Compare commits
7 Commits
Author | SHA1 | Date | |
---|---|---|---|
7220e5c229 | |||
f50833a276 | |||
70f40c1f99 | |||
f633bde48a | |||
051f96a96e | |||
29891204b0 | |||
1d3eae1520 |
@ -8,4 +8,19 @@
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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||||
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||||
<ItemGroup>
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||||
<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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||||
<AutoGen>True</AutoGen>
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||||
<DependentUpon>Resources.resx</DependentUpon>
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||||
</Compile>
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</ItemGroup>
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||||
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<ItemGroup>
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||||
<EmbeddedResource Update="Properties\Resources.resx">
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||||
<Generator>ResXFileCodeGenerator</Generator>
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||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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||||
</EmbeddedResource>
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</ItemGroup>
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||||
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</Project>
|
@ -0,0 +1,67 @@
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using Catamaran.Drawings;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Security.Cryptography;
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using System.Text;
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using System.Threading.Tasks;
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namespace Catamaran.CollectionGenericObjects
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{
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public abstract class AbstractCompany
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{
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protected readonly int _placeSizeWidth = 180;
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protected readonly int _placeSizeHeight = 80;
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protected readonly int _pictureWidth;
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protected readonly int _pictureHeight;
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protected ICollectionGenericObjects<DrawingBoat>? _collection = null;
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private int GetMaxCount => (_pictureWidth / _placeSizeWidth) * (_pictureHeight / _placeSizeHeight / 2) ;
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public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawingBoat> collection)
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{
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_pictureHeight = picHeight;
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_pictureWidth = picWidth;
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_collection = collection;
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_collection.SetMaxCount = GetMaxCount;
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}
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public static int operator +(AbstractCompany company, DrawingBoat boat)
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{
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return company._collection.Insert(boat);
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}
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public static DrawingBoat operator -(AbstractCompany company, int position)
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{
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return company._collection.Remove(position);
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}
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public DrawingBoat? GetRandomObject()
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{
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Random rnd = new();
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return _collection?.Get(rnd.Next(GetMaxCount));
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}
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public Bitmap? Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics graphics = Graphics.FromImage(bitmap);
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DrawBackground(graphics);
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SetObjectsPosition();
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for (int i = 0; i < (_collection?.Count ?? 0); ++i)
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{
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DrawingBoat? obj = _collection?.Get(i);
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obj?.DrawTransport(graphics);
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}
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return bitmap;
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}
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protected abstract void DrawBackground(Graphics g);
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protected abstract void SetObjectsPosition();
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}
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}
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@ -0,0 +1,99 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Catamaran.CollectionGenericObjects
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{
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public class ArrayGenericObjects<T> : ICollectionGenericObjects<T>
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where T : class
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{
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private T?[] _collection;
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public int Count => _collection.Length;
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public int SetMaxCount
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{
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set
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{
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if (value > 0)
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{
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if (_collection.Length > 0)
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{
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Array.Resize(ref _collection, value);
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}
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else
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{
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_collection = new T[value];
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}
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}
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}
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}
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public ArrayGenericObjects()
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{
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_collection = Array.Empty<T?>();
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}
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public T? Get(int position)
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{
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if (position >= 0 && position < Count)
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{
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return _collection[position];
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}
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return null;
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}
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public int Insert(T obj)
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{
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for (int i = 0; i < Count; i++)
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{
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if (_collection[i] == null)
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{
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_collection[i] = obj;
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return i;
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}
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}
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return -1;
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}
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public int Insert(T obj, int position)
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{
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if (position < Count)
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{
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if (_collection[position] == null)
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{
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_collection[position] = obj;
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return position;
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}
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else
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{
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for (int i = 0; i < Count; i++)
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{
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if (_collection[i] == null)
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{
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_collection[i] = obj;
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return i;
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}
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}
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}
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}
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return -1;
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}
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public T? Remove(int position)
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{
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if (position > Count || position < 0)
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{
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return null;
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}
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T? obj = _collection[position];
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_collection[position] = null;
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return obj;
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}
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}
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}
|
60
Catamaran/Catamaran/CollectionGenericObjects/Harbor.cs
Normal file
60
Catamaran/Catamaran/CollectionGenericObjects/Harbor.cs
Normal file
@ -0,0 +1,60 @@
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using Catamaran.Drawings;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Catamaran.CollectionGenericObjects
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{
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public class Harbor : AbstractCompany
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{
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public Harbor(int picWidth, int picHeight, ICollectionGenericObjects<DrawingBoat> collection) : base(picWidth, picHeight, collection)
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{
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}
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protected override void DrawBackground(Graphics g)
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{
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Pen pen = new Pen(Color.Black, 4f);
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for (int i = 0; i < _pictureHeight / _placeSizeHeight / 2; i++)
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{
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g.DrawLine(pen, 0, _pictureHeight - i * _placeSizeHeight * 2, _placeSizeWidth * (_pictureWidth / _placeSizeWidth), _pictureHeight - i * _placeSizeHeight * 2);
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for (int j = 0; j < _pictureWidth / _placeSizeWidth + 1; j++)
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{
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g.DrawLine(pen, _placeSizeWidth * j, _pictureHeight - i * _placeSizeHeight * 2, _placeSizeWidth * j, _pictureHeight - i * _placeSizeHeight * 2 - _placeSizeHeight);
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}
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}
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}
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protected override void SetObjectsPosition()
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{
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int curPosX = 0;
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int curPosY = 0;
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for (int i = 0; i < (_collection?.Count ?? 0); i++)
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{
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if (curPosX > _pictureWidth / _placeSizeWidth)
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{
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return;
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}
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if (_collection?.Get(i) != null)
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{
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_collection?.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
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_collection?.Get(i)?.SetPosition(curPosX * _placeSizeWidth + 20, curPosY * _placeSizeHeight * -2 + (_pictureHeight - 60) );
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}
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if (curPosX < _pictureWidth / _placeSizeWidth - 1)
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{
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curPosX++;
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}
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else
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{
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curPosX = 0;
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curPosY++;
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}
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}
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}
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}
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}
|
@ -0,0 +1,24 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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||||
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namespace Catamaran.CollectionGenericObjects
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||||
{
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public interface ICollectionGenericObjects<T>
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where T : class
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{
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int Count { get; }
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int SetMaxCount { set; }
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int Insert(T obj);
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int Insert(T obj, int position);
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T? Remove(int position);
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T? Get(int position);
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}
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}
|
17
Catamaran/Catamaran/Drawings/DirectionType.cs
Normal file
17
Catamaran/Catamaran/Drawings/DirectionType.cs
Normal file
@ -0,0 +1,17 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Catamaran.Drawings
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{
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public enum DirectionType
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{
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Unknown = -1,
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Up = 1,
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Down = 2,
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Left = 3,
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Right = 4
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}
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}
|
180
Catamaran/Catamaran/Drawings/DrawingBoat.cs
Normal file
180
Catamaran/Catamaran/Drawings/DrawingBoat.cs
Normal file
@ -0,0 +1,180 @@
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using Catamaran.Entities;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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||||
using System.Text;
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using System.Threading.Tasks;
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||||
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namespace Catamaran.Drawings
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{
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public class DrawingBoat
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{
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public EntityBoat? EntityBoat { get; protected set; }
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private int? _pictureWidth;
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private int? _pictureHeight;
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protected int? _startPosX;
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protected int? _startPosY;
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private readonly int _drawingCatamaranWidth = 100;
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private readonly int _drawingCatamaranHeight = 40;
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public int? GetPosX => _startPosX;
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public int? GetPosY => _startPosY;
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public int GetWidth => _drawingCatamaranWidth;
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public int GetHeight => _drawingCatamaranHeight;
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||||
|
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private DrawingBoat()
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{
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_pictureHeight = null;
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_pictureWidth = null;
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_startPosX = null;
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_startPosY = null;
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||||
}
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public DrawingBoat(int speed, double weight, Color bodyColor) : this()
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{
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EntityBoat = new EntityBoat(speed, weight, bodyColor);
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||||
}
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|
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protected DrawingBoat(int drawingCatamaranWidth, int drawingCatamaranHeight) : this()
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{
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_drawingCatamaranWidth = drawingCatamaranWidth;
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_drawingCatamaranHeight = drawingCatamaranHeight;
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||||
}
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public bool SetPictureSize(int width, int height)
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||||
{
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if (width > _drawingCatamaranWidth && height > _drawingCatamaranHeight)
|
||||
{
|
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_pictureWidth = width;
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_pictureHeight = height;
|
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if (_startPosX != null && _startPosY != null)
|
||||
{
|
||||
if (_startPosX.Value < 0) _startPosX = 0;
|
||||
if (_startPosY.Value < 0) _startPosY = 0;
|
||||
if (_startPosX.Value + _drawingCatamaranWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawingCatamaranWidth;
|
||||
}
|
||||
if (_startPosY.Value + _drawingCatamaranHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawingCatamaranHeight;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
if (_startPosX.Value < 0) _startPosX = 0;
|
||||
if (_startPosY.Value < 0) _startPosY = 0;
|
||||
if (_startPosX.Value + _drawingCatamaranWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawingCatamaranWidth;
|
||||
}
|
||||
if (_startPosY.Value + _drawingCatamaranHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawingCatamaranHeight;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityBoat.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityBoat.Step;
|
||||
}
|
||||
return true;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityBoat.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityBoat.Step;
|
||||
}
|
||||
return true;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + _drawingCatamaranWidth + EntityBoat.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityBoat.Step;
|
||||
}
|
||||
return true;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY.Value + _drawingCatamaranHeight + EntityBoat.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityBoat.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush baseBrush = new SolidBrush(EntityBoat.BodyColor);
|
||||
|
||||
Brush brBrush = new SolidBrush(Color.Brown);
|
||||
|
||||
// начало отрисовки
|
||||
|
||||
|
||||
Point[] body =
|
||||
{
|
||||
new Point(_startPosX.Value + 10, _startPosY.Value + 10),
|
||||
new Point(_startPosX.Value + 75, _startPosY.Value + 10),
|
||||
new Point(_startPosX.Value + 95, _startPosY.Value + 25),
|
||||
new Point(_startPosX.Value + 75, _startPosY.Value + 40),
|
||||
new Point(_startPosX.Value + 10, _startPosY.Value + 40),
|
||||
new Point(_startPosX.Value + 10, _startPosY.Value + 10)
|
||||
};
|
||||
g.FillPolygon(baseBrush, body);
|
||||
g.DrawPolygon(pen, body);
|
||||
|
||||
g.FillEllipse(brBrush, _startPosX.Value + 15, _startPosY.Value + 15, 60, 20);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 15, _startPosY.Value + 15, 60, 20);
|
||||
|
||||
// конец отрисовки
|
||||
}
|
||||
}
|
||||
}
|
73
Catamaran/Catamaran/Drawings/DrawingCatamaran.cs
Normal file
73
Catamaran/Catamaran/Drawings/DrawingCatamaran.cs
Normal file
@ -0,0 +1,73 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.DirectoryServices;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Catamaran.Entities;
|
||||
|
||||
namespace Catamaran.Drawings
|
||||
{
|
||||
public class DrawingCatamaran : DrawingBoat
|
||||
{
|
||||
|
||||
|
||||
public DrawingCatamaran(int speed, double weight, Color bodyColor, Color additionalColor, bool leftBobber, bool rightBobber, bool sail) : base(120, 90)
|
||||
{
|
||||
EntityBoat = new EntityCatamaran(speed, weight, bodyColor, additionalColor, leftBobber, rightBobber, sail);
|
||||
}
|
||||
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityBoat == null || EntityBoat is not EntityCatamaran EntityCatamaran || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Brush baseBrush = new SolidBrush(EntityCatamaran.BodyColor);
|
||||
Brush additionalBrush = new SolidBrush(EntityCatamaran.AdditionalColor);
|
||||
Brush brBrush = new SolidBrush(Color.Brown);
|
||||
|
||||
|
||||
|
||||
// левый поплавок
|
||||
if (EntityCatamaran.LeftBobber)
|
||||
{
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value, _startPosY.Value + 8, 100, 15);
|
||||
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 8, 100, 15);
|
||||
|
||||
}
|
||||
// правый поплавок
|
||||
if (EntityCatamaran.RightBobber)
|
||||
{
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value, _startPosY.Value + 37, 100, 15);
|
||||
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 37, 100, 15);
|
||||
}
|
||||
|
||||
// начало отрисовки
|
||||
|
||||
_startPosX += 5;
|
||||
_startPosY += 5;
|
||||
base.DrawTransport(g);
|
||||
_startPosX -= 5;
|
||||
_startPosY -= 5;
|
||||
|
||||
// конец отрисовки
|
||||
|
||||
// парус
|
||||
if (EntityCatamaran.Sail)
|
||||
{
|
||||
Point[] sail =
|
||||
{
|
||||
new Point(_startPosX.Value + 50, _startPosY.Value + 30),
|
||||
new Point(_startPosX.Value + 50, _startPosY.Value + 5),
|
||||
new Point(_startPosX.Value + 80, _startPosY.Value + 25),
|
||||
new Point(_startPosX.Value + 50, _startPosY.Value + 25),
|
||||
};
|
||||
g.FillPolygon(additionalBrush, sail);
|
||||
g.DrawPolygon(pen, sail);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
30
Catamaran/Catamaran/Entities/Catamaran.cs
Normal file
30
Catamaran/Catamaran/Entities/Catamaran.cs
Normal file
@ -0,0 +1,30 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran.Entities
|
||||
{
|
||||
public class EntityCatamaran : EntityBoat
|
||||
{
|
||||
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
public bool LeftBobber { get; private set; }
|
||||
|
||||
public bool RightBobber { get; private set; }
|
||||
|
||||
public bool Sail { get; private set; }
|
||||
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
public EntityCatamaran(int speed, double weight, Color bodyColor, Color additionalColor, bool leftBobber, bool rightBobber, bool sail) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
LeftBobber = leftBobber;
|
||||
RightBobber = rightBobber;
|
||||
Sail = sail;
|
||||
}
|
||||
}
|
||||
}
|
26
Catamaran/Catamaran/Entities/EntityBoat.cs
Normal file
26
Catamaran/Catamaran/Entities/EntityBoat.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran.Entities
|
||||
{
|
||||
public class EntityBoat
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
|
||||
public double Weight { get; private set; }
|
||||
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
public EntityBoat(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
39
Catamaran/Catamaran/Form1.Designer.cs
generated
39
Catamaran/Catamaran/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
||||
namespace Catamaran
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace Catamaran
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
169
Catamaran/Catamaran/FormBoatColletion.Designer.cs
generated
Normal file
169
Catamaran/Catamaran/FormBoatColletion.Designer.cs
generated
Normal file
@ -0,0 +1,169 @@
|
||||
namespace Catamaran
|
||||
{
|
||||
partial class FormBoatColletion
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBox1 = new GroupBox();
|
||||
UpdateButton = new Button();
|
||||
GoToTestButton = new Button();
|
||||
DeleteButton = new Button();
|
||||
maskedTextBox = new MaskedTextBox();
|
||||
AddCatamaranButton = new Button();
|
||||
AddBoatButton = new Button();
|
||||
InstrumentBox = new ComboBox();
|
||||
pictureBox = new PictureBox();
|
||||
groupBox1.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
groupBox1.Controls.Add(UpdateButton);
|
||||
groupBox1.Controls.Add(GoToTestButton);
|
||||
groupBox1.Controls.Add(DeleteButton);
|
||||
groupBox1.Controls.Add(maskedTextBox);
|
||||
groupBox1.Controls.Add(AddCatamaranButton);
|
||||
groupBox1.Controls.Add(AddBoatButton);
|
||||
groupBox1.Controls.Add(InstrumentBox);
|
||||
groupBox1.Dock = DockStyle.Right;
|
||||
groupBox1.Location = new Point(809, 0);
|
||||
groupBox1.Name = "groupBox1";
|
||||
groupBox1.Size = new Size(237, 642);
|
||||
groupBox1.TabIndex = 0;
|
||||
groupBox1.TabStop = false;
|
||||
groupBox1.Text = "Инструменты";
|
||||
//
|
||||
// UpdateButton
|
||||
//
|
||||
UpdateButton.Location = new Point(6, 565);
|
||||
UpdateButton.Name = "UpdateButton";
|
||||
UpdateButton.Size = new Size(225, 38);
|
||||
UpdateButton.TabIndex = 6;
|
||||
UpdateButton.Text = "Обновить";
|
||||
UpdateButton.UseVisualStyleBackColor = true;
|
||||
UpdateButton.Click += UpdateButton_Click;
|
||||
//
|
||||
// GoToTestButton
|
||||
//
|
||||
GoToTestButton.Location = new Point(12, 355);
|
||||
GoToTestButton.Name = "GoToTestButton";
|
||||
GoToTestButton.Size = new Size(225, 38);
|
||||
GoToTestButton.TabIndex = 5;
|
||||
GoToTestButton.Text = "Передать на тесты";
|
||||
GoToTestButton.UseVisualStyleBackColor = true;
|
||||
GoToTestButton.Click += GoToTestButton_Click;
|
||||
//
|
||||
// DeleteButton
|
||||
//
|
||||
DeleteButton.Location = new Point(6, 238);
|
||||
DeleteButton.Name = "DeleteButton";
|
||||
DeleteButton.Size = new Size(225, 38);
|
||||
DeleteButton.TabIndex = 4;
|
||||
DeleteButton.Text = "Удалить лодку";
|
||||
DeleteButton.UseVisualStyleBackColor = true;
|
||||
DeleteButton.Click += DeleteButton_Click;
|
||||
//
|
||||
// maskedTextBox
|
||||
//
|
||||
maskedTextBox.Location = new Point(6, 205);
|
||||
maskedTextBox.Mask = "00";
|
||||
maskedTextBox.Name = "maskedTextBox";
|
||||
maskedTextBox.Size = new Size(225, 27);
|
||||
maskedTextBox.TabIndex = 3;
|
||||
maskedTextBox.ValidatingType = typeof(int);
|
||||
//
|
||||
// AddCatamaranButton
|
||||
//
|
||||
AddCatamaranButton.Location = new Point(6, 104);
|
||||
AddCatamaranButton.Name = "AddCatamaranButton";
|
||||
AddCatamaranButton.Size = new Size(225, 38);
|
||||
AddCatamaranButton.TabIndex = 2;
|
||||
AddCatamaranButton.Text = "Добавить катамаран";
|
||||
AddCatamaranButton.UseVisualStyleBackColor = true;
|
||||
AddCatamaranButton.Click += AddCatamaranButton_Click;
|
||||
//
|
||||
// AddBoatButton
|
||||
//
|
||||
AddBoatButton.Location = new Point(6, 60);
|
||||
AddBoatButton.Name = "AddBoatButton";
|
||||
AddBoatButton.Size = new Size(225, 38);
|
||||
AddBoatButton.TabIndex = 1;
|
||||
AddBoatButton.Text = "Добавить лодку";
|
||||
AddBoatButton.UseVisualStyleBackColor = true;
|
||||
AddBoatButton.Click += AddBoatButton_Click;
|
||||
//
|
||||
// InstrumentBox
|
||||
//
|
||||
InstrumentBox.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
InstrumentBox.AutoCompleteCustomSource.AddRange(new string[] { "Хранилище" });
|
||||
InstrumentBox.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
InstrumentBox.FormattingEnabled = true;
|
||||
InstrumentBox.Items.AddRange(new object[] { "Хранилище" });
|
||||
InstrumentBox.Location = new Point(6, 26);
|
||||
InstrumentBox.Name = "InstrumentBox";
|
||||
InstrumentBox.Size = new Size(225, 28);
|
||||
InstrumentBox.TabIndex = 0;
|
||||
InstrumentBox.SelectedIndexChanged += InstrumentBox_SelectedIndexChanged;
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
pictureBox.Dock = DockStyle.Fill;
|
||||
pictureBox.Location = new Point(0, 0);
|
||||
pictureBox.Name = "pictureBox";
|
||||
pictureBox.Size = new Size(809, 642);
|
||||
pictureBox.TabIndex = 1;
|
||||
pictureBox.TabStop = false;
|
||||
//
|
||||
// FormBoatColletion
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1046, 642);
|
||||
Controls.Add(pictureBox);
|
||||
Controls.Add(groupBox1);
|
||||
Name = "FormBoatColletion";
|
||||
Text = "Коллекция лодок";
|
||||
groupBox1.ResumeLayout(false);
|
||||
groupBox1.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBox1;
|
||||
private ComboBox InstrumentBox;
|
||||
private Button AddBoatButton;
|
||||
private Button AddCatamaranButton;
|
||||
private PictureBox pictureBox;
|
||||
private MaskedTextBox maskedTextBox;
|
||||
private Button DeleteButton;
|
||||
private Button GoToTestButton;
|
||||
private Button UpdateButton;
|
||||
}
|
||||
}
|
156
Catamaran/Catamaran/FormBoatColletion.cs
Normal file
156
Catamaran/Catamaran/FormBoatColletion.cs
Normal file
@ -0,0 +1,156 @@
|
||||
using Catamaran.CollectionGenericObjects;
|
||||
using Catamaran.Drawings;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Catamaran
|
||||
{
|
||||
public partial class FormBoatColletion : Form
|
||||
{
|
||||
|
||||
private AbstractCompany? _company = null;
|
||||
|
||||
|
||||
|
||||
public FormBoatColletion()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void InstrumentBox_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
switch (InstrumentBox.Text)
|
||||
{
|
||||
case "Хранилище":
|
||||
_company = new Harbor(pictureBox.Width, pictureBox.Height, new ArrayGenericObjects<DrawingBoat>());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
DrawingBoat drawingBoat;
|
||||
Random random = new();
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawingBoat):
|
||||
drawingBoat = new DrawingBoat(random.Next(100, 500), random.Next(1000, 3000), GetColor(random));
|
||||
break;
|
||||
case nameof(DrawingCatamaran):
|
||||
drawingBoat = new DrawingCatamaran(random.Next(100, 500), random.Next(1000, 3000), GetColor(random), GetColor(random),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
if (_company + drawingBoat >= 0)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
|
||||
private void AddBoatButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
CreateObject(nameof(DrawingBoat));
|
||||
}
|
||||
|
||||
private void AddCatamaranButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
CreateObject(nameof(DrawingCatamaran));
|
||||
}
|
||||
|
||||
|
||||
|
||||
private static Color GetColor(Random random)
|
||||
{
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
return color;
|
||||
}
|
||||
|
||||
private void DeleteButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null || string.IsNullOrEmpty(maskedTextBox.Text))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int pos = Convert.ToInt32(maskedTextBox.Text);
|
||||
if (_company - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
|
||||
private void GoToTestButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
DrawingBoat? boat = null;
|
||||
int counter = 100;
|
||||
while (boat == null)
|
||||
{
|
||||
boat = _company.GetRandomObject();
|
||||
|
||||
counter--;
|
||||
if (counter <= 0) break;
|
||||
}
|
||||
|
||||
if (boat == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
FormCatamaran form = new()
|
||||
{
|
||||
SetBoat = boat
|
||||
};
|
||||
form.ShowDialog();
|
||||
}
|
||||
}
|
||||
}
|
149
Catamaran/Catamaran/FormCatamaran.Designer.cs
generated
Normal file
149
Catamaran/Catamaran/FormCatamaran.Designer.cs
generated
Normal file
@ -0,0 +1,149 @@
|
||||
namespace Catamaran
|
||||
{
|
||||
partial class FormCatamaran
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBox1 = new PictureBox();
|
||||
buttonLeft = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonUp = new Button();
|
||||
StrategyBox = new ComboBox();
|
||||
StepButton = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBox1
|
||||
//
|
||||
pictureBox1.Dock = DockStyle.Fill;
|
||||
pictureBox1.Location = new Point(0, 0);
|
||||
pictureBox1.Name = "pictureBox1";
|
||||
pictureBox1.Size = new Size(668, 497);
|
||||
pictureBox1.TabIndex = 0;
|
||||
pictureBox1.TabStop = false;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.leftArrow;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonLeft.Location = new Point(494, 435);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(50, 50);
|
||||
buttonLeft.TabIndex = 2;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.downArrow;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonDown.Location = new Point(550, 435);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(50, 50);
|
||||
buttonDown.TabIndex = 3;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.rightArrow;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonRight.Location = new Point(606, 435);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(50, 50);
|
||||
buttonRight.TabIndex = 4;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.upArrow;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonUp.Location = new Point(550, 379);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(50, 50);
|
||||
buttonUp.TabIndex = 5;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// StrategyBox
|
||||
//
|
||||
StrategyBox.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
StrategyBox.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
StrategyBox.FormattingEnabled = true;
|
||||
StrategyBox.Items.AddRange(new object[] { "В центр", "К краю" });
|
||||
StrategyBox.Location = new Point(505, 12);
|
||||
StrategyBox.Name = "StrategyBox";
|
||||
StrategyBox.Size = new Size(151, 28);
|
||||
StrategyBox.TabIndex = 7;
|
||||
//
|
||||
// StepButton
|
||||
//
|
||||
StepButton.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
StepButton.Location = new Point(562, 46);
|
||||
StepButton.Name = "StepButton";
|
||||
StepButton.Size = new Size(94, 29);
|
||||
StepButton.TabIndex = 8;
|
||||
StepButton.Text = "Шаг";
|
||||
StepButton.UseVisualStyleBackColor = true;
|
||||
StepButton.Click += StepButton_Click;
|
||||
//
|
||||
// FormCatamaran
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(668, 497);
|
||||
Controls.Add(StepButton);
|
||||
Controls.Add(StrategyBox);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(pictureBox1);
|
||||
Name = "FormCatamaran";
|
||||
Text = "Катамаран";
|
||||
SizeChanged += FormCatamaran_SizeChanged;
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBox1;
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private ComboBox StrategyBox;
|
||||
private Button StepButton;
|
||||
}
|
||||
}
|
129
Catamaran/Catamaran/FormCatamaran.cs
Normal file
129
Catamaran/Catamaran/FormCatamaran.cs
Normal file
@ -0,0 +1,129 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using Catamaran.Drawings;
|
||||
using Catamaran.Entities;
|
||||
using Catamaran.MovementStrategy;
|
||||
|
||||
namespace Catamaran
|
||||
{
|
||||
public partial class FormCatamaran : Form
|
||||
{
|
||||
private DrawingBoat? _drawingBoat;
|
||||
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
public FormCatamaran()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
public DrawingBoat SetBoat
|
||||
{
|
||||
set
|
||||
{
|
||||
_drawingBoat = value;
|
||||
_drawingBoat.SetPictureSize(pictureBox1.Width, pictureBox1.Height);
|
||||
StrategyBox.Enabled = true;
|
||||
_strategy = null;
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawingBoat == null) return;
|
||||
|
||||
Bitmap bmp = new(pictureBox1.Width, pictureBox1.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawingBoat.DrawTransport(gr);
|
||||
pictureBox1.Image = bmp;
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingBoat == null) return;
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawingBoat.MoveTransport(DirectionType.Up); break;
|
||||
case "buttonDown":
|
||||
result = _drawingBoat.MoveTransport(DirectionType.Down); break;
|
||||
case "buttonLeft":
|
||||
result = _drawingBoat.MoveTransport(DirectionType.Left); break;
|
||||
case "buttonRight":
|
||||
result = _drawingBoat.MoveTransport(DirectionType.Right); break;
|
||||
}
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
private void FormCatamaran_SizeChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingBoat == null) return;
|
||||
|
||||
|
||||
_drawingBoat.SetPictureSize(pictureBox1.Width, pictureBox1.Height);
|
||||
|
||||
|
||||
if (_drawingBoat.SetPictureSize(pictureBox1.Width, pictureBox1.Height))
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void StepButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingBoat == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (StrategyBox.Enabled)
|
||||
{
|
||||
_strategy = StrategyBox.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableBoat(_drawingBoat), pictureBox1.Width, pictureBox1.Height);
|
||||
|
||||
}
|
||||
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
StrategyBox.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
StrategyBox.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
120
Catamaran/Catamaran/FormCatamaran.resx
Normal file
120
Catamaran/Catamaran/FormCatamaran.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
82
Catamaran/Catamaran/MovementStrategy/AbstractStrategy.cs
Normal file
82
Catamaran/Catamaran/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,82 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran.MovementStrategy
|
||||
{
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
private IMoveableObject? _moveableObject;
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
protected int FieldWidth { get; private set; }
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
|
||||
}
|
||||
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsTargetDestination())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
protected abstract bool IsTargetDestination();
|
||||
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
private bool MoveTo(MovementDirection direction)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _moveableObject?.TryMoveObject(direction) ?? false;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
17
Catamaran/Catamaran/MovementStrategy/IMoveableObject.cs
Normal file
17
Catamaran/Catamaran/MovementStrategy/IMoveableObject.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran.MovementStrategy
|
||||
{
|
||||
public interface IMoveableObject
|
||||
{
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
int GetStep { get; }
|
||||
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
||||
}
|
45
Catamaran/Catamaran/MovementStrategy/MoveToBorder.cs
Normal file
45
Catamaran/Catamaran/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,45 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran.MovementStrategy
|
||||
{
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
|
||||
int diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
62
Catamaran/Catamaran/MovementStrategy/MoveToCenter.cs
Normal file
62
Catamaran/Catamaran/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,62 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Configuration;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran.MovementStrategy
|
||||
{
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
55
Catamaran/Catamaran/MovementStrategy/MoveableBoat.cs
Normal file
55
Catamaran/Catamaran/MovementStrategy/MoveableBoat.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using Catamaran.Drawings;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran.MovementStrategy
|
||||
{
|
||||
internal class MoveableBoat : IMoveableObject
|
||||
{
|
||||
private readonly DrawingBoat? _boat = null;
|
||||
|
||||
public MoveableBoat(DrawingBoat boat)
|
||||
{
|
||||
_boat = boat;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_boat == null || _boat.EntityBoat == null || !_boat.GetPosX.HasValue || !_boat.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_boat.GetPosX.Value, _boat.GetPosY.Value, _boat.GetWidth, _boat.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_boat?.EntityBoat?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_boat == null || _boat.EntityBoat == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _boat.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknown
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
17
Catamaran/Catamaran/MovementStrategy/MovementDirection.cs
Normal file
17
Catamaran/Catamaran/MovementStrategy/MovementDirection.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran.MovementStrategy
|
||||
{
|
||||
public enum MovementDirection
|
||||
{
|
||||
//Unknown = -1,
|
||||
Up = 1,
|
||||
Down = 2,
|
||||
Left = 3,
|
||||
Right = 4
|
||||
}
|
||||
}
|
31
Catamaran/Catamaran/MovementStrategy/ObjectParameters.cs
Normal file
31
Catamaran/Catamaran/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran.MovementStrategy
|
||||
{
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
public int LeftBorder => _x;
|
||||
public int TopBorder => _y;
|
||||
public int RightBorder => _x + _width;
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
15
Catamaran/Catamaran/MovementStrategy/StrategyStatus.cs
Normal file
15
Catamaran/Catamaran/MovementStrategy/StrategyStatus.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran.MovementStrategy
|
||||
{
|
||||
public enum StrategyStatus
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace Catamaran
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new FormBoatColletion());
|
||||
}
|
||||
}
|
||||
}
|
103
Catamaran/Catamaran/Properties/Resources.Designer.cs
generated
Normal file
103
Catamaran/Catamaran/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Catamaran.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Catamaran.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap downArrow {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("downArrow", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap leftArrow {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("leftArrow", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap rightArrow {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("rightArrow", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap upArrow {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("upArrow", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
133
Catamaran/Catamaran/Properties/Resources.resx
Normal file
133
Catamaran/Catamaran/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="leftArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\img\leftArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="upArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\img\upArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="downArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\img\downArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="rightArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\img\rightArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
Catamaran/Catamaran/img/downArrow.png
Normal file
BIN
Catamaran/Catamaran/img/downArrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.3 KiB |
BIN
Catamaran/Catamaran/img/leftArrow.png
Normal file
BIN
Catamaran/Catamaran/img/leftArrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
BIN
Catamaran/Catamaran/img/rightArrow.png
Normal file
BIN
Catamaran/Catamaran/img/rightArrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.2 KiB |
BIN
Catamaran/Catamaran/img/upArrow.png
Normal file
BIN
Catamaran/Catamaran/img/upArrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.3 KiB |
Loading…
Reference in New Issue
Block a user