доделаю
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@ -31,7 +31,7 @@ namespace HoistingCrane.CollectionGenericObjects
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{
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get
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{
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return (pictureWidth * pictureHeight) / (_placeSizeHeight * _placeSizeWidth)-3;
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return (pictureWidth * pictureHeight) / (_placeSizeHeight * _placeSizeWidth)-2;
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}
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}
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public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningTrackedVehicle> array)
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2
Файл_с_машинами.txt
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2
Файл_с_машинами.txt
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@ -0,0 +1,2 @@
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CollectionsStorage
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массив|Massive|24|EntityTrackedVehicle:100:100:Gray;EntityTrackedVehicle:100:100:Red;EntityTrackedVehicle:100:100:Blue;EntityTrackedVehicle:100:100:Yellow;EntityTrackedVehicle:100:100:Green;EntityTrackedVehicle:100:100:Black;EntityTrackedVehicle:100:100:White;EntityTrackedVehicle:100:100:Purple;EntityHoistingCrane:100:100:Green:Black:False:False;EntityHoistingCrane:100:100:Yellow:Gray:False:True;EntityHoistingCrane:100:100:Purple:Black:True:True;EntityTrackedVehicle:100:100:White;EntityHoistingCrane:100:100:White:Black:False:True;EntityTrackedVehicle:100:100:Green;EntityTrackedVehicle:100:100:White;EntityTrackedVehicle:100:100:White;EntityTrackedVehicle:100:100:White;EntityTrackedVehicle:100:100:White;EntityHoistingCrane:100:100:White:Black:False:False;EntityTrackedVehicle:100:100:White;EntityTrackedVehicle:100:100:Yellow;EntityTrackedVehicle:100:100:White;EntityHoistingCrane:100:100:Gray:Black:False:False;EntityTrackedVehicle:100:100:Black;
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