Compare commits
2 Commits
3cfaa322cd
...
824cec8f74
Author | SHA1 | Date | |
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824cec8f74 | |||
218e4f1b5d |
31
First2/First2.sln
Normal file
31
First2/First2.sln
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@ -0,0 +1,31 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.11.35222.181
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "First2", "First2\First2.vcxproj", "{FD099D52-31C8-42F0-B2FC-90A911607930}"
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||||||
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EndProject
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||||||
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Global
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||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||||
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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||||||
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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||||||
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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||||||
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{FD099D52-31C8-42F0-B2FC-90A911607930}.Debug|x64.ActiveCfg = Debug|x64
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||||||
|
{FD099D52-31C8-42F0-B2FC-90A911607930}.Debug|x64.Build.0 = Debug|x64
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||||||
|
{FD099D52-31C8-42F0-B2FC-90A911607930}.Debug|x86.ActiveCfg = Debug|Win32
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||||||
|
{FD099D52-31C8-42F0-B2FC-90A911607930}.Debug|x86.Build.0 = Debug|Win32
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||||||
|
{FD099D52-31C8-42F0-B2FC-90A911607930}.Release|x64.ActiveCfg = Release|x64
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||||||
|
{FD099D52-31C8-42F0-B2FC-90A911607930}.Release|x64.Build.0 = Release|x64
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||||||
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{FD099D52-31C8-42F0-B2FC-90A911607930}.Release|x86.ActiveCfg = Release|Win32
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||||||
|
{FD099D52-31C8-42F0-B2FC-90A911607930}.Release|x86.Build.0 = Release|Win32
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||||||
|
EndGlobalSection
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||||||
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GlobalSection(SolutionProperties) = preSolution
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||||||
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HideSolutionNode = FALSE
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||||||
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EndGlobalSection
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||||||
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GlobalSection(ExtensibilityGlobals) = postSolution
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||||||
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SolutionGuid = {66584D9D-C6AB-41C2-B0A6-6B009F59812C}
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||||||
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EndGlobalSection
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||||||
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EndGlobal
|
292
First2/First2/First2.cpp
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292
First2/First2/First2.cpp
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@ -0,0 +1,292 @@
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#include <stdio.h>
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#include <Windows.h>
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#define NUM_ELEMENTS 10
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int arr[NUM_ELEMENTS] = { 7, 3, 6, 1, 9, 5, 2, 4, 8 }; // Исходный массив для примера
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int n = 9;
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void printElements() {
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printf("< ");
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for (int i = 0; i < n; i++) {
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printf("%d ", arr[i]);
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}
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printf(">\n");
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}
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void addElement(int value) {
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arr[n++] = value;
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}
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void keyboardInput() {
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printf("n = ");
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scanf_s("%d", &n);
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printf("input %d vales: ", n);
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for (int i = 0; i < n; i++) {
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scanf_s("&d", &arr[i]);
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}
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printElements();
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}
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void oddsX10() {
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for (int i = 0; i < n; i++) {
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if (arr[i] % 2 != 0) {
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arr[i] = arr[i] * 10;
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}
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}
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}
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void odds() {
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int lastIn = -1;
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for (int i = 0; i < n; i++) {
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if (arr[i] % 2 != 0) {
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lastIn = i;
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}
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}
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if (lastIn != -1) {
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n++;
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for (int i = n - 1; i > lastIn + 1; i--) {
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arr[i] = arr[i - 1];
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}
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arr[lastIn + 1] = 0;
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printElements();
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}
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}
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int findMin() {
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int min = arr[0];
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for (int i = 1; i < n; i++) {
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if (arr[i] < min) {
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min = arr[i];
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}
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}
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return min;
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}
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int tenElement() {
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int count = 0;
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for (int i = 0; i < n; i++) {
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if (arr[i] > 10) {
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count++;
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}
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}
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return count;
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}
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int findLastEven() {
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for (int i = n - 1; i >= 0; i--) {
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if (arr[i] % 2 == 0) {
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return i;
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}
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}
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return -1;
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}
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int findIndexMin() {
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int minIndex = 0;
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for (int i = 1; i < n; i++) {
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if (arr[i] < arr[minIndex]) {
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minIndex = i;
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}
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}
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return minIndex;
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}
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void negateEvenElements() {
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for (int i = 0; i < n; i++) {
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if (arr[i] % 2 == 0) {
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arr[i] = arr[i] * -1;
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}
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}
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printf("Массив после умножения четных элементов на -1: ");
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printElements();
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}
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void replaceLessThanFour() {
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for (int i = 0; i < n; i++) {
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if (arr[i] < 4) {
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arr[i] = 4;
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}
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}
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printf("Массив после замены значений < 4 на 4: ");
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printElements();
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}
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int findIndexMax() {
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int maxIndex = 0;
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for (int i = 1; i < n; i++) {
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if (arr[i] > arr[maxIndex]) {
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maxIndex = i;
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}
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}
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return maxIndex;
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}
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void replaceBeforeMaxWithZero() {
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int maxIndex = findIndexMax();
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for (int i = 0; i < maxIndex; i++) {
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arr[i] = 0;
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}
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printf("Массив после замены элементов перед максимальным на 0: ");
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printElements();
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}
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void deleteElement(int index) {
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if (index < 0 || index >= n) {
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printf("Неверный индекс!\n");
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return;
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}
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for (int i = index; i < n - 1; i++) {
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arr[i] = arr[i + 1];
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}
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n--;
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printf("Массив после удаления элемента на индексе %d: ", index);
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printElements();
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}
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void insertElement(int index, int value) {
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if (index < 0 || index >= n || n >= NUM_ELEMENTS) {
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printf("Неверный индекс!\n");
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return;
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}
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for (int i = n; i > index; i--) {
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arr[i] = arr[i - 1];
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}
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arr[index] = value;
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n++;
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printf("Массив после вставки элемента %d на индекс %d: ", value, index);
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printElements();
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}
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||||||
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void main() {
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SetConsoleCP(1251);
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SetConsoleOutputCP(1251);
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int item;
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do {
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printf("\n");
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printf("------------------------------\n");
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printf("Содержимое массива:");
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printElements();
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printf("Выберите нужную вам операцию:\n");
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printf("1: Ввести с клавиатуры массив\n");
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printf("2: x10 для всех нечетных элементов\n");
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printf("3: Найти минимальный элемент\n");
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||||||
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printf("4: Сколько элементов > 10 \n");
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||||||
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printf("5: Удвоение последнего четного элемента\n");
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printf("6: Сколько четных левее минимального\n");
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printf("7: Все четные элементы массива умножить на -1\n");
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printf("8: Массив после замены значений < 4 на 4\n");
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printf("9: Массив после замены элементов перед максимальным на 0\n");
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printf("9: Массив после замены элементов перед максимальным на 0\n");
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||||||
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printf("10: Удаление элемента по идексу\n");
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||||||
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printf("\n");
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||||||
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printf("0: Выйти из программы\n");
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printf("Выбранная операция >>>>>> ");
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||||||
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scanf_s("%d", &item);
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switch (item) {
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case 1:
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keyboardInput();
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break;
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case 2:
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oddsX10();
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break;
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case 3:
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{
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int min = findMin();
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||||||
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printf("min = %d\n", min);
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||||||
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}
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||||||
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break;
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||||||
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||||||
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case 4: {
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||||||
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int count = tenElement();
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||||||
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printf("Элементов больше 10: %d\n", count);
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||||||
|
}
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||||||
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break;
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||||||
|
case 5: {
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||||||
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int index = findLastEven();
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if (index >= 0) {
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arr[index] *= 2;
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printf("Последний четный элемент удвоен: %d\n", arr[index]);
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||||||
|
}
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||||||
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else {
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||||||
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printf("Четных элементов в массиве нет.\n");
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||||||
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}
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||||||
|
}
|
||||||
|
break;
|
||||||
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case 6: {
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||||||
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||||||
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int index = findIndexMin();
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||||||
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printf("Индекс минимального элемента = %d\n", index);
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||||||
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||||||
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int cnt = 0;
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for (int i = 0; i < index; i++) {
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||||||
|
if (arr[i] % 2 == 0) {
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||||||
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cnt++;
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||||||
|
}
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||||||
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}
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||||||
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printf("Левее минимального %d четных элементов\n", cnt);
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||||||
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}
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||||||
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break;
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case 7:
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|
negateEvenElements();
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||||||
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break;
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||||||
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case 8:
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||||||
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replaceLessThanFour();
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break;
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||||||
|
case 9:
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||||||
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replaceBeforeMaxWithZero();
|
||||||
|
break;
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||||||
|
case 10:
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||||||
|
{
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||||||
|
int index;
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||||||
|
printf("Введите элемент для удаления: ");
|
||||||
|
scanf_s("%d", &index);
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||||||
|
deleteElement(index);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 11:
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||||||
|
{
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||||||
|
printf("Индекс: ");
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||||||
|
int index;
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||||||
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scanf_s("%d", &index);
|
||||||
|
printf("Значение, которое нужно вставвить: ");
|
||||||
|
int value;
|
||||||
|
scanf_s("%d", &value);
|
||||||
|
insertElement(index, value);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 12:
|
||||||
|
{
|
||||||
|
int minIndex = findIndexMin();
|
||||||
|
printf("Минимальный элемент: %d\n", arr[minIndex]);
|
||||||
|
deleteElement(minIndex);
|
||||||
|
printElements();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 13: {
|
||||||
|
int Indexmin = findIndexMin();
|
||||||
|
printf("Индекс минимального элемента = %d\n", Indexmin);
|
||||||
|
insertElement(Indexmin, 0);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 14:
|
||||||
|
odds();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
} while (item != 0);
|
||||||
|
}
|
135
First2/First2/First2.vcxproj
Normal file
135
First2/First2/First2.vcxproj
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<VCProjectVersion>17.0</VCProjectVersion>
|
||||||
|
<Keyword>Win32Proj</Keyword>
|
||||||
|
<ProjectGuid>{fd099d52-31c8-42f0-b2fc-90a911607930}</ProjectGuid>
|
||||||
|
<RootNamespace>First2</RootNamespace>
|
||||||
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="Shared">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="First2.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
22
First2/First2/First2.vcxproj.filters
Normal file
22
First2/First2/First2.vcxproj.filters
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Исходные файлы">
|
||||||
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Файлы заголовков">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Файлы ресурсов">
|
||||||
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||||
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="First2.cpp">
|
||||||
|
<Filter>Исходные файлы</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
Loading…
Reference in New Issue
Block a user