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@ -8,19 +8,4 @@
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<ImplicitUsings>enable</ImplicitUsings>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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</Project>
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</Project>
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@ -1,31 +0,0 @@
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namespace DoubleDeckerBus.Drawnings;
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/// <summary>
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/// Направление перемещения
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// Неизвестное направление
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/// </summary>
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Unknown = -1,
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/// <summary>
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/// вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// вправо
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/// </summary>
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Right = 4
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}
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@ -1,280 +0,0 @@
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using DoubleDeckerBus.Entities;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace DoubleDeckerBus.Drawnings;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
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/// </summary>
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public class DrawingBus
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityBus? EntityBus { get; protected set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int? _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int? _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки автобуса
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/// </summary>
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protected int? _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автобуса
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/// </summary>
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protected int? _startPosY;
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/// <summary>
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/// Ширина прорисовки автобуса
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/// </summary>
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private readonly int _drawingBusWidth = 100;
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/// <summary>
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/// Высота прорисовки автобуса
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/// </summary>
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private readonly int _drawingBusHeight = 40;
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/// <summary>
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/// Координата X объекта
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/// </summary>
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawingBusWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _drawingBusHeight;
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/// <summary>
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/// Пустой конструктор
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/// </summary>
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private DrawingBus()
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{
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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public DrawingBus(int speed, int weight, Color bodyColor) : this()
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{
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EntityBus = new EntityBus(speed, weight, bodyColor);
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}
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/// <summary>
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/// Конструктор для наследников
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/// </summary>
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/// <param name="drawingBusWidth">Ширина прорисовки автобуса</param>
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/// <param name="drawingBusHeight">Высота прорисовки автобуса</param>
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protected DrawingBus(int drawingBusWidth, int drawingBusHeight) : this()
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{
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_drawingBusWidth = drawingBusWidth;
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_drawingBusHeight = drawingBusHeight;
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}
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/// <summary>
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/// Установка границ поля
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/// </summary>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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public bool SetPictureSize(int width, int height)
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{
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if (_drawingBusWidth > width || _drawingBusHeight > height)
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{
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return false;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX.HasValue && _startPosX.Value + _drawingBusWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawingBusWidth;
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}
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if (_startPosY.HasValue && _startPosY + _drawingBusHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _drawingBusHeight;
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}
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return true;
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координа Y</param>
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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if (x < 0)
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{
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x = -x;
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}
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if (y < 0)
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{
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y = -y;
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}
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if (x + _drawingBusWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawingBusWidth;
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}
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else
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{
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_startPosX = x;
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}
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if (y + _drawingBusHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _drawingBusHeight;
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}
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else
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{
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_startPosY = y;
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}
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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case DirectionType.Left:
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if (_startPosX.Value - EntityBus.Step > 0)
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{
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_startPosX -= (int)EntityBus.Step;
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}
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return true;
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case DirectionType.Up:
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if (_startPosY.Value - EntityBus.Step > 0)
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{
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_startPosY -= (int)EntityBus.Step;
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}
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return true;
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case DirectionType.Right:
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if (_startPosX.Value + _drawingBusWidth + EntityBus.Step < _pictureWidth)
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{
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_startPosX += (int)EntityBus.Step;
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}
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return true;
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case DirectionType.Down:
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if (_startPosY.Value + _drawingBusHeight + EntityBus.Step < _pictureHeight)
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{
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_startPosY += (int)EntityBus.Step;
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}
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return true;
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default:
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return false;
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}
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}
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/// <summary>
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public virtual void DrawTrasnport(Graphics g)
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{
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if (EntityBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush mainBrush = new SolidBrush(EntityBus.BodyColor);
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Brush blueBr = new SolidBrush(Color.LightBlue);
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//кузов 1го этажа
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PointF[] bus = { new PointF((float)_startPosX, (float)_startPosY),
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new PointF((float)_startPosX, (float)_startPosY + 25),
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new PointF((float)_startPosX + 100, (float)_startPosY + 25),
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new PointF((float)_startPosX + 100, (float)_startPosY + 5),
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new PointF((float)_startPosX + 97, (float)_startPosY) };
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g.FillPolygon(mainBrush, bus);
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g.DrawPolygon(pen, bus);
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//окна 1ый этаж
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g.FillRectangle(blueBr, _startPosX.Value + 2, _startPosY.Value + 5, 12, 10);
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g.FillRectangle(blueBr, _startPosX.Value + 16, _startPosY.Value + 5, 12, 10);
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g.FillRectangle(blueBr, _startPosX.Value + 42, _startPosY.Value + 5, 6, 10);
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g.FillRectangle(blueBr, _startPosX.Value + 50, _startPosY.Value + 5, 13, 10);
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g.FillRectangle(blueBr, _startPosX.Value + 66, _startPosY.Value + 5, 14, 10);
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g.DrawRectangle(pen, _startPosX.Value + 2, _startPosY.Value + 5, 12, 10);
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g.DrawRectangle(pen, _startPosX.Value + 16, _startPosY.Value + 5, 12, 10);
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g.DrawRectangle(pen, _startPosX.Value + 42, _startPosY.Value + 5, 6, 10);
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g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 5, 13, 10);
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g.DrawRectangle(pen, _startPosX.Value + 66, _startPosY.Value + 5, 14, 10);
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//переднее окно первый этаж
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PointF[] window2 = { new PointF((float)_startPosX + 85, (float)_startPosY + 5),
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new PointF((float)_startPosX + 100, (float)_startPosY + 5),
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new PointF((float)_startPosX + 100, (float)_startPosY + 20),
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new PointF((float)_startPosX + 85, (float)_startPosY + 15) };
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g.FillPolygon(blueBr, window2);
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g.DrawPolygon(pen, window2);
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//дверь
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Brush brownBr = new SolidBrush(Color.Brown);
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g.FillRectangle(blueBr, _startPosX.Value + 30, _startPosY.Value + 5, 10, 15);
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g.FillRectangle(brownBr, _startPosX.Value + 30, _startPosY.Value + 20, 10, 5);
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g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 5, 10, 15);
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g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 20, 10, 5);
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//колёса
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g.FillEllipse(brownBr, _startPosX.Value + 6, _startPosY.Value + 17, 16, 16);
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g.FillEllipse(brownBr, _startPosX.Value + 78, _startPosY.Value + 17, 16, 16);
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g.DrawEllipse(pen, _startPosX.Value + 6, _startPosY.Value + 17, 16, 16);
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g.DrawEllipse(pen, _startPosX.Value + 78, _startPosY.Value + 17, 16, 16);
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}
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}
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@ -1,111 +0,0 @@
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|||||||
using DoubleDeckerBus.Entities;
|
|
||||||
|
|
||||||
namespace DoubleDeckerBus.Drawnings;
|
|
||||||
/// <summary>
|
|
||||||
/// Класс, отвечающий за прорисовку и перемещение продвинутого объекта сущности
|
|
||||||
/// </summary>
|
|
||||||
public class DrawingDoubleDeckerBus : DrawingBus
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|
||||||
{
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|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
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|
||||||
/// <param name="weight">Вес</param>
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|
||||||
/// <param name="bodyColor">Основной цвет</param>
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||||||
/// <param name="additionalColor">Доп цвет</param>
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||||||
/// <param name="secondFloor">Признак наличия второго этажа</param>
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/// <param name="stripes">Признак наличия полос на кузове</param>
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||||||
public DrawingDoubleDeckerBus(int speed, double weight, Color bodyColor, Color additionalColor, bool secondFloor, bool stripes) : base (115,55)
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||||||
{
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EntityBus = new EntityDoubleDeckerBus(speed, weight, bodyColor, additionalColor, secondFloor, stripes);
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||||||
}
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||||||
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||||||
public override void DrawTrasnport(Graphics g)
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||||||
{
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if (EntityBus == null || EntityBus is not EntityDoubleDeckerBus doubleDeckerBus || !_startPosX.HasValue || !_startPosY.HasValue )
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|
||||||
{
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||||||
return;
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|
||||||
}
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|
||||||
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||||||
Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(doubleDeckerBus.AdditionalColor);
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||||||
Brush mainBrush = new SolidBrush(doubleDeckerBus.BodyColor);
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Brush blueBr = new SolidBrush(Color.LightBlue);
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_startPosX += 5;
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_startPosY += 20;
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base.DrawTrasnport(g);
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_startPosX -= 5;
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_startPosY -= 20;
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||||||
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|
||||||
//полоски
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||||||
if (doubleDeckerBus.Stripes)
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|
||||||
{
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|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value + 5, _startPosY.Value + 39, 100, 3);
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|
||||||
PointF[] stripe = { new PointF((float)_startPosX + 5, (float)_startPosY + 22), new PointF((float)_startPosX + 5, (float)_startPosY + 25), new PointF((float)_startPosX + 104, (float)_startPosY + 25), new PointF((float)_startPosX + 103, (float)_startPosY + 22) };
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|
||||||
g.FillPolygon(additionalBrush, stripe);
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|
||||||
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|
||||||
}
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|
||||||
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|
||||||
//второй этаж с всякими зафуфрючками
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|
||||||
if (doubleDeckerBus.SecondFloor)
|
|
||||||
{
|
|
||||||
//верх кузова
|
|
||||||
PointF[] bus_second_floor = { new PointF((float)_startPosX + 5, (float)_startPosY + 5),
|
|
||||||
new PointF((float)_startPosX + 5, (float)_startPosY + 20),
|
|
||||||
new PointF((float)_startPosX + 102, (float)_startPosY + 20),
|
|
||||||
new PointF((float)_startPosX + 95, (float)_startPosY + 5)};
|
|
||||||
g.FillPolygon(mainBrush, bus_second_floor);
|
|
||||||
g.DrawPolygon(pen, bus_second_floor);
|
|
||||||
|
|
||||||
//окна 2ой этаж
|
|
||||||
|
|
||||||
g.FillRectangle(blueBr, _startPosX.Value + 7, _startPosY.Value + 10, 12, 10);
|
|
||||||
g.FillRectangle(blueBr, _startPosX.Value + 21, _startPosY.Value + 10, 12, 10);
|
|
||||||
g.FillRectangle(blueBr, _startPosX.Value + 35, _startPosY.Value + 10, 10, 10);
|
|
||||||
g.FillRectangle(blueBr, _startPosX.Value + 47, _startPosY.Value + 10, 6, 10);
|
|
||||||
g.FillRectangle(blueBr, _startPosX.Value + 55, _startPosY.Value + 10, 13, 10);
|
|
||||||
g.FillRectangle(blueBr, _startPosX.Value + 71, _startPosY.Value + 10, 14, 10);
|
|
||||||
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 7, _startPosY.Value + 10, 12, 10);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 21, _startPosY.Value + 10, 12, 10);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 10, 10, 10);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 47, _startPosY.Value + 10, 6, 10);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 55, _startPosY.Value + 10, 13, 10);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 71, _startPosY.Value + 10, 14, 10);
|
|
||||||
|
|
||||||
//верхний отсек
|
|
||||||
PointF[] section = { new PointF((float)_startPosX + 27, (float)_startPosY + 5),
|
|
||||||
new PointF((float)_startPosX + 37, (float)_startPosY + 1),
|
|
||||||
new PointF((float)_startPosX + 65, (float)_startPosY + 1),
|
|
||||||
new PointF((float)_startPosX + 75, (float)_startPosY + 5) };
|
|
||||||
g.FillPolygon(additionalBrush, section);
|
|
||||||
g.DrawPolygon(pen, section);
|
|
||||||
|
|
||||||
//переднее окно 2ой этаж
|
|
||||||
PointF[] window1 = { new PointF((float)_startPosX + 90, (float)_startPosY + 10),
|
|
||||||
new PointF((float)_startPosX + 97, (float)_startPosY + 10),
|
|
||||||
new PointF((float)_startPosX + 102, (float)_startPosY + 20),
|
|
||||||
new PointF((float)_startPosX + 90, (float)_startPosY + 20) };
|
|
||||||
g.FillPolygon(blueBr, window1);
|
|
||||||
g.DrawPolygon(pen, window1);
|
|
||||||
|
|
||||||
//зеркала
|
|
||||||
g.FillRectangle(mainBrush, _startPosX.Value + 95, _startPosY.Value + 5, 20, 5);
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value + 110, _startPosY.Value + 10, 5, 5);
|
|
||||||
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 95, _startPosY.Value + 5, 20, 5);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 110, _startPosY.Value + 10, 5, 5);
|
|
||||||
|
|
||||||
//лестница
|
|
||||||
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 45), new Point(_startPosX.Value + 1, _startPosY.Value + 3));
|
|
||||||
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 45), new Point(_startPosX.Value + 5, _startPosY.Value + 43));
|
|
||||||
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 39), new Point(_startPosX.Value + 5, _startPosY.Value + 37));
|
|
||||||
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 31), new Point(_startPosX.Value + 5, _startPosY.Value + 29));
|
|
||||||
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 23), new Point(_startPosX.Value + 5, _startPosY.Value + 21));
|
|
||||||
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 15), new Point(_startPosX.Value + 5, _startPosY.Value + 13));
|
|
||||||
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 7), new Point(_startPosX.Value + 5, _startPosY.Value + 5));
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,46 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace DoubleDeckerBus.Entities;
|
|
||||||
/// <summary>
|
|
||||||
/// Класс сущность "Автобус"
|
|
||||||
/// </summary>
|
|
||||||
public class EntityBus
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Скорость
|
|
||||||
/// </summary>
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вес
|
|
||||||
/// </summary>
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Основной цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Расстояние перемещения за раз
|
|
||||||
/// </summary>
|
|
||||||
public double Step => Speed * 100 / Weight;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор базовой сущности
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес автобуса</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
|
||||||
public EntityBus(int speed, double weight, Color bodyColor)
|
|
||||||
{
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -1,35 +0,0 @@
|
|||||||
namespace DoubleDeckerBus.Entities;
|
|
||||||
public class EntityDoubleDeckerBus : EntityBus
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Дополнительный цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color AdditionalColor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Признак (опция) наличия второго этажа
|
|
||||||
/// </summary>
|
|
||||||
public bool SecondFloor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Признак (опция) наличия полосок на автобусе
|
|
||||||
/// </summary>
|
|
||||||
public bool Stripes { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор продвинутой сущности
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
|
||||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
|
||||||
/// <param name="secondFloor">Признак наличия второго этажа</param>
|
|
||||||
/// <param name="stripes">Призна наличия полос на кузове</param>
|
|
||||||
public EntityDoubleDeckerBus(int speed, double weight, Color bodyColor, Color additionalColor, bool secondFloor, bool stripes) : base(speed, weight, bodyColor)
|
|
||||||
{
|
|
||||||
AdditionalColor = additionalColor;
|
|
||||||
SecondFloor = secondFloor;
|
|
||||||
Stripes = stripes;
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
39
DoubleDeckerBus/DoubleDeckerBus/Form1.Designer.cs
generated
Normal file
39
DoubleDeckerBus/DoubleDeckerBus/Form1.Designer.cs
generated
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
namespace DoubleDeckerBus
|
||||||
|
{
|
||||||
|
partial class Form1
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
this.components = new System.ComponentModel.Container();
|
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
|
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||||
|
this.Text = "Form1";
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
10
DoubleDeckerBus/DoubleDeckerBus/Form1.cs
Normal file
10
DoubleDeckerBus/DoubleDeckerBus/Form1.cs
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
namespace DoubleDeckerBus
|
||||||
|
{
|
||||||
|
public partial class Form1 : Form
|
||||||
|
{
|
||||||
|
public Form1()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,176 +0,0 @@
|
|||||||
namespace DoubleDeckerBus
|
|
||||||
{
|
|
||||||
partial class FormDoubleDeckerBus
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
buttonCreateDoubleDeckerBus = new Button();
|
|
||||||
pictureBoxDoubleDeckerBus = new PictureBox();
|
|
||||||
buttonLeft = new Button();
|
|
||||||
buttonUp = new Button();
|
|
||||||
buttonDown = new Button();
|
|
||||||
buttonRight = new Button();
|
|
||||||
CreateBus = new Button();
|
|
||||||
comboBoxStrategy = new ComboBox();
|
|
||||||
buttonStrategyStep = new Button();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).BeginInit();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// buttonCreateDoubleDeckerBus
|
|
||||||
//
|
|
||||||
buttonCreateDoubleDeckerBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
|
||||||
buttonCreateDoubleDeckerBus.Location = new Point(12, 415);
|
|
||||||
buttonCreateDoubleDeckerBus.Name = "buttonCreateDoubleDeckerBus";
|
|
||||||
buttonCreateDoubleDeckerBus.Size = new Size(159, 23);
|
|
||||||
buttonCreateDoubleDeckerBus.TabIndex = 1;
|
|
||||||
buttonCreateDoubleDeckerBus.Text = "Create DoubleDeckerBus";
|
|
||||||
buttonCreateDoubleDeckerBus.UseVisualStyleBackColor = true;
|
|
||||||
buttonCreateDoubleDeckerBus.Click += buttonCreateDoubleDeckerBus_Click;
|
|
||||||
//
|
|
||||||
// pictureBoxDoubleDeckerBus
|
|
||||||
//
|
|
||||||
pictureBoxDoubleDeckerBus.Dock = DockStyle.Fill;
|
|
||||||
pictureBoxDoubleDeckerBus.Location = new Point(0, 0);
|
|
||||||
pictureBoxDoubleDeckerBus.Name = "pictureBoxDoubleDeckerBus";
|
|
||||||
pictureBoxDoubleDeckerBus.Size = new Size(800, 450);
|
|
||||||
pictureBoxDoubleDeckerBus.TabIndex = 2;
|
|
||||||
pictureBoxDoubleDeckerBus.TabStop = false;
|
|
||||||
//
|
|
||||||
// buttonLeft
|
|
||||||
//
|
|
||||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonLeft.BackgroundImage = Properties.Resources.arrowleft;
|
|
||||||
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
|
||||||
buttonLeft.Location = new Point(674, 403);
|
|
||||||
buttonLeft.Name = "buttonLeft";
|
|
||||||
buttonLeft.Size = new Size(35, 35);
|
|
||||||
buttonLeft.TabIndex = 3;
|
|
||||||
buttonLeft.UseVisualStyleBackColor = true;
|
|
||||||
buttonLeft.Click += buttonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonUp
|
|
||||||
//
|
|
||||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonUp.BackgroundImage = Properties.Resources.arrowup;
|
|
||||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
|
||||||
buttonUp.Location = new Point(715, 362);
|
|
||||||
buttonUp.Name = "buttonUp";
|
|
||||||
buttonUp.Size = new Size(35, 35);
|
|
||||||
buttonUp.TabIndex = 4;
|
|
||||||
buttonUp.UseVisualStyleBackColor = true;
|
|
||||||
buttonUp.Click += buttonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonDown
|
|
||||||
//
|
|
||||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonDown.BackgroundImage = Properties.Resources.arrowdown;
|
|
||||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
|
||||||
buttonDown.Location = new Point(715, 403);
|
|
||||||
buttonDown.Name = "buttonDown";
|
|
||||||
buttonDown.Size = new Size(35, 35);
|
|
||||||
buttonDown.TabIndex = 5;
|
|
||||||
buttonDown.UseVisualStyleBackColor = true;
|
|
||||||
buttonDown.Click += buttonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonRight
|
|
||||||
//
|
|
||||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonRight.BackgroundImage = Properties.Resources.arrowright;
|
|
||||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
|
||||||
buttonRight.Location = new Point(756, 403);
|
|
||||||
buttonRight.Name = "buttonRight";
|
|
||||||
buttonRight.Size = new Size(35, 35);
|
|
||||||
buttonRight.TabIndex = 6;
|
|
||||||
buttonRight.UseVisualStyleBackColor = true;
|
|
||||||
buttonRight.Click += buttonMove_Click;
|
|
||||||
//
|
|
||||||
// CreateBus
|
|
||||||
//
|
|
||||||
CreateBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
|
||||||
CreateBus.Location = new Point(188, 415);
|
|
||||||
CreateBus.Name = "CreateBus";
|
|
||||||
CreateBus.Size = new Size(159, 23);
|
|
||||||
CreateBus.TabIndex = 7;
|
|
||||||
CreateBus.Text = "Create Bus";
|
|
||||||
CreateBus.UseVisualStyleBackColor = true;
|
|
||||||
CreateBus.Click += buttonCreateBus_Click;
|
|
||||||
//
|
|
||||||
// comboBoxStrategy
|
|
||||||
//
|
|
||||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
|
||||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
|
||||||
comboBoxStrategy.FormattingEnabled = true;
|
|
||||||
comboBoxStrategy.Items.AddRange(new object[] { "To center", "To border" });
|
|
||||||
comboBoxStrategy.Location = new Point(667, 12);
|
|
||||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
|
||||||
comboBoxStrategy.Size = new Size(121, 23);
|
|
||||||
comboBoxStrategy.TabIndex = 8;
|
|
||||||
//
|
|
||||||
// buttonStrategyStep
|
|
||||||
//
|
|
||||||
buttonStrategyStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
|
||||||
buttonStrategyStep.Location = new Point(713, 41);
|
|
||||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
|
||||||
buttonStrategyStep.Size = new Size(75, 23);
|
|
||||||
buttonStrategyStep.TabIndex = 9;
|
|
||||||
buttonStrategyStep.Text = "Do step";
|
|
||||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
|
||||||
buttonStrategyStep.Click += buttonStrategyStep_Click;
|
|
||||||
//
|
|
||||||
// FormDoubleDeckerBus
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
ClientSize = new Size(800, 450);
|
|
||||||
Controls.Add(buttonStrategyStep);
|
|
||||||
Controls.Add(comboBoxStrategy);
|
|
||||||
Controls.Add(CreateBus);
|
|
||||||
Controls.Add(buttonRight);
|
|
||||||
Controls.Add(buttonDown);
|
|
||||||
Controls.Add(buttonUp);
|
|
||||||
Controls.Add(buttonLeft);
|
|
||||||
Controls.Add(buttonCreateDoubleDeckerBus);
|
|
||||||
Controls.Add(pictureBoxDoubleDeckerBus);
|
|
||||||
Name = "FormDoubleDeckerBus";
|
|
||||||
StartPosition = FormStartPosition.CenterScreen;
|
|
||||||
Text = "FormDoubleDeckerBus";
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).EndInit();
|
|
||||||
ResumeLayout(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
private Button buttonCreateDoubleDeckerBus;
|
|
||||||
private PictureBox pictureBoxDoubleDeckerBus;
|
|
||||||
private Button buttonLeft;
|
|
||||||
private Button buttonUp;
|
|
||||||
private Button buttonDown;
|
|
||||||
private Button buttonRight;
|
|
||||||
private Button CreateBus;
|
|
||||||
private ComboBox comboBoxStrategy;
|
|
||||||
private Button buttonStrategyStep;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,153 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Data;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
using DoubleDeckerBus.Drawnings;
|
|
||||||
using DoubleDeckerBus.MovementStrategy;
|
|
||||||
|
|
||||||
namespace DoubleDeckerBus
|
|
||||||
{
|
|
||||||
public partial class FormDoubleDeckerBus : Form
|
|
||||||
{
|
|
||||||
private DrawingBus? _drawingBus;
|
|
||||||
|
|
||||||
private AbstractStrategy? _strategy;
|
|
||||||
public FormDoubleDeckerBus()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
_strategy = null;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Draw()
|
|
||||||
{
|
|
||||||
if (_drawingBus == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Bitmap bmp = new(pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
|
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
|
||||||
_drawingBus.DrawTrasnport(gr);
|
|
||||||
pictureBoxDoubleDeckerBus.Image = bmp;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void CreateObject(string type)
|
|
||||||
{
|
|
||||||
Random random = new();
|
|
||||||
switch (type)
|
|
||||||
{
|
|
||||||
case nameof(DrawingBus):
|
|
||||||
_drawingBus = new DrawingBus(random.Next(100, 300), random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
|
||||||
break;
|
|
||||||
case nameof(DrawingDoubleDeckerBus):
|
|
||||||
_drawingBus = new DrawingDoubleDeckerBus(random.Next(100, 300), random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_drawingBus.SetPictureSize(pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
|
|
||||||
_drawingBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
|
||||||
_strategy = null;
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void buttonCreateDoubleDeckerBus_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
CreateObject(nameof(DrawingDoubleDeckerBus));
|
|
||||||
}
|
|
||||||
private void buttonCreateBus_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
CreateObject(nameof(DrawingBus));
|
|
||||||
}
|
|
||||||
|
|
||||||
private void buttonMove_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawingBus == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
|
||||||
bool result = false;
|
|
||||||
switch (name)
|
|
||||||
{
|
|
||||||
case "buttonLeft":
|
|
||||||
result = _drawingBus.MoveTransport(DirectionType.Left);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "buttonRight":
|
|
||||||
result = _drawingBus.MoveTransport(DirectionType.Right);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "buttonUp":
|
|
||||||
result = _drawingBus.MoveTransport(DirectionType.Up);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "buttonDown":
|
|
||||||
result = _drawingBus.MoveTransport(DirectionType.Down);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (result)
|
|
||||||
{
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void buttonStrategyStep_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawingBus == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (comboBoxStrategy.Enabled)
|
|
||||||
{
|
|
||||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
|
||||||
{
|
|
||||||
0 => new MoveToCenter(),
|
|
||||||
1 => new MovetoBorder(),
|
|
||||||
_ => null,
|
|
||||||
};
|
|
||||||
if (_strategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_strategy.SetData(new MoveableBus(_drawingBus), pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
|
|
||||||
|
|
||||||
comboBoxStrategy.Enabled = false;
|
|
||||||
_strategy.MakeStep();
|
|
||||||
Draw();
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (_strategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_strategy.MakeStep();
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
|
||||||
{
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
_strategy = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,146 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace DoubleDeckerBus.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-стратегия перемещения объекта
|
|
||||||
/// </summary>
|
|
||||||
public abstract class AbstractStrategy
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещаемый объект
|
|
||||||
/// </summary>
|
|
||||||
private IMoveableObject? _moveableObject;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Статус перемещения
|
|
||||||
/// </summary>
|
|
||||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина поля
|
|
||||||
/// </summary>
|
|
||||||
protected int FieldWidth { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота поля
|
|
||||||
/// </summary>
|
|
||||||
protected int FieldHeight { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Статус перемещения
|
|
||||||
/// </summary>
|
|
||||||
public StrategyStatus GetStatus() { return _state; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Установка данных
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="movableObject">Перемещаемый объект</param>
|
|
||||||
/// <param name="width">Ширина поля</param>
|
|
||||||
/// <param name="height">Высота поля</param>
|
|
||||||
public void SetData(IMoveableObject movableObject, int width, int height)
|
|
||||||
{
|
|
||||||
if (movableObject == null)
|
|
||||||
{
|
|
||||||
_state = StrategyStatus.NotInit;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_state = StrategyStatus.InProgress;
|
|
||||||
_moveableObject = movableObject;
|
|
||||||
FieldWidth = width;
|
|
||||||
FieldHeight = height;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг перемещения
|
|
||||||
/// </summary>
|
|
||||||
public void MakeStep()
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(IsTargetDestination())
|
|
||||||
{
|
|
||||||
_state = StrategyStatus.Finish;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
MoveToTarget();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение влево
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение вправо
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение вверх
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение вниз
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Параметры объекта
|
|
||||||
/// </summary>
|
|
||||||
protected ObjectParametrs? GetObjectParaments => _moveableObject?.GetObjectPosition;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
protected int? GetStep()
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
return _moveableObject?.GetStep;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение к цели
|
|
||||||
/// </summary>
|
|
||||||
protected abstract void MoveToTarget();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Достигнута ли цель
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
protected abstract bool IsTargetDestination();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Попытка перемещения в требуемом направлении
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="movementDirection">Направление</param>
|
|
||||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
private bool MoveTo(MovementDirection movementDirection)
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,30 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace DoubleDeckerBus.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Интерфейс для работы с перемещаемым объектом
|
|
||||||
/// </summary>
|
|
||||||
public interface IMoveableObject
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Получение координаты объекта
|
|
||||||
/// </summary>
|
|
||||||
ObjectParametrs? GetObjectPosition { get; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг объекта
|
|
||||||
/// </summary>
|
|
||||||
int GetStep { get; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Попытка переместить объект в указанном направлении
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">Направление</param>
|
|
||||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
|
||||||
bool TryMoveObject(MovementDirection direction);
|
|
||||||
}
|
|
@ -1,61 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace DoubleDeckerBus.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Стратегия перемещения объекта в центр экрана
|
|
||||||
/// </summary>
|
|
||||||
public class MoveToCenter : AbstractStrategy
|
|
||||||
{
|
|
||||||
protected override bool IsTargetDestination()
|
|
||||||
{
|
|
||||||
ObjectParametrs? objParams = GetObjectParaments;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
|
||||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
ObjectParametrs? objParams = GetObjectParaments;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
|
||||||
if (Math.Abs(diffX) > GetStep())
|
|
||||||
{
|
|
||||||
if ( diffX > 0)
|
|
||||||
{
|
|
||||||
MoveLeft();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveRight();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
|
||||||
if (Math.Abs(diffY) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffY > 0)
|
|
||||||
{
|
|
||||||
MoveUp();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,70 +0,0 @@
|
|||||||
using DoubleDeckerBus.Drawnings;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace DoubleDeckerBus.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-реализация IMoveableObject с использованием DrawningBus
|
|
||||||
/// </summary>
|
|
||||||
public class MoveableBus : IMoveableObject
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Поле-объект класса DrawningBus или его наследника
|
|
||||||
/// </summary>
|
|
||||||
private DrawingBus? _bus = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="bus">Объект класса DrawningBus</param>
|
|
||||||
public MoveableBus(DrawingBus bus)
|
|
||||||
{
|
|
||||||
_bus = bus;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ObjectParametrs? GetObjectPosition
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if (_bus == null || _bus.EntityBus == null || !_bus.GetPosX.HasValue || !_bus.GetPosY.HasValue)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return new ObjectParametrs(_bus.GetPosX.Value, _bus.GetPosY.Value, _bus.GetWidth, _bus.GetHeight);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public int GetStep => (int)(_bus?.EntityBus?.Step ?? 0);
|
|
||||||
|
|
||||||
public bool TryMoveObject(MovementDirection direction)
|
|
||||||
{
|
|
||||||
if (_bus == null || _bus.EntityBus == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return _bus.MoveTransport(GetDirectionType(direction));
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конвертация из MovementDirection в DirectionType
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">MovementDirection</param>
|
|
||||||
/// <returns>DirectionType</returns>
|
|
||||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
|
||||||
{
|
|
||||||
return direction switch
|
|
||||||
{
|
|
||||||
MovementDirection.Left => DirectionType.Left,
|
|
||||||
MovementDirection.Right => DirectionType.Right,
|
|
||||||
MovementDirection.Up => DirectionType.Up,
|
|
||||||
MovementDirection.Down => DirectionType.Down,
|
|
||||||
_ => DirectionType.Unknown,
|
|
||||||
} ;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -1,33 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace DoubleDeckerBus.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Направление перемещения
|
|
||||||
/// </summary>
|
|
||||||
public enum MovementDirection
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// вверх
|
|
||||||
/// </summary>
|
|
||||||
Up = 1,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// вниз
|
|
||||||
/// </summary>
|
|
||||||
Down = 2,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// влево
|
|
||||||
/// </summary>
|
|
||||||
Left = 3,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// вправо
|
|
||||||
/// </summary>
|
|
||||||
Right = 4
|
|
||||||
}
|
|
@ -1,43 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace DoubleDeckerBus.MovementStrategy;
|
|
||||||
/// <summary>
|
|
||||||
/// Стратегия перемещения объекта в правый нижний угол
|
|
||||||
/// </summary>
|
|
||||||
internal class MovetoBorder : AbstractStrategy
|
|
||||||
{
|
|
||||||
protected override bool IsTargetDestination()
|
|
||||||
{
|
|
||||||
ObjectParametrs? objParams = GetObjectParaments;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return objParams.DownBorder + GetStep() >= FieldHeight && objParams.RightBorder + GetStep() >= FieldWidth;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
ObjectParametrs? objParams = GetObjectParaments;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffX = objParams.RightBorder - FieldWidth;
|
|
||||||
if(Math.Abs(diffX) > GetStep())
|
|
||||||
{
|
|
||||||
MoveRight();
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffY = objParams.DownBorder - FieldHeight;
|
|
||||||
if(Math.Abs(diffY) > GetStep())
|
|
||||||
{
|
|
||||||
MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,75 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace DoubleDeckerBus.MovementStrategy;
|
|
||||||
|
|
||||||
public class ObjectParametrs
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Координата X
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _x;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Координата Y
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _y;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина объекта
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _width;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота объекта
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _height;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Левая граница
|
|
||||||
/// </summary>
|
|
||||||
public int LeftBorder => _x;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Верхняя граница
|
|
||||||
/// </summary>
|
|
||||||
public int TopBorder => _y;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Правая граница
|
|
||||||
/// </summary>
|
|
||||||
public int RightBorder => _x + _width;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Нижняя граница
|
|
||||||
/// </summary>
|
|
||||||
public int DownBorder => _y + _height;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Середина обхекта по горизонтали
|
|
||||||
/// </summary>
|
|
||||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Середина объекта по вертикали
|
|
||||||
/// </summary>
|
|
||||||
public int ObjectMiddleVertical => _y + _height / 2;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="x">Координата X</param>
|
|
||||||
/// <param name="y">Координата Y</param>
|
|
||||||
/// <param name="width">Ширина объекта</param>
|
|
||||||
/// <param name="height">Высота объекта</param>
|
|
||||||
public ObjectParametrs(int x, int y, int width, int height)
|
|
||||||
{
|
|
||||||
_x = x;
|
|
||||||
_y = y;
|
|
||||||
_width = width;
|
|
||||||
_height = height;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,28 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace DoubleDeckerBus.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Статус выполнения операции перемещения
|
|
||||||
/// </summary>
|
|
||||||
public enum StrategyStatus
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Все готово к началу
|
|
||||||
/// </summary>
|
|
||||||
NotInit,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Выполняется
|
|
||||||
/// </summary>
|
|
||||||
InProgress,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Завершено
|
|
||||||
/// </summary>
|
|
||||||
Finish
|
|
||||||
}
|
|
@ -11,7 +11,7 @@ namespace DoubleDeckerBus
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new FormDoubleDeckerBus());
|
Application.Run(new Form1());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,103 +0,0 @@
|
|||||||
//------------------------------------------------------------------------------
|
|
||||||
// <auto-generated>
|
|
||||||
// Этот код создан программой.
|
|
||||||
// Исполняемая версия:4.0.30319.42000
|
|
||||||
//
|
|
||||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
|
||||||
// повторной генерации кода.
|
|
||||||
// </auto-generated>
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
namespace DoubleDeckerBus.Properties {
|
|
||||||
using System;
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
|
||||||
/// </summary>
|
|
||||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
|
||||||
// с помощью такого средства, как ResGen или Visual Studio.
|
|
||||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
|
||||||
// с параметром /str или перестройте свой проект VS.
|
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
|
||||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
||||||
internal class Resources {
|
|
||||||
|
|
||||||
private static global::System.Resources.ResourceManager resourceMan;
|
|
||||||
|
|
||||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
|
||||||
|
|
||||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
|
||||||
internal Resources() {
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
|
||||||
get {
|
|
||||||
if (object.ReferenceEquals(resourceMan, null)) {
|
|
||||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DoubleDeckerBus.Properties.Resources", typeof(Resources).Assembly);
|
|
||||||
resourceMan = temp;
|
|
||||||
}
|
|
||||||
return resourceMan;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
|
||||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Globalization.CultureInfo Culture {
|
|
||||||
get {
|
|
||||||
return resourceCulture;
|
|
||||||
}
|
|
||||||
set {
|
|
||||||
resourceCulture = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap arrowdown {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("arrowdown", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap arrowleft {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("arrowleft", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap arrowright {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("arrowright", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap arrowup {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("arrowup", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,133 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
|
||||||
<data name="arrowdown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\arrowdown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="arrowleft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\arrowleft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="arrowright" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\arrowright.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="arrowup" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\arrowup.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
</root>
|
|
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Loading…
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Reference in New Issue
Block a user