Создание класса-сущности объекта «Электролокомотив»
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ElectricLocomotive
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{
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public class EntityElectricLocomotive
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{
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public int Speed { get; private set; }
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public double Weight { get; private set; }
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public Color BodyColor { get; private set; }
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public Color AdditionalColor { get; private set; }
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public bool Pantograph { get; private set; }
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public bool RailWay { get; private set; }
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public bool Compartment { get; private set; }
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public double Step => (double)Speed * 100 / Weight;
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/// <summary>
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/// Инициализация полей объекта-класса локомотива
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес локомотива</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="pantograph">Признак наличия токоприемника</param>
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/// <param name="railway">Признак наличия железной дороги</param>
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/// <param name="compartment">Признак наличия отсеков под электрические батареи</param>
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool pantograph, bool railway, bool compartment)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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AdditionalColor = additionalColor;
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Pantograph = pantograph;
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RailWay = railway;
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Compartment = compartment;
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}
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}
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}
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