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Trolleybus/Trolleybus/AbstractStrategy.cs
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132
Trolleybus/Trolleybus/AbstractStrategy.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Trolleybus.MovementStrategy
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{
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/// <summary>
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/// Класс-стратегия перемещения объекта
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/// </summary>
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public abstract class AbstractStrategy
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{
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/// <summary>
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/// Перемещаемый объект
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/// </summary>
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private IMoveableObject? _moveableObject;
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/// <summary>
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/// Статус перемещения
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/// </summary>
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private Status _state = Status.NotInit;
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/// <summary>
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/// Ширина поля
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/// </summary>
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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public Status GetStatus() { return _state; }
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/// <summary>
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/// Установка данных
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/// </summary>
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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/// <summary>
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/// Перемещение влево
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveLeft() => MoveTo(DirectionType.Left);
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/// <summary>
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/// Перемещение вправо
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveRight() => MoveTo(DirectionType.Right);
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/// <summary>
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/// Перемещение вверх
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveUp() => MoveTo(DirectionType.Up);
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/// <summary>
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/// Перемещение вниз
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveDown() => MoveTo(DirectionType.Down);
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/// <summary>
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/// Параметры объекта
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/// </summary>
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protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
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/// <summary>
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/// Шаг объекта
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/// </summary>
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/// <returns></returns>
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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/// <summary>
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/// Перемещение к цели
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/// </summary>
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protected abstract void MoveToTarget();
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/// <summary>
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/// Достигнута ли цель
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/// </summary>
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/// <returns></returns>
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protected abstract bool IsTargetDestinaion();
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/// <summary>
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/// Попытка перемещения в требуемом направлении
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/// </summary>
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/// <param name="directionType">Направление</param>
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/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
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private bool MoveTo(DirectionType directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
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215
Trolleybus/Trolleybus/DrawingBus.cs
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215
Trolleybus/Trolleybus/DrawingBus.cs
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@ -0,0 +1,215 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Trolleybus.Entities;
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namespace Trolleybus.DrawingObjects
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{
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawingBus
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityBus? EntityBus { get; protected set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки автобуса
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/// </summary>
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protected int _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автобуса
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/// </summary>
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protected int _startPosY;
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/// <summary>
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/// Ширина прорисовки автобуса
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/// </summary>
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protected readonly int _busWidth = 150;
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/// <summary>
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/// Высота прорисовки автобуса
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/// </summary>
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protected readonly int _busHeight = 95;
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/// <summary>
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/// Координата X объекта
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/// </summary>
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public int GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _busWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _busHeight;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public DrawingBus(int speed, double weight, Color bodyColor, int width, int height)
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{
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if (width < _busWidth || height < _busHeight)
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{
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return;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityBus = new EntityBus(speed, weight, bodyColor);
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <param name="busWidth">Ширина прорисовки автобуса</param>
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/// <param name="busHeight">Высота прорисовки автобус</param>
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protected DrawingBus(int speed, double weight, Color bodyColor, int width, int height, int busWidth, int busHeight)
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{
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if (width < _busWidth || height < _busHeight)
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{
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return;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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_busWidth = busWidth;
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_busHeight = busHeight;
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EntityBus = new EntityBus(speed, weight, bodyColor);
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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_startPosX = Math.Min(Math.Max(x, 0), _pictureWidth - _busWidth);
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_startPosY = Math.Min(Math.Max(y, 0), _pictureHeight - _busHeight);
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(DirectionType direction)
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{
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if (!CanMove(direction) || EntityBus == null)
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{
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return;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX - EntityBus.Step > 0)
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{
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_startPosX -= (int)EntityBus.Step;
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}
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break;
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//вверх
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case DirectionType.Up:
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if (_startPosY - EntityBus.Step > 0)
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{
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_startPosY -= (int)EntityBus.Step;
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}
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break;
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// вправо
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case DirectionType.Right:
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if (_startPosX + _busWidth + EntityBus.Step < _pictureWidth)
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{
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_startPosX += (int)EntityBus.Step;
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}
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break;
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//вниз
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case DirectionType.Down:
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if (_startPosY + _busHeight + EntityBus.Step < _pictureHeight)
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{
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_startPosY += (int)EntityBus.Step;
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}
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break;
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}
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}
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/// <summary>
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public virtual void DrawTransport(Graphics g)
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{
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Pen pen = new(Color.Black); //чёрный цвет для колёс
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Pen bodyPen = new(EntityBus.BodyColor);
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Pen windowPen = new(Color.Cyan); //цвет окон
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//РИСОВАНИЕ САМОГО АВТОБУСА
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//корпус
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g.DrawLine(bodyPen, _startPosX, _startPosY + 30, _startPosX, _startPosY + 80);
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g.DrawLine(bodyPen, _startPosX, _startPosY + 80, _startPosX + 20, _startPosY + 80);
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g.DrawLine(bodyPen, _startPosX + 45, _startPosY + 80, _startPosX + 105, _startPosY + 80);
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g.DrawLine(bodyPen, _startPosX + 130, _startPosY + 80, _startPosX + 150, _startPosY + 80);
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g.DrawLine(bodyPen, _startPosX + 150, _startPosY + 80, _startPosX + 150, _startPosY + 30);
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g.DrawLine(bodyPen, _startPosX + 150, _startPosY + 30, _startPosX, _startPosY + 30);
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//колёса
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g.DrawEllipse(pen, _startPosX + 20, _startPosY + 70, 25, 25);
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g.DrawEllipse(pen, _startPosX + 105, _startPosY + 70, 25, 25);
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//дверь
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g.DrawRectangle(bodyPen, _startPosX + 55, _startPosY + 50, 15, 30);
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//окна
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//окна до двери
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for (int i = 0; i < 2; i++)
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{
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g.DrawEllipse(windowPen, _startPosX + 5 + 25 * i, _startPosY + 35, 16, 24);
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}
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//окна после двери
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for (int i = 0; i < 3; i++)
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{
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g.DrawEllipse(windowPen, _startPosX + 75 + 25 * i, _startPosY + 35, 16, 24);
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}
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}
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/// <summary>
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/// Проверка, что объект может переместится по указанному направлению
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/// </summary>
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/// <param name="direction">Направление</param>
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/// <returns>true - можно переместится по указанному направлению</returns>
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public bool CanMove(DirectionType direction)
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{
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if (EntityBus == null)
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{
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return false;
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}
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return direction switch
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{
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//влево
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DirectionType.Left => _startPosX - EntityBus.Step > 0,
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//вверх
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DirectionType.Up => _startPosY - EntityBus.Step > 0,
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// вправо
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DirectionType.Right => _startPosX + _busWidth + EntityBus.Step < _pictureWidth,
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//вниз
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DirectionType.Down => _startPosY + _busHeight + EntityBus.Step < _pictureHeight,
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_ => false,
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};
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}
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}
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}
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32
Trolleybus/Trolleybus/DrawingObjectBus.cs
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32
Trolleybus/Trolleybus/DrawingObjectBus.cs
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@ -0,0 +1,32 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Trolleybus.DrawingObjects;
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namespace Trolleybus.MovementStrategy
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{
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public class DrawingObjectBus : IMoveableObject
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{
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private readonly DrawingBus? _drawingBus = null;
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public DrawingObjectBus(DrawingBus drawingBus)
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{
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_drawingBus = drawingBus;
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}
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public ObjectParameters? GetObjectPosition
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{
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get
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{
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if (_drawingBus == null || _drawingBus.EntityBus == null)
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{
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return null;
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}
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return new ObjectParameters(_drawingBus.GetPosX, _drawingBus.GetPosY, _drawingBus.GetWidth, _drawingBus.GetHeight);
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}
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}
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public int GetStep => (int)(_drawingBus?.EntityBus?.Step ?? 0);
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public bool CheckCanMove(DirectionType direction) => _drawingBus?.CanMove(direction) ?? false;
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public void MoveObject(DirectionType direction) => _drawingBus?.MoveTransport(direction);
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}
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}
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@ -4,41 +4,14 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Trolleybus.Entities;
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namespace Trolleybus
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namespace Trolleybus.DrawingObjects
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{
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public class DrawingTrolleybus
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public class DrawingTrolleybus : DrawingBus
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityTrolleybus? EntityTrolleybus { get; private set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки троллейбуса
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/// </summary>
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private int _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки троллейбуса
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/// </summary>
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private int _startPosY;
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/// <summary>
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/// Ширина прорисовки троллейбуса
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/// </summary>
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private readonly int _trolleybusWidth = 150;
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/// <summary>
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/// Высота прорисовки троллейбуса
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/// </summary>
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private readonly int _trolleybusHeight = 95;
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/// <summary>
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/// Инициализация свойств
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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@ -49,122 +22,32 @@ namespace Trolleybus
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
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public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool horns, bool batteries, int width, int height)
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public DrawingTrolleybus(int speed, double weight, Color bodyColor, Color additionalColor, bool horns, bool batteries, int width, int height) : base(speed, weight, bodyColor, width, height, 150, 95)
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{
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if (width < _trolleybusWidth || height < _trolleybusHeight)
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if (EntityBus != null)
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{
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return false;
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EntityBus = new EntityTrolleybus(speed, weight, bodyColor, additionalColor, horns, batteries);
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityTrolleybus = new EntityTrolleybus();
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EntityTrolleybus.Init(speed, weight, bodyColor, additionalColor, horns, batteries);
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return true;
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}
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/// <summary>
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/// Установка позиции
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||||
/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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public override void DrawTransport(Graphics g)
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{
|
||||
_startPosX = Math.Min(Math.Max(x, 0), _pictureWidth - _trolleybusWidth);
|
||||
_startPosY = Math.Min(Math.Max(y, 0), _pictureHeight - _trolleybusHeight);
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityTrolleybus == null)
|
||||
if (EntityBus is not EntityTrolleybus trolleyBus)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX - EntityTrolleybus.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityTrolleybus.Step;
|
||||
}
|
||||
break;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY - EntityTrolleybus.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityTrolleybus.Step;
|
||||
}
|
||||
break;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
if (_startPosX + _trolleybusWidth + EntityTrolleybus.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityTrolleybus.Step;
|
||||
}
|
||||
break;
|
||||
// вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY + _trolleybusHeight + EntityTrolleybus.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityTrolleybus.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityTrolleybus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Pen bodyPen = new(EntityTrolleybus.BodyColor);
|
||||
Pen additionalPen = new(EntityTrolleybus.AdditionalColor);
|
||||
Brush additionalBrush = new SolidBrush(EntityTrolleybus.AdditionalColor);
|
||||
Pen windowPen = new(Color.Cyan);
|
||||
//РИСОВАНИЕ САМОГО ТРРОЛЛЕЙБУСА
|
||||
//корпус
|
||||
g.DrawLine(bodyPen, _startPosX, _startPosY + 30, _startPosX, _startPosY + 80);
|
||||
g.DrawLine(bodyPen, _startPosX, _startPosY + 80, _startPosX + 20, _startPosY + 80);
|
||||
g.DrawLine(bodyPen, _startPosX + 45, _startPosY + 80, _startPosX + 105, _startPosY + 80);
|
||||
g.DrawLine(bodyPen, _startPosX + 130, _startPosY + 80, _startPosX + 150, _startPosY + 80);
|
||||
g.DrawLine(bodyPen, _startPosX + 150, _startPosY + 80, _startPosX + 150, _startPosY + 30);
|
||||
g.DrawLine(bodyPen, _startPosX + 150, _startPosY + 30, _startPosX, _startPosY + 30);
|
||||
|
||||
//колёса
|
||||
g.DrawEllipse(pen, _startPosX + 20, _startPosY + 70, 25, 25);
|
||||
g.DrawEllipse(pen, _startPosX + 105, _startPosY + 70, 25, 25);
|
||||
|
||||
//дверь
|
||||
g.DrawRectangle(bodyPen, _startPosX + 55, _startPosY + 50, 16, 30);
|
||||
|
||||
//окна
|
||||
//окна до двери
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
g.DrawEllipse(windowPen, _startPosX + 5 + 25 * i, _startPosY + 35, 16, 24);
|
||||
}
|
||||
//окна после двери
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
g.DrawEllipse(windowPen, _startPosX + 75 + 25 * i, _startPosY + 35, 16, 24);
|
||||
}
|
||||
|
||||
}
|
||||
Pen additionalPen = new(trolleyBus.AdditionalColor);
|
||||
Brush additionalBrush = new SolidBrush(trolleyBus.AdditionalColor);
|
||||
base.DrawTransport(g);
|
||||
//опциональные "рога"
|
||||
if (EntityTrolleybus.Horns)
|
||||
if (trolleyBus.Horns)
|
||||
{
|
||||
g.DrawLine(additionalPen, _startPosX + 70, _startPosY + 30, _startPosX + 40, _startPosY);
|
||||
g.DrawLine(additionalPen, _startPosX + 70, _startPosY + 30, _startPosX + 60, _startPosY);
|
||||
}
|
||||
|
||||
//опциональный отсек для батареи
|
||||
if (EntityTrolleybus.Batteries)
|
||||
if (trolleyBus.Batteries)
|
||||
{
|
||||
Point[] pointsOfBatteries = { new Point(_startPosX + 70, _startPosY + 30), new Point(_startPosX + 70, _startPosY + 25), new Point(_startPosX + 100, _startPosY + 25), new Point(_startPosX + 110, _startPosY + 30)};
|
||||
g.FillPolygon(additionalBrush, pointsOfBatteries);
|
||||
|
43
Trolleybus/Trolleybus/EntityBus.cs
Normal file
43
Trolleybus/Trolleybus/EntityBus.cs
Normal file
@ -0,0 +1,43 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Trolleybus.Entities
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Автобус"
|
||||
/// </summary>
|
||||
public class EntityBus
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения автобуса
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Конструктор с параметрами
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автобуса</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityBus(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
@ -4,22 +4,13 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Trolleybus
|
||||
namespace Trolleybus.Entities
|
||||
{
|
||||
public class EntityTrolleybus
|
||||
/// <summary>
|
||||
/// Класс-сущность "Троллейбус"
|
||||
/// </summary>
|
||||
public class EntityTrolleybus : EntityBus
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
@ -33,10 +24,6 @@ namespace Trolleybus
|
||||
/// </summary>
|
||||
public bool Batteries { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса троллейбуса
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
@ -45,11 +32,8 @@ namespace Trolleybus
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="horns">Признак наличия "рогов"</param>
|
||||
/// <param name="batteries">Признак наличия отсека под электрические батареи</param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool horns, bool batteries)
|
||||
public EntityTrolleybus(int speed, double weight, Color bodyColor, Color additionalColor, bool horns, bool batteries) : base(speed, weight, bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Horns = horns;
|
||||
Batteries = batteries;
|
||||
|
66
Trolleybus/Trolleybus/FormTrolleybus.Designer.cs
generated
66
Trolleybus/Trolleybus/FormTrolleybus.Designer.cs
generated
@ -29,11 +29,14 @@
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxTrolleybus = new PictureBox();
|
||||
buttonCreate = new Button();
|
||||
buttonCreateTrolleybus = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonCreateBus = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxTrolleybus).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -46,16 +49,16 @@
|
||||
pictureBoxTrolleybus.TabIndex = 5;
|
||||
pictureBoxTrolleybus.TabStop = false;
|
||||
//
|
||||
// buttonCreate
|
||||
// buttonCreateTrolleybus
|
||||
//
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(12, 409);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(90, 30);
|
||||
buttonCreate.TabIndex = 6;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += ButtonCreate_Click;
|
||||
buttonCreateTrolleybus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateTrolleybus.Location = new Point(12, 389);
|
||||
buttonCreateTrolleybus.Name = "buttonCreateTrolleybus";
|
||||
buttonCreateTrolleybus.Size = new Size(120, 50);
|
||||
buttonCreateTrolleybus.TabIndex = 6;
|
||||
buttonCreateTrolleybus.Text = "Создать троллейбус";
|
||||
buttonCreateTrolleybus.UseVisualStyleBackColor = true;
|
||||
buttonCreateTrolleybus.Click += ButtonCreateTrolleybus_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
@ -105,16 +108,52 @@
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreateBus
|
||||
//
|
||||
buttonCreateBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateBus.Location = new Point(138, 389);
|
||||
buttonCreateBus.Name = "buttonCreateBus";
|
||||
buttonCreateBus.Size = new Size(120, 50);
|
||||
buttonCreateBus.TabIndex = 11;
|
||||
buttonCreateBus.Text = "Создать автобус";
|
||||
buttonCreateBus.UseVisualStyleBackColor = true;
|
||||
buttonCreateBus.Click += ButtonCreateBus_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "В центр", "В правый нижний угол" });
|
||||
comboBoxStrategy.Location = new Point(719, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(151, 28);
|
||||
comboBoxStrategy.TabIndex = 12;
|
||||
//
|
||||
// buttonStep
|
||||
//
|
||||
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
buttonStep.Location = new Point(748, 46);
|
||||
buttonStep.Name = "buttonStep";
|
||||
buttonStep.Size = new Size(94, 29);
|
||||
buttonStep.TabIndex = 13;
|
||||
buttonStep.Text = "Шаг";
|
||||
buttonStep.UseVisualStyleBackColor = true;
|
||||
buttonStep.Click += ButtonStep_Click;
|
||||
//
|
||||
// FormTrolleybus
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(882, 453);
|
||||
Controls.Add(buttonStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateBus);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(buttonCreateTrolleybus);
|
||||
Controls.Add(pictureBoxTrolleybus);
|
||||
Name = "FormTrolleybus";
|
||||
Text = "Троллейбус";
|
||||
@ -125,10 +164,13 @@
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxTrolleybus;
|
||||
private Button buttonCreate;
|
||||
private Button buttonCreateTrolleybus;
|
||||
private Button buttonUp;
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonCreateBus;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStep;
|
||||
}
|
||||
}
|
@ -1,3 +1,6 @@
|
||||
using Trolleybus.DrawingObjects;
|
||||
using Trolleybus.MovementStrategy;
|
||||
|
||||
namespace Trolleybus
|
||||
{
|
||||
/// <summary>
|
||||
@ -8,7 +11,11 @@ namespace Trolleybus
|
||||
/// <summary>
|
||||
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
|
||||
/// </summary>
|
||||
private DrawingTrolleybus? _drawingTrolleybus;
|
||||
private DrawingBus? _drawingBus;
|
||||
/// <summary>
|
||||
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
|
||||
/// </summary>
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
public FormTrolleybus()
|
||||
{
|
||||
InitializeComponent();
|
||||
@ -18,26 +25,24 @@ namespace Trolleybus
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawingTrolleybus == null)
|
||||
if (_drawingBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxTrolleybus.Width, pictureBoxTrolleybus.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawingTrolleybus.DrawTransport(gr);
|
||||
_drawingBus.DrawTransport(gr);
|
||||
pictureBoxTrolleybus.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü òðîëëåéáóñ"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
private void ButtonCreateTrolleybus_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawingTrolleybus = new DrawingTrolleybus();
|
||||
//èíèöèàëèçàöèÿ ïîëåé
|
||||
_drawingTrolleybus.Init(random.Next(100, 300),
|
||||
_drawingBus = new DrawingTrolleybus(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
@ -45,17 +50,34 @@ namespace Trolleybus
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxTrolleybus.Width, pictureBoxTrolleybus.Height);
|
||||
//çàäà¸ì íà÷àëüíûå êîîðäèíàòû ïðîðèñîâêè
|
||||
_drawingTrolleybus.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_drawingBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü àâòîáóñ"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateBus_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawingBus = new DrawingBus(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
pictureBoxTrolleybus.Width, pictureBoxTrolleybus.Height);
|
||||
_drawingBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïîê äâèæåíèÿ
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingTrolleybus == null)
|
||||
if (_drawingBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -63,19 +85,58 @@ namespace Trolleybus
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawingTrolleybus.MoveTransport(DirectionType.Up);
|
||||
_drawingBus.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawingTrolleybus.MoveTransport(DirectionType.Down);
|
||||
_drawingBus.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawingTrolleybus.MoveTransport(DirectionType.Left);
|
||||
_drawingBus.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawingTrolleybus.MoveTransport(DirectionType.Right);
|
||||
_drawingBus.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new DrawingObjectBus(_drawingBus), pictureBoxTrolleybus.Width, pictureBoxTrolleybus.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
35
Trolleybus/Trolleybus/IMoveableObject.cs
Normal file
35
Trolleybus/Trolleybus/IMoveableObject.cs
Normal file
@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Trolleybus.DrawingObjects;
|
||||
|
||||
namespace Trolleybus.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты X объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Проверка, можно ли переместиться по нужному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
57
Trolleybus/Trolleybus/MoveToBorder.cs
Normal file
57
Trolleybus/Trolleybus/MoveToBorder.cs
Normal file
@ -0,0 +1,57 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
|
||||
namespace Trolleybus.MovementStrategy
|
||||
{
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder <= FieldWidth &&
|
||||
objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
60
Trolleybus/Trolleybus/MoveToCenter.cs
Normal file
60
Trolleybus/Trolleybus/MoveToCenter.cs
Normal file
@ -0,0 +1,60 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Trolleybus.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
58
Trolleybus/Trolleybus/ObjectParameters.cs
Normal file
58
Trolleybus/Trolleybus/ObjectParameters.cs
Normal file
@ -0,0 +1,58 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Trolleybus.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметры-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
15
Trolleybus/Trolleybus/Status.cs
Normal file
15
Trolleybus/Trolleybus/Status.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Trolleybus.MovementStrategy
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user