Лабораторная работа №5
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@ -17,9 +17,6 @@ public class EntityBattleship : EntityWarship
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/// Основной цвет
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/// Основной цвет
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/// </summary>
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/// </summary>
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public Color BodyColor { get; private set; }
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public Color BodyColor { get; private set; }
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/// <summary>
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/// Перемещение военного корабля
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/// </summary>
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/// /// <summary>
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/// /// <summary>
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/// Признак (опция) отсека для ракет
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/// Признак (опция) отсека для ракет
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/// </summary>
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/// </summary>
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@ -36,6 +33,10 @@ public class EntityBattleship : EntityWarship
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/// Дополнительный цвет (для опциональных элементов)
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/// Дополнительный цвет (для опциональных элементов)
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/// </summary>
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/// </summary>
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public Color AdditionalColor { get; private set; }
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public Color AdditionalColor { get; private set; }
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public void SetAdditionalColor(Color color)
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{
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AdditionalColor = color;
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}
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/// <summary>
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/// <summary>
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/// Перемещение линкора
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/// Перемещение линкора
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/// </summary>
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/// </summary>
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@ -22,6 +22,11 @@ public class EntityWarship
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/// Основной цвет
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/// Основной цвет
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/// </summary>
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/// </summary>
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public Color BodyColor { get; private set; }
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public Color BodyColor { get; private set; }
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public void SetBodyColor(Color color)
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{
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BodyColor = color;
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}
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/// <summary>
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/// <summary>
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/// Перемещение военного корабля
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/// Перемещение военного корабля
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/// </summary>
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/// </summary>
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@ -35,7 +35,6 @@
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buttonGoToCheck = new Button();
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buttonGoToCheck = new Button();
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buttonAddWarship = new Button();
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buttonAddWarship = new Button();
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buttonRemoveWarship = new Button();
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buttonRemoveWarship = new Button();
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buttonAddBattleship = new Button();
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panelStorage = new Panel();
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panelStorage = new Panel();
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comboBoxSelectorCompany = new ComboBox();
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comboBoxSelectorCompany = new ComboBox();
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buttonCollectionDel = new Button();
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buttonCollectionDel = new Button();
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@ -73,7 +72,6 @@
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panelCompanyTools.Controls.Add(buttonGoToCheck);
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panelCompanyTools.Controls.Add(buttonGoToCheck);
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panelCompanyTools.Controls.Add(buttonAddWarship);
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panelCompanyTools.Controls.Add(buttonAddWarship);
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panelCompanyTools.Controls.Add(buttonRemoveWarship);
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panelCompanyTools.Controls.Add(buttonRemoveWarship);
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panelCompanyTools.Controls.Add(buttonAddBattleship);
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panelCompanyTools.Location = new Point(6, 374);
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panelCompanyTools.Location = new Point(6, 374);
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panelCompanyTools.Name = "panelCompanyTools";
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panelCompanyTools.Name = "panelCompanyTools";
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panelCompanyTools.Size = new Size(283, 276);
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panelCompanyTools.Size = new Size(283, 276);
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@ -132,17 +130,6 @@
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buttonRemoveWarship.UseVisualStyleBackColor = true;
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buttonRemoveWarship.UseVisualStyleBackColor = true;
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buttonRemoveWarship.Click += ButtonRemoveWarship_Click_1;
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buttonRemoveWarship.Click += ButtonRemoveWarship_Click_1;
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//
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//
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// buttonAddBattleship
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//
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buttonAddBattleship.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
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buttonAddBattleship.Location = new Point(3, 51);
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buttonAddBattleship.Name = "buttonAddBattleship";
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buttonAddBattleship.Size = new Size(277, 42);
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buttonAddBattleship.TabIndex = 2;
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buttonAddBattleship.Text = "Добавление линкора";
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buttonAddBattleship.UseVisualStyleBackColor = true;
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buttonAddBattleship.Click += ButtonAddBattleship_Click;
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//
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// panelStorage
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// panelStorage
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//
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//
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panelStorage.Controls.Add(comboBoxSelectorCompany);
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panelStorage.Controls.Add(comboBoxSelectorCompany);
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@ -284,7 +271,6 @@
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private GroupBox groupBoxTools;
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private GroupBox groupBoxTools;
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private ComboBox comboBoxSelectorCompany;
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private ComboBox comboBoxSelectorCompany;
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private Button buttonAddBattleship;
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private Button buttonAddWarship;
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private Button buttonAddWarship;
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private Button buttonRemoveWarship;
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private Button buttonRemoveWarship;
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private PictureBox pictureBox;
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private PictureBox pictureBox;
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@ -38,54 +38,30 @@ public partial class FormWarshipCollection : Form
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}
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}
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/// <summary>
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/// <summary>
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/// Добавление линкора
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/// Добавление корабля
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void ButtonAddBattleship_Click(object sender, EventArgs e)
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{
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CreateObject(nameof(DrawingBattleship));
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}
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/// <summary>
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/// Добавление военного корабля
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/// </summary>
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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/// <param name="e"></param>
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private void ButtonAddWarship_Click(object sender, EventArgs e)
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private void ButtonAddWarship_Click(object sender, EventArgs e)
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{
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{
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CreateObject(nameof(DrawingWarship));
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FormWarshipConfig form = new();
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form.Show();
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form.AddEvent(SetWarship);
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}
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}
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/// <summary>
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/// <summary>
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/// Создание объекта
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/// Добавление корабля в коллекцию
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/// </summary>
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/// </summary>
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/// <param name="type"></param>
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/// <param name="warship"></param>
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private void CreateObject(string type)
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private void SetWarship(DrawingWarship warship)
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{
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{
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if (_company == null)
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if (_company == null || warship == null)
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{
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{
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return;
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return;
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}
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}
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Random random = new();
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if (_company + warship != -1)
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DrawingWarship drawingWarship;
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switch (type)
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{
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case nameof(DrawingWarship):
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drawingWarship = new DrawingWarship(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
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break;
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case nameof(DrawingBattleship):
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drawingWarship = new DrawingBattleship(random.Next(100, 300), random.Next(1000, 3000),
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GetColor(random),
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GetColor(random),
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Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(1, 2)), Convert.ToBoolean(random.Next(1, 2)));
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break;
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default:
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return;
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}
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if (_company + drawingWarship != -1)
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{
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{
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MessageBox.Show("Объект добавлен");
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MessageBox.Show("Объект добавлен");
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pictureBox.Image = _company.Show();
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pictureBox.Image = _company.Show();
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@ -94,22 +70,7 @@ public partial class FormWarshipCollection : Form
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{
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{
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MessageBox.Show("Не удалось добавить объект");
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MessageBox.Show("Не удалось добавить объект");
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}
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}
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}
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/// <summary>
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/// Получение цвета
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/// </summary>
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/// <param name="random">Генератор случайных чисел</param>
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/// <returns></returns>
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private static Color GetColor(Random random)
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{
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Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
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ColorDialog dialog = new();
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if (dialog.ShowDialog() == DialogResult.OK)
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{
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color = dialog.Color;
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}
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return color;
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}
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}
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/// <summary>
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/// <summary>
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370
Battleship/Battleship/FormWarshipConfig.Designer.cs
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370
Battleship/Battleship/FormWarshipConfig.Designer.cs
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@ -0,0 +1,370 @@
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namespace Battleship
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{
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partial class FormWarshipConfig
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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groupBoxConfig = new GroupBox();
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groupBoxColors = new GroupBox();
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panelPurple = new Panel();
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panelBlack = new Panel();
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panelGray = new Panel();
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panelWhite = new Panel();
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panelYellow = new Panel();
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panelBlue = new Panel();
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panelGreen = new Panel();
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panelRed = new Panel();
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checkBoxTower = new CheckBox();
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checkBoxCompartment = new CheckBox();
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checkBoxBodyDeck = new CheckBox();
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numericUpDownWeight = new NumericUpDown();
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labelWeight = new Label();
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numericUpDownSpeed = new NumericUpDown();
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labelSpeed = new Label();
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labelModifiedObject = new Label();
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labelSimpleObject = new Label();
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pictureBoxObject = new PictureBox();
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buttonAdd = new Button();
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buttonCancel = new Button();
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panelObject = new Panel();
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labelAdditionalColor = new Label();
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labelBodyColor = new Label();
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groupBoxConfig.SuspendLayout();
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groupBoxColors.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
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((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
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((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
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panelObject.SuspendLayout();
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SuspendLayout();
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//
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// groupBoxConfig
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//
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groupBoxConfig.Controls.Add(groupBoxColors);
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groupBoxConfig.Controls.Add(checkBoxTower);
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groupBoxConfig.Controls.Add(checkBoxCompartment);
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groupBoxConfig.Controls.Add(checkBoxBodyDeck);
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groupBoxConfig.Controls.Add(numericUpDownWeight);
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groupBoxConfig.Controls.Add(labelWeight);
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groupBoxConfig.Controls.Add(numericUpDownSpeed);
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groupBoxConfig.Controls.Add(labelSpeed);
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groupBoxConfig.Controls.Add(labelModifiedObject);
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groupBoxConfig.Controls.Add(labelSimpleObject);
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groupBoxConfig.Dock = DockStyle.Left;
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groupBoxConfig.Location = new Point(0, 0);
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groupBoxConfig.Name = "groupBoxConfig";
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groupBoxConfig.Size = new Size(581, 274);
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groupBoxConfig.TabIndex = 0;
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groupBoxConfig.TabStop = false;
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groupBoxConfig.Text = "Параметры";
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//
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// groupBoxColors
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//
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groupBoxColors.Controls.Add(panelPurple);
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groupBoxColors.Controls.Add(panelBlack);
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groupBoxColors.Controls.Add(panelGray);
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groupBoxColors.Controls.Add(panelWhite);
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groupBoxColors.Controls.Add(panelYellow);
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groupBoxColors.Controls.Add(panelBlue);
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groupBoxColors.Controls.Add(panelGreen);
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groupBoxColors.Controls.Add(panelRed);
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groupBoxColors.Location = new Point(259, 35);
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groupBoxColors.Name = "groupBoxColors";
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groupBoxColors.Size = new Size(300, 155);
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groupBoxColors.TabIndex = 9;
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groupBoxColors.TabStop = false;
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groupBoxColors.Text = "Цвета";
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//
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// panelPurple
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//
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panelPurple.BackColor = Color.Purple;
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panelPurple.Location = new Point(230, 89);
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panelPurple.Name = "panelPurple";
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panelPurple.Size = new Size(50, 46);
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panelPurple.TabIndex = 7;
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//
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// panelBlack
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//
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panelBlack.BackColor = Color.Black;
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panelBlack.Location = new Point(163, 89);
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panelBlack.Name = "panelBlack";
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panelBlack.Size = new Size(50, 46);
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panelBlack.TabIndex = 6;
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//
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// panelGray
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//
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panelGray.BackColor = Color.Gray;
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panelGray.Location = new Point(97, 89);
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panelGray.Name = "panelGray";
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panelGray.Size = new Size(50, 46);
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panelGray.TabIndex = 5;
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//
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// panelWhite
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//
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panelWhite.BackColor = Color.White;
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panelWhite.Location = new Point(31, 89);
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panelWhite.Name = "panelWhite";
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panelWhite.Size = new Size(50, 46);
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panelWhite.TabIndex = 4;
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//
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// panelYellow
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//
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panelYellow.BackColor = Color.Yellow;
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panelYellow.Location = new Point(230, 26);
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panelYellow.Name = "panelYellow";
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panelYellow.Size = new Size(50, 46);
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panelYellow.TabIndex = 3;
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//
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// panelBlue
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//
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panelBlue.BackColor = Color.Blue;
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panelBlue.Location = new Point(163, 26);
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panelBlue.Name = "panelBlue";
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panelBlue.Size = new Size(50, 46);
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panelBlue.TabIndex = 2;
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//
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// panelGreen
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//
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panelGreen.BackColor = Color.Green;
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panelGreen.Location = new Point(97, 26);
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panelGreen.Name = "panelGreen";
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panelGreen.Size = new Size(50, 46);
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panelGreen.TabIndex = 1;
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//
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// panelRed
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//
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panelRed.BackColor = Color.Red;
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panelRed.Location = new Point(31, 26);
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panelRed.Name = "panelRed";
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panelRed.Size = new Size(50, 46);
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panelRed.TabIndex = 0;
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//
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// checkBoxTower
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//
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checkBoxTower.AutoSize = true;
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checkBoxTower.Location = new Point(12, 231);
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checkBoxTower.Name = "checkBoxTower";
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checkBoxTower.Size = new Size(205, 24);
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checkBoxTower.TabIndex = 8;
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checkBoxTower.Text = "Признак наличия башни";
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checkBoxTower.UseVisualStyleBackColor = true;
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//
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// checkBoxCompartment
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//
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checkBoxCompartment.AutoSize = true;
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checkBoxCompartment.Location = new Point(12, 179);
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checkBoxCompartment.Name = "checkBoxCompartment";
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checkBoxCompartment.Size = new Size(210, 24);
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checkBoxCompartment.TabIndex = 7;
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checkBoxCompartment.Text = "Признак отсека для ракет";
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checkBoxCompartment.UseVisualStyleBackColor = true;
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//
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// checkBoxBodyDeck
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//
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checkBoxBodyDeck.AutoSize = true;
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checkBoxBodyDeck.Location = new Point(12, 124);
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checkBoxBodyDeck.Name = "checkBoxBodyDeck";
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checkBoxBodyDeck.Size = new Size(210, 24);
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checkBoxBodyDeck.TabIndex = 6;
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||||||
|
checkBoxBodyDeck.Text = "Признак наличия палубы";
|
||||||
|
checkBoxBodyDeck.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// numericUpDownWeight
|
||||||
|
//
|
||||||
|
numericUpDownWeight.Location = new Point(94, 76);
|
||||||
|
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||||
|
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||||
|
numericUpDownWeight.Name = "numericUpDownWeight";
|
||||||
|
numericUpDownWeight.Size = new Size(90, 27);
|
||||||
|
numericUpDownWeight.TabIndex = 5;
|
||||||
|
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||||
|
//
|
||||||
|
// labelWeight
|
||||||
|
//
|
||||||
|
labelWeight.AutoSize = true;
|
||||||
|
labelWeight.Location = new Point(12, 78);
|
||||||
|
labelWeight.Name = "labelWeight";
|
||||||
|
labelWeight.Size = new Size(36, 20);
|
||||||
|
labelWeight.TabIndex = 4;
|
||||||
|
labelWeight.Text = "Вес:";
|
||||||
|
//
|
||||||
|
// numericUpDownSpeed
|
||||||
|
//
|
||||||
|
numericUpDownSpeed.Location = new Point(94, 35);
|
||||||
|
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||||
|
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||||
|
numericUpDownSpeed.Name = "numericUpDownSpeed";
|
||||||
|
numericUpDownSpeed.Size = new Size(128, 27);
|
||||||
|
numericUpDownSpeed.TabIndex = 3;
|
||||||
|
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||||
|
//
|
||||||
|
// labelSpeed
|
||||||
|
//
|
||||||
|
labelSpeed.AutoSize = true;
|
||||||
|
labelSpeed.Location = new Point(12, 37);
|
||||||
|
labelSpeed.Name = "labelSpeed";
|
||||||
|
labelSpeed.Size = new Size(76, 20);
|
||||||
|
labelSpeed.TabIndex = 2;
|
||||||
|
labelSpeed.Text = "Скорость:";
|
||||||
|
//
|
||||||
|
// labelModifiedObject
|
||||||
|
//
|
||||||
|
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
|
||||||
|
labelModifiedObject.Location = new Point(422, 206);
|
||||||
|
labelModifiedObject.Name = "labelModifiedObject";
|
||||||
|
labelModifiedObject.Size = new Size(137, 49);
|
||||||
|
labelModifiedObject.TabIndex = 1;
|
||||||
|
labelModifiedObject.Text = "Продвинутый";
|
||||||
|
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||||
|
labelModifiedObject.MouseDown += labelObject_MouseDown;
|
||||||
|
//
|
||||||
|
// labelSimpleObject
|
||||||
|
//
|
||||||
|
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
|
||||||
|
labelSimpleObject.Location = new Point(259, 206);
|
||||||
|
labelSimpleObject.Name = "labelSimpleObject";
|
||||||
|
labelSimpleObject.Size = new Size(137, 49);
|
||||||
|
labelSimpleObject.TabIndex = 0;
|
||||||
|
labelSimpleObject.Text = "Простой ";
|
||||||
|
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||||
|
labelSimpleObject.MouseDown += labelObject_MouseDown;
|
||||||
|
//
|
||||||
|
// pictureBoxObject
|
||||||
|
//
|
||||||
|
pictureBoxObject.Location = new Point(14, 66);
|
||||||
|
pictureBoxObject.Name = "pictureBoxObject";
|
||||||
|
pictureBoxObject.Size = new Size(187, 125);
|
||||||
|
pictureBoxObject.TabIndex = 1;
|
||||||
|
pictureBoxObject.TabStop = false;
|
||||||
|
//
|
||||||
|
// buttonAdd
|
||||||
|
//
|
||||||
|
buttonAdd.Location = new Point(601, 216);
|
||||||
|
buttonAdd.Name = "buttonAdd";
|
||||||
|
buttonAdd.Size = new Size(87, 29);
|
||||||
|
buttonAdd.TabIndex = 2;
|
||||||
|
buttonAdd.Text = "Добавить";
|
||||||
|
buttonAdd.UseVisualStyleBackColor = true;
|
||||||
|
buttonAdd.Click += buttonAdd_Click;
|
||||||
|
//
|
||||||
|
// buttonCancel
|
||||||
|
//
|
||||||
|
buttonCancel.Location = new Point(706, 216);
|
||||||
|
buttonCancel.Name = "buttonCancel";
|
||||||
|
buttonCancel.Size = new Size(82, 29);
|
||||||
|
buttonCancel.TabIndex = 3;
|
||||||
|
buttonCancel.Text = "Отмена";
|
||||||
|
buttonCancel.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// panelObject
|
||||||
|
//
|
||||||
|
panelObject.AllowDrop = true;
|
||||||
|
panelObject.Controls.Add(labelAdditionalColor);
|
||||||
|
panelObject.Controls.Add(labelBodyColor);
|
||||||
|
panelObject.Controls.Add(pictureBoxObject);
|
||||||
|
panelObject.Location = new Point(587, 12);
|
||||||
|
panelObject.Name = "panelObject";
|
||||||
|
panelObject.Size = new Size(209, 198);
|
||||||
|
panelObject.TabIndex = 4;
|
||||||
|
panelObject.DragDrop += panelObject_DragDrop;
|
||||||
|
panelObject.DragEnter += panelObject_DragEnter;
|
||||||
|
//
|
||||||
|
// labelAdditionalColor
|
||||||
|
//
|
||||||
|
labelAdditionalColor.AllowDrop = true;
|
||||||
|
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
|
||||||
|
labelAdditionalColor.Location = new Point(119, 16);
|
||||||
|
labelAdditionalColor.Name = "labelAdditionalColor";
|
||||||
|
labelAdditionalColor.Size = new Size(82, 38);
|
||||||
|
labelAdditionalColor.TabIndex = 3;
|
||||||
|
labelAdditionalColor.Text = "Доп. цвет";
|
||||||
|
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||||
|
labelAdditionalColor.DragDrop += labelAdditionalColor_DragDrop;
|
||||||
|
labelAdditionalColor.DragEnter += LabelAdditionalColor_DragEnter;
|
||||||
|
//
|
||||||
|
// labelBodyColor
|
||||||
|
//
|
||||||
|
labelBodyColor.AllowDrop = true;
|
||||||
|
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
|
||||||
|
labelBodyColor.Location = new Point(14, 16);
|
||||||
|
labelBodyColor.Name = "labelBodyColor";
|
||||||
|
labelBodyColor.Size = new Size(73, 38);
|
||||||
|
labelBodyColor.TabIndex = 2;
|
||||||
|
labelBodyColor.Text = "Цвет ";
|
||||||
|
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||||
|
labelBodyColor.DragDrop += LabelBodyColor_DragDrop;
|
||||||
|
labelBodyColor.DragEnter += LabelBodyColor_DragEnter;
|
||||||
|
//
|
||||||
|
// FormWarshipConfig
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(800, 274);
|
||||||
|
Controls.Add(panelObject);
|
||||||
|
Controls.Add(buttonCancel);
|
||||||
|
Controls.Add(buttonAdd);
|
||||||
|
Controls.Add(groupBoxConfig);
|
||||||
|
Name = "FormWarshipConfig";
|
||||||
|
Text = "Создание объекта";
|
||||||
|
groupBoxConfig.ResumeLayout(false);
|
||||||
|
groupBoxConfig.PerformLayout();
|
||||||
|
groupBoxColors.ResumeLayout(false);
|
||||||
|
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
|
||||||
|
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
|
||||||
|
panelObject.ResumeLayout(false);
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private GroupBox groupBoxConfig;
|
||||||
|
private Label labelModifiedObject;
|
||||||
|
private Label labelSimpleObject;
|
||||||
|
private Label labelWeight;
|
||||||
|
private NumericUpDown numericUpDownSpeed;
|
||||||
|
private Label labelSpeed;
|
||||||
|
private CheckBox checkBoxBodyDeck;
|
||||||
|
private NumericUpDown numericUpDownWeight;
|
||||||
|
private CheckBox checkBoxCompartment;
|
||||||
|
private CheckBox checkBoxTower;
|
||||||
|
private GroupBox groupBoxColors;
|
||||||
|
private Panel panelYellow;
|
||||||
|
private Panel panelBlue;
|
||||||
|
private Panel panelGreen;
|
||||||
|
private Panel panelRed;
|
||||||
|
private Panel panelPurple;
|
||||||
|
private Panel panelBlack;
|
||||||
|
private Panel panelGray;
|
||||||
|
private Panel panelWhite;
|
||||||
|
private PictureBox pictureBoxObject;
|
||||||
|
private Button buttonAdd;
|
||||||
|
private Button buttonCancel;
|
||||||
|
private Panel panelObject;
|
||||||
|
private Label labelAdditionalColor;
|
||||||
|
private Label labelBodyColor;
|
||||||
|
}
|
||||||
|
}
|
192
Battleship/Battleship/FormWarshipConfig.cs
Normal file
192
Battleship/Battleship/FormWarshipConfig.cs
Normal file
@ -0,0 +1,192 @@
|
|||||||
|
using Battleship.Drawings;
|
||||||
|
using Battleship.Entities;
|
||||||
|
|
||||||
|
namespace Battleship;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Форма конфигурации объекта
|
||||||
|
/// </summary>
|
||||||
|
public partial class FormWarshipConfig : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Объект - прорисовка корабля
|
||||||
|
/// </summary>
|
||||||
|
private DrawingWarship? _warship;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Событие для передачи объекта
|
||||||
|
/// </summary>
|
||||||
|
private event Action<DrawingWarship>? WarshipDelegate;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public FormWarshipConfig()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
|
||||||
|
panelRed.MouseDown += Panel_MouseDown;
|
||||||
|
panelGreen.MouseDown += Panel_MouseDown;
|
||||||
|
panelBlue.MouseDown += Panel_MouseDown;
|
||||||
|
panelYellow.MouseDown += Panel_MouseDown;
|
||||||
|
panelWhite.MouseDown += Panel_MouseDown;
|
||||||
|
panelGray.MouseDown += Panel_MouseDown;
|
||||||
|
panelBlack.MouseDown += Panel_MouseDown;
|
||||||
|
panelPurple.MouseDown += Panel_MouseDown;
|
||||||
|
|
||||||
|
//к buttonCancel.Click привязать анонимный метод через lambda с закрытием формы
|
||||||
|
buttonCancel.Click += (sender, e) => Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Привязка внешнего метода к событию
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="warshipDelegate"></param>
|
||||||
|
public void AddEvent(Action<DrawingWarship> warshipDelegate)
|
||||||
|
{
|
||||||
|
if (WarshipDelegate == null)
|
||||||
|
{
|
||||||
|
WarshipDelegate = warshipDelegate;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
WarshipDelegate += warshipDelegate;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
private void DrawObject()
|
||||||
|
{
|
||||||
|
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_warship?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||||
|
_warship?.SetPosition(5, 5);
|
||||||
|
_warship?.DrawTransport(gr);
|
||||||
|
pictureBoxObject.Image = bmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Передаем информацию при нажатии Label
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void labelObject_MouseDown(object sender, MouseEventArgs e)
|
||||||
|
{
|
||||||
|
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка получаемой информации (ее типа на соответствие требуемому)
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void panelObject_DragEnter(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
if (e.Data?.GetDataPresent(DataFormats.Text) ?? false)
|
||||||
|
{
|
||||||
|
e.Effect = DragDropEffects.Copy;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
e.Effect = DragDropEffects.None;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Действие при приеме перетаскивающей информации
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void panelObject_DragDrop(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
|
||||||
|
{
|
||||||
|
case "labelSimpleObject":
|
||||||
|
_warship = new DrawingWarship((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
|
||||||
|
break;
|
||||||
|
case "labelModifiedObject":
|
||||||
|
_warship = new DrawingBattleship((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
|
||||||
|
Color.Black, checkBoxBodyDeck.Checked, checkBoxCompartment.Checked, checkBoxTower.Checked);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
DrawObject();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Panel_MouseDown(object? sender, MouseEventArgs e)
|
||||||
|
{
|
||||||
|
// TODO отправка цвета в Drag&Drop
|
||||||
|
(sender as Control).DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// Логика смены цветов: основного и дополнительного (для продвинутого объекта)
|
||||||
|
private void LabelBodyColor_DragEnter(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
|
||||||
|
{
|
||||||
|
e.Effect = DragDropEffects.Copy;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
e.Effect = DragDropEffects.None;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void LabelBodyColor_DragDrop(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
if (_warship != null)
|
||||||
|
{
|
||||||
|
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
|
||||||
|
{
|
||||||
|
_warship.EntityWarship.SetBodyColor((Color)e.Data.GetData(typeof(Color)));
|
||||||
|
|
||||||
|
}
|
||||||
|
DrawObject();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void LabelAdditionalColor_DragEnter(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
if (_warship != null && _warship is DrawingBattleship)
|
||||||
|
{
|
||||||
|
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
|
||||||
|
{
|
||||||
|
e.Effect = DragDropEffects.Copy;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
e.Effect = DragDropEffects.None;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void labelAdditionalColor_DragDrop(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
if (_warship != null && _warship.EntityWarship is EntityBattleship _battleship)
|
||||||
|
{
|
||||||
|
if (e.Data.GetDataPresent(typeof(Color)))
|
||||||
|
{
|
||||||
|
_battleship.SetAdditionalColor((Color)e.Data.GetData(typeof(Color)));
|
||||||
|
|
||||||
|
}
|
||||||
|
DrawObject();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Передача объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonAdd_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_warship != null)
|
||||||
|
{
|
||||||
|
WarshipDelegate?.Invoke(_warship);
|
||||||
|
Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
120
Battleship/Battleship/FormWarshipConfig.resx
Normal file
120
Battleship/Battleship/FormWarshipConfig.resx
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
8
Battleship/Battleship/WarshipDelegate.cs
Normal file
8
Battleship/Battleship/WarshipDelegate.cs
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
using Battleship.Drawings;
|
||||||
|
namespace Battleship;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Делегат передачи объекта прорисовки
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="warship"></param>
|
||||||
|
public delegate void WarshipDelegate(DrawingWarship warship);
|
Loading…
Reference in New Issue
Block a user