Лабораторная работа №3
25
ProjectTank №3/ProjectTank.sln
Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.7.34024.191
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProjectTank", "ProjectTank\ProjectTank.csproj", "{E84822F4-E6D0-4691-A08D-4241A54BE837}"
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EndProject
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||||||
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||||
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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||||||
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EndGlobalSection
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||||||
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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||||||
|
{E84822F4-E6D0-4691-A08D-4241A54BE837}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||||
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{E84822F4-E6D0-4691-A08D-4241A54BE837}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||||
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{E84822F4-E6D0-4691-A08D-4241A54BE837}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||||
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{E84822F4-E6D0-4691-A08D-4241A54BE837}.Release|Any CPU.Build.0 = Release|Any CPU
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||||||
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EndGlobalSection
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||||||
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GlobalSection(SolutionProperties) = preSolution
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||||||
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HideSolutionNode = FALSE
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||||||
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EndGlobalSection
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||||||
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GlobalSection(ExtensibilityGlobals) = postSolution
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||||||
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SolutionGuid = {90F6A650-635F-4AF8-BFD4-CC2A28015CD9}
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EndGlobalSection
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EndGlobal
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using ProjectTank.Drawnings;
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using ProjectTank.CollectionGenericObjects;
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/// <summary>
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/// Абстракция компании, хранящий коллекцию автомобилей
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/// </summary>
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public abstract class AbstractCompany
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{
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/// <summary>
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/// Размер места (ширина)
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/// </summary>
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protected readonly int _placeSizeWidth = 210;
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/// <summary>
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/// Размер места (высота)
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/// </summary>
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protected readonly int _placeSizeHeight = 100;
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/// <summary>
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/// Ширина окна
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/// </summary>
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protected readonly int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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protected readonly int _pictureHeight;
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/// <summary>
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/// Коллекция автомобилей
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/// </summary>
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protected ICollectionGenericObjects<DrawningTank2>? _collection = null;
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/// <summary>
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/// Вычисление максимального количества элементов, который можно разместить в окне
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/// </summary>
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private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
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/// <summary>
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/// Конструктор
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/// </summary>
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||||||
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/// <param name="picWidth">Ширина окна</param>
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/// <param name="picHeight">Высота окна</param>
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/// <param name="collection">Коллекция автомобилей</param>
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||||||
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public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningTank2> collection)
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{
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.SetMaxCount = GetMaxCount;
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}
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/// <summary>
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/// Перегрузка оператора сложения для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="car">Добавляемый объект</param>
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/// <returns></returns>
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public static int operator +(AbstractCompany company, DrawningTank2 tank)
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{
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return company?._collection.Insert(tank) ?? -1;
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}
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/// <summary>
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/// Перегрузка оператора удаления для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="position">Номер удаляемого объекта</param>
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/// <returns></returns>
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||||||
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public static DrawningTank2? operator -(AbstractCompany company, int position)
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{
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return company._collection?.Remove(position) ?? null;
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||||||
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}
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/// <summary>
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/// Получение случайного объекта из коллекции
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/// </summary>
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/// <returns></returns>
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public DrawningTank2? GetRandomObject()
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{
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Random rnd = new();
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return _collection?.Get(rnd.Next(GetMaxCount));
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}
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/// <summary>
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/// Вывод всей коллекции
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/// </summary>
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/// <returns></returns>
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public Bitmap? Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics graphics = Graphics.FromImage(bitmap);
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DrawBackgound(graphics);
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SetObjectsPosition();
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for (int i = 0; i < (_collection?.Count ?? 0); ++i)
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{
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DrawningTank2? obj = _collection?.Get(i);
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obj?.DrawTransport(graphics);
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}
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return bitmap;
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}
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/// <summary>
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/// Вывод заднего фона
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/// </summary>
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/// <param name="g"></param>
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||||||
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protected abstract void DrawBackgound(Graphics g);
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/// <summary>
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/// Расстановка объектов
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||||||
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/// </summary>
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||||||
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protected abstract void SetObjectsPosition();
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||||||
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}
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namespace ProjectTank.CollectionGenericObjects
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{
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/// <summary>
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/// Интерфейс описания действий для набора хранимых данных
|
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/// </summary>
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/// <typeparam name="T"></typeparam>
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||||||
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public interface ICollectionGenericObjects<T>
|
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where T : class
|
||||||
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{
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||||||
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/// <summary>
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/// Количество объектов в коллекции
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/// </summary>
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int Count { get; }
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/// <summary>
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||||||
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/// Установка максимального количества элементов
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/// </summary>
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int SetMaxCount { set; }
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/// <summary>
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/// Добавление объекта в коллекцию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj);
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/// <summary>
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/// Добавление объекта в коллекцию на конкретную позицию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <param name="position">Позиция</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj, int position);
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/// <summary>
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/// Удаление объекта из коллекции с конкретной позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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||||||
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/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
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||||||
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T? Remove(int position);
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/// <summary>
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/// Получение объекта по позиции
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||||||
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/// </summary>
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/// <param name="position">Позиция</param>
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||||||
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/// <returns>Объект</returns>
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T? Get(int position);
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}
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}
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@ -0,0 +1,113 @@
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using ProjectTank.CollectionGenericObjects;
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/// <summary>
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||||||
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/// Параметризованный набор объектов
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||||||
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/// </summary>
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/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
||||||
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public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
|
||||||
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where T : class
|
||||||
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{
|
||||||
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/// <summary>
|
||||||
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/// Массив объектов, которые храним
|
||||||
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/// </summary>
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private T?[] _collection;
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public int Count => _collection.Length;
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public int SetMaxCount { set { if (value > 0) { _collection = new T?[value]; } } }
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||||||
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/// <summary>
|
||||||
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/// Конструктор
|
||||||
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/// </summary>
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||||||
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public MassiveGenericObjects()
|
||||||
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{
|
||||||
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_collection = Array.Empty<T?>();
|
||||||
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}
|
||||||
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|
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public T? Get(int position)
|
||||||
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{
|
||||||
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if (position >= 0 && position < Count)
|
||||||
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{
|
||||||
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return _collection[position];
|
||||||
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}
|
||||||
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|
||||||
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return null;
|
||||||
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}
|
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|
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public int Insert(T obj)
|
||||||
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{
|
||||||
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// вставка в свободное место набора
|
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for (int i = 0; i < Count; i++)
|
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{
|
||||||
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if (_collection[i] == null)
|
||||||
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{
|
||||||
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_collection[i] = obj;
|
||||||
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return i;
|
||||||
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}
|
||||||
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}
|
||||||
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|
||||||
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return -1;
|
||||||
|
}
|
||||||
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|
||||||
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public int Insert(T obj, int position)
|
||||||
|
{
|
||||||
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// проверка позиции
|
||||||
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if (position < 0 || position >= Count)
|
||||||
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{
|
||||||
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return -1;
|
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}
|
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|
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// проверка, что элемент массива по этой позиции пустой, если нет, то
|
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// ищется свободное место после этой позиции и идет вставка туда
|
||||||
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// если нет после, ищем до
|
||||||
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if (_collection[position] != null)
|
||||||
|
{
|
||||||
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bool pushed = false;
|
||||||
|
for (int index = position + 1; index < Count; index++)
|
||||||
|
{
|
||||||
|
if (_collection[index] == null)
|
||||||
|
{
|
||||||
|
position = index;
|
||||||
|
pushed = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
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|
||||||
|
if (!pushed)
|
||||||
|
{
|
||||||
|
for (int index = position - 1; index >= 0; index--)
|
||||||
|
{
|
||||||
|
if (_collection[index] == null)
|
||||||
|
{
|
||||||
|
position = index;
|
||||||
|
pushed = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!pushed)
|
||||||
|
{
|
||||||
|
return position;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// вставка
|
||||||
|
_collection[position] = obj;
|
||||||
|
return position;
|
||||||
|
}
|
||||||
|
|
||||||
|
public T? Remove(int position)
|
||||||
|
{
|
||||||
|
// проверка позиции
|
||||||
|
if (position < 0 || position >= Count)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_collection[position] == null) return null;
|
||||||
|
|
||||||
|
T? temp = _collection[position];
|
||||||
|
_collection[position] = null;
|
||||||
|
return temp;
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,56 @@
|
|||||||
|
using ProjectTank.Drawnings;
|
||||||
|
|
||||||
|
namespace ProjectTank.CollectionGenericObjects
|
||||||
|
{
|
||||||
|
public class TankBase : AbstractCompany
|
||||||
|
{
|
||||||
|
public TankBase(int picWidth, int picHeight, ICollectionGenericObjects<DrawningTank2> collection) : base(picWidth, picHeight, collection)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
protected override void DrawBackgound(Graphics g)
|
||||||
|
{
|
||||||
|
int width = _pictureWidth / _placeSizeWidth;
|
||||||
|
int height = _pictureHeight / _placeSizeHeight;
|
||||||
|
Pen pen = new(Color.Black, 2);
|
||||||
|
for (int i = 0; i < width + 1; i++)
|
||||||
|
{
|
||||||
|
for (int j = 0; j < height + 1; ++j)
|
||||||
|
{
|
||||||
|
g.DrawLine(pen, i * _placeSizeWidth + 5, j * _placeSizeHeight, i * _placeSizeWidth + 5 + _placeSizeWidth - 45, j * _placeSizeHeight);
|
||||||
|
g.DrawLine(pen, i * _placeSizeWidth + 5, j * _placeSizeHeight, i * _placeSizeWidth + 5, j * _placeSizeHeight - _placeSizeHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void SetObjectsPosition()
|
||||||
|
{
|
||||||
|
int width = _pictureWidth / _placeSizeWidth;
|
||||||
|
int height = _pictureHeight / _placeSizeHeight;
|
||||||
|
|
||||||
|
int TankWidth = 0;
|
||||||
|
int TankHeight = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < (_collection?.Count ?? 0); i++)
|
||||||
|
{
|
||||||
|
if (_collection?.Get(i) != null)
|
||||||
|
{
|
||||||
|
_collection.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
|
||||||
|
_collection.Get(i)?.SetPosition(_placeSizeWidth * TankWidth + 20, TankHeight * _placeSizeHeight + 5);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (TankWidth < width)
|
||||||
|
TankWidth++;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TankWidth = 0;
|
||||||
|
TankHeight++;
|
||||||
|
}
|
||||||
|
if (TankHeight > height - 1)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
30
ProjectTank №3/ProjectTank/Drawnings/DirectionType.cs
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
namespace ProjectTank.Drawnings
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// направление перемещенния
|
||||||
|
/// </summary>
|
||||||
|
public enum DirectionType
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Неизвестное направление
|
||||||
|
/// </summary>
|
||||||
|
Unknow = -1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4,
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
63
ProjectTank №3/ProjectTank/Drawnings/DrawningTank1.cs
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
using ProjectTank.Entities;
|
||||||
|
|
||||||
|
namespace ProjectTank.Drawnings;
|
||||||
|
/// <summary>
|
||||||
|
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||||
|
/// </summary>
|
||||||
|
public class DrawningTank1 : DrawningTank2
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// <summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес автомобиля</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="gun">Признак наличия пушки</param>
|
||||||
|
/// <param name="machinGun">признак наличия пулемета</param>
|
||||||
|
///
|
||||||
|
public DrawningTank1(int speed, double weight, Color bodyColor, Color additionalColor, bool gun, bool machinGun) : base(150, 87)
|
||||||
|
{
|
||||||
|
EntityTank2 = new EntityTank1(speed, weight, bodyColor, additionalColor, gun, machinGun);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
public override void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityTank2 == null || EntityTank2 is not EntityTank1 Tank1 || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush additionalBrush = new SolidBrush(Tank1.AdditionalColor);
|
||||||
|
|
||||||
|
if (Tank1.Gun)
|
||||||
|
{
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 30, 45, 5);
|
||||||
|
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 30, 45, 5);
|
||||||
|
}
|
||||||
|
|
||||||
|
//пулемет
|
||||||
|
if (Tank1.MachinGun)
|
||||||
|
{
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 65, _startPosY.Value + 15, 16, 5);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 72, _startPosY.Value + 10, 5, 5);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 71, _startPosY.Value + 3, 7, 7);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 55, _startPosY.Value + 5, 15, 3);
|
||||||
|
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 65, _startPosY.Value + 15, 16, 5);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 72, _startPosY.Value + 10, 5, 5);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 71, _startPosY.Value + 3, 7, 7);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 55, _startPosY.Value + 5, 15, 3);
|
||||||
|
}
|
||||||
|
_startPosY += 20;
|
||||||
|
base.DrawTransport(g);
|
||||||
|
_startPosY -= 20;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
240
ProjectTank №3/ProjectTank/Drawnings/DrawningTank2.cs
Normal file
@ -0,0 +1,240 @@
|
|||||||
|
using ProjectTank.Entities;
|
||||||
|
namespace ProjectTank.Drawnings
|
||||||
|
{
|
||||||
|
public class DrawningTank2
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// класс - сущность
|
||||||
|
/// </summary>
|
||||||
|
public EntityTank2? EntityTank2 { get; protected set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// ширина окна
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureWidth;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// высота окна
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureHeight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Левая координата прорисовки танка
|
||||||
|
/// </summary>
|
||||||
|
protected int? _startPosX;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя координата прорисовки танка
|
||||||
|
/// </summary>
|
||||||
|
protected int? _startPosY;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// ширина прорисовки танка
|
||||||
|
/// /// </summary>
|
||||||
|
private readonly int _drawningTankWidth = 150;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// высота прорисовки танка
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _drawningTankHeight = 67;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Координата X объекта
|
||||||
|
/// </summary>
|
||||||
|
public int? GetPosX => _startPosX;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y объекта
|
||||||
|
/// </summary>
|
||||||
|
public int? GetPosY => _startPosY;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetWidth => _drawningTankWidth;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetHeight => _drawningTankHeight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Пустой конструктор
|
||||||
|
/// </summary>
|
||||||
|
private DrawningTank2()
|
||||||
|
{
|
||||||
|
_pictureWidth = null;
|
||||||
|
_pictureHeight = null;
|
||||||
|
_startPosX = null;
|
||||||
|
_startPosY = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// <summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес танка</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public DrawningTank2(int speed, double weight, Color bodyColor) : this()
|
||||||
|
{
|
||||||
|
EntityTank2 = new EntityTank2(speed, weight, bodyColor);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// <summary>
|
||||||
|
/// <param name="drawingBusWidth">Ширина прорисовки танка</param>
|
||||||
|
/// <param name="drawingBusHeight">Высота прорисовки танка</param>
|
||||||
|
protected DrawningTank2(int drawningTankWidth, int drawningTankHeight) : this()
|
||||||
|
{
|
||||||
|
_drawningTankWidth = drawningTankWidth;
|
||||||
|
_drawningTankHeight = drawningTankHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Установка границ поля
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
/// <returns>true - границы заданы, false - проверка не пройдена , нельзя разместить объект в этих размерах</returns>
|
||||||
|
public bool SetPictureSize(int width, int height)
|
||||||
|
{
|
||||||
|
|
||||||
|
if (height < _drawningTankHeight || width < _drawningTankWidth)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
_pictureHeight = height;
|
||||||
|
_pictureWidth = width;
|
||||||
|
if (_startPosX != null && _startPosY != null)
|
||||||
|
{
|
||||||
|
if (_startPosX < 0) _startPosX = 0;
|
||||||
|
if (_startPosY < 0) _startPosY = 0;
|
||||||
|
if (_pictureHeight.Value < _startPosY + _drawningTankHeight)
|
||||||
|
{
|
||||||
|
_startPosY = _pictureHeight - _drawningTankHeight;
|
||||||
|
}
|
||||||
|
if (_pictureWidth.Value < _startPosX + _drawningTankWidth)
|
||||||
|
{
|
||||||
|
_startPosX = _pictureWidth - _drawningTankWidth;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Установка позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
public void SetPosition(int x, int y)
|
||||||
|
{
|
||||||
|
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_startPosX = x;
|
||||||
|
_startPosY = y;
|
||||||
|
if (_startPosX < 0) _startPosX = 0;
|
||||||
|
if (_startPosY < 0) _startPosY = 0;
|
||||||
|
if (_pictureHeight.Value < _startPosY + _drawningTankHeight)
|
||||||
|
{
|
||||||
|
_startPosY = _pictureHeight - _drawningTankHeight;
|
||||||
|
}
|
||||||
|
if (_pictureWidth.Value < _startPosX + _drawningTankWidth)
|
||||||
|
{
|
||||||
|
_startPosX = _pictureWidth - _drawningTankWidth;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение направления перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="dicretion">направление</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public bool MoveTransport(DirectionType dicretion)
|
||||||
|
{
|
||||||
|
if (EntityTank2 == null || _startPosX == null || _startPosY == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
switch (dicretion)
|
||||||
|
{
|
||||||
|
//влево
|
||||||
|
case DirectionType.Left:
|
||||||
|
if (_startPosX.Value - EntityTank2.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosX -= (int)EntityTank2.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
//вправо
|
||||||
|
case DirectionType.Right:
|
||||||
|
if (_startPosX.Value + _drawningTankWidth + EntityTank2.Step < _pictureWidth)
|
||||||
|
{
|
||||||
|
_startPosX += (int)EntityTank2.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
//вверх
|
||||||
|
case DirectionType.Up:
|
||||||
|
if (_startPosY.Value - EntityTank2.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosY -= (int)EntityTank2.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
//вниз
|
||||||
|
case DirectionType.Down:
|
||||||
|
if (_startPosY + EntityTank2.Step + _drawningTankHeight < _pictureHeight)
|
||||||
|
{
|
||||||
|
_startPosY += (int)EntityTank2.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// прорисовка танка
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
public virtual void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityTank2 == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush Br = new SolidBrush(EntityTank2.BodyColor);
|
||||||
|
//основная часть танка
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 6, _startPosY.Value + 20, 135, 20);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 45, _startPosY.Value, 55, 20);
|
||||||
|
|
||||||
|
g.FillRectangle(Br, _startPosX.Value + 6, _startPosY.Value + 20, 135, 20);
|
||||||
|
g.FillRectangle(Br, _startPosX.Value + 45, _startPosY.Value, 55, 20);
|
||||||
|
|
||||||
|
//гусеницы
|
||||||
|
|
||||||
|
g.DrawArc(pen, _startPosX.Value, _startPosY.Value + 40, 15, 30, 100, 170);
|
||||||
|
g.DrawArc(pen, _startPosX.Value + 135, _startPosY.Value + 40, 15, 30, -90, 170);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 5, _startPosY.Value + 40, _startPosX.Value + 145, _startPosY.Value + 40);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 5, _startPosY.Value + 70, _startPosX.Value + 145, _startPosY.Value + 70);
|
||||||
|
Pen WidePen = new(Color.Black);
|
||||||
|
WidePen.Width = 2;
|
||||||
|
g.DrawEllipse(WidePen, _startPosX.Value, _startPosY.Value + 40, 24, 24);
|
||||||
|
g.DrawEllipse(WidePen, _startPosX.Value + 125, _startPosY.Value + 40, 24, 24);
|
||||||
|
|
||||||
|
//катки
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 26, _startPosY.Value + 50, 20, 20);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 52, _startPosY.Value + 50, 20, 20);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 78, _startPosY.Value + 50, 20, 20);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 104, _startPosY.Value + 50, 20, 20);
|
||||||
|
|
||||||
|
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 49, _startPosY.Value + 40, 5, 5);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 75, _startPosY.Value + 40, 5, 5);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 101, _startPosY.Value + 40, 5, 5);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
44
ProjectTank №3/ProjectTank/Entities/EntityTank1.cs
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
using ProjectTank.Entities;
|
||||||
|
|
||||||
|
namespace ProjectTank
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность танк
|
||||||
|
/// </summary>
|
||||||
|
public class EntityTank1 : EntityTank2
|
||||||
|
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Дополнительный цвет (для опциональных элементов)
|
||||||
|
/// </summary>
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия пушки
|
||||||
|
/// </summary>
|
||||||
|
public bool Gun { get; private set; }
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия Пулемета на башне
|
||||||
|
/// /// </summary>
|
||||||
|
public bool MachinGun { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор объекта-класса Танка
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="gun">Пушка танка</param>
|
||||||
|
/// <param name="machinGun">Пулемет на башне</param>
|
||||||
|
public EntityTank1(int speed, double weight, Color bodyColor, Color additionalColor, bool gun, bool machinGun) : base(speed, weight, bodyColor)
|
||||||
|
{
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
MachinGun = machinGun;
|
||||||
|
Gun = gun;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
37
ProjectTank №3/ProjectTank/Entities/EntityTank2.cs
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
namespace ProjectTank.Entities
|
||||||
|
{
|
||||||
|
public class EntityTank2
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// основный цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// шаг
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed"> Скорость </param>
|
||||||
|
/// <param name="weight">Вес </param>
|
||||||
|
/// <param name="bodyColor">Основной цвет </param>
|
||||||
|
|
||||||
|
public EntityTank2(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
159
ProjectTank №3/ProjectTank/FormTank.Designer.cs
generated
Normal file
@ -0,0 +1,159 @@
|
|||||||
|
using static System.Net.Mime.MediaTypeNames;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
using System.Xml.Linq;
|
||||||
|
|
||||||
|
namespace ProjectTank
|
||||||
|
{
|
||||||
|
partial class FormTank
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
pictureBoxTanks = new PictureBox();
|
||||||
|
buttonLeft = new Button();
|
||||||
|
buttonUp = new Button();
|
||||||
|
buttonRight = new Button();
|
||||||
|
buttonDown = new Button();
|
||||||
|
СomboBoxStrategy = new ComboBox();
|
||||||
|
buttonStrategyStep = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxTanks).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// pictureBoxTanks
|
||||||
|
//
|
||||||
|
pictureBoxTanks.Dock = DockStyle.Fill;
|
||||||
|
pictureBoxTanks.Location = new Point(0, 0);
|
||||||
|
pictureBoxTanks.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
pictureBoxTanks.Name = "pictureBoxTanks";
|
||||||
|
pictureBoxTanks.Size = new Size(950, 637);
|
||||||
|
pictureBoxTanks.TabIndex = 0;
|
||||||
|
pictureBoxTanks.TabStop = false;
|
||||||
|
pictureBoxTanks.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
||||||
|
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonLeft.Location = new Point(768, 568);
|
||||||
|
buttonLeft.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonLeft.Name = "buttonLeft";
|
||||||
|
buttonLeft.Size = new Size(46, 53);
|
||||||
|
buttonLeft.TabIndex = 2;
|
||||||
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
buttonLeft.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
||||||
|
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonUp.Location = new Point(821, 507);
|
||||||
|
buttonUp.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonUp.Name = "buttonUp";
|
||||||
|
buttonUp.Size = new Size(46, 53);
|
||||||
|
buttonUp.TabIndex = 3;
|
||||||
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
buttonUp.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
||||||
|
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonRight.Location = new Point(873, 568);
|
||||||
|
buttonRight.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonRight.Name = "buttonRight";
|
||||||
|
buttonRight.Size = new Size(46, 53);
|
||||||
|
buttonRight.TabIndex = 4;
|
||||||
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
buttonRight.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
||||||
|
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonDown.Location = new Point(821, 568);
|
||||||
|
buttonDown.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonDown.Name = "buttonDown";
|
||||||
|
buttonDown.Size = new Size(46, 53);
|
||||||
|
buttonDown.TabIndex = 5;
|
||||||
|
buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
buttonDown.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// СomboBoxStrategy
|
||||||
|
//
|
||||||
|
СomboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
СomboBoxStrategy.FormattingEnabled = true;
|
||||||
|
СomboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||||
|
СomboBoxStrategy.Location = new Point(798, 16);
|
||||||
|
СomboBoxStrategy.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
СomboBoxStrategy.Name = "СomboBoxStrategy";
|
||||||
|
СomboBoxStrategy.Size = new Size(138, 28);
|
||||||
|
СomboBoxStrategy.TabIndex = 7;
|
||||||
|
//
|
||||||
|
// buttonStrategyStep
|
||||||
|
//
|
||||||
|
buttonStrategyStep.Location = new Point(850, 67);
|
||||||
|
buttonStrategyStep.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||||
|
buttonStrategyStep.Size = new Size(86, 31);
|
||||||
|
buttonStrategyStep.TabIndex = 8;
|
||||||
|
buttonStrategyStep.Text = "шаг";
|
||||||
|
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStrategyStep.Click += ButtonStrategyStep_Ckick;
|
||||||
|
//
|
||||||
|
// FormTank
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(950, 637);
|
||||||
|
Controls.Add(buttonStrategyStep);
|
||||||
|
Controls.Add(СomboBoxStrategy);
|
||||||
|
Controls.Add(buttonDown);
|
||||||
|
Controls.Add(buttonRight);
|
||||||
|
Controls.Add(buttonUp);
|
||||||
|
Controls.Add(buttonLeft);
|
||||||
|
Controls.Add(pictureBoxTanks);
|
||||||
|
Margin = new Padding(3, 4, 3, 4);
|
||||||
|
Name = "FormTank";
|
||||||
|
Text = "FormTank";
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxTanks).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBoxTanks;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonUp;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button buttonDown;
|
||||||
|
private ComboBox СomboBoxStrategy;
|
||||||
|
private Button buttonStrategyStep;
|
||||||
|
}
|
||||||
|
}
|
122
ProjectTank №3/ProjectTank/FormTank.cs
Normal file
@ -0,0 +1,122 @@
|
|||||||
|
using ProjectTank.Drawnings;
|
||||||
|
using ProjectTank.Entities;
|
||||||
|
using ProjectTank.MovementStrategy;
|
||||||
|
|
||||||
|
namespace ProjectTank
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Форма работы с объектом "Танк"
|
||||||
|
/// </summary>
|
||||||
|
public partial class FormTank : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект для прорисовки объекта
|
||||||
|
/// </summary>
|
||||||
|
private DrawningTank2? _drawningTank;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения
|
||||||
|
/// </summary>
|
||||||
|
private AbstractStrategy? _strategy;
|
||||||
|
public DrawningTank2 SetTank
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_drawningTank = value;
|
||||||
|
_drawningTank.SetPictureSize(pictureBoxTanks.Width, pictureBoxTanks.Height);
|
||||||
|
СomboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор формы
|
||||||
|
/// </summary>
|
||||||
|
public FormTank()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Метод прорисовки танка
|
||||||
|
/// </summary>
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
if (_drawningTank == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Bitmap bmp = new(pictureBoxTanks.Width, pictureBoxTanks.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_drawningTank.DrawTransport(gr);
|
||||||
|
pictureBoxTanks.Image = bmp;
|
||||||
|
}
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningTank == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
bool result = false;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
result = _drawningTank.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
result = _drawningTank.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
result = _drawningTank.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
result = _drawningTank.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (result)
|
||||||
|
{
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Шаг"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonStrategyStep_Ckick(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningTank == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (СomboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_strategy = СomboBoxStrategy.SelectedIndex switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToBorder(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_strategy.SetData(new MoveableTank(_drawningTank),
|
||||||
|
pictureBoxTanks.Width, pictureBoxTanks.Height);
|
||||||
|
}
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
СomboBoxStrategy.Enabled = false;
|
||||||
|
_strategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||||
|
{
|
||||||
|
СomboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
120
ProjectTank №3/ProjectTank/FormTank.resx
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
188
ProjectTank №3/ProjectTank/FormTankCollection.Designer.cs
generated
Normal file
@ -0,0 +1,188 @@
|
|||||||
|
using static System.Net.Mime.MediaTypeNames;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
using System.Xml.Linq;
|
||||||
|
|
||||||
|
namespace ProjectTank
|
||||||
|
{
|
||||||
|
partial class FormTankCollection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
groupBoxTools = new GroupBox();
|
||||||
|
buttonRefresh = new Button();
|
||||||
|
buttonGoToCheck = new Button();
|
||||||
|
buttonRemoveTank = new Button();
|
||||||
|
maskedTextBox = new MaskedTextBox();
|
||||||
|
buttonAddTank1 = new Button();
|
||||||
|
buttonAddTank2 = new Button();
|
||||||
|
comboBoxSelectorCompany = new ComboBox();
|
||||||
|
pictureBox = new PictureBox();
|
||||||
|
groupBoxTools.SuspendLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// groupBoxTools
|
||||||
|
//
|
||||||
|
groupBoxTools.Controls.Add(buttonRefresh);
|
||||||
|
groupBoxTools.Controls.Add(buttonGoToCheck);
|
||||||
|
groupBoxTools.Controls.Add(buttonRemoveTank);
|
||||||
|
groupBoxTools.Controls.Add(maskedTextBox);
|
||||||
|
groupBoxTools.Controls.Add(buttonAddTank1);
|
||||||
|
groupBoxTools.Controls.Add(buttonAddTank2);
|
||||||
|
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||||
|
groupBoxTools.Dock = DockStyle.Right;
|
||||||
|
groupBoxTools.Location = new Point(700, 0);
|
||||||
|
groupBoxTools.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
groupBoxTools.Name = "groupBoxTools";
|
||||||
|
groupBoxTools.Padding = new Padding(3, 4, 3, 4);
|
||||||
|
groupBoxTools.Size = new Size(214, 600);
|
||||||
|
groupBoxTools.TabIndex = 0;
|
||||||
|
groupBoxTools.TabStop = false;
|
||||||
|
groupBoxTools.Text = "инструменты";
|
||||||
|
//
|
||||||
|
// buttonRefresh
|
||||||
|
//
|
||||||
|
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonRefresh.Location = new Point(7, 505);
|
||||||
|
buttonRefresh.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonRefresh.Name = "buttonRefresh";
|
||||||
|
buttonRefresh.Size = new Size(200, 47);
|
||||||
|
buttonRefresh.TabIndex = 6;
|
||||||
|
buttonRefresh.Text = "Обновить";
|
||||||
|
buttonRefresh.UseVisualStyleBackColor = true;
|
||||||
|
buttonRefresh.Click += ButtonRefresh_Click;
|
||||||
|
//
|
||||||
|
// buttonGoToCheck
|
||||||
|
//
|
||||||
|
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonGoToCheck.Location = new Point(7, 403);
|
||||||
|
buttonGoToCheck.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||||
|
buttonGoToCheck.Size = new Size(200, 47);
|
||||||
|
buttonGoToCheck.TabIndex = 5;
|
||||||
|
buttonGoToCheck.Text = "Передать на тесты";
|
||||||
|
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||||
|
buttonGoToCheck.Click += ButtonGoToCheck_Click;
|
||||||
|
//
|
||||||
|
// buttonRemoveTank
|
||||||
|
//
|
||||||
|
buttonRemoveTank.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonRemoveTank.Location = new Point(7, 321);
|
||||||
|
buttonRemoveTank.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonRemoveTank.Name = "buttonRemoveTank";
|
||||||
|
buttonRemoveTank.Size = new Size(200, 47);
|
||||||
|
buttonRemoveTank.TabIndex = 4;
|
||||||
|
buttonRemoveTank.Text = "Удаление танка";
|
||||||
|
buttonRemoveTank.UseVisualStyleBackColor = true;
|
||||||
|
buttonRemoveTank.Click += buttonRemoveTank_Click;
|
||||||
|
//
|
||||||
|
// maskedTextBox
|
||||||
|
//
|
||||||
|
maskedTextBox.Location = new Point(7, 283);
|
||||||
|
maskedTextBox.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
maskedTextBox.Mask = "00";
|
||||||
|
maskedTextBox.Name = "maskedTextBox";
|
||||||
|
maskedTextBox.Size = new Size(193, 27);
|
||||||
|
maskedTextBox.TabIndex = 3;
|
||||||
|
maskedTextBox.ValidatingType = typeof(int);
|
||||||
|
//
|
||||||
|
// buttonAddTank1
|
||||||
|
//
|
||||||
|
buttonAddTank1.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonAddTank1.Location = new Point(7, 177);
|
||||||
|
buttonAddTank1.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonAddTank1.Name = "buttonAddTank1";
|
||||||
|
buttonAddTank1.Size = new Size(200, 47);
|
||||||
|
buttonAddTank1.TabIndex = 2;
|
||||||
|
buttonAddTank1.Text = "Добавление Tank1";
|
||||||
|
buttonAddTank1.UseVisualStyleBackColor = true;
|
||||||
|
buttonAddTank1.Click += ButtonAddBattleTank_Click;
|
||||||
|
//
|
||||||
|
// buttonAddTank2
|
||||||
|
//
|
||||||
|
buttonAddTank2.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonAddTank2.Location = new Point(7, 123);
|
||||||
|
buttonAddTank2.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonAddTank2.Name = "buttonAddTank2";
|
||||||
|
buttonAddTank2.Size = new Size(200, 47);
|
||||||
|
buttonAddTank2.TabIndex = 1;
|
||||||
|
buttonAddTank2.Text = "Добавление Tank2";
|
||||||
|
buttonAddTank2.UseVisualStyleBackColor = true;
|
||||||
|
buttonAddTank2.Click += ButtonAddTank_Click;
|
||||||
|
//
|
||||||
|
// comboBoxSelectorCompany
|
||||||
|
//
|
||||||
|
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||||
|
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||||
|
comboBoxSelectorCompany.Location = new Point(7, 33);
|
||||||
|
comboBoxSelectorCompany.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||||
|
comboBoxSelectorCompany.Size = new Size(199, 28);
|
||||||
|
comboBoxSelectorCompany.TabIndex = 0;
|
||||||
|
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
|
||||||
|
//
|
||||||
|
// pictureBox
|
||||||
|
//
|
||||||
|
pictureBox.Dock = DockStyle.Fill;
|
||||||
|
pictureBox.Location = new Point(0, 0);
|
||||||
|
pictureBox.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
pictureBox.Name = "pictureBox";
|
||||||
|
pictureBox.Size = new Size(700, 600);
|
||||||
|
pictureBox.TabIndex = 1;
|
||||||
|
pictureBox.TabStop = false;
|
||||||
|
//
|
||||||
|
// FormTankCollection
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(914, 600);
|
||||||
|
Controls.Add(pictureBox);
|
||||||
|
Controls.Add(groupBoxTools);
|
||||||
|
Margin = new Padding(3, 4, 3, 4);
|
||||||
|
Name = "FormTankCollection";
|
||||||
|
Text = "Коллекция танков";
|
||||||
|
groupBoxTools.ResumeLayout(false);
|
||||||
|
groupBoxTools.PerformLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private GroupBox groupBoxTools;
|
||||||
|
private ComboBox comboBoxSelectorCompany;
|
||||||
|
private Button buttonAddTank1;
|
||||||
|
private Button buttonAddTank2;
|
||||||
|
private MaskedTextBox maskedTextBox;
|
||||||
|
private PictureBox pictureBox;
|
||||||
|
private Button buttonRemoveTank;
|
||||||
|
private Button buttonRefresh;
|
||||||
|
private Button buttonGoToCheck;
|
||||||
|
}
|
||||||
|
}
|
151
ProjectTank №3/ProjectTank/FormTankCollection.cs
Normal file
@ -0,0 +1,151 @@
|
|||||||
|
using ProjectTank.CollectionGenericObjects;
|
||||||
|
using ProjectTank.Drawnings;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace ProjectTank
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
public partial class FormTankCollection : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
private AbstractCompany? _company = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public FormTankCollection()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
switch (comboBoxSelectorCompany.Text)
|
||||||
|
{
|
||||||
|
case "Хранилище":
|
||||||
|
_company = new TankBase(pictureBox.Width, pictureBox.Height, new MassiveGenericObjects<DrawningTank2>());
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Создание объекта класса-перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="type">Тип создоваемого объекта</param>
|
||||||
|
private void CreateObject(string type)
|
||||||
|
{
|
||||||
|
if (_company == null) return;
|
||||||
|
|
||||||
|
Random random = new();
|
||||||
|
DrawningTank2 drawningTank;
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case nameof(DrawningTank2):
|
||||||
|
drawningTank = new DrawningTank2(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
GetColor(random));
|
||||||
|
break;
|
||||||
|
case nameof(DrawningTank1):
|
||||||
|
bool randomTrack = Convert.ToBoolean(random.Next(0, 2));
|
||||||
|
drawningTank = new DrawningTank1(random.Next(100, 300), random.Next(1000, 3000), GetColor(random), GetColor(random), randomTrack, (randomTrack ? Convert.ToBoolean(random.Next(0, 2)) : true));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_company + drawningTank != -1)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Объект добавлен");
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не удалось добавить объект");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение цвета
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="random">Генератор случайных чесел</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
private static Color GetColor(Random random)
|
||||||
|
{
|
||||||
|
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||||
|
ColorDialog dialog = new ColorDialog();
|
||||||
|
|
||||||
|
if (dialog.ShowDialog() == DialogResult.OK)
|
||||||
|
{
|
||||||
|
color = dialog.Color;
|
||||||
|
}
|
||||||
|
|
||||||
|
return color;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonAddTank_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
CreateObject(nameof(DrawningTank2));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonAddBattleTank_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
CreateObject(nameof(DrawningTank1));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buttonRemoveTank_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(maskedTextBox.Text) || _company == null) return;
|
||||||
|
|
||||||
|
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No) return;
|
||||||
|
|
||||||
|
int position = Convert.ToInt32(maskedTextBox.Text);
|
||||||
|
|
||||||
|
if (_company - position != null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Объект удален");
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не удалось удалить объект");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonGoToCheck_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null) return;
|
||||||
|
|
||||||
|
DrawningTank2? tank = null;
|
||||||
|
int coutner = 100;
|
||||||
|
|
||||||
|
while (tank == null)
|
||||||
|
{
|
||||||
|
tank = _company.GetRandomObject();
|
||||||
|
coutner--;
|
||||||
|
if (coutner <= 0) break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (tank == null) return;
|
||||||
|
|
||||||
|
FormTank form = new()
|
||||||
|
{
|
||||||
|
SetTank = tank
|
||||||
|
};
|
||||||
|
form.ShowDialog();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonRefresh_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null) return;
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
120
ProjectTank №3/ProjectTank/FormTankCollection.resx
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
118
ProjectTank №3/ProjectTank/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,118 @@
|
|||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещаемый объект
|
||||||
|
/// </summary>
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Высота поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
public StrategyStatus GetStatus() { return _state; }
|
||||||
|
/// <summary>
|
||||||
|
/// Установка данных
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_state = StrategyStatus.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение влево
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вправо
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вверх
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вниз
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры объекта
|
||||||
|
/// </summary>
|
||||||
|
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение к цели
|
||||||
|
/// </summary>
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
/// <summary>
|
||||||
|
/// Достигнута ли цель
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка перемещения в требуемом направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="movementDirection">Направление</param>
|
||||||
|
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
private bool MoveTo(MovementDirection movementDirection)
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,23 @@
|
|||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Получение координаты объекта
|
||||||
|
/// </summary>
|
||||||
|
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
int GetStep { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка переместить объект в указанном направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||||
|
bool TryMoveObject(MovementDirection direction);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
38
ProjectTank №3/ProjectTank/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
namespace ProjectTank.MovementStrategy;
|
||||||
|
|
||||||
|
internal class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения объекта к Краю экрана
|
||||||
|
/// </summary>
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||||
|
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffX = objParams.RightBorder - FieldWidth;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffY = objParams.DownBorder - FieldHeight;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
53
ProjectTank №3/ProjectTank/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,53 @@
|
|||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения объекта в центр экрана
|
||||||
|
/// </summary>
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
|
||||||
|
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
|
||||||
|
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
59
ProjectTank №3/ProjectTank/MovementStrategy/MoveableTank.cs
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
using ProjectTank.Drawnings;
|
||||||
|
|
||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public class MoveableTank : IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект класса или его DrawningTank наследника
|
||||||
|
/// </summary>
|
||||||
|
private readonly DrawningTank2? _tank = null;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="car">Объект класса DrawningBoat</param>
|
||||||
|
public MoveableTank(DrawningTank2 tank)
|
||||||
|
{
|
||||||
|
_tank = tank;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_tank == null || _tank.EntityTank2 == null ||
|
||||||
|
!_tank.GetPosX.HasValue || !_tank.GetPosY.HasValue)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_tank.GetPosX.Value,
|
||||||
|
_tank.GetPosY.Value, _tank.GetWidth, _tank.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public int GetStep => (int)(_tank?.EntityTank2?.Step ?? 0);
|
||||||
|
public bool TryMoveObject(MovementDirection direction)
|
||||||
|
{
|
||||||
|
if (_tank == null || _tank.EntityTank2 == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return _tank.MoveTransport(GetDirectionType(direction));
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конвертация из MovementDirection в DirectionType
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">MovementDirection</param>
|
||||||
|
/// <re turns>DirectionType</returns>
|
||||||
|
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||||
|
{
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
MovementDirection.Left => DirectionType.Left,
|
||||||
|
MovementDirection.Right => DirectionType.Right,
|
||||||
|
MovementDirection.Up => DirectionType.Up,
|
||||||
|
MovementDirection.Down => DirectionType.Down,
|
||||||
|
_ => DirectionType.Unknow,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,22 @@
|
|||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public enum MovementDirection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4,
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,60 @@
|
|||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Координата X
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Левая граница
|
||||||
|
/// </summary>
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int TopBorder => _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Правая граница
|
||||||
|
/// </summary>
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Нижняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина объекта</param>
|
||||||
|
/// <param name="height">Высота объекта</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,18 @@
|
|||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public enum StrategyStatus
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Все готово к началу
|
||||||
|
/// </summary>
|
||||||
|
NotInit,
|
||||||
|
/// <summary>
|
||||||
|
/// Выполняется
|
||||||
|
/// </summary>
|
||||||
|
InProgress,
|
||||||
|
/// <summary>
|
||||||
|
/// Завершино
|
||||||
|
/// </summary>
|
||||||
|
Finish
|
||||||
|
}
|
||||||
|
}
|
17
ProjectTank №3/ProjectTank/Program.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
namespace ProjectTank
|
||||||
|
{
|
||||||
|
internal static class Program
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The main entry point for the application.
|
||||||
|
/// </summary>
|
||||||
|
[STAThread]
|
||||||
|
static void Main()
|
||||||
|
{
|
||||||
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
|
// see https://aka.ms/applicationconfiguration.
|
||||||
|
ApplicationConfiguration.Initialize();
|
||||||
|
Application.Run(new FormTankCollection());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
26
ProjectTank №3/ProjectTank/ProjectTank.csproj
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>WinExe</OutputType>
|
||||||
|
<TargetFramework>net7.0-windows</TargetFramework>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<UseWindowsForms>true</UseWindowsForms>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
103
ProjectTank №3/ProjectTank/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace ProjectTank.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectTank.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowDown {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowLeft {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowRight {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowUp {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
133
ProjectTank №3/ProjectTank/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
BIN
ProjectTank №3/ProjectTank/Resources/arrowDown.jpg
Normal file
After Width: | Height: | Size: 61 KiB |
BIN
ProjectTank №3/ProjectTank/Resources/arrowLeft.jpg
Normal file
After Width: | Height: | Size: 60 KiB |
BIN
ProjectTank №3/ProjectTank/Resources/arrowRight.jpg
Normal file
After Width: | Height: | Size: 60 KiB |
BIN
ProjectTank №3/ProjectTank/Resources/arrowUp.jpg
Normal file
After Width: | Height: | Size: 61 KiB |
25
ProjectTank №4/ProjectTank.sln
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.7.34024.191
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProjectTank", "ProjectTank\ProjectTank.csproj", "{E84822F4-E6D0-4691-A08D-4241A54BE837}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{E84822F4-E6D0-4691-A08D-4241A54BE837}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{E84822F4-E6D0-4691-A08D-4241A54BE837}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{E84822F4-E6D0-4691-A08D-4241A54BE837}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{E84822F4-E6D0-4691-A08D-4241A54BE837}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {90F6A650-635F-4AF8-BFD4-CC2A28015CD9}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
@ -0,0 +1,115 @@
|
|||||||
|
using ProjectTank.Drawnings;
|
||||||
|
using ProjectTank.CollectionGenericObjects;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Абстракция компании, хранящий коллекцию автомобилей
|
||||||
|
/// </summary>
|
||||||
|
public abstract class AbstractCompany
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Размер места (ширина)
|
||||||
|
/// </summary>
|
||||||
|
protected readonly int _placeSizeWidth = 210;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Размер места (высота)
|
||||||
|
/// </summary>
|
||||||
|
protected readonly int _placeSizeHeight = 100;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина окна
|
||||||
|
/// </summary>
|
||||||
|
protected readonly int _pictureWidth;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота окна
|
||||||
|
/// </summary>
|
||||||
|
protected readonly int _pictureHeight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Коллекция автомобилей
|
||||||
|
/// </summary>
|
||||||
|
protected ICollectionGenericObjects<DrawningTank2>? _collection = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вычисление максимального количества элементов, который можно разместить в окне
|
||||||
|
/// </summary>
|
||||||
|
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="picWidth">Ширина окна</param>
|
||||||
|
/// <param name="picHeight">Высота окна</param>
|
||||||
|
/// <param name="collection">Коллекция автомобилей</param>
|
||||||
|
public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningTank2> collection)
|
||||||
|
{
|
||||||
|
_pictureWidth = picWidth;
|
||||||
|
_pictureHeight = picHeight;
|
||||||
|
_collection = collection;
|
||||||
|
_collection.SetMaxCount = GetMaxCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перегрузка оператора сложения для класса
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="company">Компания</param>
|
||||||
|
/// <param name="car">Добавляемый объект</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static int operator +(AbstractCompany company, DrawningTank2 tank)
|
||||||
|
{
|
||||||
|
return company?._collection.Insert(tank) ?? -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перегрузка оператора удаления для класса
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="company">Компания</param>
|
||||||
|
/// <param name="position">Номер удаляемого объекта</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static DrawningTank2? operator -(AbstractCompany company, int position)
|
||||||
|
{
|
||||||
|
return company._collection?.Remove(position) ?? null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение случайного объекта из коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public DrawningTank2? GetRandomObject()
|
||||||
|
{
|
||||||
|
Random rnd = new();
|
||||||
|
return _collection?.Get(rnd.Next(GetMaxCount));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вывод всей коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public Bitmap? Show()
|
||||||
|
{
|
||||||
|
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
|
||||||
|
Graphics graphics = Graphics.FromImage(bitmap);
|
||||||
|
DrawBackgound(graphics);
|
||||||
|
|
||||||
|
SetObjectsPosition();
|
||||||
|
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
|
||||||
|
{
|
||||||
|
DrawningTank2? obj = _collection?.Get(i);
|
||||||
|
obj?.DrawTransport(graphics);
|
||||||
|
}
|
||||||
|
|
||||||
|
return bitmap;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вывод заднего фона
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
protected abstract void DrawBackgound(Graphics g);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Расстановка объектов
|
||||||
|
/// </summary>
|
||||||
|
protected abstract void SetObjectsPosition();
|
||||||
|
}
|
@ -0,0 +1,49 @@
|
|||||||
|
namespace ProjectTank.CollectionGenericObjects
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Интерфейс описания действий для набора хранимых данных
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T"></typeparam>
|
||||||
|
public interface ICollectionGenericObjects<T>
|
||||||
|
where T : class
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Количество объектов в коллекции
|
||||||
|
/// </summary>
|
||||||
|
int Count { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Установка максимального количества элементов
|
||||||
|
/// </summary>
|
||||||
|
int SetMaxCount { set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление объекта в коллекцию
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="obj">Добавляемый объект</param>
|
||||||
|
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
|
||||||
|
int Insert(T obj);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление объекта в коллекцию на конкретную позицию
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="obj">Добавляемый объект</param>
|
||||||
|
/// <param name="position">Позиция</param>
|
||||||
|
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
|
||||||
|
int Insert(T obj, int position);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление объекта из коллекции с конкретной позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="position">Позиция</param>
|
||||||
|
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
|
||||||
|
T? Remove(int position);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение объекта по позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="position">Позиция</param>
|
||||||
|
/// <returns>Объект</returns>
|
||||||
|
T? Get(int position);
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,113 @@
|
|||||||
|
using ProjectTank.CollectionGenericObjects;
|
||||||
|
/// <summary>
|
||||||
|
/// Параметризованный набор объектов
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
||||||
|
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
|
||||||
|
where T : class
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Массив объектов, которые храним
|
||||||
|
/// </summary>
|
||||||
|
private T?[] _collection;
|
||||||
|
|
||||||
|
public int Count => _collection.Length;
|
||||||
|
|
||||||
|
public int SetMaxCount { set { if (value > 0) { _collection = new T?[value]; } } }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public MassiveGenericObjects()
|
||||||
|
{
|
||||||
|
_collection = Array.Empty<T?>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public T? Get(int position)
|
||||||
|
{
|
||||||
|
if (position >= 0 && position < Count)
|
||||||
|
{
|
||||||
|
return _collection[position];
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Insert(T obj)
|
||||||
|
{
|
||||||
|
// вставка в свободное место набора
|
||||||
|
for (int i = 0; i < Count; i++)
|
||||||
|
{
|
||||||
|
if (_collection[i] == null)
|
||||||
|
{
|
||||||
|
_collection[i] = obj;
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Insert(T obj, int position)
|
||||||
|
{
|
||||||
|
// проверка позиции
|
||||||
|
if (position < 0 || position >= Count)
|
||||||
|
{
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// проверка, что элемент массива по этой позиции пустой, если нет, то
|
||||||
|
// ищется свободное место после этой позиции и идет вставка туда
|
||||||
|
// если нет после, ищем до
|
||||||
|
if (_collection[position] != null)
|
||||||
|
{
|
||||||
|
bool pushed = false;
|
||||||
|
for (int index = position + 1; index < Count; index++)
|
||||||
|
{
|
||||||
|
if (_collection[index] == null)
|
||||||
|
{
|
||||||
|
position = index;
|
||||||
|
pushed = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!pushed)
|
||||||
|
{
|
||||||
|
for (int index = position - 1; index >= 0; index--)
|
||||||
|
{
|
||||||
|
if (_collection[index] == null)
|
||||||
|
{
|
||||||
|
position = index;
|
||||||
|
pushed = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!pushed)
|
||||||
|
{
|
||||||
|
return position;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// вставка
|
||||||
|
_collection[position] = obj;
|
||||||
|
return position;
|
||||||
|
}
|
||||||
|
|
||||||
|
public T? Remove(int position)
|
||||||
|
{
|
||||||
|
// проверка позиции
|
||||||
|
if (position < 0 || position >= Count)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_collection[position] == null) return null;
|
||||||
|
|
||||||
|
T? temp = _collection[position];
|
||||||
|
_collection[position] = null;
|
||||||
|
return temp;
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,56 @@
|
|||||||
|
using ProjectTank.Drawnings;
|
||||||
|
|
||||||
|
namespace ProjectTank.CollectionGenericObjects
|
||||||
|
{
|
||||||
|
public class TankBase : AbstractCompany
|
||||||
|
{
|
||||||
|
public TankBase(int picWidth, int picHeight, ICollectionGenericObjects<DrawningTank2> collection) : base(picWidth, picHeight, collection)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
protected override void DrawBackgound(Graphics g)
|
||||||
|
{
|
||||||
|
int width = _pictureWidth / _placeSizeWidth;
|
||||||
|
int height = _pictureHeight / _placeSizeHeight;
|
||||||
|
Pen pen = new(Color.Black, 2);
|
||||||
|
for (int i = 0; i < width + 1; i++)
|
||||||
|
{
|
||||||
|
for (int j = 0; j < height + 1; ++j)
|
||||||
|
{
|
||||||
|
g.DrawLine(pen, i * _placeSizeWidth + 5, j * _placeSizeHeight, i * _placeSizeWidth + 5 + _placeSizeWidth - 45, j * _placeSizeHeight);
|
||||||
|
g.DrawLine(pen, i * _placeSizeWidth + 5, j * _placeSizeHeight, i * _placeSizeWidth + 5, j * _placeSizeHeight - _placeSizeHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void SetObjectsPosition()
|
||||||
|
{
|
||||||
|
int width = _pictureWidth / _placeSizeWidth;
|
||||||
|
int height = _pictureHeight / _placeSizeHeight;
|
||||||
|
|
||||||
|
int TankWidth = 0;
|
||||||
|
int TankHeight = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < (_collection?.Count ?? 0); i++)
|
||||||
|
{
|
||||||
|
if (_collection?.Get(i) != null)
|
||||||
|
{
|
||||||
|
_collection.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
|
||||||
|
_collection.Get(i)?.SetPosition(_placeSizeWidth * TankWidth + 20, TankHeight * _placeSizeHeight + 5);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (TankWidth < width)
|
||||||
|
TankWidth++;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TankWidth = 0;
|
||||||
|
TankHeight++;
|
||||||
|
}
|
||||||
|
if (TankHeight > height - 1)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
30
ProjectTank №4/ProjectTank/Drawnings/DirectionType.cs
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
namespace ProjectTank.Drawnings
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// направление перемещенния
|
||||||
|
/// </summary>
|
||||||
|
public enum DirectionType
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Неизвестное направление
|
||||||
|
/// </summary>
|
||||||
|
Unknow = -1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4,
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
63
ProjectTank №4/ProjectTank/Drawnings/DrawningTank1.cs
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
using ProjectTank.Entities;
|
||||||
|
|
||||||
|
namespace ProjectTank.Drawnings;
|
||||||
|
/// <summary>
|
||||||
|
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||||
|
/// </summary>
|
||||||
|
public class DrawningTank1 : DrawningTank2
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// <summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес автомобиля</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="gun">Признак наличия пушки</param>
|
||||||
|
/// <param name="machinGun">признак наличия пулемета</param>
|
||||||
|
///
|
||||||
|
public DrawningTank1(int speed, double weight, Color bodyColor, Color additionalColor, bool gun, bool machinGun) : base(150, 87)
|
||||||
|
{
|
||||||
|
EntityTank2 = new EntityTank1(speed, weight, bodyColor, additionalColor, gun, machinGun);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
public override void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityTank2 == null || EntityTank2 is not EntityTank1 Tank1 || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush additionalBrush = new SolidBrush(Tank1.AdditionalColor);
|
||||||
|
|
||||||
|
if (Tank1.Gun)
|
||||||
|
{
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 30, 45, 5);
|
||||||
|
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 30, 45, 5);
|
||||||
|
}
|
||||||
|
|
||||||
|
//пулемет
|
||||||
|
if (Tank1.MachinGun)
|
||||||
|
{
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 65, _startPosY.Value + 15, 16, 5);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 72, _startPosY.Value + 10, 5, 5);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 71, _startPosY.Value + 3, 7, 7);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 55, _startPosY.Value + 5, 15, 3);
|
||||||
|
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 65, _startPosY.Value + 15, 16, 5);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 72, _startPosY.Value + 10, 5, 5);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 71, _startPosY.Value + 3, 7, 7);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 55, _startPosY.Value + 5, 15, 3);
|
||||||
|
}
|
||||||
|
_startPosY += 20;
|
||||||
|
base.DrawTransport(g);
|
||||||
|
_startPosY -= 20;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
240
ProjectTank №4/ProjectTank/Drawnings/DrawningTank2.cs
Normal file
@ -0,0 +1,240 @@
|
|||||||
|
using ProjectTank.Entities;
|
||||||
|
namespace ProjectTank.Drawnings
|
||||||
|
{
|
||||||
|
public class DrawningTank2
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// класс - сущность
|
||||||
|
/// </summary>
|
||||||
|
public EntityTank2? EntityTank2 { get; protected set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// ширина окна
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureWidth;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// высота окна
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureHeight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Левая координата прорисовки танка
|
||||||
|
/// </summary>
|
||||||
|
protected int? _startPosX;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя координата прорисовки танка
|
||||||
|
/// </summary>
|
||||||
|
protected int? _startPosY;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// ширина прорисовки танка
|
||||||
|
/// /// </summary>
|
||||||
|
private readonly int _drawningTankWidth = 150;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// высота прорисовки танка
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _drawningTankHeight = 67;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Координата X объекта
|
||||||
|
/// </summary>
|
||||||
|
public int? GetPosX => _startPosX;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y объекта
|
||||||
|
/// </summary>
|
||||||
|
public int? GetPosY => _startPosY;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetWidth => _drawningTankWidth;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetHeight => _drawningTankHeight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Пустой конструктор
|
||||||
|
/// </summary>
|
||||||
|
private DrawningTank2()
|
||||||
|
{
|
||||||
|
_pictureWidth = null;
|
||||||
|
_pictureHeight = null;
|
||||||
|
_startPosX = null;
|
||||||
|
_startPosY = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// <summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес танка</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public DrawningTank2(int speed, double weight, Color bodyColor) : this()
|
||||||
|
{
|
||||||
|
EntityTank2 = new EntityTank2(speed, weight, bodyColor);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// <summary>
|
||||||
|
/// <param name="drawingBusWidth">Ширина прорисовки танка</param>
|
||||||
|
/// <param name="drawingBusHeight">Высота прорисовки танка</param>
|
||||||
|
protected DrawningTank2(int drawningTankWidth, int drawningTankHeight) : this()
|
||||||
|
{
|
||||||
|
_drawningTankWidth = drawningTankWidth;
|
||||||
|
_drawningTankHeight = drawningTankHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Установка границ поля
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
/// <returns>true - границы заданы, false - проверка не пройдена , нельзя разместить объект в этих размерах</returns>
|
||||||
|
public bool SetPictureSize(int width, int height)
|
||||||
|
{
|
||||||
|
|
||||||
|
if (height < _drawningTankHeight || width < _drawningTankWidth)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
_pictureHeight = height;
|
||||||
|
_pictureWidth = width;
|
||||||
|
if (_startPosX != null && _startPosY != null)
|
||||||
|
{
|
||||||
|
if (_startPosX < 0) _startPosX = 0;
|
||||||
|
if (_startPosY < 0) _startPosY = 0;
|
||||||
|
if (_pictureHeight.Value < _startPosY + _drawningTankHeight)
|
||||||
|
{
|
||||||
|
_startPosY = _pictureHeight - _drawningTankHeight;
|
||||||
|
}
|
||||||
|
if (_pictureWidth.Value < _startPosX + _drawningTankWidth)
|
||||||
|
{
|
||||||
|
_startPosX = _pictureWidth - _drawningTankWidth;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Установка позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
public void SetPosition(int x, int y)
|
||||||
|
{
|
||||||
|
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_startPosX = x;
|
||||||
|
_startPosY = y;
|
||||||
|
if (_startPosX < 0) _startPosX = 0;
|
||||||
|
if (_startPosY < 0) _startPosY = 0;
|
||||||
|
if (_pictureHeight.Value < _startPosY + _drawningTankHeight)
|
||||||
|
{
|
||||||
|
_startPosY = _pictureHeight - _drawningTankHeight;
|
||||||
|
}
|
||||||
|
if (_pictureWidth.Value < _startPosX + _drawningTankWidth)
|
||||||
|
{
|
||||||
|
_startPosX = _pictureWidth - _drawningTankWidth;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение направления перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="dicretion">направление</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public bool MoveTransport(DirectionType dicretion)
|
||||||
|
{
|
||||||
|
if (EntityTank2 == null || _startPosX == null || _startPosY == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
switch (dicretion)
|
||||||
|
{
|
||||||
|
//влево
|
||||||
|
case DirectionType.Left:
|
||||||
|
if (_startPosX.Value - EntityTank2.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosX -= (int)EntityTank2.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
//вправо
|
||||||
|
case DirectionType.Right:
|
||||||
|
if (_startPosX.Value + _drawningTankWidth + EntityTank2.Step < _pictureWidth)
|
||||||
|
{
|
||||||
|
_startPosX += (int)EntityTank2.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
//вверх
|
||||||
|
case DirectionType.Up:
|
||||||
|
if (_startPosY.Value - EntityTank2.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosY -= (int)EntityTank2.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
//вниз
|
||||||
|
case DirectionType.Down:
|
||||||
|
if (_startPosY + EntityTank2.Step + _drawningTankHeight < _pictureHeight)
|
||||||
|
{
|
||||||
|
_startPosY += (int)EntityTank2.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// прорисовка танка
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
public virtual void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityTank2 == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush Br = new SolidBrush(EntityTank2.BodyColor);
|
||||||
|
//основная часть танка
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 6, _startPosY.Value + 20, 135, 20);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 45, _startPosY.Value, 55, 20);
|
||||||
|
|
||||||
|
g.FillRectangle(Br, _startPosX.Value + 6, _startPosY.Value + 20, 135, 20);
|
||||||
|
g.FillRectangle(Br, _startPosX.Value + 45, _startPosY.Value, 55, 20);
|
||||||
|
|
||||||
|
//гусеницы
|
||||||
|
|
||||||
|
g.DrawArc(pen, _startPosX.Value, _startPosY.Value + 40, 15, 30, 100, 170);
|
||||||
|
g.DrawArc(pen, _startPosX.Value + 135, _startPosY.Value + 40, 15, 30, -90, 170);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 5, _startPosY.Value + 40, _startPosX.Value + 145, _startPosY.Value + 40);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 5, _startPosY.Value + 70, _startPosX.Value + 145, _startPosY.Value + 70);
|
||||||
|
Pen WidePen = new(Color.Black);
|
||||||
|
WidePen.Width = 2;
|
||||||
|
g.DrawEllipse(WidePen, _startPosX.Value, _startPosY.Value + 40, 24, 24);
|
||||||
|
g.DrawEllipse(WidePen, _startPosX.Value + 125, _startPosY.Value + 40, 24, 24);
|
||||||
|
|
||||||
|
//катки
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 26, _startPosY.Value + 50, 20, 20);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 52, _startPosY.Value + 50, 20, 20);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 78, _startPosY.Value + 50, 20, 20);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 104, _startPosY.Value + 50, 20, 20);
|
||||||
|
|
||||||
|
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 49, _startPosY.Value + 40, 5, 5);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 75, _startPosY.Value + 40, 5, 5);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 101, _startPosY.Value + 40, 5, 5);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
44
ProjectTank №4/ProjectTank/Entities/EntityTank1.cs
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
using ProjectTank.Entities;
|
||||||
|
|
||||||
|
namespace ProjectTank
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность танк
|
||||||
|
/// </summary>
|
||||||
|
public class EntityTank1 : EntityTank2
|
||||||
|
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Дополнительный цвет (для опциональных элементов)
|
||||||
|
/// </summary>
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия пушки
|
||||||
|
/// </summary>
|
||||||
|
public bool Gun { get; private set; }
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия Пулемета на башне
|
||||||
|
/// /// </summary>
|
||||||
|
public bool MachinGun { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор объекта-класса Танка
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="gun">Пушка танка</param>
|
||||||
|
/// <param name="machinGun">Пулемет на башне</param>
|
||||||
|
public EntityTank1(int speed, double weight, Color bodyColor, Color additionalColor, bool gun, bool machinGun) : base(speed, weight, bodyColor)
|
||||||
|
{
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
MachinGun = machinGun;
|
||||||
|
Gun = gun;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
37
ProjectTank №4/ProjectTank/Entities/EntityTank2.cs
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
namespace ProjectTank.Entities
|
||||||
|
{
|
||||||
|
public class EntityTank2
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// основный цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// шаг
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed"> Скорость </param>
|
||||||
|
/// <param name="weight">Вес </param>
|
||||||
|
/// <param name="bodyColor">Основной цвет </param>
|
||||||
|
|
||||||
|
public EntityTank2(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
159
ProjectTank №4/ProjectTank/FormTank.Designer.cs
generated
Normal file
@ -0,0 +1,159 @@
|
|||||||
|
using static System.Net.Mime.MediaTypeNames;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
using System.Xml.Linq;
|
||||||
|
|
||||||
|
namespace ProjectTank
|
||||||
|
{
|
||||||
|
partial class FormTank
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
pictureBoxTanks = new PictureBox();
|
||||||
|
buttonLeft = new Button();
|
||||||
|
buttonUp = new Button();
|
||||||
|
buttonRight = new Button();
|
||||||
|
buttonDown = new Button();
|
||||||
|
СomboBoxStrategy = new ComboBox();
|
||||||
|
buttonStrategyStep = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxTanks).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// pictureBoxTanks
|
||||||
|
//
|
||||||
|
pictureBoxTanks.Dock = DockStyle.Fill;
|
||||||
|
pictureBoxTanks.Location = new Point(0, 0);
|
||||||
|
pictureBoxTanks.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
pictureBoxTanks.Name = "pictureBoxTanks";
|
||||||
|
pictureBoxTanks.Size = new Size(950, 637);
|
||||||
|
pictureBoxTanks.TabIndex = 0;
|
||||||
|
pictureBoxTanks.TabStop = false;
|
||||||
|
pictureBoxTanks.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
||||||
|
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonLeft.Location = new Point(768, 568);
|
||||||
|
buttonLeft.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonLeft.Name = "buttonLeft";
|
||||||
|
buttonLeft.Size = new Size(46, 53);
|
||||||
|
buttonLeft.TabIndex = 2;
|
||||||
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
buttonLeft.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
||||||
|
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonUp.Location = new Point(821, 507);
|
||||||
|
buttonUp.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonUp.Name = "buttonUp";
|
||||||
|
buttonUp.Size = new Size(46, 53);
|
||||||
|
buttonUp.TabIndex = 3;
|
||||||
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
buttonUp.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
||||||
|
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonRight.Location = new Point(873, 568);
|
||||||
|
buttonRight.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonRight.Name = "buttonRight";
|
||||||
|
buttonRight.Size = new Size(46, 53);
|
||||||
|
buttonRight.TabIndex = 4;
|
||||||
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
buttonRight.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
||||||
|
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonDown.Location = new Point(821, 568);
|
||||||
|
buttonDown.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonDown.Name = "buttonDown";
|
||||||
|
buttonDown.Size = new Size(46, 53);
|
||||||
|
buttonDown.TabIndex = 5;
|
||||||
|
buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
buttonDown.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// СomboBoxStrategy
|
||||||
|
//
|
||||||
|
СomboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
СomboBoxStrategy.FormattingEnabled = true;
|
||||||
|
СomboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||||
|
СomboBoxStrategy.Location = new Point(798, 16);
|
||||||
|
СomboBoxStrategy.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
СomboBoxStrategy.Name = "СomboBoxStrategy";
|
||||||
|
СomboBoxStrategy.Size = new Size(138, 28);
|
||||||
|
СomboBoxStrategy.TabIndex = 7;
|
||||||
|
//
|
||||||
|
// buttonStrategyStep
|
||||||
|
//
|
||||||
|
buttonStrategyStep.Location = new Point(850, 67);
|
||||||
|
buttonStrategyStep.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||||
|
buttonStrategyStep.Size = new Size(86, 31);
|
||||||
|
buttonStrategyStep.TabIndex = 8;
|
||||||
|
buttonStrategyStep.Text = "шаг";
|
||||||
|
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStrategyStep.Click += ButtonStrategyStep_Ckick;
|
||||||
|
//
|
||||||
|
// FormTank
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(950, 637);
|
||||||
|
Controls.Add(buttonStrategyStep);
|
||||||
|
Controls.Add(СomboBoxStrategy);
|
||||||
|
Controls.Add(buttonDown);
|
||||||
|
Controls.Add(buttonRight);
|
||||||
|
Controls.Add(buttonUp);
|
||||||
|
Controls.Add(buttonLeft);
|
||||||
|
Controls.Add(pictureBoxTanks);
|
||||||
|
Margin = new Padding(3, 4, 3, 4);
|
||||||
|
Name = "FormTank";
|
||||||
|
Text = "FormTank";
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxTanks).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBoxTanks;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonUp;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button buttonDown;
|
||||||
|
private ComboBox СomboBoxStrategy;
|
||||||
|
private Button buttonStrategyStep;
|
||||||
|
}
|
||||||
|
}
|
122
ProjectTank №4/ProjectTank/FormTank.cs
Normal file
@ -0,0 +1,122 @@
|
|||||||
|
using ProjectTank.Drawnings;
|
||||||
|
using ProjectTank.Entities;
|
||||||
|
using ProjectTank.MovementStrategy;
|
||||||
|
|
||||||
|
namespace ProjectTank
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Форма работы с объектом "Танк"
|
||||||
|
/// </summary>
|
||||||
|
public partial class FormTank : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект для прорисовки объекта
|
||||||
|
/// </summary>
|
||||||
|
private DrawningTank2? _drawningTank;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения
|
||||||
|
/// </summary>
|
||||||
|
private AbstractStrategy? _strategy;
|
||||||
|
public DrawningTank2 SetTank
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_drawningTank = value;
|
||||||
|
_drawningTank.SetPictureSize(pictureBoxTanks.Width, pictureBoxTanks.Height);
|
||||||
|
СomboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор формы
|
||||||
|
/// </summary>
|
||||||
|
public FormTank()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Метод прорисовки танка
|
||||||
|
/// </summary>
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
if (_drawningTank == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Bitmap bmp = new(pictureBoxTanks.Width, pictureBoxTanks.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_drawningTank.DrawTransport(gr);
|
||||||
|
pictureBoxTanks.Image = bmp;
|
||||||
|
}
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningTank == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
bool result = false;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
result = _drawningTank.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
result = _drawningTank.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
result = _drawningTank.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
result = _drawningTank.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (result)
|
||||||
|
{
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Шаг"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonStrategyStep_Ckick(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningTank == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (СomboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_strategy = СomboBoxStrategy.SelectedIndex switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToBorder(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_strategy.SetData(new MoveableTank(_drawningTank),
|
||||||
|
pictureBoxTanks.Width, pictureBoxTanks.Height);
|
||||||
|
}
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
СomboBoxStrategy.Enabled = false;
|
||||||
|
_strategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||||
|
{
|
||||||
|
СomboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
120
ProjectTank №4/ProjectTank/FormTank.resx
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
188
ProjectTank №4/ProjectTank/FormTankCollection.Designer.cs
generated
Normal file
@ -0,0 +1,188 @@
|
|||||||
|
using static System.Net.Mime.MediaTypeNames;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
using System.Xml.Linq;
|
||||||
|
|
||||||
|
namespace ProjectTank
|
||||||
|
{
|
||||||
|
partial class FormTankCollection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
groupBoxTools = new GroupBox();
|
||||||
|
buttonRefresh = new Button();
|
||||||
|
buttonGoToCheck = new Button();
|
||||||
|
buttonRemoveTank = new Button();
|
||||||
|
maskedTextBox = new MaskedTextBox();
|
||||||
|
buttonAddTank1 = new Button();
|
||||||
|
buttonAddTank2 = new Button();
|
||||||
|
comboBoxSelectorCompany = new ComboBox();
|
||||||
|
pictureBox = new PictureBox();
|
||||||
|
groupBoxTools.SuspendLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// groupBoxTools
|
||||||
|
//
|
||||||
|
groupBoxTools.Controls.Add(buttonRefresh);
|
||||||
|
groupBoxTools.Controls.Add(buttonGoToCheck);
|
||||||
|
groupBoxTools.Controls.Add(buttonRemoveTank);
|
||||||
|
groupBoxTools.Controls.Add(maskedTextBox);
|
||||||
|
groupBoxTools.Controls.Add(buttonAddTank1);
|
||||||
|
groupBoxTools.Controls.Add(buttonAddTank2);
|
||||||
|
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||||
|
groupBoxTools.Dock = DockStyle.Right;
|
||||||
|
groupBoxTools.Location = new Point(700, 0);
|
||||||
|
groupBoxTools.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
groupBoxTools.Name = "groupBoxTools";
|
||||||
|
groupBoxTools.Padding = new Padding(3, 4, 3, 4);
|
||||||
|
groupBoxTools.Size = new Size(214, 600);
|
||||||
|
groupBoxTools.TabIndex = 0;
|
||||||
|
groupBoxTools.TabStop = false;
|
||||||
|
groupBoxTools.Text = "инструменты";
|
||||||
|
//
|
||||||
|
// buttonRefresh
|
||||||
|
//
|
||||||
|
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonRefresh.Location = new Point(7, 505);
|
||||||
|
buttonRefresh.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonRefresh.Name = "buttonRefresh";
|
||||||
|
buttonRefresh.Size = new Size(200, 47);
|
||||||
|
buttonRefresh.TabIndex = 6;
|
||||||
|
buttonRefresh.Text = "Обновить";
|
||||||
|
buttonRefresh.UseVisualStyleBackColor = true;
|
||||||
|
buttonRefresh.Click += ButtonRefresh_Click;
|
||||||
|
//
|
||||||
|
// buttonGoToCheck
|
||||||
|
//
|
||||||
|
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonGoToCheck.Location = new Point(7, 403);
|
||||||
|
buttonGoToCheck.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||||
|
buttonGoToCheck.Size = new Size(200, 47);
|
||||||
|
buttonGoToCheck.TabIndex = 5;
|
||||||
|
buttonGoToCheck.Text = "Передать на тесты";
|
||||||
|
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||||
|
buttonGoToCheck.Click += ButtonGoToCheck_Click;
|
||||||
|
//
|
||||||
|
// buttonRemoveTank
|
||||||
|
//
|
||||||
|
buttonRemoveTank.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonRemoveTank.Location = new Point(7, 321);
|
||||||
|
buttonRemoveTank.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonRemoveTank.Name = "buttonRemoveTank";
|
||||||
|
buttonRemoveTank.Size = new Size(200, 47);
|
||||||
|
buttonRemoveTank.TabIndex = 4;
|
||||||
|
buttonRemoveTank.Text = "Удаление танка";
|
||||||
|
buttonRemoveTank.UseVisualStyleBackColor = true;
|
||||||
|
buttonRemoveTank.Click += buttonRemoveTank_Click;
|
||||||
|
//
|
||||||
|
// maskedTextBox
|
||||||
|
//
|
||||||
|
maskedTextBox.Location = new Point(7, 283);
|
||||||
|
maskedTextBox.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
maskedTextBox.Mask = "00";
|
||||||
|
maskedTextBox.Name = "maskedTextBox";
|
||||||
|
maskedTextBox.Size = new Size(193, 27);
|
||||||
|
maskedTextBox.TabIndex = 3;
|
||||||
|
maskedTextBox.ValidatingType = typeof(int);
|
||||||
|
//
|
||||||
|
// buttonAddTank1
|
||||||
|
//
|
||||||
|
buttonAddTank1.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonAddTank1.Location = new Point(7, 177);
|
||||||
|
buttonAddTank1.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonAddTank1.Name = "buttonAddTank1";
|
||||||
|
buttonAddTank1.Size = new Size(200, 47);
|
||||||
|
buttonAddTank1.TabIndex = 2;
|
||||||
|
buttonAddTank1.Text = "Добавление Tank1";
|
||||||
|
buttonAddTank1.UseVisualStyleBackColor = true;
|
||||||
|
buttonAddTank1.Click += ButtonAddBattleTank_Click;
|
||||||
|
//
|
||||||
|
// buttonAddTank2
|
||||||
|
//
|
||||||
|
buttonAddTank2.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonAddTank2.Location = new Point(7, 123);
|
||||||
|
buttonAddTank2.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
buttonAddTank2.Name = "buttonAddTank2";
|
||||||
|
buttonAddTank2.Size = new Size(200, 47);
|
||||||
|
buttonAddTank2.TabIndex = 1;
|
||||||
|
buttonAddTank2.Text = "Добавление Tank2";
|
||||||
|
buttonAddTank2.UseVisualStyleBackColor = true;
|
||||||
|
buttonAddTank2.Click += ButtonAddTank_Click;
|
||||||
|
//
|
||||||
|
// comboBoxSelectorCompany
|
||||||
|
//
|
||||||
|
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||||
|
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||||
|
comboBoxSelectorCompany.Location = new Point(7, 33);
|
||||||
|
comboBoxSelectorCompany.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||||
|
comboBoxSelectorCompany.Size = new Size(199, 28);
|
||||||
|
comboBoxSelectorCompany.TabIndex = 0;
|
||||||
|
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
|
||||||
|
//
|
||||||
|
// pictureBox
|
||||||
|
//
|
||||||
|
pictureBox.Dock = DockStyle.Fill;
|
||||||
|
pictureBox.Location = new Point(0, 0);
|
||||||
|
pictureBox.Margin = new Padding(3, 4, 3, 4);
|
||||||
|
pictureBox.Name = "pictureBox";
|
||||||
|
pictureBox.Size = new Size(700, 600);
|
||||||
|
pictureBox.TabIndex = 1;
|
||||||
|
pictureBox.TabStop = false;
|
||||||
|
//
|
||||||
|
// FormTankCollection
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(914, 600);
|
||||||
|
Controls.Add(pictureBox);
|
||||||
|
Controls.Add(groupBoxTools);
|
||||||
|
Margin = new Padding(3, 4, 3, 4);
|
||||||
|
Name = "FormTankCollection";
|
||||||
|
Text = "Коллекция танков";
|
||||||
|
groupBoxTools.ResumeLayout(false);
|
||||||
|
groupBoxTools.PerformLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private GroupBox groupBoxTools;
|
||||||
|
private ComboBox comboBoxSelectorCompany;
|
||||||
|
private Button buttonAddTank1;
|
||||||
|
private Button buttonAddTank2;
|
||||||
|
private MaskedTextBox maskedTextBox;
|
||||||
|
private PictureBox pictureBox;
|
||||||
|
private Button buttonRemoveTank;
|
||||||
|
private Button buttonRefresh;
|
||||||
|
private Button buttonGoToCheck;
|
||||||
|
}
|
||||||
|
}
|
151
ProjectTank №4/ProjectTank/FormTankCollection.cs
Normal file
@ -0,0 +1,151 @@
|
|||||||
|
using ProjectTank.CollectionGenericObjects;
|
||||||
|
using ProjectTank.Drawnings;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace ProjectTank
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
public partial class FormTankCollection : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
private AbstractCompany? _company = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public FormTankCollection()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
switch (comboBoxSelectorCompany.Text)
|
||||||
|
{
|
||||||
|
case "Хранилище":
|
||||||
|
_company = new TankBase(pictureBox.Width, pictureBox.Height, new MassiveGenericObjects<DrawningTank2>());
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Создание объекта класса-перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="type">Тип создоваемого объекта</param>
|
||||||
|
private void CreateObject(string type)
|
||||||
|
{
|
||||||
|
if (_company == null) return;
|
||||||
|
|
||||||
|
Random random = new();
|
||||||
|
DrawningTank2 drawningTank;
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case nameof(DrawningTank2):
|
||||||
|
drawningTank = new DrawningTank2(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
GetColor(random));
|
||||||
|
break;
|
||||||
|
case nameof(DrawningTank1):
|
||||||
|
bool randomTrack = Convert.ToBoolean(random.Next(0, 2));
|
||||||
|
drawningTank = new DrawningTank1(random.Next(100, 300), random.Next(1000, 3000), GetColor(random), GetColor(random), randomTrack, (randomTrack ? Convert.ToBoolean(random.Next(0, 2)) : true));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_company + drawningTank != -1)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Объект добавлен");
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не удалось добавить объект");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение цвета
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="random">Генератор случайных чесел</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
private static Color GetColor(Random random)
|
||||||
|
{
|
||||||
|
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||||
|
ColorDialog dialog = new ColorDialog();
|
||||||
|
|
||||||
|
if (dialog.ShowDialog() == DialogResult.OK)
|
||||||
|
{
|
||||||
|
color = dialog.Color;
|
||||||
|
}
|
||||||
|
|
||||||
|
return color;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonAddTank_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
CreateObject(nameof(DrawningTank2));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonAddBattleTank_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
CreateObject(nameof(DrawningTank1));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buttonRemoveTank_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(maskedTextBox.Text) || _company == null) return;
|
||||||
|
|
||||||
|
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No) return;
|
||||||
|
|
||||||
|
int position = Convert.ToInt32(maskedTextBox.Text);
|
||||||
|
|
||||||
|
if (_company - position != null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Объект удален");
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не удалось удалить объект");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonGoToCheck_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null) return;
|
||||||
|
|
||||||
|
DrawningTank2? tank = null;
|
||||||
|
int coutner = 100;
|
||||||
|
|
||||||
|
while (tank == null)
|
||||||
|
{
|
||||||
|
tank = _company.GetRandomObject();
|
||||||
|
coutner--;
|
||||||
|
if (coutner <= 0) break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (tank == null) return;
|
||||||
|
|
||||||
|
FormTank form = new()
|
||||||
|
{
|
||||||
|
SetTank = tank
|
||||||
|
};
|
||||||
|
form.ShowDialog();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonRefresh_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null) return;
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
120
ProjectTank №4/ProjectTank/FormTankCollection.resx
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
118
ProjectTank №4/ProjectTank/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,118 @@
|
|||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещаемый объект
|
||||||
|
/// </summary>
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Высота поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
public StrategyStatus GetStatus() { return _state; }
|
||||||
|
/// <summary>
|
||||||
|
/// Установка данных
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_state = StrategyStatus.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение влево
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вправо
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вверх
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вниз
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры объекта
|
||||||
|
/// </summary>
|
||||||
|
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение к цели
|
||||||
|
/// </summary>
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
/// <summary>
|
||||||
|
/// Достигнута ли цель
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка перемещения в требуемом направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="movementDirection">Направление</param>
|
||||||
|
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
private bool MoveTo(MovementDirection movementDirection)
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,23 @@
|
|||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Получение координаты объекта
|
||||||
|
/// </summary>
|
||||||
|
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
int GetStep { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка переместить объект в указанном направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||||
|
bool TryMoveObject(MovementDirection direction);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
38
ProjectTank №4/ProjectTank/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
namespace ProjectTank.MovementStrategy;
|
||||||
|
|
||||||
|
internal class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения объекта к Краю экрана
|
||||||
|
/// </summary>
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||||
|
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffX = objParams.RightBorder - FieldWidth;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffY = objParams.DownBorder - FieldHeight;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
53
ProjectTank №4/ProjectTank/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,53 @@
|
|||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения объекта в центр экрана
|
||||||
|
/// </summary>
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
|
||||||
|
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
|
||||||
|
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
59
ProjectTank №4/ProjectTank/MovementStrategy/MoveableTank.cs
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
using ProjectTank.Drawnings;
|
||||||
|
|
||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public class MoveableTank : IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект класса или его DrawningTank наследника
|
||||||
|
/// </summary>
|
||||||
|
private readonly DrawningTank2? _tank = null;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="car">Объект класса DrawningBoat</param>
|
||||||
|
public MoveableTank(DrawningTank2 tank)
|
||||||
|
{
|
||||||
|
_tank = tank;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_tank == null || _tank.EntityTank2 == null ||
|
||||||
|
!_tank.GetPosX.HasValue || !_tank.GetPosY.HasValue)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_tank.GetPosX.Value,
|
||||||
|
_tank.GetPosY.Value, _tank.GetWidth, _tank.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public int GetStep => (int)(_tank?.EntityTank2?.Step ?? 0);
|
||||||
|
public bool TryMoveObject(MovementDirection direction)
|
||||||
|
{
|
||||||
|
if (_tank == null || _tank.EntityTank2 == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return _tank.MoveTransport(GetDirectionType(direction));
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конвертация из MovementDirection в DirectionType
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">MovementDirection</param>
|
||||||
|
/// <re turns>DirectionType</returns>
|
||||||
|
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||||
|
{
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
MovementDirection.Left => DirectionType.Left,
|
||||||
|
MovementDirection.Right => DirectionType.Right,
|
||||||
|
MovementDirection.Up => DirectionType.Up,
|
||||||
|
MovementDirection.Down => DirectionType.Down,
|
||||||
|
_ => DirectionType.Unknow,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,22 @@
|
|||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public enum MovementDirection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4,
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,60 @@
|
|||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Координата X
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Левая граница
|
||||||
|
/// </summary>
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int TopBorder => _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Правая граница
|
||||||
|
/// </summary>
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Нижняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина объекта</param>
|
||||||
|
/// <param name="height">Высота объекта</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,18 @@
|
|||||||
|
namespace ProjectTank.MovementStrategy
|
||||||
|
{
|
||||||
|
public enum StrategyStatus
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Все готово к началу
|
||||||
|
/// </summary>
|
||||||
|
NotInit,
|
||||||
|
/// <summary>
|
||||||
|
/// Выполняется
|
||||||
|
/// </summary>
|
||||||
|
InProgress,
|
||||||
|
/// <summary>
|
||||||
|
/// Завершино
|
||||||
|
/// </summary>
|
||||||
|
Finish
|
||||||
|
}
|
||||||
|
}
|
17
ProjectTank №4/ProjectTank/Program.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
namespace ProjectTank
|
||||||
|
{
|
||||||
|
internal static class Program
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The main entry point for the application.
|
||||||
|
/// </summary>
|
||||||
|
[STAThread]
|
||||||
|
static void Main()
|
||||||
|
{
|
||||||
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
|
// see https://aka.ms/applicationconfiguration.
|
||||||
|
ApplicationConfiguration.Initialize();
|
||||||
|
Application.Run(new FormTankCollection());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
26
ProjectTank №4/ProjectTank/ProjectTank.csproj
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>WinExe</OutputType>
|
||||||
|
<TargetFramework>net7.0-windows</TargetFramework>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<UseWindowsForms>true</UseWindowsForms>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
103
ProjectTank №4/ProjectTank/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace ProjectTank.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectTank.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowDown {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowLeft {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowRight {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowUp {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
133
ProjectTank №4/ProjectTank/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
BIN
ProjectTank №4/ProjectTank/Resources/arrowDown.jpg
Normal file
After Width: | Height: | Size: 61 KiB |
BIN
ProjectTank №4/ProjectTank/Resources/arrowLeft.jpg
Normal file
After Width: | Height: | Size: 60 KiB |
BIN
ProjectTank №4/ProjectTank/Resources/arrowRight.jpg
Normal file
After Width: | Height: | Size: 60 KiB |
BIN
ProjectTank №4/ProjectTank/Resources/arrowUp.jpg
Normal file
After Width: | Height: | Size: 61 KiB |