lab-2 done
This commit is contained in:
parent
f633bde48a
commit
70f40c1f99
@ -1,38 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Catamaran
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{
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public class EntityCatamaran
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{
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public int Speed { get; private set; }
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public double Weight { get; private set; }
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public Color BodyColor { get; private set; }
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public Color AdditionalColor { get; private set; }
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public bool LeftBobber { get; private set; }
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public bool RightBobber { get; private set; }
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public bool Sail { get; private set; }
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public double Step => Speed * 100 / Weight;
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public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool leftBobber, bool rightBobber, bool sail)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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AdditionalColor = additionalColor;
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LeftBobber = leftBobber;
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RightBobber = rightBobber;
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Sail = sail;
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}
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}
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}
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@ -4,10 +4,11 @@ using System.Linq;
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using System.Text;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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namespace Catamaran
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namespace Catamaran.Drawings
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{
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{
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internal enum DirectionType
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public enum DirectionType
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{
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{
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Unknown = -1,
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Up = 1,
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Up = 1,
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Down = 2,
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Down = 2,
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Left = 3,
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Left = 3,
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@ -1,40 +1,58 @@
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using System;
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using Catamaran.Entities;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.DirectoryServices;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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namespace Catamaran
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namespace Catamaran.Drawings
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{
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{
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internal class DrawingCatamaran
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public class DrawingBoat
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{
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{
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public EntityCatamaran? EntityCatamaran { get; private set; }
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public EntityBoat? EntityBoat { get; protected set; }
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private int? _pictureWidth;
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private int? _pictureWidth;
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private int? _pictureHeight;
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private int? _pictureHeight;
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private int? _startPosX;
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protected int? _startPosX;
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private int? _startPosY;
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protected int? _startPosY;
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private readonly int _drawingCatamaranWidth = 100;
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private readonly int _drawingCatamaranWidth = 100;
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private readonly int _drawingCatamaranHeight = 60;
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private readonly int _drawingCatamaranHeight = 40;
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public int? GetPosX => _startPosX;
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public int? GetPosY => _startPosY;
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public int GetWidth => _drawingCatamaranWidth;
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public int GetHeight => _drawingCatamaranHeight;
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//public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool leftBobber, bool rightBobber, bool sail)
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public void Init(EntityCatamaran entityCatamaran)
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private DrawingBoat()
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{
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{
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EntityCatamaran = entityCatamaran;
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//EntityCatamaran.Init(speed, weight, bodyColor, additionalColor, leftBobber, rightBobber, sail);
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_pictureHeight = null;
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_pictureHeight = null;
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_pictureWidth = null;
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_pictureWidth = null;
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_startPosX = null;
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_startPosX = null;
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_startPosY = null;
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_startPosY = null;
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}
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}
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public DrawingBoat(int speed, double weight, Color bodyColor) : this()
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{
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EntityBoat = new EntityBoat(speed, weight, bodyColor);
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}
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protected DrawingBoat(int drawingCatamaranWidth, int drawingCatamaranHeight) : this()
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{
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_drawingCatamaranWidth = drawingCatamaranWidth;
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_drawingCatamaranHeight = drawingCatamaranHeight;
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}
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public bool SetPictureSize(int width, int height)
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public bool SetPictureSize(int width, int height)
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{
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{
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if (width > _drawingCatamaranWidth && height > _drawingCatamaranHeight)
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if (width > _drawingCatamaranWidth && height > _drawingCatamaranHeight)
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@ -54,13 +72,13 @@ namespace Catamaran
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_startPosY = _pictureHeight - _drawingCatamaranHeight;
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_startPosY = _pictureHeight - _drawingCatamaranHeight;
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}
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}
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}
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}
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return true;
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return true;
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}
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}
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return false;
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return false;
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}
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}
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public void SetPosition(int x, int y)
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public void SetPosition(int x, int y)
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{
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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{
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@ -81,12 +99,12 @@ namespace Catamaran
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_startPosY = _pictureHeight - _drawingCatamaranHeight;
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_startPosY = _pictureHeight - _drawingCatamaranHeight;
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}
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}
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}
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}
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}
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}
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public bool MoveTransport(DirectionType direction)
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public bool MoveTransport(DirectionType direction)
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{
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{
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if (EntityCatamaran == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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{
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return false;
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return false;
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}
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}
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{
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{
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//влево
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//влево
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case DirectionType.Left:
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case DirectionType.Left:
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if (_startPosX.Value - EntityCatamaran.Step > 0)
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if (_startPosX.Value - EntityBoat.Step > 0)
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{
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{
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_startPosX -= (int)EntityCatamaran.Step;
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_startPosX -= (int)EntityBoat.Step;
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}
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}
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return true;
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return true;
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//вверх
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//вверх
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case DirectionType.Up:
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case DirectionType.Up:
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if (_startPosY.Value - EntityCatamaran.Step > 0)
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if (_startPosY.Value - EntityBoat.Step > 0)
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{
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{
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_startPosY -= (int)EntityCatamaran.Step;
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_startPosY -= (int)EntityBoat.Step;
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}
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}
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return true;
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return true;
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// вправо
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// вправо
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case DirectionType.Right:
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case DirectionType.Right:
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if (_startPosX.Value + _drawingCatamaranWidth + EntityCatamaran.Step < _pictureWidth)
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if (_startPosX.Value + _drawingCatamaranWidth + EntityBoat.Step < _pictureWidth)
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{
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{
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_startPosX += (int)EntityCatamaran.Step;
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_startPosX += (int)EntityBoat.Step;
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}
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}
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return true;
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return true;
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//вниз
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//вниз
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case DirectionType.Down:
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case DirectionType.Down:
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if(_startPosY.Value + _drawingCatamaranHeight + EntityCatamaran.Step < _pictureHeight)
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if (_startPosY.Value + _drawingCatamaranHeight + EntityBoat.Step < _pictureHeight)
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{
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{
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_startPosY += (int)EntityCatamaran.Step;
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_startPosY += (int)EntityBoat.Step;
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}
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}
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return true;
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return true;
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default:
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default:
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@ -126,64 +144,37 @@ namespace Catamaran
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}
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}
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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{
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if (EntityCatamaran == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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{
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return;
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return;
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}
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}
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Pen pen = new(Color.Black);
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Pen pen = new(Color.Black);
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Brush baseBrush = new SolidBrush(EntityCatamaran.BodyColor);
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Brush baseBrush = new SolidBrush(EntityBoat.BodyColor);
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Brush additionalBrush = new SolidBrush(EntityCatamaran.AdditionalColor);
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Brush brBrush = new SolidBrush(Color.Brown);
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Brush brBrush = new SolidBrush(Color.Brown);
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// левый поплавок
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if (EntityCatamaran.LeftBobber)
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{
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g.FillEllipse(additionalBrush, _startPosX.Value, _startPosY.Value + 8, 100, 15);
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 8, 100, 15);
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}
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// правый поплавок
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if (EntityCatamaran.RightBobber)
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{
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g.FillEllipse(additionalBrush, _startPosX.Value, _startPosY.Value + 37, 100, 15);
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 37, 100, 15);
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}
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// начало отрисовки
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// начало отрисовки
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Point[] body =
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Point[] body =
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{
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{
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new Point(_startPosX.Value + 15, _startPosY.Value + 15),
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new Point(_startPosX.Value + 10, _startPosY.Value + 10),
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new Point(_startPosX.Value + 80, _startPosY.Value + 15),
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new Point(_startPosX.Value + 75, _startPosY.Value + 10),
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new Point(_startPosX.Value + 100, _startPosY.Value + 30),
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new Point(_startPosX.Value + 95, _startPosY.Value + 25),
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new Point(_startPosX.Value + 80, _startPosY.Value + 45),
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new Point(_startPosX.Value + 75, _startPosY.Value + 40),
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new Point(_startPosX.Value + 15, _startPosY.Value + 45),
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new Point(_startPosX.Value + 10, _startPosY.Value + 40),
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new Point(_startPosX.Value + 15, _startPosY.Value + 15)
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new Point(_startPosX.Value + 10, _startPosY.Value + 10)
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};
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};
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g.FillPolygon(baseBrush, body);
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g.FillPolygon(baseBrush, body);
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g.DrawPolygon(pen, body);
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g.DrawPolygon(pen, body);
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g.FillEllipse(brBrush, _startPosX.Value + 20, _startPosY.Value + 20, 60, 20);
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g.FillEllipse(brBrush, _startPosX.Value + 15, _startPosY.Value + 15, 60, 20);
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g.DrawEllipse(pen, _startPosX.Value + 20, _startPosY.Value + 20, 60, 20);
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g.DrawEllipse(pen, _startPosX.Value + 15, _startPosY.Value + 15, 60, 20);
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// конец отрисовки
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// парус
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// конец отрисовки
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if (EntityCatamaran.Sail)
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{
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Point[] sail =
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{
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new Point(_startPosX.Value + 50, _startPosY.Value + 30),
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new Point(_startPosX.Value + 50, _startPosY.Value + 5),
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new Point(_startPosX.Value + 80, _startPosY.Value + 25),
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new Point(_startPosX.Value + 50, _startPosY.Value + 25),
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};
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g.FillPolygon(additionalBrush, sail);
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g.DrawPolygon(pen, sail);
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}
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}
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}
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}
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}
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}
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}
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73
Catamaran/Catamaran/Drawings/DrawingCatamaran.cs
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73
Catamaran/Catamaran/Drawings/DrawingCatamaran.cs
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using System;
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using System.Collections.Generic;
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using System.DirectoryServices;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Catamaran.Entities;
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namespace Catamaran.Drawings
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{
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public class DrawingCatamaran : DrawingBoat
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{
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public DrawingCatamaran(int speed, double weight, Color bodyColor, Color additionalColor, bool leftBobber, bool rightBobber, bool sail) : base(120, 90)
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{
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EntityBoat = new EntityCatamaran(speed, weight, bodyColor, additionalColor, leftBobber, rightBobber, sail);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityBoat == null || EntityBoat is not EntityCatamaran EntityCatamaran || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush baseBrush = new SolidBrush(EntityCatamaran.BodyColor);
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Brush additionalBrush = new SolidBrush(EntityCatamaran.AdditionalColor);
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Brush brBrush = new SolidBrush(Color.Brown);
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// левый поплавок
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if (EntityCatamaran.LeftBobber)
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{
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g.FillEllipse(additionalBrush, _startPosX.Value, _startPosY.Value + 8, 100, 15);
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 8, 100, 15);
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}
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// правый поплавок
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if (EntityCatamaran.RightBobber)
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{
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g.FillEllipse(additionalBrush, _startPosX.Value, _startPosY.Value + 37, 100, 15);
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 37, 100, 15);
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}
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// начало отрисовки
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_startPosX += 5;
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_startPosY += 5;
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base.DrawTransport(g);
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_startPosX -= 5;
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_startPosY -= 5;
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// конец отрисовки
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// парус
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if (EntityCatamaran.Sail)
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{
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Point[] sail =
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{
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new Point(_startPosX.Value + 50, _startPosY.Value + 30),
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new Point(_startPosX.Value + 50, _startPosY.Value + 5),
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new Point(_startPosX.Value + 80, _startPosY.Value + 25),
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new Point(_startPosX.Value + 50, _startPosY.Value + 25),
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};
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g.FillPolygon(additionalBrush, sail);
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g.DrawPolygon(pen, sail);
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}
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}
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}
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}
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30
Catamaran/Catamaran/Entities/Catamaran.cs
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30
Catamaran/Catamaran/Entities/Catamaran.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Catamaran.Entities
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{
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public class EntityCatamaran : EntityBoat
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{
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public Color AdditionalColor { get; private set; }
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public bool LeftBobber { get; private set; }
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public bool RightBobber { get; private set; }
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public bool Sail { get; private set; }
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public double Step => Speed * 100 / Weight;
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public EntityCatamaran(int speed, double weight, Color bodyColor, Color additionalColor, bool leftBobber, bool rightBobber, bool sail) : base(speed, weight, bodyColor)
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{
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AdditionalColor = additionalColor;
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LeftBobber = leftBobber;
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RightBobber = rightBobber;
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Sail = sail;
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}
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}
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}
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26
Catamaran/Catamaran/Entities/EntityBoat.cs
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26
Catamaran/Catamaran/Entities/EntityBoat.cs
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@ -0,0 +1,26 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Catamaran.Entities
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{
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||||||
|
public class EntityBoat
|
||||||
|
{
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
|
||||||
|
public EntityBoat(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
48
Catamaran/Catamaran/FormCatamaran.Designer.cs
generated
48
Catamaran/Catamaran/FormCatamaran.Designer.cs
generated
@ -34,6 +34,9 @@
|
|||||||
buttonDown = new Button();
|
buttonDown = new Button();
|
||||||
buttonRight = new Button();
|
buttonRight = new Button();
|
||||||
buttonUp = new Button();
|
buttonUp = new Button();
|
||||||
|
CreateBoat_button = new Button();
|
||||||
|
StrategyBox = new ComboBox();
|
||||||
|
StepButton = new Button();
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
|
((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
|
||||||
SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
@ -51,11 +54,11 @@
|
|||||||
CreateButton.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
CreateButton.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
CreateButton.Location = new Point(12, 456);
|
CreateButton.Location = new Point(12, 456);
|
||||||
CreateButton.Name = "CreateButton";
|
CreateButton.Name = "CreateButton";
|
||||||
CreateButton.Size = new Size(94, 29);
|
CreateButton.Size = new Size(168, 29);
|
||||||
CreateButton.TabIndex = 1;
|
CreateButton.TabIndex = 1;
|
||||||
CreateButton.Text = "Создать";
|
CreateButton.Text = "Создать катамаран";
|
||||||
CreateButton.UseVisualStyleBackColor = true;
|
CreateButton.UseVisualStyleBackColor = true;
|
||||||
CreateButton.Click += button1_Click;
|
CreateButton.Click += CreateButton_Click;
|
||||||
//
|
//
|
||||||
// buttonLeft
|
// buttonLeft
|
||||||
//
|
//
|
||||||
@ -105,11 +108,47 @@
|
|||||||
buttonUp.UseVisualStyleBackColor = true;
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
buttonUp.Click += ButtonMove_Click;
|
buttonUp.Click += ButtonMove_Click;
|
||||||
//
|
//
|
||||||
|
// CreateBoat_button
|
||||||
|
//
|
||||||
|
CreateBoat_button.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
CreateBoat_button.Location = new Point(186, 456);
|
||||||
|
CreateBoat_button.Name = "CreateBoat_button";
|
||||||
|
CreateBoat_button.Size = new Size(168, 29);
|
||||||
|
CreateBoat_button.TabIndex = 6;
|
||||||
|
CreateBoat_button.Text = "Создать лодку";
|
||||||
|
CreateBoat_button.UseVisualStyleBackColor = true;
|
||||||
|
CreateBoat_button.Click += CreateBoat_button_Click;
|
||||||
|
//
|
||||||
|
// StrategyBox
|
||||||
|
//
|
||||||
|
StrategyBox.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||||
|
StrategyBox.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
StrategyBox.FormattingEnabled = true;
|
||||||
|
StrategyBox.Items.AddRange(new object[] { "В центр", "К краю" });
|
||||||
|
StrategyBox.Location = new Point(505, 12);
|
||||||
|
StrategyBox.Name = "StrategyBox";
|
||||||
|
StrategyBox.Size = new Size(151, 28);
|
||||||
|
StrategyBox.TabIndex = 7;
|
||||||
|
//
|
||||||
|
// StepButton
|
||||||
|
//
|
||||||
|
StepButton.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||||
|
StepButton.Location = new Point(562, 46);
|
||||||
|
StepButton.Name = "StepButton";
|
||||||
|
StepButton.Size = new Size(94, 29);
|
||||||
|
StepButton.TabIndex = 8;
|
||||||
|
StepButton.Text = "Шаг";
|
||||||
|
StepButton.UseVisualStyleBackColor = true;
|
||||||
|
StepButton.Click += StepButton_Click;
|
||||||
|
//
|
||||||
// FormCatamaran
|
// FormCatamaran
|
||||||
//
|
//
|
||||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
ClientSize = new Size(668, 497);
|
ClientSize = new Size(668, 497);
|
||||||
|
Controls.Add(StepButton);
|
||||||
|
Controls.Add(StrategyBox);
|
||||||
|
Controls.Add(CreateBoat_button);
|
||||||
Controls.Add(buttonUp);
|
Controls.Add(buttonUp);
|
||||||
Controls.Add(buttonRight);
|
Controls.Add(buttonRight);
|
||||||
Controls.Add(buttonDown);
|
Controls.Add(buttonDown);
|
||||||
@ -131,5 +170,8 @@
|
|||||||
private Button buttonDown;
|
private Button buttonDown;
|
||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
private Button buttonUp;
|
private Button buttonUp;
|
||||||
|
private Button CreateBoat_button;
|
||||||
|
private ComboBox StrategyBox;
|
||||||
|
private Button StepButton;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -7,65 +7,84 @@ using System.Linq;
|
|||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using System.Windows.Forms;
|
using System.Windows.Forms;
|
||||||
|
using Catamaran.Drawings;
|
||||||
|
using Catamaran.Entities;
|
||||||
|
using Catamaran.MovementStrategy;
|
||||||
|
|
||||||
namespace Catamaran
|
namespace Catamaran
|
||||||
{
|
{
|
||||||
public partial class FormCatamaran : Form
|
public partial class FormCatamaran : Form
|
||||||
{
|
{
|
||||||
private DrawingCatamaran? _drawingCatamaran;
|
private DrawingBoat? _drawingBoat;
|
||||||
|
|
||||||
private EntityCatamaran? _entityCatamaran;
|
private AbstractStrategy? _strategy;
|
||||||
|
|
||||||
public FormCatamaran()
|
public FormCatamaran()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
|
_strategy = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Draw()
|
private void Draw()
|
||||||
{
|
{
|
||||||
if (_drawingCatamaran == null) return;
|
if (_drawingBoat == null) return;
|
||||||
|
|
||||||
Bitmap bmp = new(pictureBox1.Width, pictureBox1.Height);
|
Bitmap bmp = new(pictureBox1.Width, pictureBox1.Height);
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
_drawingCatamaran.DrawTransport(gr);
|
_drawingBoat.DrawTransport(gr);
|
||||||
pictureBox1.Image = bmp;
|
pictureBox1.Image = bmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void button1_Click(object sender, EventArgs e)
|
private void CreateObject(string type)
|
||||||
{
|
{
|
||||||
Random random = new();
|
Random random = new Random();
|
||||||
_drawingCatamaran = new DrawingCatamaran();
|
|
||||||
_entityCatamaran = new EntityCatamaran();
|
switch (type)
|
||||||
_entityCatamaran.Init(random.Next(100, 500), random.Next(1000, 3000),
|
{
|
||||||
|
case nameof(DrawingBoat):
|
||||||
|
_drawingBoat = new DrawingBoat(random.Next(100, 500), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||||
|
break;
|
||||||
|
case nameof(DrawingCatamaran):
|
||||||
|
_drawingBoat = new DrawingCatamaran(random.Next(100, 500), random.Next(1000, 3000),
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||||
|
break;
|
||||||
_drawingCatamaran.Init(_entityCatamaran);
|
default:
|
||||||
_drawingCatamaran.SetPictureSize(pictureBox1.Width, pictureBox1.Height);
|
return;
|
||||||
|
}
|
||||||
_drawingCatamaran.SetPosition(random.Next(10, 600), random.Next(10, 600));
|
|
||||||
|
_drawingBoat.SetPictureSize(pictureBox1.Width, pictureBox1.Height);
|
||||||
|
_drawingBoat.SetPosition(random.Next(10, 600), random.Next(10, 600));
|
||||||
Draw();
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CreateButton_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
CreateObject(nameof(DrawingCatamaran));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CreateBoat_button_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
CreateObject(nameof(DrawingBoat));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
if (_drawingCatamaran == null) return;
|
if (_drawingBoat == null) return;
|
||||||
|
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
bool result = false;
|
bool result = false;
|
||||||
switch (name)
|
switch (name)
|
||||||
{
|
{
|
||||||
case "buttonUp":
|
case "buttonUp":
|
||||||
result = _drawingCatamaran.MoveTransport(DirectionType.Up); break;
|
result = _drawingBoat.MoveTransport(DirectionType.Up); break;
|
||||||
case "buttonDown":
|
case "buttonDown":
|
||||||
result = _drawingCatamaran.MoveTransport(DirectionType.Down); break;
|
result = _drawingBoat.MoveTransport(DirectionType.Down); break;
|
||||||
case "buttonLeft":
|
case "buttonLeft":
|
||||||
result = _drawingCatamaran.MoveTransport(DirectionType.Left); break;
|
result = _drawingBoat.MoveTransport(DirectionType.Left); break;
|
||||||
case "buttonRight":
|
case "buttonRight":
|
||||||
result = _drawingCatamaran.MoveTransport(DirectionType.Right); break;
|
result = _drawingBoat.MoveTransport(DirectionType.Right); break;
|
||||||
}
|
}
|
||||||
if (result)
|
if (result)
|
||||||
{
|
{
|
||||||
@ -75,19 +94,58 @@ namespace Catamaran
|
|||||||
|
|
||||||
private void FormCatamaran_SizeChanged(object sender, EventArgs e)
|
private void FormCatamaran_SizeChanged(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
if (_drawingCatamaran == null) return;
|
if (_drawingBoat == null) return;
|
||||||
|
|
||||||
|
|
||||||
_drawingCatamaran.SetPictureSize(pictureBox1.Width, pictureBox1.Height);
|
_drawingBoat.SetPictureSize(pictureBox1.Width, pictureBox1.Height);
|
||||||
|
|
||||||
|
|
||||||
if (_drawingCatamaran.SetPictureSize(pictureBox1.Width, pictureBox1.Height))
|
if (_drawingBoat.SetPictureSize(pictureBox1.Width, pictureBox1.Height))
|
||||||
{
|
{
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void StepButton_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawingBoat == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (StrategyBox.Enabled)
|
||||||
|
{
|
||||||
|
_strategy = StrategyBox.SelectedIndex switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToBorder(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_strategy.SetData(new MoveableBoat(_drawingBoat), pictureBox1.Width, pictureBox1.Height);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
StrategyBox.Enabled = false;
|
||||||
|
_strategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
|
||||||
|
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||||
|
{
|
||||||
|
StrategyBox.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
82
Catamaran/Catamaran/MovementStrategy/AbstractStrategy.cs
Normal file
82
Catamaran/Catamaran/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,82 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Catamaran.MovementStrategy
|
||||||
|
{
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
|
||||||
|
public StrategyStatus GetStatus() { return _state; }
|
||||||
|
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_state = StrategyStatus.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (IsTargetDestination())
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||||
|
|
||||||
|
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||||
|
|
||||||
|
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||||
|
|
||||||
|
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||||
|
|
||||||
|
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||||
|
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
|
||||||
|
protected abstract bool IsTargetDestination();
|
||||||
|
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool MoveTo(MovementDirection direction)
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _moveableObject?.TryMoveObject(direction) ?? false;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
17
Catamaran/Catamaran/MovementStrategy/IMoveableObject.cs
Normal file
17
Catamaran/Catamaran/MovementStrategy/IMoveableObject.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Catamaran.MovementStrategy
|
||||||
|
{
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
|
||||||
|
int GetStep { get; }
|
||||||
|
|
||||||
|
bool TryMoveObject(MovementDirection direction);
|
||||||
|
}
|
||||||
|
}
|
45
Catamaran/Catamaran/MovementStrategy/MoveToBorder.cs
Normal file
45
Catamaran/Catamaran/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Catamaran.MovementStrategy
|
||||||
|
{
|
||||||
|
public class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestination()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||||
|
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffX = objParams.RightBorder - FieldWidth;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffY = objParams.DownBorder - FieldHeight;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
62
Catamaran/Catamaran/MovementStrategy/MoveToCenter.cs
Normal file
62
Catamaran/Catamaran/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,62 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Configuration;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Catamaran.MovementStrategy
|
||||||
|
{
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestination()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
55
Catamaran/Catamaran/MovementStrategy/MoveableBoat.cs
Normal file
55
Catamaran/Catamaran/MovementStrategy/MoveableBoat.cs
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
using Catamaran.Drawings;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Catamaran.MovementStrategy
|
||||||
|
{
|
||||||
|
internal class MoveableBoat : IMoveableObject
|
||||||
|
{
|
||||||
|
private readonly DrawingBoat? _boat = null;
|
||||||
|
|
||||||
|
public MoveableBoat(DrawingBoat boat)
|
||||||
|
{
|
||||||
|
_boat = boat;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_boat == null || _boat.EntityBoat == null || !_boat.GetPosX.HasValue || !_boat.GetPosY.HasValue)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_boat.GetPosX.Value, _boat.GetPosY.Value, _boat.GetWidth, _boat.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetStep => (int)(_boat?.EntityBoat?.Step ?? 0);
|
||||||
|
|
||||||
|
public bool TryMoveObject(MovementDirection direction)
|
||||||
|
{
|
||||||
|
if (_boat == null || _boat.EntityBoat == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _boat.MoveTransport(GetDirectionType(direction));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||||
|
{
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
MovementDirection.Left => DirectionType.Left,
|
||||||
|
MovementDirection.Right => DirectionType.Right,
|
||||||
|
MovementDirection.Up => DirectionType.Up,
|
||||||
|
MovementDirection.Down => DirectionType.Down,
|
||||||
|
_ => DirectionType.Unknown
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
17
Catamaran/Catamaran/MovementStrategy/MovementDirection.cs
Normal file
17
Catamaran/Catamaran/MovementStrategy/MovementDirection.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Catamaran.MovementStrategy
|
||||||
|
{
|
||||||
|
public enum MovementDirection
|
||||||
|
{
|
||||||
|
//Unknown = -1,
|
||||||
|
Up = 1,
|
||||||
|
Down = 2,
|
||||||
|
Left = 3,
|
||||||
|
Right = 4
|
||||||
|
}
|
||||||
|
}
|
31
Catamaran/Catamaran/MovementStrategy/ObjectParameters.cs
Normal file
31
Catamaran/Catamaran/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Catamaran.MovementStrategy
|
||||||
|
{
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
private readonly int _x;
|
||||||
|
private readonly int _y;
|
||||||
|
private readonly int _width;
|
||||||
|
private readonly int _height;
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
public int TopBorder => _y;
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
15
Catamaran/Catamaran/MovementStrategy/StrategyStatus.cs
Normal file
15
Catamaran/Catamaran/MovementStrategy/StrategyStatus.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Catamaran.MovementStrategy
|
||||||
|
{
|
||||||
|
public enum StrategyStatus
|
||||||
|
{
|
||||||
|
NotInit,
|
||||||
|
InProgress,
|
||||||
|
Finish
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user