Создание и наполнение классов EntityLocomotive, EntityElectricLocomotive, DrawningLocomotive, DrawingElectricLocomotive.
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@ -3,96 +3,24 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using ProjectElectricLocomotive.DrawningObjects;
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using ProjectElectricLocomotive.Entities;
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namespace ElectricLocomotive
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namespace ProjectElectricLocomotive.DrawingObjects
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{
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{
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public class DrawningElectricLocomotive
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public class DrawingElectricLocomotive : DrawningLocomotive
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{
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{
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public EntityElectricLocomotive? EntityElectricLocomotive { get; private set; }
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public DrawingElectricLocomotive(int speed, double weight, Color bodyColor, Color additionalColor,
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private int _pictureWidth;
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bool pantograph, bool compartment, int width, int height) : base(speed, weight, bodyColor, width, height, 80, 52)
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private int _pictureHeight;
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private int _startPosX;
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private int _startPosY;
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private readonly int _locomWidth = 80;
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private readonly int _locomHeight = 52;
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="pantograph">Признак наличия токоприемника</param>
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/// <param name="compartment">Признак наличия отсеков под электрические батареи</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
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public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool pantograph, bool compartment, int width, int height)
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{
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{
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if (width < _locomWidth || height < _locomHeight)
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if (EntityLocomotive != null)
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{
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{
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return false;
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EntityLocomotive = new EntityElectricLocomotive(speed, width, bodyColor, additionalColor, pantograph, compartment);
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityElectricLocomotive = new EntityElectricLocomotive();
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EntityElectricLocomotive.Init(speed, weight, bodyColor, additionalColor, pantograph, compartment);
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return true;
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}
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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if (x < 0 || x + _locomWidth > _pictureWidth)
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{
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x = _pictureWidth - _locomWidth;
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}
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if (y < 0 || y + _locomHeight > _pictureHeight)
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{
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y = _pictureHeight - _locomHeight;
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}
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_startPosX = x;
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_startPosY = y;
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}
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/// <param name="direction">Направление</param>
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public void MoveTransport(Direction direction)
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{
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if (EntityElectricLocomotive == null)
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{
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return;
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}
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switch (direction)
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{
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//влево
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case Direction.Left:
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if (_startPosX - EntityElectricLocomotive.Step > 0)
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{
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_startPosX -= (int)EntityElectricLocomotive.Step;
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}
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break;
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//вверх
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case Direction.Up:
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if (_startPosY - EntityElectricLocomotive.Step > 0)
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{
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_startPosY -= (int)EntityElectricLocomotive.Step;
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}
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break;
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//вправо
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case Direction.Right:
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if (_startPosX + EntityElectricLocomotive.Step + _locomWidth < _pictureWidth)
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{
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_startPosX += (int)EntityElectricLocomotive.Step;
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}
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break;
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case Direction.Down:
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if (_startPosY + EntityElectricLocomotive.Step + _locomHeight < _pictureHeight)
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{
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_startPosY += (int)EntityElectricLocomotive.Step;
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}
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break;
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}
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}
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}
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}
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/// <param name="g"></param>
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public override void DrawTransport(Graphics g)
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public void DrawTransport(Graphics g)
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{
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{
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if (EntityElectricLocomotive == null)
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if (EntityLocomotive is not EntityElectricLocomotive electricLocomotive)
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{
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{
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return;
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return;
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}
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}
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@ -100,74 +28,30 @@ namespace ElectricLocomotive
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Pen pen = new(Color.Black);
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Pen pen = new(Color.Black);
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Brush blackBrush = new SolidBrush(Color.Black);
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Brush blackBrush = new SolidBrush(Color.Black);
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Brush windows = new SolidBrush(Color.LightBlue);
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Brush windows = new SolidBrush(Color.LightBlue);
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Brush bodyColor = new SolidBrush(EntityElectricLocomotive.BodyColor);
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Brush bodyColor = new SolidBrush(electricLocomotive.BodyColor);
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Brush additionalBrush = new SolidBrush(EntityElectricLocomotive.AdditionalColor);
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Brush additionalBrush = new SolidBrush(electricLocomotive.AdditionalColor);
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if (EntityElectricLocomotive.Pantograph)
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if (electricLocomotive.Pantograph)
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{
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{
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// Токоприемники
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g.FillRectangle(blackBrush, _startPosX + 30, _startPosY + 15, 20, 5);
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g.FillRectangle(blackBrush, _startPosX + 30, _startPosY + 15, 20, 5);
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g.DrawLine(pen, _startPosX + 30, _startPosY + 15, _startPosX + 50, _startPosY + 2);
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g.DrawLine(pen, _startPosX + 30, _startPosY + 15, _startPosX + 50, _startPosY + 2);
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g.DrawLine(pen, _startPosX + 40, _startPosY + 15, _startPosX + 60, _startPosY + 2);
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g.DrawLine(pen, _startPosX + 40, _startPosY + 15, _startPosX + 60, _startPosY + 2);
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}
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}
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// Локомотив
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if (electricLocomotive.Compartment)
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g.FillPolygon(bodyColor, new Point[]
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{
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new Point(_startPosX, _startPosY + 40),
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new Point(_startPosX, _startPosY + 30),
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new Point(_startPosX + 20, _startPosY + 20),
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new Point(_startPosX + 70, _startPosY + 20),
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new Point(_startPosX +80, _startPosY + 20),
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new Point(_startPosX +80, _startPosY + 40),
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new Point(_startPosX +75, _startPosY + 45),
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new Point(_startPosX +5, _startPosY + 45),
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new Point(_startPosX, _startPosY + 40),
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}
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);
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if (EntityElectricLocomotive.Compartment)
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{
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{
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g.DrawRectangle(pen, _startPosX + 40, _startPosY + 24, 25, 11);
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g.DrawRectangle(pen, _startPosX + 40, _startPosY + 24, 25, 11);
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g.FillPolygon(additionalBrush, new Point[]
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g.FillPolygon(additionalBrush, new Point[]
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{
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{
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new Point(_startPosX + 41, _startPosY + 25),
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new Point(_startPosX + 41, _startPosY + 25),
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new Point(_startPosX + 65, _startPosY + 25),
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new Point(_startPosX + 65, _startPosY + 25),
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new Point(_startPosX + 65, _startPosY + 35),
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new Point(_startPosX + 65, _startPosY + 35),
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new Point(_startPosX + 41, _startPosY + 35),
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new Point(_startPosX + 41, _startPosY + 35),
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new Point(_startPosX + 41, _startPosY + 25),
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new Point(_startPosX + 41, _startPosY + 25),
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}
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}
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);
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);
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}
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}
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base.DrawTransport(g);
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g.DrawPolygon(pen, new Point[]
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{
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new Point(_startPosX, _startPosY + 40),
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new Point(_startPosX, _startPosY + 30),
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new Point(_startPosX + 20, _startPosY + 20),
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new Point(_startPosX + 70, _startPosY + 20),
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new Point(_startPosX + 80, _startPosY + 20),
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new Point(_startPosX + 80, _startPosY + 40),
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new Point(_startPosX + 75, _startPosY + 45),
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new Point(_startPosX + 5, _startPosY + 45),
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new Point(_startPosX, _startPosY + 40),
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}
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);
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// Окна
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g.FillEllipse(windows, _startPosX + 10, _startPosY + 24, 10, 10);
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g.DrawEllipse(pen, _startPosX + 10, _startPosY + 25, 10, 10);
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g.FillRectangle(windows, _startPosX + 25, _startPosY + 25, 10, 5);
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g.DrawRectangle(pen, _startPosX + 25, _startPosY + 25, 10, 5);
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// Колёса
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// Локомотив
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g.FillEllipse(blackBrush, _startPosX + 10, _startPosY + 45, 10, 10);
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g.FillEllipse(blackBrush, _startPosX + 25, _startPosY + 45, 10, 10);
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g.FillEllipse(blackBrush, _startPosX + 50, _startPosY + 45, 10, 10);
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g.FillEllipse(blackBrush, _startPosX + 65, _startPosY + 45, 10, 10);
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}
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}
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}
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}
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}
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}
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161
ElectricLocomotive/ElectricLocomotive/DrawningLocomotive.cs
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161
ElectricLocomotive/ElectricLocomotive/DrawningLocomotive.cs
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@ -0,0 +1,161 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ElectricLocomotive;
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using ProjectElectricLocomotive.Entities;
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using ProjectElectricLocomotive.Properties;
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using static System.Windows.Forms.VisualStyles.VisualStyleElement;
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namespace ProjectElectricLocomotive.DrawningObjects
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{
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public class DrawningLocomotive
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{
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public EntityLocomotive? EntityLocomotive { get; protected set; }
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protected int _pictureWidth;
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protected int _pictureHeight;
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protected int _startPosX;
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protected int _startPosY;
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protected readonly int _locomWidth = 80;
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protected readonly int _locomHeight = 52;
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="heigth">Высота картинки</param>
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public DrawningLocomotive(int speed, double weight, Color bodyColor, int width, int heigth)
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{
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if (width < _locomWidth || heigth < _locomHeight)
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{
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return;
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}
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_pictureWidth = width;
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_pictureHeight = heigth;
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EntityLocomotive = new EntityLocomotive(speed, weight, bodyColor);
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}
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <param name="locomWidth">Ширина картинки</param>
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/// <param name="locomHeight">Высота картинки</param>
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protected DrawningLocomotive(int speed, double weight, Color bodyColor, int width,
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int height, int locomWidth, int locomHeight)
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{
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if (width < _locomWidth || height < _locomHeight)
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{
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return;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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_locomWidth = locomWidth;
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_locomHeight = locomHeight;
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EntityLocomotive = new EntityLocomotive(speed, weight, bodyColor);
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}
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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if (x < 0 || x + _locomWidth > _pictureWidth)
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{
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x = _pictureWidth - _locomWidth;
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}
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if (y < 0 || y + _locomHeight > _pictureHeight)
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{
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y = _pictureHeight - _locomHeight;
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}
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_startPosX = x;
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_startPosY = y;
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}
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/// <param name="direction">Направление</param>
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public void MoveTransport(Direction direction)
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{
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if (EntityLocomotive == null)
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{
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return;
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}
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switch (direction)
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{
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case Direction.Left:
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if (_startPosX - EntityLocomotive.Step > 0)
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{
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_startPosX -= (int)EntityLocomotive.Step;
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}
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break;
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case Direction.Up:
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if (_startPosY - EntityLocomotive.Step > 0)
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{
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_startPosY -= (int)EntityLocomotive.Step;
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}
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break;
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case Direction.Right:
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if (_startPosX + EntityLocomotive.Step + _locomWidth < _pictureWidth)
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{
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_startPosX += (int)EntityLocomotive.Step;
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}
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break;
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case Direction.Down:
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if (_startPosY + EntityLocomotive.Step + _locomHeight < _pictureHeight)
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{
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_startPosY += (int)EntityLocomotive.Step;
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}
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break;
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}
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}
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/// <param name="g"></param>
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public virtual void DrawTransport(Graphics g)
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{
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{
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if (EntityLocomotive == null) return;
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}
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Pen pen = new(Color.Black);
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Brush blackBrush = new SolidBrush(Color.Black);
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Brush windows = new SolidBrush(Color.LightBlue);
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Brush bodyColor = new SolidBrush(EntityLocomotive.BodyColor);
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g.FillPolygon(bodyColor, new Point[]
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{
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new Point(_startPosX, _startPosY + 40),
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new Point(_startPosX, _startPosY + 30),
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new Point(_startPosX + 20, _startPosY + 20),
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new Point(_startPosX + 70, _startPosY + 20),
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new Point(_startPosX + 80, _startPosY + 20),
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new Point(_startPosX + 80, _startPosY + 40),
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new Point(_startPosX + 75, _startPosY + 45),
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new Point(_startPosX + 5, _startPosY + 45),
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new Point(_startPosX, _startPosY + 40),
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}
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);
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g.DrawPolygon(pen, new Point[]
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{
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new Point(_startPosX, _startPosY + 40),
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new Point(_startPosX, _startPosY + 30),
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new Point(_startPosX + 20, _startPosY + 20),
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new Point(_startPosX + 70, _startPosY + 20),
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new Point(_startPosX + 80, _startPosY + 20),
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new Point(_startPosX + 80, _startPosY + 40),
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new Point(_startPosX + 75, _startPosY + 45),
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new Point(_startPosX + 5, _startPosY + 45),
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new Point(_startPosX, _startPosY + 40),
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}
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);
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g.FillEllipse(windows, _startPosX + 10, _startPosY + 24, 10, 10);
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g.DrawEllipse(pen, _startPosX + 10, _startPosY + 25, 10, 10);
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g.FillRectangle(windows, _startPosX + 25, _startPosY + 25, 10, 5);
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g.DrawRectangle(pen, _startPosX + 25, _startPosY + 25, 10, 5);
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g.FillEllipse(blackBrush, _startPosX + 10, _startPosY + 45, 10, 10);
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g.FillEllipse(blackBrush, _startPosX + 25, _startPosY + 45, 10, 10);
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|
g.FillEllipse(blackBrush, _startPosX + 50, _startPosY + 45, 10, 10);
|
||||||
|
g.FillEllipse(blackBrush, _startPosX + 65, _startPosY + 45, 10, 10);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,31 +1,24 @@
|
|||||||
using System;
|
using ProjectElectricLocomotive.Entities;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace ElectricLocomotive
|
namespace ProjectElectricLocomotive.Entities
|
||||||
{
|
{
|
||||||
public class EntityElectricLocomotive
|
public class EntityElectricLocomotive : EntityLocomotive
|
||||||
{
|
{
|
||||||
public int Speed { get; private set; }
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
public Color AdditionalColor { get; private set; }
|
public Color AdditionalColor { get; private set; }
|
||||||
public bool Pantograph { get; private set; }
|
public bool Pantograph { get; private set; }
|
||||||
public bool Compartment { get; private set; }
|
public bool Compartment { get; private set; }
|
||||||
public double Step => (double)Speed * 100 / Weight;
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес локомотива</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
|
||||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
/// <param name="pantograph">Признак наличия токоприемника</param>
|
/// <param name="pantograph">Признак наличия токоприемника</param>
|
||||||
/// <param name="compartment">Признак наличия отсеков под электрические батареи</param>
|
/// <param name="compartment">Признак наличия отсеков под электрические батареи</param>
|
||||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool pantograph, bool compartment)
|
public EntityElectricLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, bool pantograph,
|
||||||
|
bool compartment) : base(speed, weight, bodyColor)
|
||||||
{
|
{
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
AdditionalColor = additionalColor;
|
AdditionalColor = additionalColor;
|
||||||
Pantograph = pantograph;
|
Pantograph = pantograph;
|
||||||
Compartment = compartment;
|
Compartment = compartment;
|
||||||
|
26
ElectricLocomotive/ElectricLocomotive/EntityLocomotive.cs
Normal file
26
ElectricLocomotive/ElectricLocomotive/EntityLocomotive.cs
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectElectricLocomotive.Entities
|
||||||
|
{
|
||||||
|
public class EntityLocomotive
|
||||||
|
{
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
public double Step => (double)Speed * 100 / Weight;
|
||||||
|
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес локомотива</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public EntityLocomotive (int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -8,7 +8,7 @@
|
|||||||
// </auto-generated>
|
// </auto-generated>
|
||||||
//------------------------------------------------------------------------------
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
namespace ElectricLocomotive.Properties {
|
namespace ProjectElectricLocomotive.Properties {
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
|
|
||||||
@ -39,7 +39,7 @@ namespace ElectricLocomotive.Properties {
|
|||||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
get {
|
get {
|
||||||
if (object.ReferenceEquals(resourceMan, null)) {
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ElectricLocomotive.Properties.Resources", typeof(Resources).Assembly);
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectElectricLocomotive.Properties.Resources", typeof(Resources).Assembly);
|
||||||
resourceMan = temp;
|
resourceMan = temp;
|
||||||
}
|
}
|
||||||
return resourceMan;
|
return resourceMan;
|
||||||
|
@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
|||||||
# Visual Studio Version 17
|
# Visual Studio Version 17
|
||||||
VisualStudioVersion = 17.7.34031.279
|
VisualStudioVersion = 17.7.34031.279
|
||||||
MinimumVisualStudioVersion = 10.0.40219.1
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ElectricLocomotive", "ElectricLocomotive\ElectricLocomotive.csproj", "{A7A62158-ECC2-48DA-81F7-565BB5CE1E0D}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProjectElectricLocomotive", "ElectricLocomotive\ProjectElectricLocomotive.csproj", "{A7A62158-ECC2-48DA-81F7-565BB5CE1E0D}"
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
Loading…
Reference in New Issue
Block a user