diff --git a/Ship/Ship/MapWithSetShipsGeneric.cs b/Ship/Ship/MapWithSetShipsGeneric.cs
index c06001a..9bf0e93 100644
--- a/Ship/Ship/MapWithSetShipsGeneric.cs
+++ b/Ship/Ship/MapWithSetShipsGeneric.cs
@@ -80,7 +80,7 @@ namespace Ship
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
- DrawCars(gr);
+ DrawShips(gr);
return bmp;
}
///
@@ -169,18 +169,18 @@ namespace Ship
/// Метод прорисовки объектов
///
///
- private void DrawCars(Graphics g)
+ private void DrawShips(Graphics g)
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
for (int i = 0; i < _setShips.Count; i++)
{
- var artillery = _setShips.Get(i);
- if (artillery != null)
+ var ship = _setShips.Get(i);
+ if (ship != null)
{
- artillery.SetObject((width - i % width - 1) * _placeSizeWidth + 10, (i / width) * _placeSizeHeight + 10, _pictureWidth, _pictureHeight);
- artillery.DrawningObject(g);
+ ship.SetObject((width - i % width - 1) * _placeSizeWidth + 10, (i / width) * _placeSizeHeight + 10, _pictureWidth, _pictureHeight);
+ ship.DrawningObject(g);
}
}
}