Compare commits
1 Commits
Author | SHA1 | Date | |
---|---|---|---|
57b6f6dec0 |
39
ProjectAirBus/ProjectAirBus/Form1.Designer.cs
generated
39
ProjectAirBus/ProjectAirBus/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
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namespace ProjectAirBus
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{
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partial class Form1
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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||||||
/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.Text = "Form1";
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}
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#endregion
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}
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}
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@ -1,10 +0,0 @@
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namespace ProjectAirBus
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{
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public partial class Form1 : Form
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{
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public Form1()
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{
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InitializeComponent();
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}
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}
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}
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@ -1,11 +0,0 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net7.0-windows</TargetFramework>
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<Nullable>enable</Nullable>
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<UseWindowsForms>true</UseWindowsForms>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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</Project>
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|
@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
|
# Visual Studio Version 17
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||||||
VisualStudioVersion = 17.7.34024.191
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VisualStudioVersion = 17.7.34024.191
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MinimumVisualStudioVersion = 10.0.40219.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProjectAirBus", "ProjectAirBus\ProjectAirBus.csproj", "{CE9397D8-079B-4356-90D4-8D99421C33CC}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProjectTank", "ProjectTank\ProjectTank.csproj", "{E84822F4-E6D0-4691-A08D-4241A54BE837}"
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EndProject
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -11,15 +11,15 @@ Global
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Release|Any CPU = Release|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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||||||
{CE9397D8-079B-4356-90D4-8D99421C33CC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{E84822F4-E6D0-4691-A08D-4241A54BE837}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||||
{CE9397D8-079B-4356-90D4-8D99421C33CC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{E84822F4-E6D0-4691-A08D-4241A54BE837}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||||
{CE9397D8-079B-4356-90D4-8D99421C33CC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{E84822F4-E6D0-4691-A08D-4241A54BE837}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||||
{CE9397D8-079B-4356-90D4-8D99421C33CC}.Release|Any CPU.Build.0 = Release|Any CPU
|
{E84822F4-E6D0-4691-A08D-4241A54BE837}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {0FD60BB2-24FF-4510-8744-1BB7B42D9166}
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SolutionGuid = {90F6A650-635F-4AF8-BFD4-CC2A28015CD9}
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EndGlobalSection
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EndGlobalSection
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EndGlobal
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EndGlobal
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25
ProjectTank/ProjectTank/DirectionType.cs
Normal file
25
ProjectTank/ProjectTank/DirectionType.cs
Normal file
@ -0,0 +1,25 @@
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namespace ProjectTank
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{
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/// <summary>
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/// направление перемещенния
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4,
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}
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}
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229
ProjectTank/ProjectTank/DrawningTank.cs
Normal file
229
ProjectTank/ProjectTank/DrawningTank.cs
Normal file
@ -0,0 +1,229 @@
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namespace ProjectTank;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningTank
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{
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/// <summary>
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/// класс - сущность
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/// </summary>
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public EntityTank? EntityTank { get; private set; }
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/// <summary>
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/// ширина окна
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/// </summary>
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private int? _pictureWidth;
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/// <summary>
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/// высота окна
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/// </summary>
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private int? _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки танка
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/// </summary>
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private int? _startPosX;
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/// <summary>
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/// Верхняя координата прорисовки автомобиля
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/// </summary>
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private int? _startPosY;
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/// <summary>
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/// ширина прорисовки танка
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/// /// </summary>
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private readonly int _drawningTankWidth = 150;
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/// <summary>
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/// высота прорисовки танка
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/// </summary>
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private readonly int _drawingTankHeight = 87;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed"> Скорость </param>
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/// <param name="weight">Вес </param>
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/// <param name="bodyColor">Основной цвет </param>
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/// <param name="additionalColor"> Дополнительный цвет</param>
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/// <param name="gun"> орудие</param>
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/// <param name="machinGun"> пулемет на башне</param>
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public void Init(EntityTank entityTank)
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{
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EntityTank = entityTank;
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_pictureHeight = null;
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_pictureWidth = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Установка границ поля
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|
/// </summary>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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/// <returns>true - границы заданы, false - проверка не пройдена , нельзя разместить объект в этих размерах</returns>
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public bool SetPictureSize(int width, int height)
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{
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if (height < _drawingTankHeight || width < _drawningTankWidth)
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{
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return false;
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}
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_pictureHeight = height;
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_pictureWidth = width;
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if (_startPosX != null && _startPosY != null)
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{
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if (_startPosX < 0) _startPosX = 0;
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if (_startPosY < 0) _startPosY = 0;
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if (_pictureHeight.Value < (_startPosY + _drawingTankHeight))
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{
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_startPosY = _pictureHeight - _drawingTankHeight;
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}
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if (_pictureWidth.Value < (_startPosX + _drawningTankWidth))
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{
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_startPosX = _pictureWidth - _drawningTankWidth;
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}
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}
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return true;
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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|
{
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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|
{
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|
return;
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|
}
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_startPosX = x;
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_startPosY = y;
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|
if (_startPosX < 0) _startPosX = 0;
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|
if (_startPosY < 0) _startPosY = 0;
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|
if (_pictureHeight.Value < (_startPosY + _drawingTankHeight))
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|
{
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|
_startPosY = _pictureHeight - _drawingTankHeight;
|
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|
}
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|
if (_pictureWidth.Value < (_startPosX + _drawningTankWidth))
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|
{
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|
_startPosX = _pictureWidth - _drawningTankWidth;
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|
}
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|
|
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|
}
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|
/// <summary>
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|
/// Изменение направления перемещения
|
||||||
|
/// </summary>
|
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|
/// <param name="dicretion">направление</param>
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|
/// <returns></returns>
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|
public bool MoveTransport(DirectionType dicretion)
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|
{
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|
if (EntityTank == null || _startPosX == null || _startPosY == null)
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|
{
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|
return false;
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|
}
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|
switch (dicretion)
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|
{
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|
//влево
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|
case DirectionType.Left:
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if (_startPosX.Value - EntityTank.Step > 0)
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|
{
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|
_startPosX -= (int)EntityTank.Step;
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|
}
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|
return true;
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|
//вправо
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|
case DirectionType.Right:
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|
if (_startPosX.Value + _drawningTankWidth + EntityTank.Step < _pictureWidth)
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|
{
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|
_startPosX += (int)EntityTank.Step;
|
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|
}
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|
return true;
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|
//вверх
|
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|
case DirectionType.Up:
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|
if (_startPosY.Value - EntityTank.Step > 0)
|
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|
{
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|
_startPosY -= (int)EntityTank.Step;
|
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|
}
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|
return true;
|
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|
//вниз
|
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|
case DirectionType.Down:
|
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|
if (_startPosY + EntityTank.Step + _drawingTankHeight < _pictureHeight)
|
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|
{
|
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|
_startPosY += (int)EntityTank.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
default:
|
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|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// прорисовка танка
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
public void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityTank == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush addititionalBrush = new SolidBrush(EntityTank.AdditionalColor);
|
||||||
|
Brush Br = new SolidBrush(EntityTank.BodyColor);
|
||||||
|
//основная часть танка
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 6, _startPosY.Value + 40, 135, 20);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 45, _startPosY.Value + 20, 55, 20);
|
||||||
|
|
||||||
|
g.FillRectangle(Br, _startPosX.Value + 6, _startPosY.Value + 40, 135, 20);
|
||||||
|
g.FillRectangle(Br, _startPosX.Value + 45, _startPosY.Value + 20, 55, 20);
|
||||||
|
|
||||||
|
//гусеницы
|
||||||
|
|
||||||
|
g.DrawArc(pen, _startPosX.Value, _startPosY.Value + 60, 15, 30, 100, 170);
|
||||||
|
g.DrawArc(pen, _startPosX.Value + 135, _startPosY.Value + 60, 15, 30, -90, 170);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 5, _startPosY.Value + 60, _startPosX.Value + 145, _startPosY.Value + 60);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 5, _startPosY.Value + 90, _startPosX.Value + 145, _startPosY.Value + 90);
|
||||||
|
Pen WidePen = new(Color.Black);
|
||||||
|
WidePen.Width = 2;
|
||||||
|
g.DrawEllipse(WidePen, _startPosX.Value, _startPosY.Value + 60, 24, 24);
|
||||||
|
g.DrawEllipse(WidePen, _startPosX.Value + 125, _startPosY.Value + 60, 24, 24);
|
||||||
|
|
||||||
|
//катки
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 26, _startPosY.Value + 70, 20, 20);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 52, _startPosY.Value + 70, 20, 20);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 78, _startPosY.Value + 70, 20, 20);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 104, _startPosY.Value + 70, 20, 20);
|
||||||
|
|
||||||
|
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 49, _startPosY.Value + 60, 5, 5);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 75, _startPosY.Value + 60, 5, 5);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 101, _startPosY.Value + 60, 5, 5);
|
||||||
|
|
||||||
|
//пушка
|
||||||
|
Brush AdditionalBrush = new SolidBrush(EntityTank.AdditionalColor);
|
||||||
|
if (EntityTank.Gun)
|
||||||
|
{
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 30, 45, 5);
|
||||||
|
|
||||||
|
g.FillRectangle(AdditionalBrush, _startPosX.Value, _startPosY.Value + 30, 45, 5);
|
||||||
|
}
|
||||||
|
|
||||||
|
//пулемет
|
||||||
|
if (EntityTank.MachinGun)
|
||||||
|
{
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 65, _startPosY.Value + 15, 16, 5);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 72, _startPosY.Value + 10, 5, 5);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 71, _startPosY.Value + 3, 7, 7);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 55, _startPosY.Value + 5, 15, 3);
|
||||||
|
|
||||||
|
g.FillRectangle(AdditionalBrush, _startPosX.Value + 65, _startPosY.Value + 15, 16, 5);
|
||||||
|
g.FillRectangle(AdditionalBrush, _startPosX.Value + 72, _startPosY.Value + 10, 5, 5);
|
||||||
|
g.FillRectangle(AdditionalBrush, _startPosX.Value + 71, _startPosY.Value + 3, 7, 7);
|
||||||
|
g.FillRectangle(AdditionalBrush, _startPosX.Value + 55, _startPosY.Value + 5, 15, 3);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
59
ProjectTank/ProjectTank/EntityTank.cs
Normal file
59
ProjectTank/ProjectTank/EntityTank.cs
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
namespace ProjectTank
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность танк
|
||||||
|
/// </summary>
|
||||||
|
public class EntityTank
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// основный цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// дополнительный цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color AdditionalColor { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия пушки
|
||||||
|
/// </summary>
|
||||||
|
public bool Gun { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия пулемета
|
||||||
|
/// </summary>
|
||||||
|
public bool MachinGun { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// шаг
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
/// <summary>
|
||||||
|
/// Инициализация полей объекта-класса танк
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed"> Скорость </param>
|
||||||
|
/// <param name="weight">Вес </param>
|
||||||
|
/// <param name="bodyColor">Основной цвет </param>
|
||||||
|
/// <param name="additionalColor"> Дополнительный цвет</param>
|
||||||
|
/// <param name="gun"> орудие</param>
|
||||||
|
/// <param name="machinGun"> пулемет на башне</param>
|
||||||
|
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool gun, bool machinGun)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
Gun = gun;
|
||||||
|
MachinGun = machinGun;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
141
ProjectTank/ProjectTank/FormTank.Designer.cs
generated
Normal file
141
ProjectTank/ProjectTank/FormTank.Designer.cs
generated
Normal file
@ -0,0 +1,141 @@
|
|||||||
|
namespace ProjectTank
|
||||||
|
{
|
||||||
|
partial class FormTank
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
pictureBoxTank = new PictureBox();
|
||||||
|
buttonCreate = new Button();
|
||||||
|
buttonRight = new Button();
|
||||||
|
buttonLeft = new Button();
|
||||||
|
buttonDown = new Button();
|
||||||
|
buttonUp = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxTank).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// pictureBoxTank
|
||||||
|
//
|
||||||
|
pictureBoxTank.Dock = DockStyle.Fill;
|
||||||
|
pictureBoxTank.Location = new Point(0, 0);
|
||||||
|
pictureBoxTank.Name = "pictureBoxTank";
|
||||||
|
pictureBoxTank.Size = new Size(800, 450);
|
||||||
|
pictureBoxTank.TabIndex = 0;
|
||||||
|
pictureBoxTank.TabStop = false;
|
||||||
|
pictureBoxTank.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonCreate
|
||||||
|
//
|
||||||
|
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreate.Location = new Point(12, 409);
|
||||||
|
buttonCreate.Name = "buttonCreate";
|
||||||
|
buttonCreate.Size = new Size(94, 29);
|
||||||
|
buttonCreate.TabIndex = 1;
|
||||||
|
buttonCreate.Text = "Создать";
|
||||||
|
buttonCreate.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreate.Click += ButtonCreate_Click;
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
||||||
|
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonRight.Location = new Point(684, 398);
|
||||||
|
buttonRight.Name = "buttonRight";
|
||||||
|
buttonRight.Size = new Size(40, 40);
|
||||||
|
buttonRight.TabIndex = 2;
|
||||||
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
buttonRight.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
||||||
|
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonLeft.Location = new Point(592, 398);
|
||||||
|
buttonLeft.Name = "buttonLeft";
|
||||||
|
buttonLeft.Size = new Size(40, 40);
|
||||||
|
buttonLeft.TabIndex = 3;
|
||||||
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
buttonLeft.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
||||||
|
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonDown.Location = new Point(638, 398);
|
||||||
|
buttonDown.Name = "buttonDown";
|
||||||
|
buttonDown.Size = new Size(40, 40);
|
||||||
|
buttonDown.TabIndex = 4;
|
||||||
|
buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
buttonDown.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
||||||
|
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonUp.Location = new Point(638, 352);
|
||||||
|
buttonUp.Name = "buttonUp";
|
||||||
|
buttonUp.Size = new Size(40, 40);
|
||||||
|
buttonUp.TabIndex = 5;
|
||||||
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
buttonUp.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// FormTank
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(800, 450);
|
||||||
|
Controls.Add(buttonUp);
|
||||||
|
Controls.Add(buttonDown);
|
||||||
|
Controls.Add(buttonLeft);
|
||||||
|
Controls.Add(buttonRight);
|
||||||
|
Controls.Add(buttonCreate);
|
||||||
|
Controls.Add(pictureBoxTank);
|
||||||
|
Name = "FormTank";
|
||||||
|
Text = "Танк";
|
||||||
|
Load += FormTank_Load;
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxTank).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonLeft_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBoxTank;
|
||||||
|
private Button buttonCreate;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonDown;
|
||||||
|
private Button buttonUp;
|
||||||
|
}
|
||||||
|
}
|
106
ProjectTank/ProjectTank/FormTank.cs
Normal file
106
ProjectTank/ProjectTank/FormTank.cs
Normal file
@ -0,0 +1,106 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace ProjectTank
|
||||||
|
{
|
||||||
|
public partial class FormTank : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект для прорисовки объекта
|
||||||
|
/// </summary>
|
||||||
|
private DrawningTank? _drawningTank;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// класс - сущность
|
||||||
|
/// </summary>
|
||||||
|
private EntityTank? _entityTank;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор формы
|
||||||
|
/// </summary>
|
||||||
|
public FormTank()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Метод прорисовки танкаx
|
||||||
|
/// </summary>
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
if (_drawningTank == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Bitmap bmp = new(pictureBoxTank.Width, pictureBoxTank.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_drawningTank.DrawTransport(gr);
|
||||||
|
pictureBoxTank.Image = bmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Создать"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random random = new Random();
|
||||||
|
_drawningTank = new DrawningTank();
|
||||||
|
_entityTank = new EntityTank();
|
||||||
|
_entityTank.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||||
|
_drawningTank.Init(_entityTank);
|
||||||
|
_drawningTank.SetPictureSize(pictureBoxTank.Width, pictureBoxTank.Height);
|
||||||
|
_drawningTank.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningTank == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
bool result = false;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
result = _drawningTank.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
result = _drawningTank.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
result = _drawningTank.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
result = _drawningTank.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (result)
|
||||||
|
{
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void FormTank_Load(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,4 +1,4 @@
|
|||||||
namespace ProjectAirBus
|
namespace ProjectTank
|
||||||
{
|
{
|
||||||
internal static class Program
|
internal static class Program
|
||||||
{
|
{
|
||||||
@ -11,7 +11,7 @@ namespace ProjectAirBus
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new Form1());
|
Application.Run(new FormTank());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
26
ProjectTank/ProjectTank/ProjectTank.csproj
Normal file
26
ProjectTank/ProjectTank/ProjectTank.csproj
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>WinExe</OutputType>
|
||||||
|
<TargetFramework>net7.0-windows</TargetFramework>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<UseWindowsForms>true</UseWindowsForms>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
103
ProjectTank/ProjectTank/Properties/Resources.Designer.cs
generated
Normal file
103
ProjectTank/ProjectTank/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace ProjectTank.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectTank.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowDown {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowLeft {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowRight {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowUp {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
133
ProjectTank/ProjectTank/Properties/Resources.resx
Normal file
133
ProjectTank/ProjectTank/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
BIN
ProjectTank/ProjectTank/Resources/arrowDown.jpg
Normal file
BIN
ProjectTank/ProjectTank/Resources/arrowDown.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 61 KiB |
BIN
ProjectTank/ProjectTank/Resources/arrowLeft.jpg
Normal file
BIN
ProjectTank/ProjectTank/Resources/arrowLeft.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 60 KiB |
BIN
ProjectTank/ProjectTank/Resources/arrowRight.jpg
Normal file
BIN
ProjectTank/ProjectTank/Resources/arrowRight.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 60 KiB |
BIN
ProjectTank/ProjectTank/Resources/arrowUp.jpg
Normal file
BIN
ProjectTank/ProjectTank/Resources/arrowUp.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 61 KiB |
Loading…
x
Reference in New Issue
Block a user