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31 changed files with 50 additions and 1691 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectElectricLocomotive.DrawingObjects;
namespace ProjectElectricLocomotive.MovementStrategy
{
public abstract class AbstractStrategy
{
private IMoveableObject? _moveableObject;
private Status _state = Status.NotInit;
protected int FieldWidth { get; private set; }
protected int FieldHeight { get; private set; }
public Status GetStatus() { return _state; }
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
protected bool MoveLeft() => MoveTo(Direction.Left);
protected bool MoveRight() => MoveTo(Direction.Right);
protected bool MoveUp() => MoveTo(Direction.Up);
protected bool MoveDown() => MoveTo(Direction.Down);
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
protected abstract void MoveToTarget();
protected abstract bool IsTargetDestinaion();
/// <param name="directionType">Направление</param>
private bool MoveTo(Direction directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectElectricLocomotive
{
public enum Direction
{
Up = 1,
Down = 2,
Left = 3,
Right = 4
}
}

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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectElectricLocomotive;
using ProjectElectricLocomotive.Entities;
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
namespace ProjectElectricLocomotive.DrawingObjects
{
public class DrawingElectricLocomotive : DrawingLocomotive
{
public DrawingElectricLocomotive(int speed, double weight, Color bodyColor, Color additionalColor,
bool pantograph, bool compartment, int width, int height) : base(speed, weight, bodyColor, width, height, wheels, wheelsShapes)
{
if (EntityLocomotive != null)
{
EntityLocomotive = new EntityElectricLocomotive(speed, width, bodyColor, additionalColor, pantograph, compartment);
}
}
public override void DrawTransport(Graphics g)
{
if (EntityLocomotive is not EntityElectricLocomotive electricLocomotive)
{
return;
}
Pen pen = new(Color.Black);
Brush blackBrush = new SolidBrush(Color.Black);
Brush windows = new SolidBrush(Color.LightBlue);
Brush additionalBrush = new SolidBrush(electricLocomotive.AdditionalColor);
Brush bodyColor = new SolidBrush(electricLocomotive.BodyColor);
g.DrawRectangle(pen, _startPosX + 40, _startPosY + 24, 25, 11);
g.FillPolygon(additionalBrush, new Point[]
{
new Point(_startPosX + 61, _startPosY + 25),
new Point(_startPosX + 85, _startPosY + 25),
new Point(_startPosX + 85, _startPosY + 35),
new Point(_startPosX + 61, _startPosY + 35),
new Point(_startPosX + 61, _startPosY + 25),
}
);
g.FillRectangle(blackBrush, _startPosX + 30, _startPosY + 15, 20, 5);
g.DrawLine(pen, _startPosX + 30, _startPosY + 15, _startPosX + 50, _startPosY + 2);
g.DrawLine(pen, _startPosX + 40, _startPosY + 15, _startPosX + 60, _startPosY + 2);
base.DrawTransport(g);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectElectricLocomotive.Entities;
using ProjectElectricLocomotive.Properties;
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
namespace ProjectElectricLocomotive.DrawingObjects
{
public class DrawingLocomotive
{
public EntityLocomotive? EntityLocomotive { get; protected set; }
protected int _pictureWidth;
protected int _pictureHeight;
protected int _startPosX;
protected int _startPosY;
protected readonly int _locomWidth = 360;
protected readonly int _locomHeight = 100;
private IDrawningWheels drawningWheels;
public int GetPosX => _startPosX;
public int GetPosY => _startPosY;
public int GetWidth => _locomWidth;
public int GetHeight => _locomHeight;
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="width">Ширина картинки</param>
/// <param name="heigth">Высота картинки</param>
public DrawingLocomotive(int speed, double weight, Color bodyColor, int width, int heigth, int wheels, int wheelsShapes)
{
if (width < _locomWidth || heigth < _locomHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = heigth;
EntityLocomotive = new EntityLocomotive(speed, weight, bodyColor);
switch (wheelsShapes)
{
case 1:
drawningWheels = new DrawningWheelsCircle();
break;
case 2:
drawningWheels = new DrawningWheelsCross();
break;
default:
drawningWheels = new DrawningWheelsTriangle();
break;
}
drawningWheels.SetAmount(wheels);
}
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="locomWidth">Ширина картинки</param>
/// <param name="locomHeight">Высота картинки</param>
protected DrawingLocomotive(int speed, double weight, Color bodyColor, int width,
int height, int locomWidth, int locomHeight)
{
if (width < _locomWidth || height < _locomHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_locomWidth = locomWidth;
_locomHeight = locomHeight;
EntityLocomotive = new EntityLocomotive(speed, weight, bodyColor);
}
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (x < 0 || x + _locomWidth > _pictureWidth)
{
x = _pictureWidth - _locomWidth;
}
if (y < 0 || y + _locomHeight > _pictureHeight)
{
y = _pictureHeight - _locomHeight;
}
_startPosX = x;
_startPosY = y;
}
/// <param name="direction">Направление</param>
public void MoveTransport(Direction direction)
{
if (EntityLocomotive == null)
{
return;
}
switch (direction)
{
case Direction.Left:
if (_startPosX - EntityLocomotive.Step > 0)
{
_startPosX -= (int)EntityLocomotive.Step;
}
break;
case Direction.Up:
if (_startPosY - EntityLocomotive.Step > 0)
{
_startPosY -= (int)EntityLocomotive.Step;
}
break;
case Direction.Right:
if (_startPosX + EntityLocomotive.Step + _locomWidth < _pictureWidth)
{
_startPosX += (int)EntityLocomotive.Step;
}
break;
case Direction.Down:
if (_startPosY + EntityLocomotive.Step + _locomHeight < _pictureHeight)
{
_startPosY += (int)EntityLocomotive.Step;
}
break;
}
}
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
{
if (EntityLocomotive == null) return;
}
Pen pen = new(Color.Black);
Brush blackBrush = new SolidBrush(Color.Black);
Brush windows = new SolidBrush(Color.LightBlue);
Brush bodyColor = new SolidBrush(EntityLocomotive.BodyColor);
// Локомотив
g.FillPolygon(bodyColor, new Point[]
{
new Point(_startPosX, _startPosY + 40),
new Point(_startPosX, _startPosY + 30),
new Point(_startPosX + 20, _startPosY + 20),
new Point(_startPosX + 70, _startPosY + 20),
new Point(_startPosX +80, _startPosY + 20),
new Point(_startPosX +80, _startPosY + 40),
new Point(_startPosX +75, _startPosY + 45),
new Point(_startPosX +5, _startPosY + 45),
new Point(_startPosX, _startPosY + 40),
}
);
g.DrawPolygon(pen, new Point[]
{
new Point(_startPosX, _startPosY + 40),
new Point(_startPosX, _startPosY + 30),
new Point(_startPosX + 20, _startPosY + 20),
new Point(_startPosX + 70, _startPosY + 20),
new Point(_startPosX + 80, _startPosY + 20),
new Point(_startPosX + 80, _startPosY + 40),
new Point(_startPosX + 75, _startPosY + 45),
new Point(_startPosX + 5, _startPosY + 45),
new Point(_startPosX, _startPosY + 40),
}
);
// Окна
g.FillEllipse(windows, _startPosX + 10, _startPosY + 24, 10, 10);
g.DrawEllipse(pen, _startPosX + 10, _startPosY + 25, 10, 10);
g.FillRectangle(windows, _startPosX + 25, _startPosY + 25, 10, 5);
g.DrawRectangle(pen, _startPosX + 25, _startPosY + 25, 10, 5);
// Колёса
// Локомотив
g.FillEllipse(blackBrush, _startPosX + 10, _startPosY + 45, 10, 10);
g.FillEllipse(blackBrush, _startPosX + 25, _startPosY + 45, 10, 10);
g.FillEllipse(blackBrush, _startPosX + 50, _startPosY + 45, 10, 10);
g.FillEllipse(blackBrush, _startPosX + 65, _startPosY + 45, 10, 10);
// Вагон
g.FillPolygon(bodyColor, new Point[]
{
new Point(_startPosX + 90, _startPosY + 25),
new Point(_startPosX + 95, _startPosY + 20),
new Point(_startPosX + 145, _startPosY + 20),
new Point(_startPosX + 150, _startPosY + 25),
new Point(_startPosX + 150, _startPosY + 45),
new Point(_startPosX + 90, _startPosY + 45),
new Point(_startPosX + 90, _startPosY + 25),
}
);
g.DrawPolygon(pen, new Point[]
{
new Point(_startPosX + 90, _startPosY + 25),
new Point(_startPosX + 95, _startPosY + 20),
new Point(_startPosX + 145, _startPosY + 20),
new Point(_startPosX + 150, _startPosY + 25),
new Point(_startPosX + 150, _startPosY + 45),
new Point(_startPosX + 90, _startPosY + 45),
new Point(_startPosX + 90, _startPosY + 25),
}
);
//Окна
g.DrawLine(pen, _startPosX + 80, _startPosY + 40, _startPosX + 90, _startPosY + 40);
g.FillRectangle(windows, _startPosX + 95, _startPosY + 30, 10, 5);
g.FillRectangle(windows, _startPosX + 115, _startPosY + 30, 10, 5);
g.FillRectangle(windows, _startPosX + 135, _startPosY + 30, 10, 5);
////Колеса
drawningWheels.DrawWheels(g, _startPosX, _startPosY);
}
/// <param name="direction">Направление</param>
public bool CanMove(Direction direction)
{
if (EntityLocomotive == null)
{
return false;
}
return direction switch
{
//влево
Direction.Left => _startPosX - EntityLocomotive.Step > 0,
//вверх
Direction.Up => _startPosY - EntityLocomotive.Step > 0,
// вправо
Direction.Right => _startPosX + EntityLocomotive.Step < _pictureWidth,
//вниз
Direction.Down => _startPosY + EntityLocomotive.Step < _pictureHeight,
};
}
}
}

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using ProjectElectricLocomotive.DrawingObjects;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectElectricLocomotive.MovementStrategy
{
public class DrawingObjectLocomotive : IMoveableObject
{
private readonly DrawingLocomotive? _drawningLocomotive = null;
public DrawingObjectLocomotive(DrawingLocomotive drawningLocomotive)
{
_drawningLocomotive = drawningLocomotive;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningLocomotive == null || _drawningLocomotive.EntityLocomotive == null)
{
return null;
}
return new ObjectParameters(_drawningLocomotive.GetPosX,
_drawningLocomotive.GetPosY, _drawningLocomotive.GetWidth, _drawningLocomotive.GetHeight);
}
}
public int GetStep => (int)(_drawningLocomotive?.EntityLocomotive?.Step ?? 0);
public bool CheckCanMove(Direction direction) => _drawningLocomotive?.CanMove(direction) ?? false;
public void MoveObject(Direction direction) => _drawningLocomotive?.MoveTransport(direction);
}
}

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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectElectricLocomotive
{
internal class DrawningWheels
{
private Wheels amount;
public void SetAmount(int a)
{
if (a == 2)
{
amount = Wheels.Two;
}
else if (a == 3)
{
amount = Wheels.Three;
}
else if (a == 4)
{
amount = Wheels.Four;
}
}
public void DrawWheels(Graphics g, int _startPosX, int _startPosY)
{
Brush wheelsColor = new SolidBrush(Color.Black);
if (amount == Wheels.Two)
g.FillEllipse(wheelsColor, _startPosX + 90, _startPosY + 45, 10, 10);
g.FillEllipse(wheelsColor, _startPosX + 100, _startPosY + 45, 10, 10);
if (amount == Wheels.Three)
{
g.FillEllipse(wheelsColor, _startPosX + 90, _startPosY + 45, 10, 10);
g.FillEllipse(wheelsColor, _startPosX + 100, _startPosY + 45, 10, 10);
g.FillEllipse(wheelsColor, _startPosX + 140, _startPosY + 45, 10, 10);
}
if (amount == Wheels.Four)
{
g.FillEllipse(wheelsColor, _startPosX + 90, _startPosY + 45, 10, 10);
g.FillEllipse(wheelsColor, _startPosX + 100, _startPosY + 45, 10, 10);
g.FillEllipse(wheelsColor, _startPosX + 140, _startPosY + 45, 10, 10);
g.FillEllipse(wheelsColor, _startPosX + 130, _startPosY + 45, 10, 10);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Threading.Tasks;
namespace ProjectElectricLocomotive
{
internal class DrawningWheelsCircle : IDrawningWheels
{
private Wheels amount;
public void SetAmount(int a)
{
if (a == 2)
{
amount = Wheels.Two;
}
else if (a == 3)
{
amount = Wheels.Three;
}
else if (a == 4)
{
amount = Wheels.Four;
}
}
public void DrawWheels(Graphics g, int _startPosX, int _startPosY)
{
Brush enginesColor = new SolidBrush(Color.Black);
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 51, _startPosY + 30),
new Point(_startPosX + 75, _startPosY + 30),
new Point(_startPosX + 75, _startPosY + 40),
new Point(_startPosX + 53, _startPosY + 40),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 28, 13, 13);
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 52, _startPosY + 80),
new Point(_startPosX + 75, _startPosY + 80),
new Point(_startPosX + 75, _startPosY + 90),
new Point(_startPosX + 50, _startPosY + 90),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 78, 13, 13);
if (amount == Wheels.Three)
{
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 48, _startPosY + 18),
new Point(_startPosX + 75, _startPosY + 18),
new Point(_startPosX + 75, _startPosY + 28),
new Point(_startPosX + 50, _startPosY + 28),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 16, 13, 13);
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 49, _startPosY + 92),
new Point(_startPosX + 75, _startPosY + 92),
new Point(_startPosX + 75, _startPosY + 102),
new Point(_startPosX + 47, _startPosY + 102),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 90, 13, 13);
}
if (amount == Wheels.Four)
{
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 46, _startPosY + 6),
new Point(_startPosX + 75, _startPosY + 6),
new Point(_startPosX + 75, _startPosY + 16),
new Point(_startPosX + 48, _startPosY + 16),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 4, 13, 13);
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 47, _startPosY + 104),
new Point(_startPosX + 75, _startPosY + 104),
new Point(_startPosX + 75, _startPosY + 114),
new Point(_startPosX + 45, _startPosY + 114),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 102, 13, 13);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectElectricLocomotive
{
internal class DrawningWheelsCross : IDrawningWheels
{
private Wheels amount;
public void SetAmount(int a)
{
if (a == 2)
{
amount = Wheels.Two;
}
else if (a == 3)
{
amount = Wheels.Three;
}
else if (a == 4)
{
amount = Wheels.Four;
}
}
public void DrawWheels(Graphics g, int _startPosX, int _startPosY)
{
Brush enginesColor = new SolidBrush(Color.Black);
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 51, _startPosY + 30),
new Point(_startPosX + 75, _startPosY + 30),
new Point(_startPosX + 75, _startPosY + 40),
new Point(_startPosX + 53, _startPosY + 40),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 28, 13, 13);
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 52, _startPosY + 80),
new Point(_startPosX + 75, _startPosY + 80),
new Point(_startPosX + 75, _startPosY + 90),
new Point(_startPosX + 50, _startPosY + 90),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 78, 13, 13);
if (amount == Wheels.Three)
{
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 48, _startPosY + 18),
new Point(_startPosX + 75, _startPosY + 18),
new Point(_startPosX + 75, _startPosY + 28),
new Point(_startPosX + 50, _startPosY + 28),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 16, 13, 13);
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 49, _startPosY + 92),
new Point(_startPosX + 75, _startPosY + 92),
new Point(_startPosX + 75, _startPosY + 102),
new Point(_startPosX + 47, _startPosY + 102),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 90, 13, 13);
}
if (amount == Wheels.Four)
{
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 46, _startPosY + 6),
new Point(_startPosX + 75, _startPosY + 6),
new Point(_startPosX + 75, _startPosY + 16),
new Point(_startPosX + 48, _startPosY + 16),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 4, 13, 13);
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 47, _startPosY + 104),
new Point(_startPosX + 75, _startPosY + 104),
new Point(_startPosX + 75, _startPosY + 114),
new Point(_startPosX + 45, _startPosY + 114),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 102, 13, 13);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectElectricLocomotive
{
internal class DrawningWheelsTriangle : IDrawningWheels
{
private Wheels amount;
public void SetAmount(int a)
{
if (a == 2)
{
amount = Wheels.Two;
}
else if (a == 3)
{
amount = Wheels.Three;
}
else if (a == 4)
{
amount = Wheels.Four;
}
}
public void DrawWheels(Graphics g, int _startPosX, int _startPosY)
{
Brush enginesColor = new SolidBrush(Color.Black);
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 51, _startPosY + 30),
new Point(_startPosX + 75, _startPosY + 30),
new Point(_startPosX + 75, _startPosY + 40),
new Point(_startPosX + 53, _startPosY + 40),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 28, 13, 13);
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 52, _startPosY + 80),
new Point(_startPosX + 75, _startPosY + 80),
new Point(_startPosX + 75, _startPosY + 90),
new Point(_startPosX + 50, _startPosY + 90),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 78, 13, 13);
if (amount == Wheels.Three)
{
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 48, _startPosY + 18),
new Point(_startPosX + 75, _startPosY + 18),
new Point(_startPosX + 75, _startPosY + 28),
new Point(_startPosX + 50, _startPosY + 28),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 16, 13, 13);
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 49, _startPosY + 92),
new Point(_startPosX + 75, _startPosY + 92),
new Point(_startPosX + 75, _startPosY + 102),
new Point(_startPosX + 47, _startPosY + 102),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 90, 13, 13);
}
if (amount == Wheels.Four)
{
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 46, _startPosY + 6),
new Point(_startPosX + 75, _startPosY + 6),
new Point(_startPosX + 75, _startPosY + 16),
new Point(_startPosX + 48, _startPosY + 16),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 4, 13, 13);
g.FillPolygon(enginesColor, new Point[]
{
new Point(_startPosX + 47, _startPosY + 104),
new Point(_startPosX + 75, _startPosY + 104),
new Point(_startPosX + 75, _startPosY + 114),
new Point(_startPosX + 45, _startPosY + 114),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 102, 13, 13);
}
}
}
}

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using ProjectElectricLocomotive.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectElectricLocomotive.Entities
{
public class EntityElectricLocomotive : EntityLocomotive
{
public Color AdditionalColor { get; private set; }
public bool Pantograph { get; private set; }
public bool Compartment { get; private set; }
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="pantograph">Признак наличия токоприемника</param>
/// <param name="compartment">Признак наличия отсеков под электрические батареи</param>
public EntityElectricLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, bool pantograph,
bool compartment) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Pantograph = pantograph;
Compartment = compartment;
}
}
}

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@ -1,28 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectElectricLocomotive.Entities
{
public class EntityLocomotive
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
public int Wheels { get; private set; }
public double Step => (double)Speed * 100 / Weight;
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес локомотива</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityLocomotive(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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@ -0,0 +1,39 @@
namespace ProjectElectricLocomotive
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -0,0 +1,10 @@
namespace ProjectElectricLocomotive
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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@ -1,200 +0,0 @@
using System;
using static System.Net.Mime.MediaTypeNames;
using System.Drawing.Printing;
using System.Windows.Forms;
using System.Xml.Linq;
namespace ProjectElectricLocomotive
{
partial class ElectricLocomotive
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxElectricLocomotive = new PictureBox();
buttonCreateElectricLocomotive = new Button();
buttonLeft = new Button();
buttonUp = new Button();
buttonRight = new Button();
buttonDown = new Button();
comboBoxStrategy = new ComboBox();
buttonCreateLocomotive = new Button();
buttonStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxElectricLocomotive).BeginInit();
SuspendLayout();
//
// pictureBoxElectricLocomotive
//
pictureBoxElectricLocomotive.Cursor = Cursors.No;
pictureBoxElectricLocomotive.Dock = DockStyle.Fill;
pictureBoxElectricLocomotive.Enabled = false;
pictureBoxElectricLocomotive.Location = new Point(0, 0);
pictureBoxElectricLocomotive.Name = "pictureBoxElectricLocomotive";
pictureBoxElectricLocomotive.Size = new Size(847, 441);
pictureBoxElectricLocomotive.SizeMode = PictureBoxSizeMode.AutoSize;
pictureBoxElectricLocomotive.TabIndex = 0;
pictureBoxElectricLocomotive.TabStop = false;
pictureBoxElectricLocomotive.Click += buttonMove_Click;
//
// buttonCreateElectricLocomotive
//
buttonCreateElectricLocomotive.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateElectricLocomotive.Font = new Font("Calibri", 9.75F, FontStyle.Regular, GraphicsUnit.Point);
buttonCreateElectricLocomotive.Location = new Point(11, 365);
buttonCreateElectricLocomotive.Margin = new Padding(2);
buttonCreateElectricLocomotive.Name = "buttonCreateElectricLocomotive";
buttonCreateElectricLocomotive.Size = new Size(134, 64);
buttonCreateElectricLocomotive.TabIndex = 1;
buttonCreateElectricLocomotive.Text = "Создать электролокомотив";
buttonCreateElectricLocomotive.UseVisualStyleBackColor = true;
buttonCreateElectricLocomotive.Click += buttonCreateElectricLocomotive_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = ProjectElectricLocomotive.Properties.Resources.free_icon_left_arrow_line_symbol_54321;
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
buttonLeft.Location = new Point(733, 399);
buttonLeft.Margin = new Padding(2);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(30, 30);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += buttonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = ProjectElectricLocomotive.Properties.Resources.free_icon_up_arrow_angle_54817;
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
buttonUp.Location = new Point(767, 365);
buttonUp.Margin = new Padding(2);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(30, 30);
buttonUp.TabIndex = 3;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += buttonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = ProjectElectricLocomotive.Properties.Resources.free_icon_right_arrow_angle_54833;
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
buttonRight.Location = new Point(802, 399);
buttonRight.Margin = new Padding(2);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(30, 30);
buttonRight.TabIndex = 4;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += buttonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = ProjectElectricLocomotive.Properties.Resources.free_icon_down_arrow_54785;
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
buttonDown.Location = new Point(767, 399);
buttonDown.Margin = new Padding(2);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(30, 30);
buttonDown.TabIndex = 5;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += buttonMove_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToRightEdge" });
comboBoxStrategy.Location = new Point(681, 7);
comboBoxStrategy.Margin = new Padding(2);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(151, 23);
comboBoxStrategy.TabIndex = 6;
//
// buttonCreateLocomotive
//
buttonCreateLocomotive.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateLocomotive.Font = new Font("Calibri", 9.75F, FontStyle.Regular, GraphicsUnit.Point);
buttonCreateLocomotive.Location = new Point(149, 365);
buttonCreateLocomotive.Margin = new Padding(2);
buttonCreateLocomotive.Name = "buttonCreateLocomotive";
buttonCreateLocomotive.Size = new Size(102, 65);
buttonCreateLocomotive.TabIndex = 7;
buttonCreateLocomotive.Text = "Создать локомотив";
buttonCreateLocomotive.UseVisualStyleBackColor = true;
buttonCreateLocomotive.Click += buttonCreateLocomotive_Click;
//
// buttonStep
//
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
buttonStep.Font = new Font("Calibri", 9.75F, FontStyle.Regular, GraphicsUnit.Point);
buttonStep.Location = new Point(744, 34);
buttonStep.Margin = new Padding(2);
buttonStep.Name = "buttonStep";
buttonStep.Size = new Size(88, 34);
buttonStep.TabIndex = 8;
buttonStep.Text = "Шаг";
buttonStep.UseVisualStyleBackColor = true;
buttonStep.Click += buttonStep_Click;
//
// ElectricLocomotive
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(847, 441);
Controls.Add(buttonStep);
Controls.Add(buttonCreateLocomotive);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonDown);
Controls.Add(buttonRight);
Controls.Add(buttonUp);
Controls.Add(buttonLeft);
Controls.Add(buttonCreateElectricLocomotive);
Controls.Add(pictureBoxElectricLocomotive);
Margin = new Padding(2);
Name = "ElectricLocomotive";
StartPosition = FormStartPosition.CenterScreen;
Text = "ElectricLocomotive";
((System.ComponentModel.ISupportInitialize)pictureBoxElectricLocomotive).EndInit();
ResumeLayout(false);
PerformLayout();
}
#endregion
private PictureBox pictureBoxElectricLocomotive;
private Button buttonCreateElectricLocomotive;
private Button buttonLeft;
private Button buttonUp;
private Button buttonRight;
private Button buttonDown;
private ComboBox comboBoxStrategy;
private Button buttonCreateLocomotive;
private Button buttonStep;
}
}

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@ -1,117 +0,0 @@
using ProjectElectricLocomotive;
using ProjectElectricLocomotive.DrawingObjects;
using ProjectElectricLocomotive.MovementStrategy;
using System;
namespace ProjectElectricLocomotive
{
public partial class ElectricLocomotive : Form
{
private DrawingLocomotive? _drawningLocomotive;
private AbstractStrategy? _abstractStrategy;
public ElectricLocomotive()
{
InitializeComponent();
}
private void Draw()
{
if (_drawningLocomotive == null)
{
return;
}
Bitmap bmp = new(pictureBoxElectricLocomotive.Width, pictureBoxElectricLocomotive.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningLocomotive.DrawTransport(gr);
pictureBoxElectricLocomotive.Image = bmp;
}
private void buttonCreateElectricLocomotive_Click(object sender, EventArgs e)
{
Random random = new Random();
_drawningLocomotive = new DrawingElectricLocomotive(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
pictureBoxElectricLocomotive.Width, pictureBoxElectricLocomotive.Height);
_drawningLocomotive.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonCreateLocomotive_Click(object sender, EventArgs e)
{
Random rnd = new Random();
_drawningLocomotive = new DrawingLocomotive(rnd.Next(100, 300), rnd.Next(1000, 3000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), rnd.Next(1, 5), rnd.Next(1, 5)
pictureBoxElectricLocomotive.Width, pictureBoxElectricLocomotive.Height)
_drawningLocomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100));
Draw();
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawningLocomotive == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_drawningLocomotive.MoveTransport(Direction.Up);
break;
case "buttonDown":
_drawningLocomotive.MoveTransport(Direction.Down);
break;
case "buttonLeft":
_drawningLocomotive.MoveTransport(Direction.Left);
break;
case "buttonRight":
_drawningLocomotive.MoveTransport(Direction.Right);
break;
}
Draw();
}
private void buttonStep_Click(object sender, EventArgs e)
{
if (_drawningLocomotive == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToRightEdge(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new
DrawingObjectLocomotive(_drawningLocomotive), pictureBoxElectricLocomotive.Width,
pictureBoxElectricLocomotive.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
}
}

View File

@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -1,14 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectElectricLocomotive
{
internal interface IDrawningWheels
{
public void SetAmount(int a);
public void DrawWheels(Graphics g, int _startPosX, int _startPosY);
}
}

View File

@ -1,21 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectElectricLocomotive.DrawingObjects;
namespace ProjectElectricLocomotive.MovementStrategy
{
public interface IMoveableObject
{
ObjectParameters? GetObjectPosition { get; }
int GetStep { get; }
/// <param name="direction"></param>
bool CheckCanMove(Direction direction);
/// <param name="direction">Направление</param>
void MoveObject(Direction direction);
}
}

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@ -1,56 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectElectricLocomotive.MovementStrategy
{
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -1,29 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectElectricLocomotive.MovementStrategy
{
public class MoveToRightEdge : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null) return false;
return objParams.RightBorder >= FieldWidth - GetStep() && objParams.DownBorder >= FieldHeight - GetStep();
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null) return;
if (objParams.RightBorder < FieldWidth - GetStep()) MoveRight();
if (objParams.DownBorder < FieldHeight - GetStep()) MoveDown();
}
}
}

View File

@ -1,54 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectElectricLocomotive.MovementStrategy
{
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -11,7 +11,7 @@ namespace ProjectElectricLocomotive
// To customize application configuration such as set high DPI settings or default font, // To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration. // see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize(); ApplicationConfiguration.Initialize();
Application.Run(new ElectricLocomotive()); Application.Run(new Form1());
} }
} }
} }

View File

@ -8,19 +8,4 @@
<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project> </Project>

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@ -1,103 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectElectricLocomotive.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectElectricLocomotive.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap free_icon_down_arrow_54785 {
get {
object obj = ResourceManager.GetObject("free-icon-down-arrow-54785", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap free_icon_left_arrow_line_symbol_54321 {
get {
object obj = ResourceManager.GetObject("free-icon-left-arrow-line-symbol-54321", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap free_icon_right_arrow_angle_54833 {
get {
object obj = ResourceManager.GetObject("free-icon-right-arrow-angle-54833", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap free_icon_up_arrow_angle_54817 {
get {
object obj = ResourceManager.GetObject("free-icon-up-arrow-angle-54817", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -1,133 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="free-icon-down-arrow-54785" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\free-icon-down-arrow-54785.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="free-icon-left-arrow-line-symbol-54321" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\free-icon-left-arrow-line-symbol-54321.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="free-icon-up-arrow-angle-54817" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\free-icon-up-arrow-angle-54817.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="free-icon-right-arrow-angle-54833" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\free-icon-right-arrow-angle-54833.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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@ -1,15 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectElectricLocomotive.MovementStrategy
{
public enum Status
{
NotInit,
InProgress,
Finish
}
}

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@ -1,15 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectElectricLocomotive
{
public enum Wheels
{
Two,
Three,
Four
}
}