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8.7 KiB
C#
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using ProjectTank.Entities;
namespace ProjectTank.Drawnings
{
public class DrawningTank2
{
/// <summary>
/// класс - сущность
/// </summary>
public EntityTank2? EntityTank2 { get; protected set; }
/// <summary>
/// ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки танка
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя координата прорисовки танка
/// </summary>
protected int? _startPosY;
/// <summary>
/// ширина прорисовки танка
/// /// </summary>
private readonly int _drawningTankWidth = 150;
/// <summary>
/// высота прорисовки танка
/// </summary>
private readonly int _drawningTankHeight = 67;
/// <summary>
/// Координата X объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningTankWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningTankHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
private DrawningTank2()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// <summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес танка</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningTank2(int speed, double weight, Color bodyColor) : this()
{
EntityTank2 = new EntityTank2(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор
/// <summary>
/// <param name="drawingBusWidth">Ширина прорисовки танка</param>
/// <param name="drawingBusHeight">Высота прорисовки танка</param>
protected DrawningTank2(int drawningTankWidth, int drawningTankHeight) : this()
{
_drawningTankWidth = drawningTankWidth;
_drawningTankHeight = drawningTankHeight;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена , нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
if (height < _drawningTankHeight || width < _drawningTankWidth)
{
return false;
}
_pictureHeight = height;
_pictureWidth = width;
if (_startPosX != null && _startPosY != null)
{
if (_startPosX < 0) _startPosX = 0;
if (_startPosY < 0) _startPosY = 0;
if (_pictureHeight.Value < _startPosY + _drawningTankHeight)
{
_startPosY = _pictureHeight - _drawningTankHeight;
}
if (_pictureWidth.Value < _startPosX + _drawningTankWidth)
{
_startPosX = _pictureWidth - _drawningTankWidth;
}
}
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
{
return;
}
_startPosX = x;
_startPosY = y;
if (_startPosX < 0) _startPosX = 0;
if (_startPosY < 0) _startPosY = 0;
if (_pictureHeight.Value < _startPosY + _drawningTankHeight)
{
_startPosY = _pictureHeight - _drawningTankHeight;
}
if (_pictureWidth.Value < _startPosX + _drawningTankWidth)
{
_startPosX = _pictureWidth - _drawningTankWidth;
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="dicretion">направление</param>
/// <returns></returns>
public bool MoveTransport(DirectionType dicretion)
{
if (EntityTank2 == null || _startPosX == null || _startPosY == null)
{
return false;
}
switch (dicretion)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityTank2.Step > 0)
{
_startPosX -= (int)EntityTank2.Step;
}
return true;
//вправо
case DirectionType.Right:
if (_startPosX.Value + _drawningTankWidth + EntityTank2.Step < _pictureWidth)
{
_startPosX += (int)EntityTank2.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityTank2.Step > 0)
{
_startPosY -= (int)EntityTank2.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY + EntityTank2.Step + _drawningTankHeight < _pictureHeight)
{
_startPosY += (int)EntityTank2.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// прорисовка танка
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityTank2 == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush Br = new SolidBrush(EntityTank2.BodyColor);
//основная часть танка
g.DrawRectangle(pen, _startPosX.Value + 6, _startPosY.Value + 20, 135, 20);
g.DrawRectangle(pen, _startPosX.Value + 45, _startPosY.Value, 55, 20);
g.FillRectangle(Br, _startPosX.Value + 6, _startPosY.Value + 20, 135, 20);
g.FillRectangle(Br, _startPosX.Value + 45, _startPosY.Value, 55, 20);
//гусеницы
g.DrawArc(pen, _startPosX.Value, _startPosY.Value + 40, 15, 30, 100, 170);
g.DrawArc(pen, _startPosX.Value + 135, _startPosY.Value + 40, 15, 30, -90, 170);
g.DrawLine(pen, _startPosX.Value + 5, _startPosY.Value + 40, _startPosX.Value + 145, _startPosY.Value + 40);
g.DrawLine(pen, _startPosX.Value + 5, _startPosY.Value + 70, _startPosX.Value + 145, _startPosY.Value + 70);
Pen WidePen = new(Color.Black);
WidePen.Width = 2;
g.DrawEllipse(WidePen, _startPosX.Value, _startPosY.Value + 40, 24, 24);
g.DrawEllipse(WidePen, _startPosX.Value + 125, _startPosY.Value + 40, 24, 24);
//катки
g.DrawEllipse(pen, _startPosX.Value + 26, _startPosY.Value + 50, 20, 20);
g.DrawEllipse(pen, _startPosX.Value + 52, _startPosY.Value + 50, 20, 20);
g.DrawEllipse(pen, _startPosX.Value + 78, _startPosY.Value + 50, 20, 20);
g.DrawEllipse(pen, _startPosX.Value + 104, _startPosY.Value + 50, 20, 20);
g.DrawEllipse(pen, _startPosX.Value + 49, _startPosY.Value + 40, 5, 5);
g.DrawEllipse(pen, _startPosX.Value + 75, _startPosY.Value + 40, 5, 5);
g.DrawEllipse(pen, _startPosX.Value + 101, _startPosY.Value + 40, 5, 5);
}
}
}