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This commit is contained in:
Anastasia Yazykova 2024-07-04 02:20:42 +04:00
parent 3b3bdf8168
commit 0ac84cd6c7
7 changed files with 430 additions and 3 deletions

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@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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@ -1,4 +1,6 @@
namespace Final
using System.Windows.Forms;
namespace Final
{
partial class Form1
{
@ -34,9 +36,19 @@
button1 = new Button();
listBox1 = new ListBox();
tabPage2 = new TabPage();
button5 = new Button();
textBox1 = new TextBox();
textBoxH = new TextBox();
textBoxW = new TextBox();
button4 = new Button();
button3 = new Button();
listBox2 = new ListBox();
pictureBox1 = new PictureBox();
tabPage3 = new TabPage();
tabControl1.SuspendLayout();
tabPage1.SuspendLayout();
tabPage2.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
SuspendLayout();
//
// tabControl1
@ -94,6 +106,14 @@
//
// tabPage2
//
tabPage2.Controls.Add(button5);
tabPage2.Controls.Add(textBox1);
tabPage2.Controls.Add(textBoxH);
tabPage2.Controls.Add(textBoxW);
tabPage2.Controls.Add(button4);
tabPage2.Controls.Add(button3);
tabPage2.Controls.Add(listBox2);
tabPage2.Controls.Add(pictureBox1);
tabPage2.Location = new Point(4, 34);
tabPage2.Name = "tabPage2";
tabPage2.Padding = new Padding(3);
@ -102,6 +122,75 @@
tabPage2.Text = "1 задание";
tabPage2.UseVisualStyleBackColor = true;
//
// button5
//
button5.Location = new Point(918, 470);
button5.Name = "button5";
button5.Size = new Size(138, 62);
button5.TabIndex = 9;
button5.Text = "Квадрат с овалом";
button5.UseVisualStyleBackColor = true;
button5.Click += button5_Click;
//
// textBox1
//
textBox1.Location = new Point(168, 172);
textBox1.Name = "textBox1";
textBox1.Size = new Size(299, 31);
textBox1.TabIndex = 8;
//
// textBoxH
//
textBoxH.Location = new Point(168, 101);
textBoxH.Name = "textBoxH";
textBoxH.Size = new Size(299, 31);
textBoxH.TabIndex = 7;
//
// textBoxW
//
textBoxW.Location = new Point(168, 23);
textBoxW.Name = "textBoxW";
textBoxW.Size = new Size(299, 31);
textBoxW.TabIndex = 6;
//
// button4
//
button4.Location = new Point(602, 470);
button4.Name = "button4";
button4.Size = new Size(112, 62);
button4.TabIndex = 5;
button4.Text = "Квадрат";
button4.UseVisualStyleBackColor = true;
button4.Click += button4_Click;
//
// button3
//
button3.Location = new Point(735, 470);
button3.Name = "button3";
button3.Size = new Size(138, 62);
button3.TabIndex = 4;
button3.Text = "Квадрат с овалом";
button3.UseVisualStyleBackColor = true;
button3.Click += button3_Click;
//
// listBox2
//
listBox2.FormattingEnabled = true;
listBox2.ItemHeight = 25;
listBox2.Location = new Point(9, 470);
listBox2.Name = "listBox2";
listBox2.Size = new Size(519, 129);
listBox2.TabIndex = 1;
//
// pictureBox1
//
pictureBox1.BackColor = Color.DarkGray;
pictureBox1.Location = new Point(521, 6);
pictureBox1.Name = "pictureBox1";
pictureBox1.Size = new Size(619, 428);
pictureBox1.TabIndex = 0;
pictureBox1.TabStop = false;
//
// tabPage3
//
tabPage3.Location = new Point(4, 34);
@ -122,6 +211,9 @@
Text = "Form1";
tabControl1.ResumeLayout(false);
tabPage1.ResumeLayout(false);
tabPage2.ResumeLayout(false);
tabPage2.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
ResumeLayout(false);
}
@ -134,5 +226,13 @@
private Button button2;
private Button button1;
private TabPage tabPage3;
private ListBox listBox2;
private PictureBox pictureBox1;
private Button button3;
private Button button4;
private TextBox textBoxH;
private TextBox textBoxW;
private TextBox textBox1;
private Button button5;
}
}

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@ -1,16 +1,23 @@
using System.Drawing;
using System.Windows.Forms;
using static System.Windows.Forms.VisualStyles.VisualStyleElement.Rebar;
namespace Final
{
public partial class Form1 : Form
{
List<One> ones;
private List<Rectangle> rectangles;
private Random rand;
private Color selectedColor = Color.Red;
public Form1()
{
ones = new List<One>();
rectangles = new List<Rectangle>();
rand = new Random();
InitializeComponent();
}
@ -36,5 +43,71 @@ namespace Final
listBox1.Items.Add(ones[i].ToString());
}
}
private void ChooseColor()
{
using (ColorDialog colorDialog = new ColorDialog())
{
if (colorDialog.ShowDialog() == DialogResult.OK)
{
selectedColor = colorDialog.Color;
}
}
}
private void button3_Click(object sender, EventArgs e)
{
if (int.TryParse(textBoxW.Text, out int width) && int.TryParse(textBoxH.Text, out int height))
{
Point position = new Point(rand.Next(0, pictureBox1.Width - width), rand.Next(0, pictureBox1.Height - height));
RectangleWithOval rectangleWithOval = new RectangleWithOval(width, height, position, selectedColor);
rectangles.Add(rectangleWithOval);
listBox1.Items.Add(rectangleWithOval);
}
else
{
MessageBox.Show("Ïîæàëóéñòà, ââåäèòå êîððåêòíûå ðàçìåðû.");
}
}
private void button4_Click(object sender, EventArgs e)
{
if (int.TryParse(textBoxW.Text, out int width) && int.TryParse(textBoxH.Text, out int height))
{
Point position = new Point(rand.Next(0, pictureBox1.Width - width), rand.Next(0, pictureBox1.Height - height));
Rectangle rectangle = new Rectangle(width, height, position);
rectangles.Add(rectangle);
listBox2.Items.Add(rectangle);
}
else
{
MessageBox.Show("Ïîæàëóéñòà, ââåäèòå êîððåêòíûå ðàçìåðû.");
}
}
private void button5_Click(object sender, EventArgs e)
{
if (listBox2.SelectedItem is Rectangle rectangle)
{
if (pictureBox1.Image != null)
{
pictureBox1.Image.Dispose();
}
pictureBox1.Image = new Bitmap(pictureBox1.Width, pictureBox1.Height);
using (Graphics g = Graphics.FromImage(pictureBox1.Image))
{
g.Clear(Color.White); // Î÷èñòêà ôîíà ïåðåä ðèñîâàíèåì
rectangle.Draw(g);
}
pictureBox1.Refresh(); // Îáíîâëåíèå PictureBox ÷òîáû îòîáðàçèòü íîâûå èçìåíåíèÿ
}
else
{
MessageBox.Show("Ïîæàëóéñòà, âûáåðèòå îáúåêò äëÿ ïðîðèñîâêè.");
}
}
}
}

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@ -0,0 +1,63 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Final.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Final.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

27
Final/Final/Rectangle.cs Normal file
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@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Final
{
public class Rectangle
{
public int Width { get; set; }
public int Height { get; set; }
public Point Position { get; set; }
public Rectangle(int width, int height, Point position)
{
Width = width;
Height = height;
Position = position;
}
public virtual void Draw(Graphics g)
{
g.DrawRectangle(Pens.Black, Position.X, Position.Y, Width, Height);
}
}
}

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@ -0,0 +1,29 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Final
{
public class RectangleWithOval : Rectangle
{
public Color OvalColor { get; set; }
public RectangleWithOval(int width, int height, Point position, Color color)
: base(width, height, position)
{
OvalColor = color;
}
public override void Draw(Graphics g)
{
base.Draw(g);
using (Brush brush = new SolidBrush(OvalColor))
{
g.FillEllipse(brush, Position.X, Position.Y, Width, Height);
}
}
}
}