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@ -6,6 +6,7 @@ using GarmentFactoryFileImplement.Models;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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@ -128,26 +129,38 @@ namespace GarmentFactoryFileImplement.Implements
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public bool RestockShops(SupplyBindingModel model)
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{
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if (model == null || source.Shops.Select(x => x.TextileMaxCount - x.ShopTextiles.Select(y => y.Value.Item2).Sum()).Sum() < model.Count)
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//подсчёт свободных мест через сумму свободных мест в каждом магазине
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//в каждом магазине кол-во свободных мест = макс. кол-во - занятые места
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int totalFreeSpace = source.Shops
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.Select(x => x.TextileMaxCount - x.ShopTextiles.Select(y => y.Value.Item2).Sum())
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.Sum();
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//если места не хватает
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if (totalFreeSpace < model.Count)
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{
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return false;
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}
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//для каждого магазина, где есть ещё место
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foreach (Shop shop in source.Shops.Where(shop => shop.TextileMaxCount - shop.ShopTextiles.Sum(x => x.Value.Item2) > 0))
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foreach (Shop shop in source.Shops)
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{
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//подсчёт свободных мест
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int free_places = shop.TextileMaxCount - shop.ShopTextiles.Select(x => x.Value.Item2).Sum();
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free_places = Math.Min(free_places, model.Count);
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model.Count -= free_places;
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int freeSpace = shop.TextileMaxCount - shop.ShopTextiles.Select(x => x.Value.Item2).Sum();
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if (freeSpace <= 0)
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{
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continue;
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}
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freeSpace = Math.Min(freeSpace, model.Count);
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model.Count -= freeSpace;
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if (shop.Textiles.ContainsKey(model.TextileId))
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{
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shop.Textiles[model.TextileId] += free_places;
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shop.Textiles[model.TextileId] += freeSpace;
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}
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else
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{
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shop.Textiles.Add(model.TextileId, free_places);
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shop.Textiles.Add(model.TextileId, freeSpace);
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}
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shop.TextilesUpdate();
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