidth = width;
_pictureHeight = height;
_transportWidth = transportWidth;
_transportHeight = transportHeight;
if ((_pictureHeight > _transportHeight) && (_pictureWidth > _transportWidth))
{
EntityArmoredTransport = new EntityArmoredTransport(speed, weight, bodyColor);
}
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if ((x < 0 || y < 0) || (x + _transportWidth > _pictureWidth || y + _transportHeight > _pictureHeight))
{
_startPosX = 0;
_startPosY = 0;
}
else
{
_startPosX = x;
_startPosY = y;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityArmoredTransport == null)
{
return;
}
Pen pen = new(Color.Black, 3);
Pen penGray = new(Color.Gray, 4);
Brush grayColorBrush = new SolidBrush(Color.Gray);
Brush blackColorBrush = new SolidBrush(Color.Black);
Brush bodyBrush = new SolidBrush(EntityArmoredTransport.BodyColor);
// Границы автомобиля
// гусеницы
g.DrawEllipse(pen, _startPosX + 14, _startPosY + 44, 151, 31);
g.FillEllipse(blackColorBrush, _startPosX + 15, _startPosY + 45, 150, 30);
g.DrawEllipse(penGray, _startPosX + 24, _startPosY + 54, 10, 10);
g.DrawEllipse(penGray, _startPosX + 144, _startPosY + 54, 10, 10);
g.DrawEllipse(penGray, _startPosX + 44, _startPosY + 59, 10, 10);
g.DrawEllipse(penGray, _startPosX + 124, _startPosY + 59, 10, 10);
g.DrawEllipse(penGray, _startPosX + 64, _startPosY + 61, 10, 10);
g.DrawEllipse(penGray, _startPosX + 104, _startPosY + 61, 10, 10);
g.DrawEllipse(penGray, _startPosX + 84, _startPosY + 62, 10, 10);
// Кузов
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 34, 141, 21);
g.FillRectangle(bodyBrush, _startPosX + 20, _startPosY + 35, 140, 20);
// Башня
g.FillRectangle(blackColorBrush, _startPosX + 75, _startPosY + 10, 25, 5);
g.DrawRectangle(pen, _startPosX + 64, _startPosY + 14, 66, 21);
g.FillRectangle(bodyBrush, _startPosX + 65, _startPosY + 15, 65, 20); //*** -> bodyBrush <- additionalBrush
//Точки для отрисовки передней и задней части
Point pointFirstBackSide = new Point(_startPosX + 18, _startPosY + 35);
Point pointSecondBackSide = new Point(_startPosX + 18, _startPosY + 55);
Point pointThirdBackSide = new Point(_startPosX + 0, _startPosY + 55);
Point pointFirstFrontSide = new Point(_startPosX + 162, _startPosY + 35);
Point pointSecondFrontSide = new Point(_startPosX + 185, _startPosY + 55);
Point pointThirdFrontSide = new Point(_startPosX + 162, _startPosY + 55);
// Задняя часть
Point[] backSide = { pointFirstBackSide, pointSecondBackSide, pointThirdBackSide };
g.DrawPolygon(pen, backSide);
g.FillPolygon(bodyBrush, backSide);
// Передняя часть
Point[] frontSide = { pointFirstFrontSide, pointSecondFrontSide, pointThirdFrontSide };
g.DrawPolygon(pen, frontSide);
g.FillPolygon(bodyBrush, frontSide);
}
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанномунаправлению</returns>
public bool CanMove(DirectionType direction)
{
if (EntityArmoredTransport == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityArmoredTransport.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityArmoredTransport.Step > 0,
// вправо
DirectionType.Right => _startPosX + _transportWidth + EntityArmoredTransport.Step < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + _transportHeight + EntityArmoredTransport.Step < _pictureHeight,
_ => false,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityArmoredTransport == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
_startPosX -= (int)EntityArmoredTransport.Step;
break;
//вверх
case DirectionType.Up:
_startPosY -= (int)EntityArmoredTransport.Step;
break;
// вправо
case DirectionType.Right:
_startPosX += (int)EntityArmoredTransport.Step;
break;
//вниз
case DirectionType.Down:
_startPosY += (int)EntityArmoredTransport.Step;
break;
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectTank.DrawningObjects;
namespace ProjectTank.MovementStrategy
{
/// <summary>
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningCar(паттерн Adapter)
/// </summary>
public class DrawningObjectArmoredTransport : IMoveableObject
{
private readonly DrawningArmoredTransport? _drawningArmoredTransport = null;
public DrawningObjectArmoredTransport(DrawningArmoredTransport drawningArmoredTransport)
{
_drawningArmoredTransport = drawningArmoredTransport;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningArmoredTransport == null || _drawningArmoredTransport.EntityArmoredTransport ==
null)
{
return null;
}
return new ObjectParameters(_drawningArmoredTransport.GetPosX,
_drawningArmoredTransport.GetPosY, _drawningArmoredTransport.GetWidth, _drawningArmoredTransport.GetHeight);
}
}
public int GetStep => (int)(_drawningArmoredTransport?.EntityArmoredTransport?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>_drawningArmoredTransport?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>_drawningArmoredTransport?.MoveTransport(direction);
}
}

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@ -1,182 +1,51 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Drawing;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using System.Windows.Forms; using System.Windows.Forms;
using ProjectTank.Entities;
namespace ProjectTank namespace ProjectTank.DrawningObjects
{ {
public class DrawningTank /// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningTank : DrawningArmoredTransport
{ {
/// <summary> /// <summary>
/// Класс-сущность /// Конструктор
/// </summary>
public EntityTank? _EntityTank { get; private set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки танка
/// </summary>
private int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки танка
/// </summary>
private int _startPosY;
/// <summary>
/// Ширина прорисовки танка
/// </summary>
private readonly int _tankWidth = 200;
/// <summary>
/// Высота прорисовки танка
/// </summary>
private readonly int _tankHeight = 80;
/// <summary>
/// Инициализация свойств
/// </summary> /// </summary>
/// <param name="speed">Скорость</param> /// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param> /// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param> /// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param> /// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="gun">Пушка</param>
/// <param name="machineGun">Пулемет</param>
/// <param name="width">Ширина картинки</param> /// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param> /// <param name="height">Высота картинки</param>
/// <returns>true - объект создан, false - проверка не пройдена,нельзя создать объект в этих размерах</returns> public DrawningTank(int speed, double weight, Color bodyColor, Color
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, additionalColor, bool gun, bool machineGun, int width, int height) :
bool gun, bool machineGun, int width, int height) base(speed, weight, bodyColor, width, height, 200, 80)
{ {
_pictureWidth = width; if (EntityArmoredTransport != null)
_pictureHeight = height;
if ((_pictureHeight < _tankHeight) || (_pictureWidth < _tankWidth))
{ {
return false; EntityArmoredTransport = new EntityTank(speed, weight, bodyColor,
} additionalColor, gun, machineGun);
_EntityTank = new EntityTank();
_EntityTank.Init(speed, weight, gun, machineGun, bodyColor, additionalColor);
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if ((x < 0 || y < 0) || (x + _tankWidth > _pictureWidth || y + _tankHeight > _pictureHeight))
{
_startPosX = 0;
_startPosY = 0;
}
else
{
_startPosX = x;
_startPosY = y;
} }
} }
/// <summary> public override void DrawTransport(Graphics g)
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{ {
if (_EntityTank == null) if (EntityArmoredTransport is not EntityTank tank)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX - _EntityTank.Step > 0)
{
_startPosX -= (int)_EntityTank.Step;
}
break;
//вверх
case DirectionType.Up:
if (_startPosY - _EntityTank.Step > 0)
{
_startPosY -= (int)_EntityTank.Step;
}
break;
//вправо
case DirectionType.Right:
if (_startPosX + _tankWidth + _EntityTank.Step < _pictureWidth)
{
_startPosX += (int)_EntityTank.Step;
}
break;
//вниз
case DirectionType.Down:
if (_startPosY + _tankHeight + _EntityTank.Step < _pictureHeight)
{
_startPosY += (int)_EntityTank.Step;
}
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (_EntityTank == null)
{ {
return; return;
} }
Pen pen = new(Color.Black, 3); Pen pen = new(Color.Black, 3);
Pen penGray = new(Color.Gray, 4);
Brush grayColorBrush = new SolidBrush(Color.Gray);
Brush blackColorBrush = new SolidBrush(Color.Black); Brush blackColorBrush = new SolidBrush(Color.Black);
Brush additionalBrush = new SolidBrush(_EntityTank.AdditionalColor); Brush additionalBrush = new SolidBrush(tank.AdditionalColor);
Brush bodyBrush = new SolidBrush(_EntityTank.BodyColor);
// Границы автомобиля
// гусеницы
g.DrawEllipse(pen, _startPosX+14, _startPosY+44, 151, 31);
g.FillEllipse(blackColorBrush, _startPosX + 15, _startPosY + 45, 150, 30);
g.DrawEllipse(penGray, _startPosX + 24, _startPosY + 54, 10, 10);
g.DrawEllipse(penGray, _startPosX + 144, _startPosY + 54, 10, 10);
g.DrawEllipse(penGray, _startPosX + 44, _startPosY + 59, 10, 10);
g.DrawEllipse(penGray, _startPosX + 124, _startPosY + 59, 10, 10);
g.DrawEllipse(penGray, _startPosX + 64, _startPosY + 61, 10, 10);
g.DrawEllipse(penGray, _startPosX + 104, _startPosY + 61, 10, 10);
g.DrawEllipse(penGray, _startPosX + 84, _startPosY + 62, 10, 10);
// Кузов
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 34, 141, 21);
g.FillRectangle(bodyBrush, _startPosX+20, _startPosY+35, 140, 20);
// Башня
g.FillRectangle(blackColorBrush, _startPosX + 75, _startPosY + 10, 25, 5);
g.DrawRectangle(pen, _startPosX + 64, _startPosY + 14, 66, 21);
g.FillRectangle(additionalBrush, _startPosX + 65, _startPosY + 15, 65, 20);
//Точки для отрисовки передней и задней части
Point pointFirstBackSide = new Point(_startPosX + 18, _startPosY + 35);
Point pointSecondBackSide = new Point(_startPosX + 18, _startPosY + 55);
Point pointThirdBackSide = new Point(_startPosX+0, _startPosY+55);
Point pointFirstFrontSide = new Point(_startPosX + 162, _startPosY + 35);
Point pointSecondFrontSide = new Point(_startPosX + 185, _startPosY + 55);
Point pointThirdFrontSide = new Point(_startPosX + 162, _startPosY + 55);
// Задняя часть
Point[] backSide = { pointFirstBackSide, pointSecondBackSide, pointThirdBackSide };
g.DrawPolygon(pen, backSide);
g.FillPolygon(bodyBrush, backSide);
// Передняя часть
Point[] frontSide ={ pointFirstFrontSide, pointSecondFrontSide, pointThirdFrontSide };
g.DrawPolygon(pen, frontSide);
g.FillPolygon(bodyBrush, frontSide);
// пушка // пушка
if (_EntityTank.Gun) if (tank.Gun)
{ {
g.DrawRectangle(pen, _startPosX + 129, _startPosY + 19, 56, 6); g.DrawRectangle(pen, _startPosX + 129, _startPosY + 19, 56, 6);
g.FillRectangle(additionalBrush, _startPosX + 130, _startPosY + 20, 55, 5); g.FillRectangle(additionalBrush, _startPosX + 130, _startPosY + 20, 55, 5);
@ -184,7 +53,7 @@ namespace ProjectTank
g.FillRectangle(blackColorBrush, _startPosX + 185, _startPosY + 18, 15, 10); g.FillRectangle(blackColorBrush, _startPosX + 185, _startPosY + 18, 15, 10);
} }
// пулемет // пулемет
if (_EntityTank.MachineGun) if (tank.MachineGun)
{ {
g.DrawRectangle(pen, _startPosX + 104, _startPosY + 9, 16, 6); g.DrawRectangle(pen, _startPosX + 104, _startPosY + 9, 16, 6);
g.FillRectangle(additionalBrush, _startPosX + 105, _startPosY + 10, 15, 5); g.FillRectangle(additionalBrush, _startPosX + 105, _startPosY + 10, 15, 5);
@ -195,6 +64,7 @@ namespace ProjectTank
g.FillRectangle(additionalBrush, _startPosX + 105, _startPosY + 3, 29, 3); g.FillRectangle(additionalBrush, _startPosX + 105, _startPosY + 3, 29, 3);
g.FillRectangle(blackColorBrush, _startPosX + 135, _startPosY, 15, 8); g.FillRectangle(blackColorBrush, _startPosX + 135, _startPosY, 15, 8);
} }
base.DrawTransport(g);
} }
} }
} }

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@ -0,0 +1,43 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTank.Entities
{
/// <summary>
/// Класс-сущность "Бронирванный транспорт"
/// </summary>
public class EntityArmoredTransport
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Конструктор с параметрами
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityArmoredTransport(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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@ -1,22 +1,21 @@
using System; using ProjectTank.Entities;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace ProjectTank namespace ProjectTank.Entities
{ {
public class EntityTank /// <summary>
/// Класс-сущность "Танк"
/// </summary>
public class EntityTank : EntityArmoredTransport
{ {
/// <summary> /// <summary>
/// Скорость /// Дополнительный цвет (для опциональных элементов)
/// </summary> /// </summary>
public int Speed { get; private set; } public Color AdditionalColor { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary> /// <summary>
/// Пушка /// Пушка
@ -28,21 +27,6 @@ namespace ProjectTank
/// </summary> /// </summary>
public bool MachineGun { get; private set; } public bool MachineGun { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Расчет шага по карте
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary> /// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля /// Инициализация полей объекта-класса спортивного автомобиля
/// </summary> /// </summary>
@ -52,13 +36,9 @@ namespace ProjectTank
/// <param name="additionalColor">Дополнительный цвет</param> /// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="gun">Признак наличия пушки</param> /// <param name="gun">Признак наличия пушки</param>
/// <param name="machineGun">Признак наличия пулемета</param> /// <param name="machineGun">Признак наличия пулемета</param>
/// public EntityTank(int speed, double weight, Color bodyColor, Color additionalColor, bool gun,
public void Init(int speed, double weight, bool gun, bool machineGun) : base(speed, weight, bodyColor)
bool machineGun, Color bodyColor, Color additionalColor)
{ {
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor; AdditionalColor = additionalColor;
Gun = gun; Gun = gun;
MachineGun = machineGun; MachineGun = machineGun;

View File

@ -0,0 +1,35 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectTank.DrawningObjects;
namespace ProjectTank.MovementStrategy
{
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(DirectionType direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(DirectionType direction);
}
}

View File

@ -0,0 +1,45 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTank.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth &&
objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
MoveRight();
}
var diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,59 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTank.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,57 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTank.MovementStrategy
{
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -0,0 +1,18 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTank.MovementStrategy
{
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum Status
{
NotInit,
InProgress,
Finish
}
}

View File

@ -35,6 +35,9 @@
this.buttonLeft = new System.Windows.Forms.Button(); this.buttonLeft = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button(); this.buttonDown = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label(); this.label1 = new System.Windows.Forms.Label();
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
this.ButtonCreateArmoredTransport = new System.Windows.Forms.Button();
this.ButtonStep = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxTanks)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.pictureBoxTanks)).BeginInit();
this.SuspendLayout(); this.SuspendLayout();
// //
@ -42,7 +45,7 @@
// //
this.pictureBoxTanks.Dock = System.Windows.Forms.DockStyle.Fill; this.pictureBoxTanks.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxTanks.Location = new System.Drawing.Point(0, 0); this.pictureBoxTanks.Location = new System.Drawing.Point(0, 0);
this.pictureBoxTanks.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6); this.pictureBoxTanks.Margin = new System.Windows.Forms.Padding(6);
this.pictureBoxTanks.Name = "pictureBoxTanks"; this.pictureBoxTanks.Name = "pictureBoxTanks";
this.pictureBoxTanks.Size = new System.Drawing.Size(1445, 881); this.pictureBoxTanks.Size = new System.Drawing.Size(1445, 881);
this.pictureBoxTanks.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize; this.pictureBoxTanks.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
@ -53,11 +56,11 @@
// //
this.ButtonCreateTank.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); this.ButtonCreateTank.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.ButtonCreateTank.Location = new System.Drawing.Point(22, 806); this.ButtonCreateTank.Location = new System.Drawing.Point(22, 806);
this.ButtonCreateTank.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6); this.ButtonCreateTank.Margin = new System.Windows.Forms.Padding(6);
this.ButtonCreateTank.Name = "ButtonCreateTank"; this.ButtonCreateTank.Name = "ButtonCreateTank";
this.ButtonCreateTank.Size = new System.Drawing.Size(139, 49); this.ButtonCreateTank.Size = new System.Drawing.Size(192, 49);
this.ButtonCreateTank.TabIndex = 1; this.ButtonCreateTank.TabIndex = 1;
this.ButtonCreateTank.Text = "Создать"; this.ButtonCreateTank.Text = "Создать Танк";
this.ButtonCreateTank.UseVisualStyleBackColor = true; this.ButtonCreateTank.UseVisualStyleBackColor = true;
this.ButtonCreateTank.Click += new System.EventHandler(this.ButtonCreateTank_Click); this.ButtonCreateTank.Click += new System.EventHandler(this.ButtonCreateTank_Click);
// //
@ -67,7 +70,7 @@
this.buttonUp.BackgroundImage = global::ProjectTank.Properties.Resources.btnUp; this.buttonUp.BackgroundImage = global::ProjectTank.Properties.Resources.btnUp;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonUp.Location = new System.Drawing.Point(1300, 730); this.buttonUp.Location = new System.Drawing.Point(1300, 730);
this.buttonUp.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6); this.buttonUp.Margin = new System.Windows.Forms.Padding(6);
this.buttonUp.Name = "buttonUp"; this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(56, 64); this.buttonUp.Size = new System.Drawing.Size(56, 64);
this.buttonUp.TabIndex = 2; this.buttonUp.TabIndex = 2;
@ -80,7 +83,7 @@
this.buttonRight.BackgroundImage = global::ProjectTank.Properties.Resources.btnRight; this.buttonRight.BackgroundImage = global::ProjectTank.Properties.Resources.btnRight;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonRight.Location = new System.Drawing.Point(1367, 806); this.buttonRight.Location = new System.Drawing.Point(1367, 806);
this.buttonRight.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6); this.buttonRight.Margin = new System.Windows.Forms.Padding(6);
this.buttonRight.Name = "buttonRight"; this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(56, 64); this.buttonRight.Size = new System.Drawing.Size(56, 64);
this.buttonRight.TabIndex = 3; this.buttonRight.TabIndex = 3;
@ -93,7 +96,7 @@
this.buttonLeft.BackgroundImage = global::ProjectTank.Properties.Resources.btnLeft; this.buttonLeft.BackgroundImage = global::ProjectTank.Properties.Resources.btnLeft;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonLeft.Location = new System.Drawing.Point(1233, 806); this.buttonLeft.Location = new System.Drawing.Point(1233, 806);
this.buttonLeft.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6); this.buttonLeft.Margin = new System.Windows.Forms.Padding(6);
this.buttonLeft.Name = "buttonLeft"; this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(56, 64); this.buttonLeft.Size = new System.Drawing.Size(56, 64);
this.buttonLeft.TabIndex = 4; this.buttonLeft.TabIndex = 4;
@ -106,7 +109,7 @@
this.buttonDown.BackgroundImage = global::ProjectTank.Properties.Resources.btnDown; this.buttonDown.BackgroundImage = global::ProjectTank.Properties.Resources.btnDown;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonDown.Location = new System.Drawing.Point(1300, 806); this.buttonDown.Location = new System.Drawing.Point(1300, 806);
this.buttonDown.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6); this.buttonDown.Margin = new System.Windows.Forms.Padding(6);
this.buttonDown.Name = "buttonDown"; this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(56, 64); this.buttonDown.Size = new System.Drawing.Size(56, 64);
this.buttonDown.TabIndex = 5; this.buttonDown.TabIndex = 5;
@ -122,11 +125,51 @@
this.label1.Size = new System.Drawing.Size(0, 32); this.label1.Size = new System.Drawing.Size(0, 32);
this.label1.TabIndex = 6; this.label1.TabIndex = 6;
// //
// comboBoxStrategy
//
this.comboBoxStrategy.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxStrategy.FormattingEnabled = true;
this.comboBoxStrategy.Items.AddRange(new object[] {
"0",
"1"});
this.comboBoxStrategy.Location = new System.Drawing.Point(1181, 12);
this.comboBoxStrategy.Name = "comboBoxStrategy";
this.comboBoxStrategy.Size = new System.Drawing.Size(242, 40);
this.comboBoxStrategy.TabIndex = 7;
//
// ButtonCreateArmoredTransport
//
this.ButtonCreateArmoredTransport.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.ButtonCreateArmoredTransport.Location = new System.Drawing.Point(241, 806);
this.ButtonCreateArmoredTransport.Margin = new System.Windows.Forms.Padding(6);
this.ButtonCreateArmoredTransport.Name = "ButtonCreateArmoredTransport";
this.ButtonCreateArmoredTransport.Size = new System.Drawing.Size(401, 49);
this.ButtonCreateArmoredTransport.TabIndex = 8;
this.ButtonCreateArmoredTransport.Text = "Создать Бронированную машину";
this.ButtonCreateArmoredTransport.UseVisualStyleBackColor = true;
this.ButtonCreateArmoredTransport.Click += new System.EventHandler(this.ButtonCreateArmoredTransport_Click);
//
// ButtonStep
//
this.ButtonStep.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.ButtonStep.Location = new System.Drawing.Point(1263, 61);
this.ButtonStep.Margin = new System.Windows.Forms.Padding(6);
this.ButtonStep.Name = "ButtonStep";
this.ButtonStep.Size = new System.Drawing.Size(160, 49);
this.ButtonStep.TabIndex = 9;
this.ButtonStep.Text = "Шаг";
this.ButtonStep.UseVisualStyleBackColor = true;
this.ButtonStep.Click += new System.EventHandler(this.ButtonStep_Click);
//
// TankForm // TankForm
// //
this.AutoScaleDimensions = new System.Drawing.SizeF(13F, 32F); this.AutoScaleDimensions = new System.Drawing.SizeF(13F, 32F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(1445, 881); this.ClientSize = new System.Drawing.Size(1445, 881);
this.Controls.Add(this.ButtonStep);
this.Controls.Add(this.ButtonCreateArmoredTransport);
this.Controls.Add(this.comboBoxStrategy);
this.Controls.Add(this.label1); this.Controls.Add(this.label1);
this.Controls.Add(this.buttonDown); this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonLeft); this.Controls.Add(this.buttonLeft);
@ -134,7 +177,7 @@
this.Controls.Add(this.buttonUp); this.Controls.Add(this.buttonUp);
this.Controls.Add(this.ButtonCreateTank); this.Controls.Add(this.ButtonCreateTank);
this.Controls.Add(this.pictureBoxTanks); this.Controls.Add(this.pictureBoxTanks);
this.Margin = new System.Windows.Forms.Padding(6, 6, 6, 6); this.Margin = new System.Windows.Forms.Padding(6);
this.Name = "TankForm"; this.Name = "TankForm";
this.Text = "Tank"; this.Text = "Tank";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxTanks)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.pictureBoxTanks)).EndInit();
@ -151,5 +194,8 @@
private Button buttonDown; private Button buttonDown;
public PictureBox pictureBoxTanks; public PictureBox pictureBoxTanks;
private Label label1; private Label label1;
private ComboBox comboBoxStrategy;
private Button ButtonCreateArmoredTransport;
private Button ButtonStep;
} }
} }

View File

@ -1,4 +1,6 @@
using System.Reflection.Emit; using System.Reflection.Emit;
using ProjectTank.DrawningObjects;
using ProjectTank.MovementStrategy;
namespace ProjectTank namespace ProjectTank
{ {
@ -10,7 +12,11 @@ namespace ProjectTank
/// <summary> /// <summary>
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà /// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
/// </summary> /// </summary>
private DrawningTank? _drawningTank; private DrawningArmoredTransport? _drawningArmoredTransport;
/// <summary>
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
/// </summary>
private AbstractStrategy? _abstractStrategy;
/// <summary> /// <summary>
/// Èíèöèàëèçàöèÿ ôîðìû /// Èíèöèàëèçàöèÿ ôîðìû
/// </summary> /// </summary>
@ -23,13 +29,13 @@ namespace ProjectTank
/// </summary> /// </summary>
private void Draw() private void Draw()
{ {
if (_drawningTank == null) if (_drawningArmoredTransport == null)
{ {
return; return;
} }
Bitmap bmp = new(pictureBoxTanks.Width, pictureBoxTanks.Height); Bitmap bmp = new(pictureBoxTanks.Width, pictureBoxTanks.Height);
Graphics gr = Graphics.FromImage(bmp); Graphics gr = Graphics.FromImage(bmp);
_drawningTank.DrawTransport(gr); _drawningArmoredTransport.DrawTransport(gr);
pictureBoxTanks.Image = bmp; pictureBoxTanks.Image = bmp;
} }
/// <summary> /// <summary>
@ -40,12 +46,27 @@ namespace ProjectTank
private void ButtonCreateTank_Click(object sender, EventArgs e) private void ButtonCreateTank_Click(object sender, EventArgs e)
{ {
Random random = new(); Random random = new();
_drawningTank = new DrawningTank(); _drawningArmoredTransport = new DrawningTank(random.Next(100, 300), random.Next(1000, 3000),
_drawningTank.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
pictureBoxTanks.Width, pictureBoxTanks.Height); pictureBoxTanks.Width, pictureBoxTanks.Height);
_drawningTank.SetPosition(random.Next(0, 100), random.Next(0, 100)); _drawningArmoredTransport.SetPosition(random.Next(0, 100), random.Next(0, 100));
Draw();
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü àâòîìîáèëü"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateArmoredTransport_Click(object sender, EventArgs e)
{
Random random = new();
_drawningArmoredTransport = new DrawningArmoredTransport(random.Next(100, 300),random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
pictureBoxTanks.Width, pictureBoxTanks.Height);
_drawningArmoredTransport.SetPosition(random.Next(10, 100), random.Next(10,100));
Draw(); Draw();
} }
/// <summary> /// <summary>
@ -55,7 +76,7 @@ namespace ProjectTank
/// <param name="e"></param> /// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e) private void ButtonMove_Click(object sender, EventArgs e)
{ {
if (_drawningTank == null) if (_drawningArmoredTransport == null)
{ {
return; return;
} }
@ -63,19 +84,59 @@ namespace ProjectTank
switch (name) switch (name)
{ {
case "buttonUp": case "buttonUp":
_drawningTank.MoveTransport(DirectionType.Up); _drawningArmoredTransport.MoveTransport(DirectionType.Up);
break; break;
case "buttonDown": case "buttonDown":
_drawningTank.MoveTransport(DirectionType.Down); _drawningArmoredTransport.MoveTransport(DirectionType.Down);
break; break;
case "buttonLeft": case "buttonLeft":
_drawningTank.MoveTransport(DirectionType.Left); _drawningArmoredTransport.MoveTransport(DirectionType.Left);
break; break;
case "buttonRight": case "buttonRight":
_drawningTank.MoveTransport(DirectionType.Right); _drawningArmoredTransport.MoveTransport(DirectionType.Right);
break; break;
} }
Draw(); Draw();
} }
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonStep_Click(object sender, EventArgs e)
{
if (_drawningArmoredTransport == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new DrawningObjectArmoredTransport(_drawningArmoredTransport),
pictureBoxTanks.Width, pictureBoxTanks.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
} }
} }